TL 408 dialogues
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229 changed files with 3830 additions and 3828 deletions
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@ -97,13 +97,13 @@
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *2}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
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The expansion rate, the hardness... sniff sniff...
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The expansion rate, the hardness... sniff sniff...
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even the strong smell is completely different from before♡']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *2}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
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Am I getting this excited because I''m remembering when
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Am I getting this excited because I''m remembering when
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Johnny held me?']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *2}
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@ -125,7 +125,7 @@
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *2}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
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You''re really excited, aren''t you? Mmm...♡ The taste
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You''re really excited, aren''t you? Mmm...♡ The taste
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seems richer too.']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
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@ -138,7 +138,7 @@
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': &3 ['', !!int '0', !!int '0', !!int '2']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
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Do you want me to suck it? I don''t mind at all♡']}
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Do you want me to suck it? I don''t mind at all♡']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *3}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Noel opens her mouth wide, attempting to take the penis in,
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@ -146,7 +146,7 @@
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *3}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
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Hmm, I need to open my mouth wider to fit it in...
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Hmm, I need to open my mouth wider to fit it in...
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Don''t look so much, it''s not very polite.']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *3}
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@ -211,17 +211,17 @@
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *5}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
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Ha-♡ Ha-♡ My jaw is getting tired...♡']}
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Ha-♡ Ha-♡ My jaw is getting tired...♡']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *5}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
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Ngu... Nn... Phaah...♡ My mouth is filled with the
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Ngu... Nn... Phaah...♡ My mouth is filled with the
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taste and smell of dick♡']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *5}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
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But it''s still not enough♡ Nn... Chu~♡']}
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But it''s still not enough♡ Nn... Chu~♡']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *5}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['She showers the penis with kisses and licks it all over.']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *5}
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@ -231,7 +231,7 @@
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
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Fufufu, this is payback. Since you made my mouth taste
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Fufufu, this is payback. Since you made my mouth taste
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like dick, I''ve changed your dick to taste like my saliva♡']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Did you do it to Johnny too?', 'Don''t ask'], !!int '0']}
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@ -239,19 +239,19 @@
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
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I''ve licked and sucked so much, and made you
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I''ve licked and sucked so much, and made you
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ejaculate. It wasn''t this thick and hard before♡']}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
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Hm? Are you pleased? But in terms of length, he''s
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Hm? Are you pleased? But in terms of length, he''s
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better.']}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': &6 ['', !!int '0', !!int '0', !!int '2']}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
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Amazing, isn''t it? The glans scrapes against the
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Amazing, isn''t it? The glans scrapes against the
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mucous membrane deep in my throat. And since it''s not too
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@ -263,19 +263,19 @@
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *6}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
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When I take it to the base, the dick penetrates up to
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When I take it to the base, the dick penetrates up to
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about here.']}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *6}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
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The stretched frenulum scratches the inside of my
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The stretched frenulum scratches the inside of my
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throat. At first, I felt nauseous; it was tough.']}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *6}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
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But after being made to swallow it many times, that
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But after being made to swallow it many times, that
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sensation turned into pleasure, and I started to feel it in
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@ -283,7 +283,7 @@
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *6}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
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...Your dick doesn''t reach that far, so making me come
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...Your dick doesn''t reach that far, so making me come
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with my throat is a privilege only Johnny has.']}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
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@ -372,7 +372,7 @@
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': &11 ['', !!int '0', !!int '0', !!int '2']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
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Guh...! Nn...Goh...Goh...Ohh...♡Gohho♡']}
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Guh...! Nn...Goh...Goh...Ohh...♡Gohho♡']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *11}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Choking and sputtering, Noel nevertheless swallows down the
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@ -402,7 +402,7 @@
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *11}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
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Being poked by a dick and then this jelly-like semen
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Being poked by a dick and then this jelly-like semen
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is really tough...Nnguh...! My throat feels
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@ -410,7 +410,7 @@
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *11}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
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Ha-...Ha-...Swallowing saliva isn''t going to help at
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Ha-...Ha-...Swallowing saliva isn''t going to help at
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all...Nnguh']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
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@ -458,7 +458,7 @@
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *12}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
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Being put in such a pose and just being stared at is
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Being put in such a pose and just being stared at is
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quite embarrassing, you know.']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '2', '036b', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
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@ -499,7 +499,7 @@
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *13}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
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Aaah...♡ You''ve gotten better♡ The pressure is
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Aaah...♡ You''ve gotten better♡ The pressure is
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exquisite... It feels good...♡']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *13}
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@ -523,7 +523,7 @@
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *14}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
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I... I...♡ Hii...!']}
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I... I...♡ Hii...!']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *14}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Noel clenches her teeth against the pleasure, her body
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@ -581,7 +581,7 @@
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *15}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
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I like being touched everywhere♡ It feels lonely when
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I like being touched everywhere♡ It feels lonely when
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there are parts that aren''t touched.']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *15}
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@ -595,7 +595,7 @@
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *15}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
