From 599a25c9717f0df8296af5264fde66027805254f Mon Sep 17 00:00:00 2001 From: jkl Date: Sun, 21 Dec 2025 06:39:42 +0100 Subject: [PATCH 01/11] Icons size fix --- js/plugins/IconScaler.js | 41 ++++++++++++++++++++++++++++++++++++++++ 1 file changed, 41 insertions(+) create mode 100644 js/plugins/IconScaler.js diff --git a/js/plugins/IconScaler.js b/js/plugins/IconScaler.js new file mode 100644 index 0000000..3256b4a --- /dev/null +++ b/js/plugins/IconScaler.js @@ -0,0 +1,41 @@ +/*: + * @target MZ + * @plugindesc Automatically scales icons in text (\I[x]) to match the current font size. + * @author 1x1x1x1 + * + * @help + * This plugin overrides the default processDrawIcon function. + * Instead of drawing icons at 32x32, it detects the current line height + * (font size) and scales the icon down to fit perfectly inline. + */ + +(() => { + Window_Base.prototype.processDrawIcon = function(iconIndex, textState) { + if (textState.drawing) { + const iconWidth = ImageManager.iconWidth; + const iconHeight = ImageManager.iconHeight; + const bitmap = ImageManager.loadSystem("IconSet"); + const pw = iconWidth; + const ph = iconHeight; + const sx = (iconIndex % 16) * pw; + const sy = Math.floor(iconIndex / 16) * ph; + + // Calculate the scale based on the text line height + // We subtract 2 pixels for a little breathing room/padding + const targetSize = textState.height - 2; + + // Center the icon vertically in the line + const yOffset = (textState.height - targetSize) / 2; + + this.contents.blt( + bitmap, + sx, sy, pw, ph, // Source coordinates (32x32) + textState.x, // Destination X + textState.y + yOffset,// Destination Y (centered) + targetSize, targetSize // Destination Size (Scaled) + ); + } + // Advance the text cursor by the width of the scaled icon + padding + textState.x += textState.height; + }; +})(); \ No newline at end of file From 9fea32b3205a6a28aac74572decd0871ab7b4a0b Mon Sep 17 00:00:00 2001 From: jkl Date: Sun, 21 Dec 2025 06:42:44 +0100 Subject: [PATCH 02/11] IconScaler added + SceneCustomMenu UI edits --- js/plugins.js | 53 ++++++++++++++++++++++++++++++++------------------- 1 file changed, 33 insertions(+), 20 deletions(-) diff --git a/js/plugins.js b/js/plugins.js index 5b07ba7..216f1b3 100644 --- a/js/plugins.js +++ b/js/plugins.js @@ -4,7 +4,8 @@ var $plugins = [ { name: "ErrorHandler", status: true, - description: "Shows detailed error messages for script calls instead of crashing", + description: + "Shows detailed error messages for script calls instead of crashing", parameters: {}, }, { @@ -164,11 +165,11 @@ var $plugins = [ description: "カスタムメニュー作成プラグイン", parameters: { Scene1: - '{"Id":"Scene_ActorList","UseHelp":"false","HelpRows":"1","InitialEvent":"{\\"CommandId\\":\\"0\\",\\"FocusWindowId\\":\\"\\",\\"FocusWindowIndex\\":\\"-1\\",\\"Script\\":\\"SceneManager.changeWindowIndex(\'command01\', $gameVariables.value(4)); // 指定ウィンドウのインデックス変更\\",\\"SwitchId\\":\\"\\",\\"Deselect\\":\\"false\\"}","WindowList":"[\\"{\\\\\\"Id\\\\\\":\\\\\\"command01\\\\\\",\\\\\\"x\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RelativeWindowIdX\\\\\\":\\\\\\"\\\\\\",\\\\\\"y\\\\\\":\\\\\\"40\\\\\\",\\\\\\"RelativeWindowIdY\\\\\\":\\\\\\"\\\\\\",\\\\\\"width\\\\\\":\\\\\\"165\\\\\\",\\\\\\"height\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ColumnNumber\\\\\\":\\\\\\"1\\\\\\",\\\\\\"RowNumber\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Rotation\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ItemHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"CommandList\\\\\\":\\\\\\"[\\\\\\\\\\\\\\"{\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Text\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\i[184]\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\C[3]Med. \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\v[13]x\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Align\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"EnableSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"IsEnableScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"v(13) > 0; // IDが変数[10]の値より大きい\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"HelpText\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"[\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\v[13] remaining]\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"CancelChoice\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"}\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"{\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Text\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\i[183]\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\C[6]Return\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Align\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"EnableSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"390\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"IsEnableScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"$gameSwitches.value(17) == false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"HelpText\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"[Return to town]\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"CancelChoice\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"}\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"{\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Text\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\I[179]Items\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Align\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"EnableSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"IsEnableScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"$gameSwitches.value(297) == false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"HelpText\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Use items\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"CancelChoice\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"}\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"{\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Text\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\I[186]Equip\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Align\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"EnableSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"IsEnableScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"$gameSwitches.value(297) == false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"HelpText\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Change equipment\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"CancelChoice\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"}\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"{\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Text\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\I[190]Skills\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Align\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"EnableSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"IsEnableScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"$gameSwitches.value(297) == false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"HelpText\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Use skills\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"CancelChoice\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"}\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"{\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Text\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\I[185]History\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Align\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"EnableSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"IsEnableScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"HelpText\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Check secrets\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"CancelChoice\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"}\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"{\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Text\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\I[188]Notes\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Align\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"EnableSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"IsEnableScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"HelpText\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Check information\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"CancelChoice\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"}\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"{\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Text\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\I[187]Save\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Align\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"EnableSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"IsEnableScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"HelpText\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Save 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// マップ画面に遷移\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"SwitchId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Deselect\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\"}\\\\\\",\\\\\\"CursorEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"ButtonEvent\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"FontSize\\\\\\":\\\\\\"22\\\\\\",\\\\\\"OverlapOther\\\\\\":\\\\\\"false\\\\\\",\\\\\\"WindowSkin\\\\\\":\\\\\\"window_menu\\\\\\",\\\\\\"VisibleSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ShowOpenAnimation\\\\\\":\\\\\\"false\\\\\\",\\\\\\"RefreshSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"IndexVariableId\\\\\\":\\\\\\"4\\\\\\",\\\\\\"RememberIndex\\\\\\":\\\\\\"true\\\\\\",\\\\\\"ItemVariableId\\\\\\":\\\\\\"\\\\\\",\\\\\\"Cancelable\\\\\\":\\\\\\"true\\\\\\",\\\\\\"PopCancel\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ActorChangeable\\\\\\":\\\\\\"false\\\\\\",\\\\\\"HiddenNoFocus\\\\\\":\\\\\\"false\\\\\\",\\\\\\"MaskingText\\\\\\":\\\\\\"\\\\\\",\\\\\\"okSound\\\\\\":\\\\\\"\\\\\\",\\\\\\"cursorOverContents\\\\\\":\\\\\\"false\\\\\\",\\\\\\"noItemBackground\\\\\\":\\\\\\"true\\\\\\",\\\\\\"textColor\\\\\\":\\\\\\"0\\\\\\"}\\",\\"{\\\\\\"Id\\\\\\":\\\\\\"mainwindow01\\\\\\",\\\\\\"x\\\\\\":\\\\\\"190\\\\\\",\\\\\\"RelativeWindowIdX\\\\\\":\\\\\\"0\\\\\\",\\\\\\"y\\\\\\":\\\\\\"-50\\\\\\",\\\\\\"RelativeWindowIdY\\\\\\":\\\\\\"0\\\\\\",\\\\\\"width\\\\\\":\\\\\\"850\\\\\\",\\\\\\"height\\\\\\":\\\\\\"680\\\\\\",\\\\\\"ColumnNumber\\\\\\":\\\\\\"1\\\\\\",\\\\\\"RowNumber\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Rotation\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ItemHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"CommandList\\\\\\":\\\\\\"\\\\\\",\\\\\\"DataScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListWindowId\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListScript\\\\\\":\\\\\\"$gameParty.members()[0]; // パーティメンバー\\\\\\",\\\\\\"FilterScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"MappingScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ItemDrawScript\\\\\\":\\\\\\"[\\\\\\\\\\\\\\"this.drawActorName(item, 20, r.y); // アクター名称\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`Lv`+ $gameVariables.value(69), 175, r.y, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawActorIcons(item, 282, r.y,500); // アクターのステートアイコン\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\i[123] `+ $gameParty.gold() + \' \' + TextManager.currencyUnit, 280, 40, r.width);\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\i[12] `+ $gameVariables.value(51), 450, 40, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.placeGauge(item, \'hp\', 0, 40); // HPゲージ(戦闘用)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.placeGauge(item, \'mp\', 120, 40); // HPゲージ(戦闘用)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(81), 327, 208, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(202), 90, 90, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(260), 90, 123, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(201), 90, 156, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(82), 90, 188, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(461)+ $gameVariables.value(41), 75, 278, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(462)+ $gameVariables.value(42), 75, 321, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(463)+ $gameVariables.value(43), 75, 364, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(464)+ $gameVariables.value(44), 75, 407, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(465)+ $gameVariables.value(45), 75, 450, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(466)+ $gameVariables.value(46), 75, 493, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(101), 45, 593, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(102), 45, 630, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\"]\\\\\\",\\\\\\"IsEnableScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"CommonHelpText\\\\\\":\\\\\\"\\\\\\",\\\\\\"DecisionEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CancelEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CursorEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"ButtonEvent\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"FontSize\\\\\\":\\\\\\"16\\\\\\",\\\\\\"OverlapOther\\\\\\":\\\\\\"false\\\\\\",\\\\\\"WindowSkin\\\\\\":\\\\\\"window_menu\\\\\\",\\\\\\"VisibleSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ShowOpenAnimation\\\\\\":\\\\\\"false\\\\\\",\\\\\\"RefreshSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"IndexVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RememberIndex\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ItemVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Cancelable\\\\\\":\\\\\\"true\\\\\\",\\\\\\"PopCancel\\\\\\":\\\\\\"true\\\\\\",\\\\\\"ActorChangeable\\\\\\":\\\\\\"false\\\\\\",\\\\\\"HiddenNoFocus\\\\\\":\\\\\\"false\\\\\\",\\\\\\"MaskingText\\\\\\":\\\\\\"\\\\\\",\\\\\\"okSound\\\\\\":\\\\\\"\\\\\\",\\\\\\"cursorOverContents\\\\\\":\\\\\\"false\\\\\\",\\\\\\"noItemBackground\\\\\\":\\\\\\"true\\\\\\",\\\\\\"textColor\\\\\\":\\\\\\"0\\\\\\"}\\",\\"{\\\\\\"Id\\\\\\":\\\\\\"passive\\\\\\",\\\\\\"x\\\\\\":\\\\\\"350\\\\\\",\\\\\\"RelativeWindowIdX\\\\\\":\\\\\\"\\\\\\",\\\\\\"y\\\\\\":\\\\\\"250\\\\\\",\\\\\\"RelativeWindowIdY\\\\\\":\\\\\\"\\\\\\",\\\\\\"width\\\\\\":\\\\\\"470\\\\\\",\\\\\\"height\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ColumnNumber\\\\\\":\\\\\\"3\\\\\\",\\\\\\"RowNumber\\\\\\":\\\\\\"7\\\\\\",\\\\\\"Rotation\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ItemHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"CommandList\\\\\\":\\\\\\"\\\\\\",\\\\\\"DataScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListWindowId\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListScript\\\\\\":\\\\\\"$gameParty.members()[0].skills();\\\\\\",\\\\\\"FilterScript\\\\\\":\\\\\\"item.stypeId === 5; // スキルタイプが変数[10]の値と等しい\\\\\\",\\\\\\"MappingScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ItemDrawScript\\\\\\":\\\\\\"[\\\\\\\\\\\\\\"this.drawItemName(item, r.x, r.y, r.width); // アイテムやスキルの名称\\\\\\\\\\\\\\"]\\\\\\",\\\\\\"IsEnableScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"CommonHelpText\\\\\\":\\\\\\"\\\\\\",\\\\\\"DecisionEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CancelEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CursorEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"ButtonEvent\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"FontSize\\\\\\":\\\\\\"19\\\\\\",\\\\\\"OverlapOther\\\\\\":\\\\\\"false\\\\\\",\\\\\\"WindowSkin\\\\\\":\\\\\\"window_result\\\\\\",\\\\\\"VisibleSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ShowOpenAnimation\\\\\\":\\\\\\"false\\\\\\",\\\\\\"RefreshSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"IndexVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RememberIndex\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ItemVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Cancelable\\\\\\":\\\\\\"true\\\\\\",\\\\\\"PopCancel\\\\\\":\\\\\\"true\\\\\\",\\\\\\"ActorChangeable\\\\\\":\\\\\\"false\\\\\\",\\\\\\"HiddenNoFocus\\\\\\":\\\\\\"false\\\\\\",\\\\\\"MaskingText\\\\\\":\\\\\\"\\\\\\",\\\\\\"okSound\\\\\\":\\\\\\"\\\\\\",\\\\\\"cursorOverContents\\\\\\":\\\\\\"false\\\\\\",\\\\\\"noItemBackground\\\\\\":\\\\\\"false\\\\\\",\\\\\\"textColor\\\\\\":\\\\\\"0\\\\\\",\\\\\\"__collapsed\\\\\\":[\\\\\\"DataScript\\\\\\"]}\\"]","PicturePriority":"2","Panorama":"{\\"Image\\":\\"systemui_menu3\\",\\"ScrollX\\":\\"0\\",\\"ScrollY\\":\\"0\\"}","UsePageButtons":"false"}', + '{"Id":"Scene_ActorList","UseHelp":"false","HelpRows":"1","InitialEvent":"{\\"CommandId\\":\\"0\\",\\"FocusWindowId\\":\\"\\",\\"FocusWindowIndex\\":\\"-1\\",\\"Script\\":\\"SceneManager.changeWindowIndex(\'command01\', $gameVariables.value(4)); // 指定ウィンドウのインデックス変更\\",\\"SwitchId\\":\\"\\",\\"Deselect\\":\\"false\\"}","WindowList":"[\\"{\\\\\\"Id\\\\\\":\\\\\\"command01\\\\\\",\\\\\\"x\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RelativeWindowIdX\\\\\\":\\\\\\"\\\\\\",\\\\\\"y\\\\\\":\\\\\\"50\\\\\\",\\\\\\"RelativeWindowIdY\\\\\\":\\\\\\"\\\\\\",\\\\\\"width\\\\\\":\\\\\\"165\\\\\\",\\\\\\"height\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ColumnNumber\\\\\\":\\\\\\"1\\\\\\",\\\\\\"RowNumber\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Rotation\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ItemHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"CommandList\\\\\\":\\\\\\"[\\\\\\\\\\\\\\"{\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Text\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\i[184]\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\C[3]Med. \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\v[13]x\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Align\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"EnableSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"IsEnableScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"v(13) > 0; // IDが変数[10]の値より大きい\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"HelpText\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"[\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\v[13] 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== false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"HelpText\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"[Return to town]\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"CancelChoice\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"}\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"{\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Text\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\I[179]Items\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Align\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"EnableSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"IsEnableScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"$gameSwitches.value(297) == false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"HelpText\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Use items\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"CancelChoice\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"}\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"{\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Text\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\I[186]Equip\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Align\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"EnableSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"IsEnableScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"$gameSwitches.value(297) == false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"HelpText\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Change equipment\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"CancelChoice\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"}\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"{\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Text\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\I[190]Skills\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Align\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"EnableSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"IsEnableScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"$gameSwitches.value(297) == false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"HelpText\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Use skills\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"CancelChoice\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"}\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"{\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Text\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\I[185]History\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Align\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"EnableSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"IsEnableScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"HelpText\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Check 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settings\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"CancelChoice\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"}\\\\\\\\\\\\\\"]\\\\\\",\\\\\\"DataScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListWindowId\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"FilterScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"MappingScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ItemDrawScript\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"IsEnableScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"CommonHelpText\\\\\\":\\\\\\"\\\\\\",\\\\\\"DecisionEvent\\\\\\":\\\\\\"{\\\\\\\\\\\\\\"CommandId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"40\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowIndex\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"-1\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Script\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"SwitchId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Deselect\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\"}\\\\\\",\\\\\\"CancelEvent\\\\\\":\\\\\\"{\\\\\\\\\\\\\\"CommandId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowIndex\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"-1\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Script\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"SceneManager.goto(Scene_Map); // マップ画面に遷移\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"SwitchId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Deselect\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\"}\\\\\\",\\\\\\"CursorEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"ButtonEvent\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"FontSize\\\\\\":\\\\\\"23\\\\\\",\\\\\\"OverlapOther\\\\\\":\\\\\\"false\\\\\\",\\\\\\"WindowSkin\\\\\\":\\\\\\"window_menu\\\\\\",\\\\\\"VisibleSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ShowOpenAnimation\\\\\\":\\\\\\"false\\\\\\",\\\\\\"RefreshSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"IndexVariableId\\\\\\":\\\\\\"4\\\\\\",\\\\\\"RememberIndex\\\\\\":\\\\\\"true\\\\\\",\\\\\\"ItemVariableId\\\\\\":\\\\\\"\\\\\\",\\\\\\"Cancelable\\\\\\":\\\\\\"true\\\\\\",\\\\\\"PopCancel\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ActorChangeable\\\\\\":\\\\\\"false\\\\\\",\\\\\\"HiddenNoFocus\\\\\\":\\\\\\"false\\\\\\",\\\\\\"MaskingText\\\\\\":\\\\\\"\\\\\\",\\\\\\"okSound\\\\\\":\\\\\\"\\\\\\",\\\\\\"cursorOverContents\\\\\\":\\\\\\"false\\\\\\",\\\\\\"noItemBackground\\\\\\":\\\\\\"true\\\\\\",\\\\\\"textColor\\\\\\":\\\\\\"0\\\\\\"}\\",\\"{\\\\\\"Id\\\\\\":\\\\\\"gold-ether\\\\\\",\\\\\\"x\\\\\\":\\\\\\"190\\\\\\",\\\\\\"RelativeWindowIdX\\\\\\":\\\\\\"0\\\\\\",\\\\\\"y\\\\\\":\\\\\\"-50\\\\\\",\\\\\\"RelativeWindowIdY\\\\\\":\\\\\\"0\\\\\\",\\\\\\"width\\\\\\":\\\\\\"850\\\\\\",\\\\\\"height\\\\\\":\\\\\\"680\\\\\\",\\\\\\"ColumnNumber\\\\\\":\\\\\\"1\\\\\\",\\\\\\"RowNumber\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Rotation\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ItemHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"CommandList\\\\\\":\\\\\\"\\\\\\",\\\\\\"DataScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListWindowId\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListScript\\\\\\":\\\\\\"$gameParty.members()[0]; // パーティメンバー\\\\\\",\\\\\\"FilterScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"MappingScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ItemDrawScript\\\\\\":\\\\\\"[\\\\\\\\\\\\\\"this.drawTextEx(`\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\i[123] `+ $gameParty.gold() + \' \' + TextManager.currencyUnit, 280, 50, r.width);\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\i[12] `+ $gameVariables.value(51), 450, 50, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\"]\\\\\\",\\\\\\"IsEnableScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"CommonHelpText\\\\\\":\\\\\\"\\\\\\",\\\\\\"DecisionEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CancelEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CursorEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"ButtonEvent\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"FontSize\\\\\\":\\\\\\"23\\\\\\",\\\\\\"OverlapOther\\\\\\":\\\\\\"true\\\\\\",\\\\\\"WindowSkin\\\\\\":\\\\\\"window_menu\\\\\\",\\\\\\"VisibleSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ShowOpenAnimation\\\\\\":\\\\\\"false\\\\\\",\\\\\\"RefreshSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"IndexVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RememberIndex\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ItemVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Cancelable\\\\\\":\\\\\\"true\\\\\\",\\\\\\"PopCancel\\\\\\":\\\\\\"true\\\\\\",\\\\\\"ActorChangeable\\\\\\":\\\\\\"false\\\\\\",\\\\\\"HiddenNoFocus\\\\\\":\\\\\\"false\\\\\\",\\\\\\"MaskingText\\\\\\":\\\\\\"\\\\\\",\\\\\\"okSound\\\\\\":\\\\\\"\\\\\\",\\\\\\"cursorOverContents\\\\\\":\\\\\\"false\\\\\\",\\\\\\"noItemBackground\\\\\\":\\\\\\"true\\\\\\",\\\\\\"textColor\\\\\\":\\\\\\"0\\\\\\"}\\",\\"{\\\\\\"Id\\\\\\":\\\\\\"mainwindow01\\\\\\",\\\\\\"x\\\\\\":\\\\\\"190\\\\\\",\\\\\\"RelativeWindowIdX\\\\\\":\\\\\\"0\\\\\\",\\\\\\"y\\\\\\":\\\\\\"-50\\\\\\",\\\\\\"RelativeWindowIdY\\\\\\":\\\\\\"0\\\\\\",\\\\\\"width\\\\\\":\\\\\\"850\\\\\\",\\\\\\"height\\\\\\":\\\\\\"680\\\\\\",\\\\\\"ColumnNumber\\\\\\":\\\\\\"1\\\\\\",\\\\\\"RowNumber\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Rotation\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ItemHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"CommandList\\\\\\":\\\\\\"\\\\\\",\\\\\\"DataScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListWindowId\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListScript\\\\\\":\\\\\\"$gameParty.members()[0]; // パーティメンバー\\\\\\",\\\\\\"FilterScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"MappingScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ItemDrawScript\\\\\\":\\\\\\"[\\\\\\\\\\\\\\"this.drawActorName(item, 