worldbox-observer-mod/IdleSpectator/HarnessScenarios.cs

868 lines
43 KiB
C#

using System.Collections.Generic;
namespace IdleSpectator;
/// <summary>
/// Built-in agent playtest scenarios expanded by <c>action=scenario</c>.
/// </summary>
internal static class HarnessScenarios
{
public static List<HarnessCommand> Build(string name)
{
switch ((name ?? "").Trim().ToLowerInvariant())
{
case "smoke":
return Smoke();
case "tip_match":
return TipMatch();
case "critical":
case "critical_smoke":
return CriticalSmoke();
case "settings_full":
return SettingsFull();
case "ghost_guard":
return GhostGuard();
case "retarget_stability":
return RetargetStability();
case "input_exit":
return InputExit();
case "director_tiers":
return DirectorTiers();
case "discovery":
return Discovery();
case "world_log":
return WorldLog();
case "chronicle":
case "chronicle_smoke":
return ChronicleSmoke();
case "activity":
case "activity_idle_smoke":
return ActivityIdleSmoke();
case "activity_prose_showcase":
return ActivityProseShowcase();
case "activity_taxonomy_audit":
return ActivityTaxonomyAudit();
case "activity_rate":
case "activity_rate_sample":
return ActivityRateSample();
case "chronicle_subject_bench":
case "subject_bench":
return ChronicleSubjectBench();
case "regression":
case "full":
return Regression();
default:
return null;
}
}
private static List<HarnessCommand> ActivityTaxonomyAudit()
{
return new List<HarnessCommand>
{
Step("ata0", "wait_world"),
Step("ata1", "pick_unit", asset: "auto"),
Step("ata2", "focus", asset: "auto"),
Step("ata3", "assert", expect: "activity_taxonomy_audit"),
Step("ata4", "snapshot")
};
}
/// <summary>Dump sample activity lines for a few species (dev / product check).</summary>
private static List<HarnessCommand> ActivityProseShowcase()
{
return new List<HarnessCommand>
{
Step("aps0", "wait_world"),
Step("aps1", "dismiss_windows"),
Step("aps2", "assert", expect: "activity_prose_showcase"),
Step("aps3", "snapshot")
};
}
/// <summary>
/// Timed Fallen/Living list rebuilds at rising subject counts.
/// Picks the highest size under a 2ms Fallen avg budget (runtime cap only for that session).
/// </summary>
private static List<HarnessCommand> ChronicleSubjectBench()
{
return new List<HarnessCommand>
{
Step("sb0", "wait_world"),
Step("sb1", "dismiss_windows"),
Step("sb2", "chronicle_clear"),
Step(
"sb3",
"chronicle_subject_bench",
value: "320,640,1280,2560,4096,8192",
count: 3,
expect: "12"),
Step("sb4", "assert", expect: "chronicle_subjects_capped"),
Step("sb5", "snapshot")
};
}
/// <summary>
/// Full regression meta-suite (nested scenarios keep assert counters).
/// Battle / map-gen paths stay out of gate.
/// </summary>
private static List<HarnessCommand> Regression()
{
return new List<HarnessCommand>
{
Nested("reg_critical", "critical_smoke"),
Nested("reg_settings", "settings_full"),
Nested("reg_ghost", "ghost_guard"),
Nested("reg_retarget", "retarget_stability"),
Nested("reg_input", "input_exit"),
Nested("reg_director", "director_tiers"),
Nested("reg_discovery", "discovery"),
Nested("reg_worldlog", "world_log"),
Nested("reg_chronicle", "chronicle_smoke"),
Nested("reg_activity", "activity_idle_smoke"),
Step("reg_end", "fast_timing", value: "false"),
Step("reg_snap", "snapshot"),
};
}
private static List<HarnessCommand> Smoke()
{
return new List<HarnessCommand>
{
Step("s0", "dismiss_windows"),
Step("s1", "wait_world"),
Step("s2", "reset_counters"),
Step("s3", "pick_unit", asset: "auto"),
Step("s4", "spectator", value: "off"),
Step("s5", "assert", expect: "idle", value: "false"),
Step("s6", "spectator", value: "on"),
Step("s7", "focus", asset: "auto"),
Step("s8", "wait", wait: 0.35f),
Step("s9", "assert", expect: "health"),
Step("s10", "snapshot"),
};
}
private static List<HarnessCommand> TipMatch()
{
return new List<HarnessCommand>
{
Step("t0", "dismiss_windows"),
Step("t1", "wait_world"),
Step("t2", "reset_counters"),
Step("t3", "pick_unit", asset: "auto"),
Step("t4", "spectator", value: "on"),
Step("t5", "watch", asset: "auto", label: "New species: {asset}", tier: "Curiosity"),
Step("t6", "wait", wait: 0.3f),
Step("t7", "assert", expect: "tip_matches_unit"),
Step("t8", "assert", expect: "unit_asset", asset: "auto"),
Step("t9", "assert", expect: "power_bar", value: "false"),
Step("t10", "snapshot"),
};
}
/// <summary>
/// Critical E2E against already-living map units (no fragile miracle spawns).
