537 lines
No EOL
17 KiB
Text
537 lines
No EOL
17 KiB
Text
/*
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◆ Data file to specify strings in "SG Description" meta tag used in SceneGlossary from an external file
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· Loaded by SceneBoot.loadGlossaryHelpText.
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· Held in memory as $_dataGlossaryHelpText.
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||
· To avoid complications from file splitting by each help, everything is concluded in one file.
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||
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◆ Can be loaded with \helptext[number] within the item note section <SG説明>.
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||
Example:
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<SG説明:あいうえお \helptext[501]>
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||
If helptext[501] is undefined, it becomes an empty string.
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||
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||
◆ Definition of Help Text
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||
· @start {Help Number}
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· @end
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The strings entered between the above can be specified in the SG description as \helptext[Help Number].
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◇ temp
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@start xxx
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\ac【xxx】
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\}
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@end
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*/
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//--------------------------------
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// item 501 【☆How to Progress in the Game】
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//--------------------------------
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@start 501
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\ac\{【Story Progression】\}
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\}
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Basically, the story progresses by completing the \c[2]Main Requests\c[0]
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from the \c[2]\I[208]Suggestion Box\c[0].
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Let's actively achieve the \I[208]Main Requests in the Suggestion Box!
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※ Request information can be checked from the "Suggestion Box."
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Upon completing \I[208]Main Requests, your objectives will be updated to
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challenges like "Challenge the Tournament" at key timings.
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If there are no \I[208]Main Requests, check your current objectives in the menu!
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@end
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// 【How to Play】
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//--------------------------------
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@start 502
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\ac\{【Game Controls】\}
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\}
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· ↑↓←→ : Move
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· Enter : Confirm/Investigate
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· X : Menu
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· E : Change Equipment (Shortcut)
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· M : Suggestion Box (Shortcut)
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· F : Idaten (Shortcut)
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※ Key settings at default operation
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\ac\{【Controls During Event Conversations】\}
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\}
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· A : Auto Text
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· Q : Quick Text
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· Shift : Hide Message
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· Tab : Backlog
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※ Default key buttons
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※ Hold Enter for fast event progression
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@end
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//--------------------------------
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// Combat Guide: 1
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//--------------------------------
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@start 503
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\ac\{【Combat Guide: 1】\}
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\}
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Combat is a turn-based command selection battle.
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You consume "\c[2]Spiritual Power\c[0]" to perform attacks with "Martial Arts."
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You can activate attacks up to \c[2]5 times\c[0] consecutively in one turn.
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※ "Spiritual Power" recovers based on "Fighting Spirit" at the start of a turn.
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※ "Spiritual Power" fully recovers at the end of a battle.
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You win battles by annihilating all enemies.
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Upon victory, you acquire items, experience points, money, etc.
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\ac\c[18]☆Attention☆\c[0]
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There are no \c[2]Defeat Events\c[0] except for against some strong enemies!
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Be careful not to proceed voluntarily toward defeat.
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@end
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//--------------------------------
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@start 5032
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\ac\{【Combat Guide: 1】\}
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\}
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▽Each Status
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Current status can be checked from the menu screen.
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Various statuses affecting combat are as follows.
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· \c[23]Rank\c[0] : Represents level
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· \c[23]HP\c[0] : HP, defeat occurs when it reaches 0
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· \c[23]Spiritual Power\c[0] : Cost usable with martial arts
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· \c[23]Strength\c[0] : Affects damage given to enemies
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· \c[23]Endurance\c[0] : Affects damage received from enemies
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· \c[23]Resolve\c[0] : Affects Spiritual Power recovery amount at the start of a turn
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· \c[23]Agility\c[0] : Affects action order during combat
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Damage is determined by "Strength," the attack power of the "Weapon" used
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in the attack, and the enemy's "Defense."
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Increasing your strength makes it easier to damage the enemy!
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@end
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//--------------------------------
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// Combat Guide: 3
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//--------------------------------
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@start 504
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\ac\{【Combat Guide 2】\}
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\}
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When the enemy's \I[256]Stagger level builds up, it's a huge damage opportunity!
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You can decide the match in one go!
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\c[2]▽Effects of the \I[256]Stagger state\c[0]
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· Unable to act for several turns, lowered evasion rate
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· \I[277]\I[278] and other advantageous states for the enemy are removed
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· \I[288]\I[289]\I[290]\I[291] effectiveness is 5 times greater
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In battles against strong enemies, focus on "Staggering."
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Additionally, states are particularly important during combat.
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We will explain on the next page.
