worldbox-observer-mod/IdleSpectator/HudIcons.cs

254 lines
6.8 KiB
C#

using UnityEngine;
namespace IdleSpectator;
/// <summary>
/// Loads WorldBox ui/Icons sprites for HUD chrome.
/// </summary>
public static class HudIcons
{
public static Sprite FromUiIcon(string iconName)
{
if (string.IsNullOrEmpty(iconName))
{
return null;
}
try
{
Sprite sprite = SpriteTextureLoader.getSprite("ui/Icons/" + iconName);
if (sprite != null)
{
return sprite;
}
// Some paths are lower-case in older content.
return SpriteTextureLoader.getSprite("ui/icons/" + iconName);
}
catch
{
return null;
}
}
public static Sprite FromAsset(ActorAsset asset)
{
if (asset == null)
{
return FromUiIcon("iconQuestionMark");
}
try
{
Sprite sprite = asset.getSpriteIcon();
if (sprite != null)
{
return sprite;
}
}
catch
{
// fall through
}
try
{
if (!string.IsNullOrEmpty(asset.icon))
{
return FromUiIcon(asset.icon);
}
}
catch
{
// ignore
}
return FromUiIcon("iconQuestionMark");
}
public static Sprite FromActor(Actor actor)
{
if (actor == null)
{
return FromUiIcon("iconQuestionMark");
}
return FromAsset(actor.asset);
}
public static Sprite FromSpeciesId(string speciesId)
{
if (string.IsNullOrEmpty(speciesId))
{
return FromUiIcon("iconQuestionMark");
}
try
{
ActorAsset asset = AssetManager.actor_library?.get(speciesId);
if (asset != null)
{
return FromAsset(asset);
}
}
catch
{
// fall through
}
return FromUiIcon("iconQuestionMark");
}
/// <summary>
/// Live unit sprite as shown in inspect UI (phenotype/kingdom tint), not the species icon.
/// </summary>
public static Sprite FromActorLive(Actor actor)
{
if (actor == null || !actor.isAlive())
{
return null;
}
try
{
Sprite main = actor.calculateMainSprite();
if (main == null)
{
return FromActor(actor);
}
Sprite ui = DynamicActorSpriteCreatorUI.getUnitSpriteForUI(actor, main);
if (ui != null)
{
return ui;
}
if (actor.hasColoredSprite())
{
Sprite colored = actor.calculateColoredSprite(main);
if (colored != null)
{
return colored;
}
}
return main;
}
catch
{
return FromActor(actor);
}
}
public static Sprite ForChronicleKind(ChronicleKind kind)
{
switch (kind)
{
case ChronicleKind.Death:
return FromUiIcon("iconDead") ?? FromUiIcon("iconSkulls");
case ChronicleKind.Kill:
return FromUiIcon("iconKills") ?? FromUiIcon("iconAttack");
case ChronicleKind.Lover:
return FromUiIcon("iconArrowLover");
case ChronicleKind.Friend:
return FromUiIcon("iconFavoriteStar");
case ChronicleKind.World:
return FromUiIcon("iconWar") ?? FromUiIcon("iconBooks");
case ChronicleKind.AgeChapter:
return FromUiIcon("iconAge") ?? FromUiIcon("iconClock");
default:
return FromUiIcon("iconClock");
}
}
public static Sprite ForDeathManner(DeathManner manner)
{
switch (manner)
{
case DeathManner.Slain:
return FromUiIcon("iconKills") ?? FromUiIcon("iconAttack") ?? ForChronicleKind(ChronicleKind.Death);
case DeathManner.OldAge:
return FromUiIcon("iconAge") ?? FromUiIcon("iconClock") ?? ForChronicleKind(ChronicleKind.Death);
case DeathManner.Starvation:
return FromUiIcon("iconHunger") ?? FromUiIcon("iconFood") ?? ForChronicleKind(ChronicleKind.Death);
case DeathManner.Drowned:
return FromUiIcon("iconRain") ?? FromUiIcon("iconWater") ?? ForChronicleKind(ChronicleKind.Death);
case DeathManner.Burned:
return FromUiIcon("iconFire") ?? FromUiIcon("iconLava") ?? ForChronicleKind(ChronicleKind.Death);
case DeathManner.Plague:
return FromUiIcon("iconPlague") ?? FromUiIcon("iconDisease") ?? ForChronicleKind(ChronicleKind.Death);
case DeathManner.Divine:
return FromUiIcon("iconDivineLight") ?? FromUiIcon("iconGodFinger") ?? ForChronicleKind(ChronicleKind.Death);
case DeathManner.Accident:
return FromUiIcon("iconBomb") ?? FromUiIcon("iconExplosion") ?? ForChronicleKind(ChronicleKind.Death);
default:
return ForChronicleKind(ChronicleKind.Death);
}
}
public static Sprite Favorite() =>
FromUiIcon("iconFavorite") ?? FromUiIcon("iconFavoriteStar") ?? FromUiIcon("iconStar");
public static Sprite ExpandHistory() =>
FromUiIcon("iconBooks") ?? FromUiIcon("iconList") ?? FromUiIcon("iconClock");
public static Sprite Age() => FromUiIcon("iconAge");
public static Sprite Level() => FromUiIcon("iconLevels");
public static Sprite Kills() => FromUiIcon("iconKills") ?? FromUiIcon("iconAttack");
public static Sprite Task() => FromUiIcon("iconShowTasks") ?? FromUiIcon("iconWalker");
public static Sprite SexMale() => FromUiIcon("IconMale");
public static Sprite SexFemale() => FromUiIcon("IconFemale");
public static Sprite FromTrait(ActorTrait trait)
{
if (trait == null)
{
return null;
}
try
{
Sprite sprite = trait.getSprite();
if (sprite != null)
{
return sprite;
}
}
catch
{
// fall through
}
try
{
if (!string.IsNullOrEmpty(trait.path_icon))
{
return SpriteTextureLoader.getSprite(trait.path_icon);
}
}
catch
{
// ignore
}
return null;
}
public static void Apply(UnityEngine.UI.Image image, Sprite sprite, bool preserveAspect = true)
{
if (image == null)
{
return;
}
image.sprite = sprite;
image.enabled = sprite != null;
image.preserveAspect = preserveAspect;
image.color = Color.white;
}
}