worldbox-observer-mod/IdleSpectator/Story
DazedAnon 44999fb653 feat(actor-relation): enhance parent-child relationship tracking and event handling
- Introduce methods to observe and remember parent-child links for actors
- Implement caching for observed relationships to improve performance
- Update narrative event store to index child events by parent and child
- Refactor LifeSagaPanel to ensure stable cast membership during saga sessions
- Enhance documentation to clarify relationship handling and event indexing
2026-07-24 16:21:49 -05:00
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CaptionComposer.cs feat(narrative): refine camera and narrative handling for civilized terminology 2026-07-24 14:06:23 -05:00
CrisisChapter.cs feat(spectator): add crisis chapters and harden combat theater truth 2026-07-21 22:05:38 -05:00
LifeSagaMemory.cs feat(narrative): enhance narrative probes and presentation coverage. 2026-07-23 14:12:23 -05:00
LifeSagaOverview.cs feat(saga): turn panel into a story card and snap hover restore 2026-07-22 03:57:31 -05:00
LifeSagaPanel.cs feat(actor-relation): enhance parent-child relationship tracking and event handling 2026-07-24 16:21:49 -05:00
LifeSagaPresentation.cs feat(actor-relation): enhance parent-child relationship tracking and event handling 2026-07-24 16:21:49 -05:00
LifeSagaRail.cs feat(saga): enhance rail species frame handling and live capture retries 2026-07-24 15:17:03 -05:00
LifeSagaRailHover.cs feat(saga): ship adaptive dossier tabs with durable memory 2026-07-22 03:27:46 -05:00
LifeSagaRoster.cs feat(actor-relation): enhance parent-child relationship tracking and event handling 2026-07-24 16:21:49 -05:00
LifeSagaSession.cs feat(narrative): enhance narrative probes and presentation coverage. 2026-07-23 14:12:23 -05:00
LifeSagaSessionPatches.cs feat(narrative): enhance narrative probes and presentation coverage. 2026-07-23 14:12:23 -05:00
LifeSagaViewController.cs feat(saga): enhance hover functionality and ownership management 2026-07-24 15:39:33 -05:00
SagaProse.cs feat(narrative): refine camera and narrative handling for civilized terminology 2026-07-24 14:06:23 -05:00
StoryArc.cs Life saga first pass 2026-07-21 23:46:20 -05:00
StoryBeat.cs Story Beats 2026-07-21 13:35:07 -05:00
StoryPlanner.cs feat(spectator): make narrative threads own camera direction 2026-07-23 12:17:18 -05:00
StoryReason.cs feat(spectator): add crisis chapters and harden combat theater truth 2026-07-21 22:05:38 -05:00