5018 lines
No EOL
145 KiB
JSON
5018 lines
No EOL
145 KiB
JSON
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"autoplayBgs": false,
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"battleback1Name": "",
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},
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{
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"code": 356,
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]
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},
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{
|
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"code": 108,
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{
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{
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"code": 401,
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"\\N<Capucine>Nn... nn... ngh."
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]
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},
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{
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"code": 241,
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"name": "Darkside6_背徳",
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}
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]
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},
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{
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"code": 101,
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0,
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0,
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2,
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},
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{
|
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"code": 401,
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"indent": 0,
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"parameters": [
|
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"\\n<Interrogation Duty Soldier A>Finally awake, princess?"
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]
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},
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{
|
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"code": 108,
|
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"indent": 0,
|
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"parameters": [
|
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"**"
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]
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},
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{
|
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"code": 356,
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"indent": 0,
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|
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"CG_CTL SHOW HCG_02_HEISHI2_2 30"
|
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]
|
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},
|
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{
|
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"code": 108,
|
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"indent": 0,
|
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"parameters": [
|
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"**"
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]
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},
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{
|
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"code": 101,
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"parameters": [
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"",
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0,
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0,
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2,
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""
|
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]
|
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},
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{
|
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"code": 401,
|
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"indent": 0,
|
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"parameters": [
|
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"\\n<Capucine>(...Where am I... the dungeon...?)"
|
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]
|
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},
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{
|
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"code": 250,
|
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"indent": 0,
|
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"parameters": [
|
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{
|
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"name": "00_鎖",
|
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"volume": 90,
|
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"pitch": 100,
|
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"pan": 0
|
||
}
|
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]
|
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},
|
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{
|
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"code": 356,
|
||
"indent": 0,
|
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"parameters": [
|
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"CG_CTL MOVE 2"
|
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]
|
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},
|
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{
|
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"code": 101,
|
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"indent": 0,
|
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"parameters": [
|
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"",
|
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0,
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0,
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2,
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""
|
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]
|
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},
|
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{
|
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"code": 401,
|
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"indent": 0,
|
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"parameters": [
|
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"\\n<Capucine>(Ugh... I can't move my body... Looks like my magic is\nsealed too...)"
|
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]
|
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},
|
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{
|
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"code": 101,
|
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"indent": 0,
|
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"parameters": [
|
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"",
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0,
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0,
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2,
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""
|
||
]
|
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},
|
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{
|
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"code": 401,
|
||
"indent": 0,
|
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"parameters": [
|
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"\\n<Capucine>...What do you plan to do with me?"
|
||
]
|
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},
|
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{
|
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"code": 101,
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"indent": 0,
|
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"parameters": [
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"",
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0,
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0,
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2
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]
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},
|
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{
|
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"code": 401,
|
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"indent": 0,
|
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"parameters": [
|
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"\\n<Interrogation Duty Soldier A>What do you think happens to a woman captured in war? You\nknow, don't you?"
|
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]
|
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},
|
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{
|
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"code": 101,
|
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"indent": 0,
|
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"parameters": [
|
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"",
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0,
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0,
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2
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]
|
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},
|
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{
|
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"code": 401,
|
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"indent": 0,
|
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"parameters": [
|
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"\\n<Interrogation Duty Soldier B>Gahahahaha."
|
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]
|
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},
|
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{
|
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"code": 108,
|
||
"indent": 0,
|
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"parameters": [
|
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"**"
|
||
]
|
||
},
|
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{
|
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"code": 356,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"CG_CTL SHOW HCG_02_HEISHI2_3 30"
|
||
]
|
||
},
|
||
{
|
||
"code": 108,
|
||
"indent": 0,
|
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"parameters": [
|
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"**"
|
||
]
|
||
},
|
||
{
|
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"code": 101,
|
||
"indent": 0,
|
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"parameters": [
|
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"",
|
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0,
|
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0,
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2,
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""
|
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]
|
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},
|
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{
|
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"code": 401,
|
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"indent": 0,
|
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"parameters": [
|
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"\\n<Capucine>...What happened to the people?"
