Put in option to turn it off
This commit is contained in:
parent
dc2d041a5f
commit
a5eda61eed
1 changed files with 47 additions and 0 deletions
|
|
@ -25,6 +25,11 @@
|
|||
* - Exit locations are numbered and show destination names in a legend
|
||||
* - Nearby exits to the same location are grouped together
|
||||
* - Zoom and pan for easier viewing of large maps
|
||||
* - Fog of War: Only explored areas are revealed on the minimap
|
||||
* - Exit Discovery: Exits are only shown after the player uses them
|
||||
*
|
||||
* Settings:
|
||||
* - Can be enabled/disabled from the Options menu ("Minimap/Cartograph")
|
||||
*/
|
||||
|
||||
(function() {
|
||||
|
|
@ -74,6 +79,38 @@
|
|||
}
|
||||
};
|
||||
|
||||
//=========================================================================
|
||||
// ConfigManager - Add minimap enabled setting
|
||||
//=========================================================================
|
||||
|
||||
// Default value (enabled by default)
|
||||
ConfigManager.minimapEnabled = true;
|
||||
|
||||
// Hook into makeData to save the setting
|
||||
const _ConfigManager_makeData = ConfigManager.makeData;
|
||||
ConfigManager.makeData = function() {
|
||||
const config = _ConfigManager_makeData.call(this);
|
||||
config.minimapEnabled = this.minimapEnabled;
|
||||
return config;
|
||||
};
|
||||
|
||||
// Hook into applyData to load the setting
|
||||
const _ConfigManager_applyData = ConfigManager.applyData;
|
||||
ConfigManager.applyData = function(config) {
|
||||
_ConfigManager_applyData.call(this, config);
|
||||
this.minimapEnabled = this.readFlag(config, "minimapEnabled", true);
|
||||
};
|
||||
|
||||
//=========================================================================
|
||||
// Window_Options - Add minimap toggle option
|
||||
//=========================================================================
|
||||
|
||||
const _Window_Options_makeCommandList = Window_Options.prototype.makeCommandList;
|
||||
Window_Options.prototype.makeCommandList = function() {
|
||||
_Window_Options_makeCommandList.call(this);
|
||||
this.addCommand("Minimap (Mod)", "minimapEnabled");
|
||||
};
|
||||
|
||||
//=========================================================================
|
||||
// Input - Add minimap key and zoom/pan keys
|
||||
//=========================================================================
|
||||
|
|
@ -250,6 +287,16 @@
|
|||
};
|
||||
|
||||
Scene_Map.prototype.updateMinimapToggle = function() {
|
||||
// Check if minimap is enabled in options
|
||||
if (!ConfigManager.minimapEnabled) {
|
||||
// If minimap is currently active but disabled, close it
|
||||
if (minimapActive) {
|
||||
minimapActive = false;
|
||||
this.hideMinimap();
|
||||
}
|
||||
return; // Don't process minimap inputs when disabled
|
||||
}
|
||||
|
||||
// Allow closing minimap anytime (even during events/messages), but only open when not busy
|
||||
if (Input.isTriggered('minimap')) {
|
||||
if (minimapActive) {
|
||||
|
|
|
|||
Loading…
Reference in a new issue