treasure/data/Skills.json
2025-10-01 19:10:49 -05:00

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[
null,
{
"id": 1,
"animationId": -1,
"damage": {
"critical": true,
"elementId": -1,
"formula": "a.atk * 4 - b.def * 2",
"type": 1,
"variance": 20
},
"description": "",
"effects": [
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"code": 21,
"dataId": 0,
"value1": 1,
"value2": 0
}
],
"hitType": 1,
"iconIndex": 76,
"message1": "%1の攻撃",
"message2": "",
"mpCost": 0,
"name": "攻撃",
"note": "スキル1番は攻撃コマンドに対応します。",
"occasion": 1,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 0,
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{
"id": 2,
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"value1": 1,
"value2": 0
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],
"hitType": 0,
"iconIndex": 81,
"message1": "%1は身を守っている。",
"message2": "",
"mpCost": 0,
"name": "防御",
"note": "スキル2番は防御コマンドに対応します。",
"occasion": 1,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 11,
"speed": 2000,
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{
"id": 3,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "以下は、メニューを開いたとき、戦闘用のスキルより\n上部に表示したいスキル用の枠です。",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "-----予備",
"note": "",
"occasion": 0,
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"requiredWtypeId1": 0,
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"id": 4,
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},
"description": "",
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"id": 5,
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{
"id": 8,
"animationId": 0,
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},
"description": "",
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{
"id": 9,
"animationId": 0,
"damage": {
"critical": false,
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"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
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{
"id": 10,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
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"name": "",
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{
"id": 11,
"animationId": 0,
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"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "-----エネミー",
"note": "",
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{
"id": 12,
"animationId": -1,
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"formula": "a.atk * 4 - b.def * 2",
"type": 1,
"variance": 20
},
"description": "敵単体に対して連続して攻撃を行う。",
"effects": [
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"code": 21,
"dataId": 0,
"value1": 1,
"value2": 0
}
],
"hitType": 1,
"iconIndex": 76,
"message1": "%1の攻撃",
"message2": "",
"mpCost": 0,
"name": "連続攻撃",
"note": "",
"occasion": 1,
"repeats": 2,
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"id": 13,
"animationId": -1,
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"critical": true,
"elementId": -1,
"formula": "a.atk * 4 - b.def * 2",
"type": 1,
"variance": 20
},
"description": "ランダムな敵単体に対して2回攻撃を行う。",
"effects": [
{
"code": 21,
"dataId": 0,
"value1": 1,
"value2": 0
}
],
"hitType": 1,
"iconIndex": 76,
"message1": "%1の攻撃",
"message2": "",
"mpCost": 0,
"name": "2回攻撃",
"note": "",
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},
{
"id": 14,
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"critical": true,
"elementId": -1,
"formula": "a.atk * 4 - b.def * 2",
"type": 1,
"variance": 20
},
"description": "ランダムな敵単体に対して3回攻撃を行う。",
"effects": [
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"code": 21,
"dataId": 0,
"value1": 1,
"value2": 0
}
],
"hitType": 1,
"iconIndex": 76,
"message1": "%1の攻撃",
"message2": "",
"mpCost": 0,
"name": "3回攻撃",
"note": "",
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"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "使用者が戦闘から離脱する。",
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"code": 41,
"dataId": 0,
"value1": 0,
"value2": 0
}
],
"hitType": 0,
"iconIndex": 82,
"message1": "%1は逃げてしまった。",
"message2": "",
"mpCost": 0,
"name": "逃げる",
"note": "",
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"requiredWtypeId1": 0,
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},
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"id": 16,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "様子を見る。",
"effects": [],
"hitType": 0,
"iconIndex": 81,
"message1": "%1は様子を見ている。",
"message2": "",
"mpCost": 0,
"name": "様子を見る",
"note": "",
"occasion": 1,
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"requiredWtypeId1": 0,
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},
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"id": 17,
"animationId": 58,
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"elementId": 0,
"formula": "a.atk * 2 - b.def",
"type": 5,
"variance": 20
},
"description": "敵単体のHPを吸収する。",
"effects": [],
"hitType": 1,
"iconIndex": 5,
"message1": "%1の吸血攻撃",
"message2": "",
"mpCost": 0,
"name": "吸血",
"note": "",
"occasion": 1,
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},
{
"id": 18,
"animationId": 41,
"damage": {
"critical": false,
"elementId": 0,
"formula": "b.mhp / 4",
"type": 3,
"variance": 20
},
"description": "使用者のHPを回復する。",
"effects": [],
"hitType": 0,
"iconIndex": 72,
"message1": "%1は瞑想した",
"message2": "",
"mpCost": 0,
"name": "瞑想",
"note": "",
"occasion": 1,
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"scope": 11,