|
||
]
|
||
},
|
||
{
|
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"code": 101,
|
||
"indent": 0,
|
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"parameters": [
|
||
"",
|
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0,
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0,
|
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2,
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""
|
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]
|
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},
|
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{
|
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"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"\\n<Interrogation Duty Soldier A>The people? Oh, they were running around desperately."
|
||
]
|
||
},
|
||
{
|
||
"code": 101,
|
||
"indent": 0,
|
||
"parameters": [
|
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"",
|
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0,
|
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0,
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2,
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""
|
||
]
|
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},
|
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{
|
||
"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"\\n<Interrogation Duty Soldier A>But in the end, they all either got killed by us, captured,\nor became monster food."
|
||
]
|
||
},
|
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{
|
||
"code": 101,
|
||
"indent": 0,
|
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"parameters": [
|
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"",
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0,
|
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0,
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2
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]
|
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},
|
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{
|
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"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
|
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"\\n<Capucine>Damn..."
|
||
]
|
||
},
|
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{
|
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"code": 101,
|
||
"indent": 0,
|
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"parameters": [
|
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"",
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0,
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0,
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2,
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""
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]
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},
|
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{
|
||
"code": 401,
|
||
"indent": 0,
|
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"parameters": [
|
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"\\n<Interrogation Duty Soldier B>Oh yeah, those guys wearing the same clothes as you―were\nthey students or something?"
|
||
]
|
||
},
|
||
{
|
||
"code": 101,
|
||
"indent": 0,
|
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"parameters": [
|
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"",
|
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0,
|
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0,
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2
|
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]
|
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},
|
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{
|
||
"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"\\n<Interrogation Duty Soldier B>We threatened them with you as a hostage and made the elf\ngirl and guy fuck. The guy was thrusting his hips while\ncrying... That was hilarious, lol."
|
||
]
|
||
},
|
||
{
|
||
"code": 101,
|
||
"indent": 0,
|
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"parameters": [
|
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"",
|
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0,
|
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0,
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2,
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""
|
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]
|
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},
|
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{
|
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"code": 401,
|
||
"indent": 0,
|
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"parameters": [
|
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"\\n<Capucine>...Stop it."
|
||
]
|
||
},
|
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{
|
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"code": 101,
|
||
"indent": 0,
|
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0,
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},
|
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{
|
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"code": 401,
|
||
"indent": 0,
|
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"parameters": [
|
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"\\n<Interrogation Duty Soldier B>Huh? You're the one who asked. And do you really think\nyou're in any position to give orders?"
|
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]
|
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},
|
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{
|
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"code": 101,
|
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|
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{
|
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"code": 401,
|
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|
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"\\n<Interrogation Duty Soldier A>Looks like you need a little punishment..."
|
||
]
|
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},
|
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{
|
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"code": 205,
|
||
"indent": 0,
|
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|
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4,
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|
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|
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|
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|
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|
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},
|
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|
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"code": 29,
|
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|
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|
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],
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|
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|
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|
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|
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},
|
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{
|
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"code": 505,
|
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|
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|
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|
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},
|
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{
|
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"code": 505,
|
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|
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|
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|
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},
|
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|
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"code": 505,
|
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|
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|
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|
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|
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},
|
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{
|
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"code": 108,
|
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"indent": 0,
|
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|
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]
|
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},
|
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{
|
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"code": 356,
|
||
"indent": 0,
|
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|
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|
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]
|
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},
|
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{
|
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"code": 108,
|
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"indent": 0,
|
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|
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},
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{
|
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},
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{
|
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"code": 401,
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"indent": 0,
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"parameters": [
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"\\n<Capucine>...Don't come any closer...!"
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]
|
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},
|
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{
|
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"code": 101,
|
||
"indent": 0,
|
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"code": 401,
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"indent": 0,
|
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"\\n<Interrogation Duty Soldier A>If you don't like it, try and stop me, lol. Not that you\ncan, with no magic and your body paralyzed, lol."