/// </summary>
private static List<HarnessCommand> CriticalSmoke()
{
return new List<HarnessCommand>
{
Step("c00", "dismiss_windows"),
Step("c01", "wait_world"),
Step("c02", "reset_counters"),
Step("c05", "pick_unit", asset: "auto"),
Step("c06", "wait", wait: 0.25f),
Step("c10", "set_setting", expect: "enabled", value: "false"),
Step("c11", "assert", expect: "enabled", value: "false"),
Step("c12", "spectator", value: "on", expect: "blocked"),
Step("c13", "assert", expect: "idle", value: "false"),
Step("c14", "set_setting", expect: "enabled", value: "true"),
Step("c15", "assert", expect: "enabled", value: "true"),
Step("c20", "spectator", value: "off"),
Step("c21", "assert", expect: "idle", value: "false"),
Step("c22", "spectator", value: "on"),
Step("c23", "focus", asset: "auto"),
Step("c24", "reset_counters"),
Step("c25", "wait", wait: 0.35f),
Step("c26", "assert", expect: "health"),
Step("c27", "assert", expect: "power_bar", value: "false"),
Step("c28", "assert", expect: "no_bad"),
Step("c29", "assert", expect: "focus_arrows"),
Step("c30", "watch", asset: "auto", label: "New species: {asset}", tier: "Curiosity"),
Step("c31", "wait", wait: 0.3f),
Step("c32", "assert", expect: "tip_matches_unit"),
Step("c33", "assert", expect: "unit_asset", asset: "auto"),
Step("c34", "assert", expect: "tip_contains", value: "auto"),
Step("c35", "assert", expect: "power_bar", value: "false"),
Step("c36", "assert", expect: "no_bad"),
Step("c40", "watch", asset: "auto", label: "Retarget A: {asset}", tier: "Curiosity"),
Step("c41", "wait", wait: 0.25f),
Step("c42", "focus", asset: "auto"),
Step("c43", "wait", wait: 0.25f),
Step("c44", "watch", asset: "auto", label: "Retarget B: {asset}", tier: "Curiosity"),
Step("c45", "wait", wait: 0.35f),
Step("c46", "assert", expect: "health"),
Step("c47", "assert", expect: "no_bad"),
Step("c48", "assert", expect: "power_bar", value: "false"),
Step("c50", "simulate_input"),
Step("c51", "wait", wait: 0.25f),
Step("c52", "assert", expect: "idle", value: "false"),
Step("c52b", "assert", expect: "caption_contains", value: "Paused"),
Step("c53", "assert", expect: "no_bad"),
Step("c99", "snapshot"),
};
}
private static List<HarnessCommand> SettingsFull()
{
return new List<HarnessCommand>
{
Step("sf0", "dismiss_windows"),
Step("sf1", "wait_world"),
Step("sf2", "set_setting", expect: "enabled", value: "true"),
Step("sf3", "pick_unit", asset: "auto"),
Step("sf10", "set_setting", expect: "enabled", value: "false"),
Step("sf11", "assert", expect: "enabled", value: "false"),
Step("sf12", "spectator", value: "on", expect: "blocked"),
Step("sf13", "assert", expect: "idle", value: "false"),
Step("sf20", "set_setting", expect: "enabled", value: "true"),
Step("sf21", "spectator", value: "on"),
Step("sf22", "focus", asset: "auto"),
Step("sf23", "assert", expect: "idle", value: "true"),
// Disable while active must turn idle off (settings callback).
Step("sf30", "set_setting", expect: "enabled", value: "false"),
Step("sf31", "assert", expect: "idle", value: "false"),
Step("sf32", "assert", expect: "enabled", value: "false"),
Step("sf40", "set_setting", expect: "enabled", value: "true"),
Step("sf41", "set_setting", expect: "show_watch_reasons", value: "false"),
Step("sf42", "assert", expect: "show_watch_reasons", value: "false"),
Step("sf43", "set_setting", expect: "show_watch_reasons", value: "true"),
Step("sf44", "assert", expect: "show_watch_reasons", value: "true"),
Step("sf99", "snapshot"),
};
}
private static List<HarnessCommand> GhostGuard()
{
return new List<HarnessCommand>
{
Step("g0", "dismiss_windows"),
Step("g1", "wait_world"),
Step("g2", "set_setting", expect: "enabled", value: "true"),
Step("g3", "pick_unit", asset: "auto"),
Step("g4", "spectator", value: "on"),
Step("g5", "focus", asset: "auto"),
Step("g6", "reset_counters"),
Step("g7", "remember_focus"),
Step("g8", "watch_ghost"),
Step("g9", "wait", wait: 0.25f),
Step("g10", "assert", expect: "focus_same"),
Step("g11", "assert", expect: "health"),
Step("g12", "assert", expect: "no_bad"),
Step("g13", "assert", expect: "power_bar", value: "false"),
Step("g99", "snapshot"),
};
}
private static List<HarnessCommand> RetargetStability()
{
return new List<HarnessCommand>
{
Step("rs0", "dismiss_windows"),
Step("rs1", "wait_world"),
Step("rs2", "set_setting", expect: "enabled", value: "true"),
Step("rs3", "pick_unit", asset: "auto"),