20, r.y); // アクター名称\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`Lv. `+ $gameVariables.value(69), 175, r.y, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawActorIcons(item, 282, r.y,500); // アクターのステートアイコン\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.placeGauge(item, \'hp\', 0, 40); // HPゲージ(戦闘用)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.placeGauge(item, \'mp\', 120, 40); // HPゲージ(戦闘用)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(81), 327, 208, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(202), 90, 90, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(260), 90, 123, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(201), 90, 156, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(82), 90, 188, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(461)+ $gameVariables.value(41), 75, 278, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(462)+ $gameVariables.value(42), 75, 321, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(463)+ $gameVariables.value(43), 75, 364, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(464)+ $gameVariables.value(44), 75, 407, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(465)+ $gameVariables.value(45), 75, 450, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(466)+ $gameVariables.value(46), 75, 493, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(101), 45, 593, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(102), 45, 630, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\"]\\\\\\",\\\\\\"IsEnableScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"CommonHelpText\\\\\\":\\\\\\"\\\\\\",\\\\\\"DecisionEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CancelEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CursorEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"ButtonEvent\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"FontSize\\\\\\":\\\\\\"16\\\\\\",\\\\\\"OverlapOther\\\\\\":\\\\\\"false\\\\\\",\\\\\\"WindowSkin\\\\\\":\\\\\\"window_menu\\\\\\",\\\\\\"VisibleSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ShowOpenAnimation\\\\\\":\\\\\\"false\\\\\\",\\\\\\"RefreshSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"IndexVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RememberIndex\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ItemVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Cancelable\\\\\\":\\\\\\"true\\\\\\",\\\\\\"PopCancel\\\\\\":\\\\\\"true\\\\\\",\\\\\\"ActorChangeable\\\\\\":\\\\\\"false\\\\\\",\\\\\\"HiddenNoFocus\\\\\\":\\\\\\"false\\\\\\",\\\\\\"MaskingText\\\\\\":\\\\\\"\\\\\\",\\\\\\"okSound\\\\\\":\\\\\\"\\\\\\",\\\\\\"cursorOverContents\\\\\\":\\\\\\"false\\\\\\",\\\\\\"noItemBackground\\\\\\":\\\\\\"true\\\\\\",\\\\\\"textColor\\\\\\":\\\\\\"0\\\\\\"}\\",\\"{\\\\\\"Id\\\\\\":\\\\\\"passive\\\\\\",\\\\\\"x\\\\\\":\\\\\\"350\\\\\\",\\\\\\"RelativeWindowIdX\\\\\\":\\\\\\"\\\\\\",\\\\\\"y\\\\\\":\\\\\\"250\\\\\\",\\\\\\"RelativeWindowIdY\\\\\\":\\\\\\"\\\\\\",\\\\\\"width\\\\\\":\\\\\\"470\\\\\\",\\\\\\"height\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ColumnNumber\\\\\\":\\\\\\"3\\\\\\",\\\\\\"RowNumber\\\\\\":\\\\\\"7\\\\\\",\\\\\\"Rotation\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ItemHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"CommandList\\\\\\":\\\\\\"\\\\\\",\\\\\\"DataScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListWindowId\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListScript\\\\\\":\\\\\\"$gameParty.members()[0].skills();\\\\\\",\\\\\\"FilterScript\\\\\\":\\\\\\"item.stypeId === 5; // スキルタイプが変数[10]の値と等しい\\\\\\",\\\\\\"MappingScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ItemDrawScript\\\\\\":\\\\\\"[\\\\\\\\\\\\\\"this.drawItemName(item, r.x, r.y, r.width); // アイテムやスキルの名称\\\\\\\\\\\\\\"]\\\\\\",\\\\\\"IsEnableScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"CommonHelpText\\\\\\":\\\\\\"\\\\\\",\\\\\\"DecisionEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CancelEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CursorEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"ButtonEvent\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"FontSize\\\\\\":\\\\\\"19\\\\\\",\\\\\\"OverlapOther\\\\\\":\\\\\\"false\\\\\\",\\\\\\"WindowSkin\\\\\\":\\\\\\"window_result\\\\\\",\\\\\\"VisibleSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ShowOpenAnimation\\\\\\":\\\\\\"false\\\\\\",\\\\\\"RefreshSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"IndexVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RememberIndex\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ItemVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Cancelable\\\\\\":\\\\\\"true\\\\\\",\\\\\\"PopCancel\\\\\\":\\\\\\"true\\\\\\",\\\\\\"ActorChangeable\\\\\\":\\\\\\"false\\\\\\",\\\\\\"HiddenNoFocus\\\\\\":\\\\\\"false\\\\\\",\\\\\\"MaskingText\\\\\\":\\\\\\"\\\\\\",\\\\\\"okSound\\\\\\":\\\\\\"\\\\\\",\\\\\\"cursorOverContents\\\\\\":\\\\\\"false\\\\\\",\\\\\\"noItemBackground\\\\\\":\\\\\\"false\\\\\\",\\\\\\"textColor\\\\\\":\\\\\\"0\\\\\\",\\\\\\"__collapsed\\\\\\":[\\\\\\"DataScript\\\\\\"]}\\"]","PicturePriority":"2","Panorama":"{\\"Image\\":\\"systemui_menu3\\",\\"ScrollX\\":\\"0\\",\\"ScrollY\\":\\"0\\"}","UsePageButtons":"false"}', Scene2: '{"Id":"Scene_treasureresult","UseHelp":"false","HelpRows":"0","InitialEvent":"{\\"CommandId\\":\\"0\\",\\"FocusWindowId\\":\\"\\",\\"FocusWindowIndex\\":\\"-1\\",\\"Script\\":\\"SceneManager.changeWindowFocus(\'get_reward01\'); // 指定ウィンドウにフォーカス\\",\\"SwitchId\\":\\"\\",\\"Deselect\\":\\"false\\"}","WindowList":"[\\"{\\\\\\"Id\\\\\\":\\\\\\"get_reward01\\\\\\",\\\\\\"x\\\\\\":\\\\\\"240\\\\\\",\\\\\\"RelativeWindowIdX\\\\\\":\\\\\\"\\\\\\",\\\\\\"y\\\\\\":\\\\\\"120\\\\\\",\\\\\\"RelativeWindowIdY\\\\\\":\\\\\\"result01\\\\\\",\\\\\\"width\\\\\\":\\\\\\"580\\\\\\",\\\\\\"height\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ColumnNumber\\\\\\":\\\\\\"1\\\\\\",\\\\\\"RowNumber\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Rotation\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ItemHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"CommandList\\\\\\":\\\\\\"[\\\\\\\\\\\\\\"{\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Text\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Press Accept/Cancel to continue\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Align\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"EnableSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"IsEnableScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"HelpText\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"CancelChoice\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"}\\\\\\\\\\\\\\"]\\\\\\",\\\\\\"DataScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListWindowId\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"FilterScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"MappingScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ItemDrawScript\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"IsEnableScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"CommonHelpText\\\\\\":\\\\\\"\\\\\\",\\\\\\"DecisionEvent\\\\\\":\\\\\\"{\\\\\\\\\\\\\\"CommandId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowIndex\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"-1\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Script\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"SceneManager.goto(Scene_Map); // マップ画面に遷移\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"SwitchId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Deselect\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\"}\\\\\\",\\\\\\"CancelEvent\\\\\\":\\\\\\"{\\\\\\\\\\\\\\"CommandId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowIndex\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"-1\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Script\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"SceneManager.goto(Scene_Map); // マップ画面に遷移\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"SwitchId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Deselect\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\"}\\\\\\",\\\\\\"CursorEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"ButtonEvent\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"FontSize\\\\\\":\\\\\\"0\\\\\\",\\\\\\"OverlapOther\\\\\\":\\\\\\"false\\\\\\",\\\\\\"WindowSkin\\\\\\":\\\\\\"\\\\\\",\\\\\\"VisibleSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ShowOpenAnimation\\\\\\":\\\\\\"true\\\\\\",\\\\\\"RefreshSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"IndexVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RememberIndex\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ItemVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Cancelable\\\\\\":\\\\\\"true\\\\\\",\\\\\\"PopCancel\\\\\\":\\\\\\"true\\\\\\",\\\\\\"ActorChangeable\\\\\\":\\\\\\"false\\\\\\",\\\\\\"HiddenNoFocus\\\\\\":\\\\\\"false\\\\\\",\\\\\\"MaskingText\\\\\\":\\\\\\"\\\\\\",\\\\\\"okSound\\\\\\":\\\\\\"\\\\\\",\\\\\\"cursorOverContents\\\\\\":\\\\\\"false\\\\\\",\\\\\\"noItemBackground\\\\\\":\\\\\\"true\\\\\\",\\\\\\"textColor\\\\\\":\\\\\\"0\\\\\\"}\\",\\"{\\\\\\"Id\\\\\\":\\\\\\"money_result\\\\\\",\\\\\\"x\\\\\\":\\\\\\"240\\\\\\",\\\\\\"RelativeWindowIdX\\\\\\":\\\\\\"0\\\\\\",\\\\\\"y\\\\\\":\\\\\\"50\\\\\\",\\\\\\"RelativeWindowIdY\\\\\\":\\\\\\"result01\\\\\\",\\\\\\"width\\\\\\":\\\\\\"580\\\\\\",\\\\\\"height\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ColumnNumber\\\\\\":\\\\\\"1\\\\\\",\\\\\\"RowNumber\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Rotation\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ItemHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"CommandList\\\\\\":\\\\\\"\\\\\\",\\\\\\"DataScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListWindowId\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"FilterScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"MappingScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ItemDrawScript\\\\\\":\\\\\\"[\\\\\\\\\\\\\\"this.drawText(`Gold`, r.x, r.y, r.width); // 任意のテキスト描画(制御文字変換なし。右揃え)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawText($gameParty.gold() + \' \' + TextManager.currencyUnit, r.x, r.y, r.width, \'right\');\\\\\\\\\\\\\\"]\\\\\\",\\\\\\"IsEnableScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"CommonHelpText\\\\\\":\\\\\\"\\\\\\",\\\\\\"DecisionEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CancelEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CursorEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"ButtonEvent\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"FontSize\\\\\\":\\\\\\"26\\\\\\",\\\\\\"OverlapOther\\\\\\":\\\\\\"false\\\\\\",\\\\\\"WindowSkin\\\\\\":\\\\\\"\\\\\\",\\\\\\"VisibleSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ShowOpenAnimation\\\\\\":\\\\\\"false\\\\\\",\\\\\\"RefreshSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"IndexVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RememberIndex\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ItemVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Cancelable\\\\\\":\\\\\\"true\\\\\\",\\\\\\"PopCancel\\\\\\":\\\\\\"true\\\\\\",\\\\\\"ActorChangeable\\\\\\":\\\\\\"false\\\\\\",\\\\\\"HiddenNoFocus\\\\\\":\\\\\\"false\\\\\\",\\\\\\"MaskingText\\\\\\":\\\\\\"\\\\\\",\\\\\\"okSound\\\\\\":\\\\\\"\\\\\\",\\\\\\"cursorOverContents\\\\\\":\\\\\\"false\\\\\\",\\\\\\"noItemBackground\\\\\\":\\\\\\"true\\\\\\",\\\\\\"textColor\\\\\\":\\\\\\"0\\\\\\"}\\",\\"{\\\\\\"Id\\\\\\":\\\\\\"result01\\\\\\",\\\\\\"x\\\\\\":\\\\\\"240\\\\\\",\\\\\\"RelativeWindowIdX\\\\\\":\\\\\\"\\\\\\",\\\\\\"y\\\\\\":\\\\\\"-20\\\\\\",\\\\\\"RelativeWindowIdY\\\\\\":\\\\\\"\\\\\\",\\\\\\"width\\\\\\":\\\\\\"580\\\\\\",\\\\\\"height\\\\\\":\\\\\\"500\\\\\\",\\\\\\"ColumnNumber\\\\\\":\\\\\\"10\\\\\\",\\\\\\"RowNumber\\\\\\":\\\\\\"8\\\\\\",\\\\\\"Rotation\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ItemHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"CommandList\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"DataScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListWindowId\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"FilterScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"MappingScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ItemDrawScript\\\\\\":\\\\\\"[\\\\\\\\\\\\\\"this.drawTextEx(`-Exploration Income Report-`, 140, r.y, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`Total Excavated Items /`, r.x, 60, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(145) + ` Gold`, 400, 60, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`Monster Elimination /`, r.x, 100, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`+ ` + $gameVariables.value(113) + `%`, 400, 100, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`Successful Lock Picks /`, r.x, 140, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`+ ` + $gameVariables.value(114) + `%`, 400, 140, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`Ether Collection /`, r.x, 180, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`+ ` + $gameVariables.value(115) + `%`, 400, 180, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`Purchase Negotiation /`, r.x, 220, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`+ ` + $gameVariables.value(117) + `%`, 400, 220, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawText(`Expenses`, r.x, 350, 300); // 任意のテキスト描画(制御文字変換なし。右揃え)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`-`+ $gameVariables.value(146) + ` Gold`, 400, 350, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawText(`Medical Expenses`, r.x, 390, 300); // 任意のテキスト描画(制御文字変換なし。右揃え)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`-`+ $gameVariables.value(139) + ` Gold`, 400, 390, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.changeTextColor(ColorManager.textColor(2)); // テキストカラー変更(drawTextでのみ有効)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawText(`Total Income`, r.x, 430, 300); // 任意のテキスト描画(制御文字変換なし。右揃え)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(140) + ` Gold`, 400, 430, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\"]\\\\\\",\\\\\\"IsEnableScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"CommonHelpText\\\\\\":\\\\\\"\\\\\\",\\\\\\"DecisionEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CancelEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CursorEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"ButtonEvent\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"FontSize\\\\\\":\\\\\\"26\\\\\\",\\\\\\"OverlapOther\\\\\\":\\\\\\"false\\\\\\",\\\\\\"WindowSkin\\\\\\":\\\\\\"\\\\\\",\\\\\\"VisibleSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ShowOpenAnimation\\\\\\":\\\\\\"false\\\\\\",\\\\\\"RefreshSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"IndexVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RememberIndex\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ItemVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Cancelable\\\\\\":\\\\\\"true\\\\\\",\\\\\\"PopCancel\\\\\\":\\\\\\"true\\\\\\",\\\\\\"ActorChangeable\\\\\\":\\\\\\"false\\\\\\",\\\\\\"HiddenNoFocus\\\\\\":\\\\\\"false\\\\\\",\\\\\\"MaskingText\\\\\\":\\\\\\"\\\\\\",\\\\\\"okSound\\\\\\":\\\\\\"\\\\\\",\\\\\\"cursorOverContents\\\\\\":\\\\\\"false\\\\\\",\\\\\\"noItemBackground\\\\\\":\\\\\\"false\\\\\\",\\\\\\"textColor\\\\\\":\\\\\\"0\\\\\\"}\\"]","PicturePriority":"0","Panorama":"{\\"Image\\":\\"\\",\\"ScrollX\\":\\"0\\",\\"ScrollY\\":\\"0\\"}","UsePageButtons":"false"}', Scene3: - '{"Id":"Scene_oristatus","UseHelp":"true","HelpRows":"1","InitialEvent":"{\\"CommandId\\":\\"0\\",\\"FocusWindowId\\":\\"\\",\\"FocusWindowIndex\\":\\"-1\\",\\"Script\\":\\"SceneManager.changeWindowFocus(\'passive2\'); // 指定ウィンドウにフォーカス\\",\\"SwitchId\\":\\"\\",\\"Deselect\\":\\"false\\"}","WindowList":"[\\"{\\\\\\"Id\\\\\\":\\\\\\"commentary\\\\\\",\\\\\\"x\\\\\\":\\\\\\"\\\\\\",\\\\\\"RelativeWindowIdX\\\\\\":\\\\\\"\\\\\\",\\\\\\"y\\\\\\":\\\\\\"-50\\\\\\",\\\\\\"RelativeWindowIdY\\\\\\":\\\\\\"\\\\\\",\\\\\\"width\\\\\\":\\\\\\"606\\\\\\",\\\\\\"height\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ColumnNumber\\\\\\":\\\\\\"\\\\\\",\\\\\\"RowNumber\\\\\\":\\\\\\"1\\\\\\",\\\\\\"Rotation\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ItemHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"CommandList\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"DataScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListWindowId\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"FilterScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"MappingScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ItemDrawScript\\\\\\":\\\\\\"[\\\\\\\\\\\\\\"this.drawTextEx(`Body History: ` + $gameVariables.value(249) + $gameVariables.value(250) + $gameVariables.value(248) + ` \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\n[1]`, 0 , r.y, r.width);\\\\\\\\\\\\\\"]\\\\\\",\\\\\\"IsEnableScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"CommonHelpText\\\\\\":\\\\\\"\\\\\\",\\\\\\"DecisionEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CancelEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CursorEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"ButtonEvent\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"FontSize\\\\\\":\\\\\\"20\\\\\\",\\\\\\"OverlapOther\\\\\\":\\\\\\"false\\\\\\",\\\\\\"WindowSkin\\\\\\":\\\\\\"Window_stat\\\\\\",\\\\\\"VisibleSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ShowOpenAnimation\\\\\\":\\\\\\"false\\\\\\",\\\\\\"RefreshSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"IndexVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RememberIndex\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ItemVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Cancelable\\\\\\":\\\\\\"true\\\\\\",\\\\\\"PopCancel\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ActorChangeable\\\\\\":\\\\\\"false\\\\\\",\\\\\\"HiddenNoFocus\\\\\\":\\\\\\"false\\\\\\",\\\\\\"MaskingText\\\\\\":\\\\\\"\\\\\\",\\\\\\"okSound\\\\\\":\\\\\\"\\\\\\",\\\\\\"cursorOverContents\\\\\\":\\\\\\"false\\\\\\",\\\\\\"noItemBackground\\\\\\":\\\\\\"true\\\\\\",\\\\\\"textColor\\\\\\":\\\\\\"0\\\\\\"}\\",\\"{\\\\\\"Id\\\\\\":\\\\\\"status\\\\\\",\\\\\\"x\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RelativeWindowIdX\\\\\\":\\\\\\"\\\\\\",\\\\\\"y\\\\\\":\\\\\\"160\\\\\\",\\\\\\"RelativeWindowIdY\\\\\\":\\\\\\"\\\\\\",\\\\\\"width\\\\\\":\\\\\\"606\\\\\\",\\\\\\"height\\\\\\":\\\\\\"150\\\\\\",\\\\\\"ColumnNumber\\\\\\":\\\\\\"\\\\\\",\\\\\\"RowNumber\\\\\\":\\\\\\"3\\\\\\",\\\\\\"Rotation\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ItemHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"CommandList\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"DataScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListWindowId\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"FilterScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"MappingScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ItemDrawScript\\\\\\":\\\\\\"[\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(229) + $gameVariables.value(230) + `x`, 0, 0, r.width);\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(231) + $gameVariables.value(232) + `x`, 0, 30, r.width);\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(233) + $gameVariables.value(234) + `x`, 0, 60, r.width);\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(235) + $gameVariables.value(236) + `x`, 0, 90, r.width);\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(221) + $gameVariables.value(222) + `x`, 202, 0, r.width);\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(223) + $gameVariables.value(224) + `x`, 202, 30, r.width);\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(225) + $gameVariables.value(226) + `x`, 202, 60, r.width);\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(227) + $gameVariables.value(228) + `x`, 202, 90, r.width);\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(237) + $gameVariables.value(238) + `x`, 404, 0, r.width);\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(239) + $gameVariables.value(240) + `x`, 404, 30, r.width);\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(241) + $gameVariables.value(242) + `x`, 404, 60, r.width);\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(243) + $gameVariables.value(244) + `x`, 404, 90, r.width);\\\\\\\\\\\\\\"]\\\\\\",\\\\\\"IsEnableScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"CommonHelpText\\\\\\":\\\\\\"\\\\\\",\\\\\\"DecisionEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CancelEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CursorEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"ButtonEvent\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"FontSize\\\\\\":\\\\\\"16\\\\\\",\\\\\\"OverlapOther\\\\\\":\\\\\\"false\\\\\\",\\\\\\"WindowSkin\\\\\\":\\\\\\"window_result\\\\\\",\\\\\\"VisibleSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ShowOpenAnimation\\\\\\":\\\\\\"false\\\\\\",\\\\\\"RefreshSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"IndexVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RememberIndex\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ItemVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Cancelable\\\\\\":\\\\\\"true\\\\\\",\\\\\\"PopCancel\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ActorChangeable\\\\\\":\\\\\\"false\\\\\\",\\\\\\"HiddenNoFocus\\\\\\":\\\\\\"false\\\\\\",\\\\\\"MaskingText\\\\\\":\\\\\\"\\\\\\",\\\\\\"okSound\\\\\\":\\\\\\"\\\\\\",\\\\\\"cursorOverContents\\\\\\":\\\\\\"false\\\\\\",\\\\\\"noItemBackground\\\\\\":\\\\\\"true\\\\\\",\\\\\\"textColor\\\\\\":\\\\\\"0\\\\\\"}\\",\\"{\\\\\\"Id\\\\\\":\\\\\\"actlog\\\\\\",\\\\\\"x\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RelativeWindowIdX\\\\\\":\\\\\\"\\\\\\",\\\\\\"y\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RelativeWindowIdY\\\\\\":\\\\\\"status\\\\\\",\\\\\\"width\\\\\\":\\\\\\"606\\\\\\",\\\\\\"height\\\\\\":\\\\\\"160\\\\\\",\\\\\\"ColumnNumber\\\\\\":\\\\\\"\\\\\\",\\\\\\"RowNumber\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Rotation\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ItemHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"CommandList\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"DataScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListWindowId\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"FilterScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"MappingScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ItemDrawScript\\\\\\":\\\\\\"[\\\\\\\\\\\\\\"this.drawTextEx(`・`+ $gameVariables.value(101), 0, 0, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`・`+ $gameVariables.value(102), 0, 35, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`・`+ $gameVariables.value(103), 0, 70, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`・`+ $gameVariables.value(104), 0, 105, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\"]\\\\\\",\\\\\\"IsEnableScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"CommonHelpText\\\\\\":\\\\\\"\\\\\\",\\\\\\"DecisionEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CancelEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CursorEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"ButtonEvent\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"FontSize\\\\\\":\\\\\\"16\\\\\\",\\\\\\"OverlapOther\\\\\\":\\\\\\"false\\\\\\",\\\\\\"WindowSkin\\\\\\":\\\\\\"Window_stat\\\\\\",\\\\\\"VisibleSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ShowOpenAnimation\\\\\\":\\\\\\"false\\\\\\",\\\\\\"RefreshSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"IndexVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RememberIndex\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ItemVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Cancelable\\\\\\":\\\\\\"true\\\\\\",\\\\\\"PopCancel\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ActorChangeable\\\\\\":\\\\\\"false\\\\\\",\\\\\\"HiddenNoFocus\\\\\\":\\\\\\"false\\\\\\",\\\\\\"MaskingText\\\\\\":\\\\\\"\\\\\\",\\\\\\"okSound\\\\\\":\\\\\\"\\\\\\",\\\\\\"cursorOverContents\\\\\\":\\\\\\"false\\\\\\",\\\\\\"noItemBackground\\\\\\":\\\\\\"true\\\\\\",\\\\\\"textColor\\\\\\":\\\\\\"0\\\\\\"}\\",\\"{\\\\\\"Id\\\\\\":\\\\\\"passive2\\\\\\",\\\\\\"x\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RelativeWindowIdX\\\\\\":\\\\\\"\\\\\\",\\\\\\"y\\\\\\":\\\\\\"\\\\\\",\\\\\\"RelativeWindowIdY\\\\\\":\\\\\\"actlog\\\\\\",\\\\\\"width\\\\\\":\\\\\\"606\\\\\\",\\\\\\"height\\\\\\":\\\\\\"\\\\\\",\\\\\\"ColumnNumber\\\\\\":\\\\\\"4\\\\\\",\\\\\\"RowNumber\\\\\\":\\\\\\"3\\\\\\",\\\\\\"Rotation\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ItemHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"CommandList\\\\\\":\\\\\\"\\\\\\",\\\\\\"DataScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListWindowId\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListScript\\\\\\":\\\\\\"$gameParty.members()[0].skills();\\\\\\",\\\\\\"FilterScript\\\\\\":\\\\\\"item.stypeId === 5; // スキルタイプが変数[10]の値と等しい\\\\\\",\\\\\\"MappingScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ItemDrawScript\\\\\\":\\\\\\"[\\\\\\\\\\\\\\"this.drawItemName(item, r.x, r.y, r.width); // アイテムやスキルの名称\\\\\\\\\\\\\\"]\\\\\\",\\\\\\"IsEnableScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"CommonHelpText\\\\\\":\\\\\\"Skill Details\\\\\\",\\\\\\"DecisionEvent\\\\\\":\\\\\\"{\\\\\\\\\\\\\\"CommandId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowIndex\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"-1\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Script\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"SceneManager.changeWindowFocus(\'passive2\'); // 指定ウィンドウにフォーカス\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"SwitchId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Deselect\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\"}\\\\\\",\\\\\\"CancelEvent\\\\\\":\\\\\\"{\\\\\\\\\\\\\\"CommandId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowIndex\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"-1\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Script\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"this.popScene(); // 