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Mmm♡ A little more to the right... Ah, there♡ That
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Mmm♡ A little more to the right... Ah, there♡ That
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spot is sensitive, ah♡']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *15}
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@ -614,7 +614,7 @@
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *15}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
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Ha-... Ha-♡ That was good...♡ You''ve discovered yet
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Ha-... Ha-♡ That was good...♡ You''ve discovered yet
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another one of my weak spots♡']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
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@ -629,7 +629,7 @@
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
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"...Please... put it in♡ I want your cock...♡" [Noel]
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"...Please... put it in♡ I want your cock...♡" [Noel]
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\N[1]... Please... put it in♡ I want your cock...♡']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': &16 ['', !!int '0', !!int '0', !!int '2']}
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@ -713,7 +713,7 @@
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *16}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
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Hm? What are you surprised about? I''ve done this to
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Hm? What are you surprised about? I''ve done this to
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you before... mmm♡']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['It''s my first time', 'Could it be someone else'], !!int '0']}
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@ -740,7 +740,7 @@
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *18}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
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Ahh♡ There''s a strong reaction inside me, fufufu♡']}
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Ahh♡ There''s a strong reaction inside me, fufufu♡']}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '1', '他の人なのでは……']}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '2', '038d', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
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@ -774,7 +774,7 @@
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *19}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
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I remember now. That day Johnny was incredibly excited
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I remember now. That day Johnny was incredibly excited
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and even after I made him cum twice, he wasn''t phased at
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@ -782,13 +782,13 @@
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *19}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
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His cock was harder than usual and since it was the
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His cock was harder than usual and since it was the
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third time, his stamina was amazing...']}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
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He made me cum over and over... I got so frustrated
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He made me cum over and over... I got so frustrated
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that I ended up using this technique on him.']}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
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@ -796,7 +796,7 @@
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': &20 ['', !!int '0', !!int '0', !!int '2']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
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That time I was also cumming continuously so my
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That time I was also cumming continuously so my
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consciousness was hazy. It was a mistake in my memory.']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *20}
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@ -947,7 +947,7 @@
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *23}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
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Ahh...♡ Your semen is filling up my parched womb♡ Give
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Ahh...♡ Your semen is filling up my parched womb♡ Give
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me more, more♡ I want to drink more♡']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *23}
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@ -960,7 +960,7 @@
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *23}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
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To think you could move so much after experiencing
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To think you could move so much after experiencing
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that technique... Johnny was amazing. He froze up
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@ -1028,14 +1028,14 @@
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- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': *24}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
No, it''s not a bother. I quite enjoy talking with you.']}
|
||||
No, it''s not a bother. I quite enjoy talking with you.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '231', 'p': [!!int '2', 'ノエル照れ', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
You''re late, \N[1]. I thought you weren''t going to come
|
||||
You''re late, \N[1]. I thought you weren''t going to come
|
||||
|
||||
today.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -1102,7 +1102,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Don''t tease adults, really...']}
|
||||
Don''t tease adults, really...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '235', 'p': [!!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Sound1', 'pitch': !!int '100', 'volume': !!int '80'}]}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
|
|
@ -1182,13 +1182,13 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
You think something like this suits me?... I see...']}
|
||||
You think something like this suits me?... I see...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '231', 'p': [!!int '1', 'ノエル服微笑み', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '231', 'p': [!!int '2', 'ノエル照れ', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
You should give something like this to a cuter girl,
|
||||
You should give something like this to a cuter girl,
|
||||
|
||||
haha.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '235', 'p': [!!int '1']}
|
||||
|
|
@ -1213,7 +1213,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': *28}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
(Is this to suggest I should mask my body odor? Do I
|
||||
(Is this to suggest I should mask my body odor? Do I
|
||||
|
||||
smell... sniff sniff)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '235', 'p': [!!int '1']}
|
||||
|
|
@ -1228,7 +1228,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
It''s a citrus scent, isn''t it? I don''t dislike it.']}
|
||||
It''s a citrus scent, isn''t it? I don''t dislike it.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '235', 'p': [!!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Sound1', 'pitch': !!int '100', 'volume': !!int '80'}]}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
|
|
@ -1240,7 +1240,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Is this your taste? Hmm... No, I don''t mean anything
|
||||
Is this your taste? Hmm... No, I don''t mean anything
|
||||
|
||||
by it?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '235', 'p': [!!int '1']}
|
||||
|
|
@ -1260,7 +1260,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Sorry, but I''m already equipped with earrings that
|
||||
Sorry, but I''m already equipped with earrings that
|
||||
|
||||
have a defensive effect. Even though I received these from
|
||||
|
||||
|
|
@ -1282,7 +1282,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '101', 'p': &29 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Hmm... These are beautiful earrings. I wonder if they
|
||||
Hmm... These are beautiful earrings. I wonder if they
|
||||
|
||||
suit me?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '235', 'p': [!!int '1']}
|
||||
|
|
@ -1292,7 +1292,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '101', 'p': *29}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
As I thought, it''s a bit embarrassing... I''ll wear
|
||||
As I thought, it''s a bit embarrassing... I''ll wear
|
||||
|
||||
them when I need to dress up.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '235', 'p': [!!int '1']}
|
||||
|
|
@ -1307,7 +1307,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '101', 'p': &31 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Wow, these suit me... They might be a bit too cute...
|
||||
Wow, these suit me... They might be a bit too cute...
|
||||
|
||||
No, I''m not complaining... It''s just that I''m not used to
|
||||
|
||||
|
|
@ -1315,13 +1315,13 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '101', 'p': &30 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
That''s it, if I wear them only in front of you, it
|
||||
That''s it, if I wear them only in front of you, it
|
||||
|
||||
won''t be embarrassing, right?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '101', 'p': *30}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Yeah, let''s do that! How do they look? Do they suit
|
||||
Yeah, let''s do that! How do they look? Do they suit
|
||||
|
||||
me?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '235', 'p': [!!int '1']}
|
||||
|
|
@ -1344,13 +1344,13 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': &32 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
This hair ornament is very girly... It doesn''t suit
|
||||
This hair ornament is very girly... It doesn''t suit
|
||||
|
||||
me.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': *32}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
But I appreciate the thought, thank you.']}
|
||||
But I appreciate the thought, thank you.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '235', 'p': [!!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['She accepted it, but it doesn''t seem to have changed her
|
||||
|
|
@ -1363,7 +1363,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
This could be useful for tying up my hair. It''s been
|
||||
This could be useful for tying up my hair. It''s been
|
||||
|
||||
getting in the way, so this is perfect.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '235', 'p': [!!int '1']}
|
||||
|
|
@ -1378,7 +1378,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
I wish you would stop treating me like a little girl.
