diff --git a/js/plugins.js b/js/plugins.js index 11ff68c..61d27de 100644 --- a/js/plugins.js +++ b/js/plugins.js @@ -162,7 +162,7 @@ var $plugins = [ Scene2: '{"Id":"Scene_treasureresult","UseHelp":"false","HelpRows":"0","InitialEvent":"{\\"CommandId\\":\\"0\\",\\"FocusWindowId\\":\\"\\",\\"FocusWindowIndex\\":\\"-1\\",\\"Script\\":\\"SceneManager.changeWindowFocus(\'get_reward01\'); // 指定ウィンドウにフォーカス\\",\\"SwitchId\\":\\"\\",\\"Deselect\\":\\"false\\"}","WindowList":"[\\"{\\\\\\"Id\\\\\\":\\\\\\"get_reward01\\\\\\",\\\\\\"x\\\\\\":\\\\\\"240\\\\\\",\\\\\\"RelativeWindowIdX\\\\\\":\\\\\\"\\\\\\",\\\\\\"y\\\\\\":\\\\\\"120\\\\\\",\\\\\\"RelativeWindowIdY\\\\\\":\\\\\\"result01\\\\\\",\\\\\\"width\\\\\\":\\\\\\"580\\\\\\",\\\\\\"height\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ColumnNumber\\\\\\":\\\\\\"1\\\\\\",\\\\\\"RowNumber\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Rotation\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ItemHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"CommandList\\\\\\":\\\\\\"[\\\\\\\\\\\\\\"{\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Text\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Press Accept/Cancel to continue\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Align\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"EnableSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"IsEnableScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"HelpText\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"CancelChoice\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"}\\\\\\\\\\\\\\"]\\\\\\",\\\\\\"DataScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListWindowId\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"FilterScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"MappingScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ItemDrawScript\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"IsEnableScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"CommonHelpText\\\\\\":\\\\\\"\\\\\\",\\\\\\"DecisionEvent\\\\\\":\\\\\\"{\\\\\\\\\\\\\\"CommandId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowIndex\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"-1\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Script\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"SceneManager.goto(Scene_Map); // マップ画面に遷移\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"SwitchId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Deselect\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\"}\\\\\\",\\\\\\"CancelEvent\\\\\\":\\\\\\"{\\\\\\\\\\\\\\"CommandId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowIndex\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"-1\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Script\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"SceneManager.goto(Scene_Map); // マップ画面に遷移\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"SwitchId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Deselect\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\"}\\\\\\",\\\\\\"CursorEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"ButtonEvent\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"FontSize\\\\\\":\\\\\\"0\\\\\\",\\\\\\"OverlapOther\\\\\\":\\\\\\"false\\\\\\",\\\\\\"WindowSkin\\\\\\":\\\\\\"\\\\\\",\\\\\\"VisibleSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ShowOpenAnimation\\\\\\":\\\\\\"true\\\\\\",\\\\\\"RefreshSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"IndexVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RememberIndex\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ItemVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Cancelable\\\\\\":\\\\\\"true\\\\\\",\\\\\\"PopCancel\\\\\\":\\\\\\"true\\\\\\",\\\\\\"ActorChangeable\\\\\\":\\\\\\"false\\\\\\",\\\\\\"HiddenNoFocus\\\\\\":\\\\\\"false\\\\\\",\\\\\\"MaskingText\\\\\\":\\\\\\"\\\\\\",\\\\\\"okSound\\\\\\":\\\\\\"\\\\\\",\\\\\\"cursorOverContents\\\\\\":\\\\\\"false\\\\\\",\\\\\\"noItemBackground\\\\\\":\\\\\\"true\\\\\\",\\\\\\"textColor\\\\\\":\\\\\\"0\\\\\\"}\\",\\"{\\\\\\"Id\\\\\\":\\\\\\"money_result\\\\\\",\\\\\\"x\\\\\\":\\\\\\"240\\\\\\",\\\\\\"RelativeWindowIdX\\\\\\":\\\\\\"0\\\\\\",\\\\\\"y\\\\\\":\\\\\\"50\\\\\\",\\\\\\"RelativeWindowIdY\\\\\\":\\\\\\"result01\\\\\\",\\\\\\"width\\\\\\":\\\\\\"580\\\\\\",\\\\\\"height\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ColumnNumber\\\\\\":\\\\\\"1\\\\\\",\\\\\\"RowNumber\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Rotation\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ItemHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"CommandList\\\\\\":\\\\\\"\\\\\\",\\\\\\"DataScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListWindowId\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"FilterScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"MappingScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ItemDrawScript\\\\\\":\\\\\\"[\\\\\\\\\\\\\\"this.drawText(`所持金`, r.x, r.y, r.width); // 任意のテキスト描画(制御文字変換なし。右揃え)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawText($gameParty.gold() + \' \' + TextManager.currencyUnit, r.x, r.y, r.width, \'right\');\\\\\\\\\\\\\\"]\\\\\\",\\\\\\"IsEnableScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"CommonHelpText\\\\\\":\\\\\\"\\\\\\",\\\\\\"DecisionEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CancelEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CursorEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"ButtonEvent\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"FontSize\\\\\\":\\\\\\"26\\\\\\",\\\\\\"OverlapOther\\\\\\":\\\\\\"false\\\\\\",\\\\\\"WindowSkin\\\\\\":\\\\\\"\\\\\\",\\\\\\"VisibleSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ShowOpenAnimation\\\\\\":\\\\\\"false\\\\\\",\\\\\\"RefreshSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"IndexVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RememberIndex\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ItemVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Cancelable\\\\\\":\\\\\\"true\\\\\\",\\\\\\"PopCancel\\\\\\":\\\\\\"true\\\\\\",\\\\\\"ActorChangeable\\\\\\":\\\\\\"false\\\\\\",\\\\\\"HiddenNoFocus\\\\\\":\\\\\\"false\\\\\\",\\\\\\"MaskingText\\\\\\":\\\\\\"\\\\\\",\\\\\\"okSound\\\\\\":\\\\\\"\\\\\\",\\\\\\"cursorOverContents\\\\\\":\\\\\\"false\\\\\\",\\\\\\"noItemBackground\\\\\\":\\\\\\"true\\\\\\",\\\\\\"textColor\\\\\\":\\\\\\"0\\\\\\"}\\",\\"{\\\\\\"Id\\\\\\":\\\\\\"result01\\\\\\",\\\\\\"x\\\\\\":\\\\\\"240\\\\\\",\\\\\\"RelativeWindowIdX\\\\\\":\\\\\\"\\\\\\",\\\\\\"y\\\\\\":\\\\\\"-20\\\\\\",\\\\\\"RelativeWindowIdY\\\\\\":\\\\\\"\\\\\\",\\\\\\"width\\\\\\":\\\\\\"580\\\\\\",\\\\\\"height\\\\\\":\\\\\\"500\\\\\\",\\\\\\"ColumnNumber\\\\\\":\\\\\\"10\\\\\\",\\\\\\"RowNumber\\\\\\":\\\\\\"8\\\\\\",\\\\\\"Rotation\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ItemHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"CommandList\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"DataScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListWindowId\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"FilterScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"MappingScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ItemDrawScript\\\\\\":\\\\\\"[\\\\\\\\\\\\\\"this.drawTextEx(`-Exploration