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"messageType": 1
},
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"id": 19,
"animationId": 15,
"damage": {
"critical": true,
"elementId": 0,
"formula": "a.atk",
"type": 1,
"variance": 20
},
"description": "敵単体に麻痺針を刺し、麻痺状態にする。",
"effects": [
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"code": 21,
"dataId": 12,
"value1": 0.5,
"value2": 0
}
],
"hitType": 0,
"iconIndex": 9,
"message1": "%1は%2を放った",
"message2": "",
"mpCost": 0,
"name": "痺れ針",
"note": "",
"occasion": 1,
"repeats": 1,
"requiredWtypeId1": 0,
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"messageType": 1
},
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"id": 20,
"animationId": 39,
"damage": {
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"elementId": 0,
"formula": "a.atk * 4 - b.def * 2",
"type": 1,
"variance": 20
},
"description": "敵単体にダメージを与え、バランスを崩す。",
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"code": 21,
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"value1": 0.5,
"value2": 0
}
],
"hitType": 1,
"iconIndex": 78,
"message1": "%1は体当たりをした",
"message2": "",
"mpCost": 0,
"name": "体当たり",
"note": "",
"occasion": 1,
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"formula": "a.atk * 4 - b.def * 2",
"type": 1,
"variance": 20
},
"description": "敵単体に雷属性のダメージを与え、麻痺状態にする。",
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"dataId": 12,
"value1": 0.3,
"value2": 0
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],
"hitType": 0,
"iconIndex": 66,
"message1": "%1は%2を放った",
"message2": "",
"mpCost": 0,
"name": "電撃",
"note": "",
"occasion": 1,
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"id": 22,
"animationId": 54,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "敵単体に粘液を付着させ、敏捷性を下げる。",
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"dataId": 6,
"value1": 5,
"value2": 0
}
],
"hitType": 0,
"iconIndex": 9,
"message1": "%1は粘液を吹きかけた",
"message2": "",
"mpCost": 0,
"name": "粘液",
"note": "",
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},
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"id": 23,
"animationId": 59,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "敵単体に毒液を噴きかけ、毒状態にする。",
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"code": 21,
"dataId": 4,
"value1": 0.5,
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}
],
"hitType": 0,
"iconIndex": 2,
"message1": "%1は%2を使った",
"message2": "",
"mpCost": 0,
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"note": "",
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"messageType": 1
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"id": 24,
"animationId": 51,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "使用者の闘志を奮い立たたせ、能力を強化する。",
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"code": 31,
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"code": 31,
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],
"hitType": 0,
"iconIndex": 70,
"message1": "%1は、闘志をみなぎらせた",
"message2": "",
"mpCost": 0,
"name": "咆哮",
"note": "",
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},
{
"id": 25,
"animationId": 58,
"damage": {
"critical": false,
"elementId": 0,
"formula": "5 + a.mat * 0.2",
"type": 6,
"variance": 5
},
"description": "敵単体のMPを吸収する。",
"effects": [],
"hitType": 1,
"iconIndex": 80,
"message1": "%1は奇妙なダンスを踊った",
"message2": "",
"mpCost": 0,
"name": "奇妙なダンス",
"note": "",
"occasion": 1,
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"id": 26,
"animationId": 64,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "敵単体を睨みつけ、麻痺状態にする。",
"effects": [
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"value1": 0.5,
"value2": 0
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],
"hitType": 0,
"iconIndex": 9,
"message1": "%1は%2を放った",
"message2": "",
"mpCost": 0,
"name": "麻痺睨み",
"note": "",
"occasion": 1,
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"messageType": 1
},
{
"id": 27,
"animationId": 11,
"damage": {
"critical": true,
"elementId": 0,
"formula": "a.atk",
"type": 0,
"variance": 20
},
"description": "敵単体を暗闇状態にする。",
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"code": 21,
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],
"hitType": 0,
"iconIndex": 3,
"message1": "%1は%2を放った",
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"mpCost": 0,
"name": "目潰し",
"note": "",
"occasion": 1,
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{
"id": 28,
"animationId": 94,
"damage": {
"critical": true,
"elementId": 0,
"formula": "a.atk",
"type": 0,
"variance": 20
},
"description": "敵全体を暗闇状態にする。",
"effects": [
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"code": 21,
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],
"hitType": 0,
"iconIndex": 3,
"message1": "%1は%2を放った",
"message2": "",
"mpCost": 0,
"name": "砂けむり",
"note": "",
"occasion": 1,
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"speed": 0,
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"messageType": 1
},
{
"id": 29,
"animationId": 40,
"damage": {
"critical": true,
"elementId": 0,
"formula": "a.atk",
"type": 0,
"variance": 20
},
"description": "敵全体を暗闇状態にする。",
"effects": [
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"code": 21,
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"value1": 0.5,
"value2": 0
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],
"hitType": 0,
"iconIndex": 3,
"message1": "%1は%2を放った",
"message2": "",
"mpCost": 0,
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