- Update event catalog to include new decision intents for civilization founding - Implement soft duel yield mechanics in InterestDirector for combat interactions - Adjust scoring weights for soft duels and variety valve timings - Refactor event reasoning to improve spell casting labels and decision handling - Increment version to 0.28.33 in mod.json
385 lines
43 KiB
Text
385 lines
43 KiB
Text
domain id strength camera game_call_site verdict fix_action done
|
|
decisions find_lover 62 Actor.setDecisionCooldown → DeferredInterestFeed.EmitDecision accurate Camera via IsInterestingDecision predicate; action=infinitive done
|
|
decisions try_to_steal_money 68 Actor.setDecisionCooldown → DeferredInterestFeed.EmitDecision accurate Camera via IsInterestingDecision predicate; action=infinitive done
|
|
decisions banish_unruly_clan_members 76 Actor.setDecisionCooldown → DeferredInterestFeed.EmitDecision accurate Camera via IsInterestingDecision predicate; action=infinitive done
|
|
decisions kill_unruly_clan_members 82 Actor.setDecisionCooldown → DeferredInterestFeed.EmitDecision accurate Camera via IsInterestingDecision predicate; action=infinitive done
|
|
decisions try_new_plot 78 Actor.setDecisionCooldown → DeferredInterestFeed.EmitDecision demoted Intent-only (no Plot yet); camera via live PlotInterestFeed instead done
|
|
decisions try_to_start_new_civilization 90 Actor.setDecisionCooldown → DeferredInterestFeed.EmitDecision demoted Intent-only; camera via MetaEventPatches.new_kingdom (92) done
|
|
decisions build_civ_city_here 86 Actor.setDecisionCooldown → DeferredInterestFeed.EmitDecision demoted Intent-only; camera via MetaEventPatches.new_city (86) done
|
|
decisions king_check_new_city_foundation 88 Actor.setDecisionCooldown → DeferredInterestFeed.EmitDecision demoted Intent/check tick; camera via new_city outcome done
|
|
decisions claim_land 70 Actor.setDecisionCooldown → DeferredInterestFeed.EmitDecision demoted Intent-only genesis class done
|
|
decisions king_change_kingdom_culture 84 Actor.setDecisionCooldown → DeferredInterestFeed.EmitDecision accurate Camera via IsInterestingDecision predicate; action=infinitive done
|
|
decisions king_change_kingdom_language 82 Actor.setDecisionCooldown → DeferredInterestFeed.EmitDecision accurate Camera via IsInterestingDecision predicate; action=infinitive done
|
|
decisions king_change_kingdom_religion 84 Actor.setDecisionCooldown → DeferredInterestFeed.EmitDecision accurate Camera via IsInterestingDecision predicate; action=infinitive done
|
|
decisions leader_change_city_culture 74 Actor.setDecisionCooldown → DeferredInterestFeed.EmitDecision accurate Camera via IsInterestingDecision predicate; action=infinitive done
|
|
decisions leader_change_city_language 72 Actor.setDecisionCooldown → DeferredInterestFeed.EmitDecision accurate Camera via IsInterestingDecision predicate; action=infinitive done
|
|
decisions leader_change_city_religion 74 Actor.setDecisionCooldown → DeferredInterestFeed.EmitDecision accurate Camera via IsInterestingDecision predicate; action=infinitive done
|
|
decisions warrior_army_follow_leader 58 Actor.setDecisionCooldown → DeferredInterestFeed.EmitDecision accurate Camera via IsInterestingDecision predicate; action=infinitive done
|
|
decisions warrior_train_with_dummy 42 Actor.setDecisionCooldown → DeferredInterestFeed.EmitDecision accurate Camera via IsInterestingDecision predicate; action=infinitive done
|
|
decisions warrior_try_join_army_group 64 Actor.setDecisionCooldown → DeferredInterestFeed.EmitDecision accurate Camera via IsInterestingDecision predicate; action=infinitive done
|
|
happiness death_family_member 78 Signal Actor accurate done
|
|
happiness death_lover 90 Signal Actor accurate done
|
|
happiness death_child 96 Signal Actor accurate done
|
|
happiness death_best_friend 80 Signal Actor accurate done
|
|
happiness got_robbed 56 Signal Actor bridge Context bag / bridge for related names done
|
|
happiness got_poked 30 Ambient Actor accurate done
|
|
happiness lost_fight 58 Signal Actor accurate done
|
|
happiness got_caught 20 Ambient HappinessLibrary asset only - no live caller (Ambient stub) prose_fix Updated catalog prose to match call timing/action done
|
|
happiness paid_tax 30 Ambient Actor accurate done
|
|
happiness just_ate 30 Ambient Actor prose_fix Updated catalog prose to match call timing/action done
|
|
happiness just_received_gift 52 Signal BehFinishTalk bridge Context bag / bridge for related names done
|
|
happiness just_gave_gift 52 Signal BehFinishTalk bridge Context bag / bridge for related names done