元のシーンに戻る\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"SwitchId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Deselect\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\"}\\\\\\",\\\\\\"CursorEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"ButtonEvent\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"FontSize\\\\\\":\\\\\\"20\\\\\\",\\\\\\"OverlapOther\\\\\\":\\\\\\"true\\\\\\",\\\\\\"WindowSkin\\\\\\":\\\\\\"Window\\\\\\",\\\\\\"VisibleSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ShowOpenAnimation\\\\\\":\\\\\\"false\\\\\\",\\\\\\"RefreshSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"IndexVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RememberIndex\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ItemVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Cancelable\\\\\\":\\\\\\"true\\\\\\",\\\\\\"PopCancel\\\\\\":\\\\\\"true\\\\\\",\\\\\\"ActorChangeable\\\\\\":\\\\\\"false\\\\\\",\\\\\\"HiddenNoFocus\\\\\\":\\\\\\"false\\\\\\",\\\\\\"MaskingText\\\\\\":\\\\\\"\\\\\\",\\\\\\"okSound\\\\\\":\\\\\\"\\\\\\",\\\\\\"cursorOverContents\\\\\\":\\\\\\"false\\\\\\",\\\\\\"noItemBackground\\\\\\":\\\\\\"false\\\\\\",\\\\\\"textColor\\\\\\":\\\\\\"0\\\\\\"}\\",\\"{\\\\\\"Id\\\\\\":\\\\\\"body\\\\\\",\\\\\\"x\\\\\\":\\\\\\"\\\\\\",\\\\\\"RelativeWindowIdX\\\\\\":\\\\\\"status\\\\\\",\\\\\\"y\\\\\\":\\\\\\"-56\\\\\\",\\\\\\"RelativeWindowIdY\\\\\\":\\\\\\"\\\\\\",\\\\\\"width\\\\\\":\\\\\\"250\\\\\\",\\\\\\"height\\\\\\":\\\\\\"500\\\\\\",\\\\\\"ColumnNumber\\\\\\":\\\\\\"\\\\\\",\\\\\\"RowNumber\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Rotation\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ItemHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"CommandList\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"DataScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListWindowId\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"FilterScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"MappingScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ItemDrawScript\\\\\\":\\\\\\"[\\\\\\\\\\\\\\"this.drawTextEx(`\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\V[581]`, 50, 0, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\V[647]`, 0, 65, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\V[20]`, 0, 125, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\V[118]x`, 100, 186, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\V[650]x`, 100, 223, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\V[584]`, 60, 260, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\V[586]`, 100, 297, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\V[648]`, 70, 334, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\V[649]`, 85, 371, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\"]\\\\\\",\\\\\\"IsEnableScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"CommonHelpText\\\\\\":\\\\\\"\\\\\\",\\\\\\"DecisionEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CancelEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CursorEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"ButtonEvent\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"FontSize\\\\\\":\\\\\\"16\\\\\\",\\\\\\"OverlapOther\\\\\\":\\\\\\"false\\\\\\",\\\\\\"WindowSkin\\\\\\":\\\\\\"window_result\\\\\\",\\\\\\"VisibleSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ShowOpenAnimation\\\\\\":\\\\\\"false\\\\\\",\\\\\\"RefreshSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"IndexVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RememberIndex\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ItemVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Cancelable\\\\\\":\\\\\\"true\\\\\\",\\\\\\"PopCancel\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ActorChangeable\\\\\\":\\\\\\"false\\\\\\",\\\\\\"HiddenNoFocus\\\\\\":\\\\\\"false\\\\\\",\\\\\\"MaskingText\\\\\\":\\\\\\"\\\\\\",\\\\\\"okSound\\\\\\":\\\\\\"\\\\\\",\\\\\\"cursorOverContents\\\\\\":\\\\\\"false\\\\\\",\\\\\\"noItemBackground\\\\\\":\\\\\\"true\\\\\\",\\\\\\"textColor\\\\\\":\\\\\\"0\\\\\\"}\\",\\"{\\\\\\"Id\\\\\\":\\\\\\"state\\\\\\",\\\\\\"x\\\\\\":\\\\\\"594\\\\\\",\\\\\\"RelativeWindowIdX\\\\\\":\\\\\\"\\\\\\",\\\\\\"y\\\\\\":\\\\\\"543\\\\\\",\\\\\\"RelativeWindowIdY\\\\\\":\\\\\\"\\\\\\",\\\\\\"width\\\\\\":\\\\\\"600\\\\\\",\\\\\\"height\\\\\\":\\\\\\"\\\\\\",\\\\\\"ColumnNumber\\\\\\":\\\\\\"3\\\\\\",\\\\\\"RowNumber\\\\\\":\\\\\\"1\\\\\\",\\\\\\"Rotation\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ItemHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"CommandList\\\\\\":\\\\\\"\\\\\\",\\\\\\"DataScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListWindowId\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListScript\\\\\\":\\\\\\"$gameParty.members()[0];\\\\\\",\\\\\\"FilterScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"MappingScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ItemDrawScript\\\\\\":\\\\\\"[\\\\\\\\\\\\\\"this.drawActorIcons(item, r.x, r.y,230); // アクターのステートアイコン\\\\\\\\\\\\\\"]\\\\\\",\\\\\\"IsEnableScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"CommonHelpText\\\\\\":\\\\\\"\\\\\\",\\\\\\"DecisionEvent\\\\\\":\\\\\\"{\\\\\\\\\\\\\\"CommandId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowIndex\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"-1\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Script\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"SceneManager.changeWindowFocus(\'passive2\'); // 指定ウィンドウにフォーカス\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"SwitchId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Deselect\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\"}\\\\\\",\\\\\\"CancelEvent\\\\\\":\\\\\\"{\\\\\\\\\\\\\\"CommandId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowIndex\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"-1\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Script\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"this.popScene(); // 元のシーンに戻る\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"SwitchId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Deselect\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\"}\\\\\\",\\\\\\"CursorEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"ButtonEvent\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"FontSize\\\\\\":\\\\\\"20\\\\\\",\\\\\\"OverlapOther\\\\\\":\\\\\\"true\\\\\\",\\\\\\"WindowSkin\\\\\\":\\\\\\"window_result\\\\\\",\\\\\\"VisibleSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ShowOpenAnimation\\\\\\":\\\\\\"false\\\\\\",\\\\\\"RefreshSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"IndexVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RememberIndex\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ItemVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Cancelable\\\\\\":\\\\\\"true\\\\\\",\\\\\\"PopCancel\\\\\\":\\\\\\"true\\\\\\",\\\\\\"ActorChangeable\\\\\\":\\\\\\"false\\\\\\",\\\\\\"HiddenNoFocus\\\\\\":\\\\\\"false\\\\\\",\\\\\\"MaskingText\\\\\\":\\\\\\"\\\\\\",\\\\\\"okSound\\\\\\":\\\\\\"\\\\\\",\\\\\\"cursorOverContents\\\\\\":\\\\\\"false\\\\\\",\\\\\\"noItemBackground\\\\\\":\\\\\\"true\\\\\\",\\\\\\"textColor\\\\\\":\\\\\\"0\\\\\\"}\\"]","PicturePriority":"0","Panorama":"{\\"Image\\":\\"systemui_menu4\\",\\"ScrollX\\":\\"0\\",\\"ScrollY\\":\\"0\\"}","UsePageButtons":"false"}', + '{"Id":"Scene_oristatus","UseHelp":"true","HelpRows":"1","InitialEvent":"{\\"CommandId\\":\\"0\\",\\"FocusWindowId\\":\\"\\",\\"FocusWindowIndex\\":\\"-1\\",\\"Script\\":\\"SceneManager.changeWindowFocus(\'passive2\'); // 指定ウィンドウにフォーカス\\",\\"SwitchId\\":\\"\\",\\"Deselect\\":\\"false\\"}","WindowList":"[\\"{\\\\\\"Id\\\\\\":\\\\\\"commentary\\\\\\",\\\\\\"x\\\\\\":\\\\\\"\\\\\\",\\\\\\"RelativeWindowIdX\\\\\\":\\\\\\"\\\\\\",\\\\\\"y\\\\\\":\\\\\\"-50\\\\\\",\\\\\\"RelativeWindowIdY\\\\\\":\\\\\\"\\\\\\",\\\\\\"width\\\\\\":\\\\\\"606\\\\\\",\\\\\\"height\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ColumnNumber\\\\\\":\\\\\\"\\\\\\",\\\\\\"RowNumber\\\\\\":\\\\\\"1\\\\\\",\\\\\\"Rotation\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ItemHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"CommandList\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"DataScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListWindowId\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"FilterScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"MappingScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ItemDrawScript\\\\\\":\\\\\\"[\\\\\\\\\\\\\\"this.drawTextEx(`Body History: ` + $gameVariables.value(249) + $gameVariables.value(250) + $gameVariables.value(248) + ` \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\n[1]`, 0 , r.y, r.width);\\\\\\\\\\\\\\"]\\\\\\",\\\\\\"IsEnableScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"CommonHelpText\\\\\\":\\\\\\"\\\\\\",\\\\\\"DecisionEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CancelEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CursorEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"ButtonEvent\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"FontSize\\\\\\":\\\\\\"20\\\\\\",\\\\\\"OverlapOther\\\\\\":\\\\\\"false\\\\\\",\\\\\\"WindowSkin\\\\\\":\\\\\\"Window_stat\\\\\\",\\\\\\"VisibleSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ShowOpenAnimation\\\\\\":\\\\\\"false\\\\\\",\\\\\\"RefreshSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"IndexVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RememberIndex\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ItemVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Cancelable\\\\\\":\\\\\\"true\\\\\\",\\\\\\"PopCancel\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ActorChangeable\\\\\\":\\\\\\"false\\\\\\",\\\\\\"HiddenNoFocus\\\\\\":\\\\\\"false\\\\\\",\\\\\\"MaskingText\\\\\\":\\\\\\"\\\\\\",\\\\\\"okSound\\\\\\":\\\\\\"\\\\\\",\\\\\\"cursorOverContents\\\\\\":\\\\\\"false\\\\\\",\\\\\\"noItemBackground\\\\\\":\\\\\\"true\\\\\\",\\\\\\"textColor\\\\\\":\\\\\\"0\\\\\\"}\\",\\"{\\\\\\"Id\\\\\\":\\\\\\"status\\\\\\",\\\\\\"x\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RelativeWindowIdX\\\\\\":\\\\\\"\\\\\\",\\\\\\"y\\\\\\":\\\\\\"160\\\\\\",\\\\\\"RelativeWindowIdY\\\\\\":\\\\\\"\\\\\\",\\\\\\"width\\\\\\":\\\\\\"606\\\\\\",\\\\\\"height\\\\\\":\\\\\\"150\\\\\\",\\\\\\"ColumnNumber\\\\\\":\\\\\\"\\\\\\",\\\\\\"RowNumber\\\\\\":\\\\\\"3\\\\\\",\\\\\\"Rotation\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ItemHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"CommandList\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"DataScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListWindowId\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"FilterScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"MappingScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ItemDrawScript\\\\\\":\\\\\\"[\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(229) + $gameVariables.value(230) + `x`, 0, 0, r.width);\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(231) + $gameVariables.value(232) + `x`, 0, 30, r.width);\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(233) + $gameVariables.value(234) + `x`, 0, 60, r.width);\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(235) + $gameVariables.value(236) + `x`, 0, 90, r.width);\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(221) + $gameVariables.value(222) + `x`, 202, 0, r.width);\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(223) + $gameVariables.value(224) + `x`, 202, 30, r.width);\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(225) + $gameVariables.value(226) + `x`, 202, 60, r.width);\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(227) + $gameVariables.value(228) + `x`, 202, 90, r.width);\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(237) + $gameVariables.value(238) + `x`, 404, 0, r.width);\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(239) + $gameVariables.value(240) + `x`, 404, 30, r.width);\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(241) + $gameVariables.value(242) + `x`, 404, 60, r.width);\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(243) + $gameVariables.value(244) + `x`, 404, 90, r.width);\\\\\\\\\\\\\\"]\\\\\\",\\\\\\"IsEnableScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"CommonHelpText\\\\\\":\\\\\\"\\\\\\",\\\\\\"DecisionEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CancelEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CursorEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"ButtonEvent\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"FontSize\\\\\\":\\\\\\"16\\\\\\",\\\\\\"OverlapOther\\\\\\":\\\\\\"false\\\\\\",\\\\\\"WindowSkin\\\\\\":\\\\\\"window_result\\\\\\",\\\\\\"VisibleSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ShowOpenAnimation\\\\\\":\\\\\\"false\\\\\\",\\\\\\"RefreshSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"IndexVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RememberIndex\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ItemVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Cancelable\\\\\\":\\\\\\"true\\\\\\",\\\\\\"PopCancel\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ActorChangeable\\\\\\":\\\\\\"false\\\\\\",\\\\\\"HiddenNoFocus\\\\\\":\\\\\\"false\\\\\\",\\\\\\"MaskingText\\\\\\":\\\\\\"\\\\\\",\\\\\\"okSound\\\\\\":\\\\\\"\\\\\\",\\\\\\"cursorOverContents\\\\\\":\\\\\\"false\\\\\\",\\\\\\"noItemBackground\\\\\\":\\\\\\"true\\\\\\",\\\\\\"textColor\\\\\\":\\\\\\"0\\\\\\"}\\",\\"{\\\\\\"Id\\\\\\":\\\\\\"actlog\\\\\\",\\\\\\"x\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RelativeWindowIdX\\\\\\":\\\\\\"\\\\\\",\\\\\\"y\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RelativeWindowIdY\\\\\\":\\\\\\"status\\\\\\",\\\\\\"width\\\\\\":\\\\\\"606\\\\\\",\\\\\\"height\\\\\\":\\\\\\"160\\\\\\",\\\\\\"ColumnNumber\\\\\\":\\\\\\"\\\\\\",\\\\\\"RowNumber\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Rotation\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ItemHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"CommandList\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"DataScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListWindowId\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"FilterScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"MappingScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ItemDrawScript\\\\\\":\\\\\\"[\\\\\\\\\\\\\\"this.drawTextEx(`・`+ $gameVariables.value(101), 0, 0, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`・`+ $gameVariables.value(102), 0, 35, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`・`+ $gameVariables.value(103), 0, 70, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`・`+ $gameVariables.value(104), 0, 105, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\"]\\\\\\",\\\\\\"IsEnableScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"CommonHelpText\\\\\\":\\\\\\"\\\\\\",\\\\\\"DecisionEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CancelEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CursorEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"ButtonEvent\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"FontSize\\\\\\":\\\\\\"16\\\\\\",\\\\\\"OverlapOther\\\\\\":\\\\\\"false\\\\\\",\\\\\\"WindowSkin\\\\\\":\\\\\\"Window_stat\\\\\\",\\\\\\"VisibleSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ShowOpenAnimation\\\\\\":\\\\\\"false\\\\\\",\\\\\\"RefreshSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"IndexVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RememberIndex\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ItemVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Cancelable\\\\\\":\\\\\\"true\\\\\\",\\\\\\"PopCancel\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ActorChangeable\\\\\\":\\\\\\"false\\\\\\",\\\\\\"HiddenNoFocus\\\\\\":\\\\\\"false\\\\\\",\\\\\\"MaskingText\\\\\\":\\\\\\"\\\\\\",\\\\\\"okSound\\\\\\":\\\\\\"\\\\\\",\\\\\\"cursorOverContents\\\\\\":\\\\\\"false\\\\\\",\\\\\\"noItemBackground\\\\\\":\\\\\\"true\\\\\\",\\\\\\"textColor\\\\\\":\\\\\\"0\\\\\\"}\\",\\"{\\\\\\"Id\\\\\\":\\\\\\"passive2\\\\\\",\\\\\\"x\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RelativeWindowIdX\\\\\\":\\\\\\"\\\\\\",\\\\\\"y\\\\\\":\\\\\\"\\\\\\",\\\\\\"RelativeWindowIdY\\\\\\":\\\\\\"actlog\\\\\\",\\\\\\"width\\\\\\":\\\\\\"606\\\\\\",\\\\\\"height\\\\\\":\\\\\\"\\\\\\",\\\\\\"ColumnNumber\\\\\\":\\\\\\"4\\\\\\",\\\\\\"RowNumber\\\\\\":\\\\\\"3\\\\\\",\\\\\\"Rotation\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ItemHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"CommandList\\\\\\":\\\\\\"\\\\\\",\\\\\\"DataScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListWindowId\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListScript\\\\\\":\\\\\\"$gameParty.members()[0].skills();\\\\\\",\\\\\\"FilterScript\\\\\\":\\\\\\"item.stypeId === 5; // スキルタイプが変数[10]の値と等しい\\\\\\",\\\\\\"MappingScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ItemDrawScript\\\\\\":\\\\\\"[\\\\\\\\\\\\\\"this.drawItemName(item, r.x, r.y, r.width); // アイテムやスキルの名称\\\\\\\\\\\\\\"]\\\\\\",\\\\\\"IsEnableScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"CommonHelpText\\\\\\":\\\\\\"Skill Details\\\\\\",\\\\\\"DecisionEvent\\\\\\":\\\\\\"{\\\\\\\\\\\\\\"CommandId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowIndex\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"-1\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Script\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"SceneManager.changeWindowFocus(\'passive2\'); // 指定ウィンドウにフォーカス\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"SwitchId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Deselect\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\"}\\\\\\",\\\\\\"CancelEvent\\\\\\":\\\\\\"{\\\\\\\\\\\\\\"CommandId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowIndex\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"-1\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Script\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"this.popScene(); // 元のシーンに戻る\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"SwitchId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Deselect\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\"}\\\\\\",\\\\\\"CursorEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"ButtonEvent\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"FontSize\\\\\\":\\\\\\"20\\\\\\",\\\\\\"OverlapOther\\\\\\":\\\\\\"true\\\\\\",\\\\\\"WindowSkin\\\\\\":\\\\\\"Window\\\\\\",\\\\\\"VisibleSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ShowOpenAnimation\\\\\\":\\\\\\"false\\\\\\",\\\\\\"RefreshSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"IndexVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RememberIndex\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ItemVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Cancelable\\\\\\":\\\\\\"true\\\\\\",\\\\\\"PopCancel\\\\\\":\\\\\\"true\\\\\\",\\\\\\"ActorChangeable\\\\\\":\\\\\\"false\\\\\\",\\\\\\"HiddenNoFocus\\\\\\":\\\\\\"false\\\\\\",\\\\\\"MaskingText\\\\\\":\\\\\\"\\\\\\",\\\\\\"okSound\\\\\\":\\\\\\"\\\\\\",\\\\\\"cursorOverContents\\\\\\":\\\\\\"false\\\\\\",\\\\\\"noItemBackground\\\\\\":\\\\\\"false\\\\\\",\\\\\\"textColor\\\\\\":\\\\\\"0\\\\\\"}\\",\\"{\\\\\\"Id\\\\\\":\\\\\\"body\\\\\\",\\\\\\"x\\\\\\":\\\\\\"\\\\\\",\\\\\\"RelativeWindowIdX\\\\\\":\\\\\\"status\\\\\\",\\\\\\"y\\\\\\":\\\\\\"-56\\\\\\",\\\\\\"RelativeWindowIdY\\\\\\":\\\\\\"\\\\\\",\\\\\\"width\\\\\\":\\\\\\"250\\\\\\",\\\\\\"height\\\\\\":\\\\\\"500\\\\\\",\\\\\\"ColumnNumber\\\\\\":\\\\\\"\\\\\\",\\\\\\"RowNumber\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Rotation\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ItemHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"CommandList\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"DataScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListWindowId\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"FilterScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"MappingScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ItemDrawScript\\\\\\":\\\\\\"[\\\\\\\\\\\\\\"this.drawTextEx(`\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\V[581]`, 50, 7.5, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\V[647]`, 0, 65, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\V[20]`, 0, 125, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\V[118]x`, 100, 193, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\V[650]x`, 100, 230.5, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\V[584]`, 60, 268, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\V[586]`, 100, 305.5, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\V[648]`, 70, 342.5, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\V[649]`, 85, 378.5, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\"]\\\\\\",\\\\\\"IsEnableScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"CommonHelpText\\\\\\":\\\\\\"\\\\\\",\\\\\\"DecisionEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CancelEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CursorEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"ButtonEvent\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"FontSize\\\\\\":\\\\\\"16\\\\\\",\\\\\\"OverlapOther\\\\\\":\\\\\\"false\\\\\\",\\\\\\"WindowSkin\\\\\\":\\\\\\"window_result\\\\\\",\\\\\\"VisibleSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ShowOpenAnimation\\\\\\":\\\\\\"false\\\\\\",\\\\\\"RefreshSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"IndexVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RememberIndex\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ItemVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Cancelable\\\\\\":\\\\\\"true\\\\\\",\\\\\\"PopCancel\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ActorChangeable\\\\\\":\\\\\\"false\\\\\\",\\\\\\"HiddenNoFocus\\\\\\":\\\\\\"false\\\\\\",\\\\\\"MaskingText\\\\\\":\\\\\\"\\\\\\",\\\\\\"okSound\\\\\\":\\\\\\"\\\\\\",\\\\\\"cursorOverContents\\\\\\":\\\\\\"false\\\\\\",\\\\\\"noItemBackground\\\\\\":\\\\\\"true\\\\\\",\\\\\\"textColor\\\\\\":\\\\\\"0\\\\\\"}\\",\\"{\\\\\\"Id\\\\\\":\\\\\\"state\\\\\\",\\\\\\"x\\\\\\":\\\\\\"594\\\\\\",\\\\\\"RelativeWindowIdX\\\\\\":\\\\\\"\\\\\\",\\\\\\"y\\\\\\":\\\\\\"543\\\\\\",\\\\\\"RelativeWindowIdY\\\\\\":\\\\\\"\\\\\\",\\\\\\"width\\\\\\":\\\\\\"600\\\\\\",\\\\\\"height\\\\\\":\\\\\\"\\\\\\",\\\\\\"ColumnNumber\\\\\\":\\\\\\"3\\\\\\",\\\\\\"RowNumber\\\\\\":\\\\\\"1\\\\\\",\\\\\\"Rotation\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ItemHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"CommandList\\\\\\":\\\\\\"\\\\\\",\\\\\\"DataScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListWindowId\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListScript\\\\\\":\\\\\\"$gameParty.members()[0];\\\\\\",\\\\\\"FilterScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"MappingScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ItemDrawScript\\\\\\":\\\\\\"[\\\\\\\\\\\\\\"this.drawActorIcons(item, r.x, r.y,230); // アクターのステートアイコン\\\\\\\\\\\\\\"]\\\\\\",\\\\\\"IsEnableScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"CommonHelpText\\\\\\":\\\\\\"\\\\\\",\\\\\\"DecisionEvent\\\\\\":\\\\\\"{\\\\\\\\\\\\\\"CommandId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowIndex\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"-1\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Script\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"SceneManager.changeWindowFocus(\'passive2\'); // 指定ウィンドウにフォーカス\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"SwitchId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Deselect\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\"}\\\\\\",\\\\\\"CancelEvent\\\\\\":\\\\\\"{\\\\\\\\\\\\\\"CommandId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowIndex\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"-1\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Script\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"this.popScene(); // 元のシーンに戻る\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"SwitchId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Deselect\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\"}\\\\\\",\\\\\\"CursorEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"ButtonEvent\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"FontSize\\\\\\":\\\\\\"20\\\\\\",\\\\\\"OverlapOther\\\\\\":\\\\\\"true\\\\\\",\\\\\\"WindowSkin\\\\\\":\\\\\\"window_result\\\\\\",\\\\\\"VisibleSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ShowOpenAnimation\\\\\\":\\\\\\"false\\\\\\",\\\\\\"RefreshSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"IndexVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RememberIndex\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ItemVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Cancelable\\\\\\":\\\\\\"true\\\\\\",\\\\\\"PopCancel\\\\\\":\\\\\\"true\\\\\\",\\\\\\"ActorChangeable\\\\\\":\\\\\\"false\\\\\\",\\\\\\"HiddenNoFocus\\\\\\":\\\\\\"false\\\\\\",\\\\\\"MaskingText\\\\\\":\\\\\\"\\\\\\",\\\\\\"okSound\\\\\\":\\\\\\"\\\\\\",\\\\\\"cursorOverContents\\\\\\":\\\\\\"false\\\\\\",\\\\\\"noItemBackground\\\\\\":\\\\\\"true\\\\\\",\\\\\\"textColor\\\\\\":\\\\\\"0\\\\\\"}\\"]","PicturePriority":"0","Panorama":"{\\"Image\\":\\"systemui_menu4\\",\\"ScrollX\\":\\"0\\",\\"ScrollY\\":\\"0\\"}","UsePageButtons":"false"}', Scene4: '{"Id":"Scene_charamake","UseHelp":"false","HelpRows":"0","InitialEvent":"{\\"CommandId\\":\\"0\\",\\"FocusWindowId\\":\\"\\",\\"FocusWindowIndex\\":\\"-1\\",\\"Script\\":\\"SceneManager.changeWindowFocus(\'get_reward01\'); // 指定ウィンドウにフォーカス\\",\\"SwitchId\\":\\"\\",\\"Deselect\\":\\"false\\"}","WindowList":"[\\"{\\\\\\"Id\\\\\\":\\\\\\"get_reward01\\\\\\",\\\\\\"x\\\\\\":\\\\\\"240\\\\\\",\\\\\\"RelativeWindowIdX\\\\\\":\\\\\\"\\\\\\",\\\\\\"y\\\\\\":\\\\\\"120\\\\\\",\\\\\\"RelativeWindowIdY\\\\\\":\\\\\\"result01\\\\\\",\\\\\\"width\\\\\\":\\\\\\"580\\\\\\",\\\\\\"height\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ColumnNumber\\\\\\":\\\\\\"1\\\\\\",\\\\\\"RowNumber\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Rotation\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ItemHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"CommandList\\\\\\":\\\\\\"[\\\\\\\\\\\\\\"{\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Text\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Press Accept/Right-click to continue\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Align\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"EnableSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"IsEnableScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"HelpText\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"CancelChoice\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"}\\\\\\\\\\\\\\"]\\\\\\",\\\\\\"DataScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListWindowId\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"FilterScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"MappingScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ItemDrawScript\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"IsEnableScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"CommonHelpText\\\\\\":\\\\\\"\\\\\\",\\\\\\"DecisionEvent\\\\\\":\\\\\\"{\\\\\\\\\\\\\\"CommandId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowIndex\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"-1\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Script\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"SceneManager.goto(Scene_Map); // マップ画面に遷移\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"SwitchId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Deselect\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\"}\\\\\\",\\\\\\"CancelEvent\\\\\\":\\\\\\"{\\\\\\\\\\\\\\"CommandId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowIndex\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"-1\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Script\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"SceneManager.goto(Scene_Map); // マップ画面に遷移\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"SwitchId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Deselect\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\"}\\\\\\",\\\\\\"CursorEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"ButtonEvent\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"FontSize\\\\\\":\\\\\\"0\\\\\\",\\\\\\"OverlapOther\\\\\\":\\\\\\"false\\\\\\",\\\\\\"WindowSkin\\\\\\":\\\\\\"\\\\\\",\\\\\\"VisibleSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ShowOpenAnimation\\\\\\":\\\\\\"true\\\\\\",\\\\\\"RefreshSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"IndexVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RememberIndex\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ItemVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Cancelable\\\\\\":\\\\\\"true\\\\\\",\\\\\\"PopCancel\\\\\\":\\\\\\"true\\\\\\",\\\\\\"ActorChangeable\\\\\\":\\\\\\"false\\\\\\",\\\\\\"HiddenNoFocus\\\\\\":\\\\\\"false\\\\\\",\\\\\\"MaskingText\\\\\\":\\\\\\"\\\\\\",\\\\\\"okSound\\\\\\":\\\\\\"\\\\\\",\\\\\\"cursorOverContents\\\\\\":\\\\\\"false\\\\\\",\\\\\\"noItemBackground\\\\\\":\\\\\\"true\\\\\\",\\\\\\"textColor\\\\\\":\\\\\\"0\\\\\\"}\\",\\"{\\\\\\"Id\\\\\\":\\\\\\"money_result\\\\\\",\\\\\\"x\\\\\\":\\\\\\"240\\\\\\",\\\\\\"RelativeWindowIdX\\\\\\":\\\\\\"0\\\\\\",\\\\\\"y\\\\\\":\\\\\\"50\\\\\\",\\\\\\"RelativeWindowIdY\\\\\\":\\\\\\"result01\\\\\\",\\\\\\"width\\\\\\":\\\\\\"580\\\\\\",\\\\\\"height\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ColumnNumber\\\\\\":\\\\\\"1\\\\\\",\\\\\\"RowNumber\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Rotation\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ItemHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"CommandList\\\\\\":\\\\\\"\\\\\\",\\\\\\"DataScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListWindowId\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"FilterScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"MappingScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ItemDrawScript\\\\\\":\\\\\\"[\\\\\\\\\\\\\\"this.drawText(`Gold`, r.x, r.y, r.width); // 任意のテキスト描画(制御文字変換なし。