|
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]
|
||
},
|
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{
|
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"code": 250,
|
||
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|
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|
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|
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|
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{
|
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|
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|
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|
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|
||
]
|
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},
|
||
{
|
||
"code": 356,
|
||
"indent": 0,
|
||
"parameters": [
|
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"CG_CTL MOVE 2"
|
||
]
|
||
},
|
||
{
|
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"code": 108,
|
||
"indent": 0,
|
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|
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||
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|
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},
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{
|
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"code": 250,
|
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|
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|
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{
|
||
"name": "Magic1",
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||
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|
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|
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|
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}
|
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|
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},
|
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{
|
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"code": 230,
|
||
"indent": 0,
|
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|
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|
||
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},
|
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{
|
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"code": 224,
|
||
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|
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|
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255,
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255,
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255,
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170
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30,
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false
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]
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},
|
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{
|
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"code": 250,
|
||
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|
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|
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{
|
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"name": "Silence",
|
||
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]
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},
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"code": 101,
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},
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{
|
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"code": 401,
|
||
"indent": 0,
|
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"parameters": [
|
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"\\n<Capucine>Ngh...!"
|
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]
|
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},
|
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{
|
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"code": 101,
|
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"indent": 0,
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0,
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2,
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{
|
||
"code": 250,
|
||
"indent": 0,
|
||
"parameters": [
|
||
{
|
||
"name": "00_ガジッ",
|
||
"volume": 90,
|
||
"pitch": 100,
|
||
"pan": 0
|
||
}
|
||
]
|
||
},
|
||
{
|
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"code": 221,
|
||
"indent": 0,
|
||
"parameters": []
|
||
},
|
||
{
|
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"code": 101,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"",
|
||
0,
|
||
0,
|
||
2,
|
||
""
|
||
]
|
||
},
|
||
{
|
||
"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
|
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"\\n<Capucine>Kya!!"
|
||
]
|
||
},
|
||
{
|
||
"code": 101,
|
||
"indent": 0,
|
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"parameters": [
|
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"",
|
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0,
|
||
0,
|
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2,
|
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""
|
||
]
|
||
},
|
||
{
|
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"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"\\n<Onamomi>Please stay put for a bit!"
|
||
]
|
||
},
|
||
{
|
||
"code": 245,
|
||
"indent": 0,
|
||
"parameters": [
|
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{
|
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"name": "00_足音_石畳2",
|
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"volume": 90,
|
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"pitch": 150,
|
||
"pan": 0
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"code": 250,
|
||
"indent": 0,
|
||
"parameters": [
|
||
{
|
||
"name": "00_kansei",
|
||
"volume": 90,
|
||
"pitch": 100,
|
||
"pan": 0
|
||
}
|
||
]
|
||
},
|
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{
|
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"code": 101,
|
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"indent": 0,
|
||
"parameters": [
|
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"",
|
||
0,
|
||
0,
|
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2,
|
||
""
|
||
]
|
||
},
|
||
{
|
||
"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"\\n<Imperial Soldier>There they are! After them!!"
|
||
]
|
||
},
|
||
{
|
||
"code": 101,
|
||
"indent": 0,
|
||
"parameters": [
|
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"",
|
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0,
|
||
0,
|
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2,
|
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""
|
||
]
|
||
},
|
||
{
|
||
"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
|
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"\\n<Imperial Soldier>Don't let them escape!!"
|
||
]
|
||
},
|
||
{
|
||
"code": 101,
|
||
"indent": 0,
|
||
"parameters": [
|
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"",
|
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0,
|
||
0,
|
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2,
|
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""
|
||
]
|
||
},
|
||
{
|
||
"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"\\n<Capucine>Ah, you... What happened to your appearance!?"
|
||
]
|
||
},
|
||
{
|
||
"code": 101,
|
||
"indent": 0,
|
||
"parameters": [
|
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"",
|
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0,
|
||
0,
|
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2,
|
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""
|
||
]
|
||
},
|
||
{
|
||
"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"\\n<Onamomi>We can talk later! First, we need to get out of here!"
