- Scale and cap rare-creature and antagonist roster bonuses - Protect developed MCs from identity-only displacement - Promote exact MC-cast harm into strong rival evidence - Verify connection attribution, roster stability, and performance |
||
|---|---|---|
| .. | ||
| CaptionComposer.cs | ||
| CrisisChapter.cs | ||
| LifeSagaMemory.cs | ||
| LifeSagaOverview.cs | ||
| LifeSagaPanel.cs | ||
| LifeSagaPresentation.cs | ||
| LifeSagaRail.cs | ||
| LifeSagaRailHover.cs | ||
| LifeSagaRoster.cs | ||
| LifeSagaSession.cs | ||
| LifeSagaSessionPatches.cs | ||
| LifeSagaViewController.cs | ||
| SagaProse.cs | ||
| StoryArc.cs | ||
| StoryBeat.cs | ||
| StoryPlanner.cs | ||
| StoryReason.cs | ||