diff --git a/data/Armors.json b/data/Armors.json index 53ff871..493622f 100644 --- a/data/Armors.json +++ b/data/Armors.json @@ -5415,7 +5415,7 @@ "etypeId": 7, "traits": [], "iconIndex": 319, - "name": "", + "name": "", "note": "", "params": [ 75, @@ -7663,7 +7663,7 @@ "etypeId": 7, "traits": [], "iconIndex": 318, - "name": "", + "name": "", "note": "", "params": [ 30, @@ -10143,7 +10143,7 @@ "etypeId": 7, "traits": [], "iconIndex": 317, - "name": "", + "name": "", "note": "", "params": [ 20, @@ -10736,7 +10736,7 @@ "etypeId": 7, "traits": [], "iconIndex": 284, - "name": "", + "name": "", "note": "", "params": [ 15, @@ -11005,7 +11005,7 @@ "etypeId": 7, "traits": [], "iconIndex": 284, - "name": "", + "name": "", "note": "", "params": [ 0, diff --git a/data/CommonEvents.json b/data/CommonEvents.json index 27d6ce5..13e1a56 100644 --- a/data/CommonEvents.json +++ b/data/CommonEvents.json @@ -23153,7 +23153,7 @@ "code": 401, "indent": 2, "parameters": [ - "If \\n[1]'s abilities (negotiation, sex appeal, interpersonal\npower) exceed the target's resistance, the command will\nsucceed 100%. The further below you are, the lower your\nsuccess rate." + "If \\n[1]'s abilities (persuasion, seduction, intimidation)\n exceed the target's resistance, the command will\nsucceed 100%. The further below you are, the lower your\nsuccess rate." ] }, { @@ -23579,9 +23579,9 @@ "parameters": [ [ "\\C[6]Level Growth and Ether", - "Stamina", + "Vigor", "Strength", - "Skill", + "Dexterity", "Intelligence", "Speech" ], @@ -23681,7 +23681,7 @@ "code": 401, "indent": 2, "parameters": [ - "Increasing stamina mainly raises max HP and boosts your\nstarting skill gauge (SP)." + "Increasing vigor mainly raises max HP and boosts your\nstarting skill gauge (SP)." ] }, { @@ -23797,7 +23797,7 @@ "code": 401, "indent": 2, "parameters": [ - "Increasing skill raises your success rate at unlocking\nchests and doors, and improves your trap evasion rate." + "Increasing dexterity raises your success rate at unlocking\nchests and doors, and improves your trap evasion rate." ] }, { @@ -23833,7 +23833,7 @@ "code": 401, "indent": 2, "parameters": [ - "Skill isn't useless in close combat―there are weapons\nwhose power increases with your Skill stat." + "Dexterity isn't useless in close combat―there are weapons\nwhose power increases with your Dexterity stat." ] }, { @@ -23900,7 +23900,7 @@ "code": 401, "indent": 2, "parameters": [ - "It also slightly improves your negotiation skills in NPC\ninteractions. After all, logic alone isn't always enough to\npersuade people." + "It also slightly improves your persuasion skills in NPC\ninteractions. After all, logic alone isn't always enough to\npersuade people." ] }, { @@ -23967,7 +23967,7 @@ "code": 401, "indent": 2, "parameters": [ - "In NPC interactions, your negotiation skills will improve\ngreatly, letting you handle things more smoothly." + "In NPC interactions, your persuasion skills will improve\ngreatly, letting you handle things more smoothly." ] }, { @@ -129005,7 +129005,7 @@ "dText", "文字列ピクチャ準備", { - "text": "\\n[1]\n\n  \\c[6]Negotiation \\v[202]\n  \\c[27]Sex Appeal \\v[260]\n  \\c[2]Intimidation \\v[201]\\c[0]\n\nAmaryllis x\\v[189]\nFame: \\v[82]\n\n       \\v[81]%", + "text": "\\n[1]\n\n  \\c[6]Persuasion \\v[202]\n  \\c[27]Seduction \\v[260]\n  \\c[2]Intimidation \\v[201]\\c[0]\n\nAmaryllis x\\v[189]\nFame: \\v[82]\n\n       \\v[81]%", "fontSize": "23" } ] diff --git a/data/Map001.json b/data/Map001.json index a101653..e16909b 100644 --- a/data/Map001.json +++ b/data/Map001.json @@ -87975,9 +87975,9 @@ "indent": 0, "parameters": [ [ - "en(s[10])\\i[95]Negotiate \\c[6][Caution: \\v[91]]", - "en(s[11])\\i[126]Flower Selling \\c[27][Self-Control: \\v[372]]", - "en(s[12])\\i[127]Plunder \\c[2][Self-Defense: \\v[373]]" + "en(s[10])\\i[95]Negotiate \\c[6][Persuasion: \\v[91]]", + "en(s[11])\\i[126]Flower Selling \\c[27][Seduction: \\v[372]]", + "en(s[12])\\i[127]Plunder \\c[2][Intimidation: \\v[373]]" ], -2, 0, diff --git a/data/Map002.json b/data/Map002.json index 4974a1a..2a9fca2 100644 --- a/data/Map002.json +++ b/data/Map002.json @@ -10077,9 +10077,9 @@ "parameters": [ [ "en(s[9])\\i[125]Lodging [\\v[48]G]", - "en(s[10])\\i[95]Negotiate \\c[6][Caution:\\v[91]]", - "en(s[11])\\i[126]Sell Flowers \\c[27][Self-control:\\v[372]]", - "en(s[12])\\i[127]Plunder \\c[2][Self-defense:\\v[373]]" + "en(s[10])\\i[95]Negotiate \\c[6][Persuasion:\\v[91]]", + "en(s[11])\\i[126]Sell Flowers \\c[27][Seduction:\\v[372]]", + "en(s[12])\\i[127]Plunder \\c[2][Intimidation:\\v[373]]" ], -2, 0, @@ -15296,9 +15296,9 @@ "indent": 0, "parameters": [ [ - "en(s[10])\\i[95]Negotiate \\c[6][Caution: \\v[91]]", - "en(s[11])\\i[126]Flower Seller \\c[27][Self-Control: \\v[372]]", - "en(s[12])\\i[127]Plunder \\c[2][Self-Defense: \\v[373]]" + "en(s[10])\\i[95]Negotiate \\c[6][Persuasion: \\v[91]]", + "en(s[11])\\i[126]Flower Seller \\c[27][Seduction: \\v[372]]", + "en(s[12])\\i[127]Plunder \\c[2][Intimidation: \\v[373]]" ], -2, 0, @@ -25703,9 +25703,9 @@ "parameters": [ [ "Delay the payment [\\V[714]x]", - "en(s[10])\\i[95]Try to negotiate \\c[6][Caution:\\v[91]]", - "en(s[11])\\i[126]Pay with your body \\c[27][Self-control:\\v[372]]", - "\\i[127]Settle it by force \\c[2][Self-defense:\\v[373]]" + "en(s[10])\\i[95]Try to negotiate \\c[6][Persuasion:\\v[91]]", + "en(s[11])\\i[126]Pay with your body \\c[27][Seduction:\\v[372]]", + "\\i[127]Settle it by force \\c[2][Intimidation:\\v[373]]" ], -1, 0, diff --git a/data/Map004.json b/data/Map004.json index ebdf029..a89f4e6 100644 --- a/data/Map004.json +++ b/data/Map004.json @@ -10240,9 +10240,9 @@ "indent": 0, "parameters": [ [ - "en(s[10])\\i[95]Negotiate \\c[6][Caution: \\v[91]]", - "en(s[11])\\i[126]Sell Flowers \\c[27][Self-Control: \\v[372]]", - "en(s[12])\\i[127]Plunder \\c[2][Self-Defense: \\v[373]]" + "en(s[10])\\i[95]Negotiate \\c[6][Persuasion: \\v[91]]", + "en(s[11])\\i[126]Sell Flowers \\c[27][Seduction: \\v[372]]", + "en(s[12])\\i[127]Plunder \\c[2][Intimidation: \\v[373]]" ], -2, 0, diff --git a/data/Map012.json b/data/Map012.json index ae18b47..dde572f 100644 --- a/data/Map012.json +++ b/data/Map012.json @@ -6323,7 +6323,7 @@ "dText", "文字列ピクチャ準備", { - "text": "Name: \\n[1]\n\\i[91] Stamina: \\V[41]\n\\i[92] Strength: \\V[42]\n\\i[93] Skill: \\V[43]\n\\i[94] Intelligence: \\V[44]\n\\i[95] Speech: \\V[45]\n\\i[124] Beauty: \\V[46]\n\nPartners: \\v[118]x\n\\c[6]Sex Technique: \\v[245]%\n\\c[27]Ero Development: \\v[246]%\n\\c[2]Pervert Level: \\v[247]%\\c[0]", + "text": "Name: \\n[1]\n\\i[91] Vigor: \\V[41]\n\\i[92] Strength: \\V[42]\n\\i[93] Dexterity: \\V[43]\n\\i[94] Intelligence: \\V[44]\n\\i[95] Speech: \\V[45]\n\\i[124] Beauty: \\V[46]\n\nPartners: \\v[118]x\n\\c[6]Service: \\v[245]%\n\\c[27]Sensitivity: \\v[246]%\n\\c[2]Perversion: \\v[247]%\\c[0]", "fontSize": "16" } ] @@ -7223,7 +7223,7 @@ "code": 408, "indent": 1, "parameters": [ - "\\>Bonus: \\i[91]\\c[2]Stamina +1\\c[0] \\i[92]\\c[2]Strength +1\\c[0] \\C[6]\\i[29]Order+" + "\\>Bonus: \\i[91]\\c[2]Vigor +1\\c[0] \\i[92]\\c[2]Strength +1\\c[0] \\C[6]\\i[29]Order+" ] }, { @@ -7457,7 +7457,7 @@ "code": 408, "indent": 1, "parameters": [ - "\\>Bonus: \\i[91]\\c[2]Stamina +1\\c[0] \\i[94]\\c[2]Intelligence +1\\c[0] \\i[29]\\C[6]Order+" + "\\>Bonus: \\i[91]\\c[2]Vigor +1\\c[0] \\i[94]\\c[2]Intelligence +1\\c[0] \\i[29]\\C[6]Order+" ] }, { @@ -7562,7 +7562,7 @@ "code": 408, "indent": 1, "parameters": [ - "\\>Bonus: \\i[93]\\c[2]Skill +2\\c[0] \\i[29]\\C[18]Chaos+\\c[0] \\i[31]\\C[27]Sexual Experience+" + "\\>Bonus: \\i[93]\\c[2]Dexterity +2\\c[0] \\i[29]\\C[18]Chaos+\\c[0] \\i[31]\\C[27]Sex Experience+" ] }, { @@ -7774,7 +7774,7 @@ "code": 408, "indent": 1, "parameters": [ - "\\>\\fs[17]\\C[0]Tips: Speech affects your negotiation skills and the rewards you earn from jobs." + "\\>\\fs[17]\\C[0]Tips: Speech affects your persuasion skills and the rewards you earn from jobs." ] }, { @@ -7870,7 +7870,7 @@ "code": 408, "indent": 1, "parameters": [ - "\\>Bonus: \\i[124]\\c[2]Beauty +2\\c[0] \\i[29]\\C[6]Order+\\c[0] \\i[31]\\C[27]Sexual Sensitivity+" + "\\>Bonus: \\i[124]\\c[2]Beauty +2\\c[0] \\i[29]\\C[6]Order+\\c[0] \\i[31]\\C[27]Sensitivity+" ] }, { @@ -8561,7 +8561,7 @@ "code": 408, "indent": 1, "parameters": [ - "\\>Bonus: \\i[124]\\c[2]Beauty +1 \\i[31]\\C[27]Sexual Experience+ \\C[18]\\i[29]Chaos+ \\C[27]\\i[31]Lewdness+" + "\\>Bonus: \\i[124]\\c[2]Beauty +1 \\i[31]\\C[27]Sex Experience+ \\C[18]\\i[29]Chaos+ \\C[27]\\i[31]Lewdness+" ] }, { @@ -9363,7 +9363,7 @@ "code": 408, "indent": 1, "parameters": [ - "\\>Bonus: \\i[91]\\c[2]Stamina +1 \\C[18]\\i[29]Chaos+ \\C[27]\\i[31]Lewdness+ \\i[31]\\C[27]Pervert+" + "\\>Bonus: \\i[91]\\c[2]Vigor +1 \\C[18]\\i[29]Chaos+ \\C[27]\\i[31]Lewdness+ \\i[31]\\C[27]Pervert+" ] }, { @@ -10001,7 +10001,7 @@ "code": 408, "indent": 1, "parameters": [ - "\\>Bonus: \\i[93]\\c[2]Skill +1 \\C[6]\\i[29]Order+" + "\\>Bonus: \\i[93]\\c[2]Dexterity +1 \\C[6]\\i[29]Order+" ] }, { @@ -10366,7 +10366,7 @@ "code": 408, "indent": 1, "parameters": [ - "\\>Bonus: \\i[93]\\c[2]Skill +1 \\C[18]\\i[29]Chaos+ \\i[31]\\C[27]Pervert+" + "\\>Bonus: \\i[93]\\c[2]Dexterity +1 \\C[18]\\i[29]Chaos+ \\i[31]\\C[27]Pervert+" ] }, { @@ -10565,7 +10565,7 @@ "code": 408, "indent": 1, "parameters": [ - "\\>Bonus: \\i[124]\\c[2]Charm +1 \\C[6]\\i[29]Order+ \\C[27]\\i[31]Lewd+ \\i[31]\\C[27]Ero Development+" + "\\>Bonus: \\i[124]\\c[2]Charm +1 \\C[6]\\i[29]Order+ \\C[27]\\i[31]Lewdness+ \\i[31]\\C[27]Sensitivity+" ] }, { @@ -10783,7 +10783,7 @@ "code": 408, "indent": 1, "parameters": [ - "\\>Bonus: \\i[91]\\c[2]Stamina +1 \\C[18]\\i[29]Chaos+ \\C[27]\\i[31]Lewd+" + "\\>Bonus: \\i[91]\\c[2]Vigor +1 \\C[18]\\i[29]Chaos+ \\C[27]\\i[31]Lewdness+" ] }, { @@ -11180,7 +11180,7 @@ "code": 408, "indent": 1, "parameters": [ - "\\>Bonus: \\i[93]\\c[2]Skill +1 \\C[6]\\i[29]Order+" + "\\>Bonus: \\i[93]\\c[2]Dexterity +1 \\C[6]\\i[29]Order+" ] }, { @@ -11897,7 +11897,7 @@ "code": 408, "indent": 1, "parameters": [ - "\\>Bonus: \\i[91]\\c[2]Stamina +1 \\C[18]\\i[29]Chaos+ \\C[27]\\i[29]Lewd+" + "\\>Bonus: \\i[91]\\c[2]Vigor +1 \\C[18]\\i[29]Chaos+ \\C[27]\\i[29]Lewdness+" ] }, { diff --git a/data/Map015.json b/data/Map015.json index 92a63ba..717cd38 100644 --- a/data/Map015.json +++ b/data/Map015.json @@ -30543,9 +30543,9 @@ "indent": 0, "parameters": [ [ - "en(s[10])\\i[95]Negotiate \\c[6][Caution: \\v[91]]", - "en(s[11])\\i[126]Flower Selling \\c[27][Self-Control: \\v[372]]", - "en(s[12])\\i[127]Plunder \\c[2][Self-Defense: \\v[373]]" + "en(s[10])\\i[95]Negotiate \\c[6][Persuasion: \\v[91]]", + "en(s[11])\\i[126]Flower Selling \\c[27][Seduction: \\v[372]]", + "en(s[12])\\i[127]Plunder \\c[2][Intimidation: \\v[373]]" ], -2, 0, @@ -61423,9 +61423,9 @@ "parameters": [ [ "en(!s[579])\\i[286]Gift", - "en(s[10])\\i[95]Negotiate \\c[6][Caution:\\v[91]]", - "en(s[11])\\i[126]Flower Sale \\c[27][Self-Control:\\v[372]]", - "en(s[12])\\i[127]Plunder \\c[2][Self-Defense:\\v[373]]" + "en(s[10])\\i[95]Negotiate \\c[6][Persuasion:\\v[91]]", + "en(s[11])\\i[126]Flower Sale \\c[27][Seduction:\\v[372]]", + "en(s[12])\\i[127]Plunder \\c[2][Intimidation:\\v[373]]" ], -2, 0, @@ -65053,9 +65053,9 @@ "parameters": [ [ "\\i[125]Buy the information", - "en(s[10])\\i[95]Negotiate \\c[6][Caution:\\v[91]]", - "en(s[11])\\i[126]Sell your body \\c[27][Self-control:\\v[372]]", - "en(s[12])\\i[127]Rob him \\c[2][Self-defense:\\v[373]]" + "en(s[10])\\i[95]Negotiate \\c[6][Persuasion:\\v[91]]", + "en(s[11])\\i[126]Sell your body \\c[27][Seduction:\\v[372]]", + "en(s[12])\\i[127]Rob him \\c[2][Intimidation:\\v[373]]" ], -2, 0, @@ -69340,9 +69340,9 @@ "parameters": [ [ "en(s[391])\\i[286]Gift", - "en(s[10])\\i[95]Negotiate \\c[6][Caution:\\v[91]]", - "en(s[11])\\i[126]Flower Sale \\c[27][Self-Control:\\v[372]]", - "en(s[12])\\i[127]Plunder \\c[2][Self-Defense:\\v[373]]" + "en(s[10])\\i[95]Negotiate \\c[6][Persuasion:\\v[91]]", + "en(s[11])\\i[126]Flower Sale \\c[27][Seduction:\\v[372]]", + "en(s[12])\\i[127]Plunder \\c[2][Intimidation:\\v[373]]" ], -2, 0, diff --git a/data/Map030.json b/data/Map030.json index 2ba40fe..3a1128d 100644 --- a/data/Map030.json +++ b/data/Map030.json @@ -9527,7 +9527,7 @@ "code": 401, "indent": 1, "parameters": [ - "For those who want to invest their limited resources in\ncharm or negotiation skills, hiring a mercenary is the\nperfect service." + "For those who want to invest their limited resources in\ncharm or persuasion skills, hiring a mercenary is the\nperfect service." ] }, { diff --git a/data/Map033.json b/data/Map033.json index 28661e6..20b8851 100644 --- a/data/Map033.json +++ b/data/Map033.json @@ -6097,9 +6097,9 @@ "parameters": [ [ "en(s[9])\\i[125]Purchase", - "en(s[10])\\i[95]Negotiate \\c[6][Caution: \\v[91]]", - "en(s[11])\\i[126]Flower Sale \\c[27][Self-Control: \\v[372]]", - "en(s[12])\\i[127]Plunder \\c[2][Self-Defense: \\v[373]]" + "en(s[10])\\i[95]Negotiate \\c[6][Persuasion: \\v[91]]", + "en(s[11])\\i[126]Flower Sale \\c[27][Seduction: \\v[372]]", + "en(s[12])\\i[127]Plunder \\c[2][Intimidation: \\v[373]]" ], -2, 0, @@ -8876,9 +8876,9 @@ "parameters": [ [ "en(s[9])\\i[125]Purchase", - "en(s[10])\\i[95]Negotiate \\c[6][Caution: \\v[91]]", - "en(s[11])\\i[126]Flower Sale \\c[27][Self-Control: \\v[372]]", - "en(s[12])\\i[127]Plunder \\c[2][Self-Defense: \\v[373]]" + "en(s[10])\\i[95]Negotiate \\c[6][Persuasion: \\v[91]]", + "en(s[11])\\i[126]Flower Sale \\c[27][Seduction: \\v[372]]", + "en(s[12])\\i[127]Plunder \\c[2][Intimidation: \\v[373]]" ], -2, 0, @@ -13279,9 +13279,9 @@ "parameters": [ [ "en(s[9])\\i[125]Learn", - "en(s[10])\\i[95]Negotiate \\c[6][Caution: \\v[91]]", - "en(s[11])\\i[126]Flower Selling \\c[27][Self-Control: \\v[372]]", - "en(s[12])\\i[127]Plunder \\c[2][Self-Defense: \\v[373]]" + "en(s[10])\\i[95]Negotiate \\c[6][Persuasion: \\v[91]]", + "en(s[11])\\i[126]Flower Selling \\c[27][Seduction: \\v[372]]", + "en(s[12])\\i[127]Plunder \\c[2][Intimidation: \\v[373]]" ], -2, 0, @@ -21726,9 +21726,9 @@ "indent": 1, "parameters": [ [ - "en(s[10])\\i[95]Negotiate \\c[6][Caution: \\v[91]]", - "en(s[11])\\i[126]Flower Selling \\c[27][Self-Control: \\v[372]]", - "en(s[12])\\i[127]Plunder \\c[2][Self-Defense: \\v[373]]" + "en(s[10])\\i[95]Negotiate \\c[6][Persuasion: \\v[91]]", + "en(s[11])\\i[126]Flower Selling \\c[27][Seduction: \\v[372]]", + "en(s[12])\\i[127]Plunder \\c[2][Intimidation: \\v[373]]" ], -2, 0, @@ -28533,7 +28533,7 @@ "parameters": [ [ "en(s[391])\\i[286]Gift", - "en(s[10])\\i[95]Negotiate \\c[6][Caution:\\v[91]]" + "en(s[10])\\i[95]Negotiate \\c[6][Persuasion:\\v[91]]" ], -2, 0, diff --git a/data/Map036.json b/data/Map036.json index cea1b32..36a2a56 100644 --- a/data/Map036.json +++ b/data/Map036.json @@ -10300,9 +10300,9 @@ "parameters": [ [ "en(s[9])\\i[125]Learned", - "en(s[10])\\i[95]Negotiate \\c[6][Caution:\\v[91]]", - "en(s[11])\\i[126]Flower Selling \\c[27][Self-Control:\\v[372]]", - "en(s[12])\\i[127]Plunder \\c[2][Self-Defense:\\v[373]]" + "en(s[10])\\i[95]Negotiate \\c[6][Persuasion:\\v[91]]", + "en(s[11])\\i[126]Flower Selling \\c[27][Seduction:\\v[372]]", + "en(s[12])\\i[127]Plunder \\c[2][Intimidation:\\v[373]]" ], -2, 0, diff --git a/data/Map040.json b/data/Map040.json index 31f9564..42c5c14 100644 --- a/data/Map040.json +++ b/data/Map040.json @@ -48454,7 +48454,7 @@ "code": 401, "indent": 1, "parameters": [ - "If you feel enemy attacks are too fierce, raise your\n\\c[3]Stamina\\c[0]. If you're struggling to save money, boost your\n\\c[4]Speech\\c[0] or \\c[27]Beauty\\c[0]. Strengthen the abilities that best suit\nyour current struggles." + "If you feel enemy attacks are too fierce, raise your\n\\c[3]Vigor\\c[0]. If you're struggling to save money, boost your\n\\c[4]Speech\\c[0] or \\c[27]Beauty\\c[0]. Strengthen the abilities that best suit\nyour current struggles." ] }, { @@ -49072,12 +49072,12 @@ "indent": 1, "parameters": [ [ - "\\i[91]STA: \\v[41] → \\c[2]\\v[61]\\c[0]", + "\\i[91]VIG: \\v[41] → \\c[2]\\v[61]\\c[0]", "\\i[92]STR: \\v[42] → \\c[2]\\v[62]\\c[0]", - "\\i[93]SKI: \\v[43] → \\c[2]\\v[63]\\c[0]", + "\\i[93]DEX: \\v[43] → \\c[2]\\v[63]\\c[0]", "\\i[94]INT: \\v[44] → \\c[2]\\v[64]\\c[0]", "\\i[95]SPE: \\v[45] → \\c[2]\\v[65]\\c[0]", - "\\i[124]BEAU: \\v[46] → \\c[2]\\v[66]\\c[0]" + "\\i[124]BEU: \\v[46] → \\c[2]\\v[66]\\c[0]" ], -2, 0, @@ -49112,7 +49112,7 @@ "code": 408, "indent": 2, "parameters": [ - "\\>\\i[91]STA: \\c[2]\\v[61]\\c[0] \\i[92]STR: \\v[42] \\i[93]SKI: \\v[43] \\i[94]INT: \\v[44] \\i[95]SPE: \\v[45] \\i[124]BEAU: \\v[46]" + "\\>\\i[91]VIG: \\c[2]\\v[61]\\c[0] \\i[92]STR: \\v[42] \\i[93]DEX: \\v[43] \\i[94]INT: \\v[44] \\i[95]SPE: \\v[45] \\i[124]BEU: \\v[46]" ] }, { @@ -49449,7 +49449,7 @@ "code": 408, "indent": 2, "parameters": [ - "\\>\\i[91]STA: \\v[41] \\i[92]STR: \\c[2]\\v[62]\\c[0] \\i[93]SKI: \\v[43] \\i[94]INT: \\v[44] \\i[95]SPE: \\v[45] \\i[124]BEAU: \\v[46]" + "\\>\\i[91]VIG: \\v[41] \\i[92]STR: \\c[2]\\v[62]\\c[0] \\i[93]DEX: \\v[43] \\i[94]INT: \\v[44] \\i[95]SPE: \\v[45] \\i[124]BEU: \\v[46]" ] }, { @@ -49783,7 +49783,7 @@ "code": 408, "indent": 2, "parameters": [ - "\\>\\i[91]STA: \\v[41] \\i[92]STR: \\v[42] \\i[93]SKI: \\c[2]\\v[63]\\c[0] \\i[94]INT: \\v[44] \\i[95]SPE: \\v[45] \\i[124]BEAU: \\v[46]" + "\\>\\i[91]VIG: \\v[41] \\i[92]STR: \\v[42] \\i[93]DEX: \\c[2]\\v[63]\\c[0] \\i[94]INT: \\v[44] \\i[95]SPE: \\v[45] \\i[124]BEU: \\v[46]" ] }, { @@ -50117,7 +50117,7 @@ "code": 408, "indent": 2, "parameters": [ - "\\>\\i[91]STA: \\v[41] \\i[92]STR: \\v[42] \\i[93]SKI: \\v[43] \\i[94]INT: \\c[2]\\v[64]\\c[0] \\i[95]SPE: \\v[45] \\i[124]BEAU: \\v[46]" + "\\>\\i[91]VIG: \\v[41] \\i[92]STR: \\v[42] \\i[93]DEX: \\v[43] \\i[94]INT: \\c[2]\\v[64]\\c[0] \\i[95]SPE: \\v[45] \\i[124]BEU: \\v[46]" ] }, { @@ -50131,7 +50131,7 @@ "code": 408, "indent": 2, "parameters": [ - "\\>\\fs[16]Tips: Weapon Proficiency Power+, Max MP+ (Large), \\c[6]Negotiation Skill+ (Small)\\c[0]" + "\\>\\fs[16]Tips: Weapon Proficiency Power+, Max MP+ (Large), \\c[6]Persuasion+ (Small)\\c[0]" ] }, { @@ -50450,7 +50450,7 @@ "code": 408, "indent": 2, "parameters": [ - "\\>\\i[91]STA: \\v[41] \\i[92]STR: \\v[42] \\i[93]SKI: \\v[43] \\i[94]INT: \\v[44] \\i[95]SPE: \\c[2]\\v[65]\\c[0] \\i[124]BEAU: \\v[46]" + "\\>\\i[91]VIG: \\v[41] \\i[92]STR: \\v[42] \\i[93]DEX: \\v[43] \\i[94]INT: \\v[44] \\i[95]SPE: \\c[2]\\v[65]\\c[0] \\i[124]BEU: \\v[46]" ] }, { @@ -50464,7 +50464,7 @@ "code": 408, "indent": 2, "parameters": [ - "\\>\\fs[14]Tips: Affects exploration income, job rewards, and item prices, \\c[6]Negotiation Skill+ (Large)\\c[0]" + "\\>\\fs[14]Tips: Affects exploration income, job rewards, and item prices, \\c[6]Persuasion+ (Large)\\c[0]" ] }, { @@ -50787,7 +50787,7 @@ "code": 408, "indent": 2, "parameters": [ - "\\>\\i[91]STA: \\v[41] \\i[92]STR: \\v[42] \\i[93]SKI: \\v[43] \\i[94]INT: \\v[44] \\i[95]SPE: \\v[45] \\i[124]BEAU: \\c[2]\\v[66]\\c[0]" + "\\>\\i[91]VIG: \\v[41] \\i[92]STR: \\v[42] \\i[93]DEX: \\v[43] \\i[94]INT: \\v[44] \\i[95]SPE: \\v[45] \\i[124]BEU: \\c[2]\\v[66]\\c[0]" ] }, { @@ -50801,7 +50801,7 @@ "code": 408, "indent": 2, "parameters": [ - "\\>\\fs[13]Tips: Flower Sales Value UP, Night Job Rewards UP, \\c[27]Sex Appeal+ (Large), \\c[6]Negotiation Skill+ (Small)\\c[0]" + "\\>\\fs[13]Tips: Flower Sales Value UP, Night Job Rewards UP, \\c[27]Sex Appeal+ (Large), \\c[6]Persuasion+ (Small)\\c[0]" ] }, { @@ -63604,7 +63604,7 @@ "addLog", "テキストをログウィンドウに追加", { - "text": "Not enough experience \\c[27][Pervert Level: 70%]" + "text": "Not enough experience \\c[27][Perversion: 70%]" } ] }, diff --git a/data/Map041.json b/data/Map041.json index 43738a3..da62bd4 100644 --- a/data/Map041.json +++ b/data/Map041.json @@ -11694,9 +11694,9 @@ "parameters": [ [ "en(s[9])\\i[125]Alchemy", - "en(s[10])\\i[95]Negotiate \\c[6][Caution: \\v[91]]", - "en(s[11])\\i[126]Flower Seller \\c[27][Self-Control: \\v[372]]", - "en(s[12])\\i[127]Plunder \\c[2][Self-Defense: \\v[373]]" + "en(s[10])\\i[95]Negotiate \\c[6][Persuasion: \\v[91]]", + "en(s[11])\\i[126]Flower Seller \\c[27][Seduction: \\v[372]]", + "en(s[12])\\i[127]Plunder \\c[2][Intimidation: \\v[373]]" ], -2, 0, @@ -12544,7 +12544,7 @@ "addLog", "テキストをログウィンドウに追加", { - "text": "\\n[1] feels like talking to someone\\c[6][Negotiation success rate up for 1 day]" + "text": "\\n[1] feels like talking to someone\\c[6][Persuasion success rate up for 1 day]" } ] }, diff --git a/data/Map043.json b/data/Map043.json index 6ce9174..27c9eba 100644 --- a/data/Map043.json +++ b/data/Map043.json @@ -13834,7 +13834,7 @@ "addLog", "テキストをログウィンドウに追加", { - "text": "\\n[1]'s sense of chastity refused to expose herself\n\\C[27][Condition: Lewdness 25% or higher]\\C[0]" + "text": "\\n[1]'s sense of chastity refused to expose herself\n\\C[27][Condition: Lewdness >25%]\\C[0]" } ] }, diff --git a/data/Map044.json b/data/Map044.json index 672742e..37ce673 100644 --- a/data/Map044.json +++ b/data/Map044.json @@ -9028,9 +9028,9 @@ "parameters": [ [ "en(s[391])\\i[286]Gift", - "en(s[10])\\i[95]Negotiate \\c[6][Caution:\\v[91]]", - "en(s[11])\\i[126]Flower Sale \\c[27][Self-Control:\\v[372]]", - "en(s[12])\\i[127]Plunder \\c[2][Self-Defense:\\v[373]]" + "en(s[10])\\i[95]Negotiate \\c[6][Persuasion:\\v[91]]", + "en(s[11])\\i[126]Flower Sale \\c[27][Seduction:\\v[372]]", + "en(s[12])\\i[127]Plunder \\c[2][Intimidation:\\v[373]]" ], -2, 0, diff --git a/data/Map055.json b/data/Map055.json index 2be54e3..335f5c1 100644 --- a/data/Map055.json +++ b/data/Map055.json @@ -46284,7 +46284,7 @@ "parameters": [ [ "en(s[391])\\i[286]Gift", - "en(s[10])\\i[95]Negotiate \\c[6][Caution:\\v[91]]" + "en(s[10])\\i[95]Negotiate \\c[6][Persuasion:\\v[91]]" ], -2, 0, @@ -48119,7 +48119,7 @@ "parameters": [ [ "en(s[391])\\i[286]Gift", - "en(s[10])\\i[95]Negotiate \\c[6][Caution:\\v[91]]" + "en(s[10])\\i[95]Negotiate \\c[6][Persuasion:\\v[91]]" ], -2, 0, diff --git a/data/Map061.json b/data/Map061.json index 0286d37..444b79f 100644 --- a/data/Map061.json +++ b/data/Map061.json @@ -8961,9 +8961,9 @@ "parameters": [ [ "en(s[391])\\i[286]Gift", - "en(s[10])\\i[95]Negotiate \\c[6][Caution:\\v[91]]", - "en(s[11])\\i[126]Flower Seller \\c[27][Self-control:\\v[372]]", - "en(s[12])\\i[127]Plunder \\c[2][Self-defense:\\v[373]]" + "en(s[10])\\i[95]Negotiate \\c[6][Persuasion:\\v[91]]", + "en(s[11])\\i[126]Flower Seller \\c[27][Seduction:\\v[372]]", + "en(s[12])\\i[127]Plunder \\c[2][Intimidation:\\v[373]]" ], -2, 0, diff --git a/data/Map068.json b/data/Map068.json index 9af9d81..6b9138f 100644 --- a/data/Map068.json +++ b/data/Map068.json @@ -26974,9 +26974,9 @@ "indent": 1, "parameters": [ [ - "\\i[91]Stamina Boost \\v[41] → \\c[2]\\v[61]\\c[0]", + "\\i[91]Vigor Boost \\v[41] → \\c[2]\\v[61]\\c[0]", "\\i[92]Strength Boost \\v[42] → \\c[2]\\v[62]\\c[0]", - "\\i[93]Skill Boost \\v[43] → \\c[2]\\v[63]\\c[0]", + "\\i[93]Dexterity Boost \\v[43] → \\c[2]\\v[63]\\c[0]", "\\i[94]Intelligence Boost \\v[44] → \\c[2]\\v[64]\\c[0]", "\\i[95]Speech Boost \\v[45] → \\c[2]\\v[65]\\c[0]", "\\i[124]Beauty Boost \\v[46] → \\c[2]\\v[66]\\c[0]" @@ -27013,7 +27013,7 @@ "code": 408, "indent": 2, "parameters": [ - "\\>\\i[91]STA: \\c[2]\\v[61]\\c[0] \\i[92]STR: \\v[42] \\i[93]SKI: \\v[43] \\i[94]INT: \\v[44] \\i[95]SPE: \\v[45] \\i[124]BEAU: \\v[46]" + "\\>\\i[91]VIG: \\c[2]\\v[61]\\c[0] \\i[92]STR: \\v[42] \\i[93]DEX: \\v[43] \\i[94]INT: \\v[44] \\i[95]SPE: \\v[45] \\i[124]BEU: \\v[46]" ] }, { @@ -27225,7 +27225,7 @@ "code": 408, "indent": 2, "parameters": [ - "\\>\\i[91]STA: \\v[41] \\i[92]STR: \\c[2]\\v[62]\\c[0] \\i[93]SKI: \\v[43] \\i[94]INT: \\v[44] \\i[95]SPE: \\v[45] \\i[124]BEAU: \\v[46]" + "\\>\\i[91]VIG: \\v[41] \\i[92]STR: \\c[2]\\v[62]\\c[0] \\i[93]DEX: \\v[43] \\i[94]INT: \\v[44] \\i[95]SPE: \\v[45] \\i[124]BEU: \\v[46]" ] }, { @@ -27437,7 +27437,7 @@ "code": 408, "indent": 2, "parameters": [ - "\\>\\i[91]STA: \\v[41] \\i[92]STR: \\v[42] \\i[93]SKI: \\c[2]\\v[63]\\c[0] \\i[94]INT: \\v[44] \\i[95]SPE: \\v[45] \\i[124]BEAU: \\v[46]" + "\\>\\i[91]VIG: \\v[41] \\i[92]STR: \\v[42] \\i[93]DEX: \\c[2]\\v[63]\\c[0] \\i[94]INT: \\v[44] \\i[95]SPE: \\v[45] \\i[124]BEU: \\v[46]" ] }, { @@ -27649,7 +27649,7 @@ "code": 408, "indent": 2, "parameters": [ - "\\>\\i[91]STA: \\v[41] \\i[92]STR: \\v[42] \\i[93]SKI: \\v[43] \\i[94]INT: \\c[2]\\v[64]\\c[0] \\i[95]SPE: \\v[45] \\i[124]BEAU: \\v[46]" + "\\>\\i[91]VIG: \\v[41] \\i[92]STR: \\v[42] \\i[93]DEX: \\v[43] \\i[94]INT: \\c[2]\\v[64]\\c[0] \\i[95]SPE: \\v[45] \\i[124]BEU: \\v[46]" ] }, { @@ -27861,7 +27861,7 @@ "code": 408, "indent": 2, "parameters": [ - "\\>\\i[91]STA: \\v[41] \\i[92]STR: \\v[42] \\i[93]SKI: \\v[43] \\i[94]INT: \\v[44] \\i[95]SPE: \\c[2]\\v[65]\\c[0] \\i[124]BEAU: \\v[46]" + "\\>\\i[91]VIG: \\v[41] \\i[92]STR: \\v[42] \\i[93]DEX: \\v[43] \\i[94]INT: \\v[44] \\i[95]SPE: \\c[2]\\v[65]\\c[0] \\i[124]BEU: \\v[46]" ] }, { @@ -28084,7 +28084,7 @@ "code": 408, "indent": 2, "parameters": [ - "\\>\\i[91]STA: \\v[41] \\i[92]STR: \\v[42] \\i[93]SKI: \\v[43] \\i[94]INT: \\v[44] \\i[95]SPE: \\v[45] \\i[124]BEAU: \\c[2]\\v[66]\\c[0]" + "\\>\\i[91]VIG: \\v[41] \\i[92]STR: \\v[42] \\i[93]DEX: \\v[43] \\i[94]INT: \\v[44] \\i[95]SPE: \\v[45] \\i[124]BEU: \\c[2]\\v[66]\\c[0]" ] }, { diff --git a/data/Map112.json b/data/Map112.json index 6da2b3f..35e112a 100644 --- a/data/Map112.json +++ b/data/Map112.json @@ -16324,9 +16324,9 @@ "parameters": [ [ "en(s[9])\\i[125]Purchase", - "en(s[10])\\i[95]Negotiate \\c[6][Caution: \\v[91]]", - "en(s[11])\\i[126]Flower Sale \\c[27][Self-Control: \\v[372]]", - "en(s[12])\\i[127]Plunder \\c[2][Self-Defense: \\v[373]]" + "en(s[10])\\i[95]Negotiate \\c[6][Persuasion: \\v[91]]", + "en(s[11])\\i[126]Flower Sale \\c[27][Seduction: \\v[372]]", + "en(s[12])\\i[127]Plunder \\c[2][Intimidation: \\v[373]]" ], -2, 0, @@ -18919,9 +18919,9 @@ "parameters": [ [ "en(s[9])\\i[125]Purchase", - "en(s[10])\\i[95]Negotiate \\c[6][Caution: \\v[91]]", - "en(s[11])\\i[126]Flower Sale \\c[27][Self-Control: \\v[372]]", - "en(s[12])\\i[127]Plunder \\c[2][Self-Defense: \\v[373]]" + "en(s[10])\\i[95]Negotiate \\c[6][Persuasion: \\v[91]]", + "en(s[11])\\i[126]Flower Sale \\c[27][Seduction: \\v[372]]", + "en(s[12])\\i[127]Plunder \\c[2][Intimidation: \\v[373]]" ], -2, 0, diff --git a/data/Map114.json b/data/Map114.json index 0f9d7ba..35fa6e9 100644 --- a/data/Map114.json +++ b/data/Map114.json @@ -61198,9 +61198,9 @@ "indent": 0, "parameters": [ [ - "en(!s[626])\\i[95]Negotiate \\c[6][Caution: \\v[91]]", - "\\i[126]Night Service \\c[27][Self-Control: \\v[372]]", - "\\i[127]Fight \\c[2][Self-Defense: \\v[372]]" + "en(!s[626])\\i[95]Negotiate \\c[6][Persuasion: \\v[91]]", + "\\i[126]Night Service \\c[27][Seduction: \\v[372]]", + "\\i[127]Fight \\c[2][Intimidation: \\v[372]]" ], -1, 0, @@ -64212,9 +64212,9 @@ "parameters": [ [ "\\i[286]Gift", - "en(!s[626])\\i[95]Negotiate \\c[6][Caution:\\v[91]]", - "en(!s[626])\\i[126]Night Service \\C[27][Self-control:\\v[91]]", - "en(!s[626])\\i[127]Fight \\c[2][Self-defense:\\v[372]]" + "en(!s[626])\\i[95]Negotiate \\c[6][Persuasion:\\v[91]]", + "en(!s[626])\\i[126]Night Service \\C[27][Seduction:\\v[91]]", + "en(!s[626])\\i[127]Fight \\c[2][Intimidation:\\v[372]]" ], -1, 0, diff --git a/data/Map133.json b/data/Map133.json index 6e5ebb7..872c5d1 100644 --- a/data/Map133.json +++ b/data/Map133.json @@ -19307,7 +19307,7 @@ "addLog", "テキストをログウィンドウに追加", { - "text": "\\n[1]'s sense of chastity rejected it\n\\C[27][Condition: Lewdness Tendency \\v[406]% or higher]" + "text": "\\n[1]'s sense of chastity rejected it\n\\C[27][Condition: Lewdness >\\v[406]%]" } ] }, @@ -20153,7 +20153,7 @@ "addLog", "テキストをログウィンドウに追加", { - "text": "\\n[1]'s sense of chastity rejected it\n\\C[27][Condition: Lewdness Tendency \\v[406]% or higher]" + "text": "\\n[1]'s sense of chastity rejected it\n\\C[27][Condition: Lewdness >\\v[406]%]" } ] }, @@ -20975,7 +20975,7 @@ "addLog", "テキストをログウィンドウに追加", { - "text": "\\n[1]'s sense of chastity rejected it\n\\C[27][Condition: Lewdness Tendency \\v[406]% or higher]" + "text": "\\n[1]'s sense of chastity rejected it\n\\C[27][Condition: Lewdness >\\v[406]%]" } ] }, @@ -21807,7 +21807,7 @@ "addLog", "テキストをログウィンドウに追加", { - "text": "\\n[1]'s sense of chastity rejected it\n\\C[27][Condition: Lewdness Tendency \\v[406]% or higher]" + "text": "\\n[1]'s sense of chastity rejected it\n\\C[27][Condition: Lewdness >\\v[406]%]" } ] }, @@ -24751,7 +24751,7 @@ "addLog", "テキストをログウィンドウに追加", { - "text": "\\n[1]'s sense of chastity rejected it\n\\C[27][Condition: Lewd Tendency \\v[406]% or higher]" + "text": "\\n[1]'s sense of chastity rejected it\n\\C[27][Condition: Lewdness >\\v[406]%]" } ] }, @@ -25569,7 +25569,7 @@ "addLog", "テキストをログウィンドウに追加", { - "text": "\\n[1]'s sense of chastity rejected it\n\\C[27][Condition: Lewd Tendency \\v[406]% or higher]" + "text": "\\n[1]'s sense of chastity rejected it\n\\C[27][Condition: Lewdness >\\v[406]%]" } ] }, @@ -26385,7 +26385,7 @@ "addLog", "テキストをログウィンドウに追加", { - "text": "\\n[1]'s sense of chastity rejected it\n\\C[27][Condition: Lewd Tendency \\v[406]% or higher]" + "text": "\\n[1]'s sense of chastity rejected it\n\\C[27][Condition: Lewdness >\\v[406]%]" } ] }, @@ -27200,7 +27200,7 @@ "addLog", "テキストをログウィンドウに追加", { - "text": "\\n[1]'s sense of chastity rejected it\n\\C[27][Condition: Lewd Tendency \\v[406]% or higher]" + "text": "\\n[1]'s sense of chastity rejected it\n\\C[27][Condition: Lewdness >\\v[406]%]" } ] }, @@ -28756,7 +28756,7 @@ "addLog", "テキストをログウィンドウに追加", { - "text": "\\n[1]'s sense of chastity rejected it\n\\C[27][Condition: Lewd Tendency \\v[406]% or higher]" + "text": "\\n[1]'s sense of chastity rejected it\n\\C[27][Condition: Lewdness >\\v[406]%]" } ] }, @@ -36771,7 +36771,7 @@ "addLog", "テキストをログウィンドウに追加", { - "text": "\\n[1]'s sense of chastity rejected it\n\\C[27][Condition: Lewd Tendency \\v[406]% or higher]" + "text": "\\n[1]'s sense of chastity rejected it\n\\C[27][Condition: Lewdness >\\v[406]%]" } ] }, diff --git a/data/Map140.json b/data/Map140.json index f9926a4..5d01c3a 100644 --- a/data/Map140.json +++ b/data/Map140.json @@ -9518,7 +9518,7 @@ "parameters": [ [ "\\i[286]Buy", - "en(s[10])\\i[95]Negotiate \\c[6][Caution:\\v[91]]" + "en(s[10])\\i[95]Negotiate \\c[6][Persuasion:\\v[91]]" ], -2, 0, @@ -14461,7 +14461,7 @@ "parameters": [ [ "en(s[391])\\i[286]Gift", - "en(s[10])\\i[95]Negotiate \\c[6][Caution:\\v[91]]" + "en(s[10])\\i[95]Negotiate \\c[6][Persuasion:\\v[91]]" ], -2, 0, diff --git a/data/Map144.json b/data/Map144.json index bef86c7..56dc646 100644 --- a/data/Map144.json +++ b/data/Map144.json @@ -26702,7 +26702,7 @@ "addLog", "テキストをログウィンドウに追加", { - "text": "\\C[1]\\n[1], who is clueless about sex\\C[1], didn't know about sex toys. \\C[0][Chaste/Slut Tendency 20% or less]" + "text": "\\C[1]\\n[1], who is clueless about sex\\C[1], didn't know about sex toys. \\C[0][Lewdness <20%]" } ] }, diff --git a/data/Map150.json b/data/Map150.json index 06aca20..2eb71f2 100644 --- a/data/Map150.json +++ b/data/Map150.json @@ -9929,9 +9929,9 @@ "indent": 0, "parameters": [ [ - "en(s[10])\\i[95]Negotiate \\c[6][Caution: \\v[91]]", - "en(s[11])\\i[126]Flower Seller \\c[27][Self-Control: \\v[372]]", - "en(s[12])\\i[127]Plunder \\c[2][Self-Defense: \\v[373]]" + "en(s[10])\\i[95]Negotiate \\c[6][Persuasion: \\v[91]]", + "en(s[11])\\i[126]Flower Seller \\c[27][Seduction: \\v[372]]", + "en(s[12])\\i[127]Plunder \\c[2][Intimidation: \\v[373]]" ], -2, 0, diff --git a/data/Map160.json b/data/Map160.json index 81a722d..afc8869 100644 --- a/data/Map160.json +++ b/data/Map160.json @@ -7861,9 +7861,9 @@ "indent": 0, "parameters": [ [ - "en(s[10])\\i[95]Negotiate \\c[6][Caution: \\v[91]]", - "en(s[11])\\i[126]Sell Flowers \\c[27][Self-Control: \\v[372]]", - "en(s[12])\\i[127]Plunder \\c[2][Self-Defense: \\v[373]]" + "en(s[10])\\i[95]Negotiate \\c[6][Persuasion: \\v[91]]", + "en(s[11])\\i[126]Sell Flowers \\c[27][Seduction: \\v[372]]", + "en(s[12])\\i[127]Plunder \\c[2][Intimidation: \\v[373]]" ], -2, 0, diff --git a/data/Map163.json b/data/Map163.json index 46bb512..a0cfdfb 100644 --- a/data/Map163.json +++ b/data/Map163.json @@ -12739,9 +12739,9 @@ "indent": 0, "parameters": [ [ - "en(s[10])\\i[95]Negotiate \\c[6][Suspicion: \\v[91]]", - "en(s[11])\\i[126]Sell Flowers \\c[27][Self-Control: \\v[372]]", - "en(s[12])\\i[127]Plunder \\c[2][Self-Defense: \\v[373]]" + "en(s[10])\\i[95]Negotiate \\c[6][Persuasion: \\v[91]]", + "en(s[11])\\i[126]Sell Flowers \\c[27][Seduction: \\v[372]]", + "en(s[12])\\i[127]Plunder \\c[2][Intimidation: \\v[373]]" ], -2, 0, @@ -24194,9 +24194,9 @@ "indent": 0, "parameters": [ [ - "en(s[10])\\i[95]Negotiate \\c[6][Caution: \\v[91]]", - "en(s[11])\\i[126]Flower Selling \\c[27][Self-Control: \\v[372]]", - "en(s[12])\\i[127]Plunder \\c[2][Self-Defense: \\v[373]]" + "en(s[10])\\i[95]Negotiate \\c[6][Persuasion: \\v[91]]", + "en(s[11])\\i[126]Flower Selling \\c[27][Seduction: \\v[372]]", + "en(s[12])\\i[127]Plunder \\c[2][Intimidation: \\v[373]]" ], -2, 0, diff --git a/data/Map170.json b/data/Map170.json index 2c5f0b2..84df93d 100644 --- a/data/Map170.json +++ b/data/Map170.json @@ -10252,9 +10252,9 @@ "parameters": [ [ "en(s[9])\\i[125]Crafting", - "en(s[10])\\i[95]Negotiate \\c[6][Caution: \\v[91]]", - "en(s[11])\\i[126]Flower Selling \\c[27][Self-Control: \\v[372]]", - "en(s[12])\\i[127]Plunder \\c[2][Self-Defense: \\v[373]]" + "en(s[10])\\i[95]Negotiate \\c[6][Persuasion: \\v[91]]", + "en(s[11])\\i[126]Flower Selling \\c[27][Seduction: \\v[372]]", + "en(s[12])\\i[127]Plunder \\c[2][Intimidation: \\v[373]]" ], -2, 0, diff --git a/data/Map172.json b/data/Map172.json index 4631b84..d6e90bc 100644 --- a/data/Map172.json +++ b/data/Map172.json @@ -47552,9 +47552,9 @@ "parameters": [ [ "\\i[125]Job Request", - "en(s[10])\\i[95]Negotiate \\c[6][Skepticism:\\v[91]]", - "en(s[11])\\i[126]Flower Selling \\c[27][Self-Control:\\v[372]]", - "en(s[12])\\i[127]Plunder \\c[2][Self-Defense:\\v[373]]" + "en(s[10])\\i[95]Negotiate \\c[6][Persuasion:\\v[91]]", + "en(s[11])\\i[126]Flower Selling \\c[27][Seduction:\\v[372]]", + "en(s[12])\\i[127]Plunder \\c[2][Intimidation:\\v[373]]" ], -2, 0, diff --git a/data/Map176.json b/data/Map176.json index 9d0cd47..6a65cdf 100644 --- a/data/Map176.json +++ b/data/Map176.json @@ -10714,7 +10714,7 @@ "code": 408, "indent": 1, "parameters": [ - "\\>\\i[91]STA: \\v[41] \\i[92]STR: \\v[42] \\i[93]SKI: \\v[43] \\i[94]INT: \\v[44] \\i[95]SPE: \\v[45] \\i[124]BEAU: \\v[46]" + "\\>\\i[91]VIG: \\v[41] \\i[92]STR: \\v[42] \\i[93]DEX: \\v[43] \\i[94]INT: \\v[44] \\i[95]SPE: \\v[45] \\i[124]BEU: \\v[46]" ] }, { diff --git a/data/Map191.json b/data/Map191.json index 9d328c6..6da0b26 100644 --- a/data/Map191.json +++ b/data/Map191.json @@ -58870,7 +58870,7 @@ "parameters": [ [ "en(s[391])\\i[286]Gift", - "en(s[10])\\i[95]Negotiate \\c[6][Caution:\\v[91]]" + "en(s[10])\\i[95]Negotiate \\c[6][Persuasion:\\v[91]]" ], -2, 0, diff --git a/data/Map195.json b/data/Map195.json index 7f78a41..26bab78 100644 --- a/data/Map195.json +++ b/data/Map195.json @@ -10274,9 +10274,9 @@ "parameters": [ [ "en(s[391])\\i[286]Gift", - "en(s[10])\\i[95]Negotiate \\c[6][Caution:\\v[91]]", - "en(s[11])\\i[126]Flower Seller \\c[27][Self-Control:\\v[372]]", - "en(s[12])\\i[127]Plunder \\c[2][Self-Defense:\\v[373]]" + "en(s[10])\\i[95]Negotiate \\c[6][Persuasion:\\v[91]]", + "en(s[11])\\i[126]Flower Seller \\c[27][Seduction:\\v[372]]", + "en(s[12])\\i[127]Plunder \\c[2][Intimidation:\\v[373]]" ], -2, 0, diff --git a/data/Map206.json b/data/Map206.json index a51d2e0..ec6e54a 100644 --- a/data/Map206.json +++ b/data/Map206.json @@ -12207,9 +12207,9 @@ "parameters": [ [ "en(s[391])\\i[286]Gift", - "en(s[10])\\i[95]Negotiate \\c[6][Caution:\\v[91]]", - "en(s[11])\\i[126]Flower Sale \\c[27][Self-Control:\\v[372]]", - "en(s[12])\\i[127]Plunder \\c[2][Self-Defense:\\v[373]]" + "en(s[10])\\i[95]Negotiate \\c[6][Persuasion:\\v[91]]", + "en(s[11])\\i[126]Flower Sale \\c[27][Seduction:\\v[372]]", + "en(s[12])\\i[127]Plunder \\c[2][Intimidation:\\v[373]]" ], -2, 0, diff --git a/data/Map207.json b/data/Map207.json index 2887784..c7022cd 100644 --- a/data/Map207.json +++ b/data/Map207.json @@ -89955,7 +89955,7 @@ "code": 401, "indent": 1, "parameters": [ - "If \\n[1]'s abilities (negotiation, sex appeal, combat power)\nexceed the target's resistance, the command will succeed\n100%. The further below, the lower the success rate." + "If \\n[1]'s abilities (persuasion, seduction, intimidation)\nexceed the target's resistance, the command will succeed\n100%. The further below, the lower the success rate." ] }, { @@ -90768,9 +90768,9 @@ "parameters": [ [ "\\C[6]Leveling Up and Ether", - "Stamina", + "Vigor", "Strength", - "Skill", + "Dexterity", "Intelligence", "Speech" ], @@ -91122,7 +91122,7 @@ "code": 401, "indent": 1, "parameters": [ - "In NPC interactions, it slightly contributes to negotiation\nability. After all, logic alone isn't always enough to\npersuade people." + "In NPC interactions, it slightly contributes to persuasion\nability. After all, logic alone isn't always enough to\npersuade people." ] }, { @@ -91196,7 +91196,7 @@ "code": 401, "indent": 1, "parameters": [ - "In NPC interactions, your negotiation ability will greatly\nimprove. You'll be able to handle things more smoothly." + "In NPC interactions, your persuasion ability will greatly\nimprove. You'll be able to handle things more smoothly." ] }, { diff --git a/data/Map210.json b/data/Map210.json index 96b7511..cbc5be0 100644 --- a/data/Map210.json +++ b/data/Map210.json @@ -18343,9 +18343,9 @@ "indent": 0, "parameters": [ [ - "en(s[10])\\i[95]Negotiate \\c[6][Caution: \\v[91]]", - "en(s[11])\\i[126]Flower Selling \\c[27][Self-Control: \\v[372]]", - "en(s[12])\\i[127]Plunder \\c[2][Self-Defense: \\v[373]]" + "en(s[10])\\i[95]Negotiate \\c[6][Persuasion: \\v[91]]", + "en(s[11])\\i[126]Flower Selling \\c[27][Seduction: \\v[372]]", + "en(s[12])\\i[127]Plunder \\c[2][Intimidation: \\v[373]]" ], -2, 0, @@ -84847,9 +84847,9 @@ "parameters": [ [ "\\i[125]Buy information \\c[6][500G]\\c[0]", - "en(s[10])\\i[95]Negotiate \\c[6][Caution:\\v[91]]", - "en(s[11])\\i[126]Sell flowers \\c[27][Self-control:\\v[372]]", - "en(s[12])\\i[127]Rob \\c[2][Self-defense:\\v[373]]" + "en(s[10])\\i[95]Negotiate \\c[6][Persuasion:\\v[91]]", + "en(s[11])\\i[126]Sell flowers \\c[27][Seduction:\\v[372]]", + "en(s[12])\\i[127]Rob \\c[2][Intimidation:\\v[373]]" ], -2, 0, diff --git a/data/Map215.json b/data/Map215.json index 5553e50..a5bce60 100644 --- a/data/Map215.json +++ b/data/Map215.json @@ -35913,9 +35913,9 @@ "indent": 0, "parameters": [ [ - "en(s[10])\\i[95]Negotiate \\c[6][Caution: \\v[91]]", - "en(s[11])\\i[126]Flower Selling \\c[27][Self-Control: \\v[372]]", - "en(s[12])\\i[127]Plunder \\c[2][Self-Defense: \\v[373]]" + "en(s[10])\\i[95]Negotiate \\c[6][Persuasion: \\v[91]]", + "en(s[11])\\i[126]Flower Selling \\c[27][Seduction: \\v[372]]", + "en(s[12])\\i[127]Plunder \\c[2][Intimidation: \\v[373]]" ], -2, 0, diff --git a/data/Map216.json b/data/Map216.json index 6a206e3..fa455be 100644 --- a/data/Map216.json +++ b/data/Map216.json @@ -17701,9 +17701,9 @@ "indent": 0, "parameters": [ [ - "en(s[10])\\i[95]Negotiate \\c[6][Caution: \\v[91]]", - "en(s[11])\\i[126]Flower Selling \\c[27][Self-Control: \\v[372]]", - "en(s[12])\\i[127]Plunder \\c[2][Self-Defense: \\v[373]]" + "en(s[10])\\i[95]Negotiate \\c[6][Persuasion: \\v[91]]", + "en(s[11])\\i[126]Flower Selling \\c[27][Seduction: \\v[372]]", + "en(s[12])\\i[127]Plunder \\c[2][Intimidation: \\v[373]]" ], -2, 0, diff --git a/data/Map225.json b/data/Map225.json index 877309a..b66e335 100644 --- a/data/Map225.json +++ b/data/Map225.json @@ -11031,9 +11031,9 @@ "parameters": [ [ "\\i[125]Buy", - "en(s[10])\\i[95]Negotiate \\c[6][Caution: \\v[91]]", - "en(s[11])\\i[126]Sell Flowers \\c[27][Self-Control: \\v[372]]", - "en(s[12])\\i[127]Plunder \\c[2][Self-Defense: \\v[373]]" + "en(s[10])\\i[95]Negotiate \\c[6][Persuasion: \\v[91]]", + "en(s[11])\\i[126]Sell Flowers \\c[27][Seduction: \\v[372]]", + "en(s[12])\\i[127]Plunder \\c[2][Intimidation: \\v[373]]" ], -2, 0, diff --git a/data/Map229.json b/data/Map229.json index 0d97974..e7aa019 100644 --- a/data/Map229.json +++ b/data/Map229.json @@ -7848,9 +7848,9 @@ "indent": 0, "parameters": [ [ - "en(s[10])\\i[95]Negotiate \\c[6][Caution: \\v[91]]", - "en(s[11])\\i[126]Flower Selling \\c[27][Self-Control: \\v[372]]", - "en(s[12])\\i[127]Plunder \\c[2][Self-Defense: \\v[373]]" + "en(s[10])\\i[95]Negotiate \\c[6][Persuasion: \\v[91]]", + "en(s[11])\\i[126]Flower Selling \\c[27][Seduction: \\v[372]]", + "en(s[12])\\i[127]Plunder \\c[2][Intimidation: \\v[373]]" ], -2, 0, diff --git a/data/Map233.json b/data/Map233.json index b0841ae..1b05e9f 100644 --- a/data/Map233.json +++ b/data/Map233.json @@ -51940,7 +51940,7 @@ "parameters": [ [ "\\i[286]Gift", - "en(s[10])\\i[95]Negotiate \\c[6][Caution:\\v[91]]" + "en(s[10])\\i[95]Negotiate \\c[6][Persuasion:\\v[91]]" ], -2, 0, @@ -62941,7 +62941,7 @@ "parameters": [ [ "en(s[391])\\i[286]Gift", - "en(s[10])\\i[95]Negotiate \\c[6][Caution:\\v[91]]" + "en(s[10])\\i[95]Negotiate \\c[6][Persuasion:\\v[91]]" ], -2, 0, @@ -66796,7 +66796,7 @@ "addLog", "テキストをログウィンドウに追加", { - "text": "\\c[27]\\n[1] had sex [Sexual Experience +1]" + "text": "\\c[27]\\n[1] had sex [Sex Experience +1]" } ] }, @@ -68534,7 +68534,7 @@ "addLog", "テキストをログウィンドウに追加", { - "text": "\\c[27]\\n[1] had sex [Sexual Experience +1]" + "text": "\\c[27]\\n[1] had sex [Sex Experience +1]" } ] }, @@ -68726,7 +68726,7 @@ "addLog", "テキストをログウィンドウに追加", { - "text": "\\c[27]\\n[1] had sex [Sexual Experience +1]" + "text": "\\c[27]\\n[1] had sex [Sex Experience +1]" } ] }, @@ -72624,7 +72624,7 @@ "parameters": [ [ "\\i[286]Gift", - "en(s[10])\\i[95]Negotiate \\c[6][Caution:\\v[91]]" + "en(s[10])\\i[95]Negotiate \\c[6][Persuasion:\\v[91]]" ], -2, 0, diff --git a/data/Map235.json b/data/Map235.json index 41a9f45..b646b5e 100644 --- a/data/Map235.json +++ b/data/Map235.json @@ -27727,9 +27727,9 @@ "parameters": [ [ "en(s[391])\\i[286]Gift", - "en(s[10])\\i[95]Negotiate \\c[6][Caution:\\v[91]]", - "en(s[11])\\i[126]Flower Sale \\c[27][Self-Control:\\v[372]]", - "en(s[12])\\i[127]Plunder \\c[2][Self-Defense:\\v[373]]" + "en(s[10])\\i[95]Negotiate \\c[6][Persuasion:\\v[91]]", + "en(s[11])\\i[126]Flower Sale \\c[27][Seduction:\\v[372]]", + "en(s[12])\\i[127]Plunder \\c[2][Intimidation:\\v[373]]" ], -2, 0, diff --git a/data/Map251.json b/data/Map251.json index 57b7c23..c893326 100644 --- a/data/Map251.json +++ b/data/Map251.json @@ -25904,7 +25904,7 @@ "addLog", "テキストをログウィンドウに追加", { - "text": "\\n[1]'s sense of chastity rejected it\n\\C[27][Condition: Lewdness Tendency 40% or higher]" + "text": "\\n[1]'s sense of chastity rejected it\n\\C[27][Condition: Lewdness >40%]" } ] }, @@ -26072,7 +26072,7 @@ "addLog", "テキストをログウィンドウに追加", { - "text": "\\n[1]'s sense of chastity rejected it\n\\C[27][Condition: Lewdness Tendency 40% or higher]" + "text": "\\n[1]'s sense of chastity rejected it\n\\C[27][Condition: Lewdness >40%]" } ] }, @@ -54326,9 +54326,9 @@ "indent": 0, "parameters": [ [ - "en(s[10])\\i[95]Negotiate \\c[6][Caution: \\v[91]]", - "en(s[11])\\i[126]Flower Selling \\c[27][Self-Control: \\v[372]]", - "en(s[12])\\i[127]Plunder \\c[2][Self-Defense: \\v[373]]" + "en(s[10])\\i[95]Negotiate \\c[6][Persuasion: \\v[91]]", + "en(s[11])\\i[126]Flower Selling \\c[27][Seduction: \\v[372]]", + "en(s[12])\\i[127]Plunder \\c[2][Intimidation: \\v[373]]" ], -2, 0, @@ -55890,9 +55890,9 @@ "parameters": [ [ "en(s[391])\\i[286]Gift", - "en(s[10])\\i[95]Negotiate \\c[6][Caution:\\v[91]]", - "en(s[11])\\i[126]Flower Seller \\c[27][Self-Control:\\v[372]]", - "en(s[12])\\i[127]Plunder \\c[2][Self-Defense:\\v[373]]" + "en(s[10])\\i[95]Negotiate \\c[6][Persuasion:\\v[91]]", + "en(s[11])\\i[126]Flower Seller \\c[27][Seduction:\\v[372]]", + "en(s[12])\\i[127]Plunder \\c[2][Intimidation:\\v[373]]" ], -2, 0, diff --git a/data/Map253.json b/data/Map253.json index 682062c..1f7864d 100644 --- a/data/Map253.json +++ b/data/Map253.json @@ -10943,9 +10943,9 @@ "indent": 0, "parameters": [ [ - "en(s[10])\\i[95]Negotiate \\c[6][Suspicion: \\v[91]]", - "en(s[11])\\i[126]Sell Flowers \\c[27][Self-Control: \\v[372]]", - "en(s[12])\\i[127]Plunder \\c[2][Self-Defense: \\v[373]]" + "en(s[10])\\i[95]Negotiate \\c[6][Persuasion: \\v[91]]", + "en(s[11])\\i[126]Sell Flowers \\c[27][Seduction: \\v[372]]", + "en(s[12])\\i[127]Plunder \\c[2][Intimidation: \\v[373]]" ], -2, 0, @@ -11595,7 +11595,7 @@ "addLog", "テキストをログウィンドウに追加", { - "text": "Not enough experience [Lewd: \\v[406]]" + "text": "Not enough experience [Lewdness: \\v[406]]" } ] }, @@ -11959,7 +11959,7 @@ "addLog", "テキストをログウィンドウに追加", { - "text": "Not enough experience [Lewd: \\v[406]]" + "text": "Not enough experience [Lewdness: \\v[406]]" } ] }, @@ -56735,9 +56735,9 @@ "indent": 0, "parameters": [ [ - "en(s[10])\\i[95]Negotiate \\c[6][Caution: \\v[91]]", - "en(s[11])\\i[126]Flower Selling \\c[27][Self-Control: \\v[372]]", - "en(s[12])\\i[127]Plunder \\c[2][Self-Defense: \\v[373]]" + "en(s[10])\\i[95]Negotiate \\c[6][Persuasion: \\v[91]]", + "en(s[11])\\i[126]Flower Selling \\c[27][Seduction: \\v[372]]", + "en(s[12])\\i[127]Plunder \\c[2][Intimidation: \\v[373]]" ], -2, 0, diff --git a/data/Map254.json b/data/Map254.json index ba349cc..16dab74 100644 --- a/data/Map254.json +++ b/data/Map254.json @@ -10392,9 +10392,9 @@ "indent": 0, "parameters": [ [ - "en(s[10])\\i[95]Negotiate \\c[6][Suspicion: \\v[91]]", - "en(s[11])\\i[126]Sell Flowers \\c[27][Self-Control: \\v[372]]", - "en(s[12])\\i[127]Plunder \\c[2][Self-Defense: \\v[373]]" + "en(s[10])\\i[95]Negotiate \\c[6][Persuasion: \\v[91]]", + "en(s[11])\\i[126]Sell Flowers \\c[27][Seduction: \\v[372]]", + "en(s[12])\\i[127]Plunder \\c[2][Intimidation: \\v[373]]" ], -2, 0, diff --git a/data/Map256.json b/data/Map256.json index ce199eb..c752c67 100644 --- a/data/Map256.json +++ b/data/Map256.json @@ -9941,9 +9941,9 @@ "indent": 0, "parameters": [ [ - "en(s[10])\\i[95]Negotiate \\c[6][Suspicion: \\v[91]]", - "en(s[11])\\i[126]Sell Flowers \\c[27][Self-Control: \\v[372]]", - "en(s[12])\\i[127]Plunder \\c[2][Self-Defense: \\v[373]]" + "en(s[10])\\i[95]Negotiate \\c[6][Persuasion: \\v[91]]", + "en(s[11])\\i[126]Sell Flowers \\c[27][Seduction: \\v[372]]", + "en(s[12])\\i[127]Plunder \\c[2][Intimidation: \\v[373]]" ], -2, 0, diff --git a/data/Map259.json b/data/Map259.json index aafb1ff..873cd07 100644 --- a/data/Map259.json +++ b/data/Map259.json @@ -25604,7 +25604,7 @@ "code": 401, "indent": 1, "parameters": [ - "If \\n[1]'s abilities (negotiation, sex appeal, interpersonal\nstrength) exceed the target's resistance, the command will\nsucceed 100%. The further below you are, the lower your\nsuccess rate." + "If \\n[1]'s abilities (persuasion, seduction, intimidation)\nexceed the target's resistance, the command will\nsucceed 100%. The further below you are, the lower your\nsuccess rate." ] }, { @@ -26418,7 +26418,7 @@ "parameters": [ [ "\\C[6]Level Growth and Ether", - "Stamina", + "Vigor", "Strength", "Skill", "Intelligence", @@ -26529,7 +26529,7 @@ "code": 401, "indent": 1, "parameters": [ - "By increasing your stamina, your max HP will rise\nsignificantly, and your starting willpower (skill gauge)\nwill also go up." + "By increasing your vigor, your max HP will rise\nsignificantly, and your starting willpower (skill gauge)\nwill also go up." ] }, { @@ -26772,7 +26772,7 @@ "code": 401, "indent": 1, "parameters": [ - "In NPC interactions, it slightly helps with negotiation\nskills. After all, logic alone isn't always enough to\npersuade people." + "In NPC interactions, it slightly helps with persuasion\nskills. After all, logic alone isn't always enough to\npersuade people." ] }, { @@ -26846,7 +26846,7 @@ "code": 401, "indent": 1, "parameters": [ - "In NPC interactions, your negotiation skills will rise\ngreatly. You'll be able to handle things more smoothly." + "In NPC interactions, your persuasion skills will rise\ngreatly. You'll be able to handle things more smoothly." ] }, { diff --git a/data/Map261.json b/data/Map261.json index 6d7d36a..8cfae2a 100644 --- a/data/Map261.json +++ b/data/Map261.json @@ -17349,9 +17349,9 @@ "indent": 0, "parameters": [ [ - "en(s[10])\\i[95]Negotiate \\c[6][Caution: \\v[91]]", - "en(s[11])\\i[126]Flower Selling \\c[27][Self-Control: \\v[372]]", - "en(s[12])\\i[127]Plunder \\c[2][Self-Defense: \\v[373]]" + "en(s[10])\\i[95]Negotiate \\c[6][Persuasion: \\v[91]]", + "en(s[11])\\i[126]Flower Selling \\c[27][Seduction: \\v[372]]", + "en(s[12])\\i[127]Plunder \\c[2][Intimidation: \\v[373]]" ], -2, 0, diff --git a/data/Map263.json b/data/Map263.json index e6da1fd..e03bdaf 100644 --- a/data/Map263.json +++ b/data/Map263.json @@ -10599,9 +10599,9 @@ "indent": 0, "parameters": [ [ - "en(s[10])\\i[95]Negotiate \\c[6][Caution: \\v[91]]", - "en(s[11])\\i[126]Flower Selling \\c[27][Self-Control: \\v[372]]", - "en(s[12])\\i[127]Plunder \\c[2][Self-Defense: \\v[373]]" + "en(s[10])\\i[95]Negotiate \\c[6][Persuasion: \\v[91]]", + "en(s[11])\\i[126]Flower Selling \\c[27][Seduction: \\v[372]]", + "en(s[12])\\i[127]Plunder \\c[2][Intimidation: \\v[373]]" ], -2, 0, diff --git a/data/Map268.json b/data/Map268.json index 727439c..8dcdb7d 100644 --- a/data/Map268.json +++ b/data/Map268.json @@ -12215,9 +12215,9 @@ "indent": 0, "parameters": [ [ - "en(s[10])\\i[95]Negotiate \\c[6][Caution: \\v[91]]", - "en(s[11])\\i[126]Flower Selling \\c[27][Self-Control: \\v[372]]", - "en(s[12])\\i[127]Plunder \\c[2][Self-Defense: \\v[373]]" + "en(s[10])\\i[95]Negotiate \\c[6][Persuasion: \\v[91]]", + "en(s[11])\\i[126]Flower Selling \\c[27][Seduction: \\v[372]]", + "en(s[12])\\i[127]Plunder \\c[2][Intimidation: \\v[373]]" ], -2, 0, diff --git a/data/Map287.json b/data/Map287.json index 162703f..503cb14 100644 --- a/data/Map287.json +++ b/data/Map287.json @@ -17869,9 +17869,9 @@ "indent": 0, "parameters": [ [ - "en(s[10])\\i[95]Negotiate \\c[6][Caution: \\v[91]]", - "en(s[11])\\i[126]Flower Selling \\c[27][Self-Control: \\v[372]]", - "en(s[12])\\i[127]Plunder \\c[2][Self-Defense: \\v[373]]" + "en(s[10])\\i[95]Negotiate \\c[6][Persuasion: \\v[91]]", + "en(s[11])\\i[126]Flower Selling \\c[27][Seduction: \\v[372]]", + "en(s[12])\\i[127]Plunder \\c[2][Intimidation: \\v[373]]" ], -2, 0, @@ -19336,9 +19336,9 @@ "indent": 0, "parameters": [ [ - "en(s[10])\\i[95]Negotiate \\c[6][Caution: \\v[91]]", - "en(s[11])\\i[126]Flower Selling \\c[27][Self-Control: \\v[372]]", - "en(s[12])\\i[127]Plunder \\c[2][Self-Defense: \\v[373]]" + "en(s[10])\\i[95]Negotiate \\c[6][Persuasion: \\v[91]]", + "en(s[11])\\i[126]Flower Selling \\c[27][Seduction: \\v[372]]", + "en(s[12])\\i[127]Plunder \\c[2][Intimidation: \\v[373]]" ], -2, 0, @@ -22134,9 +22134,9 @@ "indent": 0, "parameters": [ [ - "en(s[10])\\i[95]Negotiate \\c[6][Caution: \\v[91]]", - "en(s[11])\\i[126]Flower Selling \\c[27][Self-Control: \\v[372]]", - "en(s[12])\\i[127]Plunder \\c[2][Self-Defense: \\v[373]]" + "en(s[10])\\i[95]Negotiate \\c[6][Persuasion: \\v[91]]", + "en(s[11])\\i[126]Flower Selling \\c[27][Seduction: \\v[372]]", + "en(s[12])\\i[127]Plunder \\c[2][Intimidation: \\v[373]]" ], -2, 0, @@ -23892,9 +23892,9 @@ "indent": 0, "parameters": [ [ - "en(s[10])\\i[95]Negotiate \\c[6][Caution: \\v[91]]", - "en(s[11])\\i[126]Flower Selling \\c[27][Self-Control: \\v[372]]", - "en(s[12])\\i[127]Plunder \\c[2][Self-Defense: \\v[373]]" + "en(s[10])\\i[95]Negotiate \\c[6][Persuasion: \\v[91]]", + "en(s[11])\\i[126]Flower Selling \\c[27][Seduction: \\v[372]]", + "en(s[12])\\i[127]Plunder \\c[2][Intimidation: \\v[373]]" ], -2, 0, @@ -25379,9 +25379,9 @@ "indent": 0, "parameters": [ [ - "en(s[10])\\i[95]Negotiate \\c[6][Caution: \\v[91]]", - "en(s[11])\\i[126]Flower Selling \\c[27][Self-Control: \\v[372]]", - "en(s[12])\\i[127]Plunder \\c[2][Self-Defense: \\v[373]]" + "en(s[10])\\i[95]Negotiate \\c[6][Persuasion: \\v[91]]", + "en(s[11])\\i[126]Flower Selling \\c[27][Seduction: \\v[372]]", + "en(s[12])\\i[127]Plunder \\c[2][Intimidation: \\v[373]]" ], -2, 0, @@ -26868,9 +26868,9 @@ "indent": 0, "parameters": [ [ - "en(s[10])\\i[95]Negotiate \\c[6][Caution: \\v[91]]", - "en(s[11])\\i[126]Flower Selling \\c[27][Self-Control: \\v[372]]", - "en(s[12])\\i[127]Plunder \\c[2][Self-Defense: \\v[373]]" + "en(s[10])\\i[95]Negotiate \\c[6][Persuasion: \\v[91]]", + "en(s[11])\\i[126]Flower Selling \\c[27][Seduction: \\v[372]]", + "en(s[12])\\i[127]Plunder \\c[2][Intimidation: \\v[373]]" ], -2, 0, @@ -28836,9 +28836,9 @@ "indent": 0, "parameters": [ [ - "en(s[10])\\i[95]Negotiate \\c[6][Caution: \\v[91]]", - "en(s[11])\\i[126]Flower Selling \\c[27][Self-Control: \\v[372]]", - "en(s[12])\\i[127]Plunder \\c[2][Self-Defense: \\v[373]]" + "en(s[10])\\i[95]Negotiate \\c[6][Persuasion: \\v[91]]", + "en(s[11])\\i[126]Flower Selling \\c[27][Seduction: \\v[372]]", + "en(s[12])\\i[127]Plunder \\c[2][Intimidation: \\v[373]]" ], -2, 0, @@ -31746,9 +31746,9 @@ "indent": 0, "parameters": [ [ - "en(s[10])\\i[95]Negotiate \\c[6][Caution: \\v[91]]", - "en(s[11])\\i[126]Flower Selling \\c[27][Self-Control: \\v[372]]", - "en(s[12])\\i[127]Plunder \\c[2][Self-Defense: \\v[373]]" + "en(s[10])\\i[95]Negotiate \\c[6][Persuasion: \\v[91]]", + "en(s[11])\\i[126]Flower Selling \\c[27][Seduction: \\v[372]]", + "en(s[12])\\i[127]Plunder \\c[2][Intimidation: \\v[373]]" ], -2, 0, @@ -36726,9 +36726,9 @@ "indent": 0, "parameters": [ [ - "en(s[10])\\i[95]Negotiate \\c[6][Caution: \\v[91]]", - "en(s[11])\\i[126]Flower Selling \\c[27][Self-Control: \\v[372]]", - "en(s[12])\\i[127]Plunder \\c[2][Self-Defense: \\v[373]]" + "en(s[10])\\i[95]Negotiate \\c[6][Persuasion: \\v[91]]", + "en(s[11])\\i[126]Flower Selling \\c[27][Seduction: \\v[372]]", + "en(s[12])\\i[127]Plunder \\c[2][Intimidation: \\v[373]]" ], -2, 0, @@ -38247,9 +38247,9 @@ "indent": 0, "parameters": [ [ - "en(s[10])\\i[95]Negotiate \\c[6][Caution: \\v[91]]", - "en(s[11])\\i[126]Flower Selling \\c[27][Self-Control: \\v[372]]", - "en(s[12])\\i[127]Plunder \\c[2][Self-Defense: \\v[373]]" + "en(s[10])\\i[95]Negotiate \\c[6][Persuasion: \\v[91]]", + "en(s[11])\\i[126]Flower Selling \\c[27][Seduction: \\v[372]]", + "en(s[12])\\i[127]Plunder \\c[2][Intimidation: \\v[373]]" ], -2, 0, @@ -39882,9 +39882,9 @@ "indent": 0, "parameters": [ [ - "en(s[10])\\i[95]Negotiate \\c[6][Caution: \\v[91]]", - "en(s[11])\\i[126]Flower Selling \\c[27][Self-Control: \\v[372]]", - "en(s[12])\\i[127]Plunder \\c[2][Self-Defense: \\v[373]]" + "en(s[10])\\i[95]Negotiate \\c[6][Persuasion: \\v[91]]", + "en(s[11])\\i[126]Flower Selling \\c[27][Seduction: \\v[372]]", + "en(s[12])\\i[127]Plunder \\c[2][Intimidation: \\v[373]]" ], -2, 0, diff --git a/data/Map291.json b/data/Map291.json index 7e4dea7..68ccd12 100644 --- a/data/Map291.json +++ b/data/Map291.json @@ -9795,9 +9795,9 @@ "indent": 0, "parameters": [ [ - "en(s[10])\\i[95]Negotiate \\c[6][Caution: \\v[91]]", - "en(s[11])\\i[126]Flower Selling \\c[27][Self-Control: \\v[372]]", - "en(s[12])\\i[127]Plunder \\c[2][Self-Defense: \\v[373]]" + "en(s[10])\\i[95]Negotiate \\c[6][Persuasion: \\v[91]]", + "en(s[11])\\i[126]Flower Selling \\c[27][Seduction: \\v[372]]", + "en(s[12])\\i[127]Plunder \\c[2][Intimidation: \\v[373]]" ], -2, 0, diff --git a/data/Map292.json b/data/Map292.json index 55b382e..36d7ea7 100644 --- a/data/Map292.json +++ b/data/Map292.json @@ -33059,9 +33059,9 @@ "indent": 0, "parameters": [ [ - "en(s[10])\\i[95]Negotiate \\c[6][Caution: \\v[91]]", - "en(s[11])\\i[126]Flower Selling \\c[27][Self-Control: \\v[372]]", - "en(s[12])\\i[127]Plunder \\c[2][Self-Defense: \\v[373]]" + "en(s[10])\\i[95]Negotiate \\c[6][Persuasion: \\v[91]]", + "en(s[11])\\i[126]Flower Selling \\c[27][Seduction: \\v[372]]", + "en(s[12])\\i[127]Plunder \\c[2][Intimidation: \\v[373]]" ], -2, 0, diff --git a/data/Map293.json b/data/Map293.json index 593c41d..a91a71f 100644 --- a/data/Map293.json +++ b/data/Map293.json @@ -17294,9 +17294,9 @@ "parameters": [ [ "en(s[9])\\i[125]Purchase", - "en(s[10])\\i[95]Negotiate \\c[6][Caution:\\v[91]]", - "en(s[11])\\i[126]Flower Sale \\c[27][Self-Control:\\v[372]]", - "en(s[12])\\i[127]Plunder \\c[2][Self-Defense:\\v[373]]" + "en(s[10])\\i[95]Negotiate \\c[6][Persuasion:\\v[91]]", + "en(s[11])\\i[126]Flower Sale \\c[27][Seduction:\\v[372]]", + "en(s[12])\\i[127]Plunder \\c[2][Intimidation:\\v[373]]" ], -2, 0, @@ -19836,9 +19836,9 @@ "parameters": [ [ "en(s[9])\\i[125]Purchase", - "en(s[10])\\i[95]Negotiate \\c[6][Caution:\\v[91]]", - "en(s[11])\\i[126]Flower Sale \\c[27][Self-Control:\\v[372]]", - "en(s[12])\\i[127]Plunder \\c[2][Self-Defense:\\v[373]]" + "en(s[10])\\i[95]Negotiate \\c[6][Persuasion:\\v[91]]", + "en(s[11])\\i[126]Flower Sale \\c[27][Seduction:\\v[372]]", + "en(s[12])\\i[127]Plunder \\c[2][Intimidation:\\v[373]]" ], -2, 0, diff --git a/data/Map294.json b/data/Map294.json index 308a7b3..41d502c 100644 --- a/data/Map294.json +++ b/data/Map294.json @@ -17182,9 +17182,9 @@ "parameters": [ [ "en(s[9])\\i[125]Purchase", - "en(s[10])\\i[95]Negotiate \\c[6][Caution:\\v[91]]", - "en(s[11])\\i[126]Sell Flowers \\c[27][Self-Control:\\v[372]]", - "en(s[12])\\i[127]Plunder \\c[2][Self-Defense:\\v[373]]" + "en(s[10])\\i[95]Negotiate \\c[6][Persuasion:\\v[91]]", + "en(s[11])\\i[126]Sell Flowers \\c[27][Seduction:\\v[372]]", + "en(s[12])\\i[127]Plunder \\c[2][Intimidation:\\v[373]]" ], -2, 0, @@ -19724,9 +19724,9 @@ "parameters": [ [ "en(s[9])\\i[125]Purchase", - "en(s[10])\\i[95]Negotiate \\c[6][Caution:\\v[91]]", - "en(s[11])\\i[126]Sell Flowers \\c[27][Self-Control:\\v[372]]", - "en(s[12])\\i[127]Plunder \\c[2][Self-Defense:\\v[373]]" + "en(s[10])\\i[95]Negotiate \\c[6][Persuasion:\\v[91]]", + "en(s[11])\\i[126]Sell Flowers \\c[27][Seduction:\\v[372]]", + "en(s[12])\\i[127]Plunder \\c[2][Intimidation:\\v[373]]" ], -2, 0, diff --git a/data/Map295.json b/data/Map295.json index b60b311..888b68c 100644 --- a/data/Map295.json +++ b/data/Map295.json @@ -30153,9 +30153,9 @@ "indent": 0, "parameters": [ [ - "en(s[10])\\i[95]Negotiate \\c[6][Caution: \\v[91]]", - "en(s[11])\\i[126]Flower Selling \\c[27][Self-Control: \\v[372]]", - "en(s[12])\\i[127]Plunder \\c[2][Self-Defense: \\v[373]]" + "en(s[10])\\i[95]Negotiate \\c[6][Persuasion: \\v[91]]", + "en(s[11])\\i[126]Flower Selling \\c[27][Seduction: \\v[372]]", + "en(s[12])\\i[127]Plunder \\c[2][Intimidation: \\v[373]]" ], -2, 0, diff --git a/data/Map297.json b/data/Map297.json index a275c32..bc22053 100644 --- a/data/Map297.json +++ b/data/Map297.json @@ -16689,9 +16689,9 @@ "parameters": [ [ "en(s[9])\\i[125]Purchase", - "en(s[10])\\i[95]Negotiate \\c[6][Caution:\\v[91]]", - "en(s[11])\\i[126]Sell Flowers \\c[27][Self-Control:\\v[372]]", - "en(s[12])\\i[127]Plunder \\c[2][Self-Defense:\\v[373]]" + "en(s[10])\\i[95]Negotiate \\c[6][Persuasion:\\v[91]]", + "en(s[11])\\i[126]Sell Flowers \\c[27][Seduction:\\v[372]]", + "en(s[12])\\i[127]Plunder \\c[2][Intimidation:\\v[373]]" ], -2, 0, @@ -19231,9 +19231,9 @@ "parameters": [ [ "en(s[9])\\i[125]Purchase", - "en(s[10])\\i[95]Negotiate \\c[6][Caution:\\v[91]]", - "en(s[11])\\i[126]Sell Flowers \\c[27][Self-Control:\\v[372]]", - "en(s[12])\\i[127]Plunder \\c[2][Self-Defense:\\v[373]]" + "en(s[10])\\i[95]Negotiate \\c[6][Persuasion:\\v[91]]", + "en(s[11])\\i[126]Sell Flowers \\c[27][Seduction:\\v[372]]", + "en(s[12])\\i[127]Plunder \\c[2][Intimidation:\\v[373]]" ], -2, 0, diff --git a/data/Map299.json b/data/Map299.json index 0ed6c55..ecd202c 100644 --- a/data/Map299.json +++ b/data/Map299.json @@ -63653,9 +63653,9 @@ "indent": 0, "parameters": [ [ - "en(s[10])\\i[95]Negotiate \\c[6][Caution: \\v[91]]", - "en(s[11])\\i[126]Flower Selling \\c[27][Self-Control: \\v[372]]", - "en(s[12])\\i[127]Plunder \\c[2][Self-Defense: \\v[373]]" + "en(s[10])\\i[95]Negotiate \\c[6][Persuasion: \\v[91]]", + "en(s[11])\\i[126]Flower Selling \\c[27][Seduction: \\v[372]]", + "en(s[12])\\i[127]Plunder \\c[2][Intimidation: \\v[373]]" ], -2, 0, diff --git a/data/Map301.json b/data/Map301.json index 24b593b..34b3f18 100644 --- a/data/Map301.json +++ b/data/Map301.json @@ -56192,9 +56192,9 @@ "indent": 0, "parameters": [ [ - "en(s[10])\\i[95]Negotiate \\c[6][Caution: \\v[91]]", - "en(s[11])\\i[126]Flower Selling \\c[27][Self-Control: \\v[372]]", - "en(s[12])\\i[127]Plunder \\c[2][Self-Defense: \\v[373]]" + "en(s[10])\\i[95]Negotiate \\c[6][Persuasion: \\v[91]]", + "en(s[11])\\i[126]Flower Selling \\c[27][Seduction: \\v[372]]", + "en(s[12])\\i[127]Plunder \\c[2][Intimidation: \\v[373]]" ], -2, 0, diff --git a/data/Map302.json b/data/Map302.json index af898f0..38a289e 100644 --- a/data/Map302.json +++ b/data/Map302.json @@ -57077,9 +57077,9 @@ "indent": 0, "parameters": [ [ - "en(s[10])\\i[95]Negotiate \\c[6][Caution: \\v[91]]", - "en(s[11])\\i[126]Flower Selling \\c[27][Self-Control: \\v[372]]", - "en(s[12])\\i[127]Plunder \\c[2][Self-Defense: \\v[373]]" + "en(s[10])\\i[95]Negotiate \\c[6][Persuasion: \\v[91]]", + "en(s[11])\\i[126]Flower Selling \\c[27][Seduction: \\v[372]]", + "en(s[12])\\i[127]Plunder \\c[2][Intimidation: \\v[373]]" ], -2, 0, diff --git a/data/Map304.json b/data/Map304.json index 5bc468e..ddc35b3 100644 --- a/data/Map304.json +++ b/data/Map304.json @@ -44271,7 +44271,7 @@ "parameters": [ [ "en(s[391])\\i[286]Gift", - "en(s[10])\\i[95]Negotiate \\c[6][Caution:\\v[91]]" + "en(s[10])\\i[95]Negotiate \\c[6][Persuasion:\\v[91]]" ], -2, 0, @@ -46051,7 +46051,7 @@ "parameters": [ [ "en(s[391])\\i[286]Gift", - "en(s[10])\\i[95]Negotiate \\c[6][Caution:\\v[91]]" + "en(s[10])\\i[95]Negotiate \\c[6][Persuasion:\\v[91]]" ], -2, 0, diff --git a/data/Map306.json b/data/Map306.json index 8e1ad02..cc908ec 100644 --- a/data/Map306.json +++ b/data/Map306.json @@ -87318,9 +87318,9 @@ "indent": 0, "parameters": [ [ - "en(s[10])\\i[95]Negotiate \\c[6][Caution: \\v[91]]", - "en(s[11])\\i[126]Flower Selling \\c[27][Self-Control: \\v[372]]", - "en(s[12])\\i[127]Plunder \\c[2][Self-Defense: \\v[373]]" + "en(s[10])\\i[95]Negotiate \\c[6][Persuasion: \\v[91]]", + "en(s[11])\\i[126]Flower Selling \\c[27][Seduction: \\v[372]]", + "en(s[12])\\i[127]Plunder \\c[2][Intimidation: \\v[373]]" ], -2, 0, diff --git a/data/Map313.json b/data/Map313.json index e9aca68..3eb0d56 100644 --- a/data/Map313.json +++ b/data/Map313.json @@ -9108,7 +9108,7 @@ "parameters": [ [ "\\i[286]Buy", - "en(s[10])\\i[95]Negotiate \\c[6][Caution:\\v[91]]" + "en(s[10])\\i[95]Negotiate \\c[6][Persuasion:\\v[91]]" ], -2, 0, diff --git a/data/Map319.json b/data/Map319.json index 44140f8..4c5bf4b 100644 --- a/data/Map319.json +++ b/data/Map319.json @@ -44894,7 +44894,7 @@ "parameters": [ [ "en(s[391])\\i[286]Gift", - "en(s[10])\\i[95]Negotiate \\c[6][Caution:\\v[91]]" + "en(s[10])\\i[95]Negotiate \\c[6][Persuasion:\\v[91]]" ], -2, 0, @@ -46674,7 +46674,7 @@ "parameters": [ [ "en(s[391])\\i[286]Gift", - "en(s[10])\\i[95]Negotiate \\c[6][Caution:\\v[91]]" + "en(s[10])\\i[95]Negotiate \\c[6][Persuasion:\\v[91]]" ], -2, 0, diff --git a/data/Map322.json b/data/Map322.json index ccc159f..ab12732 100644 --- a/data/Map322.json +++ b/data/Map322.json @@ -6188,9 +6188,9 @@ "parameters": [ [ "en(s[9])\\i[125]Purchase", - "en(s[10])\\i[95]Negotiate \\c[6][Caution:\\v[91]]", - "en(s[11])\\i[126]Sell Flowers \\c[27][Self-Control:\\v[372]]", - "en(s[12])\\i[127]Plunder \\c[2][Self-Defense:\\v[373]]" + "en(s[10])\\i[95]Negotiate \\c[6][Persuasion:\\v[91]]", + "en(s[11])\\i[126]Sell Flowers \\c[27][Seduction:\\v[372]]", + "en(s[12])\\i[127]Plunder \\c[2][Intimidation:\\v[373]]" ], -2, 