|
||||
I wish you would stop treating me like a little girl.
|
||||
|
||||
Really, teasing your elder like this...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '235', 'p': [!!int '1']}
|
||||
|
|
@ -1401,7 +1401,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Oh, this is quite delicious! It''s been a great help
|
||||
Oh, this is quite delicious! It''s been a great help
|
||||
|
||||
during long journeys!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '235', 'p': [!!int '1']}
|
||||
|
|
@ -1416,7 +1416,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
With this, there''s no mistake. It''s an essential for
|
||||
With this, there''s no mistake. It''s an essential for
|
||||
|
||||
traveling!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '235', 'p': [!!int '1']}
|
||||
|
|
@ -1430,7 +1430,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Ah... Thank you. But this is... Are you telling me to
|
||||
Ah... Thank you. But this is... Are you telling me to
|
||||
|
||||
go on a journey soon?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '235', 'p': [!!int '1']}
|
||||
|
|
@ -1491,7 +1491,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Tch, fine then, you decide who''s gonna do what with
|
||||
Tch, fine then, you decide who''s gonna do what with
|
||||
|
||||
whom?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
|
|
@ -1577,7 +1577,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Heh heh heh, then I''ll decide! Let''s see...']}
|
||||
Heh heh heh, then I''ll decide! Let''s see...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '122', 'p': [!!int '31', !!int '31', !!int '0', !!int '2', !!int '1', !!int '4']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '31', !!int '0', !!int '1', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '122', 'p': [!!int '30', !!int '30', !!int '0', !!int '0', !!int '3']}
|
||||
|
|
@ -1692,7 +1692,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *33}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Hm? What''s wrong \N[1], are you fascinated by my
|
||||
Hm? What''s wrong \N[1], are you fascinated by my
|
||||
|
||||
breasts?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *33}
|
||||
|
|
@ -1712,7 +1712,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
It''s been a while since you''ve used honorifics... Does
|
||||
It''s been a while since you''ve used honorifics... Does
|
||||
|
||||
that mean you respect them, my breasts?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -1727,7 +1727,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': &35 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Well... it''s not unusual to do it with breasts, but
|
||||
Well... it''s not unusual to do it with breasts, but
|
||||
|
||||
now that I think about it, I haven''t done it with you... Ah.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *35}
|
||||
|
|
@ -1742,7 +1742,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *36}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Even if I go into detail, it''s nothing special... You
|
||||
Even if I go into detail, it''s nothing special... You
|
||||
|
||||
wouldn''t find it interesting to hear about someone you don''t
|
||||
|
||||
|
|
@ -1750,7 +1750,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Ah, I won''t talk about Sauber though, he''s a different
|
||||
Ah, I won''t talk about Sauber though, he''s a different
|
||||
|
||||
case. No matter how much you''d enjoy it, I refuse.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
|
|
@ -1764,7 +1764,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
It''s always been with people you don''t know. Does the
|
||||
It''s always been with people you don''t know. Does the
|
||||
|
||||
idea of cuckolding excite you?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '102', 'p': [['Not knowing them cuts the excitement in half', 'I don''t get jealous over past men'], !!int '0']}
|
||||
|
|
@ -1782,7 +1782,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Ah, I won''t talk about Sauber though, he''s a different
|
||||
Ah, I won''t talk about Sauber though, he''s a different
|
||||
|
||||
case. No matter how much you''d enjoy it, I refuse.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
|
|
@ -1796,7 +1796,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Well, let''s put aside such trivial matters. Hehehe,
|
||||
Well, let''s put aside such trivial matters. Hehehe,
|
||||
|
||||
I''ll make you feel really good.♡']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': &37 ['', !!int '0', !!int '0', !!int '2']}
|
||||
|
|
@ -1810,7 +1810,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
The force of it curving back is incredible. I have to
|
||||
The force of it curving back is incredible. I have to
|
||||
|
||||
press down hard or it might just pop out from between my
|
||||
|
||||
|
|
@ -1834,7 +1834,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
It''s not a hand job, is it? No... It feels like I''m
|
||||
It''s not a hand job, is it? No... It feels like I''m
|
||||
|
||||
about to remember something...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -1854,7 +1854,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *39}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Hey, about what we were talking about earlier... If I
|
||||
Hey, about what we were talking about earlier... If I
|
||||
|
||||
were to give a breast service to someone you know, would
|
||||
|
||||
|
|
@ -1866,7 +1866,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Actually, there was one person you know that I''ve done
|
||||
Actually, there was one person you know that I''ve done
|
||||
|
||||
this with.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Who?', 'When?'], !!int '0']}
|
||||
|
|
@ -1874,7 +1874,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': &40 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
You might not know his name... Do you remember when we
|
||||
You might not know his name... Do you remember when we
|
||||
|
||||
did that test?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *40}
|
||||
|
|
@ -1888,7 +1888,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': &41 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
You remember the test where your master took us on and
|
||||
You remember the test where your master took us on and
|
||||
|
||||
we had to get through the forest and the cave to reach me?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *41}
|
||||
|
|
@ -1912,7 +1912,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
You know, if you guys had been just a little stronger,
|
||||
You know, if you guys had been just a little stronger,
|
||||
|
||||
we might have skipped that test and gone straight to
|
||||
|
||||
|
|
@ -1922,7 +1922,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
It was because of that time that he was chosen. If the
|
||||
It was because of that time that he was chosen. If the
|
||||
|
||||
timing had been even slightly different, I might not have
|
||||
|
||||
|
|
@ -1940,7 +1940,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *42}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Hahaha, it''s incredibly effective. It''s even harder
|
||||
Hahaha, it''s incredibly effective. It''s even harder