|
||
]
|
||
},
|
||
{
|
||
"code": 242,
|
||
"indent": 0,
|
||
"parameters": [
|
||
3
|
||
]
|
||
},
|
||
{
|
||
"code": 246,
|
||
"indent": 0,
|
||
"parameters": [
|
||
3
|
||
]
|
||
},
|
||
{
|
||
"code": 101,
|
||
"indent": 0,
|
||
"parameters": [
|
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"",
|
||
0,
|
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1,
|
||
2
|
||
]
|
||
},
|
||
{
|
||
"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"…………"
|
||
]
|
||
},
|
||
{
|
||
"code": 101,
|
||
"indent": 0,
|
||
"parameters": [
|
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"",
|
||
0,
|
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1,
|
||
2
|
||
]
|
||
},
|
||
{
|
||
"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"……"
|
||
]
|
||
},
|
||
{
|
||
"code": 108,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"--------------------------------------------------"
|
||
]
|
||
},
|
||
{
|
||
"code": 356,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"CG_CTL DELETE ALL"
|
||
]
|
||
},
|
||
{
|
||
"code": 230,
|
||
"indent": 0,
|
||
"parameters": [
|
||
120
|
||
]
|
||
},
|
||
{
|
||
"code": 201,
|
||
"indent": 0,
|
||
"parameters": [
|
||
0,
|
||
217,
|
||
13,
|
||
12,
|
||
8,
|
||
0
|
||
]
|
||
},
|
||
{
|
||
"code": 245,
|
||
"indent": 0,
|
||
"parameters": [
|
||
{
|
||
"name": "00_足音_砂利2",
|
||
"volume": 90,
|
||
"pitch": 70,
|
||
"pan": 0
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"code": 223,
|
||
"indent": 0,
|
||
"parameters": [
|
||
[
|
||
68,
|
||
-34,
|
||
-34,
|
||
0
|
||
],
|
||
60,
|
||
true
|
||
]
|
||
},
|
||
{
|
||
"code": 322,
|
||
"indent": 0,
|
||
"parameters": [
|
||
2,
|
||
"05_1",
|
||
2,
|
||
"",
|
||
0,
|
||
""
|
||
]
|
||
},
|
||
{
|
||
"code": 101,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"",
|
||
0,
|
||
0,
|
||
2
|
||
]
|
||
},
|
||
{
|
||
"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"\\n<Onamomi>Huff... huff..."
|
||
]
|
||
},
|
||
{
|
||
"code": 101,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"",
|
||
0,
|
||
0,
|
||
2
|
||
]
|
||
},
|
||
{
|
||
"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"\\n<Capucine>Hey..."
|
||
]
|
||
},
|
||
{
|
||
"code": 222,
|
||
"indent": 0,
|
||
"parameters": []
|
||
},
|
||
{
|
||
"code": 108,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"--------------------------------------------------"
|
||
]
|
||
},
|
||
{
|
||
"code": 101,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"",
|
||
0,
|
||
0,
|
||
2
|
||
]
|
||
},
|
||
{
|
||
"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"\\FF[05_2]\\n<Onamomi>Heave-ho... heave-ho..."
|
||
]
|
||
},
|
||
{
|
||
"code": 101,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"",
|
||
0,
|
||
0,
|
||
2
|
||
]
|
||
},
|
||
{
|
||
"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"\\F1[02_oko4]\\FF[05_2]\\n<Capucine>...Hey, isn't it about time you told me what's going on?"
|
||
]
|
||
},
|
||
{
|
||
"code": 101,
|
||
"indent": 0,
|
||
"parameters": [
|
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"",
|
||
0,
|
||
0,
|
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2
|
||
]
|
||
},
|
||
{
|
||
"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"\\F2[02_oko4]\\FF[05_2]\\n<Onamomi>...We're still on the move, but I guess it can't be helped."
|
||
]
|
||
},
|
||
{
|
||
"code": 230,
|
||
"indent": 0,
|
||
"parameters": [
|
||
60
|
||
]
|
||
},
|
||
{
|
||
"code": 241,
|
||
"indent": 0,
|
||
"parameters": [
|
||
{
|
||
"name": "bgm_maoudamashii_healing11b",
|
||
"volume": 90,
|
||
"pitch": 100,
|
||
"pan": 0
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"code": 101,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"",
|
||
0,
|
||
0,
|
||
2,
|
||
""
|
||
]
|
||
},
|
||
{
|
||
"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"\\F2[02_oko4]\\FF[05_2]\\n<Onamomi>This is the eastern forest of the continent. After you were\ncaptured in the royal capital, you were transported all the\nway here."
