2483 lines
No EOL
97 KiB
JSON
2483 lines
No EOL
97 KiB
JSON
{
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|
"id": 13,
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"name": "ch6_防衛戦",
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"desc": "Defend Belga Castle and hold out until turn 9!",
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"mapName": "Battle for the Defense of Belga Castle",
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"victoryConds": [
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"It's turn 9.",
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"",
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"",
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"Defeat all enemies!"
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],
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"defeatConds": [
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"Charlotte's Defeat",
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"The enemy enters a space inside the castle",
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"",
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"The protagonist dies"
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],
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"EnemyUnits": [
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{
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"id": 65536,
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"name": "Kingdom Soldier",
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"desc": "Tina's subordinate soldier",
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"events": []
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},
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{
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"id": 65538,
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|
"name": "Kingdom Soldier",
|
|
"desc": "Tina's subordinate soldier",
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"events": []
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},
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{
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"id": 65539,
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"name": "Kingdom Soldier",
|
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"desc": "Tina's subordinate soldier",
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"events": []
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},
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{
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"id": 65540,
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"name": "Kingdom Soldier",
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"desc": "Lou's subordinate soldier",
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"events": []
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},
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{
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"id": 65560,
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"name": "Kingdom Soldier",
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"desc": "Lou's subordinate soldier",
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"events": []
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},
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{
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"id": 65561,
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"name": "Kingdom Soldier",
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"desc": "Lou's subordinate soldier",
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"events": []
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},
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{
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"id": 65562,
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"name": "Kingdom Soldier",
|
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"desc": "Tina's subordinate soldier",
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"events": []
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},
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{
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"id": 65563,
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"name": "Kingdom Soldier",
|
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"desc": "Tina's subordinate soldier",
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"events": []
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},
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{
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"id": 65564,
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"name": "Kingdom Soldier",
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"desc": "Lou's subordinate soldier",
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"events": []
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},
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{
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"id": 65565,
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"name": "Kingdom Soldier",
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"desc": "Lou's subordinate soldier",
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"events": []
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},
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{
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"id": 65566,
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"name": "Kingdom Soldier",
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"desc": "",
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"events": []
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},
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{
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"id": 65567,
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"name": "Kingdom Soldier",
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"desc": "",
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"events": []
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},
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{
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"id": 65542,
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"name": "Kingdom Airman",
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"desc": "Tina's subordinate soldier",
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"events": []
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},
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{
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"id": 65543,
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"name": "Kingdom Airman",
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"desc": "Tina's subordinate soldier",
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"events": []
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},
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{
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"id": 65545,
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"name": "Kingdom Airman",
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"desc": "Lou's subordinate soldier",
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"events": []
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},
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{
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"id": 65547,
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"name": "Kingdom Airman",
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"desc": "Lou's subordinate soldier",
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"events": []
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},
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{
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"id": 65552,
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"name": "Kingdom Cavalry",
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"desc": "Tina's subordinate soldier",
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"events": []
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},
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{
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"id": 65537,
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"name": "Kingdom Cavalry",
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"desc": "Tina's subordinate soldier",
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"events": []
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},
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{
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"id": 65554,
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"name": "Kingdom Archer",
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"desc": "Tina's subordinate soldier",
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"events": []
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},
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{
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"id": 65555,
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"name": "Kingdom Archer",
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"desc": "Tina's subordinate soldier",
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"events": []
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},
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{
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"id": 65541,
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"name": "Kingdom Archer",
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"desc": "Tina's subordinate soldier",
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"events": []
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},
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{
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"id": 65558,
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"name": "Kingdom Mage",
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"desc": "Lou's subordinate soldier",
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"events": []
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},
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{
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"id": 65559,
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"name": "Kingdom Mage",
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"desc": "Lou's subordinate soldier",
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"events": []
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},
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{
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"id": 65548,
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"name": "Kingdom Archer",
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"desc": "Lou's subordinate soldier",
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"events": []
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},
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{
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"id": 65544,
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"name": "Lou",
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"desc": "Commander of the Royal Airborne Troops",
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"events": [
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{
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"id": 0,
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"command": "",
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"commandMsg": "",
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|
"pages": [
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{
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"id": 0,
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"commands": [
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{
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"id": 0,
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"comment": "",
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"type": "message",
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"data": [
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"Me too!"
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],
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"speaker": "Lou"
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}
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]
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}
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]
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},
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{
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"id": 1,
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"command": "",
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"commandMsg": "",
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"pages": [
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{
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"id": 0,
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"commands": [
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{
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"id": 0,
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"comment": "",
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"type": "message",
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"data": [
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"Ugh, no way..."
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],
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"speaker": "Lou"
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}
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]
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}
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]
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}
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]
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},
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{
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"id": 65546,
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"name": "Tina",
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"desc": "Captain of the Royal Airborne Cavalry",
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"events": [
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{
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"id": 0,
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"command": "",
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"commandMsg": "",
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"pages": [
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{
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"id": 0,
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"commands": [
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{
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"id": 0,
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"comment": "",
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"type": "message",
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"data": [
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"You are all fated to die here!"
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],
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"speaker": "Tina"
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}
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]
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}
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]
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},
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{
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"id": 1,
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"command": "",
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"commandMsg": "",
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"pages": [
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{
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"id": 0,
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"commands": [
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{
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"id": 0,
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"comment": "",
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"type": "message",
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"data": [
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"Guh...!"
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],
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"speaker": "Tina"
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}
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]
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}
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]
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}
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]
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}
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],
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"placeEvents": [
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{
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"id": 0,
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"command": "",
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"commandMsg": "",
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"pages": [
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{
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"id": 0,
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"commands": []
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}
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]
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}
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],
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"autoEvents": [
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{
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"id": 0,
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"command": "",
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"commandMsg": "",
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"pages": [
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{
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"id": 0,
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"commands": []
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}
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]
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},
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{
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"id": 7,
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"command": "",
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"commandMsg": "",
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"pages": [
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{
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"id": 0,
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"commands": []
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}
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]
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},
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{
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"id": 2,
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"command": "",
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"commandMsg": "",
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"pages": [
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{
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"id": 0,
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"commands": []
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}
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]
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},
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{
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"id": 6,
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"command": "",
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"commandMsg": "",
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"pages": [
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{
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"id": 0,
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"commands": []
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}
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]
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},
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{
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"id": 31,
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"command": "",
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"commandMsg": "",
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"pages": [
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{
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"id": 0,
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"commands": [
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{
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"id": 0,
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"comment": "",
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"type": "message",
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"data": [
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"First wave, begin the attack!"