Step("rs4", "spectator", value: "on"),
Step("rs5", "focus", asset: "auto"),
Step("rs6", "reset_counters"),
Step("rs10", "watch", asset: "auto", label: "Stab 1: {asset}", tier: "Curiosity"),
Step("rs11", "wait", wait: 0.2f),
Step("rs12", "watch", asset: "auto", label: "Stab 2: {asset}", tier: "Curiosity"),
Step("rs13", "wait", wait: 0.2f),
Step("rs14", "watch", asset: "auto", label: "Stab 3: {asset}", tier: "Curiosity"),
Step("rs15", "wait", wait: 0.2f),
Step("rs16", "watch", asset: "auto", label: "Stab 4: {asset}", tier: "Curiosity"),
Step("rs17", "wait", wait: 0.25f),
Step("rs20", "assert", expect: "health"),
Step("rs21", "assert", expect: "no_bad"),
Step("rs22", "assert", expect: "power_bar", value: "false"),
Step("rs23", "assert", expect: "unit_asset", asset: "auto"),
Step("rs99", "snapshot"),
};
}
private static List<HarnessCommand> InputExit()
{
return new List<HarnessCommand>
{
Step("ie0", "dismiss_windows"),
Step("ie1", "wait_world"),
Step("ie2", "set_setting", expect: "enabled", value: "true"),
Step("ie3", "fast_timing", value: "true"),
Step("ie4", "pick_unit", asset: "auto"),
Step("ie5", "spectator", value: "off"),
Step("ie6", "spectator", value: "on"),
Step("ie7", "focus", asset: "auto"),
// Still inside post-enable grace: drag must not exit.
Step("ie10", "assert", expect: "in_grace", value: "true"),
Step("ie11", "simulate_input", value: "drag", expect: "grace"),
Step("ie12", "assert", expect: "idle", value: "true"),
Step("ie20", "expire_grace"),
Step("ie21", "assert", expect: "in_grace", value: "false"),
Step("ie22", "simulate_input", value: "drag"),
Step("ie23", "assert", expect: "idle", value: "false"),
Step("ie24", "assert", expect: "no_bad"),
Step("ie90", "fast_timing", value: "false"),
Step("ie99", "snapshot"),
};
}
private static List<HarnessCommand> DirectorTiers()
{
return new List<HarnessCommand>
{
Step("dt0", "dismiss_windows"),
Step("dt1", "wait_world"),
Step("dt2", "set_setting", expect: "enabled", value: "true"),
Step("dt3", "fast_timing", value: "true"),
Step("dt4", "pick_unit", asset: "auto"),
Step("dt5", "spectator", value: "off"),
Step("dt6", "spectator", value: "on"),
Step("dt7", "focus", asset: "auto"),
Step("dt8", "reset_counters"),
// Curiosity can replace ambient after rotate window.
Step("dt10", "trigger_interest", asset: "auto", label: "CurioA", tier: "Curiosity"),
Step("dt11", "age_current", wait: 2f),
Step("dt12", "director_run", wait: 1.2f),
Step("dt13", "assert", expect: "current_tier", value: "Curiosity"),
Step("dt14", "assert", expect: "tip_contains", value: "CurioA"),
// Action interrupts curiosity after high-tier window.
Step("dt20", "trigger_interest", asset: "auto", label: "ActionA", tier: "Action"),
Step("dt21", "age_current", wait: 1.2f),
Step("dt22", "director_run", wait: 1.2f),
Step("dt23", "assert", expect: "current_tier", value: "Action"),
Step("dt24", "assert", expect: "tip_contains", value: "ActionA"),
// Curiosity must not be accepted while Action holds the camera (no director_run:
// ambient rotate would otherwise steal Action after dwell).
Step("dt30", "trigger_interest", asset: "auto", label: "CurioBlocked", tier: "Curiosity"),
Step("dt31", "assert", expect: "current_tier", value: "Action"),
Step("dt32", "assert", expect: "tip_contains", value: "ActionA"),
Step("dt33", "assert", expect: "would_accept_curiosity", value: "false"),
Step("dt34", "assert", expect: "health"),
Step("dt35", "assert", expect: "no_bad"),
Step("dt90", "fast_timing", value: "false"),
Step("dt99", "snapshot"),
};
}
private static List<HarnessCommand> Discovery()
{
return new List<HarnessCommand>
{
Step("d0", "dismiss_windows"),
Step("d1", "wait_world"),
Step("d2", "set_setting", expect: "enabled", value: "true"),
Step("d3", "fast_timing", value: "true"),
Step("d4", "discovery_reset"),
Step("d5", "pick_unit", asset: "auto"),
Step("d6", "spectator", value: "off"),
Step("d7", "spectator", value: "on"),
Step("d8", "focus", asset: "auto"),
Step("d9", "reset_counters"),
// Live-path dedupe: mark presented drops buffered copy.
Step("d10", "discovery_note", asset: "auto"),
Step("d11", "assert", expect: "pending_discovery", value: "1"),
Step("d12", "discovery_mark", asset: "auto"),
Step("d13", "assert", expect: "pending_discovery", value: "0"),
Step("d14", "assert", expect: "presented", asset: "auto", value: "true"),
// Force drain path once curiosity is acceptable.