右揃え)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawText($gameParty.gold() + \' \' + TextManager.currencyUnit, r.x, r.y, r.width, \'right\');\\\\\\\\\\\\\\"]\\\\\\",\\\\\\"IsEnableScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"CommonHelpText\\\\\\":\\\\\\"\\\\\\",\\\\\\"DecisionEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CancelEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CursorEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"ButtonEvent\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"FontSize\\\\\\":\\\\\\"26\\\\\\",\\\\\\"OverlapOther\\\\\\":\\\\\\"false\\\\\\",\\\\\\"WindowSkin\\\\\\":\\\\\\"\\\\\\",\\\\\\"VisibleSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ShowOpenAnimation\\\\\\":\\\\\\"false\\\\\\",\\\\\\"RefreshSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"IndexVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RememberIndex\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ItemVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Cancelable\\\\\\":\\\\\\"true\\\\\\",\\\\\\"PopCancel\\\\\\":\\\\\\"true\\\\\\",\\\\\\"ActorChangeable\\\\\\":\\\\\\"false\\\\\\",\\\\\\"HiddenNoFocus\\\\\\":\\\\\\"false\\\\\\",\\\\\\"MaskingText\\\\\\":\\\\\\"\\\\\\",\\\\\\"okSound\\\\\\":\\\\\\"\\\\\\",\\\\\\"cursorOverContents\\\\\\":\\\\\\"false\\\\\\",\\\\\\"noItemBackground\\\\\\":\\\\\\"true\\\\\\",\\\\\\"textColor\\\\\\":\\\\\\"0\\\\\\"}\\",\\"{\\\\\\"Id\\\\\\":\\\\\\"result01\\\\\\",\\\\\\"x\\\\\\":\\\\\\"240\\\\\\",\\\\\\"RelativeWindowIdX\\\\\\":\\\\\\"\\\\\\",\\\\\\"y\\\\\\":\\\\\\"-20\\\\\\",\\\\\\"RelativeWindowIdY\\\\\\":\\\\\\"\\\\\\",\\\\\\"width\\\\\\":\\\\\\"580\\\\\\",\\\\\\"height\\\\\\":\\\\\\"500\\\\\\",\\\\\\"ColumnNumber\\\\\\":\\\\\\"10\\\\\\",\\\\\\"RowNumber\\\\\\":\\\\\\"8\\\\\\",\\\\\\"Rotation\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ItemHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"CommandList\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"DataScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListWindowId\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"FilterScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"MappingScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ItemDrawScript\\\\\\":\\\\\\"[\\\\\\\\\\\\\\"this.drawTextEx(`-Exploration Income Report-`, 140, r.y, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`Total Treasure Value /`, r.x, 60, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(145) + ` Gold`, 400, 60, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`Monster Elimination /`, r.x, 100, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`+ ` + $gameVariables.value(113) + `%`, 400, 100, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`Chests & Doors Unlocked /`, r.x, 140, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`+ ` + $gameVariables.value(114) + `%`, 400, 140, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`Ether Resource Recovery /`, r.x, 180, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`+ ` + $gameVariables.value(115) + `%`, 400, 180, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawText(`Labor Costs`, r.x, 350, 300); // 任意のテキスト描画(制御文字変換なし。右揃え)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`-`+ $gameVariables.value(146) + ` Gold`, 400, 350, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawText(`Revival Costs`, r.x, 390, 300); // 任意のテキスト描画(制御文字変換なし。右揃え)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`-`+ $gameVariables.value(139) + ` Gold`, 400, 390, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.changeTextColor(ColorManager.textColor(2)); // テキストカラー変更(drawTextでのみ有効)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawText(`Total Income`, r.x, 430, 300); // 任意のテキスト描画(制御文字変換なし。右揃え)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(140) + ` Gold`, 400, 430, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\"]\\\\\\",\\\\\\"IsEnableScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"CommonHelpText\\\\\\":\\\\\\"\\\\\\",\\\\\\"DecisionEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CancelEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CursorEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"ButtonEvent\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"FontSize\\\\\\":\\\\\\"26\\\\\\",\\\\\\"OverlapOther\\\\\\":\\\\\\"false\\\\\\",\\\\\\"WindowSkin\\\\\\":\\\\\\"\\\\\\",\\\\\\"VisibleSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ShowOpenAnimation\\\\\\":\\\\\\"false\\\\\\",\\\\\\"RefreshSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"IndexVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RememberIndex\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ItemVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Cancelable\\\\\\":\\\\\\"true\\\\\\",\\\\\\"PopCancel\\\\\\":\\\\\\"true\\\\\\",\\\\\\"ActorChangeable\\\\\\":\\\\\\"false\\\\\\",\\\\\\"HiddenNoFocus\\\\\\":\\\\\\"false\\\\\\",\\\\\\"MaskingText\\\\\\":\\\\\\"\\\\\\",\\\\\\"okSound\\\\\\":\\\\\\"\\\\\\",\\\\\\"cursorOverContents\\\\\\":\\\\\\"false\\\\\\",\\\\\\"noItemBackground\\\\\\":\\\\\\"false\\\\\\",\\\\\\"textColor\\\\\\":\\\\\\"0\\\\\\"}\\"]","PicturePriority":"0","Panorama":"{\\"Image\\":\\"\\",\\"ScrollX\\":\\"0\\",\\"ScrollY\\":\\"0\\"}","UsePageButtons":"false"}', Scene5: "{}", @@ -347,12 +348,12 @@ var $plugins = [ parameters: { AlwaysDash: "true", CommandRemember: "true", - TouchUi: "true", + TouchUi: "false", BgmVolume: "30", BgsVolume: "30", MeVolume: "30", SeVolume: "30", - EraseAlwaysDash: "true", + EraseAlwaysDash: "false", EraseCommandRemember: "false", EraseTouchUi: "false", EraseBgmVolume: "false", @@ -1309,9 +1310,9 @@ var $plugins = [ parameters: { "-----基本設定-----": "", Header_Style: "0", - HeaderWindow_Text: "バックログ", + HeaderWindow_Text: "Message Log", Header_OriginalImage: "msglog_bg", - HelpWindow_Text: "PageDown: 最新 PageUp: 末尾", + HelpWindow_Text: "PageDown: Latest PageUp: Oldest", Background_OriginalImage: "", BackgroundSkin_LogWindow: "window_menu", EnableAccumulate_BattleMessage: "false", @@ -1470,7 +1471,7 @@ var $plugins = [ }, { name: "MPP_SimpleItemWindows", - status: true, + status: false, description: "アイテム画面とショップ売却画面のカテゴリー変更操作を簡略化します。", parameters: {}, @@ -2215,7 +2216,11 @@ var $plugins = [ name: "CoinExchangeShop", status: true, description: "コイン交換ショップを設定します。", - parameters: { variableID: "619", coinNumUnit: "CC", exchangeCmd: "Exchange" }, + parameters: { + variableID: "619", + coinNumUnit: "CC", + exchangeCmd: "Exchange", + }, }, { name: "MPP_HiddenPassage", @@ -2249,7 +2254,7 @@ var $plugins = [ displacementImage: "DarkSpace", "enabledAll-Settings": "", "enabledAll-ShowInOptionMenu": "true", - "enabledAll-Text": "Post Processing", + "enabledAll-Text": "Post-Processing", "enabledAll-DefaultValue": "true", }, }, @@ -2380,7 +2385,7 @@ var $plugins = [ status: true, description: "Icon Description Plugin", parameters: { - list: '["{\\"iconIndex\\":\\"138\\",\\"caption\\":\\"\\\\\\\\C[27]\\\\\\\\C[0]\\\\n\\\\\\\\N[1]「I have replenished my nutrition with a warm meal」\\"}","{\\"iconIndex\\":\\"139\\",\\"caption\\":\\"\\\\\\\\C[27]\\\\\\\\C[0]\\\\n\\\\\\\\N[1]「My body is warmed to the core」\\"}","{\\"iconIndex\\":\\"114\\",\\"caption\\":\\"\\\\\\\\C[27]\\\\\\\\C[0]\\\\n\\\\\\\\N[1]「M-My head is spinning...」\\"}","{\\"iconIndex\\":\\"113\\",\\"caption\\":\\"\\\\\\\\C[27]\\\\\\\\C[0]\\\\n\\\\\\\\N[1]「I might smell a bit sweaty... I should take a bath」\\"}","{\\"iconIndex\\":\\"116\\",\\"caption\\":\\"\\\\\\\\C[1]\\\\\\\\C[0]\\\\n\\\\\\\\N[1]「It stings, I need to treat this quickly...」\\"}","{\\"iconIndex\\":\\"117\\",\\"caption\\":\\"\\\\\\\\C[1]\\\\\\\\C[0]\\\\n\\\\\\\\N[1]「I-I cannot breathe... I will die like this...」\\"}","{\\"iconIndex\\":\\"120\\",\\"caption\\":\\"\\\\\\\\C[1]\\\\\\\\C[0]\\\\n\\\\\\\\N[1]「........!........!」\\"}","{\\"iconIndex\\":\\"121\\",\\"caption\\":\\"\\\\\\\\C[1]\\\\\\\\C[0]\\\\n\\\\\\\\N[1]「It is nothing much... wait, only my clothes are melting!」\\"}","{\\"iconIndex\\":\\"122\\",\\"caption\\":\\"\\\\\\\\C[1]\\\\\\\\C[0]\\\\n\\\\\\\\N[1]「This should heal naturally」\\"}","{\\"iconIndex\\":\\"128\\",\\"caption\\":\\"\\\\\\\\C[27]\\\\\\\\C[0]\\\\n\\\\\\\\N[1]「Huh...? What was I just doing...?」\\"}","{\\"iconIndex\\":\\"129\\",\\"caption\\":\\"\\\\\\\\C[1]\\\\\\\\C[0]\\\\n\\\\\\\\N[1]「Haa... haa... something is writhing in my stomach...!」\\"}","{\\"iconIndex\\":\\"130\\",\\"caption\\":\\"\\\\\\\\C[1]\\\\\\\\C[0]\\\\n\\\\\\\\N[1]「Nooo! I do not want to die!!」\\"}","{\\"iconIndex\\":\\"131\\",\\"caption\\":\\"\\\\\\\\C[27]\\\\\\\\C[0]\\\\n\\\\\\\\N[1]「Ugh... semen is coming out from inside...」\\"}","{\\"iconIndex\\":\\"134\\",\\"caption\\":\\"\\\\\\\\C[27]\\\\\\\\C[0]\\\\n\\\\\\\\N[1]「Nhooo...\\\\\\\\I[15]cock...\\\\\\\\I[15]」\\"}","{\\"iconIndex\\":\\"135\\",\\"caption\\":\\"\\\\\\\\C[27]\\\\\\\\C[0]\\\\n\\\\\\\\N[1]「(I long for warmth...)」\\"}","{\\"iconIndex\\":\\"14\\",\\"caption\\":\\"\\\\\\\\C[27]\\\\\\\\C[0]\\\\n\\\\\\\\N[1]「I-I am at my limit... I need to rest soon」\\"}","{\\"iconIndex\\":\\"136\\",\\"caption\\":\\"\\\\\\\\C[27]>\\\\\\\\C[0]\\\\n\\\\\\\\N[1]「Ugh... this feels disgusting...」\\"}","{\\"iconIndex\\":\\"140\\",\\"caption\\":\\"\\\\\\\\C[27]\\\\\\\\C[0]\\\\n\\\\\\\\N[1]「I should probably follow that advice」\\"}","{\\"iconIndex\\":\\"144\\",\\"caption\\":\\"\\\\\\\\C[27]\\\\\\\\C[0]\\\\n\\\\\\\\N[1](Come to think of it, it has been a while...)\\"}","{\\"iconIndex\\":\\"145\\",\\"caption\\":\\"\\\\\\\\C[27]\\\\\\\\C[0]\\\\n\\\\\\\\N[1]「What a waste of time that was...」\\"}","{\\"iconIndex\\":\\"147\\",\\"caption\\":\\"\\\\\\\\C[27]\\\\\\\\C[0]\\\\n\\\\\\\\N[1]「I have a bad feeling about this...」\\"}"]', + list: '["{\\"iconIndex\\":\\"138\\",\\"caption\\":\\"\\\\\\\\C[27]\\\\\\\\C[0]\\\\n\\\\\\\\N[1]「Can\'t say no to a warm meal.」\\"}","{\\"iconIndex\\":\\"139\\",\\"caption\\":\\"\\\\\\\\C[27]\\\\\\\\C[0]\\\\n\\\\\\\\N[1]「My body is warmed to the core」\\"}","{\\"iconIndex\\":\\"114\\",\\"caption\\":\\"\\\\\\\\C[27]\\\\\\\\C[0]\\\\n\\\\\\\\N[1]「M-My head is spinning...」\\"}","{\\"iconIndex\\":\\"113\\",\\"caption\\":\\"\\\\\\\\C[27]\\\\\\\\C[0]\\\\n\\\\\\\\N[1]「I need a bath...」\\"}","{\\"iconIndex\\":\\"116\\",\\"caption\\":\\"\\\\\\\\C[1]\\\\\\\\C[0]\\\\n\\\\\\\\N[1]「It stings, I need to treat this quickly...」\\"}","{\\"iconIndex\\":\\"117\\",\\"caption\\":\\"\\\\\\\\C[1]>\\\\\\\\C[0]\\\\n\\\\\\\\N[1]「I-I can\'t breathe...need to...find...antidote」\\"}","{\\"iconIndex\\":\\"120\\",\\"caption\\":\\"\\\\\\\\C[1]\\\\\\\\C[0]\\\\n\\\\\\\\N[1]「........!........!」\\"}","{\\"iconIndex\\":\\"121\\",\\"caption\\":\\"\\\\\\\\C[1]\\\\\\\\C[0]\\\\n\\\\\\\\N[1]「Looks like I\'m fine... wait, my clothes are melting!」\\"}","{\\"iconIndex\\":\\"122\\",\\"caption\\":\\"\\\\\\\\C[1]>\\\\\\\\C[0]\\\\n\\\\\\\\N[1]「This should heal naturally... Right?」\\"}","{\\"iconIndex\\":\\"128\\",\\"caption\\":\\"\\\\\\\\C[27]\\\\\\\\C[0]\\\\n\\\\\\\\N[1]「Huh...? What was I just doing...?」\\"}","{\\"iconIndex\\":\\"129\\",\\"caption\\":\\"\\\\\\\\C[1]\\\\\\\\C[0]\\\\n\\\\\\\\N[1]「Haa... Something is writhing in my stomach...!」\\"}","{\\"iconIndex\\":\\"130\\",\\"caption\\":\\"\\\\\\\\C[1]\\\\\\\\C[0]\\\\n\\\\\\\\N[1]「Nooo! I don\'t want to die!!」\\"}","{\\"iconIndex\\":\\"131\\",\\"caption\\":\\"\\\\\\\\C[27]\\\\\\\\C[0]\\\\n\\\\\\\\N[1]「Ugh... semen is coming out from my hole...」\\"}","{\\"iconIndex\\":\\"134\\",\\"caption\\":\\"\\\\\\\\C[27]\\\\\\\\C[0]\\\\n\\\\\\\\N[1]「Nhooo...\\\\\\\\I[15]cocks...\\\\\\\\I[15]」\\"}","{\\"iconIndex\\":\\"135\\",\\"caption\\":\\"\\\\\\\\C[27]\\\\\\\\C[0]\\\\n\\\\\\\\N[1]「(I\'m so aroused...)」\\"}","{\\"iconIndex\\":\\"14\\",\\"caption\\":\\"\\\\\\\\C[27]\\\\\\\\C[0]\\\\n\\\\\\\\N[1]「I-I am at my limit... I should rest...」\\"}","{\\"iconIndex\\":\\"136\\",\\"caption\\":\\"\\\\\\\\C[27]>\\\\\\\\C[0]\\\\n\\\\\\\\N[1]「Ugh... this feels disgusting...」\\"}","{\\"iconIndex\\":\\"140\\",\\"caption\\":\\"\\\\\\\\C[27]\\\\\\\\C[0]\\\\n\\\\\\\\N[1]「I should probably follow that advice」\\"}","{\\"iconIndex\\":\\"144\\",\\"caption\\":\\"\\\\\\\\C[27]\\\\\\\\C[0]\\\\n\\\\\\\\N[1](Come to think of it, it has been a while...♡)\\"}","{\\"iconIndex\\":\\"145\\",\\"caption\\":\\"\\\\\\\\C[27]\\\\\\\\C[0]\\\\n\\\\\\\\N[1]「What a waste of time that was...」\\"}","{\\"iconIndex\\":\\"147\\",\\"caption\\":\\"\\\\\\\\C[27]\\\\\\\\C[0]\\\\n\\\\\\\\N[1]「I have a bad feeling about this...」\\"}"]', fontSize: "22", padding: "8", backOpacity: "0", @@ -2413,7 +2418,8 @@ var $plugins = [ NeedMaterialText: "Required Materials:", NeedPriceText: "Fee:", TargetItemText: "Item Obtained:", - NoteParseErrorMessage: "Failed to parse note field. Content of the relevant section: (%1)", + NoteParseErrorMessage: + "Failed to parse note field. Content of the relevant section: (%1)", }, }, { @@ -2479,8 +2485,8 @@ var $plugins = [ HideMenuButton: "true", HideNumberButton: "false", HideTouchArea: "false", - HideOption: "true", - OptionForceOn: "true", + HideOption: "false", + OptionForceOn: "false", PageButtonAdjustX: "0", PageButtonAdjustY: "0", }, @@ -2489,7 +2495,7 @@ var $plugins = [ name: "SimpleVoice", status: true, description: "簡易ボイスプラグイン", - parameters: { optionName: "Voice Volume", optionValue: "100" }, + parameters: { optionName: "CV Volume", optionValue: "100" }, }, { name: "NRP_OptionCustomize", @@ -2540,15 +2546,22 @@ var $plugins = [ { name: "RefreshTextVariables", status: true, - description: "Adds F9 keybind to refresh text variables with updated translations", + description: + "Adds F9 keybind to refresh text variables with updated translations", parameters: {}, }, { name: "MinimapZoom", status: true, - description: "Press M to toggle a zoomed-out minimap view of the current map", - parameters: { - "Toggle Key": "77", - }, + description: + "Press M to toggle a zoomed-out minimap view of the current map", + parameters: { "Toggle Key": "77" }, + }, + { + name: "IconScaler", + status: true, + description: + "Automatically scales icons in text (\\I[x]) to match the current font size.", + parameters: {}, }, ]; From 6ef2857d7f2131b19969cebccbca6d88c1e458c2 Mon Sep 17 00:00:00 2001 From: jkl Date: Mon, 22 Dec 2025 04:27:29 +0100 Subject: [PATCH 03/11] Rework of character creation --- data/Map012.json | 318 +++++++++++++++++++++++------------------------ 1 file changed, 159 insertions(+), 159 deletions(-) diff --git a/data/Map012.json b/data/Map012.json index 144749b..655d604 100644 --- a/data/Map012.json +++ b/data/Map012.json @@ -5460,7 +5460,7 @@ "parameters": [ [ "Standard", - "Low Load Mode" + "Low Graphics" ], -1, 0, @@ -5488,28 +5488,28 @@ "code": 408, "indent": 2, "parameters": [ - "\\>\\C[2]Graphics Settings (can also be changed later in Options)\\C[0]" + "\\>\\C[2]- Graphics Settings -\\C[0]" ] }, { "code": 408, "indent": 2, "parameters": [ - "\\>By enabling post effects," + "\\>This is the recommended setting to use." ] }, { "code": 408, "indent": 2, "parameters": [ - "\\>the graphics will have more dramatic lighting and shadow." + "\\>If your game starts experiencing stutters and frame drops," ] }, { "code": 408, "indent": 2, "parameters": [ - "\\>This is the recommended standard setting." + "\\>you will be able to disable this setting in the Options." ] }, { @@ -5560,7 +5560,7 @@ "code": 401, "indent": 2, "parameters": [ - "Standard graphics have been set. You can also change this\nfrom the options menu after starting the game." + "☆ Standard graphics have been set!" ] }, { @@ -5588,28 +5588,28 @@ "code": 408, "indent": 2, "parameters": [ - "\\>\\C[2]Graphics Settings (can also be changed later in Options)\\C[0]" + "\\>\\C[2]- Graphics Settings -\\C[0]" ] }, { "code": 408, "indent": 2, "parameters": [ - "\\>Disables post effects." + "\\>This setting disables the post-processing effects from the start." ] }, { "code": 408, "indent": 2, "parameters": [ - "\\>Recommended if your device is low on performance, or if the frame rate drops in Standard Mode." + "\\>Basically, the recommended setting if you are already aware of" ] }, { "code": 408, "indent": 2, "parameters": [ - "\\>This setting is recommended if you experience low frame rates." + "\\>your device's poor performance in video games." ] }, { @@ -5660,7 +5660,7 @@ "code": 401, "indent": 2, "parameters": [ - "Low load mode has been set. You can also change this from\nthe options menu after starting the game." + "☆ Low graphics have been set!" ] }, { @@ -6271,7 +6271,7 @@ "code": 401, "indent": 0, "parameters": [ - "Please select the protagonist's background. You will receive\nbonuses to skills and base stats." + "Please select the protagonist's background.\nYou will receive bonuses to skills and base stats." ] }, { @@ -7175,12 +7175,12 @@ "indent": 0, "parameters": [ [ - "Military family", - "Descendant of witches", + "Military Family", + "Witchblood", "Orphan", - "Tragic past", + "Tragic Past", "Merchant", - "Child of a noble family" + "Blueblood" ], -1, 0, @@ -7207,28 +7207,28 @@ "code": 408, "indent": 1, "parameters": [ - "\\>She received elite warrior training under strict discipline from childhood." + "\\>Trained from childhood as an elite warrior under strict discipline." ] }, { "code": 408, "indent": 1, "parameters": [ - "\\>Skill: \\i[287]Blessed Physique \\c[0]" + "\\>Skill: \\c[14]Blessed Physique\\c[0] " ] }, { "code": 408, "indent": 1, "parameters": [ - "\\>Bonus: \\i[91]\\c[2]Stamina+1\\c[0], \\i[92]\\c[2]Strength+1, \\C[6]\\i[29]Order+" + "\\>Bonus: \\i[91]\\c[2]Stamina +1\\c[0] \\i[92]\\c[2]Strength +1\\c[0] \\C[6]\\i[29]Order+" ] }, { "code": 408, "indent": 1, "parameters": [ - "\\>\\fs[17]\\C[0]Tips: Increasing strength lets you equip powerful large weapons and heavy armor." + "\\>\\fs[17]\\C[0]Tips: Increasing Strength allows you to equip powerful weapons and heavy armors." ] }, { @@ -7324,21 +7324,21 @@ "code": 408, "indent": 1, "parameters": [ - "\\>A mysterious power dwelled in her noble bloodline, passed down through generations." + "\\>A hidden power stirs in your veins, heirloom of generations." ] }, { "code": 408, "indent": 1, "parameters": [ - "\\>Skill: \\i[287]Magical Talent \\c[0]" + "\\>Skill: \\c[14]Magical Talent\\c[0] " ] }, { "code": 408, "indent": 1, "parameters": [ - "\\>Bonus: \\i[94]\\c[2]Intelligence+2\\c[0], \\C[18]\\i[29]Chaos+, \\C[27]\\i[31]Lewdness+" + "\\>Bonus: \\i[94]\\c[2]Intelligence +2\\c[0] \\C[18]\\i[29]Chaos+\\c[0] \\C[27]\\i[31]Lewdness+\\c[0]" ] }, { @@ -7413,7 +7413,7 @@ 581, 0, 4, - "`Descendant of a Witch`" + "`Witchblood`" ] }, { @@ -7441,28 +7441,28 @@ "code": 408, "indent": 1, "parameters": [ - "\\>She was the sole survivor of the war, and became convinced of God's existence." + "\\>The war left you alone, but also revealed the presence of God." ] }, { "code": 408, "indent": 1, "parameters": [ - "\\>Skill: \\i[287]Faith \\c[0]" + "\\>Skill: \\c[14]Faith\\c[0] " ] }, { "code": 408, "indent": 1, "parameters": [ - "\\>Bonus: \\i[91]\\c[2]Stamina+1, \\i[94]Intelligence+1, \\i[29]\\C[6]Order+" + "\\>Bonus: \\i[91]\\c[2]Stamina +1\\c[0] \\i[94]\\c[2]Intelligence +1\\c[0] \\i[29]\\C[6]Order+" ] }, { "code": 408, "indent": 1, "parameters": [ - "\\>\\fs[17]\\C[0]Tips: Prayer excels at protection, and can sometimes open paths in the labyrinth." + "\\>\\fs[17]\\C[0]Tips: Prayer strengthens protective spells and can reveal hidden paths in mazes." ] }, { @@ -7553,14 +7553,14 @@ "code": 408, "indent": 1, "parameters": [ - "\\>Skill: \\i[287]Danger Sense \\c[0]" + "\\>Skill: \\c[14]Danger Sense\\c[0] " ] }, { "code": 408, "indent": 1, "parameters": [ - "\\>Bonus: \\i[93]\\c[2]Skill+2, \\i[29]\\C[18]Chaos+, \\i[31]\\C[27]Sexual Experience+" + "\\>Bonus: \\i[93]\\c[2]Skill +2\\c[0] \\i[29]\\C[18]Chaos+\\c[0] \\i[31]\\C[27]Sexual Experience+" ] }, { @@ -7758,21 +7758,21 @@ "code": 408, "indent": 1, "parameters": [ - "\\>Skill: \\i[287]Good Conversationalist <20% increase in exploration item buyback price>\\c[0]" + "\\>Skill: \\c[14]People Person\\c[0] \\c[0]" ] }, { "code": 408, "indent": 1, "parameters": [ - "\\>Bonus: \\i[95]\\c[2]Speech+2, \\i[29]\\C[6]Order+" + "\\>Bonus: \\i[95]\\c[2]Speech +2\\c[0] \\i[29]\\C[6]Order+" ] }, { "code": 408, "indent": 1, "parameters": [ - "\\>\\fs[17]\\C[0]Tips: Speech affects negotiation success and job rewards." + "\\>\\fs[17]\\C[0]Tips: Speech affects your negotiation skills and the rewards you earn from jobs." ] }, { @@ -7815,7 +7815,7 @@ 328, 0, 4, - "`Good Conversationalist`" + "`People Person`" ] }, { @@ -7861,21 +7861,21 @@ "code": 408, "indent": 1, "parameters": [ - "\\>Skill: \\i[287]Noble Descendant \\c[0]" + "\\>Skill: \\c[14]Noble Descendant\\c[0] " ] }, { "code": 408, "indent": 1, "parameters": [ - "\\>Bonus: \\i[124]\\c[2]Beauty+2, \\i[29]\\C[6]Order+, \\i[31]\\C[27]Sexual Sensitivity+" + "\\>Bonus: \\i[124]\\c[2]Beauty +2\\c[0] \\i[29]\\C[6]Order+\\c[0] \\i[31]\\C[27]Sexual Sensitivity+" ] }, { "code": 408, "indent": 1, "parameters": [ - "\\>\\fs[17]\\C[0]Tips: Beauty affects your success rate at flower selling and the rewards from night work." + "\\>\\fs[17]\\C[0]Tips: Beauty improves the flower sales and earnings from nighttime work." ] }, { @@ -7940,7 +7940,7 @@ 581, 0, 4, - "`Child of a Distinguished Family`" + "`Blueblood`" ] }, { @@ -7958,7 +7958,7 @@ "indent": 0, "parameters": [ [ - "Child of a prostitute" + "Brothelborn" ], -1, -1, @@ -7985,28 +7985,28 @@ "code": 408, "indent": 1, "parameters": [ - "\\>Whether it was survival or sex, she made her living in the nightlife." + "\\>Survived through nighttime work, sometimes in intimate ways..." ] }, { "code": 408, "indent": 1, "parameters": [ - "\\>Skill: \\i[287]Lip Service \\c[0]" + "\\>Skill: \\c[14]Lip Service\\c[0] " ] }, { "code": 408, "indent": 1, "parameters": [ - "\\>Bonus: \\i[95]\\c[2]Speech+1, \\i[124]\\c[2]Beauty+1, \\i[29]\\C[18]Chaos+, \\C[27]\\i[31]Lewdness+" + "\\>Bonus: \\i[95]\\c[2]Speech +1\\c[0] \\i[124]\\c[2]Beauty +1\\c[0] \\i[29]\\C[18]Chaos+\\c[0] \\C[27]\\i[31]Lewdness+" ] }, { "code": 408, "indent": 1, "parameters": [ - "\\>\\fs[17]\\C[0]Tips: If your chastity leans toward lewdness, you'll be able to take more extreme actions." + "\\>\\fs[17]\\C[0]Tips: As your lewdness increases, you become more open to extreme favors." ] }, { @@ -8082,7 +8082,7 @@ 581, 0, 4, - "`Child of a Prostitute`" + "`Brothelborn`" ] }, { @@ -8261,7 +8261,7 @@ "code": 401, "indent": 0, "parameters": [ - "Your choices will grant you skills and alter your starting\nstats." + "Your choices will grant you skills and alter your starting stats." ] }, { @@ -8545,21 +8545,21 @@ "code": 408, "indent": 1, "parameters": [ - "\\>\\C[6]Skill Acquired: \\i[287]Magnetic Hole\\C[0]" + "\\>\\C[6]Skill Acquired: \\c[14]Boy Magnet\\C[0]" ] }, { "code": 408, "indent": 1, "parameters": [ - "\\>\\c[0]Ability: Increases success rate of the Flower Seller command" + "\\>\\c[0]Ability: Increases the success rate of selling a flower." ] }, { "code": 408, "indent": 1, "parameters": [ - "\\>Bonus: \\i[124]\\c[2]Beauty +1\\c[0], \\i[31]\\C[27]Sexual Experience +, \\C[18]\\i[29]Chaos +, \\C[27]\\i[31]Lewdness +" + "\\>Bonus: \\i[124]\\c[2]Beauty +1 \\i[31]\\C[27]Sexual Experience+ \\C[18]\\i[29]Chaos+ \\C[27]\\i[31]Lewdness+" ] }, { @@ -8591,7 +8591,7 @@ 20, 0, 4, - "`I didn't really mind being aggressively pursued.`" + "`I actually enjoyed getting\nchased by these men...