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@end
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//--------------------------------
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@start 5042
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\ac\{【Combat Guide 2】\}
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\}
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▽Examples of Status Effects
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· \I[256]Stagger : [Enemy only] Unable to act for certain turns, greatly weakened
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· \I[257]Opening : [Enemy only] "Stagger" increases more easily
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· \I[17]Bleed : Small HP damage over certain turns
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· \I[18]Poison : HP damage over certain turns
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· \I[9]Paralysis : Unable to act at certain probability over turns
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▽Special Status Effects
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· \I[219]Heartache : [Ally only] All abilities halved. Cannot be normally removed
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· \I[277]Big Technique : [Enemy only] State of preparation before a powerful big technique
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· \I[91]Death Soul : [Enemy only] Immortal state. Removed when health is below a certain level
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Moreover, by placing the cursor over status effect icons during battle,
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you can view explanations of the status effects. Please make use of this feature.
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@end
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//--------------------------------
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// Combat Guide: 3
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//--------------------------------
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@start 505
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\ac\{【Combat Guide 3】\}
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\}
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▽About Weapon Types
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Sakura can equip \c[2]5 types of weapons\c[0].
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Each type has its own characteristics, and you can progress through battles
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more efficiently by using them according to the situation.
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\I[96]Wakizashi : [Low Cost][Low Power][\I[288]Many Attributes]
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· Recommended as a supporting attack weapon due to its low cost
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· Many provide beneficial effects for the user
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\I[97]Naginata : [Medium Cost][Medium Power][\I[289]Many Attributes]
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· Recommended for attacks when wanting to overwhelm the opponent
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· Has a higher chance of critical hits compared to other weapons despite
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limited special effects.
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\I[98]Bow : [Low Cost][Low Power][\I[291]Many Attributes]
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· Many provide harmful effects on the opponent
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· Has speed correction for fast action. Recommended as a start for attacks
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@end
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//--------------------------------
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@start 5052
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\ac\{【Combat Guide 3】\}
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\}
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\I[99]Chain Weapon : [High Cost][High Power][\I[290]Many Attributes]
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· Capable of high-power area attacks, recommended against multiple targets
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· Higher stagger effect compared to other weapons
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\I[100]Greatsword : [Low Cost (Final)][High Power][\I[288]Many Attributes]
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· \c[2]Weapon exclusive for 5th attack\c[0]
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· High power and stagger effect, aiming early is recommended
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· Many special effects have guaranteed activation
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Also, weapons have \I[288]\I[289]\I[290]\I[291] attributes.
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Exploiting enemy weakness attributes allows you to defeat them efficiently,
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so be mindful when encountering particularly tough enemies!
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@end
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//--------------------------------
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// Upgrade: 3
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//--------------------------------
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@start 506
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\ac\{【Upgrade】\}
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\}
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Every time Sakura's rank increases, you acquire "Strengthening Points."
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You can spend Strengthening Points within the "Upgrade" in the menu to
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enhance Sakura beyond ordinary level-ups.
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Moreover, you can open convenient features that make gameplay easier, such
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as support items for H status and unlocking limits of obscene level only
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available through story progression.
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\c[2]Especially, whether or not to obtain the upgrade for AT Support has
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significant impact on combat difficulty\c[2]
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If combat is difficult and you reach a dead-end, consider strengthening via "Upgrade."
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@end
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//--------------------------------
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// Suggestion Box
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//--------------------------------
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@start 507
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\ac\{【Suggestion Box】\}
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\}
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By examining the "Suggestion Box" located in the town, you can accept various requests.
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· \I[208]: These requests are essential for story progression.
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It is possible to perform them again by advancing the storyline.
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· \I[209]: You can obtain tools beneficial for the game and open specific functions.
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Generally, you can perform these only once.
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At the start, while progressing with requests for "\I[208]," consider taking
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on requests for "\I[209]" when you have some leeway.
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@end
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//--------------------------------
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// Idaten
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//--------------------------------
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@start 508
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\ac\{【Idaten】\}
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\}
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By examining the "FLAG" flags on the map, you can set flags and move
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using "Fast Travel" (Idaten).
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However, it is not available during \c[2]events like the Tournament\c[0]
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or at certain points like the \c[2]Yayoi Red Light District\c[0].
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@end
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//--------------------------------
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// Enka
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//--------------------------------
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@start 510
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\ac\{【Swordsmith Kobushi】\}
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\}
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Location: Main Street (East) East Blacksmith
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Character: \I[226]Enka
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--------------------------
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By giving materials and money to \I[226]Enka, you can enhance your weapons.
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Weapons can be obtained from chests found as rewards from the Suggestion
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Box or in dungeons, and the types of weapons that can be enhanced will
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increase as the story progresses.