|
||||
|
||||
than before.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *42}
|
||||
|
|
@ -1954,7 +1954,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': &43 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Hahaha, it''s as hot as when I think of his. Though his
|
||||
Hahaha, it''s as hot as when I think of his. Though his
|
||||
|
||||
was more grotesque...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *43}
|
||||
|
|
@ -1970,7 +1970,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': &44 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Fuu♡ Haha, does it feel good? You can cum anytime.']}
|
||||
Fuu♡ Haha, does it feel good? You can cum anytime.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *44}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['I''ll drink all your semen... Mmm♡']}
|
||||
|
|
@ -1981,7 +1981,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *44}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Nchuu, Nfufu, let it out, shoot your sperm, chuu,
|
||||
Nchuu, Nfufu, let it out, shoot your sperm, chuu,
|
||||
|
||||
chubba, lero lero♡']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
|
|
@ -2003,7 +2003,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *45}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Fuu...♡ Is it over? You came a lot.']}
|
||||
Fuu...♡ Is it over? You came a lot.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *45}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['She wiped the semen on her face with her hand, brought it to
|
||||
|
||||
|
|
@ -2013,7 +2013,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *45}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Kuhaa♡ Sorry, I said I''d drink it all but it''s
|
||||
Kuhaa♡ Sorry, I said I''d drink it all but it''s
|
||||
|
||||
difficult when it''s scattered like this.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *45}
|
||||
|
|
@ -2022,13 +2022,13 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *45}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Hahaha♡ Don''t be so downhearted. There are areas where
|
||||
Hahaha♡ Don''t be so downhearted. There are areas where
|
||||
|
||||
you''re definitely winning.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *45}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
That''s because of the aphrodisiac effect. Your semen
|
||||
That''s because of the aphrodisiac effect. Your semen
|
||||
|
||||
excites me many times more just by being sprayed on me than
|
||||
|
||||
|
|
|
|||
|
|
@ -204,7 +204,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Villager】
|
||||
|
||||
At this rate, even if we harvest our crops,
|
||||
At this rate, even if we harvest our crops,
|
||||
|
||||
they''ll just be stolen by them again!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *3}
|
||||
|
|
|
|||
|
|
@ -114,7 +114,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Damn it! Next time they come, I''ll send them flying!']}
|
||||
Damn it! Next time they come, I''ll send them flying!']}
|
||||
- !ruby/object:RPG::EventCommand
|
||||
'i': !!int '0'
|
||||
'c': !!int '205'
|
||||
|
|
@ -159,7 +159,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': &5 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
R-Right? With us, a bunch of bandits would be a one-
|
||||
R-Right? With us, a bunch of bandits would be a one-
|
||||
|
||||
punch deal!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '1', 'マリー服普通', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
|
|
@ -173,11 +173,11 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
Eh!? No way!? Stop it, I''m on laundry duty today!']}
|
||||
Eh!? No way!? Stop it, I''m on laundry duty today!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
Eh? A joke?... Why would you make such a joke now...']}
|
||||
Eh? A joke?... Why would you make such a joke now...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '235', 'p': [!!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '2', 'オッパイを揉む']}
|
||||
|
|
@ -213,7 +213,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Father】
|
||||
|
||||
Now, it''s almost time for prayer. Let''s prepare.']}
|
||||
Now, it''s almost time for prayer. Let''s prepare.']}
|
||||
- !ruby/object:RPG::EventCommand
|
||||
'i': !!int '0'
|
||||
'c': !!int '205'
|
||||
|
|
@ -230,7 +230,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
We were just attacked by bandits! Father, you''re too
|
||||
We were just attacked by bandits! Father, you''re too
|
||||
|
||||
unchanging!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
|
|
@ -239,7 +239,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Father】
|
||||
|
||||
Let us regain peace of mind by offering prayers to
|
||||
Let us regain peace of mind by offering prayers to
|
||||
|
||||
the god Raam.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '201', 'p': [!!int '0', !!int '10', !!int '14', !!int '13', !!int '0', !!int '0']}
|
||||
|
|
|
|||
|
|
@ -188,13 +188,13 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': &1 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Auntie】
|
||||
|
||||
Don''t be disheartened, Ram-sama will surely come to
|
||||
Don''t be disheartened, Ram-sama will surely come to
|
||||
|
||||
our aid.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *1}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Auntie】
|
||||
|
||||
For that to happen, we must absolutely follow the
|
||||
For that to happen, we must absolutely follow the
|
||||
|
||||
teachings of the Ram faith. \N[1], are you properly adhering
|
||||
|
||||
|
|
@ -204,7 +204,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Auntie】
|
||||
|
||||
That''s right, because if there''s even one traitor to
|
||||
That''s right, because if there''s even one traitor to
|
||||
|
||||
the gods among us, it would lead to terrible consequences.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
|
|
@ -217,7 +217,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Auntie】
|
||||
|
||||
Ahaha, what a funny joke! There''s no way you, who
|
||||
Ahaha, what a funny joke! There''s no way you, who
|
||||
|
||||
were raised by Father, would think that!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -225,19 +225,19 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': &2 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Auntie】
|
||||
|
||||
You''re such a spacey child. Well, I''m not worried
|
||||
You''re such a spacey child. Well, I''m not worried
|
||||
|
||||
since Marie is with you.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *2}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Auntie】
|
||||
|
||||
As long as you listen to her and Father, there won''t
|
||||
As long as you listen to her and Father, there won''t
|
||||
|
||||
be any mistakes.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *2}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Auntie】
|
||||
|
||||
Also, don''t take everything Johnny says at face
|
||||
Also, don''t take everything Johnny says at face
|
||||
|
||||
value—he''s quite the smooth talker.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
|
|||
|
|
@ -149,19 +149,19 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
"Do you remember this flower field?"']}
|
||||