|
|
happiness just_pooped 30 Ambient Actor accurate done
|
|
happiness just_slept 30 Signal StatusLibrary accurate done
|
|
happiness had_bad_dream 40 Signal StatusLibrary accurate done
|
|
happiness had_good_dream 38 Signal StatusLibrary accurate done
|
|
happiness had_nightmare 44 Signal StatusLibrary accurate done
|
|
happiness slept_outside 34 Signal BehTrySleep accurate done
|
|
happiness just_kissed 62 Signal BehCheckForBabiesFromSexualReproduction bridge Context bag / bridge for related names done
|
|
happiness just_killed 70 Signal Actor bridge Context bag / bridge for related names done
|
|
happiness become_king 80 Signal Kingdom accurate done
|
|
happiness become_leader 72 Signal City accurate done
|
|
happiness just_won_war 52 Aggregate Actor accurate done
|
|
happiness just_made_peace 50 Aggregate Actor accurate done
|
|
happiness just_lost_war 55 Aggregate Actor accurate done
|
|
happiness was_conquered 58 Aggregate City.joinAnotherKingdom → forceUnits changeHappiness accurate done
|
|
happiness kingdom_fell_apart 60 Aggregate City.makeOwnKingdom(pFellApart) → forceUnits accurate done
|
|
happiness just_started_war 78 Aggregate WarManager accurate done
|
|
happiness just_rebelled 58 Aggregate City.makeOwnKingdom/joinAnotherKingdom → forceUnits accurate done
|
|
happiness fallen_in_love 74 Signal StatusLibrary fell_in_love action_on_receive (+ becomeLoversWith bridge) bridge Status receive + no-emotions PublishApplied bridge done
|
|
happiness just_had_child 76 Signal Actor accurate done
|
|
happiness just_read_book 34 Signal BehFinishReading accurate done
|
|
happiness just_played 32 Signal BehActorChangeHappiness(child play tasks) prose_fix Updated catalog prose to match call timing/action done
|
|
happiness just_talked 34 Signal BehFinishTalk bridge Context bag / bridge for related names done
|
|
happiness just_laughed 34 Signal BehAddHappiness(happy_laughing end) prose_fix Updated catalog prose to match call timing/action done
|
|
happiness just_sang 34 Signal BehAddHappiness(singing end) accurate done
|
|
happiness just_swore 32 Signal BehAddHappiness(swearing end) prose_fix Updated catalog prose to match call timing/action done
|
|
happiness just_cried 42 Signal BehAddHappiness(crying end) accurate done
|
|
happiness just_talked_gossip 32 Signal BehFinishTalk bridge Context bag / bridge for related names done
|
|
happiness just_surprised 36 Signal StatusLibrary accurate done
|
|
happiness just_born 68 Signal Actor accurate done
|
|
happiness just_magnetised 48 Signal StatusLibrary accurate done
|
|
happiness just_forced_power 58 Signal MapBox accurate done
|
|
happiness just_possessed 62 Signal StatusLibrary accurate done
|
|
happiness strange_urge 46 Signal StatusLibrary accurate done
|
|
happiness just_had_tantrum 50 Signal StatusLibrary accurate done
|
|
happiness just_felt_the_divine 56 Signal PowerLibrary prose_fix Updated catalog prose to match call timing/action done
|
|
happiness just_enchanted 54 Signal StatusLibrary accurate done
|
|
happiness just_inspired 52 Signal StatusLibrary accurate done
|
|
happiness wrote_book 62 Signal BookManager accurate done
|
|
happiness just_became_adult 70 Signal Actor accurate done
|
|
happiness just_got_out_of_egg 72 Signal Actor accurate done
|
|
happiness just_finished_plot 70 Signal Plot accurate done
|
|
happiness just_found_house 58 Signal BehFindHouse accurate done
|
|
happiness just_lost_house 68 Signal Actor accurate done
|
|
happiness just_made_friend 58 Signal Actor accurate done
|
|
happiness just_injured 60 Signal Actor accurate done
|
|
happiness just_cursed 60 Signal StatusLibrary accurate done
|
|
happiness starving 50 Signal StatusLibrary accurate done
|
|
happiness conquered_city 70 Aggregate Kingdom accurate done
|
|
happiness destroyed_city 62 Aggregate Kingdom accurate done
|
|
happiness lost_crown 72 Signal Kingdom accurate done
|
|
happiness razed_capital 68 Aggregate Kingdom accurate done
|
|
happiness lost_capital 64 Aggregate Kingdom accurate done
|
|
happiness razed_city 60 Aggregate Kingdom accurate done
|
|
happiness lost_city 66 Aggregate Kingdom accurate done
|
|
happiness become_alpha 74 Signal Family accurate done
|
|
status afterglow 20 False BehCheckForBabiesFromSexualReproduction accurate done
|
|
status cough 20 False StatusLibrary / addNewStatusEffect accurate done
|
|
status dash 20 False CombatActionLibrary accurate done
|
|
status dodge 20 False CombatActionLibrary accurate done
|
|
status flicked 20 False God power / finger flick accurate done
|
|