Step("d20", "discovery_reset"),
Step("d21", "discovery_note", asset: "auto"),
Step("d22", "assert", expect: "pending_discovery", value: "1"),
Step("d23", "age_current", wait: 2f),
Step("d24", "assert", expect: "would_accept_curiosity", value: "true"),
Step("d25", "discovery_drain"),
Step("d26", "assert", expect: "pending_discovery", value: "0"),
Step("d27", "assert", expect: "presented", asset: "auto", value: "true"),
Step("d28", "director_run", wait: 1.2f),
Step("d29", "assert", expect: "tip_matches_unit"),
Step("d30", "assert", expect: "no_bad"),
Step("d90", "fast_timing", value: "false"),
Step("d99", "snapshot"),
};
}
private static List<HarnessCommand> WorldLog()
{
return new List<HarnessCommand>
{
Step("wl0", "dismiss_windows"),
Step("wl1", "wait_world"),
Step("wl2", "set_setting", expect: "enabled", value: "true"),
Step("wl3", "fast_timing", value: "true"),
Step("wl4", "pick_unit", asset: "auto"),
Step("wl5", "spectator", value: "off"),
Step("wl6", "spectator", value: "on"),
Step("wl7", "focus", asset: "auto"),
Step("wl8", "reset_counters"),
Step("wl10", "trigger_interest", asset: "auto", label: "Story: kingdom_new", tier: "Story"),
Step("wl11", "age_current", wait: 1.2f),
Step("wl12", "director_run", wait: 1.2f),
Step("wl13", "assert", expect: "current_tier", value: "Story"),
Step("wl14", "assert", expect: "tip_contains", value: "kingdom_new"),
Step("wl20", "trigger_interest", asset: "auto", label: "Epic: diplomacy_war_started", tier: "Epic"),
Step("wl21", "age_current", wait: 1.2f),
Step("wl22", "director_run", wait: 1.2f),
Step("wl23", "assert", expect: "current_tier", value: "Epic"),
Step("wl24", "assert", expect: "tip_contains", value: "diplomacy_war_started"),
Step("wl25", "assert", expect: "health"),
Step("wl26", "assert", expect: "no_bad"),
Step("wl90", "fast_timing", value: "false"),
Step("wl99", "snapshot"),
};
}
private static List<HarnessCommand> ActivityRateSample()
{
return new List<HarnessCommand>
{
Step("ar0", "wait_world"),
Step("ar1", "activity_sample_reset"),
Step("ar2", "wait", wait: 20f),
Step("ar3", "activity_stats"),
Step("ar4", "snapshot"),
};
}
private static List<HarnessCommand> ActivityIdleSmoke()
{
return new List<HarnessCommand>
{
Step("act0", "dismiss_windows"),
Step("act1", "wait_world"),
Step("act2", "set_setting", expect: "enabled", value: "true"),
Step("act3", "set_setting", expect: "show_dossier_caption", value: "true"),
Step("act4", "set_setting", expect: "chronicle_enabled", value: "true"),
Step("act5", "chronicle_clear"),
Step("act6", "activity_clear"),
Step("act7", "pick_unit", asset: "auto"),
Step("act8", "spectator", value: "off"),
Step("act9", "spectator", value: "on"),
Step("act10", "focus", asset: "auto"),
Step("act11", "wait", wait: 0.35f),
Step("act12", "activity_probe"),
Step("act13", "assert", expect: "activity_first_scoring"),
Step("act13b", "assert", expect: "activity_prose_sentence"),
Step("act13b2", "assert", expect: "activity_prose_alive"),
Step("act13c", "assert", expect: "activity_prose_species"),
Step("act13d", "assert", expect: "activity_prose_grounding"),
Step("act13e", "assert", expect: "activity_prose_library"),
Step("act13f", "assert", expect: "activity_taxonomy_audit"),
Step("act14", "activity_force", asset: "laughing", label: "Laughing", count: 1),
Step("act14b", "assert", expect: "activity_log_contains", value: "laugh"),
Step("act14c", "activity_force", asset: "eating", label: "Taking a meal", count: 1),
Step("act15", "activity_force", asset: "farm", label: "Tends the fields", count: 1),
Step("act16", "activity_force", asset: "hunt", label: "Hunts", count: 1, expect: "Barkley"),
Step("act16b", "activity_force", asset: "task_unit_play", label: "Playing", value: "dog"),
Step("act16c", "assert", expect: "activity_log_contains", value: "bounds"),
Step("act16d", "activity_force", asset: "task_unit_play", label: "Playing", value: "cat"),
Step("act16e", "assert", expect: "activity_prose_variety", value: "2"),
Step("act16f", "activity_force", asset: "BehUnloadResources", label: "wheat@Riverhold", tier: "beat", value: "human"),
Step("act16g", "assert", expect: "activity_log_contains", value: "wheat"),
Step("act16h", "activity_force", asset: "BehSocializeTalk", label: "Talks", count: 1, tier: "beat", expect: "Barkley"),
Step("act16i", "assert", expect: "activity_log_contains", value: "Barkley"),
Step("act17", "activity_force", asset: "BehPollinate", label: "Works the flower", count: 3, tier: "beat"),
Step("act17b", "activity_force", asset: "zzz_harness_act", label: "Harness pollen trail", count: 1),
Step("act18", "wait", wait: 0.25f),
Step("act19", "assert", expect: "activity_count", value: "4", label: "min"),
Step("act20", "assert", expect: "activity_prose_variety", value: "2"),
Step("act20b", "assert", expect: "activity_names_colored"),
Step("act20c", "assert", expect: "activity_log_contains", value: "Barkley"),
Step("act21", "assert", expect: "dossier_history_shown", value: "1", label: "min", tier: "activity"),
Step("act22", "assert", expect: "dossier_history_contains", value: "Harness pollen"),
Step("act23", "assert", expect: "caption_layout_ok"),
Step("act24", "screenshot", value: "hud-activity_idle_smoke.png"),
Step("act25", "wait", wait: 0.55f),
// Life still peeks when chronicle history exists beside activity.
