6749 lines
No EOL
194 KiB
JSON
6749 lines
No EOL
194 KiB
JSON
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"autoplayBgm": true,
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"autoplayBgs": false,
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"battleback1Name": "",
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"battleback2Name": "",
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"bgm": {
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"name": "bgm_ayakashi",
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"pan": 0,
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"pitch": 100,
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"volume": 90
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},
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"bgs": {
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"name": "",
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"pan": 0,
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"pitch": 100,
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"volume": 90
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},
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"disableDashing": false,
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"displayName": "Confession Development Room",
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"encounterList": [],
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"height": 15,
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"note": "",
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"\\FS[16]I wanted to depict more of Kirari's troubles within the red-light district, but I didn't have the time, so I had to cut it...! There were also scenes of washing other yokai's bodies and serving meals, but it would have required more characters, which was impossible... I realized that unless you're prepared to make a game solely about the red-light district, you can't carelessly dive into it..."
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"\\FS[16]A down-and-out samurai who serves as the hidden protagonist. If things had gone smoothly, he might have become a renowned warlord across the provinces. After losing his manhood, he pleaded with the lord to postpone Kahimeru's execution, showing his pure love and strong sense of responsibility. He also serves as a bodyguard under the guise of monitoring the pleasure district, with the role of reporting any signs of rebellion to the castle. ...Though he's not very useful in that regard."
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"\\FS[32]\\c[2]The monstrous\\c[0] creatures weave a mad feast! Please enjoy \\c[18]The Monstrous Horror Show\\c[0] as well!"
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]
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"switch2Id": 1,
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"switch2Valid": false,
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"variableId": 1,
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"variableValid": false,
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"variableValue": 0
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},
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"directionFix": true,
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"image": {
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"tileId": 0,
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"characterName": "!Chest",
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"direction": 4,
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"pattern": 0,
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"characterIndex": 1
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},
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"list": [
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{
|
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"code": 101,
|
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"indent": 0,
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"parameters": [
|
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"",
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|
0,
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|
0,
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|
1,
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|
""
|
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]
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},
|
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{
|
|
"code": 401,
|
|
"indent": 0,
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|
"parameters": [
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"\\FS[16]For those aiming to complete all weapons and clothing, here are some hints for parts that might be hard to understand... If you're having trouble finding something, please use these as a reference."
|
|
]
|
|
},
|
|
{
|
|
"code": 102,
|
|
"indent": 0,
|
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"parameters": [
|
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[
|
|
"The weapon encyclopedia isn't complete...",
|
|
"The clothing encyclopedia isn't complete...",
|
|
"The glossary isn't complete...",
|
|
"Leave"
|
|
],
|
|
3,
|
|
0,
|
|
2,
|
|
0
|
|
]
|
|
},
|
|
{
|
|
"code": 402,
|
|
"indent": 0,
|
|
"parameters": [
|
|
0,
|
|
"武器図鑑が埋まらない……"
|
|
]
|
|
},
|
|
{
|
|
"code": 101,
|
|
"indent": 1,
|
|
"parameters": [
|
|
"",
|
|
0,
|
|
0,
|
|
1,
|
|
""
|
|
]
|
|
},
|
|
{
|
|
"code": 401,
|
|
"indent": 1,
|
|
"parameters": [
|
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"\\FS[16]-Before challenging the castle tower in the \"Interlude,\" return to Edakiri's room once and..."
|
|
]
|
|
},
|
|
{
|
|
"code": 0,
|
|
"indent": 1,
|
|
"parameters": []
|
|
},
|
|
{
|
|
"code": 402,
|
|
"indent": 0,
|
|
"parameters": [
|
|
1,
|
|
"衣服図鑑が埋まらない……"
|
|
]
|
|
},
|
|
{
|
|
"code": 101,
|
|
"indent": 1,
|
|
"parameters": [
|
|
"",
|
|
0,
|
|
0,
|
|
1,
|
|
""
|
|
]
|
|
},
|
|
{
|
|
"code": 401,
|
|
"indent": 1,
|
|
"parameters": [
|
|
"\\FS[16]-Hints for the \"Advanced Recipes\" of clothing are listed in the clothing encyclopedia. (Example: Beast Clothing) -After \"Onanii\" is unlocked, try taking out your precious partner and... -Collect \"Mochi\" obtained by defeating perverts appearing in various places and check out the shop of the teahouse clerk from Chapter 3 onwards..."
