- Introduce theater lead management to maintain focus during combat - Add new steps for combat scenarios involving spectacle creatures - Update InterestCandidate to track theater lead and combat participation - Refactor InterestDirector to improve focus handling across maintain ticks - Increment version to 0.28.18 in mod.json
384 B
384 B
Saved Player.log archives
Player-pre-theater-lead-20260717-172418.log
Captured before the Mass/Battle theater-lead focus hold fix (mod 0.28.17 soak).
Use this to evaluate whether the director was showing interesting events overall, separate from the combat camera thrash that was fixed in 0.28.18.
Key stretch: Evil Mage vs The Godo humans (mass fight + duel partner churn).