status just_ate 20 False Actor consume / StatusLibrary accurate done
|
|
status on_guard 20 False StatusLibrary / addNewStatusEffect accurate done
|
|
status recovery_combat_action 20 False CombatActionLibrary cooldown accurate done
|
|
status recovery_plot 20 False Plot cooldown accurate done
|
|
status recovery_social 20 False Social cooldown accurate done
|
|
status recovery_spell 20 False Spell cooldown accurate done
|
|
status shield 20 False Combat / spell shield accurate done
|
|
status slowness 20 False StatusLibrary / addNewStatusEffect accurate done
|
|
status spell_boost 20 False Spell cast accurate done
|
|
status spell_silence 20 False Spell cast accurate done
|
|
status burning 72 True Fire / tile / combat accurate done
|
|
status possessed 74 True Possession convert / god power accurate done
|
|
status possessed_follower 60 True ControllableUnit.checkTalk convert target prose_fix Target becomes follower; not under sway done
|
|
status frozen 65 True Cold / freeze powers accurate done
|
|
status poisoned 58 True Poison attacks / tiles accurate done
|
|
status drowning 50 True Water drowning check accurate done
|
|
status stunned 50 True Combat stun / makeStunned accurate done
|
|
status rage 62 True Combat rage buff accurate done
|
|
status angry 48 True Actor.addAggro prose_fix Aggro anger; do not conflate with rage done
|
|
status cursed 60 True Curse powers / traits accurate done
|
|
status soul_harvested 78 True Soul harvest action accurate done
|
|
status voices_in_my_head 55 True StatusLibrary / addNewStatusEffect accurate done
|
|
status tantrum 52 True StatusLibrary; finish→just_had_tantrum accurate done
|
|
status magnetized 55 True Magnet powers accurate done
|
|
status invincible 50 True Invincibility powers accurate done
|
|
status powerup 54 True Powerup effects accurate done
|
|
status enchanted 52 True Enchant powers accurate done
|
|
status ash_fever 50 True Ash fever effect accurate done
|
|
status starving 56 True Hunger / nutrition accurate done
|
|
status surprised 42 True getSurprised / tryToGetSurprised accurate done
|
|
status confused 40 True StatusLibrary / addNewStatusEffect accurate done
|
|
status strange_urge 45 True StatusLibrary / addNewStatusEffect accurate done
|
|
status inspired 42 True StatusLibrary; finish→just_inspired accurate done
|
|
status motivated 40 True StatusLibrary / addNewStatusEffect accurate done
|
|
status fell_in_love 74 True becomeLoversWith / StatusLibrary receive accurate done
|
|
status pregnant 72 True Sexual reproduction; finish→makeBabyFromPregnancy prose_fix Loss = gives birth done
|
|
status pregnant_parthenogenesis 72 True BehCheckParthenogenesisReproduction; finish→baby prose_fix Loss = gives birth alone done
|
|
status crying 58 True Emotion tasks / StatusLibrary accurate done
|
|
status festive_spirit 36 True Festival / StatusLibrary accurate done
|
|
status laughing 34 True Emotion tasks / StatusLibrary accurate done
|
|
status singing 34 True Emotion tasks / StatusLibrary accurate done
|
|
status sleeping 32 True Sleep tasks; finish→dream pot accurate done
|
|
status handsome_migrant 44 True Migration status accurate done
|
|
status being_suspicious 40 True Steal / suspicious tasks accurate done
|
|
status budding 56 True BehCheckBuddingReproduction; finish→makeBabyViaBudding prose_fix Loss = bud offspring done
|
|
status caffeinated 36 True Consume caffeine accurate done
|
|
status had_bad_dream 40 True Sleep action_finish dream pot accurate done
|
|
status had_good_dream 38 True Sleep action_finish dream pot accurate done
|
|
status had_nightmare 48 True Sleep action_finish dream pot accurate done
|
|
status swearing 34 True Emotion tasks / possession swear accurate done
|
|
status taking_roots 54 True BehCheckVegetativeReproduction; finish→vegetative baby prose_fix Loss = sprouts offspring, not pull free done
|
|
status uprooting 54 True BabyMaker plant birth prose_fix Plant emerging/maturing, not generic uproot done
|
|
status egg 40 False Egg form; loss→InterestFeeds.EmitHatch accurate done
|
|
worldLog king_new 80 True WorldLogMessage.add; special1=kingdom special2=king accurate {b}=king {a}=kingdom matches kingReplacer done
|
|
worldLog king_left 72 True WorldLogMessage.add; special1=kingdom special2=king accurate {b}=king {a}=kingdom matches kingReplacer done
|
|
worldLog king_fled_capital 70 True WorldLogMessage.add; special1=kingdom special2=king accurate {b}=king {a}=kingdom matches kingReplacer done
|
|
worldLog king_fled_city 68 True WorldLogMessage.add; special1=kingdom special2=king accurate {b}=king {a}=kingdom matches kingReplacer done