Step("act26", "chronicle_force", label: "Killed a serpent"),
Step("act27", "wait", wait: 0.2f),
Step("act28", "assert", expect: "dossier_history_contains", value: "serpent"),
Step("act29", "assert", expect: "dossier_history_shown", value: "1", label: "min", tier: "life"),
Step("act29b", "screenshot", value: "hud-activity-life-split.png"),
Step("act29c", "wait", wait: 0.45f),
// Books: Activity / Life tabs.
Step("act40", "lore_open_focus"),
Step("act41", "wait", wait: 0.25f),
Step("act42", "assert", expect: "lore_detail_pane", value: "life"),
Step("act43", "lore_detail_pane", value: "activity"),
Step("act44", "wait", wait: 0.2f),
Step("act45", "assert", expect: "lore_detail_pane", value: "activity"),
Step("act46", "assert", expect: "lore_activity_shown", value: "4", label: "min"),
Step("act47", "screenshot", value: "hud-lore-activity-tab.png"),
Step("act48", "wait", wait: 0.45f),
Step("act49", "lore_detail_pane", value: "life"),
Step("act50", "assert", expect: "lore_history_shown", value: "1", label: "min"),
Step("act51", "assert", expect: "idle", value: "false"),
Step("act52", "assert", expect: "caption_layout_ok"),
Step("act53", "assert", expect: "no_bad"),
Step("act99", "snapshot"),
};
}
private static List<HarnessCommand> ChronicleSmoke()
{
return new List<HarnessCommand>
{
Step("ch0", "dismiss_windows"),
Step("ch1", "wait_world"),
Step("ch2", "set_setting", expect: "enabled", value: "true"),
Step("ch3", "set_setting", expect: "show_dossier_caption", value: "true"),
Step("ch4", "set_setting", expect: "chronicle_enabled", value: "true"),
Step("ch4b", "chronicle_clear"),
Step("ch5", "pick_unit", asset: "auto"),
Step("ch6", "spectator", value: "off"),
Step("ch7", "spectator", value: "on"),
Step("ch8", "focus", asset: "auto"),
Step("ch9", "wait", wait: 0.35f),
Step("ch10", "assert", expect: "health"),
Step("ch11", "assert", expect: "dossier_contains", value: "auto"),
Step("ch12", "assert", expect: "caption_contains", value: "auto"),
Step("ch12b", "assert", expect: "caption_layout_ok"),
Step("ch12c", "assert", expect: "dossier_traits_ok"),
Step("ch12d", "screenshot", value: "hud-dossier-empty-hist.png"),
Step("ch12e", "wait", wait: 0.55f),
// History inject
Step("ch13", "chronicle_force", label: "Killed"),
Step("ch14", "assert", expect: "chronicle_count", value: "1", label: "min"),
Step("ch15", "assert", expect: "chronicle_latest_contains", value: "Killed"),
Step("ch15a2", "assert", expect: "chronicle_latest_dated"),
Step("ch15b", "assert", expect: "chronicle_latest_contains", value: "auto"),
Step("ch15c", "wait", wait: 0.2f),
Step("ch15d", "assert", expect: "dossier_history_contains", value: "Killed"),
// Long event wraps in the narrow dossier history column (no wider panel).
Step("ch15e", "chronicle_force",
label: "Became legendary after surviving the great crab migration across three kingdoms, returning home with a stolen crown, and telling the tale for forty winters"),
Step("ch15f", "wait", wait: 0.35f),
Step("ch15g", "assert", expect: "dossier_history_contains", value: "crab migration"),
Step("ch15h", "assert", expect: "caption_layout_ok"),
Step("ch15i", "screenshot", value: "hud-dossier-long-hist.png"),
Step("ch15j", "wait", wait: 0.65f),
// Death-cause wording samples (victim POV)
Step("ch16a", "chronicle_death_sample", value: "Age"),
Step("ch16b", "assert", expect: "chronicle_latest_contains", value: "old age"),
Step("ch16c", "chronicle_death_sample", value: "Starvation"),
Step("ch16d", "assert", expect: "chronicle_latest_contains", value: "Starved"),
Step("ch16e", "chronicle_death_sample", value: "Drowning"),
Step("ch16f", "assert", expect: "chronicle_latest_contains", value: "Drown"),
Step("ch16g", "chronicle_death_sample", value: "Fire"),
Step("ch16h", "assert", expect: "chronicle_latest_contains", value: "Burned"),
// Character kills/deaths must stay on character history, not World Memory.
