// Generated by RPG Maker. // Do not edit this file directly. var $plugins = [ { name: "ErrorHandler", status: true, description: "Shows detailed error messages for script calls instead of crashing", parameters: {}, }, { name: "PluginCommonBase", status: true, description: "パラメータ解析を提供する共通基盤です", parameters: {}, }, { name: "MPP_VersionSpecified", status: true, description: "タイトル画面にバージョンを明記します。", parameters: { Text: "Version 1.0.9", "Font Size": "20", "Font Color": "255,255,255", "Window X": "0", "Window Y": "0", }, }, { name: "CustomLogo", status: false, description: "ゲーム起動時にRPG Makerおよびユーザーのロゴを表示します。", parameters: { logo1: "", logo1ImageName: "MakerLogo", logo1Skippable: "true", logo1Coordinate: "", logo1X: "0", logo1Y: "0", logo1Origin: "0", logo1Time: "", logo1FadeinFrames: "12", logo1FadeoutFrames: "12", logo1DurationFrames: "120", logo2: "", logo2ImageName: "", logo2Skippable: "true", logo2Coordinate: "", logo2X: "408", logo2Y: "312", logo2Origin: "0.5", logo2Time: "", logo2FadeinFrames: "12", logo2FadeoutFrames: "12", logo2DurationFrames: "120", logo3: "", logo3ImageName: "", logo3Skippable: "true", logo3Coordinate: "", logo3X: "408", logo3Y: "312", logo3Origin: "0.5", logo3Time: "", logo3FadeinFrames: "12", logo3FadeoutFrames: "12", logo3DurationFrames: "120", allowTotalSkip: "true", }, }, { name: "DevToolsManage", status: false, description: "開発支援プラグイン", parameters: { StartupDevTool: "false", ShortcutList: '["{\\"Command\\":\\"ToggleRapid\\",\\"HotKey\\":\\"F12\\",\\"Alt\\":\\"false\\",\\"Ctrl\\":\\"false\\"}","{\\"Command\\":\\"ForceVictory\\",\\"HotKey\\":\\"F3\\",\\"Alt\\":\\"false\\",\\"Ctrl\\":\\"false\\"}","{\\"Command\\":\\"AlwaysOnTop\\",\\"HotKey\\":\\"\\",\\"Alt\\":\\"false\\",\\"Ctrl\\":\\"false\\"}"]', ShowFPS: "OFF", CutTitle: "0", RapidStart: "false", RapidSpeed: "2", SlowSpeed: "2", InvalidMessageSkip: "false", MenuBarVisible: "true", ClickMenu: "1", OutputStartupInfo: "true", StartupOnTop: "false", UseReloadData: "true", }, }, { name: "CommonInterceptor", status: false, description: "割り込みコモンイベントプラグイン", parameters: { newGameCommon: "199", loadCommon: "0", menuCommon: "0", parallel: "true", }, }, { name: "GABA_FussyMapRefresh", status: true, description: "不要なマップリフレッシュを抑制します。", parameters: { skipSwitch: "0" }, }, { name: "NRP_EventLightLoad", status: true, description: "v1.00 イベントの処理を軽量化します。", parameters: { StopDrawOutOfScreen: "true", OutOfScreenMargin: "60", CacheEventRunning: "true", }, }, { name: "EaseEventLoad", status: true, description: "[Ver1.1.0]イベント処理軽量化", parameters: { opt1valid: "true", opt2valid: "false", opt3valid: "false", opt4valid: "false", opt5valid: "true", }, }, { name: "EffekseerForRPGMakerMZ_Ex", status: true, description: "Effekseer 拡張プラグイン v1.62a - 1.03", parameters: { InstanceMaxCount: "10000", SquareMaxCount: "10000", DistortionEnabled: "false", }, }, { name: "DynamicDatabase", status: true, description: "動的データベース構築プラグイン", parameters: { dynamicTerm: "false" }, }, { name: "ThroughFailedToLoad", status: true, description: "ロード失敗エラーのすり抜けプラグイン", parameters: { InvalidIfTest: "true", InvalidIfWeb: "false", ThroughType: "3", }, }, { name: "CSVN_fontTweak", status: true, description: "数字以外のフォントにも数字用フォントを適用", parameters: { outlineWidth: "3" }, }, { name: "SceneCustomMenu", status: true, description: "カスタムメニュー作成プラグイン", parameters: { Scene1: '{"Id":"Scene_ActorList","UseHelp":"false","HelpRows":"1","InitialEvent":"{\\"CommandId\\":\\"0\\",\\"FocusWindowId\\":\\"\\",\\"FocusWindowIndex\\":\\"-1\\",\\"Script\\":\\"SceneManager.changeWindowIndex(\'command01\', $gameVariables.value(4)); // 指定ウィンドウのインデックス変更\\",\\"SwitchId\\":\\"\\",\\"Deselect\\":\\"false\\"}","WindowList":"[\\"{\\\\\\"Id\\\\\\":\\\\\\"command01\\\\\\",\\\\\\"x\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RelativeWindowIdX\\\\\\":\\\\\\"\\\\\\",\\\\\\"y\\\\\\":\\\\\\"50\\\\\\",\\\\\\"RelativeWindowIdY\\\\\\":\\\\\\"\\\\\\",\\\\\\"width\\\\\\":\\\\\\"165\\\\\\",\\\\\\"height\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ColumnNumber\\\\\\":\\\\\\"1\\\\\\",\\\\\\"RowNumber\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Rotation\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ItemHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"CommandList\\\\\\":\\\\\\"[\\\\\\\\\\\\\\"{\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Text\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\i[184]\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\C[3]Med. \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\v[13]x\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Align\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"EnableSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"IsEnableScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"v(13) > 0; // IDが変数[10]の値より大きい\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"HelpText\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"[\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\v[13] remaining]\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"CancelChoice\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"}\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"{\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Text\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\i[183]\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\C[6]Return\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Align\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"EnableSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"390\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"IsEnableScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"$gameSwitches.value(17) == false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"HelpText\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"[Return to town]\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"CancelChoice\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"}\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"{\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Text\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\I[179]Items\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Align\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"EnableSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"IsEnableScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"$gameSwitches.value(297) == false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"HelpText\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Use items\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"CancelChoice\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"}\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"{\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Text\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\I[186]Equip\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Align\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"EnableSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"IsEnableScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"$gameSwitches.value(297) == false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"HelpText\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Change 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== false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"HelpText\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Use skills\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"CancelChoice\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"}\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"{\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Text\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\I[185]History\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Align\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"EnableSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"IsEnableScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"HelpText\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Check secrets\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"CancelChoice\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"}\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"{\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Text\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\I[188]Notes\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Align\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"EnableSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"IsEnableScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"HelpText\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Check information\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"CancelChoice\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"}\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"{\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Text\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\I[187]Save\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Align\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"EnableSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"IsEnableScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"HelpText\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Save game\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"CancelChoice\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"}\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"{\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Text\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\I[189]Settings\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Align\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"EnableSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"IsEnableScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"HelpText\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Game settings\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"CancelChoice\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"}\\\\\\\\\\\\\\"]\\\\\\",\\\\\\"DataScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListWindowId\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"FilterScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"MappingScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ItemDrawScript\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"IsEnableScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"CommonHelpText\\\\\\":\\\\\\"\\\\\\",\\\\\\"DecisionEvent\\\\\\":\\\\\\"{\\\\\\\\\\\\\\"CommandId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"40\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowIndex\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"-1\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Script\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"SwitchId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Deselect\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\"}\\\\\\",\\\\\\"CancelEvent\\\\\\":\\\\\\"{\\\\\\\\\\\\\\"CommandId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowIndex\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"-1\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Script\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"SceneManager.goto(Scene_Map); // マップ画面に遷移\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"SwitchId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Deselect\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\"}\\\\\\",\\\\\\"CursorEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"ButtonEvent\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"FontSize\\\\\\":\\\\\\"23\\\\\\",\\\\\\"OverlapOther\\\\\\":\\\\\\"false\\\\\\",\\\\\\"WindowSkin\\\\\\":\\\\\\"window_menu\\\\\\",\\\\\\"VisibleSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ShowOpenAnimation\\\\\\":\\\\\\"false\\\\\\",\\\\\\"RefreshSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"IndexVariableId\\\\\\":\\\\\\"4\\\\\\",\\\\\\"RememberIndex\\\\\\":\\\\\\"true\\\\\\",\\\\\\"ItemVariableId\\\\\\":\\\\\\"\\\\\\",\\\\\\"Cancelable\\\\\\":\\\\\\"true\\\\\\",\\\\\\"PopCancel\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ActorChangeable\\\\\\":\\\\\\"false\\\\\\",\\\\\\"HiddenNoFocus\\\\\\":\\\\\\"false\\\\\\",\\\\\\"MaskingText\\\\\\":\\\\\\"\\\\\\",\\\\\\"okSound\\\\\\":\\\\\\"\\\\\\",\\\\\\"cursorOverContents\\\\\\":\\\\\\"false\\\\\\",\\\\\\"noItemBackground\\\\\\":\\\\\\"true\\\\\\",\\\\\\"textColor\\\\\\":\\\\\\"0\\\\\\"}\\",\\"{\\\\\\"Id\\\\\\":\\\\\\"gold-ether\\\\\\",\\\\\\"x\\\\\\":\\\\\\"190\\\\\\",\\\\\\"RelativeWindowIdX\\\\\\":\\\\\\"0\\\\\\",\\\\\\"y\\\\\\":\\\\\\"-50\\\\\\",\\\\\\"RelativeWindowIdY\\\\\\":\\\\\\"0\\\\\\",\\\\\\"width\\\\\\":\\\\\\"850\\\\\\",\\\\\\"height\\\\\\":\\\\\\"680\\\\\\",\\\\\\"ColumnNumber\\\\\\":\\\\\\"1\\\\\\",\\\\\\"RowNumber\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Rotation\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ItemHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"CommandList\\\\\\":\\\\\\"\\\\\\",\\\\\\"DataScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListWindowId\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListScript\\\\\\":\\\\\\"$gameParty.members()[0]; // パーティメンバー\\\\\\",\\\\\\"FilterScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"MappingScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ItemDrawScript\\\\\\":\\\\\\"[\\\\\\\\\\\\\\"this.drawTextEx(`\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\i[123] `+ $gameParty.gold() + \' \' + TextManager.currencyUnit, 280, 50, r.width);\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\i[12] `+ $gameVariables.value(51), 450, 50, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\"]\\\\\\",\\\\\\"IsEnableScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"CommonHelpText\\\\\\":\\\\\\"\\\\\\",\\\\\\"DecisionEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CancelEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CursorEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"ButtonEvent\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"FontSize\\\\\\":\\\\\\"23\\\\\\",\\\\\\"OverlapOther\\\\\\":\\\\\\"true\\\\\\",\\\\\\"WindowSkin\\\\\\":\\\\\\"window_menu\\\\\\",\\\\\\"VisibleSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ShowOpenAnimation\\\\\\":\\\\\\"false\\\\\\",\\\\\\"RefreshSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"IndexVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RememberIndex\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ItemVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Cancelable\\\\\\":\\\\\\"true\\\\\\",\\\\\\"PopCancel\\\\\\":\\\\\\"true\\\\\\",\\\\\\"ActorChangeable\\\\\\":\\\\\\"false\\\\\\",\\\\\\"HiddenNoFocus\\\\\\":\\\\\\"false\\\\\\",\\\\\\"MaskingText\\\\\\":\\\\\\"\\\\\\",\\\\\\"okSound\\\\\\":\\\\\\"\\\\\\",\\\\\\"cursorOverContents\\\\\\":\\\\\\"false\\\\\\",\\\\\\"noItemBackground\\\\\\":\\\\\\"true\\\\\\",\\\\\\"textColor\\\\\\":\\\\\\"0\\\\\\"}\\",\\"{\\\\\\"Id\\\\\\":\\\\\\"mainwindow01\\\\\\",\\\\\\"x\\\\\\":\\\\\\"190\\\\\\",\\\\\\"RelativeWindowIdX\\\\\\":\\\\\\"0\\\\\\",\\\\\\"y\\\\\\":\\\\\\"-50\\\\\\",\\\\\\"RelativeWindowIdY\\\\\\":\\\\\\"0\\\\\\",\\\\\\"width\\\\\\":\\\\\\"850\\\\\\",\\\\\\"height\\\\\\":\\\\\\"800\\\\\\",\\\\\\"ColumnNumber\\\\\\":\\\\\\"1\\\\\\",\\\\\\"RowNumber\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Rotation\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ItemHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"CommandList\\\\\\":\\\\\\"\\\\\\",\\\\\\"DataScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListWindowId\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListScript\\\\\\":\\\\\\"$gameParty.members()[0]; // パーティメンバー\\\\\\",\\\\\\"FilterScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"MappingScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ItemDrawScript\\\\\\":\\\\\\"[\\\\\\\\\\\\\\"this.drawActorName(item, 20, r.y); // アクター名称\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`Lv. `+ $gameVariables.value(69), 175, r.y, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawActorIcons(item, 282, r.y,500); // アクターのステートアイコン\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.placeGauge(item, \'hp\', 0, 40); // HPゲージ(戦闘用)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.placeGauge(item, \'mp\', 120, 40); // HPゲージ(戦闘用)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(81), 340, 216.5, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(202), 105, 95, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(260), 105, 128, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(201), 105, 161, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(82), 105, 193, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(461)+ $gameVariables.value(41), 75, 278, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(462)+ $gameVariables.value(42), 75, 321, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(463)+ $gameVariables.value(43), 75, 364, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(464)+ $gameVariables.value(44), 75, 407, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(465)+ $gameVariables.value(45), 75, 450, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(466)+ $gameVariables.value(46), 75, 493, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(101), 45, 593, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(102), 45, 630, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\"]\\\\\\",\\\\\\"IsEnableScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"CommonHelpText\\\\\\":\\\\\\"\\\\\\",\\\\\\"DecisionEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CancelEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CursorEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"ButtonEvent\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"FontSize\\\\\\":\\\\\\"16\\\\\\",\\\\\\"OverlapOther\\\\\\":\\\\\\"false\\\\\\",\\\\\\"WindowSkin\\\\\\":\\\\\\"window_menu\\\\\\",\\\\\\"VisibleSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ShowOpenAnimation\\\\\\":\\\\\\"false\\\\\\",\\\\\\"RefreshSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"IndexVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RememberIndex\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ItemVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Cancelable\\\\\\":\\\\\\"true\\\\\\",\\\\\\"PopCancel\\\\\\":\\\\\\"true\\\\\\",\\\\\\"ActorChangeable\\\\\\":\\\\\\"false\\\\\\",\\\\\\"HiddenNoFocus\\\\\\":\\\\\\"false\\\\\\",\\\\\\"MaskingText\\\\\\":\\\\\\"\\\\\\",\\\\\\"okSound\\\\\\":\\\\\\"\\\\\\",\\\\\\"cursorOverContents\\\\\\":\\\\\\"false\\\\\\",\\\\\\"noItemBackground\\\\\\":\\\\\\"true\\\\\\",\\\\\\"textColor\\\\\\":\\\\\\"0\\\\\\"}\\",\\"{\\\\\\"Id\\\\\\":\\\\\\"passive\\\\\\",\\\\\\"x\\\\\\":\\\\\\"350\\\\\\",\\\\\\"RelativeWindowIdX\\\\\\":\\\\\\"\\\\\\",\\\\\\"y\\\\\\":\\\\\\"250\\\\\\",\\\\\\"RelativeWindowIdY\\\\\\":\\\\\\"\\\\\\",\\\\\\"width\\\\\\":\\\\\\"470\\\\\\",\\\\\\"height\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ColumnNumber\\\\\\":\\\\\\"3\\\\\\",\\\\\\"RowNumber\\\\\\":\\\\\\"7\\\\\\",\\\\\\"Rotation\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ItemHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"CommandList\\\\\\":\\\\\\"\\\\\\",\\\\\\"DataScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListWindowId\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListScript\\\\\\":\\\\\\"$gameParty.members()[0].skills();\\\\\\",\\\\\\"FilterScript\\\\\\":\\\\\\"item.stypeId === 5; // スキルタイプが変数[10]の値と等しい\\\\\\",\\\\\\"MappingScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ItemDrawScript\\\\\\":\\\\\\"[\\\\\\\\\\\\\\"this.drawItemName(item, r.x, r.y, r.width); // アイテムやスキルの名称\\\\\\\\\\\\\\"]\\\\\\",\\\\\\"IsEnableScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"CommonHelpText\\\\\\":\\\\\\"\\\\\\",\\\\\\"DecisionEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CancelEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CursorEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"ButtonEvent\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"FontSize\\\\\\":\\\\\\"14\\\\\\",\\\\\\"OverlapOther\\\\\\":\\\\\\"false\\\\\\",\\\\\\"WindowSkin\\\\\\":\\\\\\"window_result\\\\\\",\\\\\\"VisibleSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ShowOpenAnimation\\\\\\":\\\\\\"false\\\\\\",\\\\\\"RefreshSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"IndexVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RememberIndex\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ItemVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Cancelable\\\\\\":\\\\\\"true\\\\\\",\\\\\\"PopCancel\\\\\\":\\\\\\"true\\\\\\",\\\\\\"ActorChangeable\\\\\\":\\\\\\"false\\\\\\",\\\\\\"HiddenNoFocus\\\\\\":\\\\\\"false\\\\\\",\\\\\\"MaskingText\\\\\\":\\\\\\"\\\\\\",\\\\\\"okSound\\\\\\":\\\\\\"\\\\\\",\\\\\\"cursorOverContents\\\\\\":\\\\\\"false\\\\\\",\\\\\\"noItemBackground\\\\\\":\\\\\\"false\\\\\\",\\\\\\"textColor\\\\\\":\\\\\\"0\\\\\\",\\\\\\"__collapsed\\\\\\":[\\\\\\"DataScript\\\\\\"]}\\"]","PicturePriority":"2","Panorama":"{\\"Image\\":\\"systemui_menu3\\",\\"ScrollX\\":\\"0\\",\\"ScrollY\\":\\"0\\"}","UsePageButtons":"false"}', Scene2: '{"Id":"Scene_treasureresult","UseHelp":"false","HelpRows":"0","InitialEvent":"{\\"CommandId\\":\\"0\\",\\"FocusWindowId\\":\\"\\",\\"FocusWindowIndex\\":\\"-1\\",\\"Script\\":\\"SceneManager.changeWindowFocus(\'get_reward01\'); // 指定ウィンドウにフォーカス\\",\\"SwitchId\\":\\"\\",\\"Deselect\\":\\"false\\"}","WindowList":"[\\"{\\\\\\"Id\\\\\\":\\\\\\"get_reward01\\\\\\",\\\\\\"x\\\\\\":\\\\\\"240\\\\\\",\\\\\\"RelativeWindowIdX\\\\\\":\\\\\\"\\\\\\",\\\\\\"y\\\\\\":\\\\\\"120\\\\\\",\\\\\\"RelativeWindowIdY\\\\\\":\\\\\\"result01\\\\\\",\\\\\\"width\\\\\\":\\\\\\"580\\\\\\",\\\\\\"height\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ColumnNumber\\\\\\":\\\\\\"1\\\\\\",\\\\\\"RowNumber\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Rotation\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ItemHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"CommandList\\\\\\":\\\\\\"[\\\\\\\\\\\\\\"{\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Text\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Press Accept/Cancel to continue\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Align\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"EnableSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"IsEnableScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"HelpText\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"CancelChoice\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"}\\\\\\\\\\\\\\"]\\\\\\",\\\\\\"DataScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListWindowId\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"FilterScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"MappingScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ItemDrawScript\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"IsEnableScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"CommonHelpText\\\\\\":\\\\\\"\\\\\\",\\\\\\"DecisionEvent\\\\\\":\\\\\\"{\\\\\\\\\\\\\\"CommandId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowIndex\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"-1\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Script\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"SceneManager.goto(Scene_Map); // マップ画面に遷移\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"SwitchId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Deselect\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\"}\\\\\\",\\\\\\"CancelEvent\\\\\\":\\\\\\"{\\\\\\\\\\\\\\"CommandId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowIndex\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"-1\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Script\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"SceneManager.goto(Scene_Map); // マップ画面に遷移\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"SwitchId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Deselect\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\"}\\\\\\",\\\\\\"CursorEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"ButtonEvent\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"FontSize\\\\\\":\\\\\\"0\\\\\\",\\\\\\"OverlapOther\\\\\\":\\\\\\"false\\\\\\",\\\\\\"WindowSkin\\\\\\":\\\\\\"\\\\\\",\\\\\\"VisibleSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ShowOpenAnimation\\\\\\":\\\\\\"true\\\\\\",\\\\\\"RefreshSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"IndexVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RememberIndex\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ItemVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Cancelable\\\\\\":\\\\\\"true\\\\\\",\\\\\\"PopCancel\\\\\\":\\\\\\"true\\\\\\",\\\\\\"ActorChangeable\\\\\\":\\\\\\"false\\\\\\",\\\\\\"HiddenNoFocus\\\\\\":\\\\\\"false\\\\\\",\\\\\\"MaskingText\\\\\\":\\\\\\"\\\\\\",\\\\\\"okSound\\\\\\":\\\\\\"\\\\\\",\\\\\\"cursorOverContents\\\\\\":\\\\\\"false\\\\\\",\\\\\\"noItemBackground\\\\\\":\\\\\\"true\\\\\\",\\\\\\"textColor\\\\\\":\\\\\\"0\\\\\\"}\\",\\"{\\\\\\"Id\\\\\\":\\\\\\"money_result\\\\\\",\\\\\\"x\\\\\\":\\\\\\"240\\\\\\",\\\\\\"RelativeWindowIdX\\\\\\":\\\\\\"0\\\\\\",\\\\\\"y\\\\\\":\\\\\\"50\\\\\\",\\\\\\"RelativeWindowIdY\\\\\\":\\\\\\"result01\\\\\\",\\\\\\"width\\\\\\":\\\\\\"580\\\\\\",\\\\\\"height\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ColumnNumber\\\\\\":\\\\\\"1\\\\\\",\\\\\\"RowNumber\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Rotation\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ItemHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"CommandList\\\\\\":\\\\\\"\\\\\\",\\\\\\"DataScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListWindowId\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"FilterScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"MappingScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ItemDrawScript\\\\\\":\\\\\\"[\\\\\\\\\\\\\\"this.drawText(`Gold`, r.x, r.y, r.width); // 任意のテキスト描画(制御文字変換なし。右揃え)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawText($gameParty.gold() + \' \' + TextManager.currencyUnit, r.x, r.y, r.width, \'right\');\\\\\\\\\\\\\\"]\\\\\\",\\\\\\"IsEnableScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"CommonHelpText\\\\\\":\\\\\\"\\\\\\",\\\\\\"DecisionEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CancelEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CursorEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"ButtonEvent\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"FontSize\\\\\\":\\\\\\"26\\\\\\",\\\\\\"OverlapOther\\\\\\":\\\\\\"false\\\\\\",\\\\\\"WindowSkin\\\\\\":\\\\\\"\\\\\\",\\\\\\"VisibleSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ShowOpenAnimation\\\\\\":\\\\\\"false\\\\\\",\\\\\\"RefreshSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"IndexVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RememberIndex\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ItemVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Cancelable\\\\\\":\\\\\\"true\\\\\\",\\\\\\"PopCancel\\\\\\":\\\\\\"true\\\\\\",\\\\\\"ActorChangeable\\\\\\":\\\\\\"false\\\\\\",\\\\\\"HiddenNoFocus\\\\\\":\\\\\\"false\\\\\\",\\\\\\"MaskingText\\\\\\":\\\\\\"\\\\\\",\\\\\\"okSound\\\\\\":\\\\\\"\\\\\\",\\\\\\"cursorOverContents\\\\\\":\\\\\\"false\\\\\\",\\\\\\"noItemBackground\\\\\\":\\\\\\"true\\\\\\",\\\\\\"textColor\\\\\\":\\\\\\"0\\\\\\"}\\",\\"{\\\\\\"Id\\\\\\":\\\\\\"result01\\\\\\",\\\\\\"x\\\\\\":\\\\\\"240\\\\\\",\\\\\\"RelativeWindowIdX\\\\\\":\\\\\\"\\\\\\",\\\\\\"y\\\\\\":\\\\\\"-20\\\\\\",\\\\\\"RelativeWindowIdY\\\\\\":\\\\\\"\\\\\\",\\\\\\"width\\\\\\":\\\\\\"580\\\\\\",\\\\\\"height\\\\\\":\\\\\\"500\\\\\\",\\\\\\"ColumnNumber\\\\\\":\\\\\\"10\\\\\\",\\\\\\"RowNumber\\\\\\":\\\\\\"8\\\\\\",\\\\\\"Rotation\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ItemHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"CommandList\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"DataScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListWindowId\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"FilterScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"MappingScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ItemDrawScript\\\\\\":\\\\\\"[\\\\\\\\\\\\\\"this.drawTextEx(`-Exploration Income Report-`, 140, r.y, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`Total Excavated Items /`, r.x, 60, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(145) + ` Gold`, 400, 60, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`Monster Elimination /`, r.x, 100, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`+ ` + $gameVariables.value(113) + `%`, 400, 100, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`Successful Lock Picks /`, r.x, 140, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`+ ` + $gameVariables.value(114) + `%`, 400, 140, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`Ether Collection /`, r.x, 180, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`+ ` + $gameVariables.value(115) + `%`, 400, 180, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`Purchase Negotiation /`, r.x, 220, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`+ ` + $gameVariables.value(117) + `%`, 400, 220, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawText(`Expenses`, r.x, 350, 300); // 任意のテキスト描画(制御文字変換なし。