|
|
worldLog king_dead 84 True WorldLogMessage.add; special1=kingdom special2=king accurate {b}=king {a}=kingdom matches kingReplacer done
|
|
worldLog king_killed 88 True WorldLogMessage.add; special1=kingdom special2=king accurate {b}=king {a}=kingdom matches kingReplacer done
|
|
worldLog favorite_dead 82 True WorldLogMessage.add accurate done
|
|
worldLog favorite_killed 85 True WorldLogMessage.add accurate done
|
|
worldLog city_new 72 True WorldLogMessage.add accurate done
|
|
worldLog log_city_revolted 90 True WorldLogMessage.add accurate done
|
|
worldLog city_destroyed 92 True WorldLogMessage.add accurate done
|
|
worldLog diplomacy_war_ended 72 True WorldLogMessage.add accurate done
|
|
worldLog diplomacy_war_started 100 True WorldLogMessage.add; special1/2=kingdoms accurate Also WarManager.newWar feed (dual path, distinct keys) done
|
|
worldLog total_war_started 100 True WorldLogMessage.add accurate done
|
|
worldLog alliance_new 70 True WorldLogMessage.add accurate done
|
|
worldLog alliance_dissolved 68 True WorldLogMessage.add accurate done
|
|
worldLog kingdom_new 75 True WorldLogMessage.add accurate done
|
|
worldLog kingdom_destroyed 100 True WorldLogMessage.add accurate done
|
|
worldLog kingdom_shattered 98 True WorldLogMessage.add accurate done
|
|
worldLog kingdom_fractured 95 True WorldLogMessage.add accurate done
|
|
worldLog kingdom_royal_clan_new 74 True WorldLogMessage.add accurate done
|
|
worldLog kingdom_royal_clan_changed 72 True WorldLogMessage.add accurate done
|
|
worldLog kingdom_royal_clan_dead 76 True WorldLogMessage.add accurate done
|
|
worldLog disaster_tornado 95 True WorldLogMessage.add (disaster→world_log) accurate done
|
|
worldLog disaster_meteorite 95 True WorldLogMessage.add (disaster→world_log) accurate done
|
|
worldLog disaster_hellspawn 96 True WorldLogMessage.add (disaster→world_log) accurate done
|
|
worldLog disaster_earthquake 95 True WorldLogMessage.add (disaster→world_log) accurate done
|
|
worldLog disaster_greg_abominations 96 True WorldLogMessage.add (disaster→world_log) accurate done
|
|
worldLog disaster_ice_ones 95 True WorldLogMessage.add (disaster→world_log) accurate done
|
|
worldLog disaster_sudden_snowman 90 True WorldLogMessage.add (disaster→world_log) accurate done
|
|
worldLog disaster_garden_surprise 90 True WorldLogMessage.add (disaster→world_log) accurate done
|
|
worldLog disaster_dragon_from_farlands 98 True WorldLogMessage.add (disaster→world_log) accurate done
|
|
worldLog disaster_bandits 92 True WorldLogMessage.add (disaster→world_log) accurate done
|
|
worldLog disaster_alien_invasion 97 True WorldLogMessage.add (disaster→world_log) accurate done
|
|
worldLog disaster_biomass 96 True WorldLogMessage.add (disaster→world_log) accurate done
|
|
worldLog disaster_tumor 96 True WorldLogMessage.add (disaster→world_log) accurate done
|
|
worldLog disaster_heatwave 88 True WorldLogMessage.add (disaster→world_log) accurate done
|
|
worldLog disaster_evil_mage 94 True WorldLogMessage.add (disaster→world_log) accurate done
|
|
worldLog disaster_underground_necromancer 95 True WorldLogMessage.add (disaster→world_log) accurate done
|
|
worldLog disaster_mad_thoughts 90 True WorldLogMessage.add (disaster→world_log) accurate done
|
|
worldLog auto_tester 10 False WorldLogMessage.add accurate CreatesInterest=false harness-only done
|
|
plots rebellion 92 True PlotManager/Actor.setPlot/finishPlot → PlotInterestFeed prose_fix Phase-aware EventReason.Plot (new/complete/cancel/leave) done
|
|
plots new_war 94 True PlotManager/Actor.setPlot/finishPlot → PlotInterestFeed prose_fix Phase-aware EventReason.Plot (new/complete/cancel/leave) done
|
|
plots alliance_create 80 True PlotManager/Actor.setPlot/finishPlot → PlotInterestFeed prose_fix Phase-aware EventReason.Plot (new/complete/cancel/leave) done
|
|
plots alliance_join 68 True PlotManager/Actor.setPlot/finishPlot → PlotInterestFeed prose_fix Phase-aware EventReason.Plot (new/complete/cancel/leave) done
|
|
plots alliance_destroy 86 True PlotManager/Actor.setPlot/finishPlot → PlotInterestFeed prose_fix Phase-aware EventReason.Plot (new/complete/cancel/leave) done
|
|
plots attacker_stop_war 78 True PlotManager/Actor.setPlot/finishPlot → PlotInterestFeed prose_fix Phase-aware EventReason.Plot (new/complete/cancel/leave) done
|
|
plots new_book 52 True PlotManager/Actor.setPlot/finishPlot → PlotInterestFeed prose_fix Phase-aware EventReason.Plot (new/complete/cancel/leave) done
|
|