"Do you remember this flower field?"']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': &1 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\ACTOR[1]We used to play here a lot in the past, didn''t we?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *1}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
"Is that all?"']}
|
||||
"Is that all?"']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *1}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\ACTOR[1]What do you mean, ''is that all''?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *1}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
"..."']}
|
||||
"..."']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *1}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\ACTOR[1]Don''t look so sad... I remember. It was 10 years ago, right
|
||||
|
||||
|
|
@ -169,7 +169,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *1}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
"I''m glad... I thought you had forgotten."']}
|
||||
"I''m glad... I thought you had forgotten."']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *1}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\ACTOR[1]Forget? No way, it''s a memory for a lifetime.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '213', 'p': [!!int '4', !!int '4', !!bool 'false']}
|
||||
|
|
@ -725,7 +725,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Soldier】
|
||||
|
||||
"Hmph, you fool. Reflect on your actions there."']}
|
||||
"Hmph, you fool. Reflect on your actions there."']}
|
||||
- !ruby/object:RPG::EventCommand
|
||||
'i': !!int '0'
|
||||
'c': !!int '205'
|
||||
|
|
|
|||
|
|
@ -521,7 +521,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
O...oh... I know, I know... There''s no way anyone
|
||||
O...oh... I know, I know... There''s no way anyone
|
||||
|
||||
would be awake at this hour...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -529,7 +529,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
I-I-I... It''s too late to go back now! If I run away
|
||||
I-I-I... It''s too late to go back now! If I run away
|
||||
|
||||
here, I''ll lose my manhood!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -537,7 +537,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Shut up! It''s just a bit cold, that''s all!']}
|
||||
Shut up! It''s just a bit cold, that''s all!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '404', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
|
|
@ -546,17 +546,17 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Why did I even think of doing such a stupid thing...']}
|
||||
Why did I even think of doing such a stupid thing...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
But... I couldn''t stand it, just hiding and doing
|
||||
But... I couldn''t stand it, just hiding and doing
|
||||
|
||||
nothing while the village was being plundered...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Father... Village chief... Everyone in the
|
||||
Father... Village chief... Everyone in the
|
||||
|
||||
village... You raised me up from the baby abandoned in front
|
||||
|
||||
|
|
@ -582,7 +582,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Damn it! Why are you giving me a hard time now!? Do
|
||||
Damn it! Why are you giving me a hard time now!? Do
|
||||
|
||||
you have a grudge against me or something!?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': &3 ['', !!int '0', !!int '0', !!int '2']}
|
||||
|
|
@ -596,7 +596,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': &4 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
...The order we were picked up was me, then you,
|
||||
...The order we were picked up was me, then you,
|
||||
|
||||
then Marie. Technically, I was treated as the older
|
||||
|
||||
|
|
@ -607,7 +607,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': &5 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
\N[1]... Promise me, if something happens to me...']}
|
||||
\N[1]... Promise me, if something happens to me...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *5}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Look after the village... and Marie.']}
|
||||
|
|
@ -616,7 +616,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Ah... Now that my worries are gone, all that''s left
|
||||
Ah... Now that my worries are gone, all that''s left
|
||||
|
||||
is to do it!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -634,7 +634,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Alright... This is our once-in-a-lifetime battle!
|
||||
Alright... This is our once-in-a-lifetime battle!
|
||||
|
||||
Let''s go!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '221', 'p': []}
|
||||
|
|
|
|||
|
|
@ -89,7 +89,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Shopkeeper】
|
||||
|
||||
Johnny came by earlier and took an old pot lid.
|
||||
Johnny came by earlier and took an old pot lid.
|
||||
|
||||
I wonder what he''s going to use that for?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Please give me something that could be used as a weapon', 'Please give me something that could be used as armor', 'Please give me some alcohol'], !!int '0']}
|
||||
|
|
@ -97,17 +97,17 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Shopkeeper】
|
||||
|
||||
What''s up? Playing sword fight with Johnny
|
||||
What''s up? Playing sword fight with Johnny
|
||||
|
||||
again? Hmm, let''s see if there''s something...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': &1 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Shopkeeper】
|
||||
|
||||
How about this wooden stick?']}
|
||||
How about this wooden stick?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *1}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Shopkeeper】
|
||||
|
||||
But be careful, it''ll hurt if you hit with it
|
||||
But be careful, it''ll hurt if you hit with it
|
||||
|
||||
seriously.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
|
|
@ -123,7 +123,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *2}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Shopkeeper】
|
||||
|
||||
There''s not much entertainment in the village,
|
||||
There''s not much entertainment in the village,
|
||||
|
||||
so it''s nice to have friends of the same age.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *2}
|
||||
|
|
@ -134,7 +134,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *2}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Shopkeeper】
|
||||
|
||||
Oh, how about this? An unused pot!']}
|
||||
Oh, how about this? An unused pot!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '128', 'p': [!!int '10', !!int '0', !!int '0', !!int '1', !!bool 'false']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '319', 'p': [!!int '1', !!int '2', !!int '10']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
|
|
@ -142,7 +142,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Shopkeeper】
|
||||
|
||||
It''s got a little hole in it, but that shouldn''t
|
||||
It''s got a little hole in it, but that shouldn''t
|
||||
|
||||
be a problem. Just don''t overdo it and get hurt.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '121', 'p': [!!int '2', !!int '2', !!int '0']}
|
||||
|
|
@ -151,13 +151,13 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': &3 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Shopkeeper】