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],
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"speaker": "Tina"
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},
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{
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"id": 1,
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"comment": "",
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"type": "message",
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"data": [
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"Yes, ma'am!"
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],
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"speaker": "Kingdom Soldier"
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},
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{
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"id": 2,
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"comment": "",
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"type": "message",
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"data": [
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"Charlotte might have hidden troops! Second and third waves,\ndon't neglect to keep watch on the surroundings!"
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],
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"speaker": "Tina"
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}
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]
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}
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]
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},
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{
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"id": 32,
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"command": "",
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"commandMsg": "",
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"pages": [
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{
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"id": 0,
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"commands": [
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{
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"id": 0,
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"comment": "",
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"type": "message",
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"data": [
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"Looks like the first wave is struggling."
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],
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"speaker": "Tina"
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},
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{
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"id": 1,
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"comment": "",
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"type": "message",
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"data": [
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"Yes, as expected of Charlotte. She's making clever use of\nthe castle's structure."
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],
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"speaker": "Kingdom Soldier"
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},
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{
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"id": 2,
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"comment": "",
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"type": "message",
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"data": [
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"Then it's time to send in reinforcements! Second wave, move\nout!"
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],
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"speaker": "Tina"
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}
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]
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}
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]
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},
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{
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"id": 33,
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"command": "",
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"commandMsg": "",
|
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"pages": [
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{
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"id": 0,
|
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"commands": [
|
|
{
|
|
"id": 0,
|
|
"comment": "",
|
|
"type": "message",
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"data": [
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"Damn you, Charlotte... Still holding out, huh? Not bad.\nThird wave, move out!"
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],
|
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"speaker": "Tina"
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},
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{
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|
"id": 1,
|
|
"comment": "",
|
|
"type": "message",
|
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"data": [
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"Yes, ma'am!"
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],
|
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"speaker": "Kingdom Soldier"
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}
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]
|
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}
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]
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},
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{
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"id": 34,
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"command": "",
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"commandMsg": "",
|
|
"pages": [
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{
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"id": 0,
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"commands": [
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{
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|
"id": 0,
|
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"comment": "",
|
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"type": "message",
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"data": [
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"...I deliberately left the main camp unguarded. But it seems\nthey're not trying to circle around and target me directly.\nAll my preparations went to waste. If they'd attacked\ncarelessly, I would've given them a painful blow."
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],
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"speaker": "Tina"
|
|
},
|
|
{
|
|
"id": 1,
|
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"comment": "",
|
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"type": "message",
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"data": [
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"Well, that's fine. We'll go out and finish this ourselves!\nTell Lou to deploy too!"
|
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],
|
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"speaker": "Tina"
|
|
},
|
|
{
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"id": 2,
|
|
"comment": "",
|
|
"type": "message",
|
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"data": [
|
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"Yes, ma'am!"
|
|
],
|
|
"speaker": "Kingdom Soldier"
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
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"id": 35,
|
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"command": "",
|
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"commandMsg": "",
|
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"pages": [
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{
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"id": 0,
|
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"commands": [
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{
|
|
"id": 0,
|
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"comment": "",
|
|
"type": "message",
|
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"data": [
|
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"We're heading out too! Everyone, cover us!"
|
|
],
|
|
"speaker": "Lou"
|
|
},
|
|
{
|
|
"id": 1,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"Yes, ma'am!"
|
|
],
|
|
"speaker": "Kingdom Soldier"
|
|
},
|
|
{
|
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"id": 2,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"I have to make sure I don't mess up this time..."
|
|
],
|
|
"speaker": "Lou"
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"id": 21,
|
|
"command": "",
|
|
"commandMsg": "",
|
|
"pages": [
|
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{
|
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"id": 0,
|
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"commands": [
|
|
{
|
|
"id": 0,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"Ngh... If we keep attacking, it'll be nightfall soon...\nCharlotte, I didn't underestimate you, but to think you'd\nhold out this well..."
|
|
],
|
|
"speaker": "Tina"
|
|
},
|
|
{
|
|
"id": 1,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"It's frustrating, but I guess we can't settle this today. It\ncan't be helped. But now I know your pieces. You've got some\nsurprisingly capable people, but I'll end this tomorrow.\nGimmicky tactics can only buy you time, after all."
|
|
],
|
|
"speaker": "Tina"
|
|
},
|
|
{
|
|
"id": 2,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"L-Lady Tina, we have a problem!"
|
|
],
|
|
"speaker": "Kingdom Soldier"
|
|
},
|
|
{
|
|
"id": 3,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"What is it!"
|
|
],
|
|
"speaker": "Tina"
|
|
},
|
|
{
|
|
"id": 4,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"The rear camp was attacked by the enemy! Our weapons and\nfood supplies were burned!"
|
|
],
|
|
"speaker": "Kingdom Soldier"
|
|
},
|
|
{
|
|
"id": 5,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"...What!? How did they know the camp's location!? How many\ntroops in the enemy's detachment!?"
|
|
],
|
|
"speaker": "Tina"
|
|
},
|
|
{
|
|
"id": 6,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"We don't know! We have no idea! The reports are\nconfused―could be dozens of cavalry, could be hundreds...!"
|
|
],
|
|
"speaker": "Kingdom Soldier"
|
|
},
|
|
{
|
|
"id": 7,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"I screwed up... So that was Charlotte's aim. Come to think\nof it, the way we deploy our supplies was her idea. She saw\nright through where we'd gather our military goods... Still,\neven so... Does she have the whole country's geography\nmemorized or something? What a monster."
|
|
],
|
|
"speaker": "Tina"
|
|
},
|
|
{
|
|
"id": 8,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"What should we do?"
|
|
],
|
|
"speaker": "Kingdom Soldier"
|
|
},
|
|
{
|
|
"id": 9,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"..."
|
|
],
|
|
"speaker": "Tina"
|
|
},
|
|
{
|
|
"id": 10,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"The enemy that circled around behind us is probably small in\nnumber. But there's always a risk. Even if it's just the\nrear camp, the fact that it was breached means there's a\ndangerous enemy group behind us. If we ignore them and by\nsome chance they attack the royal capital Axis, we can't let\nthat happen. Tell the whole army! We're retreating to the\nnearest base!"
