Commit graph

12 commits

Author SHA1 Message Date
25a2aa94f1 feat(saga): refine rare creature and antagonist admission
- Scale and cap rare-creature and antagonist roster bonuses
- Protect developed MCs from identity-only displacement
- Promote exact MC-cast harm into strong rival evidence
- Verify connection attribution, roster stability, and performance
2026-07-25 08:14:13 -05:00
44999fb653 feat(actor-relation): enhance parent-child relationship tracking and event handling
- Introduce methods to observe and remember parent-child links for actors
- Implement caching for observed relationships to improve performance
- Update narrative event store to index child events by parent and child
- Refactor LifeSagaPanel to ensure stable cast membership during saga sessions
- Enhance documentation to clarify relationship handling and event indexing
2026-07-24 16:21:49 -05:00
12e2ba0d01 feat(narrative): refine camera and narrative handling for civilized terminology
- Implement checks for civilized terminology in camera focus events
- Update event handling to suppress inappropriate pack language for civilized characters
- Enhance narrative presentation to differentiate between family and pack language
- Introduce new scenarios to validate significance of beats and relationships
- Improve documentation to clarify narrative structure and event significance
2026-07-24 14:06:23 -05:00
188d091166 feat(spectator): focus camera on a five-character story ensemble
- Prioritize MCs, related cast, meaningful disasters, and exceptional events
- Show MC connections in the dossier when following related characters
- Promote rare creatures and recurring antagonists through bounded scoring
- Reduce roster churn and repetitive love/combat coverage
- Add performance telemetry, soak auditing, documentation, and harness coverage
2026-07-24 12:54:06 -05:00
4becf1c5dc fix(event-catalog): update camera setting for laughing event and refine narrative logic
- Set camera property to false for the laughing event in the event catalog
- Update documentation for StoryDecisionIntentLive to clarify intent handling
- Refactor narrative exposure ledger to improve combat and consequence management
- Enhance interest feeds to prevent premature relationship milestone publishing
- Adjust narrative story store limits for runtime events and characters
2026-07-24 09:43:50 -05:00
c9000531fc feat(happiness): enhance happiness event handling and telemetry tracking
- Introduce bounded happiness probe to improve event diagnostics
- Update happiness drain logic to limit processed occurrences per tick
- Enhance telemetry for happiness processing times and maximum items
- Refactor narrative development to include new home-related events
- Improve narrative thread handling for home establishment and recovery
2026-07-23 22:45:18 -05:00
2293274d79 feat(event): enhance event handling and narrative presentation probes
- Introduce new probes for framing approval and family coalescing
- Implement exact presentation replay checks to prevent duplicate events
- Refactor InterestVariety to manage exact replay cooldowns effectively
- Update EventPresentability to improve candidate approval logic
- Enhance InterestFeeds to streamline event registration and labeling
2026-07-23 19:43:29 -05:00
54476fb7a1 feat(narrative): enhance narrative probes and combat lifecycle tracking
- Introduce new probes for combat lifecycle, scheduler bounds, and exposure
- Implement narrative scheduler health probe in harness scenarios
- Update InterestCandidate to include approved presentation details
- Refactor EventPresentability to manage candidate approval and caching
- Improve IdleHitchProbe to track performance metrics during narrative events
2026-07-23 17:21:23 -05:00
af17d9acd1 feat(identity): enhance job display and narrative probes for identity roles
- Introduce IdentityJobDisplayLabel to normalize job labels
- Update harness scenarios to reflect identity role changes
- Implement probes for live lover recovery and episode continuity
- Refactor narrative presentation to improve event relevance and tracking
- Expand InterestVariety to manage routine replay cooldowns effectively
2026-07-23 15:32:39 -05:00
fcf2445cd0 fix(narrative): improve caption relevance and combat continuity
- Limit saga context to relevant beats and suppress repeated facts
- Stabilize combat labels and commit telemetry after focus changes
- Preserve relationship participants and normalize event prose
- Compact narrative sidecars and extend presentation coverage
2026-07-23 14:52:27 -05:00
ff4b40d00e feat(narrative): enhance narrative probes and presentation coverage.
- Introduce new narrative probes for episode grammar, ensemble balance, and prose redundancy
- Implement narrative presentation coverage tracking for better event visibility
- Update harness scenarios to include new narrative ingestion and persistence tests
- Refactor event emission to include narrative development IDs and presentations
- Expand InterestCandidate to support narrative presentation models and roles
2026-07-23 14:12:23 -05:00
739cc6492c feat(spectator): make narrative threads own camera direction
- Route confirmed life events into evidence-based threads, consequences, and Legacy chapters
- Schedule episode shots with critical interrupts, replay guards, and a combat budget
- Admit emerging main characters through story momentum instead of spectacle
- Remove causal heat, hard-arc memory writes, and synthetic epilogue continuity
- Expand narrative harness coverage, soak auditing, and product documentation
2026-07-23 12:17:18 -05:00