|
|
]
|
|
},
|
|
{
|
|
"code": 101,
|
|
"indent": 1,
|
|
"parameters": [
|
|
"",
|
|
0,
|
|
0,
|
|
1,
|
|
""
|
|
]
|
|
},
|
|
{
|
|
"code": 401,
|
|
"indent": 1,
|
|
"parameters": [
|
|
"\\FS[16]Items that increase the appearance rate of perverts appearing in various places are located on the west first floor of \"Sakuraba Castle\" in Chapter 3. (Head down from the room where you fight Edakiri, and you'll see a light on.) I hope this helps you encounter perverts!"
|
|
]
|
|
},
|
|
{
|
|
"code": 0,
|
|
"indent": 1,
|
|
"parameters": []
|
|
},
|
|
{
|
|
"code": 402,
|
|
"indent": 0,
|
|
"parameters": [
|
|
2,
|
|
"用語集が埋まらない……"
|
|
]
|
|
},
|
|
{
|
|
"code": 101,
|
|
"indent": 1,
|
|
"parameters": [
|
|
"",
|
|
0,
|
|
0,
|
|
1,
|
|
""
|
|
]
|
|
},
|
|
{
|
|
"code": 401,
|
|
"indent": 1,
|
|
"parameters": [
|
|
"\\FS[16]The glossary will automatically fill in if you replay events, but here's some additional information for parts that might be subtly hard to understand! -If you talk to the teahouse clerk multiple times, they might tell you their name... -In the Hall of Oblivion after the Interlude, try talking to each character to hear their stories... -In the \"Epilogue,\" try talking to the woman who appears near the shrine..."
|
|
]
|
|
},
|
|
{
|
|
"code": 0,
|
|
"indent": 1,
|
|
"parameters": []
|
|
},
|
|
{
|
|
"code": 402,
|
|
"indent": 0,
|
|
"parameters": [
|
|
3,
|
|
"離れる"
|
|
]
|
|
},
|
|
{
|
|
"code": 0,
|
|
"indent": 1,
|
|
"parameters": []
|
|
},
|
|
{
|
|
"code": 404,
|
|
"indent": 0,
|
|
"parameters": []
|
|
},
|
|
{
|
|
"code": 0,
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"indent": 0,
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"parameters": []
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}
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],
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"moveFrequency": 3,
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"moveRoute": {
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"list": [
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{
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"code": 0,
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}
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],
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"repeat": true,
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"skippable": false,
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"wait": false
|
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},
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|
"moveSpeed": 3,
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|
"moveType": 0,
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|
"priorityType": 1,
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|
"stepAnime": false,
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|
"through": false,
|
|
"trigger": 0,
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"walkAnime": false
|
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}
|
|
],
|
|
"x": 8,
|
|
"y": 2
|
|
},
|
|
{
|
|
"id": 52,
|
|
"name": "[memo]製作のアレコレ",
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|
"note": "",
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|
"pages": [
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|
{
|
|
"conditions": {
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|
"actorId": 1,
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"actorValid": false,
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"itemId": 1,
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"itemValid": false,
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"selfSwitchCh": "A",
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"selfSwitchValid": false,
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|
"switch1Id": 1,
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"switch1Valid": false,
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"switch2Id": 1,
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"switch2Valid": false,
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"variableId": 1,
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"variableValid": false,
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"variableValue": 0
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},
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"directionFix": true,
|
|
"image": {
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"tileId": 0,
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|
"characterName": "!Chest",
|
|
"direction": 4,
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|
"pattern": 0,
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"characterIndex": 1
|
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},
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"list": [
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{
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"code": 101,
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"indent": 0,
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"parameters": [
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"",
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0,
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0,
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1,
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""
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]
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},
|
|
{
|
|
"code": 401,
|
|
"indent": 0,
|
|
"parameters": [
|
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"\\FS[16]I thought it would come together a bit more compactly, but as production progressed, we kept adding this and that, resulting in unnecessary features and a lack of cohesion, leading to a long production period... I hope the next project will be a bit more cohesive..."