plots new_language 60 True PlotManager/Actor.setPlot/finishPlot → PlotInterestFeed prose_fix Phase-aware EventReason.Plot (new/complete/cancel/leave) done
|
|
plots new_religion 70 True PlotManager/Actor.setPlot/finishPlot → PlotInterestFeed prose_fix Phase-aware EventReason.Plot (new/complete/cancel/leave) done
|
|
plots new_culture 68 True PlotManager/Actor.setPlot/finishPlot → PlotInterestFeed prose_fix Phase-aware EventReason.Plot (new/complete/cancel/leave) done
|
|
plots clan_ascension 82 True PlotManager/Actor.setPlot/finishPlot → PlotInterestFeed prose_fix Phase-aware EventReason.Plot (new/complete/cancel/leave) done
|
|
plots culture_divide 75 True PlotManager/Actor.setPlot/finishPlot → PlotInterestFeed prose_fix Phase-aware EventReason.Plot (new/complete/cancel/leave) done
|
|
plots religion_schism 84 True PlotManager/Actor.setPlot/finishPlot → PlotInterestFeed prose_fix Phase-aware EventReason.Plot (new/complete/cancel/leave) done
|
|
plots language_divergence 58 True PlotManager/Actor.setPlot/finishPlot → PlotInterestFeed prose_fix Phase-aware EventReason.Plot (new/complete/cancel/leave) done
|
|
plots summon_meteor_rain 96 True PlotManager/Actor.setPlot/finishPlot → PlotInterestFeed prose_fix Phase-aware EventReason.Plot (new/complete/cancel/leave) done
|
|
plots summon_earthquake 95 True PlotManager/Actor.setPlot/finishPlot → PlotInterestFeed prose_fix Phase-aware EventReason.Plot (new/complete/cancel/leave) done
|
|
plots summon_thunderstorm 93 True PlotManager/Actor.setPlot/finishPlot → PlotInterestFeed prose_fix Phase-aware EventReason.Plot (new/complete/cancel/leave) done
|
|
plots summon_stormfront 93 True PlotManager/Actor.setPlot/finishPlot → PlotInterestFeed prose_fix Phase-aware EventReason.Plot (new/complete/cancel/leave) done
|
|
plots summon_hellstorm 97 True PlotManager/Actor.setPlot/finishPlot → PlotInterestFeed prose_fix Phase-aware EventReason.Plot (new/complete/cancel/leave) done
|
|
plots summon_demons 96 True PlotManager/Actor.setPlot/finishPlot → PlotInterestFeed prose_fix Phase-aware EventReason.Plot (new/complete/cancel/leave) done
|
|
plots summon_angles 96 True PlotManager/Actor.setPlot/finishPlot → PlotInterestFeed prose_fix Phase-aware EventReason.Plot (new/complete/cancel/leave) done
|
|
plots summon_skeletons 92 True PlotManager/Actor.setPlot/finishPlot → PlotInterestFeed prose_fix Phase-aware EventReason.Plot (new/complete/cancel/leave) done
|
|
plots summon_living_plants 90 True PlotManager/Actor.setPlot/finishPlot → PlotInterestFeed prose_fix Phase-aware EventReason.Plot (new/complete/cancel/leave) done
|
|
plots big_cast_coffee 48 True PlotManager/Actor.setPlot/finishPlot → PlotInterestFeed prose_fix Phase-aware EventReason.Plot (new/complete/cancel/leave) done
|
|
plots big_cast_bubble_shield 64 True PlotManager/Actor.setPlot/finishPlot → PlotInterestFeed prose_fix Phase-aware EventReason.Plot (new/complete/cancel/leave) done
|
|
plots big_cast_madness 80 True PlotManager/Actor.setPlot/finishPlot → PlotInterestFeed prose_fix Phase-aware EventReason.Plot (new/complete/cancel/leave) done
|
|
plots big_cast_slowness 70 True PlotManager/Actor.setPlot/finishPlot → PlotInterestFeed prose_fix Phase-aware EventReason.Plot (new/complete/cancel/leave) done
|
|
plots cause_rebellion 90 True PlotManager/Actor.setPlot/finishPlot → PlotInterestFeed prose_fix Phase-aware EventReason.Plot (new/complete/cancel/leave) done
|
|
relationship set_lover 78 True Actor.setLover accurate done
|
|
relationship clear_lover 60 True setLover(null)+MapBox dead-lover cleanup hook_retarget done
|
|
relationship add_child 74 True Actor.setParent1/setParent2 hook_retarget done
|
|
relationship new_family 72 True FamilyManager.newFamily accurate done
|
|
relationship family_removed 58 True FamilyManager.removeObject accurate Confirmed patch + EventReason prose done
|
|
relationship find_lover 52 True BehFindLover + EventOutcome.StillSeekingLover gate EventObservation; success via set_lover done
|
|
relationship become_alpha 74 True Family.setAlpha accurate done
|
|
relationship family_group_new 58 True BehFamilyGroupNew + EventOutcome.GainedFamily accurate EventObservation; shares new_family key done
|
|
relationship family_group_join 36 True BehFamilyGroupJoin + EventOutcome.GainedFamily gate EventObservation; Continue≠join done
|
|
relationship family_group_leave 36 True BehFamilyGroupLeave + EventOutcome.LostFamily accurate EventObservation done
|
|
relationship baby_created 72 True ActorManager.createBabyActorFromData accurate done
|
|