0, @@ -8906,9 +8906,9 @@ "parameters": [ [ "en(s[9])\\i[125]Purchase", - "en(s[10])\\i[95]Negotiate \\c[6][Caution:\\v[91]]", - "en(s[11])\\i[126]Sell Flowers \\c[27][Self-Control:\\v[372]]", - "en(s[12])\\i[127]Plunder \\c[2][Self-Defense:\\v[373]]" + "en(s[10])\\i[95]Negotiate \\c[6][Persuasion:\\v[91]]", + "en(s[11])\\i[126]Sell Flowers \\c[27][Seduction:\\v[372]]", + "en(s[12])\\i[127]Plunder \\c[2][Intimidation:\\v[373]]" ], -2, 0, @@ -17923,7 +17923,7 @@ "parameters": [ [ "en(s[391])\\i[286]Gift", - "en(s[10])\\i[95]Negotiate \\c[6][Caution:\\v[91]]" + "en(s[10])\\i[95]Negotiate \\c[6][Persuasion:\\v[91]]" ], -2, 0, diff --git a/data/Map329.json b/data/Map329.json index 9307f75..036da46 100644 --- a/data/Map329.json +++ b/data/Map329.json @@ -25132,7 +25132,7 @@ "addLog", "テキストをログウィンドウに追加", { - "text": "\\c[27]\\n[1] had sex [Sexual Experience +1]" + "text": "\\c[27]\\n[1] had sex [Sex Experience +1]" } ] }, diff --git a/data/Map334.json b/data/Map334.json index ae7c991..ffd5142 100644 --- a/data/Map334.json +++ b/data/Map334.json @@ -12862,7 +12862,7 @@ "addLog", "テキストをログウィンドウに追加", { - "text": "\\c[27]\\n[1] had sex [Sexual Experience +1]" + "text": "\\c[27]\\n[1] had sex [Sex Experience +1]" } ] }, @@ -19985,7 +19985,7 @@ "addLog", "テキストをログウィンドウに追加", { - "text": "\\c[27]\\n[1] had sex [Sexual Experience +1]" + "text": "\\c[27]\\n[1] had sex [Sex Experience +1]" } ] }, @@ -25206,7 +25206,7 @@ "addLog", "テキストをログウィンドウに追加", { - "text": "\\c[27]\\n[1] had sex [Sexual Experience +1]" + "text": "\\c[27]\\n[1] had sex [Sex Experience +1]" } ] }, @@ -29485,7 +29485,7 @@ "addLog", "テキストをログウィンドウに追加", { - "text": "\\c[27]\\n[1] had sex [Sexual Experience +1]" + "text": "\\c[27]\\n[1] had sex [Sex Experience +1]" } ] }, diff --git a/data/Map335.json b/data/Map335.json index 67f462a..f91b618 100644 --- a/data/Map335.json +++ b/data/Map335.json @@ -8817,9 +8817,9 @@ "indent": 0, "parameters": [ [ - "en(s[10])\\i[95]Negotiate \\c[6][Caution: \\v[91]]", - "en(s[11])\\i[126]Flower Selling \\c[27][Self-Control: \\v[372]]", - "en(s[12])\\i[127]Plunder \\c[2][Self-Defense: \\v[373]]" + "en(s[10])\\i[95]Negotiate \\c[6][Persuasion: \\v[91]]", + "en(s[11])\\i[126]Flower Selling \\c[27][Seduction: \\v[372]]", + "en(s[12])\\i[127]Plunder \\c[2][Intimidation: \\v[373]]" ], -2, 0, @@ -12027,9 +12027,9 @@ "indent": 0, "parameters": [ [ - "en(s[10])\\i[95]Negotiate \\c[6][Caution: \\v[91]]", - "en(s[11])\\i[126]Flower Selling \\c[27][Self-Control: \\v[372]]", - "en(s[12])\\i[127]Plunder \\c[2][Self-Defense: \\v[373]]" + "en(s[10])\\i[95]Negotiate \\c[6][Persuasion: \\v[91]]", + "en(s[11])\\i[126]Flower Selling \\c[27][Seduction: \\v[372]]", + "en(s[12])\\i[127]Plunder \\c[2][Intimidation: \\v[373]]" ], -2, 0, diff --git a/data/Map340.json b/data/Map340.json index 3b4207a..2b1a266 100644 --- a/data/Map340.json +++ b/data/Map340.json @@ -57627,9 +57627,9 @@ "indent": 0, "parameters": [ [ - "en(s[10])\\i[95]Negotiate \\c[6][Caution: \\v[91]]", - "en(s[11])\\i[126]Flower Selling \\c[27][Self-Control: \\v[372]]", - "en(s[12])\\i[127]Plunder \\c[2][Self-Defense: \\v[373]]" + "en(s[10])\\i[95]Negotiate \\c[6][Persuasion: \\v[91]]", + "en(s[11])\\i[126]Flower Selling \\c[27][Seduction: \\v[372]]", + "en(s[12])\\i[127]Plunder \\c[2][Intimidation: \\v[373]]" ], -2, 0, diff --git a/data/Map344.json b/data/Map344.json index 116d7e1..bb8f649 100644 --- a/data/Map344.json +++ b/data/Map344.json @@ -63173,9 +63173,9 @@ "indent": 0, "parameters": [ [ - "en(s[10])\\i[95]Negotiate \\c[6][Caution: \\v[91]]", - "en(s[11])\\i[126]Flower Selling \\c[27][Self-Control: \\v[372]]", - "en(s[12])\\i[127]Plunder \\c[2][Self-Defense: \\v[373]]" + "en(s[10])\\i[95]Negotiate \\c[6][Persuasion: \\v[91]]", + "en(s[11])\\i[126]Flower Selling \\c[27][Seduction: \\v[372]]", + "en(s[12])\\i[127]Plunder \\c[2][Intimidation: \\v[373]]" ], -2, 0, diff --git a/data/Skills.json b/data/Skills.json index 344d418..6315bfd 100644 --- a/data/Skills.json +++ b/data/Skills.json @@ -6004,7 +6004,7 @@ "type": 0, "variance": 20 }, - "description": "A slutty, loose woman \\C[27] \\c[0][Removal Method: ----]", + "description": "A slutty, loose woman \\C[27] \\c[0][Removal Method: ----]", "effects": [], "hitType": 0, "iconIndex": 287, diff --git a/data/Weapons.json b/data/Weapons.json index ec60e9a..578df12 100644 --- a/data/Weapons.json +++ b/data/Weapons.json @@ -36,7 +36,7 @@ { "id": 2, "animationId": 131, - "description": "\\c[2][Skill: Flesh Ripper]\\c[0] \\c[3][Type: Piercing]\\c[0][Physical Attack Modifier: Skill\\C[5] D\\C[0]]", + "description": "\\c[2][Skill: Flesh Ripper]\\c[0] \\c[3][Type: Piercing]\\c[0][Physical Attack Modifier: Dexterity\\C[5] D\\C[0]]", "etypeId": 1, "traits": [ { @@ -79,7 +79,7 @@ { "id": 3, "animationId": 131, - "description": "\\c[2][Skill: Flesh Ripper]\\c[0] \\c[3][Type: Piercing]\\c[0]\n[Physical Attack Modifier: Skill \\C[2]B\\C[0]]", + "description": "\\c[2][Skill: Flesh Ripper]\\c[0] \\c[3][Type: Piercing]\\c[0]\n[Physical Attack Modifier: Dexterity \\C[2]B\\C[0]]", "etypeId": 1, "traits": [ { @@ -122,7 +122,7 @@ { "id": 4, "animationId": 131, - "description": "\\c[2][Skill: Weapon Throw]\\c[0] \\c[3][Type: Piercing]\\c[0][Physical Attack Modifier: Skill\n\\C[18] A\\C[0]]", + "description": "\\c[2][Skill: Weapon Throw]\\c[0] \\c[3][Type: Piercing]\\c[0][Physical Attack Modifier: Dexterity\n\\C[18] A\\C[0]]", "etypeId": 1, "traits": [ { @@ -165,7 +165,7 @@ { "id": 5, "animationId": 131, - "description": "\\c[2][Skill: Gouging Strike]\\c[0] \\c[3][Type: Piercing]\\c[0][Physical Attack Modifier:\nSkill \\C[18] A\\C[0]]", + "description": "\\c[2][Skill: Gouging Strike]\\c[0] \\c[3][Type: Piercing]\\c[0][Physical Attack Modifier:\nDexterity \\C[18] A\\C[0]]", "etypeId": 1, "traits": [ { @@ -208,7 +208,7 @@ { "id": 6, "animationId": 12, - "description": "\\c[2][Skill: Weapon Throw]\\c[0] [Equip Requirement: \\c[18]Two-Handed Only\\c[0]] \\C[3][Type:\nPiercing]\\c[0][Physical Attack Modifier: Skill \\C[18] A\\C[0], Strength \\C[5] D\\C[0]]", + "description": "\\c[2][Skill: Weapon Throw]\\c[0] [Equip Requirement: \\c[18]Two-Handed Only\\c[0]] \\C[3][Type:\nPiercing]\\c[0][Physical Attack Modifier: Dexterity \\C[18] A\\C[0], Strength \\C[5] D\\C[0]]", "etypeId": 1, "traits": [ { @@ -251,7 +251,7 @@ { "id": 7, "animationId": 131, - "description": "\\c[2][Skill: Flesh Ripper]\\c[0] [Equip Requirement: \\c[18]Two-Handed Only\\c[0]] \\C[3][Type:\nPiercing]\\c[0][Physical Attack Modifier: Skill \\C[5] D\\C[0]]", + "description": "\\c[2][Skill: Flesh Ripper]\\c[0] [Equip Requirement: \\c[18]Two-Handed Only\\c[0]] \\C[3][Type:\nPiercing]\\c[0][Physical Attack Modifier: Dexterity \\C[5] D\\C[0]]", "etypeId": 1, "traits": [ { @@ -299,7 +299,7 @@ { "id": 8, "animationId": 240, - "description": "\\C[13][Magic: Fire Arrow]\\c[0] \\C[21][Type: Piercing/Magic\\C[0]]\\c[0][Physical Attack Modifier:\nSkill \\C[2] B\\C[0]] [Magic Modifier: Intelligence \\C[5] D\\C[0]][Attack: Fire Attribute]", + "description": "\\C[13][Magic: Fire Arrow]\\c[0] \\C[21][Type: Piercing/Magic\\C[0]]\\c[0][Physical Attack Modifier:\nDexterity \\C[2] B\\C[0]] [Magic Modifier: Intelligence \\C[5] D\\C[0]][Attack: Fire Attribute]", "etypeId": 1, "traits": [ { @@ -347,7 +347,7 @@ { "id": 9, "animationId": 131, - "description": "\\c[2][Skill: Backstab]\\c[0] \\c[3][Type: Piercing]\\c[0][Physical Attack Modifier: Skill \\C[18] A\\C[0]]", + "description": "\\c[2][Skill: Backstab]\\c[0] \\c[3][Type: Piercing]\\c[0][Physical Attack Modifier: Dexterity \\C[18] A\\C[0]]", "etypeId": 1, "traits": [ { @@ -390,7 +390,7 @@ { "id": 10, "animationId": 239, - "description": "\\c[2][Skill: Iai Slash]\\c[0] [Equip Requirement: \\C[3]Skill 10\\C[0], \\c[18]Two-Handed Only\\c[0]]\n\\C[1][Type: Slashing]\\c[0][Physical Attack Modifier: Skill \\C[18] A\\C[0], Strength \\C[18] A\\C[0]]", + "description": "\\c[2][Skill: Iai Slash]\\c[0] [Equip Requirement: \\C[3]Dexterity 10\\C[0], \\c[18]Two-Handed Only\\c[0]]\n\\C[1][Type: Slashing]\\c[0][Physical Attack Modifier: Skill \\C[18] A\\C[0], Strength \\C[18] A\\C[0]]", "etypeId": 1, "traits": [ { @@ -775,7 +775,7 @@ { "id": 20, "animationId": 153, - "description": "\\c[2][Skill: Double-Handed Thrust]\\c[0] [Equip Requirement: \\C[2]Strength 40\\C[0]] \\C[1][Type:\nSlashing]\\c[0][Physical Attack Modifier: Strength \\C[18] A\\C[0], Skill \\C[2] B\\C[0]]", + "description": "\\c[2][Skill: Double-Handed Thrust]\\c[0] [Equip Requirement: \\C[2]Strength 40\\C[0]] \\C[1][Type:\nSlashing]\\c[0][Physical Attack Modifier: Strength \\C[18] A\\C[0], Dexterity \\C[2] B\\C[0]]", "etypeId": 1, "traits": [ { @@ -1422,7 +1422,7 @@ { "id": 39, "animationId": 131, - "description": "\\c[2][Skill: Shooting]\\c[0] [Equip Requirement: \\c[18]Two-Handed Only\\c[0]] \\c[21][Type:\nFirearm]\\c[0][Physical Attack Modifier: Skill \\C[5] D\\C[0]] [Shooting Power: 110]", + "description": "\\c[2][Skill: Shooting]\\c[0] [Equip Requirement: \\c[18]Two-Handed Only\\c[0]] \\c[21][Type:\nFirearm]\\c[0][Physical Attack Modifier: Dexterity \\C[5] D\\C[0]] [Shooting Power: 110]", "etypeId": 1, "traits": [ { @@ -1531,7 +1531,7 @@ { "id": 42, "animationId": 131, - "description": "\\c[2][Skill: Shooting]\\c[0] [Equip Requirement: \\c[18]Two-Handed Only\\c[0]] \\c[21][Type:\nFirearm]\\c[0][Physical Attack Modifier: Skill \\C[2] B\\C[0]] [Shooting Power: 170]", + "description": "\\c[2][Skill: Shooting]\\c[0] [Equip Requirement: \\c[18]Two-Handed Only\\c[0]] \\c[21][Type:\nFirearm]\\c[0][Physical Attack Modifier: Dexterity \\C[2] B\\C[0]] [Shooting Power: 170]", "etypeId": 1, "traits": [ { @@ -1883,7 +1883,7 @@ { "id": 51, "animationId": 132, - "description": "\\c[13][Magic: Telekinesis]\\c[0] \\c[5][Type: Magic]\\c[0][Mana Modifier: Intelligence\\C[18] A\\C[0]] [Physical\nAttack: Skill\\C[2] B\\C[0]]", + "description": "\\c[13][Magic: Telekinesis]\\c[0] \\c[5][Type: Magic]\\c[0][Mana Modifier: Intelligence\\C[18] A\\C[0]] [Physical\nAttack: Dexterity\\C[2] B\\C[0]]", "etypeId": 1, "traits": [ { @@ -2567,7 +2567,7 @@ { "id": 69, "animationId": 132, - "description": "\\c[6][Prayer: Purification]\\c[0] \\C[6][Type: Prayer]\\c[0][Prayer Modifier: Intelligence\\C[18] A\\c[0]]\n[Physical Attack: Skill\\C[2] B\\C[0]]", + "description": "\\c[6][Prayer: Purification]\\c[0] \\C[6][Type: Prayer]\\c[0][Prayer Modifier: Intelligence\\C[18] A\\c[0]]\n[Physical Attack: Dexterity\\C[2] B\\C[0]]", "etypeId": 1, "traits": [ { @@ -10250,7 +10250,7 @@ { "id": 300, "animationId": 1, - "description": "\\c[2][Skill: High Kick]\\c[0] \\c[3][Type: Martial Arts]\\c[0]\n[Physical Attack Modifier: Strength\\C[1] C\\C[0], Skill\\C[1] C\\C[0]]", + "description": "\\c[2][Skill: High Kick]\\c[0] \\c[3][Type: Martial Arts]\\c[0]\n[Physical Attack Modifier: Strength\\C[1] C\\C[0], Dexterity\\C[1] C\\C[0]]", "etypeId": 1, "traits": [ { diff --git a/img/parallaxes/systemui_menu3.png_ b/img/parallaxes/systemui_menu3.png_ index 47a796e..10f0fb8 100644 Binary files a/img/parallaxes/systemui_menu3.png_ and b/img/parallaxes/systemui_menu3.png_ differ diff --git a/img/parallaxes/systemui_menu4.png_ b/img/parallaxes/systemui_menu4.png_ index 3e07a49..3eb6100 100644 Binary files a/img/parallaxes/systemui_menu4.png_ and b/img/parallaxes/systemui_menu4.png_ differ diff --git a/img/pictures/system_intro2.png_ b/img/pictures/system_intro2.png_ index 9f1c733..846bb77 100644 Binary files a/img/pictures/system_intro2.png_ and b/img/pictures/system_intro2.png_ differ diff --git a/js/plugins.js b/js/plugins.js index 50e33b7..726a465 100644 --- a/js/plugins.js +++ b/js/plugins.js @@ -164,11 +164,11 @@ var $plugins = [ description: "カスタムメニュー作成プラグイン", parameters: { Scene1: - '{"Id":"Scene_ActorList","UseHelp":"false","HelpRows":"1","InitialEvent":"{\\"CommandId\\":\\"0\\",\\"FocusWindowId\\":\\"\\",\\"FocusWindowIndex\\":\\"-1\\",\\"Script\\":\\"SceneManager.changeWindowIndex(\'command01\', $gameVariables.value(4)); // 指定ウィンドウのインデックス変更\\",\\"SwitchId\\":\\"\\",\\"Deselect\\":\\"false\\"}","WindowList":"[\\"{\\\\\\"Id\\\\\\":\\\\\\"command01\\\\\\",\\\\\\"x\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RelativeWindowIdX\\\\\\":\\\\\\"\\\\\\",\\\\\\"y\\\\\\":\\\\\\"50\\\\\\",\\\\\\"RelativeWindowIdY\\\\\\":\\\\\\"\\\\\\",\\\\\\"width\\\\\\":\\\\\\"165\\\\\\",\\\\\\"height\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ColumnNumber\\\\\\":\\\\\\"1\\\\\\",\\\\\\"RowNumber\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Rotation\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ItemHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"CommandList\\\\\\":\\\\\\"[\\\\\\\\\\\\\\"{\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Text\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\i[184]\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\C[3]Med. \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\v[13]x\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Align\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"EnableSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"IsEnableScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"v(13) > 0; // IDが変数[10]の値より大きい\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"HelpText\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"[\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\v[13] remaining]\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"CancelChoice\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"}\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"{\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Text\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\i[183]\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\C[6]Return\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Align\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"EnableSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"390\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"IsEnableScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"$gameSwitches.value(17) == false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"HelpText\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"[Return to town]\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"CancelChoice\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"}\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"{\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Text\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\I[179]Items\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Align\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"EnableSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"IsEnableScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"$gameSwitches.value(297) == false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"HelpText\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Use items\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"CancelChoice\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"}\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"{\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Text\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\I[186]Equip\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Align\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"EnableSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"IsEnableScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"$gameSwitches.value(297) == false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"HelpText\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Change equipment\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"CancelChoice\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"}\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"{\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Text\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\I[190]Skills\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Align\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"EnableSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"IsEnableScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"$gameSwitches.value(297) == false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"HelpText\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Use skills\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"CancelChoice\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"}\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"{\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Text\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\I[185]History\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Align\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"EnableSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"IsEnableScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"HelpText\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Check secrets\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"CancelChoice\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"}\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"{\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Text\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\I[188]Notes\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Align\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"EnableSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"IsEnableScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"HelpText\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Check information\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"CancelChoice\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"}\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"{\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Text\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\I[187]Save\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Align\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"EnableSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"IsEnableScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"HelpText\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Save game\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"CancelChoice\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"}\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"{\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Text\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\I[189]Settings\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Align\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"EnableSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"IsEnableScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"HelpText\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Game settings\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"CancelChoice\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"}\\\\\\\\\\\\\\"]\\\\\\",\\\\\\"DataScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListWindowId\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"FilterScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"MappingScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ItemDrawScript\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"IsEnableScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"CommonHelpText\\\\\\":\\\\\\"\\\\\\",\\\\\\"DecisionEvent\\\\\\":\\\\\\"{\\\\\\\\\\\\\\"CommandId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"40\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowIndex\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"-1\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Script\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"SwitchId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Deselect\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\"}\\\\\\",\\\\\\"CancelEvent\\\\\\":\\\\\\"{\\\\\\\\\\\\\\"CommandId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowIndex\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"-1\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Script\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"SceneManager.goto(Scene_Map); // マップ画面に遷移\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"SwitchId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Deselect\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\"}\\\\\\",\\\\\\"CursorEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"ButtonEvent\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"FontSize\\\\\\":\\\\\\"23\\\\\\",\\\\\\"OverlapOther\\\\\\":\\\\\\"false\\\\\\",\\\\\\"WindowSkin\\\\\\":\\\\\\"window_menu\\\\\\",\\\\\\"VisibleSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ShowOpenAnimation\\\\\\":\\\\\\"false\\\\\\",\\\\\\"RefreshSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"IndexVariableId\\\\\\":\\\\\\"4\\\\\\",\\\\\\"RememberIndex\\\\\\":\\\\\\"true\\\\\\",\\\\\\"ItemVariableId\\\\\\":\\\\\\"\\\\\\",\\\\\\"Cancelable\\\\\\":\\\\\\"true\\\\\\",\\\\\\"PopCancel\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ActorChangeable\\\\\\":\\\\\\"false\\\\\\",\\\\\\"HiddenNoFocus\\\\\\":\\\\\\"false\\\\\\",\\\\\\"MaskingText\\\\\\":\\\\\\"\\\\\\",\\\\\\"okSound\\\\\\":\\\\\\"\\\\\\",\\\\\\"cursorOverContents\\\\\\":\\\\\\"false\\\\\\",\\\\\\"noItemBackground\\\\\\":\\\\\\"true\\\\\\",\\\\\\"textColor\\\\\\":\\\\\\"0\\\\\\"}\\",\\"{\\\\\\"Id\\\\\\":\\\\\\"gold-ether\\\\\\",\\\\\\"x\\\\\\":\\\\\\"190\\\\\\",\\\\\\"RelativeWindowIdX\\\\\\":\\\\\\"0\\\\\\",\\\\\\"y\\\\\\":\\\\\\"-50\\\\\\",\\\\\\"RelativeWindowIdY\\\\\\":\\\\\\"0\\\\\\",\\\\\\"width\\\\\\":\\\\\\"850\\\\\\",\\\\\\"height\\\\\\":\\\\\\"680\\\\\\",\\\\\\"ColumnNumber\\\\\\":\\\\\\"1\\\\\\",\\\\\\"RowNumber\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Rotation\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ItemHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"CommandList\\\\\\":\\\\\\"\\\\\\",\\\\\\"DataScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListWindowId\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListScript\\\\\\":\\\\\\"$gameParty.members()[0]; // パーティメンバー\\\\\\",\\\\\\"FilterScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"MappingScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ItemDrawScript\\\\\\":\\\\\\"[\\\\\\\\\\\\\\"this.drawTextEx(`\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\i[123] `+ $gameParty.gold() + \' \' + TextManager.currencyUnit, 280, 50, r.width);\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\i[12] `+ $gameVariables.value(51), 450, 50, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\"]\\\\\\",\\\\\\"IsEnableScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"CommonHelpText\\\\\\":\\\\\\"\\\\\\",\\\\\\"DecisionEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CancelEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CursorEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"ButtonEvent\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"FontSize\\\\\\":\\\\\\"23\\\\\\",\\\\\\"OverlapOther\\\\\\":\\\\\\"true\\\\\\",\\\\\\"WindowSkin\\\\\\":\\\\\\"window_menu\\\\\\",\\\\\\"VisibleSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ShowOpenAnimation\\\\\\":\\\\\\"false\\\\\\",\\\\\\"RefreshSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"IndexVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RememberIndex\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ItemVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Cancelable\\\\\\":\\\\\\"true\\\\\\",\\\\\\"PopCancel\\\\\\":\\\\\\"true\\\\\\",\\\\\\"ActorChangeable\\\\\\":\\\\\\"false\\\\\\",\\\\\\"HiddenNoFocus\\\\\\":\\\\\\"false\\\\\\",\\\\\\"MaskingText\\\\\\":\\\\\\"\\\\\\",\\\\\\"okSound\\\\\\":\\\\\\"\\\\\\",\\\\\\"cursorOverContents\\\\\\":\\\\\\"false\\\\\\",\\\\\\"noItemBackground\\\\\\":\\\\\\"true\\\\\\",\\\\\\"textColor\\\\\\":\\\\\\"0\\\\\\"}\\",\\"{\\\\\\"Id\\\\\\":\\\\\\"mainwindow01\\\\\\",\\\\\\"x\\\\\\":\\\\\\"190\\\\\\",\\\\\\"RelativeWindowIdX\\\\\\":\\\\\\"0\\\\\\",\\\\\\"y\\\\\\":\\\\\\"-50\\\\\\",\\\\\\"RelativeWindowIdY\\\\\\":\\\\\\"0\\\\\\",\\\\\\"width\\\\\\":\\\\\\"850\\\\\\",\\\\\\"height\\\\\\":\\\\\\"680\\\\\\",\\\\\\"ColumnNumber\\\\\\":\\\\\\"1\\\\\\",\\\\\\"RowNumber\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Rotation\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ItemHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"CommandList\\\\\\":\\\\\\"\\\\\\",\\\\\\"DataScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListWindowId\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListScript\\\\\\":\\\\\\"$gameParty.members()[0]; // パーティメンバー\\\\\\",\\\\\\"FilterScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"MappingScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ItemDrawScript\\\\\\":\\\\\\"[\\\\\\\\\\\\\\"this.drawActorName(item, 20, r.y); // アクター名称\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`Lv. `+ $gameVariables.value(69), 175, r.y, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawActorIcons(item, 282, r.y,500); // アクターのステートアイコン\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.placeGauge(item, \'hp\', 0, 40); // HPゲージ(戦闘用)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.placeGauge(item, \'mp\', 120, 40); // HPゲージ(戦闘用)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(81), 340, 216.5, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(202), 90, 90, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(260), 90, 123, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(201), 90, 156, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(82), 90, 188, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(461)+ $gameVariables.value(41), 75, 278, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(462)+ $gameVariables.value(42), 75, 321, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(463)+ $gameVariables.value(43), 75, 364, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(464)+ $gameVariables.value(44), 75, 407, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(465)+ $gameVariables.value(45), 75, 450, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(466)+ $gameVariables.value(46), 75, 493, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(101), 45, 593, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(102), 45, 630, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\"]\\\\\\",\\\\\\"IsEnableScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"CommonHelpText\\\\\\":\\\\\\"\\\\\\",\\\\\\"DecisionEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CancelEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CursorEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"ButtonEvent\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"FontSize\\\\\\":\\\\\\"16\\\\\\",\\\\\\"OverlapOther\\\\\\":\\\\\\"false\\\\\\",\\\\\\"WindowSkin\\\\\\":\\\\\\"window_menu\\\\\\",\\\\\\"VisibleSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ShowOpenAnimation\\\\\\":\\\\\\"false\\\\\\",\\\\\\"RefreshSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"IndexVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RememberIndex\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ItemVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Cancelable\\\\\\":\\\\\\"true\\\\\\",\\\\\\"PopCancel\\\\\\":\\\\\\"true\\\\\\",\\\\\\"ActorChangeable\\\\\\":\\\\\\"false\\\\\\",\\\\\\"HiddenNoFocus\\\\\\":\\\\\\"false\\\\\\",\\\\\\"MaskingText\\\\\\":\\\\\\"\\\\\\",\\\\\\"okSound\\\\\\":\\\\\\"\\\\\\",\\\\\\"cursorOverContents\\\\\\":\\\\\\"false\\\\\\",\\\\\\"noItemBackground\\\\\\":\\\\\\"true\\\\\\",\\\\\\"textColor\\\\\\":\\\\\\"0\\\\\\"}\\",\\"{\\\\\\"Id\\\\\\":\\\\\\"passive\\\\\\",\\\\\\"x\\\\\\":\\\\\\"350\\\\\\",\\\\\\"RelativeWindowIdX\\\\\\":\\\\\\"\\\\\\",\\\\\\"y\\\\\\":\\\\\\"250\\\\\\",\\\\\\"RelativeWindowIdY\\\\\\":\\\\\\"\\\\\\",\\\\\\"width\\\\\\":\\\\\\"470\\\\\\",\\\\\\"height\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ColumnNumber\\\\\\":\\\\\\"3\\\\\\",\\\\\\"RowNumber\\\\\\":\\\\\\"7\\\\\\",\\\\\\"Rotation\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ItemHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"CommandList\\\\\\":\\\\\\"\\\\\\",\\\\\\"DataScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListWindowId\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListScript\\\\\\":\\\\\\"$gameParty.members()[0].skills();\\\\\\",\\\\\\"FilterScript\\\\\\":\\\\\\"item.stypeId === 5; // スキルタイプが変数[10]の値と等しい\\\\\\",\\\\\\"MappingScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ItemDrawScript\\\\\\":\\\\\\"[\\\\\\\\\\\\\\"this.drawItemName(item, r.x, r.y, r.width); // アイテムやスキルの名称\\\\\\\\\\\\\\"]\\\\\\",\\\\\\"IsEnableScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"CommonHelpText\\\\\\":\\\\\\"\\\\\\",\\\\\\"DecisionEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CancelEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CursorEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"ButtonEvent\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"FontSize\\\\\\":\\\\\\"19\\\\\\",\\\\\\"OverlapOther\\\\\\":\\\\\\"false\\\\\\",\\\\\\"WindowSkin\\\\\\":\\\\\\"window_result\\\\\\",\\\\\\"VisibleSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ShowOpenAnimation\\\\\\":\\\\\\"false\\\\\\",\\\\\\"RefreshSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"IndexVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RememberIndex\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ItemVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Cancelable\\\\\\":\\\\\\"true\\\\\\",\\\\\\"PopCancel\\\\\\":\\\\\\"true\\\\\\",\\\\\\"ActorChangeable\\\\\\":\\\\\\"false\\\\\\",\\\\\\"HiddenNoFocus\\\\\\":\\\\\\"false\\\\\\",\\\\\\"MaskingText\\\\\\":\\\\\\"\\\\\\",\\\\\\"okSound\\\\\\":\\\\\\"\\\\\\",\\\\\\"cursorOverContents\\\\\\":\\\\\\"false\\\\\\",\\\\\\"noItemBackground\\\\\\":\\\\\\"false\\\\\\",\\\\\\"textColor\\\\\\":\\\\\\"0\\\\\\",\\\\\\"__collapsed\\\\\\":[\\\\\\"DataScript\\\\\\"]}\\"]","PicturePriority":"2","Panorama":"{\\"Image\\":\\"systemui_menu3\\",\\"ScrollX\\":\\"0\\",\\"ScrollY\\":\\"0\\"}","UsePageButtons":"false"}', + '{"Id":"Scene_ActorList","UseHelp":"false","HelpRows":"1","InitialEvent":"{\\"CommandId\\":\\"0\\",\\"FocusWindowId\\":\\"\\",\\"FocusWindowIndex\\":\\"-1\\",\\"Script\\":\\"SceneManager.changeWindowIndex(\'command01\', $gameVariables.value(4)); // 指定ウィンドウのインデックス変更\\",\\"SwitchId\\":\\"\\",\\"Deselect\\":\\"false\\"}","WindowList":"[\\"{\\\\\\"Id\\\\\\":\\\\\\"command01\\\\\\",\\\\\\"x\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RelativeWindowIdX\\\\\\":\\\\\\"\\\\\\",\\\\\\"y\\\\\\":\\\\\\"50\\\\\\",\\\\\\"RelativeWindowIdY\\\\\\":\\\\\\"\\\\\\",\\\\\\"width\\\\\\":\\\\\\"165\\\\\\",\\\\\\"height\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ColumnNumber\\\\\\":\\\\\\"1\\\\\\",\\\\\\"RowNumber\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Rotation\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ItemHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"CommandList\\\\\\":\\\\\\"[\\\\\\\\\\\\\\"{\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Text\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\i[184]\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\C[3]Med. \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\v[13]x\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Align\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"EnableSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"IsEnableScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"v(13) > 0; // IDが変数[10]の値より大きい\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"HelpText\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"[\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\v[13] remaining]\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"CancelChoice\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"}\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"{\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Text\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\i[183]\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\C[6]Return\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Align\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"EnableSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"390\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"IsEnableScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"$gameSwitches.value(17) == false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"HelpText\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"[Return to town]\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"CancelChoice\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"}\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"{\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Text\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\I[179]Items\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Align\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"EnableSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"IsEnableScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"$gameSwitches.value(297) == false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"HelpText\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Use items\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"CancelChoice\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"}\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"{\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Text\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\I[186]Equip\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Align\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"EnableSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"IsEnableScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"$gameSwitches.value(297) == false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"HelpText\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Change equipment\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"CancelChoice\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"}\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"{\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Text\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\I[190]Skills\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Align\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"EnableSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"IsEnableScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"$gameSwitches.value(297) == false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"HelpText\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Use skills\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"CancelChoice\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"}\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"{\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Text\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\I[185]History\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Align\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"EnableSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"IsEnableScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"HelpText\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Check secrets\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"CancelChoice\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"}\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"{\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Text\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\I[188]Notes\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Align\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"EnableSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"IsEnableScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"HelpText\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Check information\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"CancelChoice\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"}\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"{\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Text\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\I[187]Save\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Align\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"EnableSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"IsEnableScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"HelpText\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Save game\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"CancelChoice\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"}\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"{\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Text\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\I[189]Settings\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Align\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"EnableSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"IsEnableScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"HelpText\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Game settings\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"CancelChoice\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"}\\\\\\\\\\\\\\"]\\\\\\",\\\\\\"DataScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListWindowId\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"FilterScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"MappingScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ItemDrawScript\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"IsEnableScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"CommonHelpText\\\\\\":\\\\\\"\\\\\\",\\\\\\"DecisionEvent\\\\\\":\\\\\\"{\\\\\\\\\\\\\\"CommandId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"40\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowIndex\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"-1\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Script\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"SwitchId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Deselect\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\"}\\\\\\",\\\\\\"CancelEvent\\\\\\":\\\\\\"{\\\\\\\\\\\\\\"CommandId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowIndex\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"-1\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Script\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"SceneManager.goto(Scene_Map); // マップ画面に遷移\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"SwitchId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Deselect\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\"}\\\\\\",\\\\\\"CursorEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"ButtonEvent\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"FontSize\\\\\\":\\\\\\"23\\\\\\",\\\\\\"OverlapOther\\\\\\":\\\\\\"false\\\\\\",\\\\\\"WindowSkin\\\\\\":\\\\\\"window_menu\\\\\\",\\\\\\"VisibleSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ShowOpenAnimation\\\\\\":\\\\\\"false\\\\\\",\\\\\\"RefreshSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"IndexVariableId\\\\\\":\\\\\\"4\\\\\\",\\\\\\"RememberIndex\\\\\\":\\\\\\"true\\\\\\",\\\\\\"ItemVariableId\\\\\\":\\\\\\"\\\\\\",\\\\\\"Cancelable\\\\\\":\\\\\\"true\\\\\\",\\\\\\"PopCancel\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ActorChangeable\\\\\\":\\\\\\"false\\\\\\",\\\\\\"HiddenNoFocus\\\\\\":\\\\\\"false\\\\\\",\\\\\\"MaskingText\\\\\\":\\\\\\"\\\\\\",\\\\\\"okSound\\\\\\":\\\\\\"\\\\\\",\\\\\\"cursorOverContents\\\\\\":\\\\\\"false\\\\\\",\\\\\\"noItemBackground\\\\\\":\\\\\\"true\\\\\\",\\\\\\"textColor\\\\\\":\\\\\\"0\\\\\\"}\\",\\"{\\\\\\"Id\\\\\\":\\\\\\"gold-ether\\\\\\",\\\\\\"x\\\\\\":\\\\\\"190\\\\\\",\\\\\\"RelativeWindowIdX\\\\\\":\\\\\\"0\\\\\\",\\\\\\"y\\\\\\":\\\\\\"-50\\\\\\",\\\\\\"RelativeWindowIdY\\\\\\":\\\\\\"0\\\\\\",\\\\\\"width\\\\\\":\\\\\\"850\\\\\\",\\\\\\"height\\\\\\":\\\\\\"680\\\\\\",\\\\\\"ColumnNumber\\\\\\":\\\\\\"1\\\\\\",\\\\\\"RowNumber\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Rotation\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ItemHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"CommandList\\\\\\":\\\\\\"\\\\\\",\\\\\\"DataScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListWindowId\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListScript\\\\\\":\\\\\\"$gameParty.members()[0]; // パーティメンバー\\\\\\",\\\\\\"FilterScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"MappingScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ItemDrawScript\\\\\\":\\\\\\"[\\\\\\\\\\\\\\"this.drawTextEx(`\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\i[123] `+ $gameParty.gold() + \' \' + TextManager.currencyUnit, 280, 50, r.width);\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\i[12] `+ $gameVariables.value(51), 450, 50, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\"]\\\\\\",\\\\\\"IsEnableScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"CommonHelpText\\\\\\":\\\\\\"\\\\\\",\\\\\\"DecisionEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CancelEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CursorEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"ButtonEvent\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"FontSize\\\\\\":\\\\\\"23\\\\\\",\\\\\\"OverlapOther\\\\\\":\\\\\\"true\\\\\\",\\\\\\"WindowSkin\\\\\\":\\\\\\"window_menu\\\\\\",\\\\\\"VisibleSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ShowOpenAnimation\\\\\\":\\\\\\"false\\\\\\",\\\\\\"RefreshSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"IndexVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RememberIndex\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ItemVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Cancelable\\\\\\":\\\\\\"true\\\\\\",\\\\\\"PopCancel\\\\\\":\\\\\\"true\\\\\\",\\\\\\"ActorChangeable\\\\\\":\\\\\\"false\\\\\\",\\\\\\"HiddenNoFocus\\\\\\":\\\\\\"false\\\\\\",\\\\\\"MaskingText\\\\\\":\\\\\\"\\\\\\",\\\\\\"okSound\\\\\\":\\\\\\"\\\\\\",\\\\\\"cursorOverContents\\\\\\":\\\\\\"false\\\\\\",\\\\\\"noItemBackground\\\\\\":\\\\\\"true\\\\\\",\\\\\\"textColor\\\\\\":\\\\\\"0\\\\\\"}\\",\\"{\\\\\\"Id\\\\\\":\\\\\\"mainwindow01\\\\\\",\\\\\\"x\\\\\\":\\\\\\"190\\\\\\",\\\\\\"RelativeWindowIdX\\\\\\":\\\\\\"0\\\\\\",\\\\\\"y\\\\\\":\\\\\\"-50\\\\\\",\\\\\\"RelativeWindowIdY\\\\\\":\\\\\\"0\\\\\\",\\\\\\"width\\\\\\":\\\\\\"850\\\\\\",\\\\\\"height\\\\\\":\\\\\\"800\\\\\\",\\\\\\"ColumnNumber\\\\\\":\\\\\\"1\\\\\\",\\\\\\"RowNumber\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Rotation\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ItemHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"CommandList\\\\\\":\\\\\\"\\\\\\",\\\\\\"DataScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListWindowId\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListScript\\\\\\":\\\\\\"$gameParty.members()[0]; // パーティメンバー\\\\\\",\\\\\\"FilterScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"MappingScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ItemDrawScript\\\\\\":\\\\\\"[\\\\\\\\\\\\\\"this.drawActorName(item, 