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The materials needed for enhancement can mainly be gathered by:
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· Defeating enemies
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· Obtaining from specific facilities
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@end
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//--------------------------------
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// Kisaragi
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//--------------------------------
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@start 511
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\ac\{【Youka Red-Light District Kisaragi’s Side Job】\}
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\}
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Location: Main Street (West) Brothel Youkaian Capital
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Character: \I[227]Kisaragi
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--------------------------
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By giving materials and money to \I[227]Kisaragi, you can create costumes and charms.
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\c[2]You cannot use currently equipped clothing or charms as materials!
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To use them as materials, you must first unequip them.\c[0]
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Creating certain costumes and charms requires recipe items, which can
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be obtained as rewards from the Suggestion Box or from chests in dungeons.
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The materials needed for creation can mainly be gathered by:
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· Defeating enemies
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· Obtaining from specific facilities
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@end
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//--------------------------------
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// Tama
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//--------------------------------
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@start 512
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\ac\{【Hot Spring Tamago】\}
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\}
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Location: Main Street (West) Hot Spring Tamago
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Character: \I[228]Tama
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--------------------------
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By giving materials and money to \I[228]Tama, you can create tools useful for combat.
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Creating certain tools requires recipe items, which can be obtained as
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rewards from the Suggestion Box.
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The materials needed for enhancement can mainly be gathered by:
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· Defeating enemies
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· Obtaining from specific facilities
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@end
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//--------------------------------
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// Ero Status
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//--------------------------------
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@start 515
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\ac\{【Ero Status】\}
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\}
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By performing "onanism," working at the Youka Red-Light District, or using
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certain tools, the "Ero Status" of parts such as \I[220]Mouth \I[221]Breast \I[222]Vagina \I[223]Buttocks increase.
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Each part has its own level, and the total of these levels becomes the
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\I[237]\c[2]Licentious Level\c[0].
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Ero Status affects the conditions for working at the Youka Red-Light
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District and viewing events that occur when specific costumes are equipped.
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※It does not usually affect combat.
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※It affects the status of the cheat item "Black Desire Pill" at the Sakura Mansion.
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From the "Ero Status" in the menu, various naughty records of Sakura can be checked.
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@end
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//--------------------------------
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// Heartache
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//--------------------------------
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@start 516
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\ac\{【Heartache】\}
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\}
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Performing work at the brothel or engaging in erotic acts increases "\I[219]Heartache."
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\I[219]Heartache can be slightly reduced through \c[2]battles with minor enemies\c[0].
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If \I[219]Heartache exceeds a certain value, a status ailment is granted,
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significantly reducing \c[2]status\c[0].
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\I[219]Heartache status ailments are not automatically removed, but you
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can refresh your heart by consulting \I[229]Gufu, who is also a lower-class samurai.
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Working at the \c[2]Youka Red-Light District while afflicted with
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\I[219]Heartache status ailments leads to BAD END, significantly
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increasing Ero Status and the number of partners. Please be cautious if pursuing a pure play style.
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@end
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//--------------------------------
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// Peeing & Urine Collection
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//--------------------------------
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@start 517
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\ac\{【Peeing & Urine Collection】\}
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\}
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▽How to Pee
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With a \*item[40] in your possession at a location with a Jizo statue, you can pee.
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\*item[40] can be obtained from pouches on the map, or purchased from specific characters.
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▽How to Collect Urine
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With \*item[40] and \*item[86] in your possession, you can collect urine.
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Upon collecting urine, you receive \*item[87].
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\*item[86] can be obtained by gathering a certain number of \*item[405]
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from pouches on the map, which \I[229]Gufu will exchange for \*item[87].
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@end
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//--------------------------------
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@start 5172
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\ac\{【Peeing & Urine Collection】\}
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\}
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By giving \*item[87] to a specific character (\I[229]Gufu), you can
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exchange it for the trade-in tool \*item[95].
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Since the methods of acquiring money through pure play are limited,
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please make use of \*item[87] trading as a source of income.
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@end
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//--------------------------------
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// Onanism
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//--------------------------------
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@start 518
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\ac\{【Onanism】\}
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\}
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You can perform onanism in Sakura's room on the first floor of the Sakura Mansion.
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Onanism continuously targets selected parts automatically, increasing
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Ero Status experience points for each part.
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Onanism does not increase \I[219]Heartache, so you can engage without worry.
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Please use it for a momentary break from the tough battles.
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@end
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//--------------------------------
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// Brothel
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//--------------------------------
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@start 520
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\ac\{【Working at the Youka Brothel】\}
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\}
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▽Ways to Work
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By examining the \c[2]dividers in each room\c[0] of the Youka Brothel, you can work there.
