var DictionaryScrollbar = defineObject(BaseScrollbar, { _funcCondition: null, _titleCount: 0, setDictionaryScrollbarParam: function(dictionaryScrollbarParam) { this._funcCondition = dictionaryScrollbarParam.funcCondition; }, setDictionaryFormation: function() { var data = this._getCountData(); this._titleCount = data.titleCount; this.setScrollFormation(data.colCount, LayoutControl.getObjectVisibleCount(this.getObjectHeight(), 8)); }, drawScrollContent: function(x, y, object, isSelect, index) { var text, format; var textui = this.getTextUI(); var color = textui.getColor(); var font = textui.getFont(); var pic = textui.getUIImage(); var handle = null; if (this.isNameDisplayable(object, 0)) { text = object.getName(); if (typeof object.getIconResourceHandle !== 'undefined') { handle = object.getIconResourceHandle(); } format = TextFormat.LEFT; } else { text = StringTable.HideData_Question; format = TextFormat.CENTER; } if (handle !== null) { GraphicsRenderer.drawImage(x - 10, y + 10, handle, GraphicsType.ICON); } TextRenderer.drawFixedTitleText(x, y, text, color, font, format, pic, this._titleCount); }, drawDescriptionLine: function(x, y) { }, playSelectSound: function() { var object = this.getObject(); var isSelect = this.isNameDisplayable(object, 0); if (isSelect) { MediaControl.soundDirect('commandselect'); } else { MediaControl.soundDirect('operationblock'); } }, getObjectWidth: function() { return (this._titleCount + 2) * TitleRenderer.getTitlePartsWidth(); }, getObjectHeight: function() { return TitleRenderer.getTitlePartsHeight(); }, getTextUI: function() { return root.queryTextUI('extraexplanation_title'); }, isNameDisplayable: function(object, index) { return root.getStoryPreference().isTestPlayPublic() || this._funcCondition(object, index); }, _getCountData: function() { var colCount = 3; var titleCount = 4; var width = root.getGameAreaWidth(); if (width >= 1000) { colCount++; titleCount++; } else if (width >= 800) { titleCount++; } return { colCount: colCount, titleCount: titleCount }; } } ); var ThumbnailScrollbar = defineObject(BaseScrollbar, { _isRecollectionMode: false, _funcCondition: null, setDictionaryScrollbarParam: function(dictionaryScrollbarParam) { this._isRecollectionMode = dictionaryScrollbarParam.isRecollectionMode; this._funcCondition = dictionaryScrollbarParam.funcCondition; }, setDictionaryFormation: function() { this.setScrollFormation(4, LayoutControl.getObjectVisibleCount(this.getObjectHeight(), 4)); }, drawScrollContent: function(x, y, object, isSelect, index) { var handle; if (this.isNameDisplayable(object, index)) { if (this._isRecollectionMode) { handle = object.getRecollectionEventInfo().getThumbnailResourceHandle(); } else { handle = object.getThumbnailResourceHandle(); } } else { handle = root.queryGraphicsHandle('colsereollection'); } GraphicsRenderer.drawImage(x, y, handle, GraphicsType.THUMBNAIL); }, drawDescriptionLine: function(x, y) { }, playSelectSound: function() { var object = this.getObject(); var isSelect = this.isNameDisplayable(object, 0); if (isSelect) { MediaControl.soundDirect('commandselect'); } else { MediaControl.soundDirect('operationblock'); } }, getObjectWidth: function() { return GraphicsFormat.THUMBNAIL_WIDTH; }, getObjectHeight: function() { return GraphicsFormat.THUMBNAIL_HEIGHT; }, getSpaceX: function() { return 40; }, getSpaceY: function() { return 30; }, isNameDisplayable: function(object, index) { return root.getStoryPreference().isTestPlayPublic() || this._funcCondition(object, index); }, _getCountData: function() { var colCount = 3; var titleCount = 4; var width = root.getGameAreaWidth(); if (width >= 1000) { colCount++; titleCount++; } else if (width >= 800) { titleCount++; } return { colCount: colCount, titleCount: titleCount }; } } );