20, r.y); // アクター名称\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`Lv. `+ $gameVariables.value(69), 175, r.y, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawActorIcons(item, 282, r.y,500); // アクターのステートアイコン\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.placeGauge(item, \'hp\', 0, 40); // HPゲージ(戦闘用)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.placeGauge(item, \'mp\', 120, 40); // HPゲージ(戦闘用)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(81), 340, 216.5, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(202), 105, 95, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(260), 105, 128, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(201), 105, 161, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(82), 105, 193, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(461)+ $gameVariables.value(41), 75, 278, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(462)+ $gameVariables.value(42), 75, 321, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(463)+ $gameVariables.value(43), 75, 364, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(464)+ $gameVariables.value(44), 75, 407, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(465)+ $gameVariables.value(45), 75, 450, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(466)+ $gameVariables.value(46), 75, 493, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(101), 45, 593, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(102), 45, 630, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\"]\\\\\\",\\\\\\"IsEnableScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"CommonHelpText\\\\\\":\\\\\\"\\\\\\",\\\\\\"DecisionEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CancelEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CursorEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"ButtonEvent\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"FontSize\\\\\\":\\\\\\"16\\\\\\",\\\\\\"OverlapOther\\\\\\":\\\\\\"false\\\\\\",\\\\\\"WindowSkin\\\\\\":\\\\\\"window_menu\\\\\\",\\\\\\"VisibleSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ShowOpenAnimation\\\\\\":\\\\\\"false\\\\\\",\\\\\\"RefreshSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"IndexVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RememberIndex\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ItemVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Cancelable\\\\\\":\\\\\\"true\\\\\\",\\\\\\"PopCancel\\\\\\":\\\\\\"true\\\\\\",\\\\\\"ActorChangeable\\\\\\":\\\\\\"false\\\\\\",\\\\\\"HiddenNoFocus\\\\\\":\\\\\\"false\\\\\\",\\\\\\"MaskingText\\\\\\":\\\\\\"\\\\\\",\\\\\\"okSound\\\\\\":\\\\\\"\\\\\\",\\\\\\"cursorOverContents\\\\\\":\\\\\\"false\\\\\\",\\\\\\"noItemBackground\\\\\\":\\\\\\"true\\\\\\",\\\\\\"textColor\\\\\\":\\\\\\"0\\\\\\"}\\",\\"{\\\\\\"Id\\\\\\":\\\\\\"passive\\\\\\",\\\\\\"x\\\\\\":\\\\\\"350\\\\\\",\\\\\\"RelativeWindowIdX\\\\\\":\\\\\\"\\\\\\",\\\\\\"y\\\\\\":\\\\\\"250\\\\\\",\\\\\\"RelativeWindowIdY\\\\\\":\\\\\\"\\\\\\",\\\\\\"width\\\\\\":\\\\\\"470\\\\\\",\\\\\\"height\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ColumnNumber\\\\\\":\\\\\\"3\\\\\\",\\\\\\"RowNumber\\\\\\":\\\\\\"7\\\\\\",\\\\\\"Rotation\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ItemHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"CommandList\\\\\\":\\\\\\"\\\\\\",\\\\\\"DataScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListWindowId\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListScript\\\\\\":\\\\\\"$gameParty.members()[0].skills();\\\\\\",\\\\\\"FilterScript\\\\\\":\\\\\\"item.stypeId === 5; // スキルタイプが変数[10]の値と等しい\\\\\\",\\\\\\"MappingScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ItemDrawScript\\\\\\":\\\\\\"[\\\\\\\\\\\\\\"this.drawItemName(item, r.x, r.y, r.width); // アイテムやスキルの名称\\\\\\\\\\\\\\"]\\\\\\",\\\\\\"IsEnableScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"CommonHelpText\\\\\\":\\\\\\"\\\\\\",\\\\\\"DecisionEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CancelEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CursorEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"ButtonEvent\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"FontSize\\\\\\":\\\\\\"14\\\\\\",\\\\\\"OverlapOther\\\\\\":\\\\\\"false\\\\\\",\\\\\\"WindowSkin\\\\\\":\\\\\\"window_result\\\\\\",\\\\\\"VisibleSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ShowOpenAnimation\\\\\\":\\\\\\"false\\\\\\",\\\\\\"RefreshSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"IndexVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RememberIndex\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ItemVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Cancelable\\\\\\":\\\\\\"true\\\\\\",\\\\\\"PopCancel\\\\\\":\\\\\\"true\\\\\\",\\\\\\"ActorChangeable\\\\\\":\\\\\\"false\\\\\\",\\\\\\"HiddenNoFocus\\\\\\":\\\\\\"false\\\\\\",\\\\\\"MaskingText\\\\\\":\\\\\\"\\\\\\",\\\\\\"okSound\\\\\\":\\\\\\"\\\\\\",\\\\\\"cursorOverContents\\\\\\":\\\\\\"false\\\\\\",\\\\\\"noItemBackground\\\\\\":\\\\\\"false\\\\\\",\\\\\\"textColor\\\\\\":\\\\\\"0\\\\\\",\\\\\\"__collapsed\\\\\\":[\\\\\\"DataScript\\\\\\"]}\\"]","PicturePriority":"2","Panorama":"{\\"Image\\":\\"systemui_menu3\\",\\"ScrollX\\":\\"0\\",\\"ScrollY\\":\\"0\\"}","UsePageButtons":"false"}', Scene2: '{"Id":"Scene_treasureresult","UseHelp":"false","HelpRows":"0","InitialEvent":"{\\"CommandId\\":\\"0\\",\\"FocusWindowId\\":\\"\\",\\"FocusWindowIndex\\":\\"-1\\",\\"Script\\":\\"SceneManager.changeWindowFocus(\'get_reward01\'); // 指定ウィンドウにフォーカス\\",\\"SwitchId\\":\\"\\",\\"Deselect\\":\\"false\\"}","WindowList":"[\\"{\\\\\\"Id\\\\\\":\\\\\\"get_reward01\\\\\\",\\\\\\"x\\\\\\":\\\\\\"240\\\\\\",\\\\\\"RelativeWindowIdX\\\\\\":\\\\\\"\\\\\\",\\\\\\"y\\\\\\":\\\\\\"120\\\\\\",\\\\\\"RelativeWindowIdY\\\\\\":\\\\\\"result01\\\\\\",\\\\\\"width\\\\\\":\\\\\\"580\\\\\\",\\\\\\"height\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ColumnNumber\\\\\\":\\\\\\"1\\\\\\",\\\\\\"RowNumber\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Rotation\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ItemHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"CommandList\\\\\\":\\\\\\"[\\\\\\\\\\\\\\"{\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Text\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Press Accept/Cancel to continue\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Align\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"EnableSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"IsEnableScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"HelpText\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"CancelChoice\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"}\\\\\\\\\\\\\\"]\\\\\\",\\\\\\"DataScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListWindowId\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"FilterScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"MappingScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ItemDrawScript\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"IsEnableScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"CommonHelpText\\\\\\":\\\\\\"\\\\\\",\\\\\\"DecisionEvent\\\\\\":\\\\\\"{\\\\\\\\\\\\\\"CommandId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowIndex\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"-1\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Script\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"SceneManager.goto(Scene_Map); // マップ画面に遷移\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"SwitchId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Deselect\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\"}\\\\\\",\\\\\\"CancelEvent\\\\\\":\\\\\\"{\\\\\\\\\\\\\\"CommandId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowIndex\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"-1\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Script\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"SceneManager.goto(Scene_Map); // マップ画面に遷移\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"SwitchId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Deselect\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\"}\\\\\\",\\\\\\"CursorEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"ButtonEvent\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"FontSize\\\\\\":\\\\\\"0\\\\\\",\\\\\\"OverlapOther\\\\\\":\\\\\\"false\\\\\\",\\\\\\"WindowSkin\\\\\\":\\\\\\"\\\\\\",\\\\\\"VisibleSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ShowOpenAnimation\\\\\\":\\\\\\"true\\\\\\",\\\\\\"RefreshSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"IndexVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RememberIndex\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ItemVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Cancelable\\\\\\":\\\\\\"true\\\\\\",\\\\\\"PopCancel\\\\\\":\\\\\\"true\\\\\\",\\\\\\"ActorChangeable\\\\\\":\\\\\\"false\\\\\\",\\\\\\"HiddenNoFocus\\\\\\":\\\\\\"false\\\\\\",\\\\\\"MaskingText\\\\\\":\\\\\\"\\\\\\",\\\\\\"okSound\\\\\\":\\\\\\"\\\\\\",\\\\\\"cursorOverContents\\\\\\":\\\\\\"false\\\\\\",\\\\\\"noItemBackground\\\\\\":\\\\\\"true\\\\\\",\\\\\\"textColor\\\\\\":\\\\\\"0\\\\\\"}\\",\\"{\\\\\\"Id\\\\\\":\\\\\\"money_result\\\\\\",\\\\\\"x\\\\\\":\\\\\\"240\\\\\\",\\\\\\"RelativeWindowIdX\\\\\\":\\\\\\"0\\\\\\",\\\\\\"y\\\\\\":\\\\\\"50\\\\\\",\\\\\\"RelativeWindowIdY\\\\\\":\\\\\\"result01\\\\\\",\\\\\\"width\\\\\\":\\\\\\"580\\\\\\",\\\\\\"height\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ColumnNumber\\\\\\":\\\\\\"1\\\\\\",\\\\\\"RowNumber\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Rotation\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ItemHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"CommandList\\\\\\":\\\\\\"\\\\\\",\\\\\\"DataScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListWindowId\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"FilterScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"MappingScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ItemDrawScript\\\\\\":\\\\\\"[\\\\\\\\\\\\\\"this.drawText(`Gold`, r.x, r.y, r.width); // 任意のテキスト描画(制御文字変換なし。右揃え)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawText($gameParty.gold() + \' \' + TextManager.currencyUnit, r.x, r.y, r.width, \'right\');\\\\\\\\\\\\\\"]\\\\\\",\\\\\\"IsEnableScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"CommonHelpText\\\\\\":\\\\\\"\\\\\\",\\\\\\"DecisionEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CancelEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CursorEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"ButtonEvent\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"FontSize\\\\\\":\\\\\\"26\\\\\\",\\\\\\"OverlapOther\\\\\\":\\\\\\"false\\\\\\",\\\\\\"WindowSkin\\\\\\":\\\\\\"\\\\\\",\\\\\\"VisibleSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ShowOpenAnimation\\\\\\":\\\\\\"false\\\\\\",\\\\\\"RefreshSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"IndexVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RememberIndex\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ItemVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Cancelable\\\\\\":\\\\\\"true\\\\\\",\\\\\\"PopCancel\\\\\\":\\\\\\"true\\\\\\",\\\\\\"ActorChangeable\\\\\\":\\\\\\"false\\\\\\",\\\\\\"HiddenNoFocus\\\\\\":\\\\\\"false\\\\\\",\\\\\\"MaskingText\\\\\\":\\\\\\"\\\\\\",\\\\\\"okSound\\\\\\":\\\\\\"\\\\\\",\\\\\\"cursorOverContents\\\\\\":\\\\\\"false\\\\\\",\\\\\\"noItemBackground\\\\\\":\\\\\\"true\\\\\\",\\\\\\"textColor\\\\\\":\\\\\\"0\\\\\\"}\\",\\"{\\\\\\"Id\\\\\\":\\\\\\"result01\\\\\\",\\\\\\"x\\\\\\":\\\\\\"240\\\\\\",\\\\\\"RelativeWindowIdX\\\\\\":\\\\\\"\\\\\\",\\\\\\"y\\\\\\":\\\\\\"-20\\\\\\",\\\\\\"RelativeWindowIdY\\\\\\":\\\\\\"\\\\\\",\\\\\\"width\\\\\\":\\\\\\"580\\\\\\",\\\\\\"height\\\\\\":\\\\\\"500\\\\\\",\\\\\\"ColumnNumber\\\\\\":\\\\\\"10\\\\\\",\\\\\\"RowNumber\\\\\\":\\\\\\"8\\\\\\",\\\\\\"Rotation\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ItemHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"CommandList\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"DataScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListWindowId\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"FilterScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"MappingScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ItemDrawScript\\\\\\":\\\\\\"[\\\\\\\\\\\\\\"this.drawTextEx(`-Exploration Income Report-`, 140, r.y, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`Total Excavated Items /`, r.x, 60, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(145) + ` Gold`, 400, 60, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`Monster Elimination /`, r.x, 100, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`+ ` + $gameVariables.value(113) + `%`, 400, 100, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`Successful Lock Picks /`, r.x, 140, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`+ ` + $gameVariables.value(114) + `%`, 400, 140, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`Ether Collection /`, r.x, 180, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`+ ` + $gameVariables.value(115) + `%`, 400, 180, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`Purchase Negotiation /`, r.x, 220, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`+ ` + $gameVariables.value(117) + `%`, 400, 220, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawText(`Expenses`, r.x, 350, 300); // 任意のテキスト描画(制御文字変換なし。右揃え)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`-`+ $gameVariables.value(146) + ` Gold`, 400, 350, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawText(`Medical Expenses`, r.x, 390, 300); // 任意のテキスト描画(制御文字変換なし。右揃え)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`-`+ $gameVariables.value(139) + ` Gold`, 400, 390, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.changeTextColor(ColorManager.textColor(2)); // テキストカラー変更(drawTextでのみ有効)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawText(`Total Income`, r.x, 430, 300); // 任意のテキスト描画(制御文字変換なし。右揃え)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(140) + ` Gold`, 400, 430, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\"]\\\\\\",\\\\\\"IsEnableScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"CommonHelpText\\\\\\":\\\\\\"\\\\\\",\\\\\\"DecisionEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CancelEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CursorEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"ButtonEvent\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"FontSize\\\\\\":\\\\\\"26\\\\\\",\\\\\\"OverlapOther\\\\\\":\\\\\\"false\\\\\\",\\\\\\"WindowSkin\\\\\\":\\\\\\"\\\\\\",\\\\\\"VisibleSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ShowOpenAnimation\\\\\\":\\\\\\"false\\\\\\",\\\\\\"RefreshSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"IndexVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RememberIndex\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ItemVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Cancelable\\\\\\":\\\\\\"true\\\\\\",\\\\\\"PopCancel\\\\\\":\\\\\\"true\\\\\\",\\\\\\"ActorChangeable\\\\\\":\\\\\\"false\\\\\\",\\\\\\"HiddenNoFocus\\\\\\":\\\\\\"false\\\\\\",\\\\\\"MaskingText\\\\\\":\\\\\\"\\\\\\",\\\\\\"okSound\\\\\\":\\\\\\"\\\\\\",\\\\\\"cursorOverContents\\\\\\":\\\\\\"false\\\\\\",\\\\\\"noItemBackground\\\\\\":\\\\\\"false\\\\\\",\\\\\\"textColor\\\\\\":\\\\\\"0\\\\\\"}\\"]","PicturePriority":"0","Panorama":"{\\"Image\\":\\"\\",\\"ScrollX\\":\\"0\\",\\"ScrollY\\":\\"0\\"}","UsePageButtons":"false"}', Scene3: - '{"Id":"Scene_oristatus","UseHelp":"true","HelpRows":"1.4","InitialEvent":"{\\"CommandId\\":\\"0\\",\\"FocusWindowId\\":\\"\\",\\"FocusWindowIndex\\":\\"-1\\",\\"Script\\":\\"SceneManager.changeWindowFocus(\'passive2\'); // 指定ウィンドウにフォーカス\\",\\"SwitchId\\":\\"\\",\\"Deselect\\":\\"false\\"}","WindowList":"[\\"{\\\\\\"Id\\\\\\":\\\\\\"commentary\\\\\\",\\\\\\"x\\\\\\":\\\\\\"\\\\\\",\\\\\\"RelativeWindowIdX\\\\\\":\\\\\\"\\\\\\",\\\\\\"y\\\\\\":\\\\\\"-50\\\\\\",\\\\\\"RelativeWindowIdY\\\\\\":\\\\\\"\\\\\\",\\\\\\"width\\\\\\":\\\\\\"606\\\\\\",\\\\\\"height\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ColumnNumber\\\\\\":\\\\\\"\\\\\\",\\\\\\"RowNumber\\\\\\":\\\\\\"1\\\\\\",\\\\\\"Rotation\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ItemHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"CommandList\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"DataScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListWindowId\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"FilterScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"MappingScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ItemDrawScript\\\\\\":\\\\\\"[\\\\\\\\\\\\\\"this.drawTextEx(`Body History: ` + $gameVariables.value(249) + $gameVariables.value(250) + $gameVariables.value(248) + ` \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\n[1]`, 0 , r.y, r.width);\\\\\\\\\\\\\\"]\\\\\\",\\\\\\"IsEnableScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"CommonHelpText\\\\\\":\\\\\\"\\\\\\",\\\\\\"DecisionEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CancelEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CursorEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"ButtonEvent\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"FontSize\\\\\\":\\\\\\"20\\\\\\",\\\\\\"OverlapOther\\\\\\":\\\\\\"false\\\\\\",\\\\\\"WindowSkin\\\\\\":\\\\\\"Window_stat\\\\\\",\\\\\\"VisibleSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ShowOpenAnimation\\\\\\":\\\\\\"false\\\\\\",\\\\\\"RefreshSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"IndexVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RememberIndex\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ItemVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Cancelable\\\\\\":\\\\\\"true\\\\\\",\\\\\\"PopCancel\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ActorChangeable\\\\\\":\\\\\\"false\\\\\\",\\\\\\"HiddenNoFocus\\\\\\":\\\\\\"false\\\\\\",\\\\\\"MaskingText\\\\\\":\\\\\\"\\\\\\",\\\\\\"okSound\\\\\\":\\\\\\"\\\\\\",\\\\\\"cursorOverContents\\\\\\":\\\\\\"false\\\\\\",\\\\\\"noItemBackground\\\\\\":\\\\\\"true\\\\\\",\\\\\\"textColor\\\\\\":\\\\\\"0\\\\\\"}\\",\\"{\\\\\\"Id\\\\\\":\\\\\\"status\\\\\\",\\\\\\"x\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RelativeWindowIdX\\\\\\":\\\\\\"\\\\\\",\\\\\\"y\\\\\\":\\\\\\"160\\\\\\",\\\\\\"RelativeWindowIdY\\\\\\":\\\\\\"\\\\\\",\\\\\\"width\\\\\\":\\\\\\"606\\\\\\",\\\\\\"height\\\\\\":\\\\\\"150\\\\\\",\\\\\\"ColumnNumber\\\\\\":\\\\\\"\\\\\\",\\\\\\"RowNumber\\\\\\":\\\\\\"3\\\\\\",\\\\\\"Rotation\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ItemHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"CommandList\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"DataScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListWindowId\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"FilterScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"MappingScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ItemDrawScript\\\\\\":\\\\\\"[\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(229) + $gameVariables.value(230) + `x`, 0, 0, r.width);\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(231) + $gameVariables.value(232) + `x`, 0, 30, r.width);\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(233) + $gameVariables.value(234) + `x`, 0, 60, r.width);\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(235) + $gameVariables.value(236) + `x`, 0, 90, r.width);\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(221) + $gameVariables.value(222) + `x`, 202, 0, r.width);\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(223) + $gameVariables.value(224) + `x`, 202, 30, r.width);\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(225) + $gameVariables.value(226) + `x`, 202, 60, r.width);\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(227) + $gameVariables.value(228) + `x`, 202, 