|
|
],
|
|
"speaker": "Tina"
|
|
},
|
|
{
|
|
"id": 11,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"Yes, ma'am! They got us good."
|
|
],
|
|
"speaker": "Kingdom Soldier"
|
|
},
|
|
{
|
|
"id": 12,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"She anticipates everything, and still builds strategies that\nforce us to respond. I see, so this is how the people of\nNostal felt fighting Charlotte. Now that she's my enemy, I\nunderstand. Her talent, and how dangerous she is. And now I\nget why Lady Carla is so desperate to get rid of Charlotte."
|
|
],
|
|
"speaker": "Tina"
|
|
},
|
|
{
|
|
"id": 13,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"Reporting this to Lady Carla is going to be rough."
|
|
],
|
|
"speaker": "Kingdom Soldier"
|
|
},
|
|
{
|
|
"id": 14,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"No kidding. That's why, as her right-hand, I need to come up\nwith at least one excuse. Can I ask you to deliver a\nmessage?"
|
|
],
|
|
"speaker": "Tina"
|
|
},
|
|
{
|
|
"id": 15,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"Yes, ma'am. Where to?"
|
|
],
|
|
"speaker": "Kingdom Soldier"
|
|
},
|
|
{
|
|
"id": 16,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"The Holy Mistral Church. Tell them the enemy headed east."
|
|
],
|
|
"speaker": "Tina"
|
|
},
|
|
{
|
|
"id": 17,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"Understood."
|
|
],
|
|
"speaker": "Kingdom Soldier"
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"id": 22,
|
|
"command": "",
|
|
"commandMsg": "",
|
|
"pages": [
|
|
{
|
|
"id": 0,
|
|
"commands": [
|
|
{
|
|
"id": 0,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"Lady Lou, we've received the order to retreat. The details\nare being kept secret, but it seems our rear was attacked."
|
|
],
|
|
"speaker": "Kingdom Soldier"
|
|
},
|
|
{
|
|
"id": 1,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"What!? No way... Ugh, we were so close to taking the\ncastle... Now I've messed up again, I can't face onee-chan\nlike this..."
|
|
],
|
|
"speaker": "Lou"
|
|
},
|
|
{
|
|
"id": 2,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"I understand how you feel, but I think we should retreat for\nnow."
|
|
],
|
|
"speaker": "Kingdom Soldier"
|
|
},
|
|
{
|
|
"id": 3,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"Yeah, I get it. But at least let us cover the rear! Get the\nothers out first!"
|
|
],
|
|
"speaker": "Lou"
|
|
},
|
|
{
|
|
"id": 4,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"Understood!"
|
|
],
|
|
"speaker": "Kingdom Soldier"
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"id": 23,
|
|
"command": "",
|
|
"commandMsg": "",
|
|
"pages": [
|
|
{
|
|
"id": 0,
|
|
"commands": [
|
|
{
|
|
"id": 0,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"Charlotte-sama, the enemy is retreating!"
|
|
],
|
|
"speaker": "Lena"
|
|
},
|
|
{
|
|
"id": 1,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"Good, looks like it worked out somehow."
|
|
],
|
|
"speaker": "Charlotte"
|
|
},
|
|
{
|
|
"id": 2,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"Heh heh heh, now's our chance to get payback! You bastards,\nwe're going after them! Follow me!"
|
|
],
|
|
"speaker": "Dalles"
|
|
},
|
|
{
|
|
"id": 3,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"Yes, sir!"
|
|
],
|
|
"speaker": "Bandits"
|
|
},
|
|
{
|
|
"id": 4,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"What!? What are you doing!? The battle's over!"
|
|
],
|
|
"speaker": "Charlotte"
|
|
},
|
|
{
|
|
"id": 5,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"Get back here! Don't provoke them! We need to retreat right\naway!"
|
|
],
|
|
"speaker": "Charlotte"
|
|
},
|
|
{
|
|
"id": 6,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"All right, bandit boys, go get 'em~!"
|
|
],
|
|
"speaker": "Luriel"
|
|
},
|
|
{
|
|
"id": 7,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"Hehehehe."
|
|
],
|
|
"speaker": "Bandits"
|
|
},
|
|
{
|
|
"id": 8,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"Oh, come on!! You idiots!!!!"
|
|
],
|
|
"speaker": "Charlotte"
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"id": 24,
|
|
"command": "",
|
|
"commandMsg": "",
|
|
"pages": [
|
|
{
|
|
"id": 0,
|
|
"commands": [
|
|
{
|
|
"id": 0,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"Everyone, run away!"
|
|
],
|
|
"speaker": "Lou"
|
|
},
|
|
{
|
|
"id": 1,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"It looks like everyone else has already escaped."
|
|
],
|
|
"speaker": "Kingdom Soldier"
|
|
},
|
|
{
|
|
"id": 2,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"All right, let's get out of here too!"
|
|
],
|
|
"speaker": "Lou"
|
|
},
|
|
{
|
|
"id": 3,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"Gah!"
|
|
],
|
|
"speaker": "Kingdom Soldier"
|
|
},
|
|
{
|
|
"id": 4,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"Ah!? What happened!?"
|
|
],
|
|
"speaker": "Lou"
|
|
},
|
|
{
|
|
"id": 5,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"Heh heh heh, found you, girls! Get 'em, boys!"
|
|
],
|
|
"speaker": "Dalles"
|
|
},
|
|
{
|
|
"id": 6,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"You got it!"
|
|
],
|
|
"speaker": "Bandits"
|
|
},
|
|
{
|
|
"id": 7,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"B-bandits! Kyaaah!!"
|
|
],
|
|
"speaker": "Lou"
|
|
},
|
|
{
|
|
"id": 8,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"L-Lady Lou!"
|
|
],
|
|
"speaker": "Kingdom Soldier"
|
|
},
|
|
{
|
|
"id": 9,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"Boss, we caught her!"
|
|
],
|
|
"speaker": "Bandits"
|
|
},
|
|
{
|
|
"id": 10,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"Let go! Let me go!!"
|
|
],
|
|
"speaker": "Lou"
|
|
},
|
|
{
|
|
"id": 11,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"Heh heh heh, so you're the squad leader. Pretty impressive\nfor someone so young. Last time you barely managed to\nescape, didn't you? But today, you're going to learn what\ntrue defeat tastes like. Hey, you guys can have her! Do\nwhatever you want!"
|
|
],
|
|
"speaker": "Dalles"
|
|
},
|
|
{
|
|
"id": 12,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"Hell yeah!!"