Step("ch16i", "assert", expect: "world_memory_world_only"),
// Soft-cap prune: temporarily lower the cap, flood past it, then restore.
Step("ch16j0", "chronicle_set_subject_cap", value: "500"),
Step("ch16j", "chronicle_orphan_flood", count: 580),
Step("ch16k", "assert", expect: "chronicle_subjects_capped"),
Step(
"ch16k2",
"chronicle_set_subject_cap",
value: Chronicle.DefaultMaxHistorySubjects.ToString()),
// World Memory landmarks (replaces History|World tabs)
Step("ch17a", "chronicle_world_force", label: "War: harness_alpha vs harness_beta"),
Step("ch17b", "assert", expect: "chronicle_count", value: "1", label: "world"),
Step("ch17c", "assert", expect: "world_memory_contains", value: "harness_alpha"),
Step("ch17d", "assert", expect: "chronicle_latest_contains", value: "Burned"),
Step("ch17e", "assert", expect: "world_memory_age"),
Step("ch17e2", "assert", expect: "world_memory_world_only"),
Step("ch17e3", "assert", expect: "chronicle_memory_capped"),
Step("ch17e4", "assert", expect: "chronicle_subjects_capped"),
// Selecting a world event pans to its recorded place (even with no unit there).
Step("ch17j", "lore_jump_world"),
Step("ch17k", "wait", wait: 0.2f),
Step("ch17l", "assert", expect: "world_jump_place"),
Step("ch17m", "assert", expect: "focus", value: "false"),
// Restore a living focus for the rest of the scenario.
Step("ch17n", "focus", asset: "auto"),
Step("ch17o", "wait", wait: 0.2f),
Step("ch17p", "assert", expect: "focus", value: "true"),
// World Memory panel + dossier controls
Step("ch18", "chronicle_open"),
Step("ch18a", "screenshot", value: "hud-chronicle_smoke.png"),
Step("ch18a2", "wait", wait: 0.6f),
Step("ch18b", "assert", expect: "world_memory_compact"),
Step("ch18b2", "assert", expect: "hud_no_overlap"),
Step("ch18c", "assert", expect: "caption_layout_ok"),
Step("ch18c2", "assert", expect: "dossier_traits_ok"),
Step("ch18d", "assert", expect: "world_memory_contains", value: "harness_alpha"),
Step("ch18e", "dossier_favorite", value: "true"),
Step("ch18f", "assert", expect: "is_favorite", value: "true"),
Step("ch18g", "dossier_favorite", value: "false"),
Step("ch18h", "assert", expect: "is_favorite", value: "false"),
// Dossier peeks 3 lines; books button opens full history in Lore and pauses idle.
Step("ch18h1", "chronicle_force", label: "Hist", count: 40),
Step("ch18h2", "wait", wait: 0.25f),
Step("ch18k", "assert", expect: "dossier_history_shown", value: "3", label: "exact"),
Step("ch18k3", "assert", expect: "dossier_history_fills_body"),
Step("ch18l", "assert", expect: "caption_layout_ok"),
Step("ch18l1", "assert", expect: "hud_no_overlap"),
Step("ch18l2", "screenshot", value: "hud-dossier-peek.png"),
Step("ch18l3", "wait", wait: 0.45f),
// L shortcut syncs to the focused dossier unit (Follow mode) and locks idle.
Step("ch18m", "lore_open_focus"),
Step("ch18n", "wait", wait: 0.3f),
Step("ch18o", "assert", expect: "idle", value: "false"),
Step("ch18o2", "assert", expect: "lore_tab", value: "living"),
Step("ch18o3", "assert", expect: "lore_detail", value: "true"),
Step("ch18o3b", "assert", expect: "lore_follow", value: "true"),
Step("ch18o4", "assert", expect: "lore_history_shown", value: "40", label: "min"),
Step("ch18o4b", "assert", expect: "dossier_lore_history_match"),
Step("ch18o4c", "assert", expect: "dossier_pinned", value: "true"),
Step("ch18o4d", "assert", expect: "lore_zoom_blocked"),
Step("ch18o5", "screenshot", value: "hud-lore-unit-history.png"),
Step("ch18o6", "wait", wait: 0.55f),
// Banner used to expire at 5s and hide the dossier - pin must outlive that.
Step("ch18o7", "wait", wait: 5.5f),
Step("ch18o8", "assert", expect: "dossier_pinned", value: "true"),
Step("ch18o9", "assert", expect: "idle", value: "false"),
Step("ch18o10", "assert", expect: "dossier_lore_history_match"),
Step("ch18p", "assert", expect: "hud_no_overlap"),
// Resume idle: Follow mode Lore must retarget when dossier focus changes.
Step("ch18f1", "spectator", value: "on"),
Step("ch18f2", "wait", wait: 0.2f),
Step("ch18f3", "spawn", asset: "rabbit", count: 1),
Step("ch18f4", "focus", asset: "auto"),
Step("ch18f5", "wait", wait: 0.35f),
Step("ch18f6", "assert", expect: "lore_follows_focus"),
Step("ch18f7", "assert", expect: "lore_follow", value: "true"),
// Books button still opens Follow mode.