|
||
]
|
||
},
|
||
{
|
||
"code": 101,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"",
|
||
0,
|
||
0,
|
||
2,
|
||
""
|
||
]
|
||
},
|
||
{
|
||
"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"\\F1[02_oko6]\\FF[05_2]\\n<Capucine>Then, the royal capital..."
|
||
]
|
||
},
|
||
{
|
||
"code": 101,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"",
|
||
0,
|
||
0,
|
||
2,
|
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""
|
||
]
|
||
},
|
||
{
|
||
"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"\\F2[02_oko6]\\FF[05_2]\\n<Onamomi>You could say it's almost completely destroyed."
|
||
]
|
||
},
|
||
{
|
||
"code": 101,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"",
|
||
0,
|
||
0,
|
||
2,
|
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""
|
||
]
|
||
},
|
||
{
|
||
"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"\\F1[02_oko2]\\FF[05_2]\\n<Capucine>Damn..."
|
||
]
|
||
},
|
||
{
|
||
"code": 101,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"",
|
||
0,
|
||
0,
|
||
2
|
||
]
|
||
},
|
||
{
|
||
"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"\\F2[02_oko2]\\FF[05_2]\\n<Onamomi>..."
|
||
]
|
||
},
|
||
{
|
||
"code": 101,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"",
|
||
0,
|
||
0,
|
||
2
|
||
]
|
||
},
|
||
{
|
||
"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"\\F2[02_oko2]\\FF[05_2]\\n<Onamomi>Yes, it was pretty much in ruins, but..."
|
||
]
|
||
},
|
||
{
|
||
"code": 101,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"",
|
||
0,
|
||
0,
|
||
2
|
||
]
|
||
},
|
||
{
|
||
"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"\\F2[02_oko2]\\FF[05_2]\\n<Onamomi>The sudden appearance of a Guardian Golem completely changed\nthe tide of battle, and now we're pushing the front lines\nback."
|
||
]
|
||
},
|
||
{
|
||
"code": 101,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"",
|
||
0,
|
||
0,
|
||
2
|
||
]
|
||
},
|
||
{
|
||
"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"\\F1[02_odoroki4]\\FF[05_2]\\n<Capucine>...Huh?"
|
||
]
|
||
},
|
||
{
|
||
"code": 101,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"",
|
||
0,
|
||
0,
|
||
2
|
||
]
|
||
},
|
||
{
|
||
"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"\\F2[02_odoroki4]\\FF[05_2]\\n<Onamomi>It's still a dangerous situation, but things are balanced\nfor now. The kingdom hasn't fallen yet."
|
||
]
|
||
},
|
||
{
|
||
"code": 230,
|
||
"indent": 0,
|
||
"parameters": [
|
||
60
|
||
]
|
||
},
|
||
{
|
||
"code": 101,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"",
|
||
0,
|
||
0,
|
||
2
|
||
]
|
||
},
|
||
{
|
||
"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"\\F1[02_ai2]\\F1[02_]\\FF[05_2]\\n<Capucine>...Th-thank goodness..."
|
||
]
|
||
},
|
||
{
|
||
"code": 101,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"",
|
||
0,
|
||
0,
|
||
2
|
||
]
|
||
},
|
||
{
|
||
"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"\\F1[02_ai2]\\FF[05_2]\\n<Capucine>(Looks like that golem did exactly what I asked it to do...)"
|
||
]
|
||
},
|
||
{
|
||
"code": 101,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"",
|
||
0,
|
||
0,
|
||
2
|
||
]
|
||
},
|
||
{
|
||
"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"\\F1[02_ai3]\\FF[05_2]\\n<Capucine>(Honestly, I wish it had come to help a little sooner\nthough...)"
|
||
]
|
||
},
|
||
{
|
||
"code": 101,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"",
|
||
0,
|
||
0,
|
||
2
|
||
]
|
||
},
|
||
{
|
||
"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"\\F1[02_kangae]\\FF[05_2]\\n<Capucine>..."
|
||
]
|
||
},
|
||
{
|
||
"code": 101,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"",
|
||
0,
|
||
0,
|
||
2
|
||
]
|
||
},
|
||
{
|
||
"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"\\F1[02_oko7]\\FF[05_2]\\M1[shake]\\n<Capucine>Alright, let's head back to the island right now!"