traits zombie 72 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits wise 38 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits whirlwind 72 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits weightless 38 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits weak 38 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits veteran 58 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits venomous 72 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits unlucky 38 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits ugly 38 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits tumor_infection 72 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits tough 58 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits titan_lungs 38 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits tiny 38 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits thorns 38 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits thief 38 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits super_health 38 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits sunblessed 58 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits stupid 38 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits strong_minded 38 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits strong 58 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits soft_skin 38 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits slow 38 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits skin_burns 38 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits short_sighted 38 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits shiny 38 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits scar_of_divinity 72 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits savage 72 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits regeneration 58 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits pyromaniac 72 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits psychopath 72 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits poisonous 72 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits poison_immune 38 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits plague 72 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits peaceful 38 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits paranoid 38 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits pacifist 38 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits nightchild 38 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits mute 38 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits mush_spores 72 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits moonchild 38 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits miracle_born 72 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits miracle_bearer 72 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits miner 38 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits metamorphed 38 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits mega_heartbeat 38 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits mageslayer 58 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits madness 72 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits lustful 38 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits lucky 38 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits long_liver 38 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits light_lamp 38 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits kingslayer 58 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits infertile 38 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits infected 72 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits immune 38 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits immortal 72 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits hotheaded 38 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits honest 38 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits heliophobia 38 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits heart_of_wizard 38 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits healing_aura 38 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits hard_skin 38 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits greedy 38 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits golden_tooth 38 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits gluttonous 38 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits giant 72 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits genius 38 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits freeze_proof 38 