90, r.width);\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(237) + $gameVariables.value(238) + `x`, 404, 0, r.width);\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(239) + $gameVariables.value(240) + `x`, 404, 30, r.width);\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(241) + $gameVariables.value(242) + `x`, 404, 60, r.width);\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(243) + $gameVariables.value(244) + `x`, 404, 90, r.width);\\\\\\\\\\\\\\"]\\\\\\",\\\\\\"IsEnableScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"CommonHelpText\\\\\\":\\\\\\"\\\\\\",\\\\\\"DecisionEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CancelEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CursorEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"ButtonEvent\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"FontSize\\\\\\":\\\\\\"16\\\\\\",\\\\\\"OverlapOther\\\\\\":\\\\\\"false\\\\\\",\\\\\\"WindowSkin\\\\\\":\\\\\\"window_result\\\\\\",\\\\\\"VisibleSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ShowOpenAnimation\\\\\\":\\\\\\"false\\\\\\",\\\\\\"RefreshSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"IndexVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RememberIndex\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ItemVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Cancelable\\\\\\":\\\\\\"true\\\\\\",\\\\\\"PopCancel\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ActorChangeable\\\\\\":\\\\\\"false\\\\\\",\\\\\\"HiddenNoFocus\\\\\\":\\\\\\"false\\\\\\",\\\\\\"MaskingText\\\\\\":\\\\\\"\\\\\\",\\\\\\"okSound\\\\\\":\\\\\\"\\\\\\",\\\\\\"cursorOverContents\\\\\\":\\\\\\"false\\\\\\",\\\\\\"noItemBackground\\\\\\":\\\\\\"true\\\\\\",\\\\\\"textColor\\\\\\":\\\\\\"0\\\\\\"}\\",\\"{\\\\\\"Id\\\\\\":\\\\\\"actlog\\\\\\",\\\\\\"x\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RelativeWindowIdX\\\\\\":\\\\\\"\\\\\\",\\\\\\"y\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RelativeWindowIdY\\\\\\":\\\\\\"status\\\\\\",\\\\\\"width\\\\\\":\\\\\\"606\\\\\\",\\\\\\"height\\\\\\":\\\\\\"160\\\\\\",\\\\\\"ColumnNumber\\\\\\":\\\\\\"\\\\\\",\\\\\\"RowNumber\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Rotation\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ItemHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"CommandList\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"DataScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListWindowId\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"FilterScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"MappingScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ItemDrawScript\\\\\\":\\\\\\"[\\\\\\\\\\\\\\"this.drawTextEx(`・`+ $gameVariables.value(101), 0, 0, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`・`+ $gameVariables.value(102), 0, 35, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`・`+ $gameVariables.value(103), 0, 70, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`・`+ $gameVariables.value(104), 0, 105, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\"]\\\\\\",\\\\\\"IsEnableScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"CommonHelpText\\\\\\":\\\\\\"\\\\\\",\\\\\\"DecisionEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CancelEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CursorEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"ButtonEvent\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"FontSize\\\\\\":\\\\\\"16\\\\\\",\\\\\\"OverlapOther\\\\\\":\\\\\\"false\\\\\\",\\\\\\"WindowSkin\\\\\\":\\\\\\"Window_stat\\\\\\",\\\\\\"VisibleSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ShowOpenAnimation\\\\\\":\\\\\\"false\\\\\\",\\\\\\"RefreshSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"IndexVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RememberIndex\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ItemVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Cancelable\\\\\\":\\\\\\"true\\\\\\",\\\\\\"PopCancel\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ActorChangeable\\\\\\":\\\\\\"false\\\\\\",\\\\\\"HiddenNoFocus\\\\\\":\\\\\\"false\\\\\\",\\\\\\"MaskingText\\\\\\":\\\\\\"\\\\\\",\\\\\\"okSound\\\\\\":\\\\\\"\\\\\\",\\\\\\"cursorOverContents\\\\\\":\\\\\\"false\\\\\\",\\\\\\"noItemBackground\\\\\\":\\\\\\"true\\\\\\",\\\\\\"textColor\\\\\\":\\\\\\"0\\\\\\"}\\",\\"{\\\\\\"Id\\\\\\":\\\\\\"passive2\\\\\\",\\\\\\"x\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RelativeWindowIdX\\\\\\":\\\\\\"\\\\\\",\\\\\\"y\\\\\\":\\\\\\"\\\\\\",\\\\\\"RelativeWindowIdY\\\\\\":\\\\\\"actlog\\\\\\",\\\\\\"width\\\\\\":\\\\\\"606\\\\\\",\\\\\\"height\\\\\\":\\\\\\"\\\\\\",\\\\\\"ColumnNumber\\\\\\":\\\\\\"3\\\\\\",\\\\\\"RowNumber\\\\\\":\\\\\\"3\\\\\\",\\\\\\"Rotation\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ItemHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"CommandList\\\\\\":\\\\\\"\\\\\\",\\\\\\"DataScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListWindowId\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListScript\\\\\\":\\\\\\"$gameParty.members()[0].skills();\\\\\\",\\\\\\"FilterScript\\\\\\":\\\\\\"item.stypeId === 5; // スキルタイプが変数[10]の値と等しい\\\\\\",\\\\\\"MappingScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ItemDrawScript\\\\\\":\\\\\\"[\\\\\\\\\\\\\\"this.drawItemName(item, r.x, r.y, r.width); // アイテムやスキルの名称\\\\\\\\\\\\\\"]\\\\\\",\\\\\\"IsEnableScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"CommonHelpText\\\\\\":\\\\\\"Skill Details\\\\\\",\\\\\\"DecisionEvent\\\\\\":\\\\\\"{\\\\\\\\\\\\\\"CommandId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowIndex\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"-1\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Script\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"SceneManager.changeWindowFocus(\'passive2\'); // 指定ウィンドウにフォーカス\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"SwitchId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Deselect\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\"}\\\\\\",\\\\\\"CancelEvent\\\\\\":\\\\\\"{\\\\\\\\\\\\\\"CommandId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowIndex\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"-1\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Script\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"this.popScene(); // 元のシーンに戻る\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"SwitchId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Deselect\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\"}\\\\\\",\\\\\\"CursorEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"ButtonEvent\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"FontSize\\\\\\":\\\\\\"14\\\\\\",\\\\\\"OverlapOther\\\\\\":\\\\\\"true\\\\\\",\\\\\\"WindowSkin\\\\\\":\\\\\\"Window\\\\\\",\\\\\\"VisibleSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ShowOpenAnimation\\\\\\":\\\\\\"false\\\\\\",\\\\\\"RefreshSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"IndexVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RememberIndex\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ItemVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Cancelable\\\\\\":\\\\\\"true\\\\\\",\\\\\\"PopCancel\\\\\\":\\\\\\"true\\\\\\",\\\\\\"ActorChangeable\\\\\\":\\\\\\"false\\\\\\",\\\\\\"HiddenNoFocus\\\\\\":\\\\\\"false\\\\\\",\\\\\\"MaskingText\\\\\\":\\\\\\"\\\\\\",\\\\\\"okSound\\\\\\":\\\\\\"\\\\\\",\\\\\\"cursorOverContents\\\\\\":\\\\\\"false\\\\\\",\\\\\\"noItemBackground\\\\\\":\\\\\\"false\\\\\\",\\\\\\"textColor\\\\\\":\\\\\\"0\\\\\\"}\\",\\"{\\\\\\"Id\\\\\\":\\\\\\"body\\\\\\",\\\\\\"x\\\\\\":\\\\\\"\\\\\\",\\\\\\"RelativeWindowIdX\\\\\\":\\\\\\"status\\\\\\",\\\\\\"y\\\\\\":\\\\\\"-56\\\\\\",\\\\\\"RelativeWindowIdY\\\\\\":\\\\\\"\\\\\\",\\\\\\"width\\\\\\":\\\\\\"250\\\\\\",\\\\\\"height\\\\\\":\\\\\\"500\\\\\\",\\\\\\"ColumnNumber\\\\\\":\\\\\\"\\\\\\",\\\\\\"RowNumber\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Rotation\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ItemHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"CommandList\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"DataScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListWindowId\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"FilterScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"MappingScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ItemDrawScript\\\\\\":\\\\\\"[\\\\\\\\\\\\\\"this.drawTextEx(`\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\V[581]`, 50, 7.5, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\V[647]`, 0, 65, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\V[20]`, 0, 125, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\V[118]x`, 100, 193, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\V[650]x`, 100, 230.5, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\V[584]`, 60, 268, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\V[586]`, 100, 305.5, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\V[648]`, 70, 342.5, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\V[649]`, 85, 378.5, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\"]\\\\\\",\\\\\\"IsEnableScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"CommonHelpText\\\\\\":\\\\\\"\\\\\\",\\\\\\"DecisionEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CancelEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CursorEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"ButtonEvent\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"FontSize\\\\\\":\\\\\\"16\\\\\\",\\\\\\"OverlapOther\\\\\\":\\\\\\"false\\\\\\",\\\\\\"WindowSkin\\\\\\":\\\\\\"window_result\\\\\\",\\\\\\"VisibleSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ShowOpenAnimation\\\\\\":\\\\\\"false\\\\\\",\\\\\\"RefreshSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"IndexVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RememberIndex\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ItemVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Cancelable\\\\\\":\\\\\\"true\\\\\\",\\\\\\"PopCancel\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ActorChangeable\\\\\\":\\\\\\"false\\\\\\",\\\\\\"HiddenNoFocus\\\\\\":\\\\\\"false\\\\\\",\\\\\\"MaskingText\\\\\\":\\\\\\"\\\\\\",\\\\\\"okSound\\\\\\":\\\\\\"\\\\\\",\\\\\\"cursorOverContents\\\\\\":\\\\\\"false\\\\\\",\\\\\\"noItemBackground\\\\\\":\\\\\\"true\\\\\\",\\\\\\"textColor\\\\\\":\\\\\\"0\\\\\\"}\\",\\"{\\\\\\"Id\\\\\\":\\\\\\"state\\\\\\",\\\\\\"x\\\\\\":\\\\\\"594\\\\\\",\\\\\\"RelativeWindowIdX\\\\\\":\\\\\\"\\\\\\",\\\\\\"y\\\\\\":\\\\\\"543\\\\\\",\\\\\\"RelativeWindowIdY\\\\\\":\\\\\\"\\\\\\",\\\\\\"width\\\\\\":\\\\\\"600\\\\\\",\\\\\\"height\\\\\\":\\\\\\"\\\\\\",\\\\\\"ColumnNumber\\\\\\":\\\\\\"3\\\\\\",\\\\\\"RowNumber\\\\\\":\\\\\\"1\\\\\\",\\\\\\"Rotation\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ItemHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"CommandList\\\\\\":\\\\\\"\\\\\\",\\\\\\"DataScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListWindowId\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListScript\\\\\\":\\\\\\"$gameParty.members()[0];\\\\\\",\\\\\\"FilterScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"MappingScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ItemDrawScript\\\\\\":\\\\\\"[\\\\\\\\\\\\\\"this.drawActorIcons(item, r.x, r.y,230); // アクターのステートアイコン\\\\\\\\\\\\\\"]\\\\\\",\\\\\\"IsEnableScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"CommonHelpText\\\\\\":\\\\\\"\\\\\\",\\\\\\"DecisionEvent\\\\\\":\\\\\\"{\\\\\\\\\\\\\\"CommandId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowIndex\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"-1\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Script\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"SceneManager.changeWindowFocus(\'passive2\'); // 指定ウィンドウにフォーカス\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"SwitchId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Deselect\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\"}\\\\\\",\\\\\\"CancelEvent\\\\\\":\\\\\\"{\\\\\\\\\\\\\\"CommandId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowIndex\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"-1\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Script\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"this.popScene(); // 元のシーンに戻る\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"SwitchId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Deselect\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\"}\\\\\\",\\\\\\"CursorEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"ButtonEvent\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"FontSize\\\\\\":\\\\\\"20\\\\\\",\\\\\\"OverlapOther\\\\\\":\\\\\\"true\\\\\\",\\\\\\"WindowSkin\\\\\\":\\\\\\"window_result\\\\\\",\\\\\\"VisibleSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ShowOpenAnimation\\\\\\":\\\\\\"false\\\\\\",\\\\\\"RefreshSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"IndexVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RememberIndex\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ItemVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Cancelable\\\\\\":\\\\\\"true\\\\\\",\\\\\\"PopCancel\\\\\\":\\\\\\"true\\\\\\",\\\\\\"ActorChangeable\\\\\\":\\\\\\"false\\\\\\",\\\\\\"HiddenNoFocus\\\\\\":\\\\\\"false\\\\\\",\\\\\\"MaskingText\\\\\\":\\\\\\"\\\\\\",\\\\\\"okSound\\\\\\":\\\\\\"\\\\\\",\\\\\\"cursorOverContents\\\\\\":\\\\\\"false\\\\\\",\\\\\\"noItemBackground\\\\\\":\\\\\\"true\\\\\\",\\\\\\"textColor\\\\\\":\\\\\\"0\\\\\\"}\\"]","PicturePriority":"0","Panorama":"{\\"Image\\":\\"systemui_menu4\\",\\"ScrollX\\":\\"0\\",\\"ScrollY\\":\\"0\\"}","UsePageButtons":"false"}', + '{"Id":"Scene_oristatus","UseHelp":"true","HelpRows":"1.4","InitialEvent":"{\\"CommandId\\":\\"0\\",\\"FocusWindowId\\":\\"\\",\\"FocusWindowIndex\\":\\"-1\\",\\"Script\\":\\"SceneManager.changeWindowFocus(\'passive2\'); // 指定ウィンドウにフォーカス\\",\\"SwitchId\\":\\"\\",\\"Deselect\\":\\"false\\"}","WindowList":"[\\"{\\\\\\"Id\\\\\\":\\\\\\"commentary\\\\\\",\\\\\\"x\\\\\\":\\\\\\"\\\\\\",\\\\\\"RelativeWindowIdX\\\\\\":\\\\\\"\\\\\\",\\\\\\"y\\\\\\":\\\\\\"-50\\\\\\",\\\\\\"RelativeWindowIdY\\\\\\":\\\\\\"\\\\\\",\\\\\\"width\\\\\\":\\\\\\"606\\\\\\",\\\\\\"height\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ColumnNumber\\\\\\":\\\\\\"\\\\\\",\\\\\\"RowNumber\\\\\\":\\\\\\"1\\\\\\",\\\\\\"Rotation\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ItemHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"CommandList\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"DataScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListWindowId\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"FilterScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"MappingScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ItemDrawScript\\\\\\":\\\\\\"[\\\\\\\\\\\\\\"this.drawTextEx(`Body History: ` + $gameVariables.value(249) + ` ` + $gameVariables.value(250) + ` ` + $gameVariables.value(248) + ` \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\n[1]`, 0 , r.y, r.width);\\\\\\\\\\\\\\"]\\\\\\",\\\\\\"IsEnableScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"CommonHelpText\\\\\\":\\\\\\"\\\\\\",\\\\\\"DecisionEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CancelEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CursorEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"ButtonEvent\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"FontSize\\\\\\":\\\\\\"16\\\\\\",\\\\\\"OverlapOther\\\\\\":\\\\\\"false\\\\\\",\\\\\\"WindowSkin\\\\\\":\\\\\\"Window_stat\\\\\\",\\\\\\"VisibleSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ShowOpenAnimation\\\\\\":\\\\\\"false\\\\\\",\\\\\\"RefreshSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"IndexVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RememberIndex\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ItemVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Cancelable\\\\\\":\\\\\\"true\\\\\\",\\\\\\"PopCancel\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ActorChangeable\\\\\\":\\\\\\"false\\\\\\",\\\\\\"HiddenNoFocus\\\\\\":\\\\\\"false\\\\\\",\\\\\\"MaskingText\\\\\\":\\\\\\"\\\\\\",\\\\\\"okSound\\\\\\":\\\\\\"\\\\\\",\\\\\\"cursorOverContents\\\\\\":\\\\\\"false\\\\\\",\\\\\\"noItemBackground\\\\\\":\\\\\\"true\\\\\\",\\\\\\"textColor\\\\\\":\\\\\\"0\\\\\\"}\\",\\"{\\\\\\"Id\\\\\\":\\\\\\"status\\\\\\",\\\\\\"x\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RelativeWindowIdX\\\\\\":\\\\\\"\\\\\\",\\\\\\"y\\\\\\":\\\\\\"160\\\\\\",\\\\\\"RelativeWindowIdY\\\\\\":\\\\\\"\\\\\\",\\\\\\"width\\\\\\":\\\\\\"606\\\\\\",\\\\\\"height\\\\\\":\\\\\\"150\\\\\\",\\\\\\"ColumnNumber\\\\\\":\\\\\\"\\\\\\",\\\\\\"RowNumber\\\\\\":\\\\\\"3\\\\\\",\\\\\\"Rotation\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ItemHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"CommandList\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"DataScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListWindowId\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"FilterScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"MappingScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ItemDrawScript\\\\\\":\\\\\\"[\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(229) + $gameVariables.value(230) + `x`, 0, 0, r.width);\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(231) + $gameVariables.value(232) + `x`, 0, 30, r.width);\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(233) + $gameVariables.value(234) + `x`, 0, 60, r.width);\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(235) + $gameVariables.value(236) + `x`, 0, 90, r.width);\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(221) + $gameVariables.value(222) + `x`, 202, 0, r.width);\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(223) + $gameVariables.value(224) + `x`, 202, 30, r.width);\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(225) + $gameVariables.value(226) + `x`, 202, 60, r.width);\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(227) + $gameVariables.value(228) + `x`, 202, 90, r.width);\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(237) + $gameVariables.value(238) + `x`, 404, 0, r.width);\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(239) + $gameVariables.value(240) + `x`, 404, 30, r.width);\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(241) + $gameVariables.value(242) + `x`, 404, 60, r.width);\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(243) + $gameVariables.value(244) + `x`, 404, 90, r.width);\\\\\\\\\\\\\\"]\\\\\\",\\\\\\"IsEnableScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"CommonHelpText\\\\\\":\\\\\\"\\\\\\",\\\\\\"DecisionEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CancelEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CursorEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"ButtonEvent\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"FontSize\\\\\\":\\\\\\"16\\\\\\",\\\\\\"OverlapOther\\\\\\":\\\\\\"false\\\\\\",\\\\\\"WindowSkin\\\\\\":\\\\\\"window_result\\\\\\",\\\\\\"VisibleSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ShowOpenAnimation\\\\\\":\\\\\\"false\\\\\\",\\\\\\"RefreshSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"IndexVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RememberIndex\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ItemVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Cancelable\\\\\\":\\\\\\"true\\\\\\",\\\\\\"PopCancel\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ActorChangeable\\\\\\":\\\\\\"false\\\\\\",\\\\\\"HiddenNoFocus\\\\\\":\\\\\\"false\\\\\\",\\\\\\"MaskingText\\\\\\":\\\\\\"\\\\\\",\\\\\\"okSound\\\\\\":\\\\\\"\\\\\\",\\\\\\"cursorOverContents\\\\\\":\\\\\\"false\\\\\\",\\\\\\"noItemBackground\\\\\\":\\\\\\"true\\\\\\",\\\\\\"textColor\\\\\\":\\\\\\"0\\\\\\"}\\",\\"{\\\\\\"Id\\\\\\":\\\\\\"actlog\\\\\\",\\\\\\"x\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RelativeWindowIdX\\\\\\":\\\\\\"\\\\\\",\\\\\\"y\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RelativeWindowIdY\\\\\\":\\\\\\"status\\\\\\",\\\\\\"width\\\\\\":\\\\\\"606\\\\\\",\\\\\\"height\\\\\\":\\\\\\"160\\\\\\",\\\\\\"ColumnNumber\\\\\\":\\\\\\"\\\\\\",\\\\\\"RowNumber\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Rotation\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ItemHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"CommandList\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"DataScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListWindowId\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"FilterScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"MappingScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ItemDrawScript\\\\\\":\\\\\\"[\\\\\\\\\\\\\\"this.drawTextEx(`・`+ $gameVariables.value(101), 0, 0, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`・`+ $gameVariables.value(102), 0, 35, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`・`+ $gameVariables.value(103), 0, 70, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`・`+ $gameVariables.value(104), 0, 105, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\"]\\\\\\",\\\\\\"IsEnableScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"CommonHelpText\\\\\\":\\\\\\"\\\\\\",\\\\\\"DecisionEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CancelEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CursorEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"ButtonEvent\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"FontSize\\\\\\":\\\\\\"16\\\\\\",\\\\\\"OverlapOther\\\\\\":\\\\\\"false\\\\\\",\\\\\\"WindowSkin\\\\\\":\\\\\\"Window_stat\\\\\\",\\\\\\"VisibleSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ShowOpenAnimation\\\\\\":\\\\\\"false\\\\\\",\\\\\\"RefreshSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"IndexVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RememberIndex\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ItemVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Cancelable\\\\\\":\\\\\\"true\\\\\\",\\\\\\"PopCancel\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ActorChangeable\\\\\\":\\\\\\"false\\\\\\",\\\\\\"HiddenNoFocus\\\\\\":\\\\\\"false\\\\\\",\\\\\\"MaskingText\\\\\\":\\\\\\"\\\\\\",\\\\\\"okSound\\\\\\":\\\\\\"\\\\\\",\\\\\\"cursorOverContents\\\\\\":\\\\\\"false\\\\\\",\\\\\\"noItemBackground\\\\\\":\\\\\\"true\\\\\\",\\\\\\"textColor\\\\\\":\\\\\\"0\\\\\\"}\\",\\"{\\\\\\"Id\\\\\\":\\\\\\"passive2\\\\\\",\\\\\\"x\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RelativeWindowIdX\\\\\\":\\\\\\"\\\\\\",\\\\\\"y\\\\\\":\\\\\\"\\\\\\",\\\\\\"RelativeWindowIdY\\\\\\":\\\\\\"actlog\\\\\\",\\\\\\"width\\\\\\":\\\\\\"606\\\\\\",\\\\\\"height\\\\\\":\\\\\\"\\\\\\",\\\\\\"ColumnNumber\\\\\\":\\\\\\"3\\\\\\",\\\\\\"RowNumber\\\\\\":\\\\\\"3\\\\\\",\\\\\\"Rotation\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ItemHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"CommandList\\\\\\":\\\\\\"\\\\\\",\\\\\\"DataScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListWindowId\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListScript\\\\\\":\\\\\\"$gameParty.members()[0].skills();\\\\\\",\\\\\\"FilterScript\\\\\\":\\\\\\"item.stypeId === 5; // スキルタイプが変数[10]の値と等しい\\\\\\",\\\\\\"MappingScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ItemDrawScript\\\\\\":\\\\\\"[\\\\\\\\\\\\\\"this.drawItemName(item, r.x, r.y, r.width); // アイテムやスキルの名称\\\\\\\\\\\\\\"]\\\\\\",\\\\\\"IsEnableScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"CommonHelpText\\\\\\":\\\\\\"Skill Details\\\\\\",\\\\\\"DecisionEvent\\\\\\":\\\\\\"{\\\\\\\\\\\\\\"CommandId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowIndex\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"-1\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Script\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"SceneManager.changeWindowFocus(\'passive2\'); // 指定ウィンドウにフォーカス\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"SwitchId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Deselect\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\"}\\\\\\",\\\\\\"CancelEvent\\\\\\":\\\\\\"{\\\\\\\\\\\\\\"CommandId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowIndex\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"-1\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Script\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"this.popScene(); // 元のシーンに戻る\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"SwitchId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Deselect\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\"}\\\\\\",\\\\\\"CursorEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"ButtonEvent\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"FontSize\\\\\\":\\\\\\"14\\\\\\",\\\\\\"OverlapOther\\\\\\":\\\\\\"true\\\\\\",\\\\\\"WindowSkin\\\\\\":\\\\\\"Window\\\\\\",\\\\\\"VisibleSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ShowOpenAnimation\\\\\\":\\\\\\"false\\\\\\",\\\\\\"RefreshSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"IndexVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RememberIndex\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ItemVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Cancelable\\\\\\":\\\\\\"true\\\\\\",\\\\\\"PopCancel\\\\\\":\\\\\\"true\\\\\\",\\\\\\"ActorChangeable\\\\\\":\\\\\\"false\\\\\\",\\\\\\"HiddenNoFocus\\\\\\":\\\\\\"false\\\\\\",\\\\\\"MaskingText\\\\\\":\\\\\\"\\\\\\",\\\\\\"okSound\\\\\\":\\\\\\"\\\\\\",\\\\\\"cursorOverContents\\\\\\":\\\\\\"false\\\\\\",\\\\\\"noItemBackground\\\\\\":\\\\\\"false\\\\\\",\\\\\\"textColor\\\\\\":\\\\\\"0\\\\\\"}\\",\\"{\\\\\\"Id\\\\\\":\\\\\\"body\\\\\\",\\\\\\"x\\\\\\":\\\\\\"\\\\\\",\\\\\\"RelativeWindowIdX\\\\\\":\\\\\\"status\\\\\\",\\\\\\"y\\\\\\":\\\\\\"-56\\\\\\",\\\\\\"RelativeWindowIdY\\\\\\":\\\\\\"\\\\\\",\\\\\\"width\\\\\\":\\\\\\"250\\\\\\",\\\\\\"height\\\\\\":\\\\\\"500\\\\\\",\\\\\\"ColumnNumber\\\\\\":\\\\\\"\\\\\\",\\\\\\"RowNumber\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Rotation\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ItemHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"CommandList\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"DataScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListWindowId\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"FilterScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"MappingScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ItemDrawScript\\\\\\":\\\\\\"[\\\\\\\\\\\\\\"this.drawTextEx(`\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\V[581]`, 5, 25, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\V[647]`, 5, 60, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\V[20]`, 5, 116, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\V[118]x`, 160, 193, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\V[650]x`, 160, 230.5, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\V[584]`, 5, 286, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\V[586]`, 5, 323, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\V[648]`, 5, 358, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\V[649]`, 5, 395, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\"]\\\\\\",\\\\\\"IsEnableScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"CommonHelpText\\\\\\":\\\\\\"\\\\\\",\\\\\\"DecisionEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CancelEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CursorEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"ButtonEvent\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"FontSize\\\\\\":\\\\\\"16\\\\\\",\\\\\\"OverlapOther\\\\\\":\\\\\\"false\\\\\\",\\\\\\"WindowSkin\\\\\\":\\\\\\"window_result\\\\\\",\\\\\\"VisibleSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ShowOpenAnimation\\\\\\":\\\\\\"false\\\\\\",\\\\\\"RefreshSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"IndexVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RememberIndex\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ItemVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Cancelable\\\\\\":\\\\\\"true\\\\\\",\\\\\\"PopCancel\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ActorChangeable\\\\\\":\\\\\\"false\\\\\\",\\\\\\"HiddenNoFocus\\\\\\":\\\\\\"false\\\\\\",\\\\\\"MaskingText\\\\\\":\\\\\\"\\\\\\",\\\\\\"okSound\\\\\\":\\\\\\"\\\\\\",\\\\\\"cursorOverContents\\\\\\":\\\\\\"false\\\\\\",\\\\\\"noItemBackground\\\\\\":\\\\\\"true\\\\\\",\\\\\\"textColor\\\\\\":\\\\\\"0\\\\\\"}\\",\\"{\\\\\\"Id\\\\\\":\\\\\\"state\\\\\\",\\\\\\"x\\\\\\":\\\\\\"594\\\\\\",\\\\\\"RelativeWindowIdX\\\\\\":\\\\\\"\\\\\\",\\\\\\"y\\\\\\":\\\\\\"543\\\\\\",\\\\\\"RelativeWindowIdY\\\\\\":\\\\\\"\\\\\\",\\\\\\"width\\\\\\":\\\\\\"600\\\\\\",\\\\\\"height\\\\\\":\\\\\\"\\\\\\",\\\\\\"ColumnNumber\\\\\\":\\\\\\"3\\\\\\",\\\\\\"RowNumber\\\\\\":\\\\\\"1\\\\\\",\\\\\\"Rotation\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ItemHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"CommandList\\\\\\":\\\\\\"\\\\\\",\\\\\\"DataScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListWindowId\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListScript\\\\\\":\\\\\\"$gameParty.members()[0];\\\\\\",\\\\\\"FilterScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"MappingScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ItemDrawScript\\\\\\":\\\\\\"[\\\\\\\\\\\\\\"this.drawActorIcons(item, r.x, r.y,230); // アクターのステートアイコン\\\\\\\\\\\\\\"]\\\\\\",\\\\\\"IsEnableScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"CommonHelpText\\\\\\":\\\\\\"\\\\\\",\\\\\\"DecisionEvent\\\\\\":\\\\\\"{\\\\\\\\\\\\\\"CommandId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowIndex\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"-1\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Script\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"SceneManager.changeWindowFocus(\'passive2\'); // 指定ウィンドウにフォーカス\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"SwitchId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Deselect\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\"}\\\\\\",\\\\\\"CancelEvent\\\\\\":\\\\\\"{\\\\\\\\\\\\\\"CommandId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowIndex\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"-1\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Script\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"this.popScene(); // 元のシーンに戻る\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"SwitchId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Deselect\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\"}\\\\\\",\\\\\\"CursorEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"ButtonEvent\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"FontSize\\\\\\":\\\\\\"20\\\\\\",\\\\\\"OverlapOther\\\\\\":\\\\\\"true\\\\\\",\\\\\\"WindowSkin\\\\\\":\\\\\\"window_result\\\\\\",\\\\\\"VisibleSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ShowOpenAnimation\\\\\\":\\\\\\"false\\\\\\",\\\\\\"RefreshSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"IndexVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RememberIndex\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ItemVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Cancelable\\\\\\":\\\\\\"true\\\\\\",\\\\\\"PopCancel\\\\\\":\\\\\\"true\\\\\\",\\\\\\"ActorChangeable\\\\\\":\\\\\\"false\\\\\\",\\\\\\"HiddenNoFocus\\\\\\":\\\\\\"false\\\\\\",\\\\\\"MaskingText\\\\\\":\\\\\\"\\\\\\",\\\\\\"okSound\\\\\\":\\\\\\"\\\\\\",\\\\\\"cursorOverContents\\\\\\":\\\\\\"false\\\\\\",\\\\\\"noItemBackground\\\\\\":\\\\\\"true\\\\\\",\\\\\\"textColor\\\\\\":\\\\\\"0\\\\\\"}\\"]","PicturePriority":"0","Panorama":"{\\"Image\\":\\"systemui_menu4\\",\\"ScrollX\\":\\"0\\",\\"ScrollY\\":\\"0\\"}","UsePageButtons":"false"}', Scene4: '{"Id":"Scene_charamake","UseHelp":"false","HelpRows":"0","InitialEvent":"{\\"CommandId\\":\\"0\\",\\"FocusWindowId\\":\\"\\",\\"FocusWindowIndex\\":\\"-1\\",\\"Script\\":\\"SceneManager.changeWindowFocus(\'get_reward01\'); // 指定ウィンドウにフォーカス\\",\\"SwitchId\\":\\"\\",\\"Deselect\\":\\"false\\"}","WindowList":"[\\"{\\\\\\"Id\\\\\\":\\\\\\"get_reward01\\\\\\",\\\\\\"x\\\\\\":\\\\\\"240\\\\\\",\\\\\\"RelativeWindowIdX\\\\\\":\\\\\\"\\\\\\",\\\\\\"y\\\\\\":\\\\\\"120\\\\\\",\\\\\\"RelativeWindowIdY\\\\\\":\\\\\\"result01\\\\\\",\\\\\\"width\\\\\\":\\\\\\"580\\\\\\",\\\\\\"height\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ColumnNumber\\\\\\":\\\\\\"1\\\\\\",\\\\\\"RowNumber\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Rotation\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ItemHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"CommandList\\\\\\":\\\\\\"[\\\\\\\\\\\\\\"{\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Text\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Press Accept/Right-click to continue\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Align\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"EnableSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"IsEnableScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"HelpText\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"CancelChoice\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"}\\\\\\\\\\\\\\"]\\\\\\",\\\\\\"DataScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListWindowId\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"FilterScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"MappingScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ItemDrawScript\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"IsEnableScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"CommonHelpText\\\\\\":\\\\\\"\\\\\\",\\\\\\"DecisionEvent\\\\\\":\\\\\\"{\\\\\\\\\\\\\\"CommandId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowIndex\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"-1\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Script\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"SceneManager.goto(Scene_Map); // マップ画面に遷移\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"SwitchId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Deselect\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\"}\\\\\\",\\\\\\"CancelEvent\\\\\\":\\\\\\"{\\\\\\\\\\\\\\"CommandId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowIndex\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"-1\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Script\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"SceneManager.goto(Scene_Map); // マップ画面に遷移\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"SwitchId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Deselect\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\"}\\\\\\",\\\\\\"CursorEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"ButtonEvent\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"FontSize\\\\\\":\\\\\\"0\\\\\\",\\\\\\"OverlapOther\\\\\\":\\\\\\"false\\\\\\",\\\\\\"WindowSkin\\\\\\":\\\\\\"\\\\\\",\\\\\\"VisibleSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ShowOpenAnimation\\\\\\":\\\\\\"true\\\\\\",\\\\\\"RefreshSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"IndexVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RememberIndex\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ItemVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Cancelable\\\\\\":\\\\\\"true\\\\\\",\\\\\\"PopCancel\\\\\\":\\\\\\"true\\\\\\",\\\\\\"ActorChangeable\\\\\\":\\\\\\"false\\\\\\",\\\\\\"HiddenNoFocus\\\\\\":\\\\\\"false\\\\\\",\\\\\\"MaskingText\\\\\\":\\\\\\"\\\\\\",\\\\\\"okSound\\\\\\":\\\\\\"\\\\\\",\\\\\\"cursorOverContents\\\\\\":\\\\\\"false\\\\\\",\\\\\\"noItemBackground\\\\\\":\\\\\\"true\\\\\\",\\\\\\"textColor\\\\\\":\\\\\\"0\\\\\\"}\\",\\"{\\\\\\"Id\\\\\\":\\\\\\"money_result\\\\\\",\\\\\\"x\\\\\\":\\\\\\"240\\\\\\",\\\\\\"RelativeWindowIdX\\\\\\":\\\\\\"0\\\\\\",\\\\\\"y\\\\\\":\\\\\\"50\\\\\\",\\\\\\"RelativeWindowIdY\\\\\\":\\\\\\"result01\\\\\\",\\\\\\"width\\\\\\":\\\\\\"580\\\\\\",\\\\\\"height\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ColumnNumber\\\\\\":\\\\\\"1\\\\\\",\\\\\\"RowNumber\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Rotation\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ItemHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"CommandList\\\\\\":\\\\\\"\\\\\\",\\\\\\"DataScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListWindowId\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"FilterScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"MappingScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ItemDrawScript\\\\\\":\\\\\\"[\\\\\\\\\\\\\\"this.drawText(`Gold`, r.x, r.y, r.width); // 任意のテキスト描画(制御文字変換なし。右揃え)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawText($gameParty.gold() + \' \' + TextManager.currencyUnit, r.x, r.y, r.width, \'right\');\\\\\\\\\\\\\\"]\\\\\\",\\\\\\"IsEnableScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"CommonHelpText\\\\\\":\\\\\\"\\\\\\",\\\\\\"DecisionEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CancelEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CursorEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"ButtonEvent\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"FontSize\\\\\\":\\\\\\"26\\\\\\",\\\\\\"OverlapOther\\\\\\":\\\\\\"false\\\\\\",\\\\\\"WindowSkin\\\\\\":\\\\\\"\\\\\\",\\\\\\"VisibleSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ShowOpenAnimation\\\\\\":\\\\\\"false\\\\\\",\\\\\\"RefreshSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"IndexVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RememberIndex\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ItemVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Cancelable\\\\\\":\\\\\\"true\\\\\\",\\\\\\"PopCancel\\\\\\":\\\\\\"true\\\\\\",\\\\\\"ActorChangeable\\\\\\":\\\\\\"false\\\\\\",\\\\\\"HiddenNoFocus\\\\\\":\\\\\\"false\\\\\\",\\\\\\"MaskingText\\\\\\":\\\\\\"\\\\\\",\\\\\\"okSound\\\\\\":\\\\\\"\\\\\\",\\\\\\"cursorOverContents\\\\\\":\\\\\\"false\\\\\\",\\\\\\"noItemBackground\\\\\\":\\\\\\"true\\\\\\",\\\\\\"textColor\\\\\\":\\\\\\"0\\\\\\"}\\",\\"{\\\\\\"Id\\\\\\":\\\\\\"result01\\\\\\",\\\\\\"x\\\\\\":\\\\\\"240\\\\\\",\\\\\\"RelativeWindowIdX\\\\\\":\\\\\\"\\\\\\",\\\\\\"y\\\\\\":\\\\\\"-20\\\\\\",\\\\\\"RelativeWindowIdY\\\\\\":\\\\\\"\\\\\\",\\\\\\"width\\\\\\":\\\\\\"580\\\\\\",\\\\\\"height\\\\\\":\\\\\\"500\\\\\\",\\\\\\"ColumnNumber\\\\\\":\\\\\\"10\\\\\\",\\\\\\"RowNumber\\\\\\":\\\\\\"8\\\\\\",\\\\\\"Rotation\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ItemHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"CommandList\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"DataScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListWindowId\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"FilterScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"MappingScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ItemDrawScript\\\\\\":\\\\\\"[\\\\\\\\\\\\\\"this.drawTextEx(`-Exploration Income Report-`, 140, r.y, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`Total Treasure Value /`, r.x, 60, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(145) + ` Gold`, 400, 60, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`Monster Elimination /`, r.x, 100, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`+ ` + $gameVariables.value(113) + `%`, 400, 100, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`Chests & Doors Unlocked /`, r.x, 140, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`+ ` + $gameVariables.value(114) + `%`, 400, 140, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`Ether Resource Recovery /`, r.x, 180, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`+ ` + $gameVariables.value(115) + `%`, 400, 180, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawText(`Labor Costs`, r.x, 350, 300); // 任意のテキスト描画(制御文字変換なし。右揃え)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`-`+ $gameVariables.value(146) + ` Gold`, 400, 350, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawText(`Revival Costs`, r.x, 390, 300); // 任意のテキスト描画(制御文字変換なし。右揃え)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`-`+ $gameVariables.value(139) + ` Gold`, 400, 390, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.changeTextColor(ColorManager.textColor(2)); // テキストカラー変更(drawTextでのみ有効)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawText(`Total Income`, r.x, 430, 300); // 任意のテキスト描画(制御文字変換なし。右揃え)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(140) + ` Gold`, 400, 430, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\"]\\\\\\",\\\\\\"IsEnableScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"CommonHelpText\\\\\\":\\\\\\"\\\\\\",\\\\\\"DecisionEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CancelEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CursorEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"ButtonEvent\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"FontSize\\\\\\":\\\\\\"26\\\\\\",\\\\\\"OverlapOther\\\\\\":\\\\\\"false\\\\\\",\\\\\\"WindowSkin\\\\\\":\\\\\\"\\\\\\",\\\\\\"VisibleSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ShowOpenAnimation\\\\\\":\\\\\\"false\\\\\\",\\\\\\"RefreshSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"IndexVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RememberIndex\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ItemVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Cancelable\\\\\\":\\\\\\"true\\\\\\",\\\\\\"PopCancel\\\\\\":\\\\\\"true\\\\\\",\\\\\\"ActorChangeable\\\\\\":\\\\\\"false\\\\\\",\\\\\\"HiddenNoFocus\\\\\\":\\\\\\"false\\\\\\",\\\\\\"MaskingText\\\\\\":\\\\\\"\\\\\\",\\\\\\"okSound\\\\\\":\\\\\\"\\\\\\",\\\\\\"cursorOverContents\\\\\\":\\\\\\"false\\\\\\",\\\\\\"noItemBackground\\\\\\":\\\\\\"false\\\\\\",\\\\\\"textColor\\\\\\":\\\\\\"0\\\\\\"}\\"]","PicturePriority":"0","Panorama":"{\\"Image\\":\\"\\",\\"ScrollX\\":\\"0\\",\\"ScrollY\\":\\"0\\"}","UsePageButtons":"false"}', Scene5: "{}",