|
||||
|
||||
Hey, hey, it''s still early... No? Come to think
|
||||
Hey, hey, it''s still early... No? Come to think
|
||||
|
||||
of it, you can drink alcohol now, right?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *3}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Shopkeeper】
|
||||
|
||||
Time sure flies. Alright, to celebrate becoming
|
||||
Time sure flies. Alright, to celebrate becoming
|
||||
|
||||
an adult, I''ll treat you to a drink.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
|
|
@ -165,7 +165,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Shopkeeper】
|
||||
|
||||
Oh, you''ve got a good drinking style! Here, take
|
||||
Oh, you''ve got a good drinking style! Here, take
|
||||
|
||||
the whole bottle. It''s a celebration, after all.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
|
|
@ -311,7 +311,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Old Man】
|
||||
|
||||
If it weren''t for this old wound, I wouldn''t have
|
||||
If it weren''t for this old wound, I wouldn''t have
|
||||
|
||||
lost to those guys... Damn it...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
||||
|
|
|
|||
|
|
@ -188,7 +188,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
We were abandoned as babies, and the fact that we''ve
|
||||
We were abandoned as babies, and the fact that we''ve
|
||||
|
||||
grown up so much is all thanks to Lord Ram.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
|
|
@ -209,11 +209,11 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Right, until then we have to do our best on our own.']}
|
||||
Right, until then we have to do our best on our own.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
I guess I''ll go help out at the house that got hit
|
||||
I guess I''ll go help out at the house that got hit
|
||||
|
||||
by the bandits!']}
|
||||
- !ruby/object:RPG::EventCommand
|
||||
|
|
|
|||
|
|
@ -49,7 +49,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
It looks like it''s going to take me a little longer.
|
||||
It looks like it''s going to take me a little longer.
|
||||
|
||||
Why don''t you go to Johnny''s place in the meantime?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '1']}
|
||||
|
|
@ -228,7 +228,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Father】
|
||||
|
||||
You''ve worked hard. Let''s have a meal soon.']}
|
||||
You''ve worked hard. Let''s have a meal soon.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Yes', 'I still have things to do'], !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', 'はい']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '221', 'p': []}
|
||||
|
|
@ -240,7 +240,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Father】
|
||||
|
||||
Oh, is that so? Make sure to come back before it
|
||||
Oh, is that so? Make sure to come back before it
|
||||
|
||||
gets dark.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
|
|||
|
|
@ -140,7 +140,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Old Man】
|
||||
|
||||
"Hey \N[1], what are you up to? I''m keeping watch to
|
||||
"Hey \N[1], what are you up to? I''m keeping watch to
|
||||
|
||||
make sure the bandits don''t come back."']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -190,7 +190,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Village Chief】
|
||||
|
||||
If only the country would send the knights,
|
||||
If only the country would send the knights,
|
||||
|
||||
we could easily deal with those bandits...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -234,7 +234,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Village Chief】
|
||||
|
||||
Oh, you''ve cleaned up the warehouse, haven''t
|
||||
Oh, you''ve cleaned up the warehouse, haven''t
|
||||
|
||||
you? Here''s some pocket money for your trouble. Use it
|
||||
|
||||
|
|
@ -331,7 +331,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Old Lady】
|
||||
|
||||
The bandits are terrifying people, you must never
|
||||
The bandits are terrifying people, you must never
|
||||
|
||||
even think of resisting them.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -512,13 +512,13 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Old Man】
|
||||
|
||||
Those bastards took all the food we had stored,
|
||||
Those bastards took all the food we had stored,
|
||||
|
||||
leaving only just enough for everyone to barely survive.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Old Man】
|
||||
|
||||
They plan to keep us alive without killing us, just
|
||||
They plan to keep us alive without killing us, just
|
||||
|
||||
to continue squeezing us dry, the scoundrels.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -703,13 +703,13 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': &1 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
Something''s off about Johnny''s behavior... it feels
|
||||
Something''s off about Johnny''s behavior... it feels
|
||||
|
||||
like he''s hiding something...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *1}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
Of course I''d notice, we''ve been together since we
|
||||
Of course I''d notice, we''ve been together since we
|
||||
|
||||
were babies.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '1']}
|
||||
|
|
@ -804,7 +804,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Sailor】
|
||||
|
||||
I married a girl I met at a port of call, but I was
|
||||
I married a girl I met at a port of call, but I was
|
||||
|
||||
surprised at that time.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
|
|
@ -820,7 +820,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *2}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Sailor】
|
||||
|
||||
The right of the first night is a ceremony where a
|
||||
The right of the first night is a ceremony where a
|
||||
|
||||
bride is bedded by a clergyman, acting as God''s agent, to
|
||||
|
||||
|
|
@ -832,7 +832,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': &3 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Sailor】
|
||||
|
||||
Right? It''s a chance to receive blessings because
|
||||
Right? It''s a chance to receive blessings because
|
||||
|
||||
the clergyman exercises the right of the first night...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *3}
|
||||
|
|
@ -843,7 +843,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Sailor】
|
||||
|
||||
When you get married, make sure to have the Father
|
||||
When you get married, make sure to have the Father
|
||||
|
||||
bed your wife properly.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
||||
|
|
|
|||
|
|
@ -92,7 +92,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Let''s hurry up and get this cleaning done... heave-
|
||||
Let''s hurry up and get this cleaning done... heave-
|
||||
|
||||
ho!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '221', 'p': []}
|
||||
|
|
@ -134,13 +134,13 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Everyone''s struggling with their own lives, yet they
|
||||
Everyone''s struggling with their own lives, yet they
|
||||
|
||||
donate to the church, and that''s how we''ve grown.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
We want to repay that kindness, right? Like...