右揃え)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`-`+ $gameVariables.value(146) + ` Gold`, 400, 350, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawText(`Medical Expenses`, r.x, 390, 300); // 任意のテキスト描画(制御文字変換なし。右揃え)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`-`+ $gameVariables.value(139) + ` Gold`, 400, 390, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.changeTextColor(ColorManager.textColor(2)); // テキストカラー変更(drawTextでのみ有効)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawText(`Total Income`, r.x, 430, 300); // 任意のテキスト描画(制御文字変換なし。右揃え)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(140) + ` Gold`, 400, 430, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\"]\\\\\\",\\\\\\"IsEnableScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"CommonHelpText\\\\\\":\\\\\\"\\\\\\",\\\\\\"DecisionEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CancelEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CursorEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"ButtonEvent\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"FontSize\\\\\\":\\\\\\"26\\\\\\",\\\\\\"OverlapOther\\\\\\":\\\\\\"false\\\\\\",\\\\\\"WindowSkin\\\\\\":\\\\\\"\\\\\\",\\\\\\"VisibleSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ShowOpenAnimation\\\\\\":\\\\\\"false\\\\\\",\\\\\\"RefreshSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"IndexVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RememberIndex\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ItemVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Cancelable\\\\\\":\\\\\\"true\\\\\\",\\\\\\"PopCancel\\\\\\":\\\\\\"true\\\\\\",\\\\\\"ActorChangeable\\\\\\":\\\\\\"false\\\\\\",\\\\\\"HiddenNoFocus\\\\\\":\\\\\\"false\\\\\\",\\\\\\"MaskingText\\\\\\":\\\\\\"\\\\\\",\\\\\\"okSound\\\\\\":\\\\\\"\\\\\\",\\\\\\"cursorOverContents\\\\\\":\\\\\\"false\\\\\\",\\\\\\"noItemBackground\\\\\\":\\\\\\"false\\\\\\",\\\\\\"textColor\\\\\\":\\\\\\"0\\\\\\"}\\"]","PicturePriority":"0","Panorama":"{\\"Image\\":\\"\\",\\"ScrollX\\":\\"0\\",\\"ScrollY\\":\\"0\\"}","UsePageButtons":"false"}', Scene3: '{"Id":"Scene_oristatus","UseHelp":"true","HelpRows":"1.3","InitialEvent":"{\\"CommandId\\":\\"0\\",\\"FocusWindowId\\":\\"\\",\\"FocusWindowIndex\\":\\"-1\\",\\"Script\\":\\"SceneManager.changeWindowFocus(\'passive2\'); // 指定ウィンドウにフォーカス\\",\\"SwitchId\\":\\"\\",\\"Deselect\\":\\"false\\"}","WindowList":"[\\"{\\\\\\"Id\\\\\\":\\\\\\"commentary\\\\\\",\\\\\\"x\\\\\\":\\\\\\"\\\\\\",\\\\\\"RelativeWindowIdX\\\\\\":\\\\\\"\\\\\\",\\\\\\"y\\\\\\":\\\\\\"-50\\\\\\",\\\\\\"RelativeWindowIdY\\\\\\":\\\\\\"\\\\\\",\\\\\\"width\\\\\\":\\\\\\"606\\\\\\",\\\\\\"height\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ColumnNumber\\\\\\":\\\\\\"\\\\\\",\\\\\\"RowNumber\\\\\\":\\\\\\"1\\\\\\",\\\\\\"Rotation\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ItemHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"CommandList\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"DataScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListWindowId\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"FilterScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"MappingScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ItemDrawScript\\\\\\":\\\\\\"[\\\\\\\\\\\\\\"this.drawTextEx(`Body History: ` + $gameVariables.value(249) + ` ` + $gameVariables.value(250) + ` ` + $gameVariables.value(248) + ` \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\n[1]`, 0 , r.y, r.width);\\\\\\\\\\\\\\"]\\\\\\",\\\\\\"IsEnableScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"CommonHelpText\\\\\\":\\\\\\"\\\\\\",\\\\\\"DecisionEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CancelEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CursorEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"ButtonEvent\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"FontSize\\\\\\":\\\\\\"16\\\\\\",\\\\\\"OverlapOther\\\\\\":\\\\\\"false\\\\\\",\\\\\\"WindowSkin\\\\\\":\\\\\\"Window_stat\\\\\\",\\\\\\"VisibleSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ShowOpenAnimation\\\\\\":\\\\\\"false\\\\\\",\\\\\\"RefreshSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"IndexVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RememberIndex\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ItemVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Cancelable\\\\\\":\\\\\\"true\\\\\\",\\\\\\"PopCancel\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ActorChangeable\\\\\\":\\\\\\"false\\\\\\",\\\\\\"HiddenNoFocus\\\\\\":\\\\\\"false\\\\\\",\\\\\\"MaskingText\\\\\\":\\\\\\"\\\\\\",\\\\\\"okSound\\\\\\":\\\\\\"\\\\\\",\\\\\\"cursorOverContents\\\\\\":\\\\\\"false\\\\\\",\\\\\\"noItemBackground\\\\\\":\\\\\\"true\\\\\\",\\\\\\"textColor\\\\\\":\\\\\\"0\\\\\\"}\\",\\"{\\\\\\"Id\\\\\\":\\\\\\"status\\\\\\",\\\\\\"x\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RelativeWindowIdX\\\\\\":\\\\\\"\\\\\\",\\\\\\"y\\\\\\":\\\\\\"160\\\\\\",\\\\\\"RelativeWindowIdY\\\\\\":\\\\\\"\\\\\\",\\\\\\"width\\\\\\":\\\\\\"606\\\\\\",\\\\\\"height\\\\\\":\\\\\\"150\\\\\\",\\\\\\"ColumnNumber\\\\\\":\\\\\\"\\\\\\",\\\\\\"RowNumber\\\\\\":\\\\\\"3\\\\\\",\\\\\\"Rotation\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ItemHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"CommandList\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"DataScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListWindowId\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"FilterScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"MappingScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ItemDrawScript\\\\\\":\\\\\\"[\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(229) + $gameVariables.value(230) + `x`, 0, 0, r.width);\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(231) + $gameVariables.value(232) + `x`, 0, 30, r.width);\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(233) + $gameVariables.value(234) + `x`, 0, 60, r.width);\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(235) + $gameVariables.value(236) + `x`, 0, 90, r.width);\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(221) + $gameVariables.value(222) + `x`, 202, 0, r.width);\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(223) + $gameVariables.value(224) + `x`, 202, 30, r.width);\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(225) + $gameVariables.value(226) + `x`, 202, 60, r.width);\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(227) + $gameVariables.value(228) + `x`, 202, 90, r.width);\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(237) + $gameVariables.value(238) + `x`, 404, 0, r.width);\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(239) + $gameVariables.value(240) + `x`, 404, 30, r.width);\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(241) + $gameVariables.value(242) + `x`, 404, 60, r.width);\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(243) + $gameVariables.value(244) + `x`, 404, 90, r.width);\\\\\\\\\\\\\\"]\\\\\\",\\\\\\"IsEnableScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"CommonHelpText\\\\\\":\\\\\\"\\\\\\",\\\\\\"DecisionEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CancelEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CursorEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"ButtonEvent\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"FontSize\\\\\\":\\\\\\"16\\\\\\",\\\\\\"OverlapOther\\\\\\":\\\\\\"false\\\\\\",\\\\\\"WindowSkin\\\\\\":\\\\\\"window_result\\\\\\",\\\\\\"VisibleSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ShowOpenAnimation\\\\\\":\\\\\\"false\\\\\\",\\\\\\"RefreshSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"IndexVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RememberIndex\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ItemVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Cancelable\\\\\\":\\\\\\"true\\\\\\",\\\\\\"PopCancel\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ActorChangeable\\\\\\":\\\\\\"false\\\\\\",\\\\\\"HiddenNoFocus\\\\\\":\\\\\\"false\\\\\\",\\\\\\"MaskingText\\\\\\":\\\\\\"\\\\\\",\\\\\\"okSound\\\\\\":\\\\\\"\\\\\\",\\\\\\"cursorOverContents\\\\\\":\\\\\\"false\\\\\\",\\\\\\"noItemBackground\\\\\\":\\\\\\"true\\\\\\",\\\\\\"textColor\\\\\\":\\\\\\"0\\\\\\"}\\",\\"{\\\\\\"Id\\\\\\":\\\\\\"actlog\\\\\\",\\\\\\"x\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RelativeWindowIdX\\\\\\":\\\\\\"\\\\\\",\\\\\\"y\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RelativeWindowIdY\\\\\\":\\\\\\"status\\\\\\",\\\\\\"width\\\\\\":\\\\\\"606\\\\\\",\\\\\\"height\\\\\\":\\\\\\"160\\\\\\",\\\\\\"ColumnNumber\\\\\\":\\\\\\"\\\\\\",\\\\\\"RowNumber\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Rotation\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ItemHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"CommandList\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"DataScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListWindowId\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"FilterScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"MappingScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ItemDrawScript\\\\\\":\\\\\\"[\\\\\\\\\\\\\\"this.drawTextEx(`・`+ $gameVariables.value(101), 0, 0, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`・`+ $gameVariables.value(102), 0, 35, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`・`+ $gameVariables.value(103), 0, 70, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`・`+ $gameVariables.value(104), 0, 105, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\"]\\\\\\",\\\\\\"IsEnableScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"CommonHelpText\\\\\\":\\\\\\"\\\\\\",\\\\\\"DecisionEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CancelEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CursorEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"ButtonEvent\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"FontSize\\\\\\":\\\\\\"16\\\\\\",\\\\\\"OverlapOther\\\\\\":\\\\\\"false\\\\\\",\\\\\\"WindowSkin\\\\\\":\\\\\\"Window_stat\\\\\\",\\\\\\"VisibleSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ShowOpenAnimation\\\\\\":\\\\\\"false\\\\\\",\\\\\\"RefreshSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"IndexVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RememberIndex\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ItemVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Cancelable\\\\\\":\\\\\\"true\\\\\\",\\\\\\"PopCancel\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ActorChangeable\\\\\\":\\\\\\"false\\\\\\",\\\\\\"HiddenNoFocus\\\\\\":\\\\\\"false\\\\\\",\\\\\\"MaskingText\\\\\\":\\\\\\"\\\\\\",\\\\\\"okSound\\\\\\":\\\\\\"\\\\\\",\\\\\\"cursorOverContents\\\\\\":\\\\\\"false\\\\\\",\\\\\\"noItemBackground\\\\\\":\\\\\\"true\\\\\\",\\\\\\"textColor\\\\\\":\\\\\\"0\\\\\\"}\\",\\"{\\\\\\"Id\\\\\\":\\\\\\"passive2\\\\\\",\\\\\\"x\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RelativeWindowIdX\\\\\\":\\\\\\"\\\\\\",\\\\\\"y\\\\\\":\\\\\\"\\\\\\",\\\\\\"RelativeWindowIdY\\\\\\":\\\\\\"actlog\\\\\\",\\\\\\"width\\\\\\":\\\\\\"606\\\\\\",\\\\\\"height\\\\\\":\\\\\\"\\\\\\",\\\\\\"ColumnNumber\\\\\\":\\\\\\"3\\\\\\",\\\\\\"RowNumber\\\\\\":\\\\\\"3\\\\\\",\\\\\\"Rotation\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ItemHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"CommandList\\\\\\":\\\\\\"\\\\\\",\\\\\\"DataScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListWindowId\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListScript\\\\\\":\\\\\\"$gameParty.members()[0].skills();\\\\\\",\\\\\\"FilterScript\\\\\\":\\\\\\"item.stypeId === 5; // スキルタイプが変数[10]の値と等しい\\\\\\",\\\\\\"MappingScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ItemDrawScript\\\\\\":\\\\\\"[\\\\\\\\\\\\\\"this.drawItemName(item, r.x, r.y, r.width); // アイテムやスキルの名称\\\\\\\\\\\\\\"]\\\\\\",\\\\\\"IsEnableScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"CommonHelpText\\\\\\":\\\\\\"Skill Details\\\\\\",\\\\\\"DecisionEvent\\\\\\":\\\\\\"{\\\\\\\\\\\\\\"CommandId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowIndex\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"-1\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Script\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"SceneManager.changeWindowFocus(\'passive2\'); // 指定ウィンドウにフォーカス\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"SwitchId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Deselect\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\"}\\\\\\",\\\\\\"CancelEvent\\\\\\":\\\\\\"{\\\\\\\\\\\\\\"CommandId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowIndex\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"-1\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Script\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"this.popScene(); // 