// ================================================== // ERROR HANDLER PATCH FOR RPG MAKER MZ // Place this in js/plugins and enable it // ================================================== /*: * @target MZ * @plugindesc Shows detailed error messages for script calls instead of crashing * @author Debug Helper * * @help This plugin catches script execution errors and displays them * in the console with the actual code that failed. */ (() => { const _Game_Interpreter_command355 = Game_Interpreter.prototype.command355; Game_Interpreter.prototype.command355 = function() { const script = this.currentCommand().parameters[0]; try { return _Game_Interpreter_command355.call(this); } catch (e) { console.error('=========================================='); console.error('SCRIPT EXECUTION ERROR CAUGHT:'); console.error('=========================================='); console.error('Error:', e.message); console.error('Script that failed:'); console.error(script); console.error('=========================================='); // Show error in battle log if available if (BattleManager._logWindow) { BattleManager._logWindow.addText('\\c[18][SCRIPT ERROR: ' + e.message + ']'); } // Continue execution instead of crashing return true; } }; })();