Step("ch18p0", "lore_close"),
Step("ch18p0b", "dossier_history_open"),
Step("ch18p0c", "wait", wait: 0.2f),
Step("ch18p0d", "assert", expect: "dossier_lore_history_match"),
Step("ch18p0e", "assert", expect: "idle", value: "false"),
Step("ch18p0f", "assert", expect: "lore_follow", value: "true"),
// Empty-history subject must not keep a previous unit's peek lines.
Step("ch18p1", "lore_back"),
Step("ch18p2", "spawn", asset: "cow", count: 1),
Step("ch18p3", "focus", asset: "auto"),
Step("ch18p4", "wait", wait: 0.25f),
Step("ch18p5", "dossier_history_open"),
Step("ch18p6", "wait", wait: 0.25f),
Step("ch18p7", "assert", expect: "idle", value: "false"),
Step("ch18p8", "assert", expect: "lore_detail", value: "true"),
Step("ch18p9", "assert", expect: "dossier_history_shown", value: "0", label: "exact", tier: "life"),
Step("ch18p10", "assert", expect: "lore_history_shown", value: "0", label: "exact"),
Step("ch18p11", "assert", expect: "dossier_lore_history_match"),
Step("ch18p12", "screenshot", value: "hud-lore-empty-history.png"),
Step("ch18p13", "wait", wait: 0.55f),
// Fallen (dead) archive: pinned; old age → death place.
Step("ch18d1", "lore_back"),
Step("ch18d1b", "focus", asset: "auto"),
Step("ch18d1c", "wait", wait: 0.2f),
Step(
"ch18d2",
"chronicle_orphan",
label: "Oldbone",
asset: "skeleton",
value: "Fallen",
count: 5,
expect: "Age",
tier: "place"),
Step("ch18d3", "lore_pick_fallen", value: "Oldbone"),
Step("ch18d4", "wait", wait: 0.25f),
Step("ch18d5", "assert", expect: "lore_detail", value: "true"),
Step("ch18d6", "assert", expect: "lore_follow", value: "false"),
Step("ch18d7", "assert", expect: "lore_history_shown", value: "5", label: "exact"),
Step("ch18d7b", "assert", expect: "fallen_focus", value: "place"),
Step("ch18d7c", "assert", expect: "death_manner", value: "old age"),
Step("ch18d7d", "assert", expect: "dossier_contains", value: "Oldbone"),
Step("ch18d7e", "assert", expect: "dossier_unit_matches_lore"),
Step("ch18d7f", "assert", expect: "dossier_species", value: "skeleton"),
Step("ch18d7g", "assert", expect: "dossier_avatar_species"),
Step("ch18d7h", "assert", expect: "fallen_place_no_follow"),
Step("ch18d8", "screenshot", value: "hud-lore-fallen.png"),
Step("ch18d9", "wait", wait: 0.55f),
// Fallen slain → living killer focus.
Step("ch18k1", "lore_back"),
Step("ch18k2", "spawn", asset: "human", count: 1),
Step("ch18k3", "focus", asset: "auto"),
Step("ch18k4", "wait", wait: 0.25f),
Step(
"ch18k5",
"chronicle_orphan",
label: "Slainbone",
asset: "skeleton",
value: "Murder",
count: 3,
expect: "Weapon",
tier: "killer"),
Step("ch18k6", "lore_pick_fallen", value: "Slainbone"),
Step("ch18k7", "wait", wait: 0.25f),
Step("ch18k8", "assert", expect: "lore_detail", value: "true"),
Step("ch18k9", "assert", expect: "lore_follow", value: "false"),
Step("ch18k10", "assert", expect: "fallen_focus", value: "killer"),
Step("ch18k11", "assert", expect: "death_manner", value: "slain"),
Step("ch18k11b", "assert", expect: "dossier_contains", value: "Slainbone"),
Step("ch18k11c", "assert", expect: "dossier_unit_matches_lore"),
Step("ch18k11d", "assert", expect: "dossier_species", value: "skeleton"),
Step("ch18k11e", "assert", expect: "dossier_avatar_species"),
Step("ch18k11f", "assert", expect: "fallen_killer_camera"),
Step("ch18k12", "screenshot", value: "hud-lore-fallen-slain.png"),
Step("ch18k13", "wait", wait: 0.55f),
// Regression: fallen species portrait must not stick onto the next living dossier.
Step("ch18av1", "lore_back"),
Step("ch18av1b", "lore_close"),
Step("ch18av1c", "spectator", value: "on"),
Step("ch18av1d", "wait", wait: 0.2f),
Step("ch18av2", "spawn", asset: "human", count: 1),
Step("ch18av3", "focus", asset: "auto"),
Step("ch18av4", "wait", wait: 0.25f),
Step("ch18av5", "assert", expect: "dossier_matches_focus"),
Step("ch18av6", "assert", expect: "dossier_species", value: "human"),
Step("ch18av7", "assert", expect: "dossier_avatar_live"),
Step("ch18av8", "screenshot", value: "hud-dossier-after-fallen.png"),
Step("ch18av9", "wait", wait: 0.55f),
// Also verify list-pick living after a fallen species portrait.