元のシーンに戻る\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"SwitchId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Deselect\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\"}\\\\\\",\\\\\\"CursorEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"ButtonEvent\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"FontSize\\\\\\":\\\\\\"14\\\\\\",\\\\\\"OverlapOther\\\\\\":\\\\\\"true\\\\\\",\\\\\\"WindowSkin\\\\\\":\\\\\\"Window\\\\\\",\\\\\\"VisibleSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ShowOpenAnimation\\\\\\":\\\\\\"false\\\\\\",\\\\\\"RefreshSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"IndexVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RememberIndex\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ItemVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Cancelable\\\\\\":\\\\\\"true\\\\\\",\\\\\\"PopCancel\\\\\\":\\\\\\"true\\\\\\",\\\\\\"ActorChangeable\\\\\\":\\\\\\"false\\\\\\",\\\\\\"HiddenNoFocus\\\\\\":\\\\\\"false\\\\\\",\\\\\\"MaskingText\\\\\\":\\\\\\"\\\\\\",\\\\\\"okSound\\\\\\":\\\\\\"\\\\\\",\\\\\\"cursorOverContents\\\\\\":\\\\\\"false\\\\\\",\\\\\\"noItemBackground\\\\\\":\\\\\\"false\\\\\\",\\\\\\"textColor\\\\\\":\\\\\\"0\\\\\\"}\\",\\"{\\\\\\"Id\\\\\\":\\\\\\"body\\\\\\",\\\\\\"x\\\\\\":\\\\\\"\\\\\\",\\\\\\"RelativeWindowIdX\\\\\\":\\\\\\"status\\\\\\",\\\\\\"y\\\\\\":\\\\\\"-56\\\\\\",\\\\\\"RelativeWindowIdY\\\\\\":\\\\\\"\\\\\\",\\\\\\"width\\\\\\":\\\\\\"250\\\\\\",\\\\\\"height\\\\\\":\\\\\\"500\\\\\\",\\\\\\"ColumnNumber\\\\\\":\\\\\\"\\\\\\",\\\\\\"RowNumber\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Rotation\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ItemHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"CommandList\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"DataScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListWindowId\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"FilterScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"MappingScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ItemDrawScript\\\\\\":\\\\\\"[\\\\\\\\\\\\\\"this.drawTextEx(`\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\V[581]`, 5, 25, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\V[647]`, 5, 60, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\V[20]`, 5, 116, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\V[118]x`, 160, 193, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\V[650]x`, 160, 230.5, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\V[584]`, 5, 286, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\V[586]`, 5, 323, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\V[648]`, 5, 358, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\V[649]`, 5, 395, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\"]\\\\\\",\\\\\\"IsEnableScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"CommonHelpText\\\\\\":\\\\\\"\\\\\\",\\\\\\"DecisionEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CancelEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CursorEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"ButtonEvent\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"FontSize\\\\\\":\\\\\\"16\\\\\\",\\\\\\"OverlapOther\\\\\\":\\\\\\"false\\\\\\",\\\\\\"WindowSkin\\\\\\":\\\\\\"window_result\\\\\\",\\\\\\"VisibleSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ShowOpenAnimation\\\\\\":\\\\\\"false\\\\\\",\\\\\\"RefreshSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"IndexVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RememberIndex\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ItemVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Cancelable\\\\\\":\\\\\\"true\\\\\\",\\\\\\"PopCancel\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ActorChangeable\\\\\\":\\\\\\"false\\\\\\",\\\\\\"HiddenNoFocus\\\\\\":\\\\\\"false\\\\\\",\\\\\\"MaskingText\\\\\\":\\\\\\"\\\\\\",\\\\\\"okSound\\\\\\":\\\\\\"\\\\\\",\\\\\\"cursorOverContents\\\\\\":\\\\\\"false\\\\\\",\\\\\\"noItemBackground\\\\\\":\\\\\\"true\\\\\\",\\\\\\"textColor\\\\\\":\\\\\\"0\\\\\\"}\\",\\"{\\\\\\"Id\\\\\\":\\\\\\"state\\\\\\",\\\\\\"x\\\\\\":\\\\\\"594\\\\\\",\\\\\\"RelativeWindowIdX\\\\\\":\\\\\\"\\\\\\",\\\\\\"y\\\\\\":\\\\\\"543\\\\\\",\\\\\\"RelativeWindowIdY\\\\\\":\\\\\\"\\\\\\",\\\\\\"width\\\\\\":\\\\\\"600\\\\\\",\\\\\\"height\\\\\\":\\\\\\"\\\\\\",\\\\\\"ColumnNumber\\\\\\":\\\\\\"3\\\\\\",\\\\\\"RowNumber\\\\\\":\\\\\\"1\\\\\\",\\\\\\"Rotation\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ItemHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"CommandList\\\\\\":\\\\\\"\\\\\\",\\\\\\"DataScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListWindowId\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListScript\\\\\\":\\\\\\"$gameParty.members()[0];\\\\\\",\\\\\\"FilterScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"MappingScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ItemDrawScript\\\\\\":\\\\\\"[\\\\\\\\\\\\\\"this.drawActorIcons(item, r.x, r.y,230); // アクターのステートアイコン\\\\\\\\\\\\\\"]\\\\\\",\\\\\\"IsEnableScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"CommonHelpText\\\\\\":\\\\\\"\\\\\\",\\\\\\"DecisionEvent\\\\\\":\\\\\\"{\\\\\\\\\\\\\\"CommandId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowIndex\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"-1\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Script\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"SceneManager.changeWindowFocus(\'passive2\'); // 指定ウィンドウにフォーカス\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"SwitchId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Deselect\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\"}\\\\\\",\\\\\\"CancelEvent\\\\\\":\\\\\\"{\\\\\\\\\\\\\\"CommandId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowIndex\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"-1\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Script\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"this.popScene(); // 元のシーンに戻る\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"SwitchId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Deselect\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\"}\\\\\\",\\\\\\"CursorEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"ButtonEvent\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"FontSize\\\\\\":\\\\\\"20\\\\\\",\\\\\\"OverlapOther\\\\\\":\\\\\\"true\\\\\\",\\\\\\"WindowSkin\\\\\\":\\\\\\"window_result\\\\\\",\\\\\\"VisibleSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ShowOpenAnimation\\\\\\":\\\\\\"false\\\\\\",\\\\\\"RefreshSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"IndexVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RememberIndex\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ItemVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Cancelable\\\\\\":\\\\\\"true\\\\\\",\\\\\\"PopCancel\\\\\\":\\\\\\"true\\\\\\",\\\\\\"ActorChangeable\\\\\\":\\\\\\"false\\\\\\",\\\\\\"HiddenNoFocus\\\\\\":\\\\\\"false\\\\\\",\\\\\\"MaskingText\\\\\\":\\\\\\"\\\\\\",\\\\\\"okSound\\\\\\":\\\\\\"\\\\\\",\\\\\\"cursorOverContents\\\\\\":\\\\\\"false\\\\\\",\\\\\\"noItemBackground\\\\\\":\\\\\\"true\\\\\\",\\\\\\"textColor\\\\\\":\\\\\\"0\\\\\\"}\\"]","PicturePriority":"0","Panorama":"{\\"Image\\":\\"systemui_menu4\\",\\"ScrollX\\":\\"0\\",\\"ScrollY\\":\\"0\\"}","UsePageButtons":"false"}', Scene4: '{"Id":"Scene_charamake","UseHelp":"false","HelpRows":"0","InitialEvent":"{\\"CommandId\\":\\"0\\",\\"FocusWindowId\\":\\"\\",\\"FocusWindowIndex\\":\\"-1\\",\\"Script\\":\\"SceneManager.changeWindowFocus(\'get_reward01\'); // 指定ウィンドウにフォーカス\\",\\"SwitchId\\":\\"\\",\\"Deselect\\":\\"false\\"}","WindowList":"[\\"{\\\\\\"Id\\\\\\":\\\\\\"get_reward01\\\\\\",\\\\\\"x\\\\\\":\\\\\\"240\\\\\\",\\\\\\"RelativeWindowIdX\\\\\\":\\\\\\"\\\\\\",\\\\\\"y\\\\\\":\\\\\\"120\\\\\\",\\\\\\"RelativeWindowIdY\\\\\\":\\\\\\"result01\\\\\\",\\\\\\"width\\\\\\":\\\\\\"580\\\\\\",\\\\\\"height\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ColumnNumber\\\\\\":\\\\\\"1\\\\\\",\\\\\\"RowNumber\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Rotation\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ItemHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"CommandList\\\\\\":\\\\\\"[\\\\\\\\\\\\\\"{\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Text\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Press Accept/Right-click to continue\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Align\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"EnableSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"IsEnableScript\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"HelpText\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"CancelChoice\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"}\\\\\\\\\\\\\\"]\\\\\\",\\\\\\"DataScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListWindowId\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"FilterScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"MappingScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ItemDrawScript\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"IsEnableScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"CommonHelpText\\\\\\":\\\\\\"\\\\\\",\\\\\\"DecisionEvent\\\\\\":\\\\\\"{\\\\\\\\\\\\\\"CommandId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowIndex\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"-1\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Script\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"SceneManager.goto(Scene_Map); // マップ画面に遷移\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"SwitchId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Deselect\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\"}\\\\\\",\\\\\\"CancelEvent\\\\\\":\\\\\\"{\\\\\\\\\\\\\\"CommandId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowIndex\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"-1\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Script\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"SceneManager.goto(Scene_Map); // マップ画面に遷移\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"SwitchId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Deselect\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\"}\\\\\\",\\\\\\"CursorEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"ButtonEvent\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"FontSize\\\\\\":\\\\\\"0\\\\\\",\\\\\\"OverlapOther\\\\\\":\\\\\\"false\\\\\\",\\\\\\"WindowSkin\\\\\\":\\\\\\"\\\\\\",\\\\\\"VisibleSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ShowOpenAnimation\\\\\\":\\\\\\"true\\\\\\",\\\\\\"RefreshSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"IndexVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RememberIndex\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ItemVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Cancelable\\\\\\":\\\\\\"true\\\\\\",\\\\\\"PopCancel\\\\\\":\\\\\\"true\\\\\\",\\\\\\"ActorChangeable\\\\\\":\\\\\\"false\\\\\\",\\\\\\"HiddenNoFocus\\\\\\":\\\\\\"false\\\\\\",\\\\\\"MaskingText\\\\\\":\\\\\\"\\\\\\",\\\\\\"okSound\\\\\\":\\\\\\"\\\\\\",\\\\\\"cursorOverContents\\\\\\":\\\\\\"false\\\\\\",\\\\\\"noItemBackground\\\\\\":\\\\\\"true\\\\\\",\\\\\\"textColor\\\\\\":\\\\\\"0\\\\\\"}\\",\\"{\\\\\\"Id\\\\\\":\\\\\\"money_result\\\\\\",\\\\\\"x\\\\\\":\\\\\\"240\\\\\\",\\\\\\"RelativeWindowIdX\\\\\\":\\\\\\"0\\\\\\",\\\\\\"y\\\\\\":\\\\\\"50\\\\\\",\\\\\\"RelativeWindowIdY\\\\\\":\\\\\\"result01\\\\\\",\\\\\\"width\\\\\\":\\\\\\"580\\\\\\",\\\\\\"height\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ColumnNumber\\\\\\":\\\\\\"1\\\\\\",\\\\\\"RowNumber\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Rotation\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ItemHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"CommandList\\\\\\":\\\\\\"\\\\\\",\\\\\\"DataScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListWindowId\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"FilterScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"MappingScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ItemDrawScript\\\\\\":\\\\\\"[\\\\\\\\\\\\\\"this.drawText(`Gold`, r.x, r.y, r.width); // 任意のテキスト描画(制御文字変換なし。右揃え)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawText($gameParty.gold() + \' \' + TextManager.currencyUnit, r.x, r.y, r.width, \'right\');\\\\\\\\\\\\\\"]\\\\\\",\\\\\\"IsEnableScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"CommonHelpText\\\\\\":\\\\\\"\\\\\\",\\\\\\"DecisionEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CancelEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CursorEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"ButtonEvent\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"FontSize\\\\\\":\\\\\\"26\\\\\\",\\\\\\"OverlapOther\\\\\\":\\\\\\"false\\\\\\",\\\\\\"WindowSkin\\\\\\":\\\\\\"\\\\\\",\\\\\\"VisibleSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ShowOpenAnimation\\\\\\":\\\\\\"false\\\\\\",\\\\\\"RefreshSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"IndexVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RememberIndex\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ItemVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Cancelable\\\\\\":\\\\\\"true\\\\\\",\\\\\\"PopCancel\\\\\\":\\\\\\"true\\\\\\",\\\\\\"ActorChangeable\\\\\\":\\\\\\"false\\\\\\",\\\\\\"HiddenNoFocus\\\\\\":\\\\\\"false\\\\\\",\\\\\\"MaskingText\\\\\\":\\\\\\"\\\\\\",\\\\\\"okSound\\\\\\":\\\\\\"\\\\\\",\\\\\\"cursorOverContents\\\\\\":\\\\\\"false\\\\\\",\\\\\\"noItemBackground\\\\\\":\\\\\\"true\\\\\\",\\\\\\"textColor\\\\\\":\\\\\\"0\\\\\\"}\\",\\"{\\\\\\"Id\\\\\\":\\\\\\"result01\\\\\\",\\\\\\"x\\\\\\":\\\\\\"240\\\\\\",\\\\\\"RelativeWindowIdX\\\\\\":\\\\\\"\\\\\\",\\\\\\"y\\\\\\":\\\\\\"-20\\\\\\",\\\\\\"RelativeWindowIdY\\\\\\":\\\\\\"\\\\\\",\\\\\\"width\\\\\\":\\\\\\"580\\\\\\",\\\\\\"height\\\\\\":\\\\\\"500\\\\\\",\\\\\\"ColumnNumber\\\\\\":\\\\\\"10\\\\\\",\\\\\\"RowNumber\\\\\\":\\\\\\"8\\\\\\",\\\\\\"Rotation\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ItemHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"CommandList\\\\\\":\\\\\\"[]\\\\\\",\\\\\\"DataScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListWindowId\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"FilterScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"MappingScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ItemDrawScript\\\\\\":\\\\\\"[\\\\\\\\\\\\\\"this.drawTextEx(`-Exploration Income Report-`, 140, r.y, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`Total Treasure Value /`, r.x, 60, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(145) + ` Gold`, 400, 60, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`Monster Elimination /`, r.x, 100, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`+ ` + $gameVariables.value(113) + `%`, 400, 100, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`Chests & Doors Unlocked /`, r.x, 140, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`+ ` + $gameVariables.value(114) + `%`, 400, 140, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`Ether Resource Recovery /`, r.x, 180, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`+ ` + $gameVariables.value(115) + `%`, 400, 180, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawText(`Labor Costs`, r.x, 350, 300); // 任意のテキスト描画(制御文字変換なし。