181 lines
No EOL
4.3 KiB
JavaScript
181 lines
No EOL
4.3 KiB
JavaScript
UIFormat.NUMBER_WIDTH = 160;
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NumberRenderer._drawNumberInternal = function(x, y, number, pic, ySrc, width, height, alpha) {
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var i, n;
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var count = 0;
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var digitArray = [];
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if (pic === null || number < 0) {
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return;
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}
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if (number === 0) {
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pic.drawParts(x, y - 2, 0, ySrc, width, height);
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return;
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}
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while (number > 0) {
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n = Math.floor(number % 10);
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number = Math.floor(number / 10);
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digitArray[count] = n;
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count++;
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}
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for (i = 0; i < count; i++) {
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pic.setAlpha(alpha);
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pic.drawParts(x, y - 2, digitArray[i] * width, ySrc, width, height);
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x -= 14;
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}
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}
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NumberRenderer._drawRightNumberInternal = function(x, y, number, pic, ySrc, width, height, alpha) {
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var i, n;
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var count = 0;
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var digitArray = [];
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if (pic === null || number < 0) {
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return;
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}
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if (number === 0) {
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pic.drawParts(x + 3, y + 1, 0, ySrc, width, height);
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return;
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}
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while (number > 0) {
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n = Math.floor(number % 10);
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number = Math.floor(number / 10);
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digitArray[count] = n;
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count++;
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}
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for (i = count - 1; i >= 0; i--) {
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pic.setAlpha(alpha);
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pic.drawParts(x + 3, y + 1, digitArray[i] * width, ySrc, width, height);
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x += 14;
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}
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};
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var battleNumberPic = null;
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function getBattleNumberPic() {
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if (battleNumberPic) {
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return battleNumberPic;
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}
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battleNumberPic = getMyNumberPic(127);
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return battleNumberPic;
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};
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var battleHpNumberPic = null;
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function getBattleHpNumberPic() {
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if (battleHpNumberPic) {
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return battleHpNumberPic;
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}
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battleHpNumberPic = getMyNumberPic(128);
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return battleHpNumberPic;
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};
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function getMyNumberPic(id) {
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var list = root.getBaseData().getGraphicsResourceList(GraphicsType.PICTURE, false);
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var count = list.getCount();
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if (count !== 0) {
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pic = list.getDataFromId(id);
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if (pic !== null) {
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return pic;
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}
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}
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return null;
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};
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var NumberRenderer2 = {
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drawNumber: function(x, y, number) {
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this.drawNumberColor(x, y, number, 0, 255);
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},
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drawNumberColor: function(x, y, number, colorIndex, alpha) {
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var pic
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if (colorIndex === 0) {
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pic = getBattleNumberPic();
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} else if (colorIndex === 1) {
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pic = getBattleHpNumberPic();
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}
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var width = pic.getWidth() / 10;
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var height = pic.getHeight();
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var ySrc = 0;
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this._drawNumberInternal(x, y, number, pic, ySrc, width, height, alpha);
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},
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drawRightNumber: function(x, y, number) {
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this.drawRightNumberColor(x, y, number, 0, 255);
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},
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drawRightNumberColor: function(x, y, number, colorIndex, alpha) {
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var pic = root.queryUI('number');
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var width = UIFormat.NUMBER_WIDTH / 10;
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var height = UIFormat.NUMBER_HEIGHT / 5;
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var ySrc = height * colorIndex;
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this._drawRightNumberInternal(x, y, number, pic, ySrc, width, height, alpha);
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},
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drawAttackNumber: function(x, y, number) {
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this.drawAttackNumberColor(x, y, number, 0, 255);
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},
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drawAttackNumberColor: function(x, y, number, colorIndex, alpha) {
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var pic = root.queryUI('bignumber');
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var width = UIFormat.BIGNUMBER_WIDTH / 10;
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var height = UIFormat.BIGNUMBER_HEIGHT / 5;
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var ySrc = height * colorIndex;
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this._drawAttackNumberInternal(x, y, number, pic, ySrc, width, height, alpha);
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},
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drawAttackNumberCenter: function(x, y, number) {
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var dx;
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if (number >= 1000) {
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dx = 32;
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}
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else if (number >= 100) {
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dx = 24;
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}
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else if (number >= 10) {
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dx = 16;
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}
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else {
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dx = 8;
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}
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this.drawAttackNumber(x - dx, y, number);
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},
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_drawNumberInternal: function(x, y, number, pic, ySrc, width, height, alpha) {
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var i, n;
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var count = 0;
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var digitArray = [];
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if (pic === null || number < 0) {
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return;
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}
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if (number === 0) {
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pic.setAlpha(120);
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pic.drawParts(x, y, 0, ySrc, width, height);
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return;
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}
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while (number > 0) {
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n = Math.floor(number % 10);
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number = Math.floor(number / 10);
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digitArray[count] = n;
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count++;
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}
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for (i = 0; i < count; i++) {
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pic.setAlpha(alpha);
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pic.drawParts(x, y, digitArray[i] * width, ySrc, width, height);
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x -= width - 2;
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}
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}
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}; |