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits fragile_health 38 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits flower_prints 38 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits flesh_eater 72 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits fire_proof 38 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits fire_blood 72 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits fertile 38 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits fat 38 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits fast 38 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits eyepatch 38 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits evil 72 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits energized 38 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits eagle_eyed 38 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits dragonslayer 58 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits dodge 58 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits desire_harp 38 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits desire_golden_egg 38 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits desire_computer 38 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits desire_alien_mold 38 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits deflect_projectile 58 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits deceitful 38 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits death_nuke 72 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits death_mark 72 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits death_bomb 72 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits dash 38 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits crippled 38 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits content 38 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits contagious 72 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits cold_aura 72 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits clumsy 38 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits clone 38 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits chosen_one 72 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits burning_feet 72 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits bubble_defense 58 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits boosted_vitality 38 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits bomberman 72 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits boat 38 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits bloodlust 72 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits block 58 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits blessed 58 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits battle_reflexes 58 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits backstep 58 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits attractive 38 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits arcane_reflexes 58 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits ambitious 38 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits agile 38 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits acid_touch 72 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits acid_proof 38 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
traits acid_blood 38 True Actor.addTrait/removeTrait → EventReason.Trait prose_fix Catalog label aligned to gains/loses; spawn-window gate done
|
|
books family_story 52 True BookManager.newBook/generateNewBook/burnBook accurate burn forces burns-a-book prose done
|
|
books love_story 56 True BookManager.newBook/generateNewBook/burnBook accurate burn forces burns-a-book prose done
|
|
books friendship_story 50 True BookManager.newBook/generateNewBook/burnBook accurate burn forces burns-a-book prose done
|
|
books bad_story_about_king 64 True BookManager.newBook/generateNewBook/burnBook accurate burn forces burns-a-book prose done
|
|
books fable 48 True BookManager.newBook/generateNewBook/burnBook accurate burn forces burns-a-book prose done
|
|
books warfare_manual 58 True BookManager.newBook/generateNewBook/burnBook accurate burn forces burns-a-book prose done
|
|
books economy_manual 48 True BookManager.newBook/generateNewBook/burnBook accurate burn forces burns-a-book prose done
|
|
books stewardship_manual 48 True BookManager.newBook/generateNewBook/burnBook accurate burn forces burns-a-book prose done
|
|
books diplomacy_manual 55 True BookManager.newBook/generateNewBook/burnBook accurate burn forces burns-a-book prose done