右揃え)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`-`+ $gameVariables.value(146) + ` Gold`, 400, 350, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawText(`Revival Costs`, r.x, 390, 300); // 任意のテキスト描画(制御文字変換なし。右揃え)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(`-`+ $gameVariables.value(139) + ` Gold`, 400, 390, r.width); // 任意のテキスト描画(制御文字変換あり)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.changeTextColor(ColorManager.textColor(2)); // テキストカラー変更(drawTextでのみ有効)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawText(`Total Income`, r.x, 430, 300); // 任意のテキスト描画(制御文字変換なし。右揃え)\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"this.drawTextEx(` `+ $gameVariables.value(140) + ` Gold`, 400, 430, r.width); // 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DefaultActorImgData: '{"ActorImgMode":"\'none\'","Actor_X":"0","Actor_Y":"0","Img_SX":"0","Img_SY":"0","Actor_Scale":"100","ActorImgHPosition":"\'center\'","ActorImgVPosition":"\'under\'","ActorStateAnimationPosition":"------------------------------","ActorState_X":"0","ActorState_Y":"0"}', ActorData: "[]", OnActorPictureEX: "false", Img_SW: "0", Img_SH: "0", SelectBackShow: "false", ActorSelectBackShow: "false", ActorStatusParamOption: "------------------------------", NameShow: "false", ActorNameFont: "", TPBShow: "false", StateVisible: "true", NoStateIcon: "0", FaceHeight: "0", FaceHeightOnWindow: "false", NotVisibleStateIcons: "[]", NotVisibleBuffIcons: "[]", ActorEffect: "////////////////////////////////", ActorEffectShow: "true", ActorEffect_X: "650", ActorEffect_Y: "430", ActorDamage_X: "0", ActorDamage_Y: "-30", ActorsMirror: "true", ActorStateAnimation: "////////////////////////////////", StateAnimationShow: "true", ActorState_X: "0", ActorState_Y: "0", ActorImgEffect: 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"4", ItemMaxCol: "2", ItemWindow_X: "0", ItemWindow_Y: "-15", ItemWindow_Width: "810", ItemWindowMode: "true", ItemWindowBackGround: "------------------------------", ItemWindowBackgroundImg: "", ItemWindowBackground_X: "0", ItemWindowBackground_Y: "0", SkillWindow: "////////////////////////////////", SkillWindowShow: "false", SkillWindowOpacity: "255", SkillMaxRow: "4", SkillMaxCol: "2", SkillWindow_X: "0", SkillWindow_Y: "-15", SkillWindow_Width: "810", SkillWindowMode: "true", SkillWindowBackGround: "------------------------------", SkillWindowBackgroundImg: "", SkillBackground_X: "0", SkillBackground_Y: "0", HelpWindow: "////////////////////////////////", HelpWindowShow: "false", HelpWindowBackGround: "------------------------------", HelpWindowBackgroundImg: "system/help_ui", HelpBackground_X: "-4", HelpBackground_Y: "-4", VictoryWindow: "////////////////////////////////", VictoryWindowAnchorMode: "'under'", VictoryWindowOpacity: "0", VictoryWindowBackGround: "------------------------------", VictoryBackgroundImg: "", VictoryBackground_X: "0", VictoryBackground_Y: "0", LoseWindow: "////////////////////////////////", LoseWindowAnchorMode: "'under'", LoseWindowOpacity: "255", LoseWindowBackGround: "------------------------------", LoseBackgroundImg: "system/Destination_Shadow", LoseBackground_X: "0", LoseBackground_Y: "0", EscapeWindow: "////////////////////////////////", EscapeWindowAnchorMode: "'under'", EscapeWindowOpacity: "0", EscapeWindowBackGround: "------------------------------", EscapeBackgroundImg: "", EscapeBackground_X: "0", EscapeBackground_Y: "0", EscapeFailureBackgroundImg: "", EscapeFailureBackground_X: "0", EscapeFailureBackground_Y: "0", MessageWindow: "////////////////////////////////", MessageWindowOpacity: "255", GamePadSetting: "////////////////////////////////", DamegeVibration: "false", DamegeVibrationSetting: '{"StartDelay":"0","Duration":"20","WeakMagnitude":"1.0","StrongMagnitude":"1.0"}', CriticalVibration: "false", CriticalVibrationSetting: '{"StartDelay":"0","Duration":"20","WeakMagnitude":"1.0","StrongMagnitude":"1.0"}', BossCollapseVibration: "false", BossCollapseVibrationSetting: '{"StartDelay":"0","Duration":"0","WeakMagnitude":"1.0","StrongMagnitude":"1.0"}', SpecialSetting: "////////////////////////////////", WindowDisplayMode: "'Sprite'", SupportActorCommand: "////////////////////////////////", SupportActorCommand_X: "0", SupportActorCommand_Y: "0", }, }, { name: "NUUN_BattleStyleEX", status: true, description: "バトルスタイル拡張", parameters: {}, }, { name: "NUUN_BattlerOverlayBase", status: true, description: "バトラーオーバーレイベース", parameters: { ConflictScale: "'Img'" }, }, { name: "NUUN_ButlerHPGauge", status: true, description: "敵HPゲージ", parameters: { CommonSetting: "------------------------------", HPPosition: "1", HPVisible: "0", HPVisibleMode: "0", HPEnemyBookVisible: "0", GaugeWidth: "150", GaugeHeight: "8", Gauge_X: "0", Gauge_Y: "-20", HPLabelVisible: "true", HPValueVisible: "true", ValueFontSize: "-6", LabelFontSize: "-2", MaskValueName: "????", }, }, { name: "NUUN_ButlerName", status: true, description: "敵名前表示", parameters: { EnemySetting: "------------------------------", EnemyNamePosition: "1", EnemyNameVisible: "0", Name_X: "0", Name_Y: "-50", Name_FontSize: "-9", }, }, { name: "NUUN_StateIconSideBySide", status: true, description: "ステート横並び表示", parameters: { Setting: "------------------------------", StateIconWidth: "0", ActorStateIcon: "------------------------------", ActorStateIconShowVal: "7", ActorStateIconRows: "1", NoStateIcon: "0", ActorStateIconAlign: "'left'", ActorStateIconPosition: "'auto'", EnemyStateIcon: "------------------------------", EnemyStateIconShowVal: "5", EnemyStateIconRows: "1", EnemyStateIconAlign: "'left'", StateTurn: "------------------------------", TurnMode: "'remaining'", ActorStateIconVisible: "false", EnemyStateIconVisible: "false", TurnX: "0", TurnY: "0", TurnFontSize: "-4", TurnCorrection: "0", TurnColor: "0", BadTurnColor: "0", OtherSetting: "------------------------------", SmoothMode: "true", }, }, { name: "NUUN_EnemyStateIconEX", status: true, description: "敵ステート表示拡張", parameters: { EnemyStatePosition: "1", StateVisible: "0", State_X: "-50", State_Y: "-115", ConflictScale: "2", }, }, { name: "BattleEffectPopup", status: true, description: "Battle Action Result Popup Plugin", parameters: { Critical: '{"text":"Fatal","fileName":"","stateId":"","color":"rgb( 255, 0, 0)","flash":"{\\"red\\":\\"255\\",\\"green\\":\\"255\\",\\"blue\\":\\"255\\",\\"alpha\\":\\"100\\"}","se":""}', Avoid: '{"text":"Miss","fileName":"","stateId":"","color":"","flash":"","se":""}', Miss: '{"text":"","fileName":"","stateId":"","color":"","flash":"","se":""}', Buff: '{"text":"%1 UP","fileName":"","stateId":"","color":"","flash":"","se":""}', Debuff: '{"text":"%1 DOWN","fileName":"","stateId":"","color":"","flash":"","se":""}', ParamName: '["MaxHP","MaxMP","Attack","Defense","Magic","Magic Defense","Agility","Luck"]', Invalid: 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"------------------------------", ResultWindowsSkin: "", ResultMainWindowsSkin: "", ResultLevelWindowsSkin: "", GetPage: "------------------------------", ActorShow: "0", ReserveMembers: "false", FaceWidth: "144", FaceHeight: "120", ActorResult_Y: "0", FaceScale: "100", FaceScaleHeight: "true", ResultActorWidth: "0", ResultActorVisible: "false", ResultActorDefaultAutoSize: "false", ResultActorLessThanSize: "false", ResultActorAutoSize: "false", DefaultActorVisible: "0", ActorCols: "1", LavelUpPosition: "1", LevelUp_X: "0", LevelUp_Y: "0", PartyBackGroundImg: "[]", FontColor: "------------------------------", LevelUpNameColor: "17", LevelUpValueColor: "17", EXPBoostValueColor: "0", EXPResistValueColor: "0", FontSize: "------------------------------", ActorNameFontSize: "0", LevelFontSize: "0", EXPFontSize: "-4", LevelUpFontSize: "0", ExpSetting: "------------------------------", GaugeValueShow: "0", GainEXPVisible: "false", Gauge_Width: "0", EXP_Y: "30", EXPGauge_X: "0", EXPGauge_Y: 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StatusFontSize: "0", LevelUpActorSeSetting: "------------------------------", LevelUpActorSe: "", LevelUpActorVolume: "90", LevelUpActorPitch: "100", LevelUpActorPan: "0", NameSetting: "------------------------------", ResultName: "Battle Results/Press Cancel to Continue", LevelUpResultHelpName: "%1 reached \\c[16]Level\\c[17] %2\\c[0]!", GetEXPName: "Experience", GetItemName: "Victory!", LevelUpName: "LEVEL UP", learnSkillName: "Skills Learned", GetStealItemName: "Stolen Items", SESetting: "------------------------------", LevelUpSe: "", volume: "90", pitch: "100", pan: "0", BGMSetting: "------------------------------", VictoryBGM: "", VictoryVolume: "90", VictoryPitch: "100", VictoryPan: "0", }, }, { name: "NUUN_SupportActor", status: true, description: "サポートアクタープラグイン", parameters: { SupportActorMode: "false", SupportActorSV: "[]" }, }, { name: "NUUN_DisplaySupportActor", status: true, description: "サポートアクターインジケータ(サポートアクター拡張)", parameters: { WindowSetting: 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'["{\\"id\\":\\"55\\",\\"conditionSwitch\\":\\"1198\\",\\"conditionScript\\":\\"\\"}","{\\"id\\":\\"22\\",\\"conditionSwitch\\":\\"0\\",\\"conditionScript\\":\\"\\"}","{\\"id\\":\\"25\\",\\"conditionSwitch\\":\\"0\\",\\"conditionScript\\":\\"\\"}","{\\"id\\":\\"26\\",\\"conditionSwitch\\":\\"0\\",\\"conditionScript\\":\\"\\"}","{\\"id\\":\\"29\\",\\"conditionSwitch\\":\\"0\\",\\"conditionScript\\":\\"\\"}","{\\"id\\":\\"57\\",\\"conditionSwitch\\":\\"0\\",\\"conditionScript\\":\\"\\"}","{\\"id\\":\\"80\\",\\"conditionSwitch\\":\\"0\\",\\"conditionScript\\":\\"\\"}","{\\"id\\":\\"81\\",\\"conditionSwitch\\":\\"0\\",\\"conditionScript\\":\\"\\"}","{\\"id\\":\\"104\\",\\"conditionSwitch\\":\\"0\\",\\"conditionScript\\":\\"\\"}","{\\"id\\":\\"105\\",\\"conditionSwitch\\":\\"0\\",\\"conditionScript\\":\\"\\"}","{\\"id\\":\\"106\\",\\"conditionSwitch\\":\\"0\\",\\"conditionScript\\":\\"\\"}","{\\"id\\":\\"108\\",\\"conditionSwitch\\":\\"0\\",\\"conditionScript\\":\\"\\"}","{\\"id\\":\\"109\\",\\"conditionSwitch\\":\\"0\\",\\"conditionScript\\":\\"\\"}","{\\"id\\":\\"101\\",\\"conditionSwitch\\":\\"0\\",\\"conditionScript\\":\\"\\"}","{\\"id\\":\\"102\\",\\"conditionSwitch\\":\\"0\\",\\"conditionScript\\":\\"\\"}"]', }, }, { name: "MPP_SmoothBattleLog", status: true, description: "戦闘ログの表示方法や動作を変更し、戦闘の進行を早くします。", parameters: { "Log Type": "1-line", "Battle Log Window Params": '{"X":"35","Y":"490","Width":"0","Lines":"6","Font Size":"18"}', "Message Speed": "10", "View Duration": "0", "Wait New Line?": "true", "Start Messages On Log?": "true", "Log Command": "", "Past Log Window Params": '{"X":"0","Y":"0","Width":"0","Height":"0","Font Size":"26"}', }, }, { name: "MPP_EncounterEffect", status: true, description: "エンカウント時の演出を特殊なエフェクトに変更します。", parameters: { "Effect Type": "5", "Effect Color": "0,0,0" }, }, { name: "MPP_EncounterEffect_Op1", status: true, description: "MPP_EncounterEffect.js の細かなパラメータを設定できます。", parameters: { "Type 1 Params": "", "Type 2 Params": "", "Type 3 Params": "", "Type 4 Params": '{"Shape Type":"random","Break Direction":"center","Scatter Direction":"outside","Break Duration":"10","Interval Duration":"10","Scatter Duration":"20","Move Duration":"40","Split X":"10","X Random Rate":"70","Split Y":"10","Y Random Rate":"70"}', "Type 5 Params": '{"Shape Type":"random","Break Direction":"outside","Scatter Direction":"outside","Break Duration":"10","Interval Duration":"10","Scatter Duration":"20","Move Duration":"40","Split X":"15","X Random Rate":"0","Split Y":"1","Y Random Rate":"0"}', "Line Width": "1", "Flash Opacity": "255", "Break Rate": "100", "Slide Rate": "100", "Rotation Rate": "100", }, }, { name: "MPP_MapLight", status: true, description: "マップの明るさを設定できるようにします。", parameters: { "Light Colors": '["255,255,255","255,200,150","100,140,255","255,120,90","255,200,150","200,200,200","255,0,255","255,70,255","255,70,125","255,255,80","120,255,120","255,0,0"]', "Front Light": '{"Radius":"6","Angle":"90","Oy":"4","Turn Duration":"24"}', "Darkness Size": "3", "Additive Alpha": "40", "Darkness Priority": "9", }, }, { name: "FloatingCharacter", status: true, description: "キャラクターの浮遊プラグイン", parameters: { TerrainTags: '["3"]', RegionId: "[]", HighestTerrainTags: "[]", HighestRegionId: "[]", HighestThreshold: "48", FloatFollower: "true", }, }, { name: "MNKR_TMLogWindowMZ", status: true, description: "マップシーンにログウィンドウを表示します。", parameters: { logWindowX: "10", logWindowY: "70", logWindowWidth: "860", lines: "6", lineHeight: "28", padding: "10", fontSize: "18", startVisible: "true", opacity: "0", collideOpacity: "0", messageBusyHide: "false", eventBusyHide: "false", maxLogs: "7", autoDelete: "1", }, }, { name: "MapNameExtend", status: true, description: "マップ名表示拡張プラグイン", parameters: { positionX: "450", positionY: "50", moveXInFade: "1", moveYInFace: "0", allDuration: "600", fadeInSpeed: "8", viewDelay: "0", width: "0", showWindow: "false", backgroundImage: "", showReal: "false", useControlCharacter: "false", }, }, { name: "MNKR_SupponShopStockMZ", status: true, description: "在庫システムを有するお店を設定します。", parameters: { "Label of stock Number": "Stock", "Label of sold out": "Sold Out", "Display option": "true", "Display option space": "20", }, }, { name: "DTextPicture", status: true, description: "動的文字列ピクチャ生成プラグイン", parameters: { frameWindowSkin: "", frameWindowPadding: "18", padCharacter: "0", prefixText: "", widthVariable: "0", heightVariable: "0", }, }, { name: "MOG_DestinationPointer", status: true, description: "(v1.0) マップ移動時の行先ポインタの画像をカスタマイズできます。", parameters: { "X-Axis Offset": "0", "Y-Axis Offset": "0", "Smooth