|
|
],
|
|
"speaker": "Bandits"
|
|
},
|
|
{
|
|
"id": 13,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"N-no, stop!!"
|
|
],
|
|
"speaker": "Lou"
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"id": 9,
|
|
"command": "",
|
|
"commandMsg": "",
|
|
"pages": [
|
|
{
|
|
"id": 0,
|
|
"commands": []
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"id": 8,
|
|
"command": "",
|
|
"commandMsg": "",
|
|
"pages": [
|
|
{
|
|
"id": 0,
|
|
"commands": []
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"id": 5,
|
|
"command": "",
|
|
"commandMsg": "",
|
|
"pages": [
|
|
{
|
|
"id": 0,
|
|
"commands": [
|
|
{
|
|
"id": 8,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"\\C[3]Map Clear!!\\C[0] Clear Bonus: \\C[2]\\va2[6]G\\C[0] Current G: \\C[2]\\G G\\C[0] Turns Taken:\n\\C[2]\\va4[17]\\C[0] Retreats: \\C[4]\\va2[3]\\C[0]"
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"id": 1,
|
|
"command": "",
|
|
"commandMsg": "",
|
|
"pages": [
|
|
{
|
|
"id": 0,
|
|
"commands": []
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"id": 10,
|
|
"command": "",
|
|
"commandMsg": "",
|
|
"pages": [
|
|
{
|
|
"id": 0,
|
|
"commands": [
|
|
{
|
|
"id": 0,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"The current difficulty is \"Normal.\" Do you want to change\nthe difficulty?"
|
|
],
|
|
"speaker": "_"
|
|
},
|
|
{
|
|
"id": 2,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"The current difficulty is \"Easy.\" Do you want to change the\ndifficulty?"
|
|
],
|
|
"speaker": "_"
|
|
},
|
|
{
|
|
"id": 3,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"The current difficulty is \"Very Easy.\" Do you want to change\nthe difficulty?"
|
|
],
|
|
"speaker": "_"
|
|
},
|
|
{
|
|
"id": 1,
|
|
"comment": "",
|
|
"type": "choice",
|
|
"data": [
|
|
"Don't change the difficulty",
|
|
"Set to Normal difficulty",
|
|
"Set to Easy difficulty",
|
|
"Set to Very Easy difficulty"
|
|
]
|
|
},
|
|
{
|
|
"id": 4,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"Difficulty set to \"Normal\"!"
|
|
],
|
|
"speaker": "_"
|
|
},
|
|
{
|
|
"id": 5,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"Difficulty set to \"Easy\"!"
|
|
],
|
|
"speaker": "_"
|
|
},
|
|
{
|
|
"id": 6,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"Difficulty set to \"Very Easy\"!"
|
|
],
|
|
"speaker": "_"
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"id": 4,
|
|
"command": "",
|
|
"commandMsg": "",
|
|
"pages": [
|
|
{
|
|
"id": 0,
|
|
"commands": []
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"id": 12,
|
|
"command": "",
|
|
"commandMsg": "",
|
|
"pages": [
|
|
{
|
|
"id": 0,
|
|
"commands": [
|
|
{
|
|
"id": 0,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"Damn... They've infiltrated the castle. Is this the end...?"
|
|
],
|
|
"speaker": "Charlotte"
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"id": 3,
|
|
"command": "",
|
|
"commandMsg": "",
|
|
"pages": [
|
|
{
|
|
"id": 0,
|
|
"commands": [
|
|
{
|
|
"id": 5,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"You will restart the current map, keeping your level and\nmoney."
|
|
],
|
|
"speaker": "_"
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"id": 11,
|
|
"command": "",
|
|
"commandMsg": "",
|
|
"pages": [
|
|
{
|
|
"id": 0,
|
|
"commands": []
|
|
}
|
|
]
|
|
}
|
|
],
|
|
"openingEvents": [
|
|
{
|
|
"id": 1,
|
|
"command": "",
|
|
"commandMsg": "",
|
|
"pages": [
|
|
{
|
|
"id": 0,
|
|
"commands": [
|
|
{
|
|
"id": 0,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"Charlotte's army somehow managed to take Belga Castle. This\ngave them a foothold to advance further. But Carla's army\nwas quick to respond."
|
|
],
|
|
"speaker": "_"
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"id": 0,
|
|
"command": "",
|
|
"commandMsg": "",
|
|
"pages": [
|
|
{
|
|
"id": 0,
|
|
"commands": [
|
|
{
|
|
"id": 0,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"Giacomo-sama, we've received a report from the scouts.\nThere's enemy movement to the south. It's probably those\nkingdom bastards."
|
|
],
|
|
"speaker": "Bandit"
|
|
},
|
|
{
|
|
"id": 1,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"Hm, that's fast. We'll have to hurry with our \"preparations\"\nas well."
|
|
],
|
|
"speaker": "Giacomo"
|
|
},
|
|
{
|
|
"id": 2,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"What should we do? Should we go out and fight?"
|
|
],
|
|
"speaker": "Bandit"
|
|
},
|
|
{
|
|
"id": 3,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"Ask Charlotte about that. Dealing with the enemy is her job.\nTell her to handle them and then head east."
|
|
],
|
|
"speaker": "Giacomo"
|
|
},
|
|
{
|
|
"id": 4,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"Understood."
|
|
],
|
|
"speaker": "Bandit"
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"id": 7,
|
|
"command": "",
|
|
"commandMsg": "",
|
|
"pages": [
|
|
{
|
|
"id": 0,
|
|
"commands": [
|
|
{
|
|
"id": 0,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"Head east next, huh."
|
|
],
|
|
"speaker": "Charlotte"
|
|
},
|
|
{
|
|
"id": 1,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"Yeah, that's Giacomo-sama's order. And he says you can\ndecide what to do with the enemies here."
|
|
],
|
|
"speaker": "Bandit A"
|
|
},
|
|
{
|
|
"id": 2,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"Hmph. He sure says whatever he wants."
|
|
],
|
|
"speaker": "Charlotte"
|
|
},
|
|
{
|
|
"id": 3,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"Well, fine. Understood."
|
|
],
|
|
"speaker": "Charlotte"
|
|
},
|
|
{
|
|
"id": 4,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"Head east... So even though we went through all that trouble\nto take this fortress, we're just going to abandon it\nalready...?"