Step("ch18av10", "lore_pick_fallen", value: "Oldbone"),
Step("ch18av11", "wait", wait: 0.2f),
Step("ch18av12", "assert", expect: "dossier_avatar_species"),
Step("ch18av13", "lore_back"),
Step("ch18av14", "lore_pick", value: "auto"),
Step("ch18av15", "wait", wait: 0.25f),
Step("ch18av16", "assert", expect: "dossier_matches_focus"),
Step("ch18av17", "assert", expect: "dossier_avatar_live"),
Step("ch18av18", "screenshot", value: "hud-dossier-after-fallen-pick.png"),
Step("ch18av19", "wait", wait: 0.55f),
// Character list browse (pinned archive) - Living tab.
Step("ch18q", "lore_tab", value: "living"),
Step("ch18q0", "lore_back"),
Step("ch18q2", "assert", expect: "lore_tab", value: "living"),
Step("ch18q3", "assert", expect: "lore_recent", value: "1", label: "min"),
Step("ch18q4", "lore_pick", value: "auto"),
Step("ch18q5", "wait", wait: 0.25f),
Step("ch18q6", "assert", expect: "idle", value: "false"),
Step("ch18q7", "assert", expect: "lore_detail", value: "true"),
Step("ch18q7b", "assert", expect: "lore_follow", value: "false"),
Step("ch18q7c", "assert", expect: "dossier_unit_matches_lore"),
Step("ch18q7d", "assert", expect: "dossier_matches_focus"),
Step("ch18q7e", "assert", expect: "dossier_avatar_live"),
Step("ch18q7f", "assert", expect: "lore_tab", value: "living"),
Step("ch18q8", "screenshot", value: "hud-lore-characters.png"),
Step("ch18q9", "wait", wait: 0.55f),
// Resume idle: pinned list pick flips back to Follow mode.
Step("ch18q10", "spectator", value: "on"),
Step("ch18q11", "wait", wait: 0.25f),
Step("ch18q11b", "assert", expect: "lore_follow", value: "true"),
Step("ch18q11c", "spawn", asset: "sheep", count: 1),
Step("ch18q11d", "focus", asset: "auto"),
Step("ch18q11e", "wait", wait: 0.35f),
Step("ch18q11f", "assert", expect: "lore_follows_focus"),
// Fallen tab: newest death first (Slainbone after Oldbone).
Step("ch18ft1", "lore_back"),
Step("ch18ft2", "lore_tab", value: "fallen"),
Step("ch18ft3", "wait", wait: 0.2f),
Step("ch18ft4", "assert", expect: "lore_tab", value: "fallen"),
Step("ch18ft5", "assert", expect: "fallen_list_before", value: "Slainbone", label: "Oldbone"),
// Snapshot stays put until Refresh (new deaths do not auto-rebuild).
Step("ch18ft5b", "assert", expect: "lore_list_stale", value: "false"),
Step(
"ch18ft5c",
"chronicle_orphan",
label: "FreshFallen",
asset: "human",
value: "Fresh",
count: 1,
expect: "Age",
tier: "place"),
Step("ch18ft5d", "assert", expect: "lore_list_stale", value: "true"),
Step("ch18ft5e", "assert", expect: "fallen_list_top_not", value: "FreshFallen"),
Step("ch18ft5f", "lore_refresh"),
Step("ch18ft5g", "assert", expect: "lore_list_stale", value: "false"),
Step("ch18ft5h", "assert", expect: "fallen_list_top", value: "FreshFallen"),
// Favorite filter on Fallen (same star control as Living).
Step(
"ch18ft5i",
"chronicle_orphan",
label: "FavFallen",
asset: "human",
value: "Fav",
count: 1,
expect: "Age",
tier: "place+fav"),
Step("ch18ft5j", "lore_favorites", value: "true"),
Step("ch18ft5k", "lore_refresh"),
Step("ch18ft5l", "assert", expect: "fallen_list_top", value: "FavFallen"),
Step("ch18ft5m", "lore_favorites", value: "false"),
Step("ch18ft5n", "lore_refresh"),
Step("ch18ft6", "screenshot", value: "hud-lore-fallen-tab.png"),
Step("ch18ft7", "wait", wait: 0.55f),
Step("ch18q12", "lore_tab", value: "world"),
Step("ch19", "assert", expect: "focus", value: "true"),
Step("ch20", "assert", expect: "health"),
Step("ch25", "assert", expect: "no_bad"),
Step("ch99", "snapshot"),
};
}
private static HarnessCommand Nested(string id, string scenario)
{
return Step(id, "scenario", value: scenario, expect: "keep");
}
private static HarnessCommand Step(
string id,
string action,
string value = "",
string asset = "",
string label = "",
string tier = "",
string expect = "",
int count = 1,
float wait = 0f)
{
return new HarnessCommand
{
id = id,
action = action,
value = value,
asset = asset,
label = label,
tier = tier,
expect = expect,
count = count,
wait = wait
};
}
}