♡`" ] }, { @@ -8644,7 +8644,7 @@ 329, 0, 4, - "`Magnetic Hole`" + "`Boy Magnet`" ] }, { @@ -8678,7 +8678,7 @@ 330, 0, 4, - "`Magnetic Hole`" + "`Boy Magnet`" ] }, { @@ -8700,7 +8700,7 @@ 331, 0, 4, - "`Magnetic Hole`" + "`Boy Magnet`" ] }, { @@ -8802,21 +8802,21 @@ "code": 408, "indent": 1, "parameters": [ - "\\>\\C[6]Skill Acquired: \\i[287]Coward\\C[0]" + "\\>\\C[6]Skill Acquired: \\c[14]Coward\\C[0]" ] }, { "code": 408, "indent": 1, "parameters": [ - "\\>\\c[0]Ability: Greatly increases escape success rate, exposes disgrace when life is in danger" + "\\>\\c[0]Ability: Higher chance to escape if your life is at risk." ] }, { "code": 408, "indent": 1, "parameters": [ - "\\>Bonus: \\i[95]\\c[2]Speech +1\\c[0], \\C[6]\\i[29]Order +" + "\\>Bonus: \\i[95]\\c[2]Speech +1\\c[0] \\C[6]\\i[29]Order+" ] }, { @@ -8980,21 +8980,21 @@ "code": 408, "indent": 1, "parameters": [ - "\\>\\C[6]Skill Acquired: \\i[287]Weak to Anal\\C[0]" + "\\>\\C[6]Skill Acquired: \\c[14]Sensitive Anus\\C[0]" ] }, { "code": 408, "indent": 1, "parameters": [ - "\\>\\c[0]Ability: Anus is easily defeated by slimes that invade the body, Physical Attack +" + "\\>\\c[0]Ability: Slimes easily invade your anus / Physical Attack+" ] }, { "code": 408, "indent": 1, "parameters": [ - "\\>Bonus: \\i[92]\\c[2]Strength +1\\c[0], \\C[6]\\i[29]Order +" + "\\>Bonus: \\i[92]\\c[2]Strength +1 \\C[6]\\i[29]Order+" ] }, { @@ -9045,7 +9045,7 @@ 329, 0, 4, - "`Weak to Anal`" + "`Sensitive Anus`" ] }, { @@ -9079,7 +9079,7 @@ 330, 0, 4, - "`Weak to Anal`" + "`Sensitive Anus`" ] }, { @@ -9100,7 +9100,7 @@ 331, 0, 4, - "`Weak to Anal`" + "`Sensitive Anus`" ] }, { @@ -9157,28 +9157,28 @@ "code": 408, "indent": 1, "parameters": [ - "\\>\\C[6]Skill Acquired: \\i[287]Pure Maiden\\C[0]" + "\\>\\C[6]Skill Acquired: \\c[14]Pure Maiden\\C[0]" ] }, { "code": 408, "indent": 1, "parameters": [ - "\\>\\c[0]Ability: Suppresses tendency toward lewdness, Prayer Power +" + "\\>\\c[0]Ability: Suppresses tendency toward lewdness / Prayer Power+" ] }, { "code": 408, "indent": 1, "parameters": [ - "\\>Bonus: \\i[94]\\c[2]Intelligence +1\\c[0], \\C[6]\\i[29]Order +" + "\\>Bonus: \\i[94]\\c[2]Intelligence +1 \\C[6]\\i[29]Order+" ] }, { "code": 408, "indent": 1, "parameters": [ - "\\>\\C[0]\\fs[17]Tips: During sex, when Libido reaches max, you climax and your sense of chastity shifts toward lewdness" + "\\>\\C[0]\\fs[17]Tips: Your sense of chastity shifts toward lewdness if you climax during sex." ] }, { @@ -9347,28 +9347,28 @@ "code": 408, "indent": 1, "parameters": [ - "\\>\\C[6]Skill Acquired: \\i[287]Delusional\\C[0]" + "\\>\\C[6]Skill Acquired: \\c[14]Delusional\\C[0]" ] }, { "code": 408, "indent": 1, "parameters": [ - "\\>\\c[0]Ability: Makes it easier to become lewd" + "\\>\\c[0]Ability: Makes it easier to become lewd." ] }, { "code": 408, "indent": 1, "parameters": [ - "\\>Bonus: \\i[91]\\c[2]Stamina +1\\c[0], \\C[18]\\i[29]Chaos +, \\C[27]\\i[31]Lewdness +, \\i[31]\\C[27]Pervert Level +" + "\\>Bonus: \\i[91]\\c[2]Stamina +1 \\C[18]\\i[29]Chaos+ \\C[27]\\i[31]Lewdness+ \\i[31]\\C[27]Pervert+" ] }, { "code": 408, "indent": 1, "parameters": [ - "\\>\\C[0]\\fs[17]Tips: As you become more lewd, more extreme choices become available" + "\\>\\C[0]\\fs[17]Tips: As you become more lewd, more extreme choices become available." ] }, { @@ -9571,28 +9571,28 @@ "code": 408, "indent": 1, "parameters": [ - "\\>\\C[6]Skill Acquired: \\i[287]Compassionate Heart\\C[0]" + "\\>\\C[6]Skill Acquired: \\c[14]Compassionate Heart\\C[0]" ] }, { "code": 408, "indent": 1, "parameters": [ - "\\>\\c[0]Ability: Makes it easier to lean toward Order" + "\\>\\c[0]Ability: Makes it easier to lean toward Order." ] }, { "code": 408, "indent": 1, "parameters": [ - "\\>Bonus: \\i[95]\\c[2]Speech +1\\c[0], \\C[6]\\i[29]Order +" + "\\>Bonus: \\i[95]\\c[2]Speech +1 \\C[6]\\i[29]Order+" ] }, { "code": 408, "indent": 1, "parameters": [ - "\\>\\C[0]\\fs[17]Tips: The power of prayer increases according to your Order value" + "\\>\\C[0]\\fs[17]Tips: Your prayers get stronger according to your Order." ] }, { @@ -9763,8 +9763,8 @@ "parameters": [ [ "en(!s[29])You feel fulfilled when you toy with people's hearts.", - "en(!s[30])Something inside you twisted from childhood punishments.", - "en(!s[31])You can't forget the screams of criminals being whipped.", + "en(!s[30])A twisted desire to be dominated by strong men.", + "en(!s[31])You enjoy the screams of criminals getting punished.", "en(!s[33])The walls of the village bathhouse were full of holes.", "en(!s[34])You spent a lonely, introverted childhood.", "en(!s[112])The men in the village often offered you drinks." @@ -9795,28 +9795,28 @@ "code": 408, "indent": 1, "parameters": [ - "\\>\\C[6]Skill Acquired: \\i[287]Femme Fatale\\C[0]" + "\\>\\C[6]Skill Acquired: \\c[14]Femme Fatale\\C[0]" ] }, { "code": 408, "indent": 1, "parameters": [ - "\\>\\c[0]Ability: Makes it easier to lean toward Chaos" + "\\>\\c[0]Ability: Makes it easier to lean toward Chaos." ] }, { "code": 408, "indent": 1, "parameters": [ - "\\>Bonus: \\i[94]\\c[2]Intelligence +1\\c[0], \\C[18]\\i[29]Chaos +" + "\\>Bonus: \\i[94]\\c[2]Intelligence +1 \\C[18]\\i[29]Chaos+" ] }, { "code": 408, "indent": 1, "parameters": [ - "\\>\\C[0]\\fs[17]Tips: The power of magic increases according to your Chaos value" + "\\>\\C[0]\\fs[17]Tips: Your magic spells get stronger according to your Chaos." ] }, { @@ -9985,21 +9985,21 @@ "code": 408, "indent": 1, "parameters": [ - "\\>\\C[6]Skill Acquired: \\i[287]Masochist\\C[0]" + "\\>\\C[6]Skill Acquired: \\c[14]Masochist\\C[0]" ] }, { "code": 408, "indent": 1, "parameters": [ - "\\>\\c[0]Ability: Orgasms in response to humiliating acts / Libido increases after losing a battle" + "\\>\\c[0]Ability: Climax to degrading acts / Libido rises after defeat" ] }, { "code": 408, "indent": 1, "parameters": [ - "\\>Bonus: \\i[93]\\c[2]Skill +1\\c[0], \\C[6]\\i[29]Order +" + "\\>Bonus: \\i[93]\\c[2]Skill +1 \\C[6]\\i[29]Order+" ] }, { @@ -10168,21 +10168,21 @@ "code": 408, "indent": 1, "parameters": [ - "\\>\\C[6]Skill Acquired: \\i[287]Sadist\\C[0]" + "\\>\\C[6]Skill Acquired: \\c[14]Sadist\\C[0]" ] }, { "code": 408, "indent": 1, "parameters": [ - "\\>\\c[0]Ability: Orgasms in response to acts of cruelty / Libido increases after winning a battle" + "\\>\\c[0]Ability: Climax to acts of cruelty / Libido rises after winning" ] }, { "code": 408, "indent": 1, "parameters": [ - "\\>Bonus: \\i[92]\\c[2]Strength +1\\c[0], \\C[18]\\i[29]Chaos +" + "\\>Bonus: \\i[92]\\c[2]Strength +1 \\C[18]\\i[29]Chaos+" ] }, { @@ -10350,21 +10350,21 @@ "code": 408, "indent": 1, "parameters": [ - "\\>\\C[6]Skill Acquired: \\i[287]Exhibitionist\\C[0]" + "\\>\\C[6]Skill Acquired: \\c[14]Exhibitionist\\C[0]" ] }, { "code": 408, "indent": 1, "parameters": [ - "\\>\\c[0]Ability: Libido increases from exposing yourself" + "\\>\\c[0]Ability: Libido increases from exposing yourself." ] }, { "code": 408, "indent": 1, "parameters": [ - "\\>Bonus: \\i[93]\\c[2]Skill +1\\c[0], \\C[18]\\i[29]Chaos +, \\i[31]\\C[27]Pervert +" + "\\>Bonus: \\i[93]\\c[2]Skill +1 \\C[18]\\i[29]Chaos+ \\i[31]\\C[27]Pervert+" ] }, { @@ -10549,21 +10549,21 @@ "code": 408, "indent": 1, "parameters": [ - "\\>\\C[6]Skill Acquired: \\i[287]Big Clit\\C[0]" + "\\>\\C[6]Skill Acquired: \\c[14]Big Clit\\C[0]" ] }, { "code": 408, "indent": 1, "parameters": [ - "\\>\\c[0]Ability: Easier to cum from masturbation" + "\\>\\c[0]Ability: Easier to cum from masturbation." ] }, { "code": 408, "indent": 1, "parameters": [ - "\\>Bonus: \\i[124]\\c[2]Charm +1\\c[0], \\C[6]\\i[29]Order +, \\C[27]\\i[31]Lewd +, \\i[31]\\C[27]Ero Development +" + "\\>Bonus: \\i[124]\\c[2]Charm +1 \\C[6]\\i[29]Order+ \\C[27]\\i[31]Lewd+ \\i[31]\\C[27]Ero Development+" ] }, { @@ -10767,28 +10767,28 @@ "code": 408, "indent": 1, "parameters": [ - "\\>\\C[6]Skill Acquired: \\i[287]Drunkard\\C[0]" + "\\>\\C[6]Skill Acquired: \\c[14]Drunkard\\C[0]" ] }, { "code": 408, "indent": 1, "parameters": [ - "\\>\\c[0]Ability: Becomes much more lewd when drunk" + "\\>\\c[0]Ability: You become way more lewd when drunk." ] }, { "code": 408, "indent": 1, "parameters": [ - "\\>Bonus: \\i[91]\\c[2]Stamina +1\\c[0], \\C[18]\\i[29]Chaos +, \\C[27]\\i[31]Lewd +" + "\\>Bonus: \\i[91]\\c[2]Stamina +1 \\C[18]\\i[29]Chaos+ \\C[27]\\i[31]Lewd+" ] }, { "code": 408, "indent": 1, "parameters": [ - "\\>\\C[0]\\fs[17]Tips: Mental status effects temporarily loosen chastity values" + "\\>\\C[0]\\fs[17]Tips: Mental status effects temporarily loosen your chastity." ] }, { @@ -10951,9 +10951,9 @@ [ "en(!s[600])The great outdoors gave her strong, healthy legs.", "en(!s[601])She dreamed of adventure while reading tales of heroes.", - "en(!s[602])Being a festival dancer was her one true pride.", - "en(!s[603])She was domestic and worked hard in the kitchen.", - "en(!s[607])She has a trauma from wetting herself.", + "en(!s[602])Being a festival dancer was her true pride.", + "en(!s[603])She was a domestic and worked hard in the kitchen.", + "en(!s[607])She has a trauma from pissing herself.", "en(!s[656])She experienced her first orgasm on the corner of a desk." ], -1, @@ -10982,28 +10982,28 @@ "code": 408, "indent": 1, "parameters": [ - "\\>\\C[6]Skill Acquired: \\i[287]Childbearing Hips\\C[0]" + "\\>\\C[6]Skill Acquired: \\c[14]Childbearing Hips\\C[0]" ] }, { "code": 408, "indent": 1, "parameters": [ - "\\>\\c[0]Ability: Less fatigue when pushing heavy objects" + "\\>\\c[0]Ability: You gain less fatigue when pushing heavy objects." ] }, { "code": 408, "indent": 1, "parameters": [ - "\\>Bonus: \\i[92]\\c[2]Strength +1\\c[0], \\C[6]\\i[29]Order +" + "\\>Bonus: \\i[92]\\c[2]Strength +1 \\C[6]\\i[29]Order+" ] }, { "code": 408, "indent": 1, "parameters": [ - "\\>\\C[0]\\fs[17]Tips: Combat ability decreases as fatigue builds up" + "\\>\\C[0]\\fs[17]Tips: Your ability to fight decreases as fatigue builds up." ] }, { @@ -11164,21 +11164,21 @@ "code": 408, "indent": 1, "parameters": [ - "\\>\\C[6]Skill Acquired: \\i[287]Survival Knowledge\\C[0]" + "\\>\\C[6]Skill Acquired: \\c[14]Survival Knowledge\\C[0]" ] }, { "code": 408, "indent": 1, "parameters": [ - "\\>\\c[0]Ability: Increases fatigue recovery while camping" + "\\>\\c[0]Ability: Increases your fatigue recovery while camping." ] }, { "code": 408, "indent": 1, "parameters": [ - "\\>Bonus: \\i[93]\\c[2]Skill +1\\c[0], \\C[6]\\i[29]Order +" + "\\>Bonus: \\i[93]\\c[2]Skill +1 \\C[6]\\i[29]Order+" ] }, { @@ -11338,21 +11338,21 @@ "code": 408, "indent": 1, "parameters": [ - "\\>\\C[6]Skill Acquired: \\i[287]Supple Limbs\\C[0]" + "\\>\\C[6]Skill Acquired: \\c[14]Sexy Curves\\C[0]" ] }, { "code": 408, "indent": 1, "parameters": [ - "\\>\\c[0]Ability: Easier to excite the audience on the dance stage" + "\\>\\c[0]Ability: Easier to excite the audience while on the dance stage." ] }, { "code": 408, "indent": 1, "parameters": [ - "\\>Bonus: \\i[124]\\c[2]Charm +1\\c[0], \\C[6]\\i[29]Order +" + "\\>Bonus: \\i[124]\\c[2]Charm +1 \\C[6]\\i[29]Order+" ] }, { @@ -11413,7 +11413,7 @@ 329, 0, 4, - "`Supple Limbs`" + "`Sexy Curves`" ] }, { @@ -11445,7 +11445,7 @@ 330, 0, 4, - "`Supple Limbs`" + "`Sexy Curves`" ] }, { @@ -11466,7 +11466,7 @@ 331, 0, 4, - "`Supple Limbs`" + "`Sexy Curves`" ] }, { @@ -11523,21 +11523,21 @@ "code": 408, "indent": 1, "parameters": [ - "\\>\\C[6]Skill Acquired: \\i[287]Good Cook\\C[0]" + "\\>\\C[6]Skill Acquired: \\c[14]Good Cook\\C[0]" ] }, { "code": 408, "indent": 1, "parameters": [ - "\\>\\c[0]Ability: Cooking level increases faster" + "\\>\\c[0]Ability: Cooking Level increases faster." ] }, { "code": 408, "indent": 1, "parameters": [ - "\\>Bonus: \\i[95]\\c[2]Speech +1\\c[0], \\C[6]\\i[29]Order +" + "\\>Bonus: \\i[95]\\c[2]Speech +1 \\C[6]\\i[29]Order+" ] }, { @@ -11708,21 +11708,21 @@ "code": 408, "indent": 1, "parameters": [ - "\\>\\C[6]Skill Acquired: \\i[287]Prone to Wetting Herself\\C[0]" + "\\>\\C[6]Skill Acquired: \\c[14]Small Bladder\\C[0]" ] }, { "code": 408, "indent": 1, "parameters": [ - "\\>\\c[0]Ability: Herbal Tea recovers more fatigue, easier to wet yourself" + "\\>\\c[0]Ability: Herbal Tea → Fatique Recovery++ / Urge to pee++" ] }, { "code": 408, "indent": 1, "parameters": [ - "\\>Bonus: \\i[94]\\c[2]Intelligence +1\\c[0], \\C[6]\\i[29]Order +" + "\\>Bonus: \\i[94]\\c[2]Intelligence +1 \\C[6]\\i[29]Order+" ] }, { @@ -11772,7 +11772,7 @@ 329, 0, 4, - "`Prone to Wetting Herself`" + "`Small Bladder`" ] }, { @@ -11804,7 +11804,7 @@ 330, 0, 4, - "`Prone to Wetting Herself`" + "`Small Bladder`" ] }, { @@ -11825,7 +11825,7 @@ 331, 0, 4, - "`Prone to Wetting Herself`" + "`Small Bladder`" ] }, { @@ -11881,28 +11881,28 @@ "code": 408, "indent": 1, "parameters": [ - "\\>\\C[6]Skill Acquired: \\i[287]Well-Developed\\C[0]" + "\\>\\C[6]Skill Acquired: \\c[14]Well-Developed\\C[0]" ] }, { "code": 408, "indent": 1, "parameters": [ - "\\>\\c[0]Ability: Libido builds up more easily" + "\\>\\c[0]Ability: Your libido builds up more easily." ] }, { "code": 408, "indent": 1, "parameters": [ - "\\>Bonus: \\i[91]\\c[2]Stamina +1\\c[0], \\C[18]\\i[29]Chaos +, \\C[27]\\i[29]Lewd +" + "\\>Bonus: \\i[91]\\c[2]Stamina +1 \\C[18]\\i[29]Chaos+ \\C[27]\\i[29]Lewd+" ] }, { "code": 408, "indent": 1, "parameters": [ - "\\>\\C[0]\\fs[17]Tips: As your sense of chastity loosens, you'll be able to take more extreme actions." + "\\>\\C[0]\\fs[17]Tips: As your chastity loosens, you'll be able to take more extreme actions." ] }, { @@ -12305,7 +12305,7 @@ "code": 401, "indent": 1, "parameters": [ - "\\n[1]'s origin was \\V[581], and she possessed \\V[328]. To the\nvillagers, she was known for being \\v[329] and \\v[330], but\nshe also had another side—\\v[331]." + "Born into a \\c[20]military household\\c[0], \\n[1] had to earn her place early on.\nYears of relentless training carried her to the peak of her career,\nand her \\c[14]blessed physique\\c[0] drew the respect and admiration of soldiers\nthroughout the ranks." ] }, { @@ -12313,9 +12313,9 @@ "indent": 1, "parameters": [ [ - "Confirm with the following choices", - "Redo bonus selection", - "Return to title" + "Confirm the current build", + "On a second thought...", + "Return to Title" ], -1, 0, @@ -12382,7 +12382,7 @@ "code": 401, "indent": 2, "parameters": [ - "If there is old data in the suspend data slot, it will be\noverwritten by this new file." + "Any existing autosave data will be replaced with this new save." ] }, { @@ -12650,7 +12650,7 @@ "code": 401, "indent": 1, "parameters": [ - "As \\V[581], \\n[1] possessed exceptional \\V[328]. To the\nvillagers, she was known for being \\v[329] and \\v[330], but\nshe also had another side—\\v[331]." + "The last descendant of a powerful bloodline, known as \\c[30]Witchblood\\c[0]...\n\\n[1] was destined to become a powerful witch and the world knew.\nEven at a young age, her \\c[14]arcane talent\\c[0] set her apart from the rest,\nallowing her to wield the most dangerous spells." ] }, { @@ -12658,9 +12658,9 @@ "indent": 1, "parameters": [ [ - "Confirm with the following choices", - "Redo bonus selection", - "Return to title" + "Confirm the current build", + "On a second thought...", + "Return to Title" ], -1, 0, @@ -12727,7 +12727,7 @@ "code": 401, "indent": 2, "parameters": [ - "If there is old data in the suspend data slot, it will be\noverwritten by this new file." + "Any existing autosave data will be replaced with this new save." ] }, { @@ -12994,7 +12994,7 @@ "code": 401, "indent": 1, "parameters": [ - "All that remained for war-torn \\n[1], \\V[581], was her \\V[328].\nSome pitied her for being \\v[329] or \\v[330], but she kept her\nside as \\v[331] hidden to the end." + "\\n[1] was exposed to life's hidden cruelty at a very young age.\n\\c[30]The war claimed her parents\\c[0], forcing her to fight for survival\ninstead of living a normal childhood like everyone else.\nOn the brink of death, a priest approached her and whispered:\n\"\\c[14]God has a plan for you, my child.\\c[0]\"" ] }, { @@ -13002,9 +13002,9 @@ "indent": 1, "parameters": [ [ - "Confirm with the following choices", - "Redo bonus selection", - "Return to title" + "Confirm the current build", + "On a second thought...", + "Return to Title" ], -1, 0, @@ -13071,7 +13071,7 @@ "code": 401, "indent": 2, "parameters": [ - "If there is old data in the suspend data slot, it will be\noverwritten by this new file." + "Any existing autosave data will be replaced with this new save." ] }, { @@ -13338,7 +13338,7 @@ "code": 401, "indent": 1, "parameters": [ - "The reason \\n[1], \\V[581], survived was her \\V[328]. While the\nslave traders mocked her for being \\v[329], \\v[330], or even\n\\v[331], she kept her eyes fixed on her chance for revenge." + "\\c[30]Stripped of her human rights\\c[0] at a young age, \\n[1] was \\c[18]enslaved\\c[0]\nfor many years before breaking free from her kidnappers.\nThose years of pure torment awakened something within her...\nThe thirst for \\c[18]revenge\\c[0], but also a \\c[14]keen sense of danger\\c[0]." ] }, { @@ -13346,9 +13346,9 @@ "indent": 1, "parameters": [ [ - "Confirm with the following choices", - "Redo bonus selection", - "Return to title" + "Confirm the current build", + "On a second thought...", + "Return to Title" ], -1, 0, @@ -13415,7 +13415,7 @@ "code": 401, "indent": 2, "parameters": [ - "If there is old data in the suspend data slot, it will be\noverwritten by this new file." + "Any existing autosave data will be replaced with this new save." ] }, { @@ -13682,7 +13682,7 @@ "code": 401, "indent": 1, "parameters": [ - "\\n[1], \\V[581], was a lady of distinguished \\V[328] lineage.\nSome maids frowned at her being \\v[329], \\v[330], or \\v[331],\nthinking such traits unbecoming of a noble lady." + "Despite her high status and connections to the \\c[9]Blueblood\\c[0] lineage,\n\\n[1] wasn't just an ordinary \\c[14]Lady from a distinguished family\\c[0].\nHer \\c[13]beauty\\c[0] was unheard of, attracting many among the nobles.\nYet behind that flawless exterior, she harbored \\c[27]twisted desires\\c[0]..." ] }, { @@ -13690,9 +13690,9 @@ "indent": 1, "parameters": [ [ - "Confirm with the following choices", - "Redo bonus selection", - "Return to title" + "Confirm the current build", + "On a second thought...", + "Return to Title" ], -1, 0, @@ -13759,7 +13759,7 @@ "code": 401, "indent": 2, "parameters": [ - "If there is old data in the suspend data slot, it will be\noverwritten by this new file." + "Any existing autosave data will be replaced with this new save." ] }, { @@ -14026,7 +14026,7 @@ "code": 401, "indent": 1, "parameters": [ - "\\n[1], \\V[581], showed her natural \\V[328] in business.\nHer reputation for being \\v[329], \\v[330], and \\v[331] only\nadded to her charm, and her business flourished." + "\\n[1] grew up learning \\c[6]the art of trade\\c[0], but it was her natural charm\nand gift for connecting with people that set her apart.\nShe was quite the \\c[14]people person\\c[0], and with such a trait as a \\c[6]merchant\\c[0],\nher business flourished more than others in the market." ] }, { @@ -14034,9 +14034,9 @@ "indent": 1, "parameters": [ [ - "Confirm with the following choices", - "Redo bonus selection", - "Return to title" + "Confirm the current build", + "On a second thought...", + "Return to Title" ], -1, 0, @@ -14102,7 +14102,7 @@ "code": 401, "indent": 2, "parameters": [ - "If there is old data in the suspend data slot, it will be\noverwritten by this new file." + "Any existing autosave data will be replaced with this new save." ] }, { @@ -14368,7 +14368,7 @@ "code": 401, "indent": 1, "parameters": [ - "\\n[1], \\V[581], was known for her \\V[328]. Her reputation for\nbeing \\v[329], \\v[330], and \\v[331] made her popular with the\nmen of the night, and she was doted on greatly." + "\\c[30]Born in a brothel\\c[0] and abandoned as a child, \\n[1] grew up exposed\nto the \\c[27]sexuality and debauchery\\c[0] within her \"home.\"\nFollowing in her mother's steps, she had become a \\c[14]prostitute\\c[0],\nearning her living at night from jobs and intimate favors." ] }, { @@ -14376,9 +14376,9 @@ "indent": 1, "parameters": [ [ - "Confirm with the following choices", - "Redo bonus selection", - "Return to title" + "Confirm the current build", + "On a second thought...", + "Return to Title" ], -1, 0, @@ -14444,7 +14444,7 @@ "code": 401, "indent": 2, "parameters": [ - "If there is old data in the suspend data slot, it will be\noverwritten by this new file." + "Any existing autosave data will be replaced with this new save." ] }, { From 62fc82532d2dfad1a1f37253728f5f5ce4dbefea Mon Sep 17 00:00:00 2001 From: jkl Date: Mon, 22 Dec 2025 04:36:02 +0100 Subject: [PATCH 04/11] veri smol --- data/Map012.json | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/data/Map012.json b/data/Map012.json index 655d604..8bcc5ad 100644 --- a/data/Map012.json +++ b/data/Map012.json @@ -12314,7 +12314,7 @@ "parameters": [ [ "Confirm the current build", - "On a second thought...", + "Restart the current build", "Return to Title" ], -1, @@ -12659,7 +12659,7 @@ "parameters": [ [ "Confirm the current build", - "On a second thought...", + "Restart the current build", "Return to Title" ], -1, @@ -13003,7 +13003,7 @@ "parameters": [ [ "Confirm the current build", - "On a second thought...", + "Restart the current build", "Return to Title" ], -1, @@ -13347,7 +13347,7 @@ "parameters": [ [ "Confirm the current build", - "On a second thought...", + "Restart the current build", "Return to Title" ], -1, @@ -13691,7 +13691,7 @@ "parameters": [ [ "Confirm the current build", - "On a second thought...", + "Restart the current build", "Return to Title" ], -1, @@ -14035,7 +14035,7 @@ "parameters": [ [ "Confirm the current build", - "On a second thought...", + "Restart the current build", "Return to Title" ], -1, @@ -14377,7 +14377,7 @@ "parameters": [ [ "Confirm the current build", - "On a second thought...", + "Restart the current build", "Return to Title" ], -1, From 28846f687f08b250fcc80243ab3150e420908082 Mon Sep 17 00:00:00 2001 From: jkl Date: Mon, 22 Dec 2025 04:51:13 +0100 Subject: [PATCH 05/11] Update file Skills.json --- data/Skills.json | 60 ++++++++++++++++++++++++------------------------ 1 file changed, 30 insertions(+), 30 deletions(-) diff --git a/data/Skills.json b/data/Skills.json index 73472f9..cb5e455 100644 --- a/data/Skills.json +++ b/data/Skills.json @@ -4980,7 +4980,7 @@ "type": 0, "variance": 20 }, - "description": "A maiden still untouched, \\c[1]\\c[0] \\c[0][Removal Method: Have\nsex]", + "description": "A maiden still untouched...\n\\c[1]\\c[0] \\c[0][Removal Method: Have sex]", "effects": [], "hitType": 0, "iconIndex": 287, @@ -5042,7 +5042,7 @@ "type": 0, "variance": 20 }, - "description": "Reduces combat fatigue, \\C[27]Easier to get pregnant \\c[0][Removal Method: ----]", + "description": "Reduces combat fatigue, \\C[27]Easier to get pregnant\n\\c[0][Removal Method: ----]", "effects": [], "hitType": 0, "iconIndex": 287, @@ -5073,7 +5073,7 @@ "type": 0, "variance": 20 }, - "description": "Magic Power+, Max MP+ \\c[0][Removal Method: ----]", + "description": "[Magic Power+] [Max MP+] \n\\c[0][Removal Method: ----]", "effects": [], "hitType": 0, "iconIndex": 287, @@ -5104,7 +5104,7 @@ "type": 0, "variance": 20 }, - "description": "Prayer Power+, Reduces Sanity loss by 50% \\c[0][Removal Method: ----]", + "description": "Reduces the amount of sanity you lose by 50%\n[Prayer Power+] [Removal Method: ----]", "effects": [], "hitType": 0, "iconIndex": 287, @@ -5166,7 +5166,7 @@ "type": 0, "variance": 20 }, - "description": "Easier to gain fame \\c[0][Removal Method: ----]", + "description": "You gain more fame than usual.\\c[0][Removal Method: ----]", "effects": [], "hitType": 0, "iconIndex": 287, @@ -5197,7 +5197,7 @@ "type": 0, "variance": 20 }, - "description": "Reduces trap damage by 30% \\c[0][Removal Method: ----]", + "description": "Reduces the damage received from traps by 30%.\n\\c[0][Removal Method: ----]", "effects": [], "hitType": 0, "iconIndex": 287, @@ -5228,14 +5228,14 @@ "type": 0, "variance": 20 }, - "description": "Increases negotiation price for exploration results \\c[0][Removal Method: ----]", + "description": "Increases the negotiation value when selling exploration rewards.\n\\c[0][Removal Method: ----]", "effects": [], "hitType": 0, "iconIndex": 287, "message1": "", "message2": "", "mpCost": 0, - "name": "Good Conversationalist", + "name": "People Person", "note": "", "occasion": 3, "repeats": 1, @@ -5290,7 +5290,7 @@ "type": 0, "variance": 20 }, - "description": "Suppresses tendency toward lewdness, Prayer Power+ \\c[0][Removal Method: ----]", + "description": "Suppresses tendency toward lewdness | \\c[6]Prayer Power+\n\\c[0][Removal Method: ----]", "effects": [], "hitType": 0, "iconIndex": 287, @@ -5321,7 +5321,7 @@ "type": 0, "variance": 20 }, - "description": "Easier to become lewd \\c[0][Removal Method: ----]", + "description": "You become lewd faster than usual.\n\\c[0][Removal Method: ----]", "effects": [], "hitType": 0, "iconIndex": 287, @@ -5383,7 +5383,7 @@ "type": 0, "variance": 20 }, - "description": "Tendency toward good increases \\c[0][Removal Method: ----]", + "description": "Tendency toward good increases.\n\\c[0][Removal Method: ----]", "effects": [], "hitType": 0, "iconIndex": 287, @@ -5414,7 +5414,7 @@ "type": 0, "variance": 20 }, - "description": "Tendency toward evil increases \\c[0][Removal Method: ----]", + "description": "Tendency toward evil increases.\n\\c[0][Removal Method: ----]", "effects": [], "hitType": 0, "iconIndex": 287, @@ -5507,7 +5507,7 @@ "type": 0, "variance": 20 }, - "description": "Orgasms from sadistic acts / Libido increases after winning battles \\c[0][Removal\nMethod: Gain masochistic experience]", + "description": "Climax from sadistic acts / Libido increases after winning battles\n\\c[0][Removal Method: Gain masochistic experience]", "effects": [], "hitType": 0, "iconIndex": 287, @@ -5538,7 +5538,7 @@ "type": 0, "variance": 20 }, - "description": "Orgasms from humiliating acts / Libido increases after losing battles \\c[0][Removal\nMethod: Commit cruel acts repeatedly]", + "description": "Climax from humiliating acts / Libido increases after losing battles\n\\c[0][Removal Method: Commit cruel acts repeatedly]", "effects": [], "hitType": 0, "iconIndex": 287, @@ -5569,14 +5569,14 @@ "type": 0, "variance": 20 }, - "description": "Always had the attention of men, \\c[1]\n\\c[0][Removal Method: ----]", + "description": "Men are always looking for my attention...\n\\c[1]\\c[0] [Removal Method: ----]", "effects": [], "hitType": 0, "iconIndex": 287, "message1": "", "message2": "", "mpCost": 0, - "name": "Magnetic Hole", + "name": "Boy Magnet", "note": "", "occasion": 3, "repeats": 1, @@ -5762,7 +5762,7 @@ "message1": "", "message2": "", "mpCost": 0, - "name": "Weak to Anal", + "name": "Sensitive Anus", "note": "\n", "occasion": 3, "repeats": 1, @@ -5786,7 +5786,7 @@ "type": 0, "variance": 20 }, - "description": "Gets aroused by exhibitionism \\c[0][Removal Method: ----]", + "description": "Gets aroused by walking around while naked.\n\\c[0][Removal Method: ----]", "effects": [], "hitType": 0, "iconIndex": 287, @@ -5817,7 +5817,7 @@ "type": 0, "variance": 20 }, - "description": "Libido gauge fills up faster from masturbation \\c[0][Removal Method: ----]", + "description": "Libido gauge fills up faster from masturbation.\n\\c[0][Removal Method: ----]", "effects": [], "hitType": 0, "iconIndex": 287, @@ -5910,7 +5910,7 @@ "type": 0, "variance": 20 }, - "description": "While drunk, your sense of chastity temporarily becomes much more depraved\n\\c[0][Removal Method: ----]", + "description": "While drunk, your sense of chastity temporarily leans toward lewdness.\n\\c[0][Removal Method: ----]", "effects": [], "hitType": 0, "iconIndex": 287, @@ -6127,7 +6127,7 @@ "type": 0, "variance": 20 }, - "description": "Libido builds up more easily \\c[0][Removal Method: ----]", + "description": "Your libido builds up more easily.\n\\c[0][Removal Method: ----]", "effects": [], "hitType": 0, "iconIndex": 287, @@ -6282,14 +6282,14 @@ "type": 0, "variance": 20 }, - "description": "Herbal tea's fatigue recovery effect UP, more prone to wetting yourself \\c[0][Removal\nMethod: ----]", + "description": "Herbal Tea recovers even more fatigue, but it also fills your bladder faster!\n\\c[0][Removal\nMethod: ----]", "effects": [], "hitType": 0, "iconIndex": 287, "message1": "", "message2": "", "mpCost": 0, - "name": "Prone to Wetting Herself", + "name": "Small Bladder", "note": "", "occasion": 3, "repeats": 1, @@ -6313,14 +6313,14 @@ "type": 0, "variance": 20 }, - "description": "Easier to excite the audience on stage \\c[0][Removal Method: ----]", + "description": "While on stage, you have an easier time exciting the audience.\n\\c[0][Removal Method: ----]", "effects": [], "hitType": 0, "iconIndex": 287, "message1": "", "message2": "", "mpCost": 0, - "name": "Supple Limbs", + "name": "Sexy Curves", "note": "", "occasion": 3, "repeats": 1, @@ -6344,7 +6344,7 @@ "type": 0, "variance": 20 }, - "description": "Reduces fatigue when pushing heavy objects \\c[0][Removal Method: ----]", + "description": "Reduces the fatigue gain when pushing heavy objects.