|
|
],
|
|
"speaker": "Chris"
|
|
},
|
|
{
|
|
"id": 5,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"That's right. I don't know what Giacomo is thinking. But I\nagree with abandoning this castle. With our forces, we can't\nhold it. If it turns into a full-scale siege, we won't be\nable to put up a proper defense. We'd just get slaughtered."
|
|
],
|
|
"speaker": "Charlotte"
|
|
},
|
|
{
|
|
"id": 6,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"Huh...? Then why did we go through all the trouble to take\nBelga Castle?"
|
|
],
|
|
"speaker": "Chris"
|
|
},
|
|
{
|
|
"id": 7,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"He'd probably say something like, \"It was just in the\nway...\" That guy really would. Well, I don't know how far\nahead he was thinking, but I plan to use this castle as\nbait."
|
|
],
|
|
"speaker": "Charlotte"
|
|
},
|
|
{
|
|
"id": 8,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"So that means... hmm..."
|
|
],
|
|
"speaker": "Chris"
|
|
},
|
|
{
|
|
"id": 9,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"Ah! We'll use this castle as a decoy to lure the enemy\nin...!"
|
|
],
|
|
"speaker": "Lena"
|
|
},
|
|
{
|
|
"id": 10,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"Huh? Lure them in...? But if we do that, won't we just get\nwiped out...?"
|
|
],
|
|
"speaker": "Chris"
|
|
},
|
|
{
|
|
"id": 11,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"Well, figuring that out is my job. For Carla, she can't just\nignore the fact that I'm holding Belga Castle. I figured\nthey'd definitely send an extermination force. And in a\nhurry, with as strong a unit as possible. That's why, if we\ncrush the enemy here, it'll make things a lot easier for us\nno matter what we do next. Lena, I'm counting on you to\naccompany me. I want to check the castle's structure again.\nAlso, we need to organize our forces. How's Mel?"
|
|
],
|
|
"speaker": "Charlotte"
|
|
},
|
|
{
|
|
"id": 12,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"Yes! Mel-dono was, um, pretty roughly handled by the bandits\nwith that \"new thing.\" She looks really exhausted, so I\ndon't think we can count on her as a fighting force right\nnow."
|
|
],
|
|
"speaker": "Lena"
|
|
},
|
|
{
|
|
"id": 13,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"Got it. But an offensive mage is important for our future\ntactics. Dalles... no, Majid is easier to talk to. I'll tell\nhim not to go too far with Mel. Chris, from tomorrow on,\nprioritize healing Mel over us."
|
|
],
|
|
"speaker": "Charlotte"
|
|
},
|
|
{
|
|
"id": 14,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"O-okay, understood."
|
|
],
|
|
"speaker": "Chris"
|
|
},
|
|
{
|
|
"id": 15,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"Charlotte-sama, you'll be inspecting the structure from the\nouter wall, right? I'll go prepare the horses, so please\nwait at the main gate. Excuse me."
|
|
],
|
|
"speaker": "Lena"
|
|
},
|
|
{
|
|
"id": 16,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"Yeah, I'm counting on you. Also, I have something to discuss\nwith Majid besides Mel. Go call him."
|
|
],
|
|
"speaker": "Charlotte"
|
|
},
|
|
{
|
|
"id": 17,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"Yes!"
|
|
],
|
|
"speaker": "Lena"
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"id": 2,
|
|
"command": "",
|
|
"commandMsg": "",
|
|
"pages": [
|
|
{
|
|
"id": 0,
|
|
"commands": [
|
|
{
|
|
"id": 0,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"Tina-sama. Attack preparations are complete."
|
|
],
|
|
"speaker": "Kingdom Soldier"
|
|
},
|
|
{
|
|
"id": 1,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"Good work. Belga Castle is the kingdom's final line of\ndefense. It was built as the last stronghold against\nNostal―a fortress for the decisive battle. Even if it's just\na small force, having Charlotte occupy it is a huge problem.\nIf she uses this as a base to build up her power, the royal\ncapital Axis will be in a very dangerous position. We have\nto take it back now, at this very moment. We absolutely must\nwin this battle."
|
|
],
|
|
"speaker": "Tina"
|
|
},
|
|
{
|
|
"id": 2,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"We also have to get revenge for Lou-sama."
|
|
],
|
|
"speaker": "Kingdom Soldier"
|
|
},
|
|
{
|
|
"id": 3,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"Yes, of course!"
|
|
],
|
|
"speaker": "Tina"
|
|
},
|
|
{
|
|
"id": 4,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"Wait... geez! Don't tease me!"
|
|
],
|
|
"speaker": "Tina"
|
|
},
|
|
{
|
|
"id": 5,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"Lou has nothing to do with this! As Carla-sama's sword, I'm\ngoing to take down Charlotte...!"
|
|
],
|
|
"speaker": "Tina"
|
|
},
|
|
{
|
|
"id": 6,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"I have a report!"
|
|
],
|
|
"speaker": "Kingdom Messenger"
|
|
},
|
|
{
|
|
"id": 7,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"Hm, what is it?"
|
|
],
|
|
"speaker": "Tina"
|
|
},
|
|
{
|
|
"id": 8,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"Yes! The gates of Belga Castle are wide open!"
|
|
],
|
|
"speaker": "Kingdom Messenger"
|
|
},
|
|
{
|
|
"id": 9,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"...What? Does that mean they've fled?"
|
|
],
|
|
"speaker": "Tina"
|
|
},
|
|
{
|
|
"id": 10,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"No, the scouts just now reported the gates were closed! At\nthe very least, whoever opened them is still inside the\ncastle!"
|
|
],
|
|
"speaker": "Kingdom Messenger"
|
|
},
|
|
{
|
|
"id": 11,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"Is it a trap?"
|
|
],
|
|
"speaker": "Kingdom Soldier"
|
|
},
|
|
{
|
|
"id": 12,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"Yeah, it's almost too obvious. But even knowing that, we\nhave no choice but to attack. Charlotte's as cunning as\never."
|
|
],
|
|
"speaker": "Tina"
|
|
},
|
|
{
|
|
"id": 13,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"What will you do? We could ignore it and attack from another\nspot. With our mobility, we have plenty of options."
|
|
],
|
|
"speaker": "Kingdom Soldier"
|
|
},
|
|
{
|
|
"id": 14,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"That's too passive. We don't even know what Charlotte's\nplanning, so there's no point in us just flailing around on\nour own."
