diff --git a/data/MapInfos.json b/data/MapInfos.json index e792d3f..86b4f0a 100644 --- a/data/MapInfos.json +++ b/data/MapInfos.json @@ -167,7 +167,7 @@ { "id": 19, "expanded": true, - "name": "城壁外郭 秘密の花園", + "name": "Outer Castle Wall: Secret Garden", "order": 179, "parentId": 6, "scrollX": 1622.3999999999999, @@ -226,7 +226,7 @@ { "id": 26, "expanded": false, - "name": "東棟 用水路", + "name": "East Wing Waterway", "order": 182, "parentId": 6, "scrollX": 1217, @@ -254,7 +254,7 @@ { "id": 29, "expanded": false, - "name": "オークション会場", + "name": "Auction Hall", "order": 282, "parentId": 179, "scrollX": 1476, @@ -293,7 +293,7 @@ { "id": 33, "expanded": false, - "name": "寄る辺なき者の教会", + "name": "Church of the Forsaken", "order": 79, "parentId": 112, "scrollX": 811, @@ -1247,7 +1247,7 @@ { "id": 140, "expanded": true, - "name": "違法パブ-シェルター-", + "name": "Illegal Pub - Shelter -", "order": 103, "parentId": 111, "scrollX": 1081, @@ -1267,7 +1267,7 @@ { "id": 142, "expanded": false, - "name": "客室B", + "name": "Guest Room B", "order": 32, "parentId": 2, "scrollX": 848, @@ -1859,7 +1859,7 @@ { "id": 208, "expanded": false, - "name": "腐臭に満ちた貯蔵庫", + "name": "Rotten-Smelling Storage Room", "order": 207, "parentId": 6, "scrollX": 1915, @@ -2088,7 +2088,7 @@ { "id": 235, "expanded": false, - "name": "元老院", + "name": "Senate", "order": 143, "parentId": 42, "scrollX": 1491, @@ -2416,7 +2416,7 @@ { "id": 269, "expanded": false, - "name": "エンドロール", + "name": "End Credits", "order": 7, "parentId": 12, "scrollX": 1081, @@ -2641,7 +2641,7 @@ { "id": 292, "expanded": false, - "name": "マックスイベント用 パブ", + "name": "Max Event Pub", "order": 46, "parentId": 15, "scrollX": 1390.8, @@ -3147,7 +3147,7 @@ { "id": 344, "expanded": false, - "name": "マックスイベント用", + "name": "Max Event", "order": 53, "parentId": 292, "scrollX": 1672, diff --git a/data/Troops.json b/data/Troops.json index 53bc426..8f4d747 100644 --- a/data/Troops.json +++ b/data/Troops.json @@ -2086,7 +2086,7 @@ "code": 355, "indent": 1, "parameters": [ - "BattleManager._logWindow.addText('退治する魔物から確かな殺意を感じる');" + "BattleManager._logWindow.addText('I can feel a definite killing intent from the monster I'm about to slay.');" ] }, {