|
|
]
|
|
},
|
|
{
|
|
"code": 0,
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|
"indent": 0,
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"parameters": []
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}
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],
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"moveFrequency": 3,
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"moveRoute": {
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"list": [
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{
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"code": 0,
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}
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],
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"repeat": true,
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"skippable": false,
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"wait": false
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},
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"moveSpeed": 3,
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"moveType": 0,
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"priorityType": 1,
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"stepAnime": false,
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"through": false,
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"trigger": 0,
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"walkAnime": false
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}
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],
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"x": 13,
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|
"y": 2
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},
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{
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"id": 53,
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"name": "[temp]EV枝垂桜",
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"note": "",
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"pages": [
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{
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"conditions": {
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"actorId": 1,
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"actorValid": false,
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"itemValid": false,
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"selfSwitchValid": false,
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"switch1Id": 1,
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"switch1Valid": false,
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"switch2Id": 1,
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"switch2Valid": false,
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"variableValid": false,
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"variableValue": 0
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},
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"directionFix": true,
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"image": {
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"tileId": 0,
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"characterName": "!$OBJ_02",
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"direction": 6,
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"pattern": 0,
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"characterIndex": 0
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},
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"list": [
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{
|
|
"code": 108,
|
|
"indent": 0,
|
|
"parameters": [
|
|
"<AreaEvent:1x2>"
|
|
]
|
|
},
|
|
{
|
|
"code": 357,
|
|
"indent": 0,
|
|
"parameters": [
|
|
"Message/MessageWindowPopup",
|
|
"POPUP_INVALID",
|
|
"フキダシ無効化",
|
|
{}
|
|
]
|
|
},
|
|
{
|
|
"code": 101,
|
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"indent": 0,
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"parameters": [
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"",
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|
0,
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|
1,
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|
2,
|
|
""
|
|
]
|
|
},
|
|
{
|
|
"code": 401,
|
|
"indent": 0,
|
|
"parameters": [
|
|
"\\*Do you want to obtain armor[6]? ※This outfit can be obtained after defeating the boss in the event that occurs after working at the brothel while in a state of Heartache. ※For those who want to end with a refreshed feeling."
|
|
]
|
|
},
|
|
{
|
|
"code": 102,
|
|
"indent": 0,
|
|
"parameters": [
|
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[
|
|
"Yes",
|
|
"No"
|
|
],
|
|
1,
|
|
0,
|
|
2,
|
|
0
|
|
]
|
|
},
|
|
{
|
|
"code": 402,
|
|
"indent": 0,
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"parameters": [
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0,
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"はい"
|
|
]
|
|
},
|
|
{
|
|
"code": 111,
|
|
"indent": 1,
|
|
"parameters": [
|
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10,
|
|
6,
|
|
true
|
|
]
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},
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{
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"code": 357,
|
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"indent": 2,
|
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"parameters": [
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"Message/MessageWindowPopup",
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"POPUP_INVALID",
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"フキダシ無効化",
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{}
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|
]
|
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},
|
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{
|
|
"code": 101,
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"indent": 2,
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"parameters": [
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"",
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0,
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1,
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|
2,
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|
""
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]
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},
|
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{
|
|
"code": 401,
|
|
"indent": 2,
|
|
"parameters": [
|
|
"*You already possess it!!"
|
|
]
|
|
},
|
|
{
|
|
"code": 0,
|
|
"indent": 2,
|
|
"parameters": []
|
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},
|
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{
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|
"code": 411,
|
|
"indent": 1,
|
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"parameters": []
|
|
},
|
|
{
|
|
"code": 128,
|
|
"indent": 2,
|
|
"parameters": [
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6,
|
|
0,
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0,
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1,
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false
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]
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},
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|
{
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"code": 123,
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"indent": 2,
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"parameters": [
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"A",
|
|
0
|
|
]
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},
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{
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|
"code": 0,
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"indent": 2,
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"parameters": []
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},
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{
|
|
"code": 412,
|
|
"indent": 1,
|
|
"parameters": []
|
|
},
|
|
{
|
|
"code": 0,
|
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"indent": 1,
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"parameters": []
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},
|
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{
|
|
"code": 402,
|
|
"indent": 0,
|
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"parameters": [
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1,
|
|
"いいえ"
|
|
]
|
|
},
|
|
{
|
|
"code": 0,
|
|
"indent": 1,
|
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"parameters": []
|
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},
|
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{
|
|
"code": 404,
|
|
"indent": 0,
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"parameters": []
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},
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{
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"code": 0,
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}
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],
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{
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}
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],
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"repeat": true,
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"wait": false
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},
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},
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{
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"conditions": {
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"actorValid": false,
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"itemId": 1,
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"itemValid": false,
|
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"selfSwitchCh": "A",
|
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"selfSwitchValid": true,
|
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"switch1Id": 1,
|
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"switch1Valid": false,
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"switch2Id": 1,
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"switch2Valid": false,
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},
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"direction": 2,
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"repeat": true,
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},
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"through": false,
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"trigger": 0,
|
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"walkAnime": true
|
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}
|
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],
|
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"x": 10,
|
|
"y": 1
|
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}
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]
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} |