|
|
],
|
|
"speaker": "Tina"
|
|
},
|
|
{
|
|
"id": 15,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"I've decided. We can't waste time with Nostal so close. I'll\naccept Charlotte's challenge."
|
|
],
|
|
"speaker": "Tina"
|
|
},
|
|
{
|
|
"id": 16,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"We'll accept some losses from walking into a trap. But in\nexchange, I'll make sure we take Charlotte out here and now,\nas quickly as possible! All troops, advance! Sound the horn!\nWe'll dye our banner with the blood of traitors!"
|
|
],
|
|
"speaker": "Tina"
|
|
},
|
|
{
|
|
"id": 17,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"Ooooooooooooooooooooo!!!!"
|
|
],
|
|
"speaker": "Kingdom Soldiers"
|
|
},
|
|
{
|
|
"id": 18,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"No hesitation, huh, Tina? She really does command her troops\nwith such confidence. But this time, I'll make things a\nlittle nasty for her."
|
|
],
|
|
"speaker": "Charlotte"
|
|
},
|
|
{
|
|
"id": 19,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"Is everyone ready?! The enemy is about to storm the castle!\nBut the southern gate passage of Belga Castle was\nintentionally built narrow and divided, so only a few can\nenter at once! Use the terrain to lure the enemy deep\ninside! That way, their commander won't know what's going on\nhere! Then, we'll crush their units one by one!"
|
|
],
|
|
"speaker": "Charlotte"
|
|
},
|
|
{
|
|
"id": 20,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"9 turns! If we can hold out for 9 turns, our plan will\nexplode into action! The enemy will be thrown into temporary\nchaos! We'll use that opening to make a break for the east\ngate! Don't forget! 9 turns!"
|
|
],
|
|
"speaker": "Charlotte"
|
|
},
|
|
{
|
|
"id": 21,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"Geez... With the passage this narrow, it's a pain for an\narcher like me. I can't do anything like this. Just you wait\nand see."
|
|
],
|
|
"speaker": "Saria"
|
|
},
|
|
{
|
|
"id": 22,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"I'm actually better at fighting in places like this~. My\npost is fine, so Saria-san, you can move somewhere that's\neasier for you to fight~?"
|
|
],
|
|
"speaker": "Corne"
|
|
},
|
|
{
|
|
"id": 23,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"That little brat set us up like this, so there must be a\nreason. Look, they're coming! Get ready! I'm counting on\nyou!"
|
|
],
|
|
"speaker": "Saria"
|
|
},
|
|
{
|
|
"id": 24,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"Y-yes~!"
|
|
],
|
|
"speaker": "Corne"
|
|
},
|
|
{
|
|
"id": 25,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"U-uuuugh... Why is this happening...? I wanna go home, I\nwanna go home... I can't take this anymore, I wanna go\nhome..."
|
|
],
|
|
"speaker": "Mel"
|
|
},
|
|
{
|
|
"id": 26,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"Mel, I'm counting on you! It's fine if the passage takes\nsome damage. Go wild and blow them away!"
|
|
],
|
|
"speaker": "Charlotte"
|
|
},
|
|
{
|
|
"id": 27,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"G-Good luck, Mel-san! G-go for it!"
|
|
],
|
|
"speaker": "Chris"
|
|
},
|
|
{
|
|
"id": 28,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"I wanna go hoooome..."
|
|
],
|
|
"speaker": "Mel"
|
|
},
|
|
{
|
|
"id": 29,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"Tch, dumping this pain-in-the-ass job on me... Tonight, I'm\ngonna pass her around. I'll knock her up with my kid and\nteach her who's boss all over again!!!"
|
|
],
|
|
"speaker": "Dalles"
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"id": 3,
|
|
"command": "",
|
|
"commandMsg": "",
|
|
"pages": [
|
|
{
|
|
"id": 0,
|
|
"commands": [
|
|
{
|
|
"id": 0,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"Lou-sama. Tina-sama has given the order to attack."
|
|
],
|
|
"speaker": "Kingdom Soldier"
|
|
},
|
|
{
|
|
"id": 1,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"Yeah, I know."
|
|
],
|
|
"speaker": "Lou"
|
|
},
|
|
{
|
|
"id": 2,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"Is something wrong?"
|
|
],
|
|
"speaker": "Kingdom Soldier"
|
|
},
|
|
{
|
|
"id": 3,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"My Patricia got a little hurt in the last battle. Easy,\neasy... It doesn't hurt... it doesn't hurt..."
|
|
],
|
|
"speaker": "Lou"
|
|
},
|
|
{
|
|
"id": 4,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"Patricia...? Oh, you mean your pegasus. Is she alright?"
|
|
],
|
|
"speaker": "Kingdom Soldier"
|
|
},
|
|
{
|
|
"id": 5,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"Yeah, Patricia's a strong girl. I can't make her run too\nfast, but Tina-nee-sama is here this time. As long as I\ndon't push her, she'll be fine."
|
|
],
|
|
"speaker": "Lou"
|
|
},
|
|
{
|
|
"id": 6,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"That's right. Your sister is watching too. This time, let's\nget revenge on that damn Charlotte for Patricia-sama as\nwell!"
|
|
],
|
|
"speaker": "Kingdom Soldier"
|
|
},
|
|
{
|
|
"id": 7,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"Yeah! We'll beat the evil Princess Charlotte and make a\ncountry where no one has to fight anymore!"
|
|
],
|
|
"speaker": "Lou"
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"id": 4,
|
|
"command": "",
|
|
"commandMsg": "",
|
|
"pages": [
|
|
{
|
|
"id": 0,
|
|
"commands": [
|
|
{
|
|
"id": 0,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"Looks like it's about to start. We better hurry too."
|
|
],
|
|
"speaker": "Majid"
|
|
},
|
|
{
|
|
"id": 1,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"You really think what we're after is where Charlotte said\nit'd be?"
|
|
],
|
|
"speaker": "Bandit"
|
|
},
|
|
{
|
|
"id": 2,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"Who knows. But we're even using our last horses for this.\nShe must be pretty sure. Still, if she's wrong..."
|
|
],
|
|
"speaker": "Majid"
|
|
},
|
|
{
|
|
"id": 3,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"If she's wrong?"
|
|
],
|
|
"speaker": "Bandit"
|
|
},
|
|
{
|
|
"id": 4,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"Guess we'll become pirates next time."
|
|
],
|
|
"speaker": "Majid"
|
|
},
|
|
{
|
|
"id": 5,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"Haha, that doesn't sound bad. ...Wait, huh? Majid-aniki,\nisn't that it? It's really here!"