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Depending on the chosen room, such as "Grass" for the mouth or "Bamboo"
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for the breasts, the event scene changes.
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Working requires a certain value of "Licentious Level" and "Part Level."
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※"Licentious Level" is the sum of \I[220]\I[221]\I[222]\I[223] Levels.
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@end
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//--------------------------------
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@start 5202
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\ac\{【Working at the Youka Brothel】\}
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\}
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▽Work Rewards & Heartache
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By working at the Youka Red-Light District, you can easily earn money.
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The amount received increases with a higher work level, and the relevant
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part's experience further increases it.
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The higher the Part Exp, the easier it is to earn money.
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However, each time you work, the \I[219]Heartache value increases.
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If you work when afflicted with \I[219]Heartache status ailments, it
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will trigger a BAD END, significantly increasing Ero Status and the
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number of partners, so please be cautious.
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@end
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//--------------------------------
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// Wall Chaya
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//--------------------------------
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@start 521
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||
\ac\{【Wall Chaya】\}
|
||
\}
|
||
At the Wall Chaya in Heimin Street (West), you can easily gather materials.
|
||
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The materials differ based on the part used, and the parts that can
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||
be used increase as the story progresses.
|
||
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The higher the Part Level, the faster the extraction speed, allowing
|
||
you to obtain a large number of materials in a short time.
|
||
|
||
@end
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||
|
||
//--------------------------------
|
||
// Tournament
|
||
//--------------------------------
|
||
@start 525
|
||
\ac\{【Sakurajou Castle Tournament】\}
|
||
\}
|
||
At crucial timings, you can challenge the "Tournament" at Sakurajou
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||
Castle from Main Street (Central).
|
||
|
||
▽About the "Tournament"
|
||
· Once you start the "Tournament," you cannot return to the town except by retiring.
|
||
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||
· If you challenge the "Tournament" again after retiring, it starts from the first match.
|
||
|
||
· The costume becomes fixed during the "Tournament."
|
||
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||
· If you lose, it resumes from the state before the battle.
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||
|
||
Ensure you are fully prepared and give your all when challenging the Tournament!
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||
@end
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||
|
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//--------------------------------
|
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// Credits
|
||
//--------------------------------
|
||
@start 540
|
||
\ac【Credits】
|
||
|
||
\}▽Planning, Illustration, Scenario, Script, etc.
|
||
Crab Head Club / ZuwaiKANI
|
||
|
||
▽Borrowed Map Chip
|
||
Japanese-style Material Author: Buson
|
||
RPG Maker MV Map Chip Material
|
||
Komusho's Material Warehouse
|
||
|
||
▽Borrowed Font
|
||
© Keitarou Hiraki, Font Silo 1990-2015.
|
||
Copyright (c)2006-2017 Gyokuei/ZARASU.com Some rights reserved.
|
||
Onion / Onion Kaiso "Get" Free Version
|
||
mokuzai / Higure Gothic
|
||
|
||
▽Borrowed Animation Effect
|
||
(C) ManuGamingCreations
|
||
@end
|
||
|
||
@start 5402
|
||
\ac【Credits】
|
||
|
||
▽Borrowed Sound
|
||
Maoudamashii
|
||
Yufulca
|
||
Pocket Sound
|
||
Amacha's Music Studio
|
||
Music: Satoshi Suzuki
|
||
Tiger Lily
|
||
DOVA-SYNDROME / MAKOOTO
|
||
@end
|
||
|
||
@start 5403
|
||
\ac【Credits】
|
||
|
||
▽Borrowed Plugin
|
||
Triacontan
|
||
iii
|
||
Kaminazuki Sasuke
|
||
Ru-tan(ru_shalm)
|
||
Jupiter Penguin
|
||
ZuwaiKANI
|
||
Sunakawa Takeshi
|
||
Unagi Otoro
|
||
Yoji Ojima
|
||
Kameo(Kamesoft)
|
||
tomoaky
|
||
Shiguren
|
||
Moemaru
|
||
Yana
|
||
munokura
|
||
Artemis
|
||
@end
|
||
|
||
@start 5404
|
||
\ac【Credits】
|
||
|
||
▽Borrowed Plugin
|
||
YukiKamijo
|
||
Tsukimi
|
||
panda(werepanda.jp)
|
||
DarkPlasma
|
||
Ice Tomato Bazooka
|
||
Effekseer
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☆☆☆ Special Thanks! ☆☆☆
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Followers who supported us on Ci-en and various SNS!
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And you, who played the game!
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☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆
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@end |