|
|
books mathbook 45 True BookManager.newBook/generateNewBook/burnBook accurate burn forces burns-a-book prose done
|
|
books biology_book 45 True BookManager.newBook/generateNewBook/burnBook accurate burn forces burns-a-book prose done
|
|
books history_book 55 True BookManager.newBook/generateNewBook/burnBook accurate burn forces burns-a-book prose done
|
|
eras age_hope 78 True WorldAgeManager.startNextAge → MetaInterestFeed.EmitEra accurate done
|
|
eras age_sun 80 True WorldAgeManager.startNextAge → MetaInterestFeed.EmitEra accurate done
|
|
eras age_dark 88 True WorldAgeManager.startNextAge → MetaInterestFeed.EmitEra accurate done
|
|
eras age_tears 86 True WorldAgeManager.startNextAge → MetaInterestFeed.EmitEra accurate done
|
|
eras age_moon 82 True WorldAgeManager.startNextAge → MetaInterestFeed.EmitEra accurate done
|
|
eras age_chaos 92 True WorldAgeManager.startNextAge → MetaInterestFeed.EmitEra accurate done
|
|
eras age_wonders 84 True WorldAgeManager.startNextAge → MetaInterestFeed.EmitEra accurate done
|
|
eras age_ice 87 True WorldAgeManager.startNextAge → MetaInterestFeed.EmitEra accurate done
|
|
eras age_ash 90 True WorldAgeManager.startNextAge → MetaInterestFeed.EmitEra accurate done
|
|
eras age_despair 91 True WorldAgeManager.startNextAge → MetaInterestFeed.EmitEra accurate done
|
|
eras age_unknown 70 True WorldAgeManager.startNextAge → MetaInterestFeed.EmitEra accurate done
|
|
disasters tornado 95 True Policy→WorldLog disaster_tornado; no DisasterManager patch accurate Camera via paired worldLog row done
|
|
disasters heatwave 88 True Policy→WorldLog disaster_heatwave; no DisasterManager patch accurate Camera via paired worldLog row done
|
|
disasters small_meteorite 95 True Policy→WorldLog disaster_meteorite; no DisasterManager patch accurate Camera via paired worldLog row done
|
|
disasters small_earthquake 95 True Policy→WorldLog disaster_earthquake; no DisasterManager patch accurate Camera via paired worldLog row done
|
|
disasters hellspawn 96 True Policy→WorldLog disaster_hellspawn; no DisasterManager patch accurate Camera via paired worldLog row done
|
|
disasters ice_ones_awoken 95 True Policy→WorldLog disaster_ice_ones; no DisasterManager patch accurate Camera via paired worldLog row done
|
|
disasters sudden_snowman 90 True Policy→WorldLog disaster_sudden_snowman; no DisasterManager patch accurate Camera via paired worldLog row done
|
|
disasters garden_surprise 90 True Policy→WorldLog disaster_garden_surprise; no DisasterManager patch accurate Camera via paired worldLog row done
|
|
disasters dragon_from_farlands 98 True Policy→WorldLog disaster_dragon_from_farlands; no DisasterManager patch accurate Camera via paired worldLog row done
|
|
disasters ash_bandits 92 True Policy→WorldLog disaster_bandits; no DisasterManager patch accurate Camera via paired worldLog row done
|
|
disasters alien_invasion 97 True Policy→WorldLog disaster_alien_invasion; no DisasterManager patch accurate Camera via paired worldLog row done
|
|
disasters biomass 96 True Policy→WorldLog disaster_biomass; no DisasterManager patch accurate Camera via paired worldLog row done
|
|
disasters tumor 96 True Policy→WorldLog disaster_tumor; no DisasterManager patch accurate Camera via paired worldLog row done
|
|
disasters wild_mage 94 True Policy→WorldLog disaster_evil_mage; no DisasterManager patch accurate Camera via paired worldLog row done
|
|
disasters underground_necromancer 95 True Policy→WorldLog disaster_underground_necromancer; no DisasterManager patch accurate Camera via paired worldLog row done
|
|
disasters mad_thoughts 90 True Policy→WorldLog disaster_mad_thoughts; no DisasterManager patch accurate Camera via paired worldLog row done
|
|
disasters greg_abominations 96 True Policy→WorldLog disaster_greg_abominations; no DisasterManager patch accurate Camera via paired worldLog row done
|
|
warTypes normal 90 True WarManager.newWar/endWar + WarInterestFeed.Tick accurate Live label often Attacker vs Defender done
|
|
warTypes spite 88 True WarManager.newWar/endWar + WarInterestFeed.Tick accurate Live label often Attacker vs Defender done
|
|
warTypes inspire 86 True WarManager.newWar/endWar + WarInterestFeed.Tick accurate Live label often Attacker vs Defender done
|
|
warTypes rebellion 92 True WarManager.newWar/endWar + WarInterestFeed.Tick accurate Live label often Attacker vs Defender done
|
|
warTypes whisper_of_war 84 True WarManager.newWar/endWar + WarInterestFeed.Tick accurate Live label often Attacker vs Defender done
|