|
|
],
|
|
"speaker": "Bandit"
|
|
},
|
|
{
|
|
"id": 6,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"Damn... how much does she see through? It's giving me\nchills. Well, whatever. Hey, send a messenger to Charlotte!\nGet moving!"
|
|
],
|
|
"speaker": "Majid"
|
|
},
|
|
{
|
|
"id": 7,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"Got it!"
|
|
],
|
|
"speaker": "Bandit"
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"id": 5,
|
|
"command": "",
|
|
"commandMsg": "",
|
|
"pages": [
|
|
{
|
|
"id": 0,
|
|
"commands": []
|
|
}
|
|
]
|
|
}
|
|
],
|
|
"communicationEvents": [
|
|
{
|
|
"id": 1,
|
|
"command": "",
|
|
"commandMsg": "",
|
|
"pages": [
|
|
{
|
|
"id": 0,
|
|
"commands": [
|
|
{
|
|
"id": 0,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"Now, how to defend... This time, I'm going full defense."
|
|
],
|
|
"speaker": "Charlotte"
|
|
},
|
|
{
|
|
"id": 1,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"Against Tina-san's unit, with this difference in numbers?"
|
|
],
|
|
"speaker": "Chris"
|
|
},
|
|
{
|
|
"id": 2,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"With Tina as the enemy, we can't just go for the head. She's\nnot someone you can take down with a small force, and no\ntrick will break through her formation. Besides, according\nto Majid, if we hold out for 9 turns, we can hit their\nsupply base. So we need to stall the enemy as much as\npossible and buy time. Whatever you do, don't let them into\nthe castle."
|
|
],
|
|
"speaker": "Charlotte"
|
|
},
|
|
{
|
|
"id": 3,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"So if they get inside the castle, we lose."
|
|
],
|
|
"speaker": "Lena"
|
|
},
|
|
{
|
|
"id": 4,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"Yeah, that's right. If they get in, we'll be attacked from\nbehind when we retreat. Until the enemy is in chaos, we\ncan't let them get in too deep. Everyone, focus on forming a\nwall and keeping them out."
|
|
],
|
|
"speaker": "Charlotte"
|
|
},
|
|
{
|
|
"id": 5,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"Their commander is that knight captain Tina, huh... We're at\na huge disadvantage here."
|
|
],
|
|
"speaker": "Saria"
|
|
},
|
|
{
|
|
"id": 6,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"You know her~?"
|
|
],
|
|
"speaker": "Corne"
|
|
},
|
|
{
|
|
"id": 7,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"Yeah, during joint exercises with our country, she crushed\nour units over and over. She's Queen Carla's right hand, a\nterrifying woman. She seems to be nice only to her little\nsister, but I can't stand her. She just feels so arrogant."
|
|
],
|
|
"speaker": "Saria"
|
|
},
|
|
{
|
|
"id": 8,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"Look who's talking..."
|
|
],
|
|
"speaker": "Charlotte"
|
|
},
|
|
{
|
|
"id": 9,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"No, never mind. Alright, everyone, take your positions."
|
|
],
|
|
"speaker": "Charlotte"
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"id": 2,
|
|
"command": "",
|
|
"commandMsg": "",
|
|
"pages": [
|
|
{
|
|
"id": 0,
|
|
"commands": [
|
|
{
|
|
"id": 0,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"Still, they're coming at us with a huge army."
|
|
],
|
|
"speaker": "Charlotte"
|
|
},
|
|
{
|
|
"id": 1,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"With this difference in strength, we won't last long."
|
|
],
|
|
"speaker": "Lena"
|
|
},
|
|
{
|
|
"id": 2,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"Charlotte-sama, will we really be alright...?"
|
|
],
|
|
"speaker": "Sherry"
|
|
},
|
|
{
|
|
"id": 3,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"Of course. I've already made preparations."
|
|
],
|
|
"speaker": "Charlotte"
|
|
},
|
|
{
|
|
"id": 4,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"R-Really?"
|
|
],
|
|
"speaker": "Sherry"
|
|
},
|
|
{
|
|
"id": 5,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"Yeah, usually at a time like this, Majid would be saying\nsomething like, 'Are you sure about this?'..."
|
|
],
|
|
"speaker": "Charlotte"
|
|
},
|
|
{
|
|
"id": 6,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"Majid-san is on a special mission right now."
|
|
],
|
|
"speaker": "Lena"
|
|
},
|
|
{
|
|
"id": 7,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"That's why I can say this with confidence. We'll be fine.\nBelga Castle is excellent for defense. If all we need to do\nis buy time, there's no problem."
|
|
],
|
|
"speaker": "Charlotte"
|
|
},
|
|
{
|
|
"id": 8,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"I'm relieved. As expected of Charlotte-sama."
|
|
],
|
|
"speaker": "Sherry"
|
|
},
|
|
{
|
|
"id": 9,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"Yes, as long as we follow Charlotte-sama, we can overcome\nany adversity. Her power is practically divine. Sherry-sama,\nmaybe you should worship Charlotte-sama instead of God?"
|
|
],
|
|
"speaker": "Lena"
|
|
},
|
|
{
|
|
"id": 10,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"U-Um..."
|
|
],
|
|
"speaker": "Sherry"
|
|
},
|
|
{
|
|
"id": 11,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"Someone as noble as you, Sherry-sama, should definitely\nfollow Charlotte-sama!"
|
|
],
|
|
"speaker": "Lena"
|
|
},
|
|
{
|
|
"id": 12,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"Lena, you're making Sherry uncomfortable. That's enough."
|
|
],
|
|
"speaker": "Charlotte"
|
|
},
|
|
{
|
|
"id": 13,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"Ah, I'm sorry!"
|
|
],
|
|
"speaker": "Lena"
|
|
},
|
|
{
|
|
"id": 14,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"But I wonder if the church knows that Sherry-san has been\ncaptured~?"
|
|
],
|
|
"speaker": "Corne"
|
|
},
|
|
{
|
|
"id": 15,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"I don't know, but since I'm so late, it might have caused a\ncommotion."
|
|
],
|
|
"speaker": "Sherry"
|
|
},
|
|
{
|
|
"id": 16,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"Then this could be a little bad~."
|
|
],
|
|
"speaker": "Corne"
|
|
},
|
|
{
|
|
"id": 17,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"Corne-san, what do you mean?"