|
||
]
|
||
},
|
||
{
|
||
"code": 101,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"",
|
||
0,
|
||
0,
|
||
2
|
||
]
|
||
},
|
||
{
|
||
"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"\\F2[02_oko7]\\FF[05_2]\\n<Onamomi>..."
|
||
]
|
||
},
|
||
{
|
||
"code": 101,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"",
|
||
0,
|
||
0,
|
||
2,
|
||
""
|
||
]
|
||
},
|
||
{
|
||
"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"\\F2[02_oko7]\\FF[05_2]\\n<Onamomi>Capucine-san, may I have a moment?"
|
||
]
|
||
},
|
||
{
|
||
"code": 101,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"",
|
||
0,
|
||
0,
|
||
2,
|
||
""
|
||
]
|
||
},
|
||
{
|
||
"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"\\F1[02_oko4]\\FF[05_2]\\n<Capucine>What is it?"
|
||
]
|
||
},
|
||
{
|
||
"code": 101,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"",
|
||
0,
|
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0,
|
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2,
|
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""
|
||
]
|
||
},
|
||
{
|
||
"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"\\F2[02_oko4]\\FF[05_2]\\n<Onamomi>...Actually, there's something I need to tell you about\nwhat's going on behind the war."
|
||
]
|
||
},
|
||
{
|
||
"code": 101,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"",
|
||
0,
|
||
0,
|
||
2,
|
||
""
|
||
]
|
||
},
|
||
{
|
||
"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"\\F1[02_oko4]\\FF[05_2]\\n<Capucine>Behind the war...?"
|
||
]
|
||
},
|
||
{
|
||
"code": 101,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"",
|
||
0,
|
||
0,
|
||
2,
|
||
""
|
||
]
|
||
},
|
||
{
|
||
"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"\\F2[02_oko4]\\FF[05_2]\\n<Onamomi>Yes."
|
||
]
|
||
},
|
||
{
|
||
"code": 101,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"",
|
||
0,
|
||
0,
|
||
2,
|
||
""
|
||
]
|
||
},
|
||
{
|
||
"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"\\F2[02_oko4]\\FF[05_2]\\n<Onamomi>The current emperor leading the war originally aimed for a\npeaceful reign, just like the previous emperor."
|
||
]
|
||
},
|
||
{
|
||
"code": 101,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"",
|
||
0,
|
||
0,
|
||
2,
|
||
""
|
||
]
|
||
},
|
||
{
|
||
"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"\\F2[02_oko4]\\FF[05_2]\\n<Onamomi>But after the chancellor was replaced the year before the\nwar started, it was like he became a different person and\nhis policies changed completely."
|
||
]
|
||
},
|
||
{
|
||
"code": 101,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"",
|
||
0,
|
||
0,
|
||
2
|
||
]
|
||
},
|
||
{
|
||
"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"\\F2[02_oko4]\\FF[05_2]\\n<Onamomi>At first it was indirect―heavy taxes were imposed on elves,\nand only elves had to pay outrageous tolls when entering or\nleaving the imperial capital."
|
||
]
|
||
},
|
||
{
|
||
"code": 101,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"",
|
||
0,
|
||
0,
|
||
2,
|
||
""
|
||
]
|
||
},
|
||
{
|
||
"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"\\F2[02_oko4]\\FF[05_2]\\n<Onamomi>Eventually, it escalated to the point where elves coming in\nand out of the imperial capital were arrested for absurd\nreasons, and punished for crimes they didn't commit."
|
||
]
|
||
},
|
||
{
|
||
"code": 101,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"",
|
||
0,
|
||
0,
|
||
2,
|
||
""
|
||
]
|
||
},
|
||
{
|
||
"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"\\F2[02_oko4]\\FF[05_2]\\n<Onamomi>After that, a series of mysterious deaths befell bureaucrats\nwho were friendly to elves, and all those crimes were pinned\non the elves."
|
||
]
|
||
},
|
||
{
|
||
"code": 101,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"",
|
||
0,
|
||
0,
|
||
2,
|
||
""
|
||
]
|
||
},
|
||
{
|
||
"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"\\F2[02_oko4]\\FF[05_2]\\n<Onamomi>In the end, they unilaterally broke the alliance under the\npretense that the elves were trying to invade the capital,\nand started the war... that's how it happened."