Movement": "true", "Zoom Animation": "false", "Blink Animation": "false", "Float Animation": "true", "Blend Mode": "0", "Rotation Speed": "0", "Number of Frames": "1", "Animation Speed": "4", }, }, { name: "ExtendSkillCondition", status: true, description: "スキル使用条件拡張プラグイン", parameters: {}, }, { name: "OverpassTile", status: true, description: "立体交差を作成します。", parameters: { overPathRegion: "1", overPathTerrainTag: "", gatewayRegion: "2", gatewayTerrainTag: "", }, }, { name: "OverpassTileEventAttach", status: true, description: "立体交差プラグインのイベントアタッチメント", parameters: {}, }, { name: "SimplePassiveSkillMZ", status: true, description: "能力値や特徴が付けられるパッシブスキルを作成します", parameters: {}, }, { name: "Unit03_Custom_windows", status: true, description: "バトルメッセージ背景透過", parameters: {}, }, { name: "Unit03_menu_override", status: true, description: "カスタムメニューで上書き", parameters: {}, }, { name: "Unit03_no_damageflash", status: true, description: "スリップダメージの画面フラッシュ除去、指定アニメーションの再生", parameters: {}, }, { name: "Unit03_salevalue", status: true, description: "カスタムメニューで上書き", parameters: {}, }, { name: "Unit03_menu_width", status: true, description: "メニュー幅の変更、ショップダミーウインドウの隠ぺい処理", parameters: {}, }, { name: "Unit03_is_hit", status: true, description: "レオタードダメージのためのヒット確認", parameters: {}, }, { name: "Unit03_omitspeedrand", status: true, description: "行動順からランダム性を除外", parameters: {}, }, { name: "Unit03_timer", status: true, description: "タイマー位置の変更", parameters: { paraX: "30", paraY: "300" }, }, { name: "MessageWindowKeep", status: true, description: "メッセージウィンドウの維持プラグイン", parameters: { keepSwitch: "20" }, }, { name: "GABA_MessageWindowPosition", status: true, description: "メッセージウィンドウの位置を調整します。", parameters: { upX: "-250", upY: "340", midX: "200", midY: "0", downX: "45", downY: "0", onlyMapScene: "false", }, }, { name: "SoR_MessageBackLog_MZ", status: true, description: "<メッセージバックログ> v1.46test", parameters: { "-----基本設定-----": "", Header_Style: "0", HeaderWindow_Text: "Message Log", Header_OriginalImage: "msglog_bg", HelpWindow_Text: "PageDown: Latest PageUp: Oldest", Background_OriginalImage: "", BackgroundSkin_LogWindow: "window_menu", EnableAccumulate_BattleMessage: "false", "---操作演出---": "", BackLog_TriggerKey: "tab", SE_OpenBackLog: '{"name":"","volume":"100","pitch":"100","pan":"0"}', SE_CloseBackLog: '{"name":"","volume":"100","pitch":"100","pan":"0"}', SE_BackLogCursor: '{"name":"","volume":"100","pitch":"100","pan":"0"}', "---ログ詳細設定---": "", SpeakerName_Color: "#ffff00", MessageSplit_Color: "#2b2b2b", Max_MessageStore: "50", EnableSave_BackLog: "true", "---UI配置微調整---": "", LogWindowWidth: "1200", HelpWindow_Ypadd: "56", ControlHelpText_XPadd: "36", ScrollBar_Xpadd: "230", ScrollBar_Ypadd: "-18", ScrollBar_Width: "5", SplitLine_YPadd: "-5", SplitLine_WidthPadd: "-60", "-おしゃべりポップアップ併用-": "", CollectLog_SoR_GabWindow: "true", Text_MessageLogCursor: "メッセージ", Text_GabLogCursor: "チャット", LogtypeTab_Xpadd: "-240", LogtypeTab_Ypadd: "28", LogtypeTab_width: "296", LogtypeTab_height: "50", LogtypeTab_fontSize: "16", FacePos_Xpadd: "0", FacePos_Ypadd: "0", SE_ShiftPageType: '{"name":"","volume":"100","pitch":"100","pan":"0"}', "-その他-": "", MouseTrigger: "0", CancelButton_PaddX: "0", CancelButton_PaddY: "0", DeleteSequenceList: '["{\\"Sequence\\":\\"i\\",\\"SequenceType\\":\\"0\\",\\"Note\\":\\"\\"}"]', }, }, { name: "MessageSkip", status: true, description: "メッセージスキッププラグイン", parameters: { スキップキー: "S", オートキー: "A", スキップスイッチ: "0", オートスイッチ: "0", スキップアイコン: "176", オートアイコン: "176", スキップアイコンピクチャ: "", オートアイコンピクチャ: "", アイコンX: "75", アイコンY: "695", 押し続けスキップ: "true", ピクチャは押し続け対象外: "true", オート待機フレーム: "100 + textSize * 6", 終了解除スイッチID: "0", スキップピクチャ: "System_ui_massage_skip", スキップピクチャX: "800", スキップピクチャY: "700", オートピクチャ: "System_ui_massage_auto", オートピクチャX: "690", オートピクチャY: "700", スイッチピクチャ: "", スイッチピクチャトリガー: "0", スイッチピクチャX: "750", スイッチピクチャY: "0", ボタン原点: "0", ボタン表示スイッチID: "0", ピクチャ座標タイプ: "absolute", 無効化スイッチ: "624", skipWait: "false", }, }, { name: "WindowBackImage", status: true, description: "ウィンドウ背景画像指定プラグイン", parameters: { windowImageInfo: '["{\\"WindowClass\\":\\"Window_Message\\",\\"ImageFile\\":\\"System_ui_message2\\",\\"WindowSkin\\":\\"\\",\\"FontFace\\":\\"\\",\\"OffsetX\\":\\"-256\\",\\"OffsetY\\":\\"-28\\",\\"ScaleX\\":\\"100\\",\\"ScaleY\\":\\"100\\",\\"WindowShow\\":\\"false\\",\\"SwitchId\\":\\"0\\",\\"OverlapOther\\":\\"false\\"}","{\\"WindowClass\\":\\"Window_NameBox\\",\\"ImageFile\\":\\"System_ui_massage_name\\",\\"WindowSkin\\":\\"\\",\\"FontFace\\":\\"\\",\\"OffsetX\\":\\"-1\\",\\"OffsetY\\":\\"-2\\",\\"ScaleX\\":\\"100\\",\\"ScaleY\\":\\"100\\",\\"WindowShow\\":\\"false\\",\\"SwitchId\\":\\"0\\",\\"OverlapOther\\":\\"true\\"}","{\\"WindowClass\\":\\"Window_ShopCommand\\",\\"ImageFile\\":\\"system_event_window8\\",\\"WindowSkin\\":\\"\\",\\"FontFace\\":\\"\\",\\"OffsetX\\":\\"330\\",\\"OffsetY\\":\\"270\\",\\"ScaleX\\":\\"100\\",\\"ScaleY\\":\\"100\\",\\"WindowShow\\":\\"true\\",\\"SwitchId\\":\\"0\\",\\"OverlapOther\\":\\"false\\"}"]', }, }, { name: "NRP_ChangeCharacterSpeed", status: true, description: "v1.01 キャラクターの移動速度を細かく変更します。", parameters: { DefaultAlwaysDash: "true", PlayerSpeed: "4.000", PlusSpeedDash: "1.200", "": "", PlayerBasicSpeedRate: "100", EventBasicSpeedRate: "170", "": "", BoatSpeed: "", ShipSpeed: "", AirShipSpeed: "", }, }, { name: "SearchLimit", status: true, description: "経路探索の範囲の上限値を変更します", parameters: { SearchLimit: "3" }, }, { name: "TMRegionPassable", status: true, description: "その場所が通行可能かどうかをリージョンで設定できるようになります。", parameters: { passableRegions: "43", dontPassRegions: "44", counterRegions: "", }, }, { name: "MoveSpeedChangeByRegion", status: true, description: "地形による速度変化プラグイン", parameters: { slowlyTerrainTags: '["1","2","7"]', fasterTerrainTags: "", slowlyRegions: "", fasterRegions: "", deltaSpeed: "1", eventNoApply: "true", enableBenchMembersTrait: "false", }, }, { name: "FootstepSound", status: true, description: "足音プラグイン", parameters: { EventRunningInvalid: "false", ResetIfStop: "false", InvalidSwitchId: "0", airship: "", ship: "", boat: "", regionList: "[]", damageFloor: "", bush: "", counter: "", ladder: "", terrainTagList: '["{\\"interval\\":\\"0\\",\\"id\\":\\"7\\",\\"walk1\\":\\"\\",\\"walk2\\":\\"\\",\\"dash1\\":\\"{\\\\\\"name\\\\\\":\\\\\\"ex_water9\\\\\\",\\\\\\"volume\\\\\\":\\\\\\"90\\\\\\",\\\\\\"pitch\\\\\\":\\\\\\"100\\\\\\",\\\\\\"pan\\\\\\":\\\\\\"0\\\\\\",\\\\\\"interval\\\\\\":\\\\\\"0\\\\\\"}\\",\\"dash2\\":\\"{\\\\\\"name\\\\\\":\\\\\\"ex_water10\\\\\\",\\\\\\"volume\\\\\\":\\\\\\"90\\\\\\",\\\\\\"pitch\\\\\\":\\\\\\"100\\\\\\",\\\\\\"pan\\\\\\":\\\\\\"0\\\\\\",\\\\\\"interval\\\\\\":\\\\\\"0\\\\\\"}\\"}","{\\"interval\\":\\"0\\",\\"id\\":\\"6\\",\\"walk1\\":\\"\\",\\"walk2\\":\\"\\",\\"dash1\\":\\"{\\\\\\"name\\\\\\":\\\\\\"ex_weed\\\\\\",\\\\\\"volume\\\\\\":\\\\\\"90\\\\\\",\\\\\\"pitch\\\\\\":\\\\\\"100\\\\\\",\\\\\\"pan\\\\\\":\\\\\\"0\\\\\\",\\\\\\"interval\\\\\\":\\\\\\"0\\\\\\"}\\",\\"dash2\\":\\"\\"}","{\\"interval\\":\\"0\\",\\"id\\":\\"5\\",\\"walk1\\":\\"\\",\\"walk2\\":\\"\\",\\"dash1\\":\\"{\\\\\\"name\\\\\\":\\\\\\"ex_water9\\\\\\",\\\\\\"volume\\\\\\":\\\\\\"90\\\\\\",\\\\\\"pitch\\\\\\":\\\\\\"100\\\\\\",\\\\\\"pan\\\\\\":\\\\\\"0\\\\\\",\\\\\\"interval\\\\\\":\\\\\\"0\\\\\\"}\\",\\"dash2\\":\\"{\\\\\\"name\\\\\\":\\\\\\"ex_water10\\\\\\",\\\\\\"volume\\\\\\":\\\\\\"90\\\\\\",\\\\\\"pitch\\\\\\":\\\\\\"100\\\\\\",\\\\\\"pan\\\\\\":\\\\\\"0\\\\\\",\\\\\\"interval\\\\\\":\\\\\\"0\\\\\\"}\\"}","{\\"interval\\":\\"0\\",\\"id\\":\\"2\\",\\"walk1\\":\\"\\",\\"walk2\\":\\"\\",\\"dash1\\":\\"{\\\\\\"name\\\\\\":\\\\\\"ex_water9\\\\\\",\\\\\\"volume\\\\\\":\\\\\\"90\\\\\\",\\\\\\"pitch\\\\\\":\\\\\\"130\\\\\\",\\\\\\"pan\\\\\\":\\\\\\"0\\\\\\",\\\\\\"interval\\\\\\":\\\\\\"0\\\\\\"}\\",\\"dash2\\":\\"{\\\\\\"name\\\\\\":\\\\\\"ex_water10\\\\\\",\\\\\\"volume\\\\\\":\\\\\\"90\\\\\\",\\\\\\"pitch\\\\\\":\\\\\\"130\\\\\\",\\\\\\"pan\\\\\\":\\\\\\"0\\\\\\",\\\\\\"interval\\\\\\":\\\\\\"0\\\\\\"}\\"}","{\\"interval\\":\\"0\\",\\"id\\":\\"1\\",\\"walk1\\":\\"\\",\\"walk2\\":\\"\\",\\"dash1\\":\\"{\\\\\\"name\\\\\\":\\\\\\"ex_poison2\\\\\\",\\\\\\"volume\\\\\\":\\\\\\"70\\\\\\",\\\\\\"pitch\\\\\\":\\\\\\"100\\\\\\",\\\\\\"pan\\\\\\":\\\\\\"0\\\\\\",\\\\\\"interval\\\\\\":\\\\\\"0\\\\\\"}\\",\\"dash2\\":\\"\\"}"]', always: "", }, }, { name: "MPP_SimpleItemWindows", status: true, description: "アイテム画面とショップ売却画面のカテゴリー変更操作を簡略化します。", parameters: {}, }, { name: "CommandSkill", status: true, description: "コマンドスキルプラグイン", parameters: { index: "9", includeMenu: "false", showHelp: "true" }, }, { name: "SealActorCommand", status: true, description: "アクターコマンド封印プラグイン", parameters: { commandDisable: "true", disableSign: "" }, }, { name: "omittarget", status: true, description: "戦闘画面でターゲット選択時、対象が一つの場合は省略します。", parameters: {}, }, { name: "GR_SemifixedRandomNumber", status: true, description: "イベントで使用する乱数を事前に100個分だけ記憶し固定します", parameters: {}, }, { name: "GR_OnSwitchByDeath", status: true, description: "戦闘中にアクターのHPが0になった際に指定スイッチをオンにする", parameters: { switchId: "40", variableId: "119" }, }, { name: "NRP_EquipSlot", status: true, description: "v1.03 装備スロットを自由に変更。", parameters: { DefaultEquipSlots: '["1","2","3","4","5","7"]', AdjustInitEquip: "true", DualWieldPosition: "2", PagingEquipmentType: "", StatusShowSlots: "[]", }, }, { name: "TorigoyaMZ_NotRemoveWeapon", status: true, description: "装備画面で武器は外せないようにするプラグイン (v.1.1.0)", parameters: { advanced: "", advancedSlotIds: '["1","5"]' }, }, { name: "MPP_SimpleEquipWindows", status: true, description: "装備コマンドから[装備]を削除し、上下キーで移動できるように変更します。", parameters: {}, }, { name: "PANDA_ExNumberInput", status: true, description: "数値入力ウィンドウを強化するプラグインです。", parameters: {}, }, { name: "FixCommonOnBattleEnd", status: true, description: "戦闘終了時のコモンイベント実行修正プラグイン", parameters: {}, }, { name: "NumbState", status: true, description: "一定確率で行動できないステート(Ver1.2)", parameters: { dispMsgType: "state", NumbMsg: "%1" }, }, { name: "ParallelBgs", status: true, description: "BGS並行演奏プラグイン", parameters: {}, }, { name: "ChangeSelectItemWindowMZ", status: true, description: "『アイテム選択の処理』のウィンドウ設定を変更します", parameters: { "Switch ID": "1207", "Visible Rows": "5", "Max Columns": "2", "X position": "-1", "Y position": "465", Width: "850", }, }, { name: "CharacterPopupDamage", status: true, description: "キャラクターのダメージポッププラグイン", parameters: { PlaySe: "true", SuppressSwitchId: "0", OffsetX: "0", OffsetY: "0", HpAutoPop: "true", MpAutoPop: "false", TpAutoPop: "false", IncreaseAutoPop: "true", DecreaseAutoPop: "true", DisableAutoPop: "78", MpDamageSe: "", Rotation: "false", RadiusX: "40", RadiusY: "40", RotateSpeed: "60", Scale: "75", ScaleDelta: "0", OnTop: "true", }, }, { name: "BattleToneTemporary", status: true, description: "戦闘時の色調の一時化プラグイン", parameters: { toneList: "[]" }, }, { name: "NRP_BattleParallelCommon", status: true, description: "v1.022 コモンイベントの並列処理を戦闘中も有効にします。", parameters: { commonEventsWhiteList: '["181","182","184"]', invalidOnMap: "true", validAllCommon: "false", alwaysMonitorChange: "false", }, }, { name: "NRP_GetItemCommon", status: true, description: "v1.01 アイテムの入手処理を共通化します。", parameters: { GoldCommonEvent: "277", ItemCommonEvent: "278", WeaponCommonEvent: "279", ArmorCommonEvent: "280", DisableSwitch: "287", }, }, { name: "ConditionalState", status: true, description: "条件付きステート付与プラグイン", parameters: {}, }, { name: "NRP_TraitsPlus", status: true, description: "v1.02 特徴(能力補正や属性有効度)を加算方式に変更する。", parameters: { RegularParameterPlus: "true", "Battler&ClassPlus": "true", EquipPlus: "true", StatePlus: "true", ElementRatePlus: "true", ElementRateMax: "", ElementRateMin: "", StateRatePlus: "true", DebuffRatePlus: "true", SpParameterPlus: "false", FixHitFormula: "false", ConsiderNegativeEva: "true", }, }, { name: "MessageSelectPicture", status: true, description: "選択肢のピクチャ表示プラグイン", parameters: {}, }, { name: "NearEventSensor", status: true, description: "周辺イベント感知プラグイン", parameters: { DefaultFlash: "false", DefaultBalloon: "0", SensorSelfSwitch: "", SensorSwitch: "0", DisableEmpty: "true", SensorDistance: "0", SensorRange: "{}", FlashColor: '{"Red":"255","Green":"255","Blue":"255","Alpha":"255"}', FlashDuration: "60", BalloonInterval: "15", WaitForBalloon: "true", ConsiderationDir: "false", ApplyPlayer: "false", EraseWhenAway: "false", DetailList: '["{\\"Id\\":\\"sensor01\\",\\"Page\\":\\"1\\",\\"Switch\\":\\"0\\",\\"SensorDistance\\":\\"0\\",\\"SensorRange\\":\\"{}\\",\\"Balloon\\":\\"13\\",\\"FlashColor\\":\\"\\",\\"SensorSelfSwitch\\":\\"\\",\\"SensorSwitch\\":\\"0\\"}","{\\"Id\\":\\"sensor02\\",\\"Page\\":\\"2\\",\\"Switch\\":\\"0\\",\\"SensorDistance\\":\\"0\\",\\"SensorRange\\":\\"{}\\",\\"Balloon\\":\\"13\\",\\"FlashColor\\":\\"\\",\\"SensorSelfSwitch\\":\\"\\",\\"SensorSwitch\\":\\"0\\"}","{\\"Id\\":\\"sensor03\\",\\"Page\\":\\"2\\",\\"Switch\\":\\"0\\",\\"SensorDistance\\":\\"4\\",\\"SensorRange\\":\\"{}\\",\\"Balloon\\":\\"0\\",\\"FlashColor\\":\\"\\",\\"SensorSelfSwitch\\":\\"A\\",\\"SensorSwitch\\":\\"0\\"}","{\\"Id\\":\\"sensor04\\",\\"Page\\":\\"1\\",\\"Switch\\":\\"0\\",\\"SensorDistance\\":\\"0\\",\\"SensorRange\\":\\"{}\\",\\"Balloon\\":\\"13\\",\\"FlashColor\\":\\"\\",\\"SensorSelfSwitch\\":\\"\\",\\"SensorSwitch\\":\\"0\\"}","{\\"Id\\":\\"guard\\",\\"Page\\":\\"1\\",\\"Switch\\":\\"0\\",\\"SensorDistance\\":\\"0\\",\\"SensorRange\\":\\"{}\\",\\"Balloon\\":\\"12\\",\\"FlashColor\\":\\"\\",\\"SensorSelfSwitch\\":\\"\\",\\"SensorSwitch\\":\\"0\\"}","{\\"Id\\":\\"sensor04\\",\\"Page\\":\\"0\\",\\"Switch\\":\\"311\\",\\"SensorDistance\\":\\"0\\",\\"SensorRange\\":\\"{}\\",\\"Balloon\\":\\"13\\",\\"FlashColor\\":\\"\\",\\"SensorSelfSwitch\\":\\"\\",\\"SensorSwitch\\":\\"0\\"}","{\\"Id\\":\\"company\\",\\"Page\\":\\"1\\",\\"Switch\\":\\"0\\",\\"SensorDistance\\":\\"0\\",\\"SensorRange\\":\\"{}\\",\\"Balloon\\":\\"13\\",\\"FlashColor\\":\\"\\",\\"SensorSelfSwitch\\":\\"\\",\\"SensorSwitch\\":\\"0\\"}"]', }, }, { name: "DynamicActorGraphic", status: true, description: "アクターグラフィックの動的設定プラグイン", parameters: { list: '["{\\"id\\":\\"1\\",\\"name\\":\\"隠密状態\\",\\"faceImage\\":\\"\\",\\"faceIndex\\":\\"\\",\\"characterImage\\":\\"heroine_2\\",\\"characterIndex\\":\\"\\",\\"battlerImage\\":\\"\\",\\"hpRate\\":\\"\\",\\"state\\":\\"45\\",\\"weapon\\":\\"\\",\\"armor\\":\\"\\",\\"gameClass\\":\\"\\",\\"tag\\":\\"\\",\\"dashing\\":\\"\\",\\"inBattle\\":\\"\\",\\"motion\\":\\"\\",\\"switchId\\":\\"\\",\\"variableId\\":\\"\\",\\"compareType\\":\\"\\",\\"operand\\":\\"\\"}","{\\"id\\":\\"1\\",\\"name\\":\\"奴隷状態\\",\\"faceImage\\":\\"\\",\\"faceIndex\\":\\"\\",\\"characterImage\\":\\"heroine_slave\\",\\"characterIndex\\":\\"\\",\\"battlerImage\\":\\"\\",\\"hpRate\\":\\"\\",\\"state\\":\\"\\",\\"weapon\\":\\"\\",\\"armor\\":\\"608\\",\\"gameClass\\":\\"\\",\\"tag\\":\\"\\",\\"dashing\\":\\"\\",\\"inBattle\\":\\"\\",\\"motion\\":\\"\\",\\"switchId\\":\\"\\",\\"variableId\\":\\"\\",\\"compareType\\":\\"\\",\\"operand\\":\\"\\"}","{\\"id\\":\\"1\\",\\"name\\":\\"壁尻\\",\\"faceImage\\":\\"\\",\\"faceIndex\\":\\"\\",\\"characterImage\\":\\"!