|
|
],
|
|
"speaker": "Lena"
|
|
},
|
|
{
|
|
"id": 18,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"Believe it or not, Sherry-san is the only daughter of the\nHigh Priest of the Holy Mistral Church~!"
|
|
],
|
|
"speaker": "Corne"
|
|
},
|
|
{
|
|
"id": 19,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"'Believe it or not' is unnecessary."
|
|
],
|
|
"speaker": "Charlotte"
|
|
},
|
|
{
|
|
"id": 20,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"If they find out we kidnapped someone that important, the\nHoly Mistral Church might crush our whole army~!"
|
|
],
|
|
"speaker": "Corne"
|
|
},
|
|
{
|
|
"id": 21,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"Is that what you're worried about? It'll be fine."
|
|
],
|
|
"speaker": "Lena"
|
|
},
|
|
{
|
|
"id": 22,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"Huh~?"
|
|
],
|
|
"speaker": "Corne"
|
|
},
|
|
{
|
|
"id": 23,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"As long as we have Charlotte-sama, there's no way we'd lose\nto some random prayer-monger."
|
|
],
|
|
"speaker": "Lena"
|
|
},
|
|
{
|
|
"id": 24,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"'Prayer-monger' is a bit rude, don't you think?"
|
|
],
|
|
"speaker": "Charlotte"
|
|
},
|
|
{
|
|
"id": 25,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"Besides, we're just spreading the teachings of God, not\ndoing anything violent..."
|
|
],
|
|
"speaker": "Sherry"
|
|
},
|
|
{
|
|
"id": 26,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"Oh, but..."
|
|
],
|
|
"speaker": "Corne"
|
|
},
|
|
{
|
|
"id": 27,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"Huh?"
|
|
],
|
|
"speaker": "Sherry"
|
|
},
|
|
{
|
|
"id": 28,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"That's enough. Focus on the enemy in front of us for now."
|
|
],
|
|
"speaker": "Charlotte"
|
|
},
|
|
{
|
|
"id": 29,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"You're right, I'm sorry!"
|
|
],
|
|
"speaker": "Lena"
|
|
},
|
|
{
|
|
"id": 30,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"Sherry, I want you to support us with that healing staff of\nyours. Can I count on you?"
|
|
],
|
|
"speaker": "Charlotte"
|
|
},
|
|
{
|
|
"id": 31,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"Yes, leave it to me!"
|
|
],
|
|
"speaker": "Sherry"
|
|
},
|
|
{
|
|
"id": 32,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"Having another healer is a huge advantage. With this\nstrength, we can definitely hold them off. Everyone, move\nout!"
|
|
],
|
|
"speaker": "Charlotte"
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"id": 6,
|
|
"command": "",
|
|
"commandMsg": "",
|
|
"pages": [
|
|
{
|
|
"id": 0,
|
|
"commands": [
|
|
{
|
|
"id": 0,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"A defensive battle, huh. That means we'll be relying on\nCorne."
|
|
],
|
|
"speaker": "Charlotte"
|
|
},
|
|
{
|
|
"id": 1,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"Leave it to me~!"
|
|
],
|
|
"speaker": "Corne"
|
|
},
|
|
{
|
|
"id": 2,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"And I'd like to make use of Mel's magic as well."
|
|
],
|
|
"speaker": "Charlotte"
|
|
},
|
|
{
|
|
"id": 3,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"Hm?"
|
|
],
|
|
"speaker": "Mel"
|
|
},
|
|
{
|
|
"id": 4,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"I understand relying on Corne-san, but Mel-san doesn't seem\nsuited for defense."
|
|
],
|
|
"speaker": "Chris"
|
|
},
|
|
{
|
|
"id": 5,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"You're not wrong about that. But this time, the enemy is\ntrying to break into the castle. If they get inside, we\nlose. That means her immobilizing magic might come in handy."
|
|
],
|
|
"speaker": "Charlotte"
|
|
},
|
|
{
|
|
"id": 6,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"Ah, that magic that restricts enemy movement. I always\nthought it was amazing. That spell \\C[4]activates even if you\ndon't hit with an attack\\C[0], right? How does that work?"
|
|
],
|
|
"speaker": "Chris"
|
|
},
|
|
{
|
|
"id": 7,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"...It's a secret."
|
|
],
|
|
"speaker": "Mel"
|
|
},
|
|
{
|
|
"id": 8,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"Is it the result of your research, Mel-san?"
|
|
],
|
|
"speaker": "Chris"
|
|
},
|
|
{
|
|
"id": 9,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"I don't really get how it works, but that magic will be a\nhuge help in this situation. Even if the enemy is a flying\nunit, they won't be able to move."
|
|
],
|
|
"speaker": "Charlotte"
|
|
},
|
|
{
|
|
"id": 10,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"But, it doesn't work on some enemies."
|
|
],
|
|
"speaker": "Mel"
|
|
},
|
|
{
|
|
"id": 11,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"It doesn't work on some enemies... For example, what kind of\nenemies?"
|
|
],
|
|
"speaker": "Chris"
|
|
},
|
|
{
|
|
"id": 12,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"Strong ones."
|
|
],
|
|
"speaker": "Mel"
|
|
},
|
|
{
|
|
"id": 13,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"That's a pretty vague answer again."
|
|
],
|
|
"speaker": "Chris"
|
|
},
|
|
{
|
|
"id": 14,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"You'll know if you listen to the music. \\C[4]It doesn't work on\nenemies whose music changes.\\C[0]"
|
|
],
|
|
"speaker": "Mel"
|
|
},
|
|
{
|
|
"id": 15,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"Music? Do you play music too, Mel-san?"
|
|
],
|
|
"speaker": "Chris"
|
|
},
|
|
{
|
|
"id": 16,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"... ...It's a secret."
|
|
],
|
|
"speaker": "Mel"
|
|
},
|
|
{
|
|
"id": 17,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"You really are full of mysteries, Mel-san."
|
|
],
|
|
"speaker": "Chris"
|
|
},
|
|
{
|
|
"id": 18,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"Anyway, this battle is all about defense. We absolutely\ncannot let the enemy into the castle!"
|
|
],
|
|
"speaker": "Charlotte"
|
|
},
|
|
{
|
|
"id": 19,
|
|
"comment": "",
|
|
"type": "message",
|
|
"data": [
|
|
"Okaaay..."
|
|
],
|
|
"speaker": "Mel"
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
} |