- Introduce new saga rail commands for species frame auditing and sweeping - Implement retry logic for capturing inactive live frames in the rail - Refactor face resolution logic to prioritize live frames over species icons - Update harness scenarios to validate new rail functionality and performance - Enhance documentation to clarify live capture behavior and fallback handling |
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|---|---|---|
| .. | ||
| CaptionComposer.cs | ||
| CrisisChapter.cs | ||
| LifeSagaMemory.cs | ||
| LifeSagaOverview.cs | ||
| LifeSagaPanel.cs | ||
| LifeSagaPresentation.cs | ||
| LifeSagaRail.cs | ||
| LifeSagaRailHover.cs | ||
| LifeSagaRoster.cs | ||
| LifeSagaSession.cs | ||
| LifeSagaSessionPatches.cs | ||
| LifeSagaViewController.cs | ||
| SagaProse.cs | ||
| StoryArc.cs | ||
| StoryBeat.cs | ||
| StoryPlanner.cs | ||
| StoryReason.cs | ||