|
||
]
|
||
},
|
||
{
|
||
"code": 101,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"",
|
||
0,
|
||
0,
|
||
2,
|
||
""
|
||
]
|
||
},
|
||
{
|
||
"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"\\F1[02_oko3]\\FF[05_2]\\n<Capucine>...That's awful."
|
||
]
|
||
},
|
||
{
|
||
"code": 101,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"",
|
||
0,
|
||
0,
|
||
2,
|
||
""
|
||
]
|
||
},
|
||
{
|
||
"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"\\F2[02_oko3]\\FF[05_2]\\n<Onamomi>The merchants are whispering rumors. They say the chancellor\nis manipulating His Majesty from the shadows and\norchestrated this war."
|
||
]
|
||
},
|
||
{
|
||
"code": 101,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"",
|
||
0,
|
||
0,
|
||
2,
|
||
""
|
||
]
|
||
},
|
||
{
|
||
"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"\\F1[02_hu]\\F1[02_]\\FF[05_2]\\n<Capucine>I see. ...But why are you telling me this now?"
|
||
]
|
||
},
|
||
{
|
||
"code": 101,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"",
|
||
0,
|
||
0,
|
||
2,
|
||
""
|
||
]
|
||
},
|
||
{
|
||
"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"\\F2[02_hu]\\FF[05_2]\\n<Onamomi>Even if you keep fighting a defensive war, the elf kingdom\ncan't be saved. Eventually, you'll just be crushed."
|
||
]
|
||
},
|
||
{
|
||
"code": 101,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"",
|
||
0,
|
||
0,
|
||
2,
|
||
""
|
||
]
|
||
},
|
||
{
|
||
"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"\\F2[02_hu]\\FF[05_2]\\n<Onamomi>Capucine-sama, you should look for another way. I believe\nyou can do it."
|
||
]
|
||
},
|
||
{
|
||
"code": 101,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"",
|
||
0,
|
||
0,
|
||
2,
|
||
""
|
||
]
|
||
},
|
||
{
|
||
"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"\\F1[02_hu2]\\F1[02_]\\FF[05_2]\\n<Capucine>Another way? Like what?"
|
||
]
|
||
},
|
||
{
|
||
"code": 101,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"",
|
||
0,
|
||
0,
|
||
2,
|
||
""
|
||
]
|
||
},
|
||
{
|
||
"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"\\F2[02_hu2]\\FF[05_2]\\n<Onamomi>My brain can't figure that out."
|
||
]
|
||
},
|
||
{
|
||
"code": 101,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"",
|
||
0,
|
||
0,
|
||
2,
|
||
""
|
||
]
|
||
},
|
||
{
|
||
"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"\\F1[02_akire2]\\FF[05_2]\\n<Capucine>Seriously...?"
|
||
]
|
||
},
|
||
{
|
||
"code": 101,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"",
|
||
0,
|
||
0,
|
||
2,
|
||
""
|
||
]
|
||
},
|
||
{
|
||
"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"\\F2[02_akire2]\\FF[05_2]\\n<Onamomi>But... I do know that if you just go back now, you'll die\nfor nothing."
|
||
]
|
||
},
|
||
{
|
||
"code": 101,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"",
|
||
0,
|
||
0,
|
||
2,
|
||
""
|
||
]
|
||
},
|
||
{
|
||
"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"\\F2[02_akire2]\\FF[05_2]\\n<Onamomi>Capucine-sama, take this."
|
||
]
|
||
},
|
||
{
|
||
"code": 250,
|
||
"indent": 0,
|
||
"parameters": [
|
||
{
|
||
"name": "Equip2",
|
||
"volume": 90,
|
||
"pitch": 100,
|
||
"pan": 0
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"code": 231,
|
||
"indent": 0,
|
||
"parameters": [
|
||
10,
|
||
"item_chizu",
|
||
0,
|
||
0,
|
||
0,
|
||
-150,
|
||
100,
|
||
100,
|
||
255,
|
||
0
|
||
]
|
||
},
|
||
{
|
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"code": 101,
|
||
"indent": 0,
|
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"parameters": [
|
||
"",
|
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0,
|
||
0,
|
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2,
|
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""
|
||
]
|
||
},
|
||
{
|
||
"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"\\F1[02_hu]\\FF[05_2]\\n<Capucine>What's this...?"