\n\\c[0][Removal Method: ----]", "effects": [], "hitType": 0, "iconIndex": 287, @@ -6437,7 +6437,7 @@ "type": 0, "variance": 20 }, - "description": "Increases fatigue recovery during camping \\c[0][Removal Method: ----]", + "description": "Increases your fatigue recovery while camping.\n\\c[0][Removal Method: ----]", "effects": [], "hitType": 0, "iconIndex": 287, @@ -6468,7 +6468,7 @@ "type": 0, "variance": 20 }, - "description": "Earns extra bonuses when selling flowers \\c[0][Removal Method: ----]", + "description": "You earn extra rewards when successfully selling flowers.\n\\c[0][Removal Method: ----]", "effects": [], "hitType": 0, "iconIndex": 287, @@ -6499,7 +6499,7 @@ "type": 0, "variance": 20 }, - "description": "Cooking level grows faster \\c[0][Removal Method: ----]", + "description": "Cooking Level increases faster.\n\\c[0][Removal Method: ----]", "effects": [], "hitType": 0, "iconIndex": 287, @@ -18107,7 +18107,7 @@ "message1": "", "message2": "", "mpCost": 0, - "name": "Smooth Talker", + "name": "Smooth Talk", "note": "", "occasion": 3, "repeats": 1, From af7b2b9a2918cf90c055331124537ec86b2cf896 Mon Sep 17 00:00:00 2001 From: jkl Date: Mon, 22 Dec 2025 04:53:21 +0100 Subject: [PATCH 06/11] Items.json edits + Skills.json edits --- data/Items.json | 200 ++++++++++++++++++++++++------------------------ 1 file changed, 100 insertions(+), 100 deletions(-) diff --git a/data/Items.json b/data/Items.json index b12c7e2..170b187 100644 --- a/data/Items.json +++ b/data/Items.json @@ -11,7 +11,7 @@ "type": 0, "variance": 20 }, - "description": "A charm imbued with Shrine Maiden Hilda's wish. [Reusable] Use it in a dungeon\nto return to the entrance.", + "description": "A charm imbued with Shrine Maiden Hilda's wish.\n[Reusable] Use it in a dungeon to return to the entrance.", "effects": [ { "code": 44, @@ -23,7 +23,7 @@ "hitType": 1, "iconIndex": 286, "itypeId": 2, - "name": "Shrine Maiden's Return Stone", + "name": "Shrine Maiden's Stone", "note": "", "occasion": 2, "price": 0, @@ -70,7 +70,7 @@ "type": 1, "variance": 1 }, - "description": "Deals damage to a single enemy \\c[5][Inflicts Bleed]", + "description": "Deals damage to a single enemy.\n\\c[5][Inflicts Bleed]", "effects": [ { "code": 21, @@ -103,7 +103,7 @@ "type": 1, "variance": 1 }, - "description": "Deals damage to a single enemy \\c[5][Inflicts Sleep]", + "description": "Deals damage to a single enemy.\n\\c[5][Inflicts Sleep]", "effects": [ { "code": 21, @@ -136,7 +136,7 @@ "type": 1, "variance": 1 }, - "description": "Deals damage to a single enemy \\c[5][Inflicts Spell Seal]", + "description": "Deals damage to a single enemy.\n\\c[5][Inflicts Spell Seal]", "effects": [ { "code": 21, @@ -169,7 +169,7 @@ "type": 1, "variance": 1 }, - "description": "Deals damage to a single enemy \\c[5][Inflicts Instant Death]", + "description": "Deals damage to a single enemy.\n\\c[5][Inflicts Instant Death]", "effects": [ { "code": 21, @@ -202,7 +202,7 @@ "type": 1, "variance": 1 }, - "description": "Deals beauty-based damage to a single enemy \\c[5][Inflicts Arousal]", + "description": "Deals beauty-based damage to a single enemy.\n\\c[5][Inflicts Arousal]", "effects": [ { "code": 21, @@ -235,7 +235,7 @@ "type": 1, "variance": 1 }, - "description": "\\c[27]Deals beauty-based damage to a single enemy \\c[5][Inflicts Arousal]", + "description": "\\c[27]Deals beauty-based damage to a single enemy.\n\\c[5][Inflicts Arousal]", "effects": [ { "code": 21, @@ -268,7 +268,7 @@ "type": 0, "variance": 2 }, - "description": "Imbues your weapon with \\c[6]Holy Attribute\\c[0] for a while \\c[6][Holy Attribute Damage]", + "description": "Temporarily imbues your weapon with \\c[6]Holy power\\c[0].\n\\c[6][Holy Attribute Damage]", "effects": [ { "code": 21, @@ -331,7 +331,7 @@ "type": 1, "variance": 2 }, - "description": "Deals fire damage to a single enemy \\c[5][Fire Attribute Damage]", + "description": "Deals fire damage to a single enemy.\n\\c[5][Fire Attribute Damage]", "effects": [ { "code": 22, @@ -364,7 +364,7 @@ "type": 1, "variance": 2 }, - "description": "Deals heavy fire damage to a single enemy \\c[5][Fire Attribute Damage]", + "description": "Deals heavy fire damage to a single enemy.\n\\c[5][Fire Attribute Damage]", "effects": [ { "code": 22, @@ -397,7 +397,7 @@ "type": 1, "variance": 2 }, - "description": "Deals damage to a single enemy \\c[5][Inflicts Deadly Poison]", + "description": "Deals damage to a single enemy.\n\\c[5][Inflicts Deadly Poison]", "effects": [ { "code": 21, @@ -430,7 +430,7 @@ "type": 0, "variance": 20 }, - "description": "\\c[2]Use while H-Bound to stun all enemies and escape the bind\\c[0] ", + "description": "\\c[2]Use it while you are H-Bound to stun all enemies and escape the bind.\\c[0]\n", "effects": [ { "code": 44, @@ -469,7 +469,7 @@ "type": 0, "variance": 20 }, - "description": "\\c[2]A small bottle filled with faintly glowing blue slime\\c[0] ", + "description": "\\c[2]A small bottle filled with faintly glowing blue slime\\c[0]\n", "effects": [ { "code": 44, @@ -803,7 +803,7 @@ "type": 0, "variance": 0 }, - "description": "Fully restores leotard durability ", + "description": "Fully restores the durability of your leotard.\n[Underwear: Heavy damage taken] [\\c[27]Evasion Rate for bind attacks\\c[0] greatly reduced]", "effects": [ { "code": 44, @@ -1136,7 +1136,7 @@ "type": 0, "variance": 20 }, - "description": "\\c[3]Fatigue recovery [Small], \\c[6]Urge to pee [Large]\\c[0] Special herbs ease fatigue, but\nhave a strong diuretic effect", + "description": "\\c[3][Fatigue Recovery (Small)] \\c[6][Urge to pee (Large)]\n\\c[0]These herbs ease your fatigue, but also have a strong diuretic effect.", "effects": [ { "code": 44, @@ -1253,7 +1253,7 @@ "type": 0, "variance": 20 }, - "description": "\\c[2]Cures slime, leech, and freeze\\c[0] 〈\\i[121]Slime: underwear damage〉 〈\\i[136]Leech Worm:\ncontinuous damage (medium)〉〈\\i[115]Freeze: speed/evasion down〉", + "description": "\\c[2]Cures the status ailments and debuffs caused by slimes, leeches, and ice attacks.\\c[0]\nSlime = Underwear Dmg | Leech = Dmg over time | Freeze = SPD/EVA reduced", "effects": [ { "code": 22, @@ -1421,7 +1421,7 @@ "type": 0, "variance": 20 }, - "description": "A contraceptive made from specially processed slime \\C[27]Consumed during sex /\nReceive a used condom after intercourse", + "description": "A contraceptive made from specially processed slime.\n\\C[27]Consumed during sex / Receive a used condom after intercourse", "effects": [], "hitType": 0, "iconIndex": 249, @@ -1447,7 +1447,7 @@ "type": 0, "variance": 20 }, - "description": "Filled with warm semen \\c[27]Alchemy ingredient\\c[0]", + "description": "A used condom filled with warm semen.\n\\c[27][Alchemy ingredient]\\c[0]", "effects": [], "hitType": 0, "iconIndex": 249, @@ -1602,7 +1602,7 @@ "type": 0, "variance": 20 }, - "description": "\\c[2]Libido gauge increases\\c[0], \\C[6]Sanity recovery (large)\\C[0] Stamina booster with nourishing\ningredients", + "description": "\\c[2][Libido Gauge increases]\\c[0] \\C[6][Sanity Recovery (Large)]\n\\C[0]Stamina booster with nourishing ingredients", "effects": [ { "code": 44, @@ -1641,7 +1641,7 @@ "type": 0, "variance": 20 }, - "description": "\\c[2]Libido gauge increases\\c[0], \\c[18]Sanity decreases (medium)\\c[0] Low-quality synthetic\naphrodisiac popular in the underground", + "description": "\\c[2][Libido Gauge increases]\\c[0] \\c[18][Sanity decreases (Medium)]\\c[0]\nLow-quality synthetic aphrodisiac popular in the underground.", "effects": [ { "code": 44, @@ -2081,7 +2081,7 @@ "type": 0, "variance": 0 }, - "description": "\\c[1]Restores 13% HP\\c[0], \\C[2]25% Fullness\\C[0] Hard-boiled egg", + "description": "Hard-boiled egg.\n\\c[1][Restores 13% HP]\\c[0] \\C[2][25% Fullness]\\C[0]", "effects": [ { "code": 44, @@ -2621,7 +2621,7 @@ "type": 0, "variance": 0 }, - "description": "\\C[27]Guaranteed lucky pervert event during night work\\C[0], \\C[2]Fullness 10%\\C[0] The sweet,\nmelting taste makes you feel like something good is about to happen.", + "description": "The sweet, melting taste makes you feel like something good is about to happen.\n\\C[27][Guaranteed lucky pervert event during night work] \\C[2][Fullness 10%]\\C[0]", "effects": [ { "code": 44, @@ -2732,7 +2732,7 @@ "type": 0, "variance": 5 }, - "description": "\\c[2]Consumed with Firearm Skills:\\c[0] Can be used from Skills while equipped with a\nfirearm.", + "description": "\\c[2]Consumed with Firearm Skills:\\c[0]\nCan be used from Skills while equipped with a firearm.", "effects": [], "hitType": 0, "iconIndex": 249, @@ -2758,7 +2758,7 @@ "type": 0, "variance": 5 }, - "description": "\\c[2]Consumed with Firearm Skills:\\c[0] Special metal bullets that pierce armor.", + "description": "\\c[2]Consumed with Firearm Skills:\\c[0]\nThese bullets were specially crafted to pierce armors.", "effects": [], "hitType": 0, "iconIndex": 249, @@ -2784,7 +2784,7 @@ "type": 0, "variance": 5 }, - "description": "\\c[2]Consumed with Firearm Skills:\\c[0] Silver bullets are especially effective against\nunholy beings.", + "description": "\\c[2]Consumed with Firearm Skills:\\c[0]\nSilver bullets are especially effective against unholy beings.", "effects": [], "hitType": 0, "iconIndex": 249, @@ -2940,7 +2940,7 @@ "type": 0, "variance": 20 }, - "description": "\\c[1]HP/MP Recovery\\c[0] [Catalyst Effect: \\v[430]]\\C[0] [Owned: \\v[13]]\\C[3][Pharmacology Lv\n\\v[299]]\\C[0]\\C[6][Sanity Value \\v[203]%]", + "description": "\\c[1]HP/MP Recovery\\c[0] [Catalyst Effect: \\v[430]]\\C[0] [Owned: \\v[13]]\\C[3]\n[Pharmacology Lv \\v[299]]\\C[0]\\C[6] [Sanity Value \\v[203]%]", "effects": [], "hitType": 0, "iconIndex": 247, @@ -3727,7 +3727,7 @@ "type": 0, "variance": 20 }, - "description": "\\c[2]An extremely rare flower that only blooms in the depths of dungeons at night\\c[0]\n[Synthesis Material]", + "description": "\\c[2]An extremely rare flower that only blooms in the depths of dungeons at night.\\c[0]\n[Synthesis Material]", "effects": [], "hitType": 0, "iconIndex": 249, @@ -3831,7 +3831,7 @@ "type": 0, "variance": 20 }, - "description": "\\c[2]Can be used at the pharmacy to synthesize medicine\\c[0] [Synthesis Material]", + "description": "\\c[2]Can be used at the pharmacy to synthesize medicine\\c[0]\n[Synthesis Material]", "effects": [], "hitType": 0, "iconIndex": 249, @@ -3857,7 +3857,7 @@ "type": 0, "variance": 20 }, - "description": "\\c[2]Can be used at the pharmacy to synthesize medicine\\c[0] [Synthesis Material]", + "description": "\\c[2]Can be used at the pharmacy to synthesize medicine\\c[0]\n[Synthesis Material]", "effects": [], "hitType": 0, "iconIndex": 249, @@ -3883,7 +3883,7 @@ "type": 0, "variance": 20 }, - "description": "\\c[2]Can be used at the pharmacy to synthesize medicine\\c[0] [Synthesis Material]", + "description": "\\c[2]Can be used at the pharmacy to synthesize medicine.\\c[0]\n[Synthesis Material]", "effects": [], "hitType": 0, "iconIndex": 249, @@ -3909,7 +3909,7 @@ "type": 0, "variance": 20 }, - "description": "\\c[2]Can be used at the pharmacy to synthesize medicine\\c[0] [Synthesis Material]", + "description": "\\c[2]Can be used at the pharmacy to synthesize medicine.\\c[0]\n[Synthesis Material]", "effects": [], "hitType": 0, "iconIndex": 249, @@ -3935,7 +3935,7 @@ "type": 0, "variance": 20 }, - "description": "\\c[27]Can be sold as a flower to townsfolk\\c[0] [Synthesis Material]", + "description": "\\c[27]Can be sold as a flower to townsfolk.\\c[0]\n[Synthesis Material]", "effects": [], "hitType": 0, "iconIndex": 249, @@ -3961,7 +3961,7 @@ "type": 0, "variance": 20 }, - "description": "\\C[6]A rare flower occasionally found in dungeons at night\\C[0] [Synthesis Material]", + "description": "\\C[6]A rare flower occasionally found in dungeons at night.\\C[0]\n[Synthesis Material]", "effects": [], "hitType": 0, "iconIndex": 249, @@ -3987,7 +3987,7 @@ "type": 0, "variance": 20 }, - "description": "A commemorative coin that circulated in the fallen nation. Traded among art\ncollectors.", + "description": "A commemorative coin that circulated in the fallen nation.\nTraded among art collectors.", "effects": [], "hitType": 0, "iconIndex": 249, @@ -4098,7 +4098,7 @@ "type": 0, "variance": 20 }, - "description": "\\c[2]Allows you to camp inside dungeons, slightly restores fatigue\\c[0] Fire has long been\nbelieved to ward off demons", + "description": "\\c[2]Allows you to camp inside dungeons and slightly restores fatigue.\\c[0]\nFire has long been believed to ward off demons.", "effects": [], "hitType": 0, "iconIndex": 249, @@ -4124,12 +4124,12 @@ "type": 0, "variance": 20 }, - "description": "\\c[2]Even if you fail, you can attempt to unlock without breaking the keyhole\\c[0]\n[Consumable]", + "description": "\\c[2]Even if you fail, you can attempt to unlock without breaking the keyhole.\\c[0]\n[Consumable Item]", "effects": [], "hitType": 0, "iconIndex": 249, "itypeId": 1, - "name": "Pick Tool", + "name": "Lockpick Tool", "note": "", "occasion": 3, "price": 150, @@ -4566,7 +4566,7 @@ "type": 0, "variance": 20 }, - "description": "\\c[2]Key to Borde's General Store\\c[0] \\c[5][Exclusive Key]\\c[7][Cannot be sold]", + "description": "\\c[2]Key to Borde's General Store.\\c[0]\n\\c[5][Exclusive Key] \\c[7][Cannot be sold]", "effects": [], "hitType": 0, "iconIndex": 253, @@ -4670,7 +4670,7 @@ "type": 0, "variance": 20 }, - "description": "\\c[2]An unopened letter with a luxurious design\\c[0] \\c[5][???]", + "description": "\\c[2]An unopened letter with a luxurious design.\n\\c[5][???]", "effects": [ { "code": 44, @@ -4833,7 +4833,7 @@ "type": 0, "variance": 20 }, - "description": "\\c[6]Ticket required to use the public bath \\c[7][Consumable Item]", + "description": "\\c[6]Ticket required to use the public bath.\n\\c[7][Consumable Item]", "effects": [], "hitType": 0, "iconIndex": 249, @@ -5440,7 +5440,7 @@ "type": 0, "variance": 20 }, - "description": "\\c[6]Room 201 Key for the Multi-Tenant Building\\c[0] \\c[7][Important Item]", + "description": "\\c[6]Key to Room 201 located at the Multi-Tenant Building.\\c[0]\n\\c[7][Important Item]", "effects": [], "hitType": 0, "iconIndex": 253, @@ -11805,12 +11805,12 @@ "type": 0, "variance": 20 }, - "description": "\\c[2]A package entrusted by a customer at the general store\\c[0] \\c[5][???]\\c[7][Cannot be sold]", + "description": "\\c[2]A package entrusted by a customer at the general store.\\c[0]\n\\c[5][???] \\c[7][Cannot be sold]", "effects": [], "hitType": 0, "iconIndex": 253, "itypeId": 2, - "name": "General Store Customer's Parcel", + "name": "Customer's Parcel", "note": "", "occasion": 3, "price": 0, @@ -17825,7 +17825,7 @@ "type": 0, "variance": 20 }, - "description": "Fresh raw beef \\C[2][Ingredient]", + "description": "Fresh raw beef.\n\\C[2][Ingredient]", "effects": [], "hitType": 0, "iconIndex": 281, @@ -17851,7 +17851,7 @@ "type": 0, "variance": 0 }, - "description": "A very rare spice \\C[2][Ingredient]", + "description": "A very rare spice.\n\\C[2][Ingredient]", "effects": [], "hitType": 0, "iconIndex": 281, @@ -17877,7 +17877,7 @@ "type": 0, "variance": 0 }, - "description": "Freshly picked olives \\C[2][Ingredient]", + "description": "Freshly picked olives.\n\\C[2][Ingredient]", "effects": [], "hitType": 0, "iconIndex": 281, @@ -17903,7 +17903,7 @@ "type": 0, "variance": 0 }, - "description": "Fresh herring \\C[2][Ingredient]", + "description": "Fresh herring.\n\\C[2][Ingredient]", "effects": [], "hitType": 0, "iconIndex": 281, @@ -17929,7 +17929,7 @@ "type": 0, "variance": 0 }, - "description": "Plain, ordinary flour \\C[2][Ingredient]", + "description": "Plain, ordinary flour.\n\\C[2][Ingredient]", "effects": [], "hitType": 0, "iconIndex": 281, @@ -17955,7 +17955,7 @@ "type": 0, "variance": 0 }, - "description": "Unripe blue berry \\C[2][Ingredient]", + "description": "Unripe blue berry.\n\\C[2][Ingredient]", "effects": [], "hitType": 0, "iconIndex": 281, @@ -17981,7 +17981,7 @@ "type": 0, "variance": 0 }, - "description": "A nut covered in a hard shell \\C[2][Ingredient]", + "description": "A nut covered in a hard shell.\n\\C[2][Ingredient]", "effects": [], "hitType": 0, "iconIndex": 281, @@ -18007,7 +18007,7 @@ "type": 0, "variance": 0 }, - "description": "A conveniently sized carrot \\C[2][Ingredient]", + "description": "A conveniently sized carrot.\n\\C[2][Ingredient]", "effects": [], "hitType": 0, "iconIndex": 281, @@ -18033,7 +18033,7 @@ "type": 0, "variance": 0 }, - "description": "An ingredient suitable for various dishes \\C[2][Ingredient]", + "description": "An ingredient suitable for various dishes.\n\\C[2][Ingredient]", "effects": [], "hitType": 0, "iconIndex": 281, @@ -18059,7 +18059,7 @@ "type": 0, "variance": 0 }, - "description": "A mushroom that often grows in jars \\C[2][Ingredient]", + "description": "A mushroom that often grows in jars.\n\\C[2][Ingredient]", "effects": [], "hitType": 0, "iconIndex": 281, @@ -18085,7 +18085,7 @@ "type": 0, "variance": 0 }, - "description": "A ripe tomato \\C[2][Ingredient]", + "description": "A ripe tomato.\n\\C[2][Ingredient]", "effects": [], "hitType": 0, "iconIndex": 281, @@ -18111,7 +18111,7 @@ "type": 0, "variance": 0 }, - "description": "A freshly laid egg \\C[2][Ingredient]", + "description": "A freshly laid egg.\n\\C[2][Ingredient]", "effects": [], "hitType": 0, "iconIndex": 281, @@ -18137,7 +18137,7 @@ "type": 0, "variance": 0 }, - "description": "Freshly picked garlic \\C[2][Ingredient]", + "description": "Freshly picked garlic.\n\\C[2][Ingredient]", "effects": [], "hitType": 0, "iconIndex": 281, @@ -18163,7 +18163,7 @@ "type": 0, "variance": 0 }, - "description": "An extremely rare berry \\C[2][Ingredient]", + "description": "An extremely rare berry.\n\\C[2][Ingredient]", "effects": [], "hitType": 0, "iconIndex": 281, @@ -18189,7 +18189,7 @@ "type": 0, "variance": 0 }, - "description": "An ingredient used to make blue cheese \\C[2][Ingredient]", + "description": "An ingredient used to make blue cheese.\n\\C[2][Ingredient]", "effects": [], "hitType": 0, "iconIndex": 281, @@ -19002,7 +19002,7 @@ "type": 0, "variance": 20 }, - "description": "A shell that has released all its ether, now powerless. \\C[1][Material/Consumable\nItem]\\c[0]", + "description": "A shell that has released all its ether, now powerless.\n\\C[1][Material/Consumable Item]\\c[0]", "effects": [], "hitType": 0, "iconIndex": 249, @@ -19158,7 +19158,7 @@ "type": 0, "variance": 20 }, - "description": "\\c[2]A widely available material\\c[0] [Material]", + "description": "\\c[2]A widely available material.\\c[0]\n[Material]", "effects": [], "hitType": 0, "iconIndex": 249, @@ -19184,7 +19184,7 @@ "type": 0, "variance": 20 }, - "description": "\\c[2]A widely available material\\c[0] [Material]", + "description": "\\c[2]A widely available material.\\c[0]\n[Material]", "effects": [], "hitType": 0, "iconIndex": 249, @@ -19210,7 +19210,7 @@ "type": 0, "variance": 20 }, - "description": "\\c[2]A widely available material\\c[0] [Material]", + "description": "\\c[2]A widely available material.\\c[0]\n[Material]", "effects": [], "hitType": 0, "iconIndex": 249, @@ -19236,7 +19236,7 @@ "type": 0, "variance": 20 }, - "description": "\\c[2]A rarely obtained material\\c[0] [Material]", + "description": "\\c[2]A rarely obtained material.\\c[0]\n[Material]", "effects": [], "hitType": 0, "iconIndex": 249, @@ -19262,7 +19262,7 @@ "type": 0, "variance": 20 }, - "description": "\\c[2]A rarely obtained material\\c[0] [Material]", + "description": "\\c[2]A rarely obtained material.\\c[0]\n[Material]", "effects": [], "hitType": 0, "iconIndex": 249, @@ -19288,7 +19288,7 @@ "type": 0, "variance": 20 }, - "description": "\\c[2]A widely available material\\c[0] [Material]", + "description": "\\c[2]A widely available material.\\c[0]\n[Material]", "effects": [], "hitType": 0, "iconIndex": 249, @@ -19314,7 +19314,7 @@ "type": 0, "variance": 20 }, - "description": "\\c[2]A widely available material\\c[0] [Material]", + "description": "\\c[2]A widely available material.\\c[0]\n[Material]", "effects": [], "hitType": 0, "iconIndex": 249, @@ -19340,7 +19340,7 @@ "type": 0, "variance": 20 }, - "description": "\\c[2]A widely available material\\c[0] [Material]", + "description": "\\c[2]A widely available material.\\c[0]\n[Material]", "effects": [], "hitType": 0, "iconIndex": 249, @@ -19366,7 +19366,7 @@ "type": 0, "variance": 20 }, - "description": "\\c[2]A widely available material\\c[0] [Material]", + "description": "\\c[2]A widely available material.\\c[0]\n[Material]", "effects": [], "hitType": 0, "iconIndex": 249, @@ -19392,7 +19392,7 @@ "type": 0, "variance": 20 }, - "description": "\\c[2]A widely available material\\c[0] [Material]", + "description": "\\c[2]A widely available material.\\c[0]\n[Material]", "effects": [], "hitType": 0, "iconIndex": 249, @@ -19418,7 +19418,7 @@ "type": 0, "variance": 20 }, - "description": "\\c[2]A widely available material\\c[0] [Material]", + "description": "\\c[2]A widely available material.\\c[0]\n[Material]", "effects": [], "hitType": 0, "iconIndex": 249, @@ -19470,7 +19470,7 @@ "type": 0, "variance": 20 }, - "description": "\\c[2]A widely available material\\c[0] [Material]", + "description": "\\c[2]A widely available material.\\c[0]\n[Material]", "effects": [], "hitType": 0, "iconIndex": 249, @@ -19496,7 +19496,7 @@ "type": 0, "variance": 20 }, - "description": "\\c[2]A widely available material\\c[0] [Material]", + "description": "\\c[2]A widely available material.\\c[0]\n[Material]", "effects": [], "hitType": 0, "iconIndex": 249, @@ -19548,7 +19548,7 @@ "type": 0, "variance": 20 }, - "description": "\\c[2]A widely available material\\c[0] [Material]", + "description": "\\c[2]A widely available material.\\c[0]\n[Material]", "effects": [], "hitType": 0, "iconIndex": 249, @@ -19574,7 +19574,7 @@ "type": 0, "variance": 20 }, - "description": "\\c[2]A widely available material\\c[0] [Material]", + "description": "\\c[2]A widely available material.\\c[0]\n[Material]", "effects": [], "hitType": 0, "iconIndex": 249, @@ -19600,7 +19600,7 @@ "type": 0, "variance": 20 }, - "description": "\\c[2]A widely available material\\c[0] [Material]", + "description": "\\c[2]A widely available material.\\c[0]\n[Material]", "effects": [], "hitType": 0, "iconIndex": 249, @@ -19626,7 +19626,7 @@ "type": 0, "variance": 20 }, - "description": "\\c[2]A widely available material\\c[0] [Material]", + "description": "\\c[2]A widely available material.\\c[0]\n[Material]", "effects": [], "hitType": 0, "iconIndex": 249, @@ -19652,7 +19652,7 @@ "type": 0, "variance": 20 }, - "description": "\\c[2]A rare material harvested from mandrakes\\c[0] [Material]", + "description": "\\c[2]A rare material harvested from mandrakes.\\c[0]\n[Material]", "effects": [], "hitType": 0, "iconIndex": 249, @@ -19704,7 +19704,7 @@ "type": 0, "variance": 20 }, - "description": "\\c[2]A widely available material\\c[0] [Material]", + "description": "\\c[2]A widely available material.\\c[0]\n[Material]", "effects": [], "hitType": 0, "iconIndex": 249, @@ -19730,7 +19730,7 @@ "type": 0, "variance": 20 }, - "description": "\\c[2]An expensive crafting material\\c[0] [Material]", + "description": "\\c[2]An expensive crafting material.\\c[0]\n[Material]", "effects": [], "hitType": 0, "iconIndex": 249, @@ -19756,7 +19756,7 @@ "type": 0, "variance": 20 }, - "description": "\\c[2]An expensive crafting material\\c[0] [Material]", + "description": "\\c[2]An expensive crafting material.\\c[0]\n[Material]", "effects": [], "hitType": 0, "iconIndex": 249, @@ -19782,7 +19782,7 @@ "type": 0, "variance": 20 }, - "description": "\\c[2]A widely available material\\c[0] [Material]", + "description": "\\c[2]A widely available material.\\c[0]\n[Material]", "effects": [], "hitType": 0, "iconIndex": 249, @@ -19808,7 +19808,7 @@ "type": 0, "variance": 20 }, - "description": "\\c[2]A widely available material\\c[0] [Material]", + "description": "\\c[2]A widely available material.\\c[0]\n[Material]", "effects": [], "hitType": 0, "iconIndex": 249, @@ -19834,7 +19834,7 @@ "type": 0, "variance": 20 }, - "description": "\\c[2]A widely available material\\c[0] [Material]", + "description": "\\c[2]A widely available material.\\c[0]\n[Material]", "effects": [], "hitType": 0, "iconIndex": 249, @@ -19860,7 +19860,7 @@ "type": 0, "variance": 20 }, - "description": "\\c[2]A rare gemstone\\c[0], can be sold in the Ore Box [Sell Item]", + "description": "\\c[2]A rare gemstone\\c[0] that can be sold in the Ore Box\n[Sell Item]", "effects": [], "hitType": 0, "iconIndex": 249, @@ -19886,7 +19886,7 @@ "type": 0, "variance": 20 }, - "description": "\\c[2]Rare gemstone\\c[0], can be sold in the Ore Box [Sell Item]", + "description": "\\c[2]A rare gemstone\\c[0] that can be sold in the Ore Box\n[Sell Item]", "effects": [], "hitType": 0, "iconIndex": 249, @@ -19912,7 +19912,7 @@ "type": 0, "variance": 20 }, - "description": "\\c[2]Rare gemstone\\c[0], can be sold in the Ore Box [Sell Item]", + "description": "\\c[2]A rare gemstone\\c[0] that can be sold in the Ore Box\n[Sell Item]", "effects": [], "hitType": 0, "iconIndex": 249, @@ -19938,7 +19938,7 @@ "type": 0, "variance": 20 }, - "description": "\\c[2]Rare gemstone\\c[0], can be sold in the Ore Box [Sell Item]", + "description": "\\c[2]A rare gemstone\\c[0] that can be sold in the Ore Box\n[Sell Item]", "effects": [], "hitType": 0, "iconIndex": 249, @@ -19964,7 +19964,7 @@ "type": 0, "variance": 20 }, - "description": "\\c[2]Ore containing rare iron used for forging\\c[0] [Event Item]", + "description": "\\c[2]Ore containing rare iron used for forging\\c[0]\n[Event Item]", "effects": [], "hitType": 0, "iconIndex": 249, @@ -20016,7 +20016,7 @@ "type": 0, "variance": 20 }, - "description": "Can be sold in the Ore Box [Sell Item]", + "description": "Can be sold in the Ore Box\n[Sell Item]", "effects": [], "hitType": 0, "iconIndex": 249, @@ -20042,7 +20042,7 @@ "type": 0, "variance": 20 }, - "description": "Can be sold in the Ore Box [Sell Item]", + "description": "Can be sold in the Ore Box\n[Sell Item]", "effects": [], "hitType": 0, "iconIndex": 249, @@ -20068,7 +20068,7 @@ "type": 0, "variance": 20 }, - "description": "Can be sold in the Ore Box [Sell Item]", + "description": "Can be sold in the Ore Box\n[Sell Item]", "effects": [], "hitType": 0, "iconIndex": 249, @@ -20094,7 +20094,7 @@ "type": 0, "variance": 20 }, - "description": "Can be sold in the Ore Box [Sell Item]", + "description": "Can be sold in the Ore Box\n[Sell Item]", "effects": [], "hitType": 0, "iconIndex": 249, @@ -20120,7 +20120,7 @@ "type": 0, "variance": 20 }, - "description": "\\c[2]Commonly found material\\c[0] [Material]", + "description": "\\c[2]Commonly found material.\\c[0]\n[Material]", "effects": [], "hitType": 0, "iconIndex": 249, @@ -20198,7 +20198,7 @@ "type": 0, "variance": 20 }, - "description": "\\c[2]Commonly found material\\c[0] [Material]", + "description": "\\c[2]Commonly found material.\\c[0]\n[Material]", "effects": [], "hitType": 0, "iconIndex": 249, @@ -20224,7 +20224,7 @@ "type": 0, "variance": 20 }, - "description": "\\c[2]Commonly found material\\c[0] [Material]", + "description": "\\c[2]Commonly found material.\\c[0]\n[Material]", "effects": [], "hitType": 0, "iconIndex": 249, @@ -20250,7 +20250,7 @@ "type": 0, "variance": 20 }, - "description": "\\c[2]Commonly found material\\c[0] [Material]", + "description": "\\c[2]Commonly found material.