Income Report-`, 140, r.y, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`Total Excavated Items /`, r.x, 60, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(145) + ` Gold`, 400, 60, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`Monster Elimination /`, r.x, 100, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`+ ` + $gameVariables.value(113) + `%`, 400, 100, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`Successful Lock Picks /`, r.x, 140, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`+ ` + $gameVariables.value(114) + `%`, 400, 140, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`Ether Collection /`, r.x, 180, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`+ ` + $gameVariables.value(115) + `%`, 400, 180, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`Purchase Negotiation /`, r.x, 220, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`+ ` + $gameVariables.value(117) + `%`, 400, 220, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawText(`Expenses`, r.x, 350, 300); // 任意のテキスト描画(制御文字変換なし。右揃え)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`-`+ $gameVariables.value(146) + ` Gold`, 400, 350, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawText(`Medical Expenses`, r.x, 390, 300); // 任意のテキスト描画(制御文字変換なし。右揃え)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`-`+ $gameVariables.value(139) + ` Gold`, 400, 390, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.changeTextColor(ColorManager.textColor(2)); // テキストカラー変更(drawTextでのみ有効)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawText(`Total Income`, r.x, 430, 300); // 任意のテキスト描画(制御文字変換なし。右揃え)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(140) + ` Gold`, 400, 430, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\"]\\\\\\",\\\\\\"IsEnableScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"CommonHelpText\\\\\\":\\\\\\"\\\\\\",\\\\\\"DecisionEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CancelEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CursorEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"ButtonEvent\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"FontSize\\\\\\":\\\\\\"26\\\\\\",\\\\\\"OverlapOther\\\\\\":\\\\\\"false\\\\\\",\\\\\\"WindowSkin\\\\\\":\\\\\\"\\\\\\",\\\\\\"VisibleSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ShowOpenAnimation\\\\\\":\\\\\\"false\\\\\\",\\\\\\"RefreshSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"IndexVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RememberIndex\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ItemVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Cancelable\\\\\\":\\\\\\"true\\\\\\",\\\\\\"PopCancel\\\\\\":\\\\\\"true\\\\\\",\\\\\\"ActorChangeable\\\\\\":\\\\\\"false\\\\\\",\\\\\\"HiddenNoFocus\\\\\\":\\\\\\"false\\\\\\",\\\\\\"MaskingText\\\\\\":\\\\\\"\\\\\\",\\\\\\"okSound\\\\\\":\\\\\\"\\\\\\",\\\\\\"cursorOverContents\\\\\\":\\\\\\"false\\\\\\",\\\\\\"noItemBackground\\\\\\":\\\\\\"false\\\\\\",\\\\\\"textColor\\\\\\":\\\\\\"0\\\\\\"}\\"]","PicturePriority":"0","Panorama":"{\\"Image\\":\\"\\",\\"ScrollX\\":\\"0\\",\\"ScrollY\\":\\"0\\"}","UsePageButtons":"false"}', Scene3: - '{"Id":"Scene_oristatus","UseHelp":"true","HelpRows":"1","InitialEvent":"{\\"CommandId\\":\\"0\\",\\"FocusWindowId\\":\\"\\",\\"FocusWindowIndex\\":\\"-1\\",\\"Script\\":\\"SceneManager.changeWindowFocus(\'passive2\'); // 指定ウィンドウにフォーカス\\",\\"SwitchId\\":\\"\\",\\"Deselect\\":\\"false\\"}","WindowList":"[\\"{\\\\\\"Id\\\\\\":\\\\\\"commentary\\\\\\",\\\\\\"x\\\\\\":\\\\\\"\\\\\\",\\\\\\"RelativeWindowIdX\\\\\\":\\\\\\"\\\\\\",\\\\\\"y\\\\\\":\\\\\\"-50\\\\\\",\\\\\\"RelativeWindowIdY\\\\\\":\\\\\\"\\\\\\",\\\\\\"width\\\\\\":\\\\\\"606\\\\\\",\\\\\\"height\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ColumnNumber\\\\\\":\\\\\\"\\\\\\",\\\\\\"RowNumber\\\\\\":\\\\\\"1\\\\\\",\\\\\\"Rotation\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ItemHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"CommandList\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"DataScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListWindowId\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"FilterScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"MappingScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ItemDrawScript\\\\\\":\\\\\\"[\\\\\\\\\\\\\\"this.drawTextEx(`Body History: ` + $gameVariables.value(249) + $gameVariables.value(250) + $gameVariables.value(248) + ` 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r.width);\\\\\\\\\\\\\\"]\\\\\\",\\\\\\"IsEnableScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"CommonHelpText\\\\\\":\\\\\\"\\\\\\",\\\\\\"DecisionEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CancelEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CursorEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"ButtonEvent\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"FontSize\\\\\\":\\\\\\"20\\\\\\",\\\\\\"OverlapOther\\\\\\":\\\\\\"false\\\\\\",\\\\\\"WindowSkin\\\\\\":\\\\\\"Window_stat\\\\\\",\\\\\\"VisibleSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ShowOpenAnimation\\\\\\":\\\\\\"false\\\\\\",\\\\\\"RefreshSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"IndexVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RememberIndex\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ItemVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Cancelable\\\\\\":\\\\\\"true\\\\\\",\\\\\\"PopCancel\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ActorChangeable\\\\\\":\\\\\\"false\\\\\\",\\\\\\"HiddenNoFocus\\\\\\":\\\\\\"false\\\\\\",\\\\\\"MaskingText\\\\\\":\\\\\\"\\\\\\",\\\\\\"okSound\\\\\\":\\\\\\"\\\\\\",\\\\\\"cursorOverContents\\\\\\":\\\\\\"false\\\\\\",\\\\\\"noItemBackground\\\\\\":\\\\\\"true\\\\\\",\\\\\\"textColor\\\\\\":\\\\\\"0\\\\\\"}\\",\\"{\\\\\\"Id\\\\\\":\\\\\\"status\\\\\\",\\\\\\"x\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RelativeWindowIdX\\\\\\":\\\\\\"\\\\\\",\\\\\\"y\\\\\\":\\\\\\"160\\\\\\",\\\\\\"RelativeWindowIdY\\\\\\":\\\\\\"\\\\\\",\\\\\\"width\\\\\\":\\\\\\"606\\\\\\",\\\\\\"height\\\\\\":\\\\\\"150\\\\\\",\\\\\\"ColumnNumber\\\\\\":\\\\\\"\\\\\\",\\\\\\"RowNumber\\\\\\":\\\\\\"3\\\\\\",\\\\\\"Rotation\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ItemHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"CommandList\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"DataScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListWindowId\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"FilterScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"MappingScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ItemDrawScript\\\\\\":\\\\\\"[\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(229) + $gameVariables.value(230) + `回`, 0, 0, r.width);\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(231) + $gameVariables.value(232) + `回`, 0, 