|
||
]
|
||
},
|
||
{
|
||
"code": 101,
|
||
"indent": 0,
|
||
"parameters": [
|
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"",
|
||
0,
|
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0,
|
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2,
|
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""
|
||
]
|
||
},
|
||
{
|
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"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"\\F2[02_hu]\\F1[02_]\\FF[05_2]\\n<Onamomi>It's a map of the continent."
|
||
]
|
||
},
|
||
{
|
||
"code": 101,
|
||
"indent": 0,
|
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"parameters": [
|
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"",
|
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0,
|
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0,
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2,
|
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""
|
||
]
|
||
},
|
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{
|
||
"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"\\F2[02_hu]\\FF[05_2]\\n<Onamomi>If you go west through this forest, there's a cave with a\nteleportation magic circle that leads back to the island. If\nyou go east, you'll reach the imperial capital."
|
||
]
|
||
},
|
||
{
|
||
"code": 242,
|
||
"indent": 0,
|
||
"parameters": [
|
||
3
|
||
]
|
||
},
|
||
{
|
||
"code": 108,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"--------------------------------------------------"
|
||
]
|
||
},
|
||
{
|
||
"code": 221,
|
||
"indent": 0,
|
||
"parameters": []
|
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},
|
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{
|
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"code": 235,
|
||
"indent": 0,
|
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"parameters": [
|
||
1
|
||
]
|
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},
|
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{
|
||
"code": 235,
|
||
"indent": 0,
|
||
"parameters": [
|
||
10
|
||
]
|
||
},
|
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{
|
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"code": 121,
|
||
"indent": 0,
|
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"parameters": [
|
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1,
|
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1,
|
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1
|
||
]
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},
|
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{
|
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"code": 121,
|
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"indent": 0,
|
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"parameters": [
|
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2,
|
||
2,
|
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1
|
||
]
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},
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{
|
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"code": 201,
|
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|
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|
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0,
|
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181,
|
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13,
|
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14,
|
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4,
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0
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},
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{
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"code": 322,
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|
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2,
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"05_1",
|
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2,
|
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|
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0,
|
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""
|
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]
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},
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{
|
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|
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}
|
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],
|
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|
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|
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|
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}
|
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],
|
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"repeat": true,
|
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"skippable": false,
|
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"wait": false
|
||
},
|
||
"moveSpeed": 3,
|
||
"moveType": 0,
|
||
"priorityType": 0,
|
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"stepAnime": false,
|
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"through": false,
|
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"trigger": 3,
|
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"walkAnime": true
|
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}
|
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],
|
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"x": 0,
|
||
"y": 0
|
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},
|
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{
|
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"id": 8,
|
||
"name": "オナモミ",
|
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"note": "",
|
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"pages": [
|
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{
|
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"conditions": {
|
||
"actorId": 1,
|
||
"actorValid": false,
|
||
"itemId": 1,
|
||
"itemValid": false,
|
||
"selfSwitchCh": "A",
|
||
"selfSwitchValid": false,
|
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"switch1Id": 1,
|
||
"switch1Valid": true,
|
||
"switch2Id": 1,
|
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"switch2Valid": false,
|
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"variableId": 1,
|
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"variableValid": false,
|
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"variableValue": 0
|
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},
|
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"directionFix": false,
|
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"image": {
|
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"tileId": 0,
|
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"characterName": "05_1",
|
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"direction": 2,
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"pattern": 1,
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"characterIndex": 1
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},
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"list": [
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{
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}
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{
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}
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],
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|
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"skippable": false,
|
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"wait": false
|
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},
|
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"moveSpeed": 3,
|
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"moveType": 0,
|
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"priorityType": 1,
|
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"stepAnime": false,
|
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"through": true,
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"trigger": 0,
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"walkAnime": true
|
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}
|
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],
|
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"x": 4,
|
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"y": 5
|
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},
|
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null,
|
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null
|
||
]
|
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} |