746 lines
36 KiB
C#
746 lines
36 KiB
C#
using System.Collections.Generic;
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namespace IdleSpectator;
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/// <summary>
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/// Built-in agent playtest scenarios expanded by <c>action=scenario</c>.
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/// </summary>
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internal static class HarnessScenarios
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{
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public static List<HarnessCommand> Build(string name)
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{
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switch ((name ?? "").Trim().ToLowerInvariant())
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{
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case "smoke":
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return Smoke();
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case "tip_match":
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return TipMatch();
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case "critical":
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case "critical_smoke":
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return CriticalSmoke();
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case "settings_full":
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return SettingsFull();
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case "ghost_guard":
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return GhostGuard();
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case "retarget_stability":
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return RetargetStability();
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case "input_exit":
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return InputExit();
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case "director_tiers":
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return DirectorTiers();
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case "discovery":
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return Discovery();
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case "world_log":
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return WorldLog();
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case "chronicle":
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case "chronicle_smoke":
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return ChronicleSmoke();
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case "chronicle_subject_bench":
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case "subject_bench":
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return ChronicleSubjectBench();
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case "regression":
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case "full":
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return Regression();
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default:
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return null;
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}
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}
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/// <summary>
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/// Timed Fallen/Living list rebuilds at rising subject counts.
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/// Picks the highest size under a 2ms Fallen avg budget (runtime cap only for that session).
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/// </summary>
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private static List<HarnessCommand> ChronicleSubjectBench()
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{
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return new List<HarnessCommand>
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{
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Step("sb0", "wait_world"),
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Step("sb1", "dismiss_windows"),
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Step("sb2", "chronicle_clear"),
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Step(
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"sb3",
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"chronicle_subject_bench",
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value: "320,640,1280,2560,4096,8192",
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count: 3,
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expect: "12"),
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Step("sb4", "assert", expect: "chronicle_subjects_capped"),
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Step("sb5", "snapshot")
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};
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}
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/// <summary>
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/// Full regression meta-suite (nested scenarios keep assert counters).
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/// Battle / map-gen paths stay out of gate.
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/// </summary>
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private static List<HarnessCommand> Regression()
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{
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return new List<HarnessCommand>
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{
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Nested("reg_critical", "critical_smoke"),
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Nested("reg_settings", "settings_full"),
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Nested("reg_ghost", "ghost_guard"),
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Nested("reg_retarget", "retarget_stability"),
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Nested("reg_input", "input_exit"),
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Nested("reg_director", "director_tiers"),
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Nested("reg_discovery", "discovery"),
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Nested("reg_worldlog", "world_log"),
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Nested("reg_chronicle", "chronicle_smoke"),
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Step("reg_end", "fast_timing", value: "false"),
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Step("reg_snap", "snapshot"),
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};
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}
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private static List<HarnessCommand> Smoke()
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{
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return new List<HarnessCommand>
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{
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Step("s0", "dismiss_windows"),
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Step("s1", "wait_world"),
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Step("s2", "reset_counters"),
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Step("s3", "pick_unit", asset: "auto"),
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Step("s4", "spectator", value: "off"),
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Step("s5", "assert", expect: "idle", value: "false"),
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Step("s6", "spectator", value: "on"),
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Step("s7", "focus", asset: "auto"),
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Step("s8", "wait", wait: 0.35f),
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Step("s9", "assert", expect: "health"),
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Step("s10", "snapshot"),
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};
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}
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private static List<HarnessCommand> TipMatch()
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{
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return new List<HarnessCommand>
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{
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Step("t0", "dismiss_windows"),
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Step("t1", "wait_world"),
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Step("t2", "reset_counters"),
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Step("t3", "pick_unit", asset: "auto"),
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Step("t4", "spectator", value: "on"),
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Step("t5", "watch", asset: "auto", label: "New species: {asset}", tier: "Curiosity"),
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Step("t6", "wait", wait: 0.3f),
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Step("t7", "assert", expect: "tip_matches_unit"),
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Step("t8", "assert", expect: "unit_asset", asset: "auto"),
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Step("t9", "assert", expect: "power_bar", value: "false"),
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Step("t10", "snapshot"),
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};
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}
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/// <summary>
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/// Critical E2E against already-living map units (no fragile miracle spawns).