$ex_hip\\",\\"characterIndex\\":\\"\\",\\"battlerImage\\":\\"\\",\\"hpRate\\":\\"\\",\\"state\\":\\"106\\",\\"weapon\\":\\"\\",\\"armor\\":\\"\\",\\"gameClass\\":\\"\\",\\"tag\\":\\"\\",\\"dashing\\":\\"\\",\\"inBattle\\":\\"\\",\\"motion\\":\\"\\",\\"switchId\\":\\"\\",\\"variableId\\":\\"\\",\\"compareType\\":\\"\\",\\"operand\\":\\"\\"}"]', }, }, { name: "SkillTypeLib", status: true, description: "[Ver1.1.0]特定条件下でのみ表示されるスキルタイプを設定します。", parameters: { passiveSkills: '["5"]', superSpecialSkills: "[]", doesDisplaySpecialOnMap: "true", fullMpSkills: "[]", doesDisplayFullMpOnMap: "1", }, }, { name: "EventLabel", status: true, description: "イベントラベルプラグイン", parameters: { showDefault: "false", hideNoImage: "true", hideNameEv: "true", fontSize: "18", backColor: "rgba(0,0,0,1)", padding: "2", borderColor: "rgba(255,255,255,1)", borderSize: "1", showTail: "true", tailWidth: "12", tailHeight: "8", invisibleSwitchId: "0", }, }, { name: "PhantomEvent", status: true, description: "ファントムイベントプラグイン", parameters: { invisibleDistance: "3", visibleSelfSwitch: "", visibleSwitch: "0", minimumOpacity: "0", visibleRate: "leader", }, }, { name: "forbidden_sell", status: true, description: "指定スイッチがONの時、売却できないアイテムを作ります。", parameters: { switchId: "0" }, }, { name: "Keke_SpeedStarBattle", status: true, description: "流れるように疾走する快速バトル", parameters: { バトルウェイト: "", 基本バトルウェイト: "30", "バトルウェイト補正(短)": "0.25", "バトルウェイト補正(長)": "0.5", バトルウェイト乱数: "0", 各動作速度: "", アニメ速度: "1.1", ムーブ速度: "1.1", モーション速度: "1.1", エフェクト速度: "1.1", 連続アニメディレイ: "4", 早送り倍率: "1", タイムプログレス速度: "", タイムゲージ速度: "1", タイムオートファスト: "5", ウェイト: "", 基本ポップウェイト: "30", 通常コラプスウェイト: "0", ボスコラプスウェイト: "60", その他: "", オプションに追加: "false", オプション追加リスト: "[]", バトルログ無効: "false", __collapsed: ["Other"], }, }, { name: "SubstituteExtend", status: true, description: "身代わり拡張プラグイン", parameters: { condDying: "false", condNonCertainHit: "true", substituteCounter: "false", invalidConfused: "false", validRestriction: "false", }, }, { name: "ReflectionAnimation", status: true, description: "反射アニメーションプラグイン", parameters: { animationId: "223", wait: "true" }, }, { name: "Keke_ReactionSkill", status: true, description: "リアクションスキルを自在に作成", parameters: { リアクション登録: 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shield\\",\\"かばうログ\\":\\"\\",\\"ログ技名\\":\\"\\",\\"他プラグイン連携\\":\\"\\",\\"バトルウェイト-自分\\":\\"\\",\\"バトルウェイト-敵\\":\\"\\",\\"フリーアニメ\\":\\"\\"}","{\\"アクション名\\":\\"エネミーガード50\\",\\"実行スキル\\":\\"592\\",\\"/実行アイテム\\":\\"\\",\\"/ものまね\\":\\"\\",\\"タイミング\\":\\"前\\",\\"発動設定\\":\\"\\",\\"相手条件\\":\\"敵からのみ\\",\\"…発動条件スクリプト\\":\\"\\",\\"発動率\\":\\"100\\",\\"…発動率スクリプト\\":\\"\\",\\"…共通発動率を無視\\":\\"\\",\\"…発動率固定\\":\\"false\\",\\"発動順\\":\\"100\\",\\"発動打ち止め\\":\\"false\\",\\"味方リアクション\\":\\"false\\",\\"…味方発動率補正\\":\\"100\\",\\"…かばう\\":\\"false\\",\\"…アニメ引き付け\\":\\"\\",\\"反応リアクション\\":\\"\\",\\"特殊効果\\":\\"\\",\\"行動ガード\\":\\"false\\",\\"/行動キャンセル\\":\\"\\",\\"コスト消費\\":\\"false\\",\\"…消費HP\\":\\"\\",\\"…消費MP\\":\\"\\",\\"…消費TP\\":\\"\\",\\"RA中ステート-自分\\":\\"\\",\\"RA中ステート-敵\\":\\"\\",\\"回数分繰り返し\\":\\"\\",\\"ポップアップとログ\\":\\"\\",\\"リアクションポップ\\":\\"Block\\",\\"かばうポップ\\":\\"\\",\\"…ポップアップ設定\\":\\"\\",\\"リアクションログ\\":\\"%1 quickly raised their shield\\",\\"かばうログ\\":\\"\\",\\"ログ技名\\":\\"\\",\\"他プラグイン連携\\":\\"\\",\\"バトルウェイト-自分\\":\\"\\",\\"バトルウェイト-敵\\":\\"\\",\\"フリーアニメ\\":\\"\\"}","{\\"アクション名\\":\\"エネミーガード90\\",\\"実行スキル\\":\\"593\\",\\"/実行アイテム\\":\\"\\",\\"/ものまね\\":\\"\\",\\"タイミング\\":\\"前\\",\\"発動設定\\":\\"\\",\\"相手条件\\":\\"敵からのみ\\",\\"…発動条件スクリプト\\":\\"\\",\\"発動率\\":\\"100\\",\\"…発動率スクリプト\\":\\"\\",\\"…共通発動率を無視\\":\\"\\",\\"…発動率固定\\":\\"false\\",\\"発動順\\":\\"100\\",\\"発動打ち止め\\":\\"false\\",\\"味方リアクション\\":\\"false\\",\\"…味方発動率補正\\":\\"100\\",\\"…かばう\\":\\"false\\",\\"…アニメ引き付け\\":\\"\\",\\"反応リアクション\\":\\"\\",\\"特殊効果\\":\\"\\",\\"行動ガード\\":\\"false\\",\\"/行動キャンセル\\":\\"\\",\\"コスト消費\\":\\"false\\",\\"…消費HP\\":\\"\\",\\"…消費MP\\":\\"\\",\\"…消費TP\\":\\"\\",\\"RA中ステート-自分\\":\\"\\",\\"RA中ステート-敵\\":\\"\\",\\"回数分繰り返し\\":\\"\\",\\"ポップアップとログ\\":\\"\\",\\"リアクションポップ\\":\\"Block\\",\\"かばうポップ\\":\\"\\",\\"…ポップアップ設定\\":\\"\\",\\"リアクションログ\\":\\"%1 quickly raised their shield\\",\\"かばうログ\\":\\"\\",\\"ログ技名\\":\\"\\",\\"他プラグイン連携\\":\\"\\",\\"バトルウェイト-自分\\":\\"\\",\\"バトルウェイト-敵\\":\\"\\",\\"フリーアニメ\\":\\"\\"}"]', ポップアップアニメ: "", 出現アニメ登録: '["{\\"アニメ名\\":\\"小さく出る\\",\\"アニメ時間\\":\\"20\\",\\"ディレイ\\":\\"\\",\\"上方レイヤー\\":\\"\\",\\"アニメ内容\\":\\"\\",\\"スケール\\":\\"0\\",\\"スケールターン\\":\\"\\",\\"フェードイン\\":\\"0\\"}","{\\"アニメ名\\":\\"大きく出る\\",\\"アニメ時間\\":\\"20\\",\\"ディレイ\\":\\"\\",\\"上方レイヤー\\":\\"true\\",\\"アニメ内容\\":\\"\\",\\"スケール\\":\\"1.5\\",\\"スケールターン\\":\\"\\",\\"フェードイン\\":\\"\\"}","{\\"アニメ名\\":\\"飛び出る\\",\\"アニメ時間\\":\\"30\\",\\"ディレイ\\":\\"\\",\\"上方レイヤー\\":\\"true\\",\\"アニメ内容\\":\\"\\",\\"スケール\\":\\"\\",\\"スケールターン\\":\\"1.5\\",\\"フェードイン\\":\\"\\"}","{\\"アニメ名\\":\\"大きく強調\\",\\"アニメ時間\\":\\"30\\",\\"ディレイ\\":\\"\\",\\"上方レイヤー\\":\\"true\\",\\"アニメ内容\\":\\"\\",\\"スケール\\":\\"\\",\\"スケールターン\\":\\"2\\",\\"フェードイン\\":\\"\\"}"]', 基本の出現アニメ: "大きく強調", 標準のアニメ無効: "true", ポップフォント設定: "", ポップフォント: "", ポップ文字サイズ: "32", ポップ文字色: "180, 180, 180, 1", ポップ縁取り幅: "3", ポップ縁取り色: "0, 0, 0, 1", ポップその他設定: "", ポップ表示時間: "40", ポップ行間調整: "5", アイコン表示: "false", アイコンサイズ: "80", アイコン間隔: "2", ポップアップ無効: "", かばう設定: "", かばう位置X: "-80", かばう位置Y: "0", かばう移動時間: "12", かばう持続時間: "40", 共通設定: "", 発動条件スクリプト: "", 発動率スクリプト: "", 重複リアクション計算: "加算", }, }, { name: "TargetRemember", status: true, description: "ターゲット記憶プラグイン", parameters: {}, }, { name: "CommandIcon", status: true, description: "アイコン付きコマンドプラグイン", parameters: {}, }, { name: "ItemUseCommand", status: true, description: "アイテム使用コマンドプラグイン", parameters: { unusableSwitch: "0", playSe: "true" }, }, { name: "EventItemCondition", status: true, description: "アイテム選択の表示条件プラグイン", parameters: { DefaultVisible: "false", RefreshSwitchId: "0", TextColor: "0", }, }, { name: "FTKR_ItemNonScope", status: true, description: "v1.0.0 アイテムが範囲なしの場合にパーティーの全メンバーを対象にする。", parameters: {}, }, { name: "SoR_TagDataProcessor_MZ", status: true, description: "<SoRタグデータ解析> v1.10", parameters: {}, }, { name: "SoR_ParameterEffectsByWalk_MZ", status: true, description: "<任意歩数ごとのアクターへの各種効果を与えるステート・装備> v1.30", parameters: { IsEnableFlash_for_HPDamage: "false" }, }, { name: "StepsForTurn", status: true, description: "ターン経過歩数変更プラグイン", parameters: { turn: "30", turnVariable: "0" }, }, { name: "BattleLogOutput", status: true, description: "バトルログ出力プラグイン", parameters: {}, }, { name: "StateAfterDeath", status: true, description: "戦闘不能後継続ステートプラグイン", parameters: { states: '["5","12","51","190","198","199"]', stateIdStart: "0", stateIdEnd: "0", considerRecoverAll: "true", }, }, { name: "AutoLoad", status: true, description: "自動ロードプラグイン", parameters: { loadTiming: "additional", commandName: "Continue", commandIndex: "1", }, }, { name: "NUUN_SaveScreen", status: true, description: "セーブ画面拡張", parameters: { BasicSetting: "------------------------------", PartyActorMode: "1", HelpWindowVisible: "true", SaveWindowVisible: "true", SaveFileWindow: "------------------------------", ContentsList: '["{\\"DateSelect\\":\\"10\\",\\"X_Position\\":\\"1\\",\\"Y_Position\\":\\"1\\",\\"X_Coordinate\\":\\"300\\",\\"Y_Coordinate\\":\\"15\\",\\"ItemWidth\\":\\"0\\",\\"SystemItemWidth\\":\\"0\\",\\"SystemNameColor\\":\\"8\\",\\"FontSize\\":\\"-4\\",\\"ParamName\\":\\"\\",\\"DetaEval\\":\\"\\",\\"Align\\":\\"\\\\\\"left\\\\\\"\\",\\"ShowEval\\":\\"\\"}","{\\"DateSelect\\":\\"1\\",\\"X_Position\\":\\"2\\",\\"Y_Position\\":\\"1\\",\\"X_Coordinate\\":\\"600\\",\\"Y_Coordinate\\":\\"15\\",\\"ItemWidth\\":\\"260\\",\\"SystemItemWidth\\":\\"0\\",\\"SystemNameColor\\":\\"16\\",\\"FontSize\\":\\"-6\\",\\"ParamName\\":\\"Playtime\\",\\"DetaEval\\":\\"\\",\\"Align\\":\\"\\\\\\"left\\\\\\"\\",\\"ShowEval\\":\\"\\"}","{\\"DateSelect\\":\\"100\\",\\"X_Position\\":\\"1\\",\\"Y_Position\\":\\"2\\",\\"X_Coordinate\\":\\"0\\",\\"Y_Coordinate\\":\\"0\\",\\"ItemWidth\\":\\"0\\",\\"SystemItemWidth\\":\\"0\\",\\"SystemNameColor\\":\\"16\\",\\"FontSize\\":\\"-6\\",\\"ParamName\\":\\"\\",\\"DetaEval\\":\\"\\",\\"Align\\":\\"\\\\\\"left\\\\\\"\\",\\"ShowEval\\":\\"\\"}","{\\"DateSelect\\":\\"5\\",\\"X_Position\\":\\"1\\",\\"Y_Position\\":\\"3\\",\\"X_Coordinate\\":\\"300\\",\\"Y_Coordinate\\":\\"15\\",\\"ItemWidth\\":\\"0\\",\\"SystemItemWidth\\":\\"0\\",\\"SystemNameColor\\":\\"16\\",\\"FontSize\\":\\"-6\\",\\"ParamName\\":\\"Lv\\",\\"DetaEval\\":\\"\'$gameVariables.value(69);//ゲーム変数\'\\",\\"Align\\":\\"\\\\\\"left\\\\\\"\\",\\"ShowEval\\":\\"\\"}","{\\"DateSelect\\":\\"20\\",\\"X_Position\\":\\"2\\",\\"Y_Position\\":\\"3\\",\\"X_Coordinate\\":\\"500\\",\\"Y_Coordinate\\":\\"15\\",\\"ItemWidth\\":\\"0\\",\\"SystemItemWidth\\":\\"0\\",\\"SystemNameColor\\":\\"16\\",\\"FontSize\\":\\"-6\\",\\"ParamName\\":\\"\\",\\"DetaEval\\":\\"\\",\\"Align\\":\\"\\\\\\"left\\\\\\"\\",\\"ShowEval\\":\\"\\"}","{\\"DateSelect\\":\\"5\\",\\"X_Position\\":\\"1\\",\\"Y_Position\\":\\"4\\",\\"X_Coordinate\\":\\"300\\",\\"Y_Coordinate\\":\\"15\\",\\"ItemWidth\\":\\"0\\",\\"SystemItemWidth\\":\\"0\\",\\"SystemNameColor\\":\\"16\\",\\"FontSize\\":\\"-6\\",\\"ParamName\\":\\"\\",\\"DetaEval\\":\\"\'$gameVariables.value(616);//ゲーム変数\'\\",\\"Align\\":\\"\\\\\\"left\\\\\\"\\",\\"ShowEval\\":\\"\\"}","{\\"DateSelect\\":\\"3\\",\\"X_Position\\":\\"1\\",\\"Y_Position\\":\\"5\\",\\"X_Coordinate\\":\\"300\\",\\"Y_Coordinate\\":\\"15\\",\\"ItemWidth\\":\\"520\\",\\"SystemItemWidth\\":\\"0\\",\\"SystemNameColor\\":\\"16\\",\\"FontSize\\":\\"-6\\",\\"ParamName\\":\\"Location\\",\\"DetaEval\\":\\"\\",\\"Align\\":\\"\\\\\\"left\\\\\\"\\",\\"ShowEval\\":\\"\\"}","{\\"DateSelect\\":\\"90\\",\\"X_Position\\":\\"1\\",\\"Y_Position\\":\\"1\\",\\"X_Coordinate\\":\\"5\\",\\"Y_Coordinate\\":\\"15\\",\\"ItemWidth\\":\\"0\\",\\"SystemItemWidth\\":\\"0\\",\\"SystemNameColor\\":\\"16\\",\\"FontSize\\":\\"-6\\",\\"ParamName\\":\\"\\",\\"DetaEval\\":\\"\\",\\"Align\\":\\"\\\\\\"left\\\\\\"\\",\\"ShowEval\\":\\"\\"}","{\\"DateSelect\\":\\"5\\",\\"X_Position\\":\\"1\\",\\"Y_Position\\":\\"1\\",\\"X_Coordinate\\":\\"400\\",\\"Y_Coordinate\\":\\"15\\",\\"ItemWidth\\":\\"0\\",\\"SystemItemWidth\\":\\"0\\",\\"SystemNameColor\\":\\"16\\",\\"FontSize\\":\\"-6\\",\\"ParamName\\":\\"\\",\\"DetaEval\\":\\"\'$gameVariables.value(1306);//ゲーム変数\'\\",\\"Align\\":\\"\\\\\\"left\\\\\\"\\",\\"ShowEval\\":\\"\\"}"]', NumSaveCols: "1", NumSaveRows: "3", SaveContentsCols: "1", MaxSave: "41", AutoSaveSetting: "------------------------------", MapTransferAutoSave: "false", BattleEndAutoSave: "false", AutoSaveEnabledSwitch: "0", Contents: "------------------------------", DayTime: "'default'", CharacterSpecifyActorOnry: "false", FaceSpecifyActorOnry: "false", SvSpecifyActorOnry: "false", NameSpecifyActorOnry: "true", ClassSpecifyActorOnry: "false", NickNameSpecifyActorOnry: "false", LevelSpecifyActorOnry: "false", SaveSnapSetting: "------------------------------", InfoSaveSnap: "true", SaveSnapQuality: "0.7", SaveSnapScale: "22", AnyName: "------------------------------", AnyNameVariable: "0", Actor: "------------------------------", FaceWidth: "144", FaceHeight: "144", FaceScale: "100", BackGround: "------------------------------", BackGroundImg: "", BackUiWidth: "true", BackFitWidth: "false", AutomaticSetting: "true", ContentsBackVisible: "false", ContentsBackGroundImg: "[]", ContentsBackSettingsList: "", ContentsBackScale: "100", }, }, { name: "Unit03_autosave", status: true, description: "オートセーブシステム", parameters: {}, }, { name: "MOG_TitleParticles", status: true, description: "(v1.3) タイトル画面にパーティクルを追加します。", parameters: { "-> Particles 1 <<<<<<<<<<<<<<<<<<<<<<<": "", "P1 Visible": "true", "P1 File Name": "Particles", "P1 Amount": "25", "P1 X Speed": "-10", "P1 Y Speed": "-1", "P1 Rotation Speed": "0.02", "P1 Blend Mode": "1", "P1 Anchor": "0", "P1 Leaf Mode": "false", "P1 Transition Time": "0", "-> Particles 2 <<<<<<<<<<<<<<<<<<<<<<<": "", "P2 Visible": "true", "P2 File Name": "Particles2", "P2 Amount": "7", "P2 X Speed": "-10", "P2 Y Speed": "-1", "P2 Rotation Speed": "0.01", "P2 Blend Mode": "1", "P2 Anchor": "0", "P2 Leaf Mode": "false", "P2 Transition Time": "0", "-> Particles 3 <<<<<<<<<<<<<<<<<<<<<<<": "", "P3 Visible": "false", "P3 File Name": "Particles3", "P3 Amount": "5", "P3 X Speed": "0.5", "P3 Y Speed": "0.5", "P3 Rotation Speed": "0.006", "P3 Blend Mode": "0", "P3 Anchor": "0", "P3 Leaf Mode": "true", "P3 Transition Time": "0", "-> Particles 4 <<<<<<<<<<<<<<<<<<<<<<<": "", "P4 Visible": "false", "P4 File Name": "Particles4", "P4 Amount": "25", "P4 X Speed": "2", "P4 Y Speed": "0.3", "P4 Rotation Speed": "0.3", "P4 Blend Mode": "1", "P4 Anchor": "0", "P4 Leaf Mode": "true", "P4 Transition Time": "0", "-> Particles 5 <<<<<<<<<<<<<<<<<<<<<<<": "", "P5 Visible": "false", "P5 File Name": "Particles5", "P5 Amount": "25", "P5 X Speed": "4", "P5 Y Speed": "0", "P5 Rotation Speed": "0", "P5 Blend Mode": "1", "P5 Anchor": "0", "P5 Leaf Mode": "false", "P5 Transition Time": "0", "-> Particles 6 <<<<<<<<<<<<<<<<<<<<<<<": "", "P6 Visible": "false", "P6 File Name": "Particles6", "P6 Amount": "25", "P6 X Speed": "4", "P6 Y Speed": "0", "P6 Rotation Speed": "0", "P6 Blend Mode": "1", "P6 Anchor": "0", "P6 Leaf Mode": "false", "P6 Transition Time": "0", }, }, { name: "MOG_TitleLayers", status: true, description: "(v1.2.1) タイトル画面に複数のレイヤーを追加します", parameters: { "-> Main <<<<<<<<<<<<<<<<<<<<<<<": "", "Fit Screen Resolution": "false", "Screen Movement": "false", "Screen Move Speed": "1", "Screen Move Duration": "160", "-> Title Text <<<<<<<<<<<<<<<<<<<<<<<": "", "Title Text Visible": "false", "Title Text File Name": "", "Title Text X-Axis": "0", "Title