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Locales
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Implement Lore panel functionality, replacing Chronicle with a new tabbed interface for World Memory and Character History. Enhanced HUD interactions, added search and favorites features, and updated key bindings. Adjusted test scenarios to validate new Lore features and behaviors.
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2026-07-14 21:19:13 -05:00 |
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ActorChroniclePatches.cs
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Enhance Lore panel with Living and Fallen tabs, implementing character death tracking and improved HUD interactions. Added support for death manner classification and updated dossier handling for fallen units. Adjusted test scenarios to validate new features and behaviors.
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2026-07-14 21:57:13 -05:00 |
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AgentHarness.cs
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Implement favorites filtering for Fallen characters in Chronicle and HUD. Added functionality to track and manage favorite subjects across death events, enhancing user experience. Updated test scenarios to validate new favorite handling and interactions.
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2026-07-14 22:36:06 -05:00 |
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AutoTest.cs
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Kinda stable
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2026-07-14 14:17:42 -05:00 |
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CameraDirector.cs
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Enhance Lore panel with Living and Fallen tabs, implementing character death tracking and improved HUD interactions. Added support for death manner classification and updated dossier handling for fallen units. Adjusted test scenarios to validate new features and behaviors.
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2026-07-14 21:57:13 -05:00 |
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CameraZoomPatches.cs
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Implement Lore panel functionality, replacing Chronicle with a new tabbed interface for World Memory and Character History. Enhanced HUD interactions, added search and favorites features, and updated key bindings. Adjusted test scenarios to validate new Lore features and behaviors.
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2026-07-14 21:19:13 -05:00 |
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CanvasMainPatches.cs
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Kinda stable
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2026-07-14 14:17:42 -05:00 |
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Chronicle.cs
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Implement favorites filtering for Fallen characters in Chronicle and HUD. Added functionality to track and manage favorite subjects across death events, enhancing user experience. Updated test scenarios to validate new favorite handling and interactions.
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2026-07-14 22:36:06 -05:00 |
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ChronicleCharacterSummary.cs
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Enhance Lore panel with Living and Fallen tabs, implementing character death tracking and improved HUD interactions. Added support for death manner classification and updated dossier handling for fallen units. Adjusted test scenarios to validate new features and behaviors.
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2026-07-14 21:57:13 -05:00 |
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ChronicleHud.cs
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Implement favorites filtering for Fallen characters in Chronicle and HUD. Added functionality to track and manage favorite subjects across death events, enhancing user experience. Updated test scenarios to validate new favorite handling and interactions.
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2026-07-14 22:36:06 -05:00 |
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default_config.json
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Base chronicler
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2026-07-14 15:55:22 -05:00 |
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DossierAvatar.cs
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Enhance Lore panel with Living and Fallen tabs, implementing character death tracking and improved HUD interactions. Added support for death manner classification and updated dossier handling for fallen units. Adjusted test scenarios to validate new features and behaviors.
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2026-07-14 21:57:13 -05:00 |
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FocusArrowPatches.cs
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arrows for idle mode
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2026-07-14 18:35:06 -05:00 |
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FocusRelationshipArrows.cs
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arrows for idle mode
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2026-07-14 18:35:06 -05:00 |
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FocusTooltipPatches.cs
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Tooltip adjustments
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2026-07-14 19:18:57 -05:00 |
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HarnessCommand.cs
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Working smoke test
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2026-07-14 14:59:26 -05:00 |
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HarnessScenarios.cs
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Implement favorites filtering for Fallen characters in Chronicle and HUD. Added functionality to track and manage favorite subjects across death events, enhancing user experience. Updated test scenarios to validate new favorite handling and interactions.
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2026-07-14 22:36:06 -05:00 |
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HudCanvas.cs
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Live HUD for character
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2026-07-14 17:12:26 -05:00 |
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HudIcons.cs
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Enhance Lore panel with Living and Fallen tabs, implementing character death tracking and improved HUD interactions. Added support for death manner classification and updated dossier handling for fallen units. Adjusted test scenarios to validate new features and behaviors.
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2026-07-14 21:57:13 -05:00 |
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InterestCollector.cs
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Regression Test
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2026-07-14 15:13:49 -05:00 |
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InterestDirector.cs
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Implement Lore panel functionality, replacing Chronicle with a new tabbed interface for World Memory and Character History. Enhanced HUD interactions, added search and favorites features, and updated key bindings. Adjusted test scenarios to validate new Lore features and behaviors.
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2026-07-14 21:19:13 -05:00 |
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InterestEvent.cs
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Good Start
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2026-07-14 13:20:49 -05:00 |
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InterestTier.cs
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Good Start
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2026-07-14 13:20:49 -05:00 |
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LoreProse.cs
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Refactor Chronicle to World Memory, enhancing HUD and functionality. Updated entry handling, added age chapter support, and improved history display. Adjusted test scenarios and assertions to align with new features.
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2026-07-14 20:09:55 -05:00 |
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Main.cs
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Implement Lore panel functionality, replacing Chronicle with a new tabbed interface for World Memory and Character History. Enhanced HUD interactions, added search and favorites features, and updated key bindings. Adjusted test scenarios to validate new Lore features and behaviors.
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2026-07-14 21:19:13 -05:00 |
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mod.json
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Implement favorites filtering for Fallen characters in Chronicle and HUD. Added functionality to track and manage favorite subjects across death events, enhancing user experience. Updated test scenarios to validate new favorite handling and interactions.
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2026-07-14 22:36:06 -05:00 |
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ModSettings.cs
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Base chronicler
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2026-07-14 15:55:22 -05:00 |
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SpeciesDiscovery.cs
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Regression Test
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2026-07-14 15:13:49 -05:00 |
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SpectatorMode.cs
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Implement Lore panel functionality, replacing Chronicle with a new tabbed interface for World Memory and Character History. Enhanced HUD interactions, added search and favorites features, and updated key bindings. Adjusted test scenarios to validate new Lore features and behaviors.
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2026-07-14 21:19:13 -05:00 |
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StateProbe.cs
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Kinda stable
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2026-07-14 14:17:42 -05:00 |
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SubspeciesPatches.cs
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small behavior fixes
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2026-07-14 14:23:11 -05:00 |
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UnitDossier.cs
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Enhance Lore panel with Living and Fallen tabs, implementing character death tracking and improved HUD interactions. Added support for death manner classification and updated dossier handling for fallen units. Adjusted test scenarios to validate new features and behaviors.
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2026-07-14 21:57:13 -05:00 |
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WatchCaption.cs
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Implement favorites filtering for Fallen characters in Chronicle and HUD. Added functionality to track and manage favorite subjects across death events, enhancing user experience. Updated test scenarios to validate new favorite handling and interactions.
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2026-07-14 22:36:06 -05:00 |
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WorldActivityScanner.cs
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Base chronicler
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2026-07-14 15:55:22 -05:00 |
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WorldLogInterestTable.cs
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Good Start
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2026-07-14 13:20:49 -05:00 |
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WorldLogPatches.cs
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Base chronicler
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2026-07-14 15:55:22 -05:00 |