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/// </summary>
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private static List<HarnessCommand> CriticalSmoke()
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{
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return new List<HarnessCommand>
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{
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Step("c00", "dismiss_windows"),
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Step("c01", "wait_world"),
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Step("c02", "reset_counters"),
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Step("c05", "pick_unit", asset: "auto"),
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Step("c06", "wait", wait: 0.25f),
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Step("c10", "set_setting", expect: "enabled", value: "false"),
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Step("c11", "assert", expect: "enabled", value: "false"),
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Step("c12", "spectator", value: "on", expect: "blocked"),
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Step("c13", "assert", expect: "idle", value: "false"),
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Step("c14", "set_setting", expect: "enabled", value: "true"),
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Step("c15", "assert", expect: "enabled", value: "true"),
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Step("c20", "spectator", value: "off"),
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Step("c21", "assert", expect: "idle", value: "false"),
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Step("c22", "spectator", value: "on"),
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Step("c23", "focus", asset: "auto"),
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Step("c24", "reset_counters"),
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Step("c25", "wait", wait: 0.35f),
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Step("c26", "assert", expect: "health"),
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Step("c27", "assert", expect: "power_bar", value: "false"),
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Step("c28", "assert", expect: "no_bad"),
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Step("c29", "assert", expect: "focus_arrows"),
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Step("c30", "watch", asset: "auto", label: "New species: {asset}", tier: "Curiosity"),
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Step("c31", "wait", wait: 0.3f),
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Step("c32", "assert", expect: "tip_matches_unit"),
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Step("c33", "assert", expect: "unit_asset", asset: "auto"),
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Step("c34", "assert", expect: "tip_contains", value: "auto"),
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Step("c35", "assert", expect: "power_bar", value: "false"),
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Step("c36", "assert", expect: "no_bad"),
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Step("c40", "watch", asset: "auto", label: "Retarget A: {asset}", tier: "Curiosity"),
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Step("c41", "wait", wait: 0.25f),
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Step("c42", "focus", asset: "auto"),
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Step("c43", "wait", wait: 0.25f),
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Step("c44", "watch", asset: "auto", label: "Retarget B: {asset}", tier: "Curiosity"),
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Step("c45", "wait", wait: 0.35f),
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Step("c46", "assert", expect: "health"),
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Step("c47", "assert", expect: "no_bad"),
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Step("c48", "assert", expect: "power_bar", value: "false"),
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Step("c50", "simulate_input"),
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Step("c51", "wait", wait: 0.25f),
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Step("c52", "assert", expect: "idle", value: "false"),
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Step("c52b", "assert", expect: "caption_contains", value: "Paused"),
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Step("c53", "assert", expect: "no_bad"),
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Step("c99", "snapshot"),
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};
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}
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private static List<HarnessCommand> SettingsFull()
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{
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return new List<HarnessCommand>
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{
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Step("sf0", "dismiss_windows"),
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Step("sf1", "wait_world"),
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Step("sf2", "set_setting", expect: "enabled", value: "true"),
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Step("sf3", "pick_unit", asset: "auto"),
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Step("sf10", "set_setting", expect: "enabled", value: "false"),
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Step("sf11", "assert", expect: "enabled", value: "false"),
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Step("sf12", "spectator", value: "on", expect: "blocked"),
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Step("sf13", "assert", expect: "idle", value: "false"),
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Step("sf20", "set_setting", expect: "enabled", value: "true"),
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Step("sf21", "spectator", value: "on"),
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Step("sf22", "focus", asset: "auto"),
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Step("sf23", "assert", expect: "idle", value: "true"),
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// Disable while active must turn idle off (settings callback).
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Step("sf30", "set_setting", expect: "enabled", value: "false"),
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Step("sf31", "assert", expect: "idle", value: "false"),
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Step("sf32", "assert", expect: "enabled", value: "false"),
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Step("sf40", "set_setting", expect: "enabled", value: "true"),
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Step("sf41", "set_setting", expect: "show_watch_reasons", value: "false"),
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Step("sf42", "assert", expect: "show_watch_reasons", value: "false"),
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Step("sf43", "set_setting", expect: "show_watch_reasons", value: "true"),
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Step("sf44", "assert", expect: "show_watch_reasons", value: "true"),
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Step("sf99", "snapshot"),
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};
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}
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private static List<HarnessCommand> GhostGuard()
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{
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return new List<HarnessCommand>
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{
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Step("g0", "dismiss_windows"),
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Step("g1", "wait_world"),
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Step("g2", "set_setting", expect: "enabled", value: "true"),
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Step("g3", "pick_unit", asset: "auto"),
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Step("g4", "spectator", value: "on"),
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Step("g5", "focus", asset: "auto"),
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Step("g6", "reset_counters"),
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Step("g7", "remember_focus"),
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Step("g8", "watch_ghost"),
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Step("g9", "wait", wait: 0.25f),
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Step("g10", "assert", expect: "focus_same"),
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Step("g11", "assert", expect: "health"),
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Step("g12", "assert", expect: "no_bad"),
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Step("g13", "assert", expect: "power_bar", value: "false"),
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Step("g99", "snapshot"),
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};
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}
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private static List<HarnessCommand> RetargetStability()
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{
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return new List<HarnessCommand>
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{
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Step("rs0", "dismiss_windows"),
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Step("rs1", "wait_world"),
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Step("rs2", "set_setting", expect: "enabled", value: "true"),
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Step("rs3", "pick_unit", asset: "auto"),
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Step("rs4", "spectator", value: "on"),
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Step("rs5", "focus", asset: "auto"),
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Step("rs6", "reset_counters"),
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Step("rs10", "watch", asset: "auto", label: "Stab 1: {asset}", tier: "Curiosity"),
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Step("rs11", "wait", wait: 0.2f),
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Step("rs12", "watch", asset: "auto", label: "Stab 2: {asset}", tier: "Curiosity"),
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Step("rs13", "wait", wait: 0.2f),
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Step("rs14", "watch", asset: "auto", label: "Stab 3: {asset}", tier: "Curiosity"),
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Step("rs15", "wait", wait: 0.2f),
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Step("rs16", "watch", asset: "auto", label: "Stab 4: {asset}", tier: "Curiosity"),
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Step("rs17", "wait", wait: 0.25f),
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Step("rs20", "assert", expect: "health"),
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Step("rs21", "assert", expect: "no_bad"),
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Step("rs22", "assert", expect: "power_bar", value: "false"),
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Step("rs23", "assert", expect: "unit_asset", asset: "auto"),
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Step("rs99", "snapshot"),
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};
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}
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private static List<HarnessCommand> InputExit()
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{
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return new List<HarnessCommand>
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{
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Step("ie0", "dismiss_windows"),
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Step("ie1", "wait_world"),
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Step("ie2", "set_setting", expect: "enabled", value: "true"),
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Step("ie3", "fast_timing", value: "true"),
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Step("ie4", "pick_unit", asset: "auto"),
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Step("ie5", "spectator", value: "off"),
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Step("ie6", "spectator", value: "on"),
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Step("ie7", "focus", asset: "auto"),
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// Still inside post-enable grace: drag must not exit.
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Step("ie10", "assert", expect: "in_grace", value: "true"),
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Step("ie11", "simulate_input", value: "drag", expect: "grace"),
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Step("ie12", "assert", expect: "idle", value: "true"),
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Step("ie20", "expire_grace"),
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Step("ie21", "assert", expect: "in_grace", value: "false"),
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Step("ie22", "simulate_input", value: "drag"),
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Step("ie23", "assert", expect: "idle", value: "false"),
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Step("ie24", "assert", expect: "no_bad"),
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Step("ie90", "fast_timing", value: "false"),
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Step("ie99", "snapshot"),
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};
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}
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private static List<HarnessCommand> DirectorTiers()
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{
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return new List<HarnessCommand>
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{
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Step("dt0", "dismiss_windows"),
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Step("dt1", "wait_world"),
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Step("dt2", "set_setting", expect: "enabled", value: "true"),
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Step("dt3", "fast_timing", value: "true"),
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Step("dt4", "pick_unit", asset: "auto"),
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Step("dt5", "spectator", value: "off"),
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Step("dt6", "spectator", value: "on"),
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Step("dt7", "focus", asset: "auto"),
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Step("dt8", "reset_counters"),
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// Curiosity can replace ambient after rotate window.
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Step("dt10", "trigger_interest", asset: "auto", label: "CurioA", tier: "Curiosity"),
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Step("dt11", "age_current", wait: 2f),
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Step("dt12", "director_run", wait: 1.2f),
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Step("dt13", "assert", expect: "current_tier", value: "Curiosity"),
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Step("dt14", "assert", expect: "tip_contains", value: "CurioA"),
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// Action interrupts curiosity after high-tier window.
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Step("dt20", "trigger_interest", asset: "auto", label: "ActionA", tier: "Action"),
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Step("dt21", "age_current", wait: 1.2f),
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Step("dt22", "director_run", wait: 1.2f),
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Step("dt23", "assert", expect: "current_tier", value: "Action"),
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Step("dt24", "assert", expect: "tip_contains", value: "ActionA"),
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// Curiosity must not be accepted while Action holds the camera (no director_run:
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// ambient rotate would otherwise steal Action after dwell).
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Step("dt30", "trigger_interest", asset: "auto", label: "CurioBlocked", tier: "Curiosity"),
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Step("dt31", "assert", expect: "current_tier", value: "Action"),
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Step("dt32", "assert", expect: "tip_contains", value: "ActionA"),
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Step("dt33", "assert", expect: "would_accept_curiosity", value: "false"),
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Step("dt34", "assert", expect: "health"),
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Step("dt35", "assert", expect: "no_bad"),
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Step("dt90", "fast_timing", value: "false"),
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Step("dt99", "snapshot"),
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};
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}
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private static List<HarnessCommand> Discovery()
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{
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return new List<HarnessCommand>
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{
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Step("d0", "dismiss_windows"),
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Step("d1", "wait_world"),
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Step("d2", "set_setting", expect: "enabled", value: "true"),
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Step("d3", "fast_timing", value: "true"),
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Step("d4", "discovery_reset"),
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Step("d5", "pick_unit", asset: "auto"),
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Step("d6", "spectator", value: "off"),
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Step("d7", "spectator", value: "on"),
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Step("d8", "focus", asset: "auto"),
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Step("d9", "reset_counters"),
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// Live-path dedupe: mark presented drops buffered copy.
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Step("d10", "discovery_note", asset: "auto"),
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Step("d11", "assert", expect: "pending_discovery", value: "1"),
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Step("d12", "discovery_mark", asset: "auto"),
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Step("d13", "assert", expect: "pending_discovery", value: "0"),
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Step("d14", "assert", expect: "presented", asset: "auto", value: "true"),
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// Force drain path once curiosity is acceptable.
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Step("d20", "discovery_reset"),
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Step("d21", "discovery_note", asset: "auto"),
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Step("d22", "assert", expect: "pending_discovery", value: "1"),
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Step("d23", "age_current", wait: 2f),
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Step("d24", "assert", expect: "would_accept_curiosity", value: "true"),
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Step("d25", "discovery_drain"),
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Step("d26", "assert", expect: "pending_discovery", value: "0"),
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Step("d27", "assert", expect: "presented", asset: "auto", value: "true"),
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Step("d28", "director_run", wait: 1.2f),
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Step("d29", "assert", expect: "tip_matches_unit"),
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Step("d30", "assert", expect: "no_bad"),
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Step("d90", "fast_timing", value: "false"),
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Step("d99", "snapshot"),
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};
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}
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private static List<HarnessCommand> WorldLog()
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{
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return new List<HarnessCommand>
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{
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Step("wl0", "dismiss_windows"),
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Step("wl1", "wait_world"),
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Step("wl2", "set_setting", expect: "enabled", value: "true"),
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Step("wl3", "fast_timing", value: "true"),
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Step("wl4", "pick_unit", asset: "auto"),
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Step("wl5", "spectator", value: "off"),
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Step("wl6", "spectator", value: "on"),
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Step("wl7", "focus", asset: "auto"),
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Step("wl8", "reset_counters"),
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Step("wl10", "trigger_interest", asset: "auto", label: "Story: kingdom_new", tier: "Story"),
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Step("wl11", "age_current", wait: 1.2f),
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Step("wl12", "director_run", wait: 1.2f),
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Step("wl13", "assert", expect: "current_tier", value: "Story"),
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Step("wl14", "assert", expect: "tip_contains", value: "kingdom_new"),
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Step("wl20", "trigger_interest", asset: "auto", label: "Epic: diplomacy_war_started", tier: "Epic"),
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Step("wl21", "age_current", wait: 1.2f),
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Step("wl22", "director_run", wait: 1.2f),
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Step("wl23", "assert", expect: "current_tier", value: "Epic"),
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Step("wl24", "assert", expect: "tip_contains", value: "diplomacy_war_started"),
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Step("wl25", "assert", expect: "health"),
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Step("wl26", "assert", expect: "no_bad"),
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Step("wl90", "fast_timing", value: "false"),
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Step("wl99", "snapshot"),
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};
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}
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private static List<HarnessCommand> ChronicleSmoke()
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{
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return new List<HarnessCommand>
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{
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Step("ch0", "dismiss_windows"),
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Step("ch1", "wait_world"),
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Step("ch2", "set_setting", expect: "enabled", value: "true"),
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Step("ch3", "set_setting", expect: "show_dossier_caption", value: "true"),
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Step("ch4", "set_setting", expect: "chronicle_enabled", value: "true"),
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Step("ch4b", "chronicle_clear"),
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Step("ch5", "pick_unit", asset: "auto"),
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Step("ch6", "spectator", value: "off"),
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Step("ch7", "spectator", value: "on"),
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Step("ch8", "focus", asset: "auto"),
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Step("ch9", "wait", wait: 0.35f),
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Step("ch10", "assert", expect: "health"),
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Step("ch11", "assert", expect: "dossier_contains", value: "auto"),
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Step("ch12", "assert", expect: "caption_contains", value: "auto"),
|
|
Step("ch12b", "assert", expect: "caption_layout_ok"),
|
|
Step("ch12c", "assert", expect: "dossier_traits_ok"),
|
|
Step("ch12d", "screenshot", value: "hud-dossier-empty-hist.png"),
|
|
Step("ch12e", "wait", wait: 0.55f),
|
|
|
|
// History inject
|
|
Step("ch13", "chronicle_force", label: "Killed"),
|
|
Step("ch14", "assert", expect: "chronicle_count", value: "1", label: "min"),
|
|
Step("ch15", "assert", expect: "chronicle_latest_contains", value: "Killed"),
|
|
Step("ch15a2", "assert", expect: "chronicle_latest_dated"),
|
|
Step("ch15b", "assert", expect: "chronicle_latest_contains", value: "auto"),
|
|
Step("ch15c", "wait", wait: 0.2f),
|
|
Step("ch15d", "assert", expect: "dossier_history_contains", value: "Killed"),
|
|
|
|
// Long event wraps in the narrow dossier history column (no wider panel).
|
|
Step("ch15e", "chronicle_force",
|
|
label: "Became legendary after surviving the great crab migration across three kingdoms, returning home with a stolen crown, and telling the tale for forty winters"),
|
|
Step("ch15f", "wait", wait: 0.35f),
|
|
Step("ch15g", "assert", expect: "dossier_history_contains", value: "crab migration"),
|
|
Step("ch15h", "assert", expect: "caption_layout_ok"),
|
|
Step("ch15i", "screenshot", value: "hud-dossier-long-hist.png"),
|
|
Step("ch15j", "wait", wait: 0.65f),
|
|
|
|
// Death-cause wording samples (victim POV)
|
|
Step("ch16a", "chronicle_death_sample", value: "Age"),
|
|
Step("ch16b", "assert", expect: "chronicle_latest_contains", value: "old age"),
|
|
Step("ch16c", "chronicle_death_sample", value: "Starvation"),
|
|
Step("ch16d", "assert", expect: "chronicle_latest_contains", value: "Starved"),
|
|
Step("ch16e", "chronicle_death_sample", value: "Drowning"),
|
|
Step("ch16f", "assert", expect: "chronicle_latest_contains", value: "Drown"),
|
|
Step("ch16g", "chronicle_death_sample", value: "Fire"),
|
|
Step("ch16h", "assert", expect: "chronicle_latest_contains", value: "Burned"),
|
|
// Character kills/deaths must stay on character history, not World Memory.
|
|
Step("ch16i", "assert", expect: "world_memory_world_only"),
|
|
// Soft-cap prune: temporarily lower the cap, flood past it, then restore.
|
|
Step("ch16j0", "chronicle_set_subject_cap", value: "500"),
|
|
Step("ch16j", "chronicle_orphan_flood", count: 580),
|
|
Step("ch16k", "assert", expect: "chronicle_subjects_capped"),
|
|
Step(
|
|
"ch16k2",
|
|
"chronicle_set_subject_cap",
|
|
value: Chronicle.DefaultMaxHistorySubjects.ToString()),
|
|
|
|
// World Memory landmarks (replaces History|World tabs)
|
|
Step("ch17a", "chronicle_world_force", label: "War: harness_alpha vs harness_beta"),
|
|
Step("ch17b", "assert", expect: "chronicle_count", value: "1", label: "world"),
|
|
Step("ch17c", "assert", expect: "world_memory_contains", value: "harness_alpha"),
|
|
Step("ch17d", "assert", expect: "chronicle_latest_contains", value: "Burned"),
|
|
Step("ch17e", "assert", expect: "world_memory_age"),
|
|
Step("ch17e2", "assert", expect: "world_memory_world_only"),
|
|
Step("ch17e3", "assert", expect: "chronicle_memory_capped"),
|
|
Step("ch17e4", "assert", expect: "chronicle_subjects_capped"),
|
|
// Selecting a world event pans to its recorded place (even with no unit there).
|
|
Step("ch17j", "lore_jump_world"),
|
|
Step("ch17k", "wait", wait: 0.2f),
|
|
Step("ch17l", "assert", expect: "world_jump_place"),
|
|
Step("ch17m", "assert", expect: "focus", value: "false"),
|
|
// Restore a living focus for the rest of the scenario.
|
|
Step("ch17n", "focus", asset: "auto"),
|
|
Step("ch17o", "wait", wait: 0.2f),
|
|
Step("ch17p", "assert", expect: "focus", value: "true"),
|
|
|
|
// World Memory panel + dossier controls
|
|
Step("ch18", "chronicle_open"),
|
|
Step("ch18a", "screenshot", value: "hud-chronicle_smoke.png"),
|
|
Step("ch18a2", "wait", wait: 0.6f),
|
|
Step("ch18b", "assert", expect: "world_memory_compact"),
|
|
Step("ch18b2", "assert", expect: "hud_no_overlap"),
|
|
Step("ch18c", "assert", expect: "caption_layout_ok"),
|
|
Step("ch18c2", "assert", expect: "dossier_traits_ok"),
|
|
Step("ch18d", "assert", expect: "world_memory_contains", value: "harness_alpha"),
|
|
Step("ch18e", "dossier_favorite", value: "true"),
|
|
Step("ch18f", "assert", expect: "is_favorite", value: "true"),
|
|
Step("ch18g", "dossier_favorite", value: "false"),
|
|
Step("ch18h", "assert", expect: "is_favorite", value: "false"),
|
|
// Dossier peeks 3 lines; books button opens full history in Lore and pauses idle.
|
|
Step("ch18h1", "chronicle_force", label: "Hist", count: 40),
|
|
Step("ch18h2", "wait", wait: 0.25f),
|
|
Step("ch18k", "assert", expect: "dossier_history_shown", value: "3", label: "exact"),
|
|
Step("ch18k3", "assert", expect: "dossier_history_fills_body"),
|
|
Step("ch18l", "assert", expect: "caption_layout_ok"),
|
|
Step("ch18l1", "assert", expect: "hud_no_overlap"),
|
|
Step("ch18l2", "screenshot", value: "hud-dossier-peek.png"),
|
|
Step("ch18l3", "wait", wait: 0.45f),
|
|
// L shortcut syncs to the focused dossier unit (Follow mode) and locks idle.
|
|
Step("ch18m", "lore_open_focus"),
|
|
Step("ch18n", "wait", wait: 0.3f),
|
|
Step("ch18o", "assert", expect: "idle", value: "false"),
|
|
Step("ch18o2", "assert", expect: "lore_tab", value: "living"),
|
|
Step("ch18o3", "assert", expect: "lore_detail", value: "true"),
|
|
Step("ch18o3b", "assert", expect: "lore_follow", value: "true"),
|
|
Step("ch18o4", "assert", expect: "lore_history_shown", value: "40", label: "min"),
|
|
Step("ch18o4b", "assert", expect: "dossier_lore_history_match"),
|
|
Step("ch18o4c", "assert", expect: "dossier_pinned", value: "true"),
|
|
Step("ch18o4d", "assert", expect: "lore_zoom_blocked"),
|
|
Step("ch18o5", "screenshot", value: "hud-lore-unit-history.png"),
|
|
Step("ch18o6", "wait", wait: 0.55f),
|
|
// Banner used to expire at 5s and hide the dossier - pin must outlive that.
|
|
Step("ch18o7", "wait", wait: 5.5f),
|
|
Step("ch18o8", "assert", expect: "dossier_pinned", value: "true"),
|
|
Step("ch18o9", "assert", expect: "idle", value: "false"),
|
|
Step("ch18o10", "assert", expect: "dossier_lore_history_match"),
|
|
Step("ch18p", "assert", expect: "hud_no_overlap"),
|
|
// Resume idle: Follow mode Lore must retarget when dossier focus changes.
|
|
Step("ch18f1", "spectator", value: "on"),
|
|
Step("ch18f2", "wait", wait: 0.2f),
|
|
Step("ch18f3", "spawn", asset: "rabbit", count: 1),
|
|
Step("ch18f4", "focus", asset: "auto"),
|
|
Step("ch18f5", "wait", wait: 0.35f),
|
|
Step("ch18f6", "assert", expect: "lore_follows_focus"),
|
|
Step("ch18f7", "assert", expect: "lore_follow", value: "true"),
|
|
// Books button still opens Follow mode.
|
|
Step("ch18p0", "lore_close"),
|
|
Step("ch18p0b", "dossier_history_open"),
|
|
Step("ch18p0c", "wait", wait: 0.2f),
|
|
Step("ch18p0d", "assert", expect: "dossier_lore_history_match"),
|
|
Step("ch18p0e", "assert", expect: "idle", value: "false"),
|
|
Step("ch18p0f", "assert", expect: "lore_follow", value: "true"),
|
|
// Empty-history subject must not keep a previous unit's peek lines.
|
|
Step("ch18p1", "lore_back"),
|
|
Step("ch18p2", "spawn", asset: "cow", count: 1),
|
|
Step("ch18p3", "focus", asset: "auto"),
|
|
Step("ch18p4", "wait", wait: 0.25f),
|
|
Step("ch18p5", "dossier_history_open"),
|
|
Step("ch18p6", "wait", wait: 0.25f),
|
|
Step("ch18p7", "assert", expect: "idle", value: "false"),
|
|
Step("ch18p8", "assert", expect: "lore_detail", value: "true"),
|
|
Step("ch18p9", "assert", expect: "dossier_history_shown", value: "0", label: "exact"),
|
|
Step("ch18p10", "assert", expect: "lore_history_shown", value: "0", label: "exact"),
|
|
Step("ch18p11", "assert", expect: "dossier_lore_history_match"),
|
|
Step("ch18p12", "screenshot", value: "hud-lore-empty-history.png"),
|
|
Step("ch18p13", "wait", wait: 0.55f),
|
|
// Fallen (dead) archive: pinned; old age → death place.
|
|
Step("ch18d1", "lore_back"),
|
|
Step("ch18d1b", "focus", asset: "auto"),
|
|
Step("ch18d1c", "wait", wait: 0.2f),
|
|
Step(
|
|
"ch18d2",
|
|
"chronicle_orphan",
|
|
label: "Oldbone",
|
|
asset: "skeleton",
|
|
value: "Fallen",
|
|
count: 5,
|
|
expect: "Age",
|
|
tier: "place"),
|
|
Step("ch18d3", "lore_pick_fallen", value: "Oldbone"),
|
|
Step("ch18d4", "wait", wait: 0.25f),
|
|
Step("ch18d5", "assert", expect: "lore_detail", value: "true"),
|
|
Step("ch18d6", "assert", expect: "lore_follow", value: "false"),
|
|
Step("ch18d7", "assert", expect: "lore_history_shown", value: "5", label: "exact"),
|
|
Step("ch18d7b", "assert", expect: "fallen_focus", value: "place"),
|
|
Step("ch18d7c", "assert", expect: "death_manner", value: "old age"),
|
|
Step("ch18d7d", "assert", expect: "dossier_contains", value: "Oldbone"),
|
|
Step("ch18d7e", "assert", expect: "dossier_unit_matches_lore"),
|
|
Step("ch18d7f", "assert", expect: "dossier_species", value: "skeleton"),
|
|
Step("ch18d7g", "assert", expect: "dossier_avatar_species"),
|
|
Step("ch18d7h", "assert", expect: "fallen_place_no_follow"),
|
|
Step("ch18d8", "screenshot", value: "hud-lore-fallen.png"),
|
|
Step("ch18d9", "wait", wait: 0.55f),
|
|
// Fallen slain → living killer focus.
|
|
Step("ch18k1", "lore_back"),
|
|
Step("ch18k2", "spawn", asset: "human", count: 1),
|
|
Step("ch18k3", "focus", asset: "auto"),
|
|
Step("ch18k4", "wait", wait: 0.25f),
|
|
Step(
|
|
"ch18k5",
|
|
"chronicle_orphan",
|
|
label: "Slainbone",
|
|
asset: "skeleton",
|
|
value: "Murder",
|
|
count: 3,
|
|
expect: "Weapon",
|
|
tier: "killer"),
|
|
Step("ch18k6", "lore_pick_fallen", value: "Slainbone"),
|
|
Step("ch18k7", "wait", wait: 0.25f),
|
|
Step("ch18k8", "assert", expect: "lore_detail", value: "true"),
|
|
Step("ch18k9", "assert", expect: "lore_follow", value: "false"),
|
|
Step("ch18k10", "assert", expect: "fallen_focus", value: "killer"),
|
|
Step("ch18k11", "assert", expect: "death_manner", value: "slain"),
|
|
Step("ch18k11b", "assert", expect: "dossier_contains", value: "Slainbone"),
|
|
Step("ch18k11c", "assert", expect: "dossier_unit_matches_lore"),
|
|
Step("ch18k11d", "assert", expect: "dossier_species", value: "skeleton"),
|
|
Step("ch18k11e", "assert", expect: "dossier_avatar_species"),
|
|
Step("ch18k11f", "assert", expect: "fallen_killer_camera"),
|
|
Step("ch18k12", "screenshot", value: "hud-lore-fallen-slain.png"),
|
|
Step("ch18k13", "wait", wait: 0.55f),
|
|
// Regression: fallen species portrait must not stick onto the next living dossier.
|
|
Step("ch18av1", "lore_back"),
|
|
Step("ch18av1b", "lore_close"),
|
|
Step("ch18av1c", "spectator", value: "on"),
|
|
Step("ch18av1d", "wait", wait: 0.2f),
|
|
Step("ch18av2", "spawn", asset: "human", count: 1),
|
|
Step("ch18av3", "focus", asset: "auto"),
|
|
Step("ch18av4", "wait", wait: 0.25f),
|
|
Step("ch18av5", "assert", expect: "dossier_matches_focus"),
|
|
Step("ch18av6", "assert", expect: "dossier_species", value: "human"),
|
|
Step("ch18av7", "assert", expect: "dossier_avatar_live"),
|
|
Step("ch18av8", "screenshot", value: "hud-dossier-after-fallen.png"),
|
|
Step("ch18av9", "wait", wait: 0.55f),
|
|
// Also verify list-pick living after a fallen species portrait.
|
|
Step("ch18av10", "lore_pick_fallen", value: "Oldbone"),
|
|
Step("ch18av11", "wait", wait: 0.2f),
|
|
Step("ch18av12", "assert", expect: "dossier_avatar_species"),
|
|
Step("ch18av13", "lore_back"),
|
|
Step("ch18av14", "lore_pick", value: "auto"),
|
|
Step("ch18av15", "wait", wait: 0.25f),
|
|
Step("ch18av16", "assert", expect: "dossier_matches_focus"),
|
|
Step("ch18av17", "assert", expect: "dossier_avatar_live"),
|
|
Step("ch18av18", "screenshot", value: "hud-dossier-after-fallen-pick.png"),
|
|
Step("ch18av19", "wait", wait: 0.55f),
|
|
// Character list browse (pinned archive) - Living tab.