Text Y-Axis": "-30", "Title Text Zoom Animation": "false", "Title Text Zoom Value": "1.30", "-> Layer 1 <<<<<<<<<<<<<<<<<<<<<<<": "", "L1 Visible": "true", "L1 File Name": "Title2", "L1 X-axis / Scroll": "0", "L1 Y-axis / Scroll": "0", "L1 Blend Mode": "1", "L1 Transition Time": "0", "L1 Animated": "false", "L1 Frames": "4", "L1 Animation Speed": "20", "-> Layer 2 <<<<<<<<<<<<<<<<<<<<<<<": "", "L2 Visible": "true", "L2 File Name": "Title", "L2 X-axis / Scroll": "0", "L2 Y-axis / Scroll": "0", "L2 Blend Mode": "0", "L2 Transition Time": "10", "L2 Animated": "false", "L2 Frames": "4", "L2 Animation Speed": "20", "-> Layer 3 <<<<<<<<<<<<<<<<<<<<<<<": "", "L3 Visible": "true", "L3 File Name": "Title3", "L3 X-axis / Scroll": "0", "L3 Y-axis / Scroll": "0", "L3 Blend Mode": "0", "L3 Transition Time": "90", "L3 Animated": "false", "L3 Frames": "4", "L3 Animation Speed": "20", "-> Layer 4 <<<<<<<<<<<<<<<<<<<<<<<": "", "L4 Visible": "false", "L4 File Name": "Layer4", "L4 X-axis / Scroll": "3", "L4 Y-axis / Scroll": "0", "L4 Blend Mode": "0", "L4 Transition Time": "0", "L4 Animated": "false", "L4 Frames": "4", "L4 Animation Speed": "20", "-> Layer 5 <<<<<<<<<<<<<<<<<<<<<<<": "", "L5 Visible": "false", "L5 File Name": "Layer5", "L5 X-axis / Scroll": "1.1", "L5 Y-axis / Scroll": "0", "L5 Blend Mode": "0", "L5 Transition Time": "0", "L5 Animated": "false", "L5 Frames": "4", "L5 Animation Speed": "20", "-> Layer 6 <<<<<<<<<<<<<<<<<<<<<<<": "", "L6 Visible": "false", "L6 File Name": "Layer6", "L6 X-axis / Scroll": "1.3", "L6 Y-axis / Scroll": "0", "L6 Blend Mode": "0", "L6 Transition Time": "0", "L6 Animated": "false", "L6 Frames": "4", "L6 Animation Speed": "20", "-> Layer 7 <<<<<<<<<<<<<<<<<<<<<<<": "", "L7 Visible": "false", "L7 File Name": "Layer7", "L7 X-axis / Scroll": "1.5", "L7 Y-axis / Scroll": "0", "L7 Blend Mode": "0", "L7 Transition Time": "0", "L7 Animated": "false", "L7 Frames": "4", "L7 Animation Speed": "20", "-> Layer 8 <<<<<<<<<<<<<<<<<<<<<<<": "", "L8 Visible": "false", "L8 File Name": "Layer8", "L8 X-axis / Scroll": "1.7", "L8 Y-axis / Scroll": "0", "L8 Blend Mode": "0", "L8 Transition Time": "0", "L8 Animated": "false", "L8 Frames": "4", "L8 Animation Speed": "20", "-> Layer 9 <<<<<<<<<<<<<<<<<<<<<<<": "", "L9 Visible": "false", "L9 File Name": "Layer9", "L9 X-axis / Scroll": "1.9", "L9 Y-axis / Scroll": "0", "L9 Blend Mode": "0", "L9 Transition Time": "0", "L9 Animated": "false", "L9 Frames": "4", "L9 Animation Speed": "20", "-> Layer 10 <<<<<<<<<<<<<<<<<<<<<<<": "", "L10 Visible": "false", "L10 File Name": "Layer10", "L10 X-axis / Scroll": "2.1", "L10 Y-axis / Scroll": "0", "L10 Blend Mode": "0", "L10 Transition Time": "0", "L10 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them\\\\\\"\\",\\"HiddenDetailNote\\":\\"\\",\\"Detail\\":\\"\\",\\"HiddenDetail\\":\\"\\",\\"QuestOrderCommonEventId\\":\\"284\\",\\"CommonEventId\\":\\"0\\",\\"QuestCancelCommonEventId\\":\\"0\\",\\"Priority\\":\\"0\\"}","{\\"VariableId\\":\\"497\\",\\"Title\\":\\"Bulk Purchase of Black Powder\\",\\"IconIndex\\":\\"0\\",\\"Requester\\":\\"Roseford Trading Company\\",\\"Rewards\\":\\"[\\\\\\"{\\\\\\\\\\\\\\"Type\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"any\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"GoldValue\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"ExpValue\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"ItemId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"ItemCount\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Text\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"200G\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"IconIndex\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"123\\\\\\\\\\\\\\"}\\\\\\"]\\",\\"Difficulty\\":\\"1h\\",\\"Place\\":\\"Roseford Trading Co. Weapon Shop\\",\\"TimeLimit\\":\\"Until Evening\\",\\"DetailNote\\":\\"\\\\\\"Bulk purchase of\\\\\\\\n\\\\\\\\\\\\\\\\c[2]Black Powder×5\\\\\\\\\\\\\\\\c[0] in progress!\\\\\\\\n\\\\\\\\nContact the weapon shop clerk\\\\\\\\nat Roseford Trading Company\\\\\\"\\",\\"HiddenDetailNote\\":\\"\\",\\"Detail\\":\\"\\",\\"HiddenDetail\\":\\"\\",\\"QuestOrderCommonEventId\\":\\"284\\",\\"CommonEventId\\":\\"0\\",\\"QuestCancelCommonEventId\\":\\"0\\",\\"Priority\\":\\"0\\"}"]', EnabledQuestMenu: "false", EnabledQuestMenuSwitchId: "0", MenuCommands: '["orderingQuest","reportedQuest","all"]', MenuBackgroundImage: '{"FileName1":"","FileName2":"","XOfs":"240","YOfs":"300"}', DisplayRequestor: "true", DisplayRewards: "true", DisplayDifficulty: "true", DisplayPlace: "true", DisplayTimeLimit: "true", EnabledQuestOrderingCountWindow: "true", QuestOrderSe: '{"FileName":"","Volume":"90","Pitch":"100","Pan":"0"}', QuestReportMe: '{"FileName":"win","Volume":"90","Pitch":"100","Pan":"0"}', WindowSize: '{"CommandWindowWidth":"500","CommandWindowHeight":"120","DialogWindowWidth":"350","GetRewardWindowWidth":"500"}', Text: '{"MenuQuestSystemText":"Check Jobs","QuestOrderText":"Accept this job?","QuestOrderYesText":"Accept","QuestOrderNoText":"Decline","QuestCancelText":"Cancel this job?","QuestCancelYesText":"Cancel","QuestCancelNoText":"Don\'t Cancel","QuestReportText":"Report job completion","QuestReportYesText":"Report","QuestReportNoText":"Don\'t Report","NothingQuestText":"No Information","GetRewardText":"Reward Obtained","ReachedLimitText":"Request limit reached","HiddenTitleText":"??????","AllCommandText":"All Jobs","QuestOrderCommandText":"Today\'s Job Listings","OrderingQuestCommandText":"Active Jobs","QuestCancelCommandText":"Cancel Job","QuestReportCommandText":"Report Job","ReportedQuestCommandText":"Completed Jobs","FailedQuestCommandText":"Failed Jobs","ExpiredQuestCommandText":"Expired Jobs","HiddenQuestCommandText":"Unknown Jobs","NotOrderedStateText":"Not Accepted","OrderingStateText":"In Progress","ReportableStateText":"Reportable","ReportedStateText":"Reported","FailedStateText":"Failed","ExpiredStateText":"Expired","RequesterText":"【Client】:","RewardText":"【Base Reward】:","DifficultyText":"【Duration】:","PlaceText":"【Location】:","TimeLimitText":"【Deadline】","OrderingCountText":"Accepted:"}', TextColor: '{"NotOrderedStateColor":"#ffffff","OrderingStateColor":"#ee7800","ReportableStateColor":"#00ed4f","ReportedStateColor":"#ffffff","FailedStateColor":"#ffffff","ExpiredStateColor":"#ff0000"}', CommandIcon: '{"AllCommandIcon":"0","QuestOrderCommandIcon":"0","OrderingQuestCommandIcon":"0","QuestCancelCommandIcon":"0","QuestReportCommandIcon":"0","ReportedQuestCommandIcon":"0","FailedQuestCommandIcon":"0","ExpiredQuestCommandIcon":"0","HiddenQuestCommandIcon":"0"}', GoldIcon: "123", ExpIcon: "12", QuestTitleWrap: "false", MaxOrderingQuests: "5", }, }, { name: "LoadingSpinnerCustomize", status: true, description: "ローディングスピナー調整プラグイン", parameters: { hidden: "true" }, }, { name: "EquipRemoveUi", status: true, description: "装備解除UI調整プラグイン", parameters: { removeText: "Remove", removeDesc: "Remove Equipment", commandTop: "false", }, }, { name: "BeforeCommon", status: true, description: "ver1.01/スキルやアイテムの発動前に、スキルやアイテムに設定されたコモンイベントを発生させます。", parameters: { IndexVariableID: "308", TargetIndexVariableID: "309" }, }, { name: "BugFixSellWindow", status: true, description: "売却リストウィンドウのバグ修正プラグイン", parameters: {}, }, { name: "MNKR_SkipSkillScope", status: true, description: "マップ上でスキル(範囲が利用者)使用時に、対象選択をスキップします。", parameters: {}, }, { name: "DarkPlasma_HighlightNewItem", status: true, description: "新しく入手したアイテムをメニューのアイテム一覧で強調表示する", parameters: { newItemColor: "6", newItemToTop: "false" }, }, { name: "IconDescription", status: true, description: "Icon Description Plugin", parameters: { list: '["{\\"iconIndex\\":\\"138\\",\\"caption\\":\\"\\\\\\\\C[27]\\\\\\\\C[0]\\\\n\\\\\\\\N[1]「I have replenished my nutrition with a warm meal」\\"}","{\\"iconIndex\\":\\"139\\",\\"caption\\":\\"\\\\\\\\C[27]\\\\\\\\C[0]\\\\n\\\\\\\\N[1]「My body is warmed to the core」\\"}","{\\"iconIndex\\":\\"114\\",\\"caption\\":\\"\\\\\\\\C[27]\\\\\\\\C[0]\\\\n\\\\\\\\N[1]「M-My head is spinning...」\\"}","{\\"iconIndex\\":\\"113\\",\\"caption\\":\\"\\\\\\\\C[27]\\\\\\\\C[0]\\\\n\\\\\\\\N[1]「I might smell a bit sweaty... I should take a bath」\\"}","{\\"iconIndex\\":\\"116\\",\\"caption\\":\\"\\\\\\\\C[1]\\\\\\\\C[0]\\\\n\\\\\\\\N[1]「It stings, I need to treat this quickly...」\\"}","{\\"iconIndex\\":\\"117\\",\\"caption\\":\\"\\\\\\\\C[1]\\\\\\\\C[0]\\\\n\\\\\\\\N[1]「I-I cannot breathe... I will die like this...」\\"}","{\\"iconIndex\\":\\"120\\",\\"caption\\":\\"\\\\\\\\C[1]\\\\\\\\C[0]\\\\n\\\\\\\\N[1]「........!........!」\\"}","{\\"iconIndex\\":\\"121\\",\\"caption\\":\\"\\\\\\\\C[1]\\\\\\\\C[0]\\\\n\\\\\\\\N[1]「It is nothing much... wait, only my clothes are melting!」\\"}","{\\"iconIndex\\":\\"122\\",\\"caption\\":\\"\\\\\\\\C[1]\\\\\\\\C[0]\\\\n\\\\\\\\N[1]「This should heal naturally」\\"}","{\\"iconIndex\\":\\"128\\",\\"caption\\":\\"\\\\\\\\C[27]\\\\\\\\C[0]\\\\n\\\\\\\\N[1]「Huh...? What was I just doing...?」\\"}","{\\"iconIndex\\":\\"129\\",\\"caption\\":\\"\\\\\\\\C[1]\\\\\\\\C[0]\\\\n\\\\\\\\N[1]「Haa... haa... something is writhing in my stomach...!」\\"}","{\\"iconIndex\\":\\"130\\",\\"caption\\":\\"\\\\\\\\C[1]\\\\\\\\C[0]\\\\n\\\\\\\\N[1]「Nooo! I do not want to die!!」\\"}","{\\"iconIndex\\":\\"131\\",\\"caption\\":\\"\\\\\\\\C[27]\\\\\\\\C[0]\\\\n\\\\\\\\N[1]「Ugh... semen is coming out from inside...」\\"}","{\\"iconIndex\\":\\"134\\",\\"caption\\":\\"\\\\\\\\C[27]\\\\\\\\C[0]\\\\n\\\\\\\\N[1]「Nhooo...\\\\\\\\I[15]cock...\\\\\\\\I[15]」\\"}","{\\"iconIndex\\":\\"135\\",\\"caption\\":\\"\\\\\\\\C[27]\\\\\\\\C[0]\\\\n\\\\\\\\N[1]「(I long for warmth...)」\\"}","{\\"iconIndex\\":\\"14\\",\\"caption\\":\\"\\\\\\\\C[27]\\\\\\\\C[0]\\\\n\\\\\\\\N[1]「I-I am at my limit... I need to rest soon」\\"}","{\\"iconIndex\\":\\"136\\",\\"caption\\":\\"\\\\\\\\C[27]>\\\\\\\\C[0]\\\\n\\\\\\\\N[1]「Ugh... this feels disgusting...」\\"}","{\\"iconIndex\\":\\"140\\",\\"caption\\":\\"\\\\\\\\C[27]\\\\\\\\C[0]\\\\n\\\\\\\\N[1]「I should probably follow that advice」\\"}","{\\"iconIndex\\":\\"144\\",\\"caption\\":\\"\\\\\\\\C[27]\\\\\\\\C[0]\\\\n\\\\\\\\N[1](Come to think of it, it has been a while...)\\"}","{\\"iconIndex\\":\\"145\\",\\"caption\\":\\"\\\\\\\\C[27]\\\\\\\\C[0]\\\\n\\\\\\\\N[1]「What a waste of time that was...」\\"}","{\\"iconIndex\\":\\"147\\",\\"caption\\":\\"\\\\\\\\C[27]\\\\\\\\C[0]\\\\n\\\\\\\\N[1]「I have a bad feeling about this...」\\"}"]', fontSize: "22", padding: "8", backOpacity: "0", triggerType: "click", se: '{"name":"ex_paper","volume":"90","pitch":"100","pan":"0"}', }, }, { name: "AlchemySystem", status: true, description: "アイテム合成プラグイン v2.1.2", parameters: { RecipeInfos: "[]", EnabledMenuAlchemy: "false", EnabledAlchemySwitchId: "0", EnabledCategoryWindow: "false", EnabledGoldWindow: "true", DisplayItemCategory: "true", DisplayWeaponCategory: "false", DisplayArmorCategory: "false", DisplayKeyItemCategory: "false", EnableIncludeEquipItem: "false", MaxNumMakeItem: "99", MaxMaterials: "4", MakeItemSeFileName: "ex_item4", MakeItemSeVolume: "100", MakeItemSePitch: "80", MakeItemSePan: "0", MenuAlchemyText: "Item Crafting", NeedMaterialText: "Required Materials:", NeedPriceText: "Fee:", TargetItemText: "Item Obtained:", NoteParseErrorMessage: "Failed to parse note field. Content of the relevant section: (%1)", }, }, { name: "KeepDestination", status: true, description: "タッチ移動先の保持プラグイン", parameters: {}, }, { name: "NRP_VictoryRewards", status: true, description: "v1.05 戦闘勝利時の表示をカスタマイズします。", parameters: { NotDisplayVictoryMessage: "false", ApplyNotBattle: "false", StartCommmonEvent: "", EndCommmonEvent: "239", "": "", VictoryWindowBackground: "", WindowX: "0", WindowY: "0", WindowWidth: "Graphics.boxWidth", WindowHeight: "Graphics.boxHeight", DefeatWindowBackground: "", "": "", GradientType: "2", StartGradientSize: "", EndGradientSize: "", DimmerColor: "", "": "", MessageSpeed: "100", FontSize: "", LineHeight: "", AdjustMessageX: "", AdjustMessageY: "", MessageFitWidth: "false", "": "", UseActorHeadline: "false", ActorHeadline: "\\c[16]【%1】\\c[0]", "": "", DropItemHeadline: "\\c[16]【戦利品】\\c[0]", DropItemDisplay: "%2%1 × %3", DropItemNewline: "true", DropItemConsolidate: "true", "": "", AC_DisplayStyle: "input", __collapsed: [""], }, }, { name: "SystemSoundCustomize", status: true, description: "システム効果音変更プラグイン", parameters: {}, }, { name: "NRP_HideTouchButton", status: true, description: "v1.00 タッチUI用ボタンと領域を非表示にする。", parameters: { HideCancelButton: "false", HidePageButton: "true", HideMenuButton: "true", HideNumberButton: "false", HideTouchArea: "false", HideOption: "true", OptionForceOn: "true", PageButtonAdjustX: "0", PageButtonAdjustY: "0", }, }, { name: "SimpleVoice", status: true, description: "簡易ボイスプラグイン", parameters: { optionName: "Voice Volume", optionValue: "100" }, }, { name: "NRP_OptionCustomize", status: true, description: "v1.001 オプション画面の表示をカスタマイズ", parameters: { SeparateList: "[]", SeparateCenter: "false", MaxVisibleCommands: "8", WindowWidth: "", WindowBackgroundType: "0", VolumeOffset: "10.00", MagnifiedVolume: "1", }, }, { name: "ColorFadeOut", status: true, description: "カラーフェードアウトプラグイン", parameters: {}, }, { name: "TorigoyaMZ_MaxSlipDamageSetting", status: true, description: "敵のスリップダメージ上限設定プラグイン (v.1.0.0)", parameters: {}, }, { name: "OpenExternalLink", status: true, description: "外部リンクを開くプラグイン", parameters: { commandText: "Dlsite", url: "https://www.dlsite.com/maniax/announce/=/product_id/RJ01412576.html", }, }, { name: "AutoScrollHelpWindow", status: true, description: "Auto-scrolls help window text when it's too long to fit", parameters: { scrollSpeed: "1", scrollDelay: "60", pauseAtTop: "60", pauseAtBottom: "120", }, }, { name: "RefreshTextVariables", status: true, description: "Adds F9 keybind to refresh text variables with updated translations", parameters: {}, }, { name: "MinimapZoom", status: true, description: "Press M to toggle a zoomed-out minimap view of the current map", parameters: { "Toggle Key": "77" }, }, { name: "IconScaler", status: true, description: "Automatically scales icons in text (\\I[x]) to match the current font size.", parameters: {}, }, { name: "FullMapScreenshot", status: true, description: "Press O to take a screenshot of the current map, which will be saved to (FullMapScreenshot)", parameters: {}, }, ];