30, r.width);\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(233) + $gameVariables.value(234) + `回`, 0, 60, r.width);\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(235) + $gameVariables.value(236) + `回`, 0, 90, r.width);\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(221) + $gameVariables.value(222) + `回`, 202, 0, r.width);\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(223) + $gameVariables.value(224) + `回`, 202, 30, r.width);\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(225) + $gameVariables.value(226) + `回`, 202, 60, r.width);\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(227) + $gameVariables.value(228) + `回`, 202, 90, r.width);\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(237) + $gameVariables.value(238) + `回`, 404, 0, r.width);\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(239) + $gameVariables.value(240) + `回`, 404, 30, r.width);\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(241) + $gameVariables.value(242) + `回`, 404, 60, r.width);\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(243) + $gameVariables.value(244) + `回`, 404, 90, r.width);\\\\\\\\\\\\\\"]\\\\\\",\\\\\\"IsEnableScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"CommonHelpText\\\\\\":\\\\\\"\\\\\\",\\\\\\"DecisionEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CancelEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CursorEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"ButtonEvent\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"FontSize\\\\\\":\\\\\\"21\\\\\\",\\\\\\"OverlapOther\\\\\\":\\\\\\"false\\\\\\",\\\\\\"WindowSkin\\\\\\":\\\\\\"window_result\\\\\\",\\\\\\"VisibleSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ShowOpenAnimation\\\\\\":\\\\\\"false\\\\\\",\\\\\\"RefreshSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"IndexVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RememberIndex\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ItemVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Cancelable\\\\\\":\\\\\\"true\\\\\\",\\\\\\"PopCancel\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ActorChangeable\\\\\\":\\\\\\"false\\\\\\",\\\\\\"HiddenNoFocus\\\\\\":\\\\\\"false\\\\\\",\\\\\\"MaskingText\\\\\\":\\\\\\"\\\\\\",\\\\\\"okSound\\\\\\":\\\\\\"\\\\\\",\\\\\\"cursorOverContents\\\\\\":\\\\\\"false\\\\\\",\\\\\\"noItemBackground\\\\\\":\\\\\\"true\\\\\\",\\\\\\"textColor\\\\\\":\\\\\\"0\\\\\\"}\\",\\"{\\\\\\"Id\\\\\\":\\\\\\"actlog\\\\\\",\\\\\\"x\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RelativeWindowIdX\\\\\\":\\\\\\"\\\\\\",\\\\\\"y\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RelativeWindowIdY\\\\\\":\\\\\\"status\\\\\\",\\\\\\"width\\\\\\":\\\\\\"606\\\\\\",\\\\\\"height\\\\\\":\\\\\\"160\\\\\\",\\\\\\"ColumnNumber\\\\\\":\\\\\\"\\\\\\",\\\\\\"RowNumber\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Rotation\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ItemHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"CommandList\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"DataScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListWindowId\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"FilterScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"MappingScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ItemDrawScript\\\\\\":\\\\\\"[\\\\\\\\\\\\\\"this.drawTextEx(`・`+ $gameVariables.value(101), 0, 0, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`・`+ $gameVariables.value(102), 0, 35, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`・`+ $gameVariables.value(103), 0, 70, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`・`+ $gameVariables.value(104), 0, 105, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\"]\\\\\\",\\\\\\"IsEnableScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"CommonHelpText\\\\\\":\\\\\\"\\\\\\",\\\\\\"DecisionEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CancelEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CursorEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"ButtonEvent\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"FontSize\\\\\\":\\\\\\"21\\\\\\",\\\\\\"OverlapOther\\\\\\":\\\\\\"false\\\\\\",\\\\\\"WindowSkin\\\\\\":\\\\\\"Window_stat\\\\\\",\\\\\\"VisibleSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ShowOpenAnimation\\\\\\":\\\\\\"false\\\\\\",\\\\\\"RefreshSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"IndexVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RememberIndex\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ItemVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Cancelable\\\\\\":\\\\\\"true\\\\\\",\\\\\\"PopCancel\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ActorChangeable\\\\\\":\\\\\\"false\\\\\\",\\\\\\"HiddenNoFocus\\\\\\":\\\\\\"false\\\\\\",\\\\\\"MaskingText\\\\\\":\\\\\\"\\\\\\",\\\\\\"okSound\\\\\\":\\\\\\"\\\\\\",\\\\\\"cursorOverContents\\\\\\":\\\\\\"false\\\\\\",\\\\\\"noItemBackground\\\\\\":\\\\\\"true\\\\\\",\\\\\\"textColor\\\\\\":\\\\\\"0\\\\\\"}\\",\\"{\\\\\\"Id\\\\\\":\\\\\\"passive2\\\\\\",\\\\\\"x\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RelativeWindowIdX\\\\\\":\\\\\\"\\\\\\",\\\\\\"y\\\\\\":\\\\\\"\\\\\\",\\\\\\"RelativeWindowIdY\\\\\\":\\\\\\"actlog\\\\\\",\\\\\\"width\\\\\\":\\\\\\"606\\\\\\",\\\\\\"height\\\\\\":\\\\\\"\\\\\\",\\\\\\"ColumnNumber\\\\\\":\\\\\\"4\\\\\\",\\\\\\"RowNumber\\\\\\":\\\\\\"3\\\\\\",\\\\\\"Rotation\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ItemHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"CommandList\\\\\\":\\\\\\"\\\\\\",\\\\\\"DataScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListWindowId\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListScript\\\\\\":\\\\\\"$gameParty.members()[0].skills();\\\\\\",\\\\\\"FilterScript\\\\\\":\\\\\\"item.stypeId === 5; // スキルタイプが変数[10]の値と等しい\\\\\\",\\\\\\"MappingScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ItemDrawScript\\\\\\":\\\\\\"[\\\\\\\\\\\\\\"this.drawItemName(item, r.x, r.y, r.width); // アイテムやスキルの名称\\\\\\\\\\\\\\"]\\\\\\",\\\\\\"IsEnableScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"CommonHelpText\\\\\\":\\\\\\"Skill Details\\\\\\",\\\\\\"DecisionEvent\\\\\\":\\\\\\"{\\\\\\\\\\\\\\"CommandId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowIndex\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"-1\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Script\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"SceneManager.changeWindowFocus(\'passive2\'); // 指定ウィンドウにフォーカス\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"SwitchId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Deselect\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\"}\\\\\\",\\\\\\"CancelEvent\\\\\\":\\\\\\"{\\\\\\\\\\\\\\"CommandId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowIndex\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"-1\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Script\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"this.popScene(); // 