\\c[0]\n[Material]", "effects": [], "hitType": 0, "iconIndex": 249, @@ -20276,7 +20276,7 @@ "type": 0, "variance": 20 }, - "description": "\\c[2]Commonly found material\\c[0] [Material]", + "description": "\\c[2]Commonly found material.\\c[0]\n[Material]", "effects": [], "hitType": 0, "iconIndex": 249, @@ -20354,7 +20354,7 @@ "type": 0, "variance": 20 }, - "description": "\\c[2]Extremely rare synthesis material\\c[0] [Synthesis Material]", + "description": "\\c[2]Extremely rare synthesis material.\n\\c[0][Synthesis Material]", "effects": [], "hitType": 0, "iconIndex": 249, @@ -20432,7 +20432,7 @@ "type": 0, "variance": 20 }, - "description": "\\c[8]Blasphemous material\\c[0] [Material]", + "description": "\\c[8]Blasphemous material.\\c[0]\n[Material]", "effects": [], "hitType": 0, "iconIndex": 249, From e860d1661f2ca1af0956ab7824abee2745dfda0b Mon Sep 17 00:00:00 2001 From: jkl Date: Mon, 22 Dec 2025 04:54:25 +0100 Subject: [PATCH 07/11] Armors.json edits --- data/Armors.json | 36 ++++++++++++++++++------------------ 1 file changed, 18 insertions(+), 18 deletions(-) diff --git a/data/Armors.json b/data/Armors.json index 596d1c3..95df937 100644 --- a/data/Armors.json +++ b/data/Armors.json @@ -1360,7 +1360,7 @@ { "id": 37, "atypeId": 1, - "description": "[Ability: --] \\C[27][Type: Other]\\C[0] [Physical Reduction (Small)] [Evasion↓ (Small)]", + "description": "[Ability: --] \\C[27][Type: Other]\n\\C[0][Physical Reduction (Small)] [Evasion↓ (Small)]", "etypeId": 4, "traits": [ { @@ -1972,7 +1972,7 @@ { "id": 58, "atypeId": 1, - "description": "[Ability: --] \\C[27][Type: Other]\\C[0] [Physical Reduction (Small)] [Evasion↓ (Small)]", + "description": "[Ability: --] \\C[27][Type: Other]\\C[0]\n[Physical Reduction (Small)] [Evasion↓ (Small)]", "etypeId": 4, "traits": [ { @@ -2214,7 +2214,7 @@ { "id": 64, "atypeId": 1, - "description": "[Ability: Pre-Registration Achievement Commemorative Equipment] \\C[27][Type:\nOther]\\C[0] [Physical/Magic Reduction (Small)] [Evasion↓ (Min)]", + "description": "[Ability: Pre-Registration Achievement Commemorative Equipment] \\C[27][Type: Other]\\C[0]\n[Physical/Magic Reduction (Small)] [Evasion↓ (Min)]", "etypeId": 4, "traits": [ { @@ -5665,7 +5665,7 @@ { "id": 192, "atypeId": 3, - "description": "[Ability: Greatly decreases enemy shield guard rate] \\c[5][Grade: Epic]\\c[0] \\c[7][Not\nStackable]\\c[0]", + "description": "[Ability: Greatly decreases enemy shield guard rate]\n\\c[5][Grade: Epic]\\c[0] \\c[7][Not Stackable]\\c[0]", "etypeId": 7, "traits": [], "iconIndex": 319, @@ -8021,7 +8021,7 @@ { "id": 281, "atypeId": 3, - "description": "[Ability: Lowers Enemy Shield Guard Rate] \\c[6][Rarity: Super Rare]\\c[0] \\c[7][Not\nStackable]\\c[0]", + "description": "[Ability: Lowers Enemy Shield Guard Rate]\n\\c[6][Rarity: Super Rare]\\c[0] \\c[7][Not Stackable]\\c[0]", "etypeId": 7, "traits": [], "iconIndex": 318, @@ -8207,7 +8207,7 @@ { "id": 289, "atypeId": 3, - "description": "[Ability: Increases Lockpicking Success Rate] \\c[6][Rarity: Super Rare]\\c[0] \\c[7][Not\nStackable]\\c[0]", + "description": "[Ability: Increases Lockpicking Success Rate]\n\\c[6][Rarity: Super Rare]\\c[0] \\c[7][Not Stackable]\\c[0]", "etypeId": 7, "traits": [], "iconIndex": 318, @@ -8354,7 +8354,7 @@ { "id": 296, "atypeId": 3, - "description": "[Ability: More Likely to Be Restrained by Erect Monsters] \\c[6][Rarity: Super\nRare]\\c[0] \\c[7][Not Stackable]\\c[0]", + "description": "[Ability: More Likely to Be Restrained by Erect Monsters]\n\\c[6][Rarity: Super Rare]\\c[0] \\c[7][Not Stackable]\\c[0]", "etypeId": 7, "traits": [], "iconIndex": 318, @@ -8375,7 +8375,7 @@ { "id": 297, "atypeId": 3, - "description": "[Ability: Highly likely to block \\c[27]restraining attacks\\c[0] from erect monsters]\n\\c[6][Rarity: Super Rare]\\c[0] \\c[7][No stacking]\\c[0]", + "description": "[Ability: Highly likely to block \\c[27]restraining attacks\\c[0] from erect monsters]\n\\c[6][Rarity: Super Rare]\\c[0] \\c[7][Not Stackable]\\c[0]", "etypeId": 7, "traits": [], "iconIndex": 318, @@ -8396,7 +8396,7 @@ { "id": 298, "atypeId": 3, - "description": "[Ability: Obtain black powder from explosive jars without breaking them]\n\\c[6][Rarity: Super Rare]\\c[0] \\c[7][No stacking]\\c[0]", + "description": "[Ability: Obtain black powder from explosive jars without breaking them]\n\\c[6][Rarity: Super Rare]\\c[0] \\c[7][Not Stackable]\\c[0]", "etypeId": 7, "traits": [], "iconIndex": 318, @@ -10324,7 +10324,7 @@ { "id": 371, "atypeId": 3, - "description": "[Ability: Slightly lowers enemy shield guard rate] \\c[2][Rarity: Rare]\\c[0] \\c[7][No\nstacking]\\c[0]", + "description": "[Ability: Slightly lowers enemy shield guard rate]\n\\c[2][Rarity: Rare]\\c[0] \\c[7][Not Stackable]\\c[0]", "etypeId": 7, "traits": [], "iconIndex": 317, @@ -10345,7 +10345,7 @@ { "id": 372, "atypeId": 3, - "description": "[Ability: Reduces chance of receiving critical hits from enemies] \\c[2][Rarity:\nRare]\\c[0] \\c[7][No stacking]\\c[0]", + "description": "[Ability: Reduces chance of receiving critical hits from enemies] \\c[2][Rarity:\nRare]\\c[0] \\c[7][Not Stackable]\\c[0]", "etypeId": 7, "traits": [ { @@ -10441,7 +10441,7 @@ { "id": 375, "atypeId": 3, - "description": "[Ability: Naturally heals after battle even if you escape] \\c[2][Rarity: Rare]\\c[0]\n\\c[7][No stacking]\\c[0]", + "description": "[Ability: Naturally heals after battle even if you escape] \\c[2][Rarity: Rare]\\c[0]\n\\c[7][Not Stackable]\\c[0]", "etypeId": 7, "traits": [], "iconIndex": 284, @@ -10896,7 +10896,7 @@ { "id": 393, "atypeId": 3, - "description": "[Ability: Increases chance to find valuable excavated items] \\c[2][Rarity: Rare]\\c[0]\n\\c[7][No stacking]\\c[0]", + "description": "[Ability: Increases chance to find valuable excavated items] \\c[2][Rarity: Rare]\\c[0]\n\\c[7][Not Stackable]\\c[0]", "etypeId": 7, "traits": [], "iconIndex": 284, @@ -10917,7 +10917,7 @@ { "id": 394, "atypeId": 3, - "description": "[Ability: Increases escape success rate] \\c[2][Rarity: Rare]\\c[0] \\c[7][No stacking]\\c[0]", + "description": "[Ability: Increases escape success rate] \\c[2][Rarity: Rare]\\c[0] \\c[7][Not Stackable]\\c[0]", "etypeId": 7, "traits": [], "iconIndex": 284, @@ -10938,7 +10938,7 @@ { "id": 395, "atypeId": 3, - "description": "[Ability: Slightly increases natural healing after winning battles]\n\\c[2][Rarity: Rare]\\c[0] \\c[7][No stacking]\\c[0]", + "description": "[Ability: Slightly increases natural healing after winning battles]\n\\c[2][Rarity: Rare]\\c[0] \\c[7][Not Stackable]\\c[0]", "etypeId": 7, "traits": [], "iconIndex": 284, @@ -11001,7 +11001,7 @@ { "id": 398, "atypeId": 3, - "description": "[Ability: Slightly reduces battle fatigue] \\c[2][Rarity: Rare]\\c[0] \\c[7][No stacking]\\c[0]", + "description": "[Ability: Slightly reduces battle fatigue] \\c[2][Rarity: Rare]\\c[0] \\c[7][Not Stackable]\\c[0]", "etypeId": 7, "traits": [], "iconIndex": 284, @@ -16913,7 +16913,7 @@ { "id": 611, "atypeId": 1, - "description": "[Ability: --] \\C[27][Type: Other]\\C[0] [Physical Reduction (Medium) / Magic Reduction\n(Medium)]", + "description": "[Ability: --] \\C[27][Type: Other]\\C[0]\n[Physical Reduction (Medium) / Magic Reduction (Medium)]", "etypeId": 3, "traits": [ { @@ -18541,7 +18541,7 @@ { "id": 670, "atypeId": 1, - "description": "When Guard activates [\\c[7]Physical\\c[0]: -10%] \\C[2][Type: Shield / Guard Activation\nRate: 50%]", + "description": "When Guard activates [\\c[7]Physical\\c[0]: -10%]\n\\C[2][Type: Shield / Guard Activation Rate: 50%]", "etypeId": 2, "traits": [ { From 3f8b92e43ff394636540c81c99e2729431d6de90 Mon Sep 17 00:00:00 2001 From: jkl Date: Mon, 22 Dec 2025 04:55:59 +0100 Subject: [PATCH 08/11] Weapons.json edits --- data/Weapons.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/data/Weapons.json b/data/Weapons.json index b9ecd95..97710ab 100644 --- a/data/Weapons.json +++ b/data/Weapons.json @@ -79,7 +79,7 @@ { "id": 3, "animationId": 131, - "description": "\\c[2][Skill: Flesh Ripper]\\c[0] \\c[3][Type: Piercing]\\c[0][Physical Attack Modifier: Skill\n\\C[2] B\\C[0]]", + "description": "\\c[2][Skill: Flesh Ripper]\\c[0] \\c[3][Type: Piercing]\\c[0]\n[Physical Attack Modifier: Skill \\C[2]B\\C[0]]", "etypeId": 1, "traits": [ { @@ -10250,7 +10250,7 @@ { "id": 300, "animationId": 1, - "description": "\\c[2][Skill: High Kick]\\c[0] \\c[3][Type: Martial Arts]\\c[0][Physical Attack Modifier:\nStrength\\C[1] C\\C[0], Skill\\C[1] C\\C[0]]", + "description": "\\c[2][Skill: High Kick]\\c[0] \\c[3][Type: Martial Arts]\\c[0]\n[Physical Attack Modifier: Strength\\C[1] C\\C[0], Skill\\C[1] C\\C[0]]", "etypeId": 1, "traits": [ { From c6ed8ce500daa5f3d53e6f92bf58174242c06c44 Mon Sep 17 00:00:00 2001 From: jkl Date: Mon, 22 Dec 2025 05:01:01 +0100 Subject: [PATCH 09/11] Teacher Otto dialogue fix --- data/Map033.json | 12 +++++++----- 1 file changed, 7 insertions(+), 5 deletions(-) diff --git a/data/Map033.json b/data/Map033.json index cf9ffd5..d3a571e 100644 --- a/data/Map033.json +++ b/data/Map033.json @@ -27726,9 +27726,11 @@ "code": 111, "indent": 0, "parameters": [ + 1, + 1306, 0, - 1190, - 1 + 0, + 0 ] }, { @@ -30072,7 +30074,7 @@ 0, 0, 2, - "\\n[1]" + "Teacher Otto" ] }, { @@ -30090,7 +30092,7 @@ 0, 0, 2, - "\\n[1]" + "Teacher Otto" ] }, { @@ -30108,7 +30110,7 @@ 0, 0, 2, - "\\n[1]" + "Teacher Otto" ] }, { From 8cc0c40a9c1f55a9f2b5b3bd0608e03ded1ab165 Mon Sep 17 00:00:00 2001 From: jkl Date: Mon, 22 Dec 2025 05:40:13 +0100 Subject: [PATCH 10/11] small revert --- js/plugins.js | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/js/plugins.js b/js/plugins.js index 216f1b3..13fc121 100644 --- a/js/plugins.js +++ b/js/plugins.js @@ -348,12 +348,12 @@ var $plugins = [ parameters: { AlwaysDash: "true", CommandRemember: "true", - TouchUi: "false", + TouchUi: "true", BgmVolume: "30", BgsVolume: "30", MeVolume: "30", SeVolume: "30", - EraseAlwaysDash: "false", + EraseAlwaysDash: "true", EraseCommandRemember: "false", EraseTouchUi: "false", EraseBgmVolume: "false", @@ -1471,7 +1471,7 @@ var $plugins = [ }, { name: "MPP_SimpleItemWindows", - status: false, + status: true, description: "アイテム画面とショップ売却画面のカテゴリー変更操作を簡略化します。", parameters: {}, @@ -2254,7 +2254,7 @@ var $plugins = [ displacementImage: "DarkSpace", "enabledAll-Settings": "", "enabledAll-ShowInOptionMenu": "true", - "enabledAll-Text": "Post-Processing", + "enabledAll-Text": "Post Processing", "enabledAll-DefaultValue": "true", }, }, @@ -2485,8 +2485,8 @@ var $plugins = [ HideMenuButton: "true", HideNumberButton: "false", HideTouchArea: "false", - HideOption: "false", - OptionForceOn: "false", + HideOption: "true", + OptionForceOn: "true", PageButtonAdjustX: "0", PageButtonAdjustY: "0", }, @@ -2495,7 +2495,7 @@ var $plugins = [ name: "SimpleVoice", status: true, description: "簡易ボイスプラグイン", - parameters: { optionName: "CV Volume", optionValue: "100" }, + parameters: { optionName: "Voice Volume", optionValue: "100" }, }, { name: "NRP_OptionCustomize", From 39dc963014e78861f8e6f833f633a165250dfa06 Mon Sep 17 00:00:00 2001 From: jkl Date: Mon, 22 Dec 2025 07:00:03 +0100 Subject: [PATCH 11/11] Fix for misplaced lewdness % value --- js/plugins.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/js/plugins.js b/js/plugins.js index 13fc121..bd54992 100644 --- a/js/plugins.js +++ b/js/plugins.js @@ -165,7 +165,7 @@ var $plugins = [ description: "カスタムメニュー作成プラグイン", parameters: { Scene1: - '{"Id":"Scene_ActorList","UseHelp":"false","HelpRows":"1","InitialEvent":"{\\"CommandId\\":\\"0\\",\\"FocusWindowId\\":\\"\\",\\"FocusWindowIndex\\":\\"-1\\",\\"Script\\":\\"SceneManager.changeWindowIndex(\'command01\', $gameVariables.value(4)); // 指定ウィンドウのインデックス変更\\",\\"SwitchId\\":\\"\\",\\"Deselect\\":\\"false\\"}","WindowList":"[\\"{\\\\\\"Id\\\\\\":\\\\\\"command01\\\\\\",\\\\\\"x\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RelativeWindowIdX\\\\\\":\\\\\\"\\\\\\",\\\\\\"y\\\\\\":\\\\\\"50\\\\\\",\\\\\\"RelativeWindowIdY\\\\\\":\\\\\\"\\\\\\",\\\\\\"width\\\\\\":\\\\\\"165\\\\\\",\\\\\\"height\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ColumnNumber\\\\\\":\\\\\\"1\\\\\\",\\\\\\"RowNumber\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Rotation\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ItemHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"CommandList\\\\\\":\\\\\\"[\\\\\\\\\\\\\\"{\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Text\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\i[184]\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\C[3]Med. \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\v[13]x\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Align\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"EnableSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"IsEnableScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"v(13) > 0; // IDが変数[10]の値より大きい\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"HelpText\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"[\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\v[13] remaining]\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"CancelChoice\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"}\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"{\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Text\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\i[183]\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\C[6]Return\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Align\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"EnableSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"390\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"IsEnableScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"$gameSwitches.value(17) == false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"HelpText\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"[Return to town]\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"CancelChoice\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"}\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"{\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Text\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\I[179]Items\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Align\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"EnableSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"IsEnableScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"$gameSwitches.value(297) == false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"HelpText\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Use items\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"CancelChoice\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"}\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"{\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Text\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\I[186]Equip\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Align\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"EnableSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"IsEnableScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"$gameSwitches.value(297) == false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"HelpText\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Change equipment\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"CancelChoice\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"}\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"{\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Text\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\I[190]Skills\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Align\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"EnableSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"IsEnableScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"$gameSwitches.value(297) == false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"HelpText\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Use skills\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"CancelChoice\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"}\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"{\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Text\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\I[185]History\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Align\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"EnableSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"IsEnableScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"HelpText\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Check secrets\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"CancelChoice\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"}\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"{\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Text\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\I[188]Notes\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Align\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"EnableSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"IsEnableScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"HelpText\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Check information\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"CancelChoice\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"}\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"{\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Text\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\I[187]Save\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Align\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"EnableSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"IsEnableScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"HelpText\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Save game\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"CancelChoice\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"}\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"{\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Text\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\I[189]Settings\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Align\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"EnableSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"IsEnableScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"HelpText\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Game settings\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"CancelChoice\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"}\\\\\\\\\\\\\\"]\\\\\\",\\\\\\"DataScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListWindowId\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"FilterScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"MappingScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ItemDrawScript\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"IsEnableScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"CommonHelpText\\\\\\":\\\\\\"\\\\\\",\\\\\\"DecisionEvent\\\\\\":\\\\\\"{\\\\\\\\\\\\\\"CommandId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"40\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowIndex\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"-1\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Script\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"SwitchId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Deselect\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\"}\\\\\\",\\\\\\"CancelEvent\\\\\\":\\\\\\"{\\\\\\\\\\\\\\"CommandId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowIndex\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"-1\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Script\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"SceneManager.goto(Scene_Map); // マップ画面に遷移\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"SwitchId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Deselect\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\"}\\\\\\",\\\\\\"CursorEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"ButtonEvent\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"FontSize\\\\\\":\\\\\\"23\\\\\\",\\\\\\"OverlapOther\\\\\\":\\\\\\"false\\\\\\",\\\\\\"WindowSkin\\\\\\":\\\\\\"window_menu\\\\\\",\\\\\\"VisibleSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ShowOpenAnimation\\\\\\":\\\\\\"false\\\\\\",\\\\\\"RefreshSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"IndexVariableId\\\\\\":\\\\\\"4\\\\\\",\\\\\\"RememberIndex\\\\\\":\\\\\\"true\\\\\\",\\\\\\"ItemVariableId\\\\\\":\\\\\\"\\\\\\",\\\\\\"Cancelable\\\\\\":\\\\\\"true\\\\\\",\\\\\\"PopCancel\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ActorChangeable\\\\\\":\\\\\\"false\\\\\\",\\\\\\"HiddenNoFocus\\\\\\":\\\\\\"false\\\\\\",\\\\\\"MaskingText\\\\\\":\\\\\\"\\\\\\",\\\\\\"okSound\\\\\\":\\\\\\"\\\\\\",\\\\\\"cursorOverContents\\\\\\":\\\\\\"false\\\\\\",\\\\\\"noItemBackground\\\\\\":\\\\\\"true\\\\\\",\\\\\\"textColor\\\\\\":\\\\\\"0\\\\\\"}\\",\\"{\\\\\\"Id\\\\\\":\\\\\\"gold-ether\\\\\\",\\\\\\"x\\\\\\":\\\\\\"190\\\\\\",\\\\\\"RelativeWindowIdX\\\\\\":\\\\\\"0\\\\\\",\\\\\\"y\\\\\\":\\\\\\"-50\\\\\\",\\\\\\"RelativeWindowIdY\\\\\\":\\\\\\"0\\\\\\",\\\\\\"width\\\\\\":\\\\\\"850\\\\\\",\\\\\\"height\\\\\\":\\\\\\"680\\\\\\",\\\\\\"ColumnNumber\\\\\\":\\\\\\"1\\\\\\",\\\\\\"RowNumber\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Rotation\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ItemHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"CommandList\\\\\\":\\\\\\"\\\\\\",\\\\\\"DataScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListWindowId\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListScript\\\\\\":\\\\\\"$gameParty.members()[0]; // パーティメンバー\\\\\\",\\\\\\"FilterScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"MappingScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ItemDrawScript\\\\\\":\\\\\\"[\\\\\\\\\\\\\\"this.drawTextEx(`\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\i[123] `+ $gameParty.gold() + \' \' + TextManager.currencyUnit, 280, 50, r.width);\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\i[12] `+ $gameVariables.value(51), 450, 50, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\"]\\\\\\",\\\\\\"IsEnableScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"CommonHelpText\\\\\\":\\\\\\"\\\\\\",\\\\\\"DecisionEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CancelEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CursorEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"ButtonEvent\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"FontSize\\\\\\":\\\\\\"23\\\\\\",\\\\\\"OverlapOther\\\\\\":\\\\\\"true\\\\\\",\\\\\\"WindowSkin\\\\\\":\\\\\\"window_menu\\\\\\",\\\\\\"VisibleSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ShowOpenAnimation\\\\\\":\\\\\\"false\\\\\\",\\\\\\"RefreshSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"IndexVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RememberIndex\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ItemVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Cancelable\\\\\\":\\\\\\"true\\\\\\",\\\\\\"PopCancel\\\\\\":\\\\\\"true\\\\\\",\\\\\\"ActorChangeable\\\\\\":\\\\\\"false\\\\\\",\\\\\\"HiddenNoFocus\\\\\\":\\\\\\"false\\\\\\",\\\\\\"MaskingText\\\\\\":\\\\\\"\\\\\\",\\\\\\"okSound\\\\\\":\\\\\\"\\\\\\",\\\\\\"cursorOverContents\\\\\\":\\\\\\"false\\\\\\",\\\\\\"noItemBackground\\\\\\":\\\\\\"true\\\\\\",\\\\\\"textColor\\\\\\":\\\\\\"0\\\\\\"}\\",\\"{\\\\\\"Id\\\\\\":\\\\\\"mainwindow01\\\\\\",\\\\\\"x\\\\\\":\\\\\\"190\\\\\\",\\\\\\"RelativeWindowIdX\\\\\\":\\\\\\"0\\\\\\",\\\\\\"y\\\\\\":\\\\\\"-50\\\\\\",\\\\\\"RelativeWindowIdY\\\\\\":\\\\\\"0\\\\\\",\\\\\\"width\\\\\\":\\\\\\"850\\\\\\",\\\\\\"height\\\\\\":\\\\\\"680\\\\\\",\\\\\\"ColumnNumber\\\\\\":\\\\\\"1\\\\\\",\\\\\\"RowNumber\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Rotation\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ItemHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"CommandList\\\\\\":\\\\\\"\\\\\\",\\\\\\"DataScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListWindowId\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListScript\\\\\\":\\\\\\"$gameParty.members()[0]; // パーティメンバー\\\\\\",\\\\\\"FilterScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"MappingScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ItemDrawScript\\\\\\":\\\\\\"[\\\\\\\\\\\\\\"this.drawActorName(item, 20, r.y); // アクター名称\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`Lv. `+ $gameVariables.value(69), 175, r.y, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawActorIcons(item, 282, r.y,500); // アクターのステートアイコン\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.placeGauge(item, \'hp\', 0, 40); // HPゲージ(戦闘用)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.placeGauge(item, \'mp\', 120, 40); // HPゲージ(戦闘用)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(81), 327, 208, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(202), 90, 90, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(260), 90, 123, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(201), 90, 156, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(82), 90, 188, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(461)+ $gameVariables.value(41), 75, 278, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(462)+ $gameVariables.value(42), 75, 321, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(463)+ $gameVariables.value(43), 75, 364, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(464)+ $gameVariables.value(44), 75, 407, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(465)+ $gameVariables.value(45), 75, 450, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(466)+ $gameVariables.value(46), 75, 493, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(101), 45, 593, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(102), 45, 630, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\"]\\\\\\",\\\\\\"IsEnableScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"CommonHelpText\\\\\\":\\\\\\"\\\\\\",\\\\\\"DecisionEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CancelEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CursorEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"ButtonEvent\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"FontSize\\\\\\":\\\\\\"16\\\\\\",\\\\\\"OverlapOther\\\\\\":\\\\\\"false\\\\\\",\\\\\\"WindowSkin\\\\\\":\\\\\\"window_menu\\\\\\",\\\\\\"VisibleSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ShowOpenAnimation\\\\\\":\\\\\\"false\\\\\\",\\\\\\"RefreshSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"IndexVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RememberIndex\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ItemVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Cancelable\\\\\\":\\\\\\"true\\\\\\",\\\\\\"PopCancel\\\\\\":\\\\\\"true\\\\\\",\\\\\\"ActorChangeable\\\\\\":\\\\\\"false\\\\\\",\\\\\\"HiddenNoFocus\\\\\\":\\\\\\"false\\\\\\",\\\\\\"MaskingText\\\\\\":\\\\\\"\\\\\\",\\\\\\"okSound\\\\\\":\\\\\\"\\\\\\",\\\\\\"cursorOverContents\\\\\\":\\\\\\"false\\\\\\",\\\\\\"noItemBackground\\\\\\":\\\\\\"true\\\\\\",\\\\\\"textColor\\\\\\":\\\\\\"0\\\\\\"}\\",\\"{\\\\\\"Id\\\\\\":\\\\\\"passive\\\\\\",\\\\\\"x\\\\\\":\\\\\\"350\\\\\\",\\\\\\"RelativeWindowIdX\\\\\\":\\\\\\"\\\\\\",\\\\\\"y\\\\\\":\\\\\\"250\\\\\\",\\\\\\"RelativeWindowIdY\\\\\\":\\\\\\"\\\\\\",\\\\\\"width\\\\\\":\\\\\\"470\\\\\\",\\\\\\"height\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ColumnNumber\\\\\\":\\\\\\"3\\\\\\",\\\\\\"RowNumber\\\\\\":\\\\\\"7\\\\\\",\\\\\\"Rotation\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ItemHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"CommandList\\\\\\":\\\\\\"\\\\\\",\\\\\\"DataScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListWindowId\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListScript\\\\\\":\\\\\\"$gameParty.members()[0].skills();\\\\\\",\\\\\\"FilterScript\\\\\\":\\\\\\"item.stypeId === 5; // スキルタイプが変数[10]の値と等しい\\\\\\",\\\\\\"MappingScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ItemDrawScript\\\\\\":\\\\\\"[\\\\\\\\\\\\\\"this.drawItemName(item, r.x, r.y, r.width); // アイテムやスキルの名称\\\\\\\\\\\\\\"]\\\\\\",\\\\\\"IsEnableScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"CommonHelpText\\\\\\":\\\\\\"\\\\\\",\\\\\\"DecisionEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CancelEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CursorEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"ButtonEvent\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"FontSize\\\\\\":\\\\\\"19\\\\\\",\\\\\\"OverlapOther\\\\\\":\\\\\\"false\\\\\\",\\\\\\"WindowSkin\\\\\\":\\\\\\"window_result\\\\\\",\\\\\\"VisibleSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ShowOpenAnimation\\\\\\":\\\\\\"false\\\\\\",\\\\\\"RefreshSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"IndexVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RememberIndex\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ItemVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Cancelable\\\\\\":\\\\\\"true\\\\\\",\\\\\\"PopCancel\\\\\\":\\\\\\"true\\\\\\",\\\\\\"ActorChangeable\\\\\\":\\\\\\"false\\\\\\",\\\\\\"HiddenNoFocus\\\\\\":\\\\\\"false\\\\\\",\\\\\\"MaskingText\\\\\\":\\\\\\"\\\\\\",\\\\\\"okSound\\\\\\":\\\\\\"\\\\\\",\\\\\\"cursorOverContents\\\\\\":\\\\\\"false\\\\\\",\\\\\\"noItemBackground\\\\\\":\\\\\\"false\\\\\\",\\\\\\"textColor\\\\\\":\\\\\\"0\\\\\\",\\\\\\"__collapsed\\\\\\":[\\\\\\"DataScript\\\\\\"]}\\"]","PicturePriority":"2","Panorama":"{\\"Image\\":\\"systemui_menu3\\",\\"ScrollX\\":\\"0\\",\\"ScrollY\\":\\"0\\"}","UsePageButtons":"false"}', + '{"Id":"Scene_ActorList","UseHelp":"false","HelpRows":"1","InitialEvent":"{\\"CommandId\\":\\"0\\",\\"FocusWindowId\\":\\"\\",\\"FocusWindowIndex\\":\\"-1\\",\\"Script\\":\\"SceneManager.changeWindowIndex(\'command01\', $gameVariables.value(4)); // 指定ウィンドウのインデックス変更\\",\\"SwitchId\\":\\"\\",\\"Deselect\\":\\"false\\"}","WindowList":"[\\"{\\\\\\"Id\\\\\\":\\\\\\"command01\\\\\\",\\\\\\"x\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RelativeWindowIdX\\\\\\":\\\\\\"\\\\\\",\\\\\\"y\\\\\\":\\\\\\"50\\\\\\",\\\\\\"RelativeWindowIdY\\\\\\":\\\\\\"\\\\\\",\\\\\\"width\\\\\\":\\\\\\"165\\\\\\",\\\\\\"height\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ColumnNumber\\\\\\":\\\\\\"1\\\\\\",\\\\\\"RowNumber\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Rotation\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ItemHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"CommandList\\\\\\":\\\\\\"[\\\\\\\\\\\\\\"{\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Text\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\i[184]\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\C[3]Med. \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\v[13]x\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Align\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"EnableSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"IsEnableScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"v(13) > 0; // IDが変数[10]の値より大きい\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"HelpText\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"[\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\v[13] 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== false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"HelpText\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"[Return to town]\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"CancelChoice\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"}\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"{\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Text\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\I[179]Items\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Align\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"EnableSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"IsEnableScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"$gameSwitches.value(297) == false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"HelpText\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Use items\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"CancelChoice\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"}\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"{\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Text\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\I[186]Equip\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Align\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"EnableSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"IsEnableScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"$gameSwitches.value(297) == false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"HelpText\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Change equipment\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"CancelChoice\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"}\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"{\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Text\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\I[190]Skills\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Align\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"EnableSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"IsEnableScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"$gameSwitches.value(297) == false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"HelpText\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Use skills\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"CancelChoice\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"}\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"{\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Text\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\I[185]History\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Align\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"EnableSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"IsEnableScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"HelpText\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Check 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// マップ画面に遷移\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"SwitchId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Deselect\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\"}\\\\\\",\\\\\\"CursorEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"ButtonEvent\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"FontSize\\\\\\":\\\\\\"23\\\\\\",\\\\\\"OverlapOther\\\\\\":\\\\\\"false\\\\\\",\\\\\\"WindowSkin\\\\\\":\\\\\\"window_menu\\\\\\",\\\\\\"VisibleSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ShowOpenAnimation\\\\\\":\\\\\\"false\\\\\\",\\\\\\"RefreshSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"IndexVariableId\\\\\\":\\\\\\"4\\\\\\",\\\\\\"RememberIndex\\\\\\":\\\\\\"true\\\\\\",\\\\\\"ItemVariableId\\\\\\":\\\\\\"\\\\\\",\\\\\\"Cancelable\\\\\\":\\\\\\"true\\\\\\",\\\\\\"PopCancel\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ActorChangeable\\\\\\":\\\\\\"false\\\\\\",\\\\\\"HiddenNoFocus\\\\\\":\\\\\\"false\\\\\\",\\\\\\"MaskingText\\\\\\":\\\\\\"\\\\\\",\\\\\\"okSound\\\\\\":\\\\\\"\\\\\\",\\\\\\"cursorOverContents\\\\\\":\\\\\\"false\\\\\\",\\\\\\"noItemBackground\\\\\\":\\\\\\"true\\\\\\",\\\\\\"textColor\\\\\\":\\\\\\"0\\\\\\"}\\",\\"{\\\\\\"Id\\\\\\":\\\\\\"gold-ether\\\\\\",\\\\\\"x\\\\\\":\\\\\\"190\\\\\\",\\\\\\"RelativeWindowIdX\\\\\\":\\\\\\"0\\\\\\",\\\\\\"y\\\\\\":\\\\\\"-50\\\\\\",\\\\\\"RelativeWindowIdY\\\\\\":\\\\\\"0\\\\\\",\\\\\\"width\\\\\\":\\\\\\"850\\\\\\",\\\\\\"height\\\\\\":\\\\\\"680\\\\\\",\\\\\\"ColumnNumber\\\\\\":\\\\\\"1\\\\\\",\\\\\\"RowNumber\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Rotation\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ItemHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"CommandList\\\\\\":\\\\\\"\\\\\\",\\\\\\"DataScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListWindowId\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListScript\\\\\\":\\\\\\"$gameParty.members()[0]; // パーティメンバー\\\\\\",\\\\\\"FilterScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"MappingScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ItemDrawScript\\\\\\":\\\\\\"[\\\\\\\\\\\\\\"this.drawTextEx(`\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\i[123] `+ $gameParty.gold() + \' \' + TextManager.currencyUnit, 280, 50, r.width);\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\i[12] `+ $gameVariables.value(51), 450, 50, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\"]\\\\\\",\\\\\\"IsEnableScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"CommonHelpText\\\\\\":\\\\\\"\\\\\\",\\\\\\"DecisionEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CancelEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CursorEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"ButtonEvent\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"FontSize\\\\\\":\\\\\\"23\\\\\\",\\\\\\"OverlapOther\\\\\\":\\\\\\"true\\\\\\",\\\\\\"WindowSkin\\\\\\":\\\\\\"window_menu\\\\\\",\\\\\\"VisibleSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ShowOpenAnimation\\\\\\":\\\\\\"false\\\\\\",\\\\\\"RefreshSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"IndexVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RememberIndex\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ItemVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Cancelable\\\\\\":\\\\\\"true\\\\\\",\\\\\\"PopCancel\\\\\\":\\\\\\"true\\\\\\",\\\\\\"ActorChangeable\\\\\\":\\\\\\"false\\\\\\",\\\\\\"HiddenNoFocus\\\\\\":\\\\\\"false\\\\\\",\\\\\\"MaskingText\\\\\\":\\\\\\"\\\\\\",\\\\\\"okSound\\\\\\":\\\\\\"\\\\\\",\\\\\\"cursorOverContents\\\\\\":\\\\\\"false\\\\\\",\\\\\\"noItemBackground\\\\\\":\\\\\\"true\\\\\\",\\\\\\"textColor\\\\\\":\\\\\\"0\\\\\\"}\\",\\"{\\\\\\"Id\\\\\\":\\\\\\"mainwindow01\\\\\\",\\\\\\"x\\\\\\":\\\\\\"190\\\\\\",\\\\\\"RelativeWindowIdX\\\\\\":\\\\\\"0\\\\\\",\\\\\\"y\\\\\\":\\\\\\"-50\\\\\\",\\\\\\"RelativeWindowIdY\\\\\\":\\\\\\"0\\\\\\",\\\\\\"width\\\\\\":\\\\\\"850\\\\\\",\\\\\\"height\\\\\\":\\\\\\"680\\\\\\",\\\\\\"ColumnNumber\\\\\\":\\\\\\"1\\\\\\",\\\\\\"RowNumber\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Rotation\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ItemHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"CommandList\\\\\\":\\\\\\"\\\\\\",\\\\\\"DataScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListWindowId\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListScript\\\\\\":\\\\\\"$gameParty.members()[0]; // パーティメンバー\\\\\\",\\\\\\"FilterScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"MappingScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ItemDrawScript\\\\\\":\\\\\\"[\\\\\\\\\\\\\\"this.drawActorName(item, 20, r.y); // アクター名称\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`Lv. `+ $gameVariables.value(69), 175, r.y, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawActorIcons(item, 282, r.y,500); // アクターのステートアイコン\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.placeGauge(item, \'hp\', 0, 40); // HPゲージ(戦闘用)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.placeGauge(item, \'mp\', 120, 40); // HPゲージ(戦闘用)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(81), 340, 216.5, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(202), 90, 90, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(260), 90, 123, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(201), 90, 156, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(82), 90, 188, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(461)+ $gameVariables.value(41), 75, 278, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(462)+ $gameVariables.value(42), 75, 321, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(463)+ $gameVariables.value(43), 75, 364, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(464)+ $gameVariables.value(44), 75, 407, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(465)+ $gameVariables.value(45), 75, 450, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(466)+ $gameVariables.value(46), 75, 493, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(101), 45, 593, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(102), 45, 630, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\"]\\\\\\",\\\\\\"IsEnableScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"CommonHelpText\\\\\\":\\\\\\"\\\\\\",\\\\\\"DecisionEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CancelEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CursorEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"ButtonEvent\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"FontSize\\\\\\":\\\\\\"16\\\\\\",\\\\\\"OverlapOther\\\\\\":\\\\\\"false\\\\\\",\\\\\\"WindowSkin\\\\\\":\\\\\\"window_menu\\\\\\",\\\\\\"VisibleSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ShowOpenAnimation\\\\\\":\\\\\\"false\\\\\\",\\\\\\"RefreshSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"IndexVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RememberIndex\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ItemVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Cancelable\\\\\\":\\\\\\"true\\\\\\",\\\\\\"PopCancel\\\\\\":\\\\\\"true\\\\\\",\\\\\\"ActorChangeable\\\\\\":\\\\\\"false\\\\\\",\\\\\\"HiddenNoFocus\\\\\\":\\\\\\"false\\\\\\",\\\\\\"MaskingText\\\\\\":\\\\\\"\\\\\\",\\\\\\"okSound\\\\\\":\\\\\\"\\\\\\",\\\\\\"cursorOverContents\\\\\\":\\\\\\"false\\\\\\",\\\\\\"noItemBackground\\\\\\":\\\\\\"true\\\\\\",\\\\\\"textColor\\\\\\":\\\\\\"0\\\\\\"}\\",\\"{\\\\\\"Id\\\\\\":\\\\\\"passive\\\\\\",\\\\\\"x\\\\\\":\\\\\\"350\\\\\\",\\\\\\"RelativeWindowIdX\\\\\\":\\\\\\"\\\\\\",\\\\\\"y\\\\\\":\\\\\\"250\\\\\\",\\\\\\"RelativeWindowIdY\\\\\\":\\\\\\"\\\\\\",\\\\\\"width\\\\\\":\\\\\\"470\\\\\\",\\\\\\"height\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ColumnNumber\\\\\\":\\\\\\"3\\\\\\",\\\\\\"RowNumber\\\\\\":\\\\\\"7\\\\\\",\\\\\\"Rotation\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ItemHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"CommandList\\\\\\":\\\\\\"\\\\\\",\\\\\\"DataScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListWindowId\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListScript\\\\\\":\\\\\\"$gameParty.members()[0].skills();\\\\\\",\\\\\\"FilterScript\\\\\\":\\\\\\"item.stypeId === 5; // スキルタイプが変数[10]の値と等しい\\\\\\",\\\\\\"MappingScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ItemDrawScript\\\\\\":\\\\\\"[\\\\\\\\\\\\\\"this.drawItemName(item, r.x, r.y, r.width); // アイテムやスキルの名称\\\\\\\\\\\\\\"]\\\\\\",\\\\\\"IsEnableScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"CommonHelpText\\\\\\":\\\\\\"\\\\\\",\\\\\\"DecisionEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CancelEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CursorEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"ButtonEvent\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"FontSize\\\\\\":\\\\\\"19\\\\\\",\\\\\\"OverlapOther\\\\\\":\\\\\\"false\\\\\\",\\\\\\"WindowSkin\\\\\\":\\\\\\"window_result\\\\\\",\\\\\\"VisibleSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ShowOpenAnimation\\\\\\":\\\\\\"false\\\\\\",\\\\\\"RefreshSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"IndexVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RememberIndex\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ItemVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Cancelable\\\\\\":\\\\\\"true\\\\\\",\\\\\\"PopCancel\\\\\\":\\\\\\"true\\\\\\",\\\\\\"ActorChangeable\\\\\\":\\\\\\"false\\\\\\",\\\\\\"HiddenNoFocus\\\\\\":\\\\\\"false\\\\\\",\\\\\\"MaskingText\\\\\\":\\\\\\"\\\\\\",\\\\\\"okSound\\\\\\":\\\\\\"\\\\\\",\\\\\\"cursorOverContents\\\\\\":\\\\\\"false\\\\\\",\\\\\\"noItemBackground\\\\\\":\\\\\\"false\\\\\\",\\\\\\"textColor\\\\\\":\\\\\\"0\\\\\\",\\\\\\"__collapsed\\\\\\":[\\\\\\"DataScript\\\\\\"]}\\"]","PicturePriority":"2","Panorama":"{\\"Image\\":\\"systemui_menu3\\",\\"ScrollX\\":\\"0\\",\\"ScrollY\\":\\"0\\"}","UsePageButtons":"false"}', Scene2: '{"Id":"Scene_treasureresult","UseHelp":"false","HelpRows":"0","InitialEvent":"{\\"CommandId\\":\\"0\\",\\"FocusWindowId\\":\\"\\",\\"FocusWindowIndex\\":\\"-1\\",\\"Script\\":\\"SceneManager.changeWindowFocus(\'get_reward01\'); // 指定ウィンドウにフォーカス\\",\\"SwitchId\\":\\"\\",\\"Deselect\\":\\"false\\"}","WindowList":"[\\"{\\\\\\"Id\\\\\\":\\\\\\"get_reward01\\\\\\",\\\\\\"x\\\\\\":\\\\\\"240\\\\\\",\\\\\\"RelativeWindowIdX\\\\\\":\\\\\\"\\\\\\",\\\\\\"y\\\\\\":\\\\\\"120\\\\\\",\\\\\\"RelativeWindowIdY\\\\\\":\\\\\\"result01\\\\\\",\\\\\\"width\\\\\\":\\\\\\"580\\\\\\",\\\\\\"height\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ColumnNumber\\\\\\":\\\\\\"1\\\\\\",\\\\\\"RowNumber\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Rotation\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ItemHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"CommandList\\\\\\":\\\\\\"[\\\\\\\\\\\\\\"{\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Text\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Press Accept/Cancel to continue\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Align\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"EnableSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"IsEnableScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"HelpText\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"CancelChoice\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"}\\\\\\\\\\\\\\"]\\\\\\",\\\\\\"DataScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListWindowId\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"FilterScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"MappingScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ItemDrawScript\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"IsEnableScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"CommonHelpText\\\\\\":\\\\\\"\\\\\\",\\\\\\"DecisionEvent\\\\\\":\\\\\\"{\\\\\\\\\\\\\\"CommandId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowIndex\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"-1\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Script\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"SceneManager.goto(Scene_Map); // マップ画面に遷移\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"SwitchId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Deselect\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\"}\\\\\\",\\\\\\"CancelEvent\\\\\\":\\\\\\"{\\\\\\\\\\\\\\"CommandId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowIndex\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"-1\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Script\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"SceneManager.goto(Scene_Map); // マップ画面に遷移\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"SwitchId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Deselect\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\"}\\\\\\",\\\\\\"CursorEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"ButtonEvent\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"FontSize\\\\\\":\\\\\\"0\\\\\\",\\\\\\"OverlapOther\\\\\\":\\\\\\"false\\\\\\",\\\\\\"WindowSkin\\\\\\":\\\\\\"\\\\\\",\\\\\\"VisibleSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ShowOpenAnimation\\\\\\":\\\\\\"true\\\\\\",\\\\\\"RefreshSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"IndexVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RememberIndex\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ItemVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Cancelable\\\\\\":\\\\\\"true\\\\\\",\\\\\\"PopCancel\\\\\\":\\\\\\"true\\\\\\",\\\\\\"ActorChangeable\\\\\\":\\\\\\"false\\\\\\",\\\\\\"HiddenNoFocus\\\\\\":\\\\\\"false\\\\\\",\\\\\\"MaskingText\\\\\\":\\\\\\"\\\\\\",\\\\\\"okSound\\\\\\":\\\\\\"\\\\\\",\\\\\\"cursorOverContents\\\\\\":\\\\\\"false\\\\\\",\\\\\\"noItemBackground\\\\\\":\\\\\\"true\\\\\\",\\\\\\"textColor\\\\\\":\\\\\\"0\\\\\\"}\\",\\"{\\\\\\"Id\\\\\\":\\\\\\"money_result\\\\\\",\\\\\\"x\\\\\\":\\\\\\"240\\\\\\",\\\\\\"RelativeWindowIdX\\\\\\":\\\\\\"0\\\\\\",\\\\\\"y\\\\\\":\\\\\\"50\\\\\\",\\\\\\"RelativeWindowIdY\\\\\\":\\\\\\"result01\\\\\\",\\\\\\"width\\\\\\":\\\\\\"580\\\\\\",\\\\\\"height\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ColumnNumber\\\\\\":\\\\\\"1\\\\\\",\\\\\\"RowNumber\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Rotation\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ItemHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"CommandList\\\\\\":\\\\\\"\\\\\\",\\\\\\"DataScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListWindowId\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"FilterScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"MappingScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ItemDrawScript\\\\\\":\\\\\\"[\\\\\\\\\\\\\\"this.drawText(`Gold`, r.x, r.y, r.width); // 任意のテキスト描画(制御文字変換なし。右揃え)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawText($gameParty.gold() + \' \' + TextManager.currencyUnit, r.x, r.y, r.width, \'right\');\\\\\\\\\\\\\\"]\\\\\\",\\\\\\"IsEnableScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"CommonHelpText\\\\\\":\\\\\\"\\\\\\",\\\\\\"DecisionEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CancelEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CursorEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"ButtonEvent\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"FontSize\\\\\\":\\\\\\"26\\\\\\",\\\\\\"OverlapOther\\\\\\":\\\\\\"false\\\\\\",\\\\\\"WindowSkin\\\\\\":\\\\\\"\\\\\\",\\\\\\"VisibleSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ShowOpenAnimation\\\\\\":\\\\\\"false\\\\\\",\\\\\\"RefreshSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"IndexVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RememberIndex\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ItemVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Cancelable\\\\\\":\\\\\\"true\\\\\\",\\\\\\"PopCancel\\\\\\":\\\\\\"true\\\\\\",\\\\\\"ActorChangeable\\\\\\":\\\\\\"false\\\\\\",\\\\\\"HiddenNoFocus\\\\\\":\\\\\\"false\\\\\\",\\\\\\"MaskingText\\\\\\":\\\\\\"\\\\\\",\\\\\\"okSound\\\\\\":\\\\\\"\\\\\\",\\\\\\"cursorOverContents\\\\\\":\\\\\\"false\\\\\\",\\\\\\"noItemBackground\\\\\\":\\\\\\"true\\\\\\",\\\\\\"textColor\\\\\\":\\\\\\"0\\\\\\"}\\",\\"{\\\\\\"Id\\\\\\":\\\\\\"result01\\\\\\",\\\\\\"x\\\\\\":\\\\\\"240\\\\\\",\\\\\\"RelativeWindowIdX\\\\\\":\\\\\\"\\\\\\",\\\\\\"y\\\\\\":\\\\\\"-20\\\\\\",\\\\\\"RelativeWindowIdY\\\\\\":\\\\\\"\\\\\\",\\\\\\"width\\\\\\":\\\\\\"580\\\\\\",\\\\\\"height\\\\\\":\\\\\\"500\\\\\\",\\\\\\"ColumnNumber\\\\\\":\\\\\\"10\\\\\\",\\\\\\"RowNumber\\\\\\":\\\\\\"8\\\\\\",\\\\\\"Rotation\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ItemHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"CommandList\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"DataScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListWindowId\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"FilterScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"MappingScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ItemDrawScript\\\\\\":\\\\\\"[\\\\\\\\\\\\\\"this.drawTextEx(`-Exploration Income Report-`, 140, r.y, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`Total Excavated Items /`, r.x, 60, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(145) + ` Gold`, 400, 60, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`Monster Elimination /`, r.x, 100, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`+ ` + $gameVariables.value(113) + `%`, 400, 100, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`Successful Lock Picks /`, r.x, 140, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`+ ` + $gameVariables.value(114) + `%`, 400, 140, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`Ether Collection /`, r.x, 180, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`+ ` + $gameVariables.value(115) + `%`, 400, 180, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`Purchase Negotiation /`, r.x, 220, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`+ ` + $gameVariables.value(117) + `%`, 400, 220, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawText(`Expenses`, r.x, 350, 300); // 任意のテキスト描画(制御文字変換なし。右揃え)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`-`+ $gameVariables.value(146) + ` Gold`, 400, 350, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawText(`Medical Expenses`, r.x, 390, 300); // 任意のテキスト描画(制御文字変換なし。右揃え)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`-`+ $gameVariables.value(139) + ` Gold`, 400, 390, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.changeTextColor(ColorManager.textColor(2)); // テキストカラー変更(drawTextでのみ有効)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawText(`Total Income`, r.x, 430, 300); // 任意のテキスト描画(制御文字変換なし。右揃え)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(140) + ` Gold`, 400, 430, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\"]\\\\\\",\\\\\\"IsEnableScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"CommonHelpText\\\\\\":\\\\\\"\\\\\\",\\\\\\"DecisionEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CancelEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CursorEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"ButtonEvent\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"FontSize\\\\\\":\\\\\\"26\\\\\\",\\\\\\"OverlapOther\\\\\\":\\\\\\"false\\\\\\",\\\\\\"WindowSkin\\\\\\":\\\\\\"\\\\\\",\\\\\\"VisibleSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ShowOpenAnimation\\\\\\":\\\\\\"false\\\\\\",\\\\\\"RefreshSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"IndexVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RememberIndex\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ItemVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Cancelable\\\\\\":\\\\\\"true\\\\\\",\\\\\\"PopCancel\\\\\\":\\\\\\"true\\\\\\",\\\\\\"ActorChangeable\\\\\\":\\\\\\"false\\\\\\",\\\\\\"HiddenNoFocus\\\\\\":\\\\\\"false\\\\\\",\\\\\\"MaskingText\\\\\\":\\\\\\"\\\\\\",\\\\\\"okSound\\\\\\":\\\\\\"\\\\\\",\\\\\\"cursorOverContents\\\\\\":\\\\\\"false\\\\\\",\\\\\\"noItemBackground\\\\\\":\\\\\\"false\\\\\\",\\\\\\"textColor\\\\\\":\\\\\\"0\\\\\\"}\\"]","PicturePriority":"0","Panorama":"{\\"Image\\":\\"\\",\\"ScrollX\\":\\"0\\",\\"ScrollY\\":\\"0\\"}","UsePageButtons":"false"}', Scene3: