- Route confirmed life events into evidence-based threads, consequences, and Legacy chapters - Schedule episode shots with critical interrupts, replay guards, and a combat budget - Admit emerging main characters through story momentum instead of spectacle - Remove causal heat, hard-arc memory writes, and synthetic epilogue continuity - Expand narrative harness coverage, soak auditing, and product documentation |
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|---|---|---|
| .. | ||
| Catalogs | ||
| Feeds | ||
| Patches | ||
| DiscreteEventEntry.cs | ||
| EventCatalog.cs | ||
| EventFeedUtil.cs | ||
| EventObservation.cs | ||
| EventOutcome.cs | ||
| EventPresentability.cs | ||
| EventReason.cs | ||
| InterestDropLog.cs | ||
| LiveEnsemble.cs | ||
| LiveSceneStickyState.cs | ||
| StickyScoreboard.cs | ||