元のシーンに戻る\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"SwitchId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Deselect\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\"}\\\\\\",\\\\\\"CursorEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"ButtonEvent\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"FontSize\\\\\\":\\\\\\"20\\\\\\",\\\\\\"OverlapOther\\\\\\":\\\\\\"true\\\\\\",\\\\\\"WindowSkin\\\\\\":\\\\\\"Window\\\\\\",\\\\\\"VisibleSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ShowOpenAnimation\\\\\\":\\\\\\"false\\\\\\",\\\\\\"RefreshSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"IndexVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RememberIndex\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ItemVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Cancelable\\\\\\":\\\\\\"true\\\\\\",\\\\\\"PopCancel\\\\\\":\\\\\\"true\\\\\\",\\\\\\"ActorChangeable\\\\\\":\\\\\\"false\\\\\\",\\\\\\"HiddenNoFocus\\\\\\":\\\\\\"false\\\\\\",\\\\\\"MaskingText\\\\\\":\\\\\\"\\\\\\",\\\\\\"okSound\\\\\\":\\\\\\"\\\\\\",\\\\\\"cursorOverContents\\\\\\":\\\\\\"false\\\\\\",\\\\\\"noItemBackground\\\\\\":\\\\\\"false\\\\\\",\\\\\\"textColor\\\\\\":\\\\\\"0\\\\\\"}\\",\\"{\\\\\\"Id\\\\\\":\\\\\\"body\\\\\\",\\\\\\"x\\\\\\":\\\\\\"\\\\\\",\\\\\\"RelativeWindowIdX\\\\\\":\\\\\\"status\\\\\\",\\\\\\"y\\\\\\":\\\\\\"-56\\\\\\",\\\\\\"RelativeWindowIdY\\\\\\":\\\\\\"\\\\\\",\\\\\\"width\\\\\\":\\\\\\"250\\\\\\",\\\\\\"height\\\\\\":\\\\\\"500\\\\\\",\\\\\\"ColumnNumber\\\\\\":\\\\\\"\\\\\\",\\\\\\"RowNumber\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Rotation\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ItemHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"CommandList\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"DataScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListWindowId\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"FilterScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"MappingScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ItemDrawScript\\\\\\":\\\\\\"[\\\\\\\\\\\\\\"this.drawTextEx(`\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\V[581]`, 50, 0, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\V[647]`, 0, 65, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\V[20]`, 0, 125, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\V[118]人`, 100, 186, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\V[650]回`, 100, 223, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\V[584]`, 60, 260, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\V[586]`, 100, 297, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\V[648]`, 70, 334, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\V[649]`, 85, 371, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\"]\\\\\\",\\\\\\"IsEnableScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"CommonHelpText\\\\\\":\\\\\\"\\\\\\",\\\\\\"DecisionEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CancelEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CursorEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"ButtonEvent\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"FontSize\\\\\\":\\\\\\"20\\\\\\",\\\\\\"OverlapOther\\\\\\":\\\\\\"false\\\\\\",\\\\\\"WindowSkin\\\\\\":\\\\\\"window_result\\\\\\",\\\\\\"VisibleSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ShowOpenAnimation\\\\\\":\\\\\\"false\\\\\\",\\\\\\"RefreshSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"IndexVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RememberIndex\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ItemVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Cancelable\\\\\\":\\\\\\"true\\\\\\",\\\\\\"PopCancel\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ActorChangeable\\\\\\":\\\\\\"false\\\\\\",\\\\\\"HiddenNoFocus\\\\\\":\\\\\\"false\\\\\\",\\\\\\"MaskingText\\\\\\":\\\\\\"\\\\\\",\\\\\\"okSound\\\\\\":\\\\\\"\\\\\\",\\\\\\"cursorOverContents\\\\\\":\\\\\\"false\\\\\\",\\\\\\"noItemBackground\\\\\\":\\\\\\"true\\\\\\",\\\\\\"textColor\\\\\\":\\\\\\"0\\\\\\"}\\",\\"{\\\\\\"Id\\\\\\":\\\\\\"state\\\\\\",\\\\\\"x\\\\\\":\\\\\\"594\\\\\\",\\\\\\"RelativeWindowIdX\\\\\\":\\\\\\"\\\\\\",\\\\\\"y\\\\\\":\\\\\\"543\\\\\\",\\\\\\"RelativeWindowIdY\\\\\\":\\\\\\"\\\\\\",\\\\\\"width\\\\\\":\\\\\\"600\\\\\\",\\\\\\"height\\\\\\":\\\\\\"\\\\\\",\\\\\\"ColumnNumber\\\\\\":\\\\\\"3\\\\\\",\\\\\\"RowNumber\\\\\\":\\\\\\"1\\\\\\",\\\\\\"Rotation\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ItemHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"CommandList\\\\\\":\\\\\\"\\\\\\",\\\\\\"DataScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListWindowId\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListScript\\\\\\":\\\\\\"$gameParty.members()[0];\\\\\\",\\\\\\"FilterScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"MappingScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ItemDrawScript\\\\\\":\\\\\\"[\\\\\\\\\\\\\\"this.drawActorIcons(item, r.x, r.y,230); // アクターのステートアイコン\\\\\\\\\\\\\\"]\\\\\\",\\\\\\"IsEnableScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"CommonHelpText\\\\\\":\\\\\\"\\\\\\",\\\\\\"DecisionEvent\\\\\\":\\\\\\"{\\\\\\\\\\\\\\"CommandId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowIndex\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"-1\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Script\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"SceneManager.changeWindowFocus(\'passive2\'); // 指定ウィンドウにフォーカス\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"SwitchId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Deselect\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\"}\\\\\\",\\\\\\"CancelEvent\\\\\\":\\\\\\"{\\\\\\\\\\\\\\"CommandId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowIndex\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"-1\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Script\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"this.popScene(); // 元のシーンに戻る\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"SwitchId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Deselect\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\"}\\\\\\",\\\\\\"CursorEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"ButtonEvent\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"FontSize\\\\\\":\\\\\\"20\\\\\\",\\\\\\"OverlapOther\\\\\\":\\\\\\"true\\\\\\",\\\\\\"WindowSkin\\\\\\":\\\\\\"window_result\\\\\\",\\\\\\"VisibleSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ShowOpenAnimation\\\\\\":\\\\\\"false\\\\\\",\\\\\\"RefreshSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"IndexVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RememberIndex\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ItemVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Cancelable\\\\\\":\\\\\\"true\\\\\\",\\\\\\"PopCancel\\\\\\":\\\\\\"true\\\\\\",\\\\\\"ActorChangeable\\\\\\":\\\\\\"false\\\\\\",\\\\\\"HiddenNoFocus\\\\\\":\\\\\\"false\\\\\\",\\\\\\"MaskingText\\\\\\":\\\\\\"\\\\\\",\\\\\\"okSound\\\\\\":\\\\\\"\\\\\\",\\\\\\"cursorOverContents\\\\\\":\\\\\\"false\\\\\\",\\\\\\"noItemBackground\\\\\\":\\\\\\"true\\\\\\",\\\\\\"textColor\\\\\\":\\\\\\"0\\\\\\"}\\"]","PicturePriority":"0","Panorama":"{\\"Image\\":\\"systemui_menu4\\",\\"ScrollX\\":\\"0\\",\\"ScrollY\\":\\"0\\"}","UsePageButtons":"false"}', + '{"Id":"Scene_oristatus","UseHelp":"true","HelpRows":"1","InitialEvent":"{\\"CommandId\\":\\"0\\",\\"FocusWindowId\\":\\"\\",\\"FocusWindowIndex\\":\\"-1\\",\\"Script\\":\\"SceneManager.changeWindowFocus(\'passive2\'); // 指定ウィンドウにフォーカス\\",\\"SwitchId\\":\\"\\",\\"Deselect\\":\\"false\\"}","WindowList":"[\\"{\\\\\\"Id\\\\\\":\\\\\\"commentary\\\\\\",\\\\\\"x\\\\\\":\\\\\\"\\\\\\",\\\\\\"RelativeWindowIdX\\\\\\":\\\\\\"\\\\\\",\\\\\\"y\\\\\\":\\\\\\"-50\\\\\\",\\\\\\"RelativeWindowIdY\\\\\\":\\\\\\"\\\\\\",\\\\\\"width\\\\\\":\\\\\\"606\\\\\\",\\\\\\"height\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ColumnNumber\\\\\\":\\\\\\"\\\\\\",\\\\\\"RowNumber\\\\\\":\\\\\\"1\\\\\\",\\\\\\"Rotation\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ItemHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"CommandList\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"DataScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListWindowId\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"FilterScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"MappingScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ItemDrawScript\\\\\\":\\\\\\"[\\\\\\\\\\\\\\"this.drawTextEx(`Body History: ` + $gameVariables.value(249) + $gameVariables.value(250) + $gameVariables.value(248) + ` \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\n[1]`, 0 , r.y, r.width);\\\\\\\\\\\\\\"]\\\\\\",\\\\\\"IsEnableScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"CommonHelpText\\\\\\":\\\\\\"\\\\\\",\\\\\\"DecisionEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CancelEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CursorEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"ButtonEvent\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"FontSize\\\\\\":\\\\\\"20\\\\\\",\\\\\\"OverlapOther\\\\\\":\\\\\\"false\\\\\\",\\\\\\"WindowSkin\\\\\\":\\\\\\"Window_stat\\\\\\",\\\\\\"VisibleSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ShowOpenAnimation\\\\\\":\\\\\\"false\\\\\\",\\\\\\"RefreshSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"IndexVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RememberIndex\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ItemVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Cancelable\\\\\\":\\\\\\"true\\\\\\",\\\\\\"PopCancel\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ActorChangeable\\\\\\":\\\\\\"false\\\\\\",\\\\\\"HiddenNoFocus\\\\\\":\\\\\\"false\\\\\\",\\\\\\"MaskingText\\\\\\":\\\\\\"\\\\\\",\\\\\\"okSound\\\\\\":\\\\\\"\\\\\\",\\\\\\"cursorOverContents\\\\\\":\\\\\\"false\\\\\\",\\\\\\"noItemBackground\\\\\\":\\\\\\"true\\\\\\",\\\\\\"textColor\\\\\\":\\\\\\"0\\\\\\"}\\",\\"{\\\\\\"Id\\\\\\":\\\\\\"status\\\\\\",\\\\\\"x\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RelativeWindowIdX\\\\\\":\\\\\\"\\\\\\",\\\\\\"y\\\\\\":\\\\\\"160\\\\\\",\\\\\\"RelativeWindowIdY\\\\\\":\\\\\\"\\\\\\",\\\\\\"width\\\\\\":\\\\\\"606\\\\\\",\\\\\\"height\\\\\\":\\\\\\"150\\\\\\",\\\\\\"ColumnNumber\\\\\\":\\\\\\"\\\\\\",\\\\\\"RowNumber\\\\\\":\\\\\\"3\\\\\\",\\\\\\"Rotation\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ItemHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"CommandList\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"DataScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListWindowId\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"FilterScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"MappingScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ItemDrawScript\\\\\\":\\\\\\"[\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(229) + $gameVariables.value(230) + `回`, 0, 0, r.width);\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(231) + $gameVariables.value(232) + `回`, 0, 30, r.width);\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(233) + $gameVariables.value(234) + `回`, 0, 60, r.width);\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(235) + $gameVariables.value(236) + `回`, 0, 90, r.width);\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(221) + $gameVariables.value(222) + `回`, 202, 0, r.width);\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(223) + $gameVariables.value(224) + `回`, 202, 30, r.width);\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(225) + $gameVariables.value(226) + `回`, 202, 60, r.width);\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(227) + $gameVariables.value(228) + `回`, 202, 90, r.width);\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(237) + $gameVariables.value(238) + `回`, 404, 0, r.width);\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(239) + $gameVariables.value(240) + `回`, 404, 30, r.width);\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(241) + $gameVariables.value(242) + `回`, 404, 60, r.width);\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(243) + $gameVariables.value(244) + `回`, 404, 90, r.width);\\\\\\\\\\\\\\"]\\\\\\",\\\\\\"IsEnableScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"CommonHelpText\\\\\\":\\\\\\"\\\\\\",\\\\\\"DecisionEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CancelEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CursorEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"ButtonEvent\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"FontSize\\\\\\":\\\\\\"21\\\\\\",\\\\\\"OverlapOther\\\\\\":\\\\\\"false\\\\\\",\\\\\\"WindowSkin\\\\\\":\\\\\\"window_result\\\\\\",\\\\\\"VisibleSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ShowOpenAnimation\\\\\\":\\\\\\"false\\\\\\",\\\\\\"RefreshSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"IndexVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RememberIndex\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ItemVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Cancelable\\\\\\":\\\\\\"true\\\\\\",\\\\\\"PopCancel\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ActorChangeable\\\\\\":\\\\\\"false\\\\\\",\\\\\\"HiddenNoFocus\\\\\\":\\\\\\"false\\\\\\",\\\\\\"MaskingText\\\\\\":\\\\\\"\\\\\\",\\\\\\"okSound\\\\\\":\\\\\\"\\\\\\",\\\\\\"cursorOverContents\\\\\\":\\\\\\"false\\\\\\",\\\\\\"noItemBackground\\\\\\":\\\\\\"true\\\\\\",\\\\\\"textColor\\\\\\":\\\\\\"0\\\\\\"}\\",\\"{\\\\\\"Id\\\\\\":\\\\\\"actlog\\\\\\",\\\\\\"x\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RelativeWindowIdX\\\\\\":\\\\\\"\\\\\\",\\\\\\"y\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RelativeWindowIdY\\\\\\":\\\\\\"status\\\\\\",\\\\\\"width\\\\\\":\\\\\\"606\\\\\\",\\\\\\"height\\\\\\":\\\\\\"160\\\\\\",\\\\\\"ColumnNumber\\\\\\":\\\\\\"\\\\\\",\\\\\\"RowNumber\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Rotation\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ItemHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"CommandList\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"DataScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListWindowId\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"FilterScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"MappingScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ItemDrawScript\\\\\\":\\\\\\"[\\\\\\\\\\\\\\"this.drawTextEx(`・`+ $gameVariables.value(101), 0, 0, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`・`+ $gameVariables.value(102), 0, 35, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`・`+ $gameVariables.value(103), 0, 70, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`・`+ $gameVariables.value(104), 0, 105, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\"]\\\\\\",\\\\\\"IsEnableScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"CommonHelpText\\\\\\":\\\\\\"\\\\\\",\\\\\\"DecisionEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CancelEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CursorEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"ButtonEvent\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"FontSize\\\\\\":\\\\\\"21\\\\\\",\\\\\\"OverlapOther\\\\\\":\\\\\\"false\\\\\\",\\\\\\"WindowSkin\\\\\\":\\\\\\"Window_stat\\\\\\",\\\\\\"VisibleSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ShowOpenAnimation\\\\\\":\\\\\\"false\\\\\\",\\\\\\"RefreshSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"IndexVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RememberIndex\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ItemVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Cancelable\\\\\\":\\\\\\"true\\\\\\",\\\\\\"PopCancel\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ActorChangeable\\\\\\":\\\\\\"false\\\\\\",\\\\\\"HiddenNoFocus\\\\\\":\\\\\\"false\\\\\\",\\\\\\"MaskingText\\\\\\":\\\\\\"\\\\\\",\\\\\\"okSound\\\\\\":\\\\\\"\\\\\\",\\\\\\"cursorOverContents\\\\\\":\\\\\\"false\\\\\\",\\\\\\"noItemBackground\\\\\\":\\\\\\"true\\\\\\",\\\\\\"textColor\\\\\\":\\\\\\"0\\\\\\"}\\",\\"{\\\\\\"Id\\\\\\":\\\\\\"passive2\\\\\\",\\\\\\"x\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RelativeWindowIdX\\\\\\":\\\\\\"\\\\\\",\\\\\\"y\\\\\\":\\\\\\"\\\\\\",\\\\\\"RelativeWindowIdY\\\\\\":\\\\\\"actlog\\\\\\",\\\\\\"width\\\\\\":\\\\\\"606\\\\\\",\\\\\\"height\\\\\\":\\\\\\"\\\\\\",\\\\\\"ColumnNumber\\\\\\":\\\\\\"4\\\\\\",\\\\\\"RowNumber\\\\\\":\\\\\\"3\\\\\\",\\\\\\"Rotation\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ItemHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"CommandList\\\\\\":\\\\\\"\\\\\\",\\\\\\"DataScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListWindowId\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListScript\\\\\\":\\\\\\"$gameParty.members()[0].skills();\\\\\\",\\\\\\"FilterScript\\\\\\":\\\\\\"item.stypeId === 5; // スキルタイプが変数[10]の値と等しい\\\\\\",\\\\\\"MappingScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ItemDrawScript\\\\\\":\\\\\\"[\\\\\\\\\\\\\\"this.drawItemName(item, r.x, r.y, r.width); // アイテムやスキルの名称\\\\\\\\\\\\\\"]\\\\\\",\\\\\\"IsEnableScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"CommonHelpText\\\\\\":\\\\\\"Skill Details\\\\\\",\\\\\\"DecisionEvent\\\\\\":\\\\\\"{\\\\\\\\\\\\\\"CommandId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowIndex\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"-1\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Script\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"SceneManager.changeWindowFocus(\'passive2\'); // 指定ウィンドウにフォーカス\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"SwitchId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Deselect\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\"}\\\\\\",\\\\\\"CancelEvent\\\\\\":\\\\\\"{\\\\\\\\\\\\\\"CommandId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowIndex\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"-1\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Script\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"this.popScene(); // 元のシーンに戻る\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"SwitchId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Deselect\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\"}\\\\\\",\\\\\\"CursorEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"ButtonEvent\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"FontSize\\\\\\":\\\\\\"20\\\\\\",\\\\\\"OverlapOther\\\\\\":\\\\\\"true\\\\\\",\\\\\\"WindowSkin\\\\\\":\\\\\\"Window\\\\\\",\\\\\\"VisibleSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ShowOpenAnimation\\\\\\":\\\\\\"false\\\\\\",\\\\\\"RefreshSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"IndexVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RememberIndex\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ItemVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Cancelable\\\\\\":\\\\\\"true\\\\\\",\\\\\\"PopCancel\\\\\\":\\\\\\"true\\\\\\",\\\\\\"ActorChangeable\\\\\\":\\\\\\"false\\\\\\",\\\\\\"HiddenNoFocus\\\\\\":\\\\\\"false\\\\\\",\\\\\\"MaskingText\\\\\\":\\\\\\"\\\\\\",\\\\\\"okSound\\\\\\":\\\\\\"\\\\\\",\\\\\\"cursorOverContents\\\\\\":\\\\\\"false\\\\\\",\\\\\\"noItemBackground\\\\\\":\\\\\\"false\\\\\\",\\\\\\"textColor\\\\\\":\\\\\\"0\\\\\\"}\\",\\"{\\\\\\"Id\\\\\\":\\\\\\"body\\\\\\",\\\\\\"x\\\\\\":\\\\\\"\\\\\\",\\\\\\"RelativeWindowIdX\\\\\\":\\\\\\"status\\\\\\",\\\\\\"y\\\\\\":\\\\\\"-56\\\\\\",\\\\\\"RelativeWindowIdY\\\\\\":\\\\\\"\\\\\\",\\\\\\"width\\\\\\":\\\\\\"250\\\\\\",\\\\\\"height\\\\\\":\\\\\\"500\\\\\\",\\\\\\"ColumnNumber\\\\\\":\\\\\\"\\\\\\",\\\\\\"RowNumber\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Rotation\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ItemHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"CommandList\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"DataScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListWindowId\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"FilterScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"MappingScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ItemDrawScript\\\\\\":\\\\\\"[\\\\\\\\\\\\\\"this.drawTextEx(`\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\V[581]`, 50, 0, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\V[647]`, 0, 65, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\V[20]`, 0, 125, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\V[118]人`, 100, 186, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\V[650]回`, 100, 223, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\V[584]`, 60, 260, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\V[586]`, 100, 297, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\V[648]`, 70, 334, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\V[649]`, 85, 371, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\"]\\\\\\",\\\\\\"IsEnableScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"CommonHelpText\\\\\\":\\\\\\"\\\\\\",\\\\\\"DecisionEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CancelEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CursorEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"ButtonEvent\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"FontSize\\\\\\":\\\\\\"20\\\\\\",\\\\\\"OverlapOther\\\\\\":\\\\\\"false\\\\\\",\\\\\\"WindowSkin\\\\\\":\\\\\\"window_result\\\\\\",\\\\\\"VisibleSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ShowOpenAnimation\\\\\\":\\\\\\"false\\\\\\",\\\\\\"RefreshSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"IndexVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RememberIndex\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ItemVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Cancelable\\\\\\":\\\\\\"true\\\\\\",\\\\\\"PopCancel\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ActorChangeable\\\\\\":\\\\\\"false\\\\\\",\\\\\\"HiddenNoFocus\\\\\\":\\\\\\"false\\\\\\",\\\\\\"MaskingText\\\\\\":\\\\\\"\\\\\\",\\\\\\"okSound\\\\\\":\\\\\\"\\\\\\",\\\\\\"cursorOverContents\\\\\\":\\\\\\"false\\\\\\",\\\\\\"noItemBackground\\\\\\":\\\\\\"true\\\\\\",\\\\\\"textColor\\\\\\":\\\\\\"0\\\\\\"}\\",\\"{\\\\\\"Id\\\\\\":\\\\\\"state\\\\\\",\\\\\\"x\\\\\\":\\\\\\"594\\\\\\",\\\\\\"RelativeWindowIdX\\\\\\":\\\\\\"\\\\\\",\\\\\\"y\\\\\\":\\\\\\"543\\\\\\",\\\\\\"RelativeWindowIdY\\\\\\":\\\\\\"\\\\\\",\\\\\\"width\\\\\\":\\\\\\"600\\\\\\",\\\\\\"height\\\\\\":\\\\\\"\\\\\\",\\\\\\"ColumnNumber\\\\\\":\\\\\\"3\\\\\\",\\\\\\"RowNumber\\\\\\":\\\\\\"1\\\\\\",\\\\\\"Rotation\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ItemHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"CommandList\\\\\\":\\\\\\"\\\\\\",\\\\\\"DataScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListWindowId\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListScript\\\\\\":\\\\\\"$gameParty.members()[0];\\\\\\",\\\\\\"FilterScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"MappingScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ItemDrawScript\\\\\\":\\\\\\"[\\\\\\\\\\\\\\"this.drawActorIcons(item, r.x, r.y,230); // アクターのステートアイコン\\\\\\\\\\\\\\"]\\\\\\",\\\\\\"IsEnableScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"CommonHelpText\\\\\\":\\\\\\"\\\\\\",\\\\\\"DecisionEvent\\\\\\":\\\\\\"{\\\\\\\\\\\\\\"CommandId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowIndex\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"-1\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Script\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"SceneManager.changeWindowFocus(\'passive2\'); // 指定ウィンドウにフォーカス\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"SwitchId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Deselect\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\"}\\\\\\",\\\\\\"CancelEvent\\\\\\":\\\\\\"{\\\\\\\\\\\\\\"CommandId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowIndex\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"-1\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Script\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"this.popScene(); // 元のシーンに戻る\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"SwitchId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Deselect\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\"}\\\\\\",\\\\\\"CursorEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"ButtonEvent\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"FontSize\\\\\\":\\\\\\"20\\\\\\",\\\\\\"OverlapOther\\\\\\":\\\\\\"true\\\\\\",\\\\\\"WindowSkin\\\\\\":\\\\\\"window_result\\\\\\",\\\\\\"VisibleSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ShowOpenAnimation\\\\\\":\\\\\\"false\\\\\\",\\\\\\"RefreshSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"IndexVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RememberIndex\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ItemVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Cancelable\\\\\\":\\\\\\"true\\\\\\",\\\\\\"PopCancel\\\\\\":\\\\\\"true\\\\\\",\\\\\\"ActorChangeable\\\\\\":\\\\\\"false\\\\\\",\\\\\\"HiddenNoFocus\\\\\\":\\\\\\"false\\\\\\",\\\\\\"MaskingText\\\\\\":\\\\\\"\\\\\\",\\\\\\"okSound\\\\\\":\\\\\\"\\\\\\",\\\\\\"cursorOverContents\\\\\\":\\\\\\"false\\\\\\",\\\\\\"noItemBackground\\\\\\":\\\\\\"true\\\\\\",\\\\\\"textColor\\\\\\":\\\\\\"0\\\\\\"}\\"]","PicturePriority":"0","Panorama":"{\\"Image\\":\\"systemui_menu4\\",\\"ScrollX\\":\\"0\\",\\"ScrollY\\":\\"0\\"}","UsePageButtons":"false"}', Scene4: '{"Id":"Scene_charamake","UseHelp":"false","HelpRows":"0","InitialEvent":"{\\"CommandId\\":\\"0\\",\\"FocusWindowId\\":\\"\\",\\"FocusWindowIndex\\":\\"-1\\",\\"Script\\":\\"SceneManager.changeWindowFocus(\'get_reward01\'); // 指定ウィンドウにフォーカス\\",\\"SwitchId\\":\\"\\",\\"Deselect\\":\\"false\\"}","WindowList":"[\\"{\\\\\\"Id\\\\\\":\\\\\\"get_reward01\\\\\\",\\\\\\"x\\\\\\":\\\\\\"240\\\\\\",\\\\\\"RelativeWindowIdX\\\\\\":\\\\\\"\\\\\\",\\\\\\"y\\\\\\":\\\\\\"120\\\\\\",\\\\\\"RelativeWindowIdY\\\\\\":\\\\\\"result01\\\\\\",\\\\\\"width\\\\\\":\\\\\\"580\\\\\\",\\\\\\"height\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ColumnNumber\\\\\\":\\\\\\"1\\\\\\",\\\\\\"RowNumber\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Rotation\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ItemHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"CommandList\\\\\\":\\\\\\"[\\\\\\\\\\\\\\"{\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Text\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Press Accept/Right-click to continue\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Align\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"EnableSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"IsEnableScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"HelpText\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"CancelChoice\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"}\\\\\\\\\\\\\\"]\\\\\\",\\\\\\"DataScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListWindowId\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"FilterScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"MappingScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ItemDrawScript\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"IsEnableScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"CommonHelpText\\\\\\":\\\\\\"\\\\\\",\\\\\\"DecisionEvent\\\\\\":\\\\\\"{\\\\\\\\\\\\\\"CommandId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowIndex\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"-1\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Script\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"SceneManager.goto(Scene_Map); // マップ画面に遷移\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"SwitchId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Deselect\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\"}\\\\\\",\\\\\\"CancelEvent\\\\\\":\\\\\\"{\\\\\\\\\\\\\\"CommandId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowIndex\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"-1\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Script\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"SceneManager.goto(Scene_Map); // マップ画面に遷移\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"SwitchId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Deselect\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\"}\\\\\\",\\\\\\"CursorEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"ButtonEvent\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"FontSize\\\\\\":\\\\\\"0\\\\\\",\\