|
|
Step("ch18q", "lore_tab", value: "living"),
|
|
Step("ch18q0", "lore_back"),
|
|
Step("ch18q2", "assert", expect: "lore_tab", value: "living"),
|
|
Step("ch18q3", "assert", expect: "lore_recent", value: "1", label: "min"),
|
|
Step("ch18q4", "lore_pick", value: "auto"),
|
|
Step("ch18q5", "wait", wait: 0.25f),
|
|
Step("ch18q6", "assert", expect: "idle", value: "false"),
|
|
Step("ch18q7", "assert", expect: "lore_detail", value: "true"),
|
|
Step("ch18q7b", "assert", expect: "lore_follow", value: "false"),
|
|
Step("ch18q7c", "assert", expect: "dossier_unit_matches_lore"),
|
|
Step("ch18q7d", "assert", expect: "dossier_matches_focus"),
|
|
Step("ch18q7e", "assert", expect: "dossier_avatar_live"),
|
|
Step("ch18q7f", "assert", expect: "lore_tab", value: "living"),
|
|
Step("ch18q8", "screenshot", value: "hud-lore-characters.png"),
|
|
Step("ch18q9", "wait", wait: 0.55f),
|
|
// Resume idle: pinned list pick flips back to Follow mode.
|
|
Step("ch18q10", "spectator", value: "on"),
|
|
Step("ch18q11", "wait", wait: 0.25f),
|
|
Step("ch18q11b", "assert", expect: "lore_follow", value: "true"),
|
|
Step("ch18q11c", "spawn", asset: "sheep", count: 1),
|
|
Step("ch18q11d", "focus", asset: "auto"),
|
|
Step("ch18q11e", "wait", wait: 0.35f),
|
|
Step("ch18q11f", "assert", expect: "lore_follows_focus"),
|
|
// Fallen tab: newest death first (Slainbone after Oldbone).
|
|
Step("ch18ft1", "lore_back"),
|
|
Step("ch18ft2", "lore_tab", value: "fallen"),
|
|
Step("ch18ft3", "wait", wait: 0.2f),
|
|
Step("ch18ft4", "assert", expect: "lore_tab", value: "fallen"),
|
|
Step("ch18ft5", "assert", expect: "fallen_list_top", value: "Slainbone"),
|
|
// Snapshot stays put until Refresh (new deaths do not auto-rebuild).
|
|
Step("ch18ft5b", "assert", expect: "lore_list_stale", value: "false"),
|
|
Step(
|
|
"ch18ft5c",
|
|
"chronicle_orphan",
|
|
label: "FreshFallen",
|
|
asset: "human",
|
|
value: "Fresh",
|
|
count: 1,
|
|
expect: "Age",
|
|
tier: "place"),
|
|
Step("ch18ft5d", "assert", expect: "lore_list_stale", value: "true"),
|
|
Step("ch18ft5e", "assert", expect: "fallen_list_top", value: "Slainbone"),
|
|
Step("ch18ft5f", "lore_refresh"),
|
|
Step("ch18ft5g", "assert", expect: "lore_list_stale", value: "false"),
|
|
Step("ch18ft5h", "assert", expect: "fallen_list_top", value: "FreshFallen"),
|
|
// Favorite filter on Fallen (same star control as Living).
|
|
Step(
|
|
"ch18ft5i",
|
|
"chronicle_orphan",
|
|
label: "FavFallen",
|
|
asset: "human",
|
|
value: "Fav",
|
|
count: 1,
|
|
expect: "Age",
|
|
tier: "place+fav"),
|
|
Step("ch18ft5j", "lore_favorites", value: "true"),
|
|
Step("ch18ft5k", "lore_refresh"),
|
|
Step("ch18ft5l", "assert", expect: "fallen_list_top", value: "FavFallen"),
|
|
Step("ch18ft5m", "lore_favorites", value: "false"),
|
|
Step("ch18ft5n", "lore_refresh"),
|
|
Step("ch18ft6", "screenshot", value: "hud-lore-fallen-tab.png"),
|
|
Step("ch18ft7", "wait", wait: 0.55f),
|
|
Step("ch18q12", "lore_tab", value: "world"),
|
|
Step("ch19", "assert", expect: "focus", value: "true"),
|
|
Step("ch20", "assert", expect: "health"),
|
|
Step("ch25", "assert", expect: "no_bad"),
|
|
Step("ch99", "snapshot"),
|
|
};
|
|
}
|
|
|
|
private static HarnessCommand Nested(string id, string scenario)
|
|
{
|
|
return Step(id, "scenario", value: scenario, expect: "keep");
|
|
}
|
|
|
|
private static HarnessCommand Step(
|
|
string id,
|
|
string action,
|
|
string value = "",
|
|
string asset = "",
|
|
string label = "",
|
|
string tier = "",
|
|
string expect = "",
|
|
int count = 1,
|
|
float wait = 0f)
|
|
{
|
|
return new HarnessCommand
|
|
{
|
|
id = id,
|
|
action = action,
|
|
value = value,
|
|
asset = asset,
|
|
label = label,
|
|
tier = tier,
|
|
expect = expect,
|
|
count = count,
|
|
wait = wait
|
|
};
|
|
}
|
|
}
|