\\\\"OverlapOther\\\\\\":\\\\\\"false\\\\\\",\\\\\\"WindowSkin\\\\\\":\\\\\\"\\\\\\",\\\\\\"VisibleSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ShowOpenAnimation\\\\\\":\\\\\\"true\\\\\\",\\\\\\"RefreshSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"IndexVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RememberIndex\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ItemVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Cancelable\\\\\\":\\\\\\"true\\\\\\",\\\\\\"PopCancel\\\\\\":\\\\\\"true\\\\\\",\\\\\\"ActorChangeable\\\\\\":\\\\\\"false\\\\\\",\\\\\\"HiddenNoFocus\\\\\\":\\\\\\"false\\\\\\",\\\\\\"MaskingText\\\\\\":\\\\\\"\\\\\\",\\\\\\"okSound\\\\\\":\\\\\\"\\\\\\",\\\\\\"cursorOverContents\\\\\\":\\\\\\"false\\\\\\",\\\\\\"noItemBackground\\\\\\":\\\\\\"true\\\\\\",\\\\\\"textColor\\\\\\":\\\\\\"0\\\\\\"}\\",\\"{\\\\\\"Id\\\\\\":\\\\\\"money_result\\\\\\",\\\\\\"x\\\\\\":\\\\\\"240\\\\\\",\\\\\\"RelativeWindowIdX\\\\\\":\\\\\\"0\\\\\\",\\\\\\"y\\\\\\":\\\\\\"50\\\\\\",\\\\\\"RelativeWindowIdY\\\\\\":\\\\\\"result01\\\\\\",\\\\\\"width\\\\\\":\\\\\\"580\\\\\\",\\\\\\"height\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ColumnNumber\\\\\\":\\\\\\"1\\\\\\",\\\\\\"RowNumber\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Rotation\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ItemHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"CommandList\\\\\\":\\\\\\"\\\\\\",\\\\\\"DataScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListWindowId\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"FilterScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"MappingScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ItemDrawScript\\\\\\":\\\\\\"[\\\\\\\\\\\\\\"this.drawText(`所持金`, r.x, r.y, r.width); // 任意のテキスト描画(制御文字変換なし。右揃え)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawText($gameParty.gold() + \' \' + TextManager.currencyUnit, r.x, r.y, r.width, \'right\');\\\\\\\\\\\\\\"]\\\\\\",\\\\\\"IsEnableScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"CommonHelpText\\\\\\":\\\\\\"\\\\\\",\\\\\\"DecisionEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CancelEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CursorEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"ButtonEvent\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"FontSize\\\\\\":\\\\\\"26\\\\\\",\\\\\\"OverlapOther\\\\\\":\\\\\\"false\\\\\\",\\\\\\"WindowSkin\\\\\\":\\\\\\"\\\\\\",\\\\\\"VisibleSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ShowOpenAnimation\\\\\\":\\\\\\"false\\\\\\",\\\\\\"RefreshSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"IndexVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RememberIndex\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ItemVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Cancelable\\\\\\":\\\\\\"true\\\\\\",\\\\\\"PopCancel\\\\\\":\\\\\\"true\\\\\\",\\\\\\"ActorChangeable\\\\\\":\\\\\\"false\\\\\\",\\\\\\"HiddenNoFocus\\\\\\":\\\\\\"false\\\\\\",\\\\\\"MaskingText\\\\\\":\\\\\\"\\\\\\",\\\\\\"okSound\\\\\\":\\\\\\"\\\\\\",\\\\\\"cursorOverContents\\\\\\":\\\\\\"false\\\\\\",\\\\\\"noItemBackground\\\\\\":\\\\\\"true\\\\\\",\\\\\\"textColor\\\\\\":\\\\\\"0\\\\\\"}\\",\\"{\\\\\\"Id\\\\\\":\\\\\\"result01\\\\\\",\\\\\\"x\\\\\\":\\\\\\"240\\\\\\",\\\\\\"RelativeWindowIdX\\\\\\":\\\\\\"\\\\\\",\\\\\\"y\\\\\\":\\\\\\"-20\\\\\\",\\\\\\"RelativeWindowIdY\\\\\\":\\\\\\"\\\\\\",\\\\\\"width\\\\\\":\\\\\\"580\\\\\\",\\\\\\"height\\\\\\":\\\\\\"500\\\\\\",\\\\\\"ColumnNumber\\\\\\":\\\\\\"10\\\\\\",\\\\\\"RowNumber\\\\\\":\\\\\\"8\\\\\\",\\\\\\"Rotation\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ItemHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"CommandList\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"DataScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListWindowId\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"FilterScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"MappingScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ItemDrawScript\\\\\\":\\\\\\"[\\\\\\\\\\\\\\"this.drawTextEx(`-Exploration Income Report-`, 140, r.y, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`Total Treasure Value /`, r.x, 60, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(145) + ` Gold`, 400, 60, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`Monster Elimination /`, r.x, 100, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`+ ` + $gameVariables.value(113) + `%`, 400, 100, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`Chests & Doors Unlocked /`, r.x, 140, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`+ ` + $gameVariables.value(114) + `%`, 400, 140, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`Ether Resource Recovery /`, r.x, 180, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`+ ` + $gameVariables.value(115) + `%`, 400, 180, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawText(`Labor Costs`, r.x, 350, 300); // 任意のテキスト描画(制御文字変換なし。右揃え)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`-`+ $gameVariables.value(146) + ` Gold`, 400, 350, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawText(`Revival Costs`, r.x, 390, 300); // 任意のテキスト描画(制御文字変換なし。右揃え)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`-`+ $gameVariables.value(139) + ` Gold`, 400, 390, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.changeTextColor(ColorManager.textColor(2)); // テキストカラー変更(drawTextでのみ有効)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawText(`Total Income`, r.x, 430, 300); // 任意のテキスト描画(制御文字変換なし。右揃え)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(140) + ` Gold`, 400, 430, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\"]\\\\\\",\\\\\\"IsEnableScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"CommonHelpText\\\\\\":\\\\\\"\\\\\\",\\\\\\"DecisionEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CancelEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CursorEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"ButtonEvent\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"FontSize\\\\\\":\\\\\\"26\\\\\\",\\\\\\"OverlapOther\\\\\\":\\\\\\"false\\\\\\",\\\\\\"WindowSkin\\\\\\":\\\\\\"\\\\\\",\\\\\\"VisibleSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ShowOpenAnimation\\\\\\":\\\\\\"false\\\\\\",\\\\\\"RefreshSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"IndexVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RememberIndex\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ItemVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Cancelable\\\\\\":\\\\\\"true\\\\\\",\\\\\\"PopCancel\\\\\\":\\\\\\"true\\\\\\",\\\\\\"ActorChangeable\\\\\\":\\\\\\"false\\\\\\",\\\\\\"HiddenNoFocus\\\\\\":\\\\\\"false\\\\\\",\\\\\\"MaskingText\\\\\\":\\\\\\"\\\\\\",\\\\\\"okSound\\\\\\":\\\\\\"\\\\\\",\\\\\\"cursorOverContents\\\\\\":\\\\\\"false\\\\\\",\\\\\\"noItemBackground\\\\\\":\\\\\\"false\\\\\\",\\\\\\"textColor\\\\\\":\\\\\\"0\\\\\\"}\\"]","PicturePriority":"0","Panorama":"{\\"Image\\":\\"\\",\\"ScrollX\\":\\"0\\",\\"ScrollY\\":\\"0\\"}","UsePageButtons":"false"}', 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