|
||||
We want to repay that kindness, right? Like...
|
||||
|
||||
taking on the bandits... by ourselves...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Let''s handle it with our own strength', 'If we endure, the bandits will eventually get tired of it'], !!int '0']}
|
||||
|
|
@ -148,7 +148,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': &3 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Oh... oh...! Right?! That''s it!']}
|
||||
Oh... oh...! Right?! That''s it!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *3}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['I knew you''d say something like that!']}
|
||||
|
|
@ -157,13 +157,13 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': &4 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
They won''t get tired of it... they''re not doing it
|
||||
They won''t get tired of it... they''re not doing it
|
||||
|
||||
just for fun, after all.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *4}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
If things stay like this until the harvest season,
|
||||
If things stay like this until the harvest season,
|
||||
|
||||
they''ll just plunder us again. We won''t be able to put our
|
||||
|
||||
|
|
@ -176,11 +176,11 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Eh?! No, I didn''t mean that far...']}
|
||||
Eh?! No, I didn''t mean that far...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
You sometimes say scary things with such a serious
|
||||
You sometimes say scary things with such a serious
|
||||
|
||||
face... but I''m glad to see you''re getting fired up!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -191,7 +191,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
I''m scared too! It makes my resolve waver!']}
|
||||
I''m scared too! It makes my resolve waver!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['【Johnny】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['But hey, up until now we''ve just been hiding and doing
|
||||
|
|
@ -200,13 +200,13 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
We''re not kids anymore. We want to do something for
|
||||
We''re not kids anymore. We want to do something for
|
||||
|
||||
the village, right?!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *5}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
If you really hate the idea... then it can''t be
|
||||
If you really hate the idea... then it can''t be
|
||||
|
||||
helped. I''ll do it alone if I have to...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *5}
|
||||
|
|
@ -222,7 +222,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': &6 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Wha... what...? What''s with that silent appeal? What
|
||||
Wha... what...? What''s with that silent appeal? What
|
||||
|
||||
does it mean?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': *6}
|
||||
|
|
@ -231,7 +231,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
You''re going to fight with me, right?! Don''t say
|
||||
You''re going to fight with me, right?! Don''t say
|
||||
|
||||
anything more! I understand!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -249,7 +249,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *7}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Eh? Why torches? You''re silly. We''re going to launch
|
||||
Eh? Why torches? You''re silly. We''re going to launch
|
||||
|
||||
a night raid!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *7}
|
||||
|
|
@ -258,7 +258,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *7}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Keep it a secret from Marie, okay? She''ll definitely
|
||||
Keep it a secret from Marie, okay? She''ll definitely
|
||||
|
||||
try to get involved.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *7}
|
||||
|
|
@ -269,7 +269,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Marie is a delicate girl, after all. It''s better if
|
||||
Marie is a delicate girl, after all. It''s better if
|
||||
|
||||
just us guys fight.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -277,7 +277,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Ha!? Don''t be stupid! I just mean... having someone
|
||||
Ha!? Don''t be stupid! I just mean... having someone
|
||||
|
||||
who could get in the way would be a nuisance...!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -285,7 +285,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Anyway... the sooner we do it, the better. The
|
||||
Anyway... the sooner we do it, the better. The
|
||||
|
||||
bandits will be off guard after their work too.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
|
|
|
|||
|
|
@ -48,7 +48,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': &1 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
You made it... I hope Marie and Father didn''t find
|
||||
You made it... I hope Marie and Father didn''t find
|
||||
|
||||
you.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *1}
|
||||
|
|
@ -67,7 +67,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Heh, pretty solid and seems usable! But it''s no
|
||||
Heh, pretty solid and seems usable! But it''s no
|
||||
|
||||
match for my bamboo spear!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -78,7 +78,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Nah, just gotta strike before we get hit! I like
|
||||
Nah, just gotta strike before we get hit! I like
|
||||
|
||||
that aggressive attitude!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -89,7 +89,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *2}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Ah! I see! It''s for a victory toast, huh? That''s a
|
||||
Ah! I see! It''s for a victory toast, huh? That''s a
|
||||
|
||||
nice touch!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -100,14 +100,14 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Eh...? That''s all? We''re about to raid the bandits''
|
||||
Eh...? That''s all? We''re about to raid the bandits''
|
||||
|
||||
hideout...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '0', !!int '1', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Ah, what? You do have a proper weapon! Don''t scare
|
||||
Ah, what? You do have a proper weapon! Don''t scare
|
||||
|
||||
me like that!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -116,7 +116,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Ah, what? You do have armor too! Don''t scare me like
|
||||
Ah, what? You do have armor too! Don''t scare me like
|
||||
|
||||
that!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -125,19 +125,19 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Alcohol? You brought alcohol? To drink at the
|
||||
Alcohol? You brought alcohol? To drink at the
|
||||
|
||||
bandits'' hideout?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
...We''ve known each other for a long time, but
|
||||
...We''ve known each other for a long time, but
|
||||
|
||||
sometimes I just can''t figure you out.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
But when you act all nonchalant like that, it makes
|
||||
But when you act all nonchalant like that, it makes
|
||||
|
||||
me feel like we can really do this!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -155,7 +155,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '101', 'p': *3}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Okay-okay, no need to tell me now. I''m looking
|
||||
Okay-okay, no need to tell me now. I''m looking
|
||||
|
||||
forward to it!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -172,7 +172,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *4}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
We''ll launch a night raid while the bandits are
|
||||
We''ll launch a night raid while the bandits are
|
||||
|
||||
asleep! They won''t be able to lift a finger – it''ll be a
|
||||
|
||||
|
|
|
|||
|
|
@ -1540,7 +1540,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
In that state, a surprise attack might just work.
|
||||
In that state, a surprise attack might just work.
|
||||
|
||||
Time to brace myself...!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -1551,7 +1551,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
At this point, should I just go for it...? They''re
|
||||
At this point, should I just go for it...? They''re
|
||||
|
||||
drunk, after all... They shouldn''t be able to move
|
||||
|
||||
|
|
@ -1624,7 +1624,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Bandit Younger Brother】
|
||||
|
||||
These guys are from the village!
|
||||
These guys are from the village!
|
||||
|
||||
They''ve come for revenge!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
|
|
@ -1647,25 +1647,25 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Bandit Younger Brother】
|
||||
|
||||
It''s too late now! Coming at us with
|
||||
It''s too late now! Coming at us with
|
||||
|
||||
a surprise attack, you cowardly bastards!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
The surprise attack was my idea! Please, spare this
|
||||
The surprise attack was my idea! Please, spare this
|
||||
|
||||
guy at least!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Bandit Elder Brother】
|
||||
|
||||
Accomplices will all be killed,
|
||||
Accomplices will all be killed,
|
||||
|
||||
including those from the village.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
W-Wait! The others don''t know about this! I swear,
|
||||
W-Wait! The others don''t know about this! I swear,
|
||||
|
||||
I''m the mastermind!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
|
|
@ -1674,7 +1674,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Bandit Elder Brother】
|
||||
|
||||
You''ve gone and ruined our good
|
||||
You''ve gone and ruined our good
|
||||
|
||||
mood... I''ll kill all of you!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -1685,7 +1685,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *41}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Bandit Elder Brother】
|
||||
|
||||
Hahahaha! You''re a funny guy! To crack
|
||||
Hahahaha! You''re a funny guy! To crack
|
||||
|
||||
jokes in a situation like this!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': &42 ['', !!int '0', !!int '0', !!int '2']}
|
||||
|
|
@ -1694,11 +1694,11 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *42}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
So how about we become friends and drink together?']}
|
||||
So how about we become friends and drink together?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Bandit Elder Brother】
|
||||
|
||||
If you want booze that badly, I''ll
|
||||
If you want booze that badly, I''ll
|
||||
|
||||
pour a barrel over your graves!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
|
|||
|
|
@ -78,7 +78,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Lord Ram... I''m coming to you now. Please, at least
|
||||
Lord Ram... I''m coming to you now. Please, at least
|
||||
|
||||
save everyone in the village...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -92,7 +92,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *4}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Lord Ram... I''m coming to you now. Please, at least
|
||||
Lord Ram... I''m coming to you now. Please, at least
|
||||
|
||||
save everyone in the village...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -100,13 +100,13 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
You don''t have to say anything. I understand how you
|
||||
You don''t have to say anything. I understand how you
|
||||
|
||||
feel.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Lord Ram... I''m coming to you now. Please, at least
|
||||
Lord Ram... I''m coming to you now. Please, at least
|
||||
|
||||
save everyone in the village...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -117,7 +117,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Bandit Brother】
|
||||
|
||||
I can''t wait to see the faces of the
|
||||
I can''t wait to see the faces of the
|
||||
|
||||
villagers when they''re presented with your corpses.']}
|
||||
- !ruby/object:RPG::EventCommand
|
||||
|
|
@ -285,13 +285,13 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Woman】
|
||||
|
||||
That was close. Are you hurt... You''re covered in
|
||||
That was close. Are you hurt... You''re covered in
|
||||
|
||||
wounds. Can you walk?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Woman】
|
||||
|
||||
I am Noel, a warrior on a journey.']}
|
||||
I am Noel, a warrior on a journey.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '213', 'p': [!!int '-1', !!int '4', !!bool 'false']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '212', 'p': [!!int '-1', !!int '65', !!bool 'true']}
|
||||
|
|
@ -329,7 +329,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *21}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
What are you suddenly saying? That''s rude!']}
|
||||
What are you suddenly saying? That''s rude!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '1', 'ノエル服普通', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】']}
|
||||
|
|
@ -337,7 +337,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *21}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
If you get too excited, you won''t be able to make
|
||||
If you get too excited, you won''t be able to make
|
||||
|
||||
sound judgments. You''ll calm down after a bit.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '235', 'p': [!!int '1']}
|
||||
|
|
@ -347,7 +347,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
By the way, I heard there was a village around here
|
||||
By the way, I heard there was a village around here
|
||||
|
||||
and got lost in this cave while searching for it.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '1']}
|
||||
|
|
@ -358,7 +358,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Is that so? That''s fortunate. Could you guide me to
|
||||
Is that so? That''s fortunate. Could you guide me to
|
||||
|
||||
the village?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '1']}
|
||||
|
|
|
|||
|
|
@ -89,7 +89,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Shopkeeper】
|
||||
|
||||
Johnny came by earlier and took an old pot lid.
|
||||
Johnny came by earlier and took an old pot lid.
|
||||
|
||||
I wonder what he''s going to use that for?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Please give me something that could be used as a weapon', 'Please give me something that could be used as armor', 'Please give me some alcohol'], !!int '0']}
|
||||
|
|
@ -97,17 +97,17 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Shopkeeper】
|
||||
|
||||
What''s up? Playing sword fight with Johnny
|
||||
What''s up? Playing sword fight with Johnny
|
||||
|
||||
again? Hmm, let''s see if there''s something...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': &1 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Shopkeeper】
|
||||
|
||||
Oh, how about this wooden stick?']}
|
||||
Oh, how about this wooden stick?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *1}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Shopkeeper】
|
||||
|
||||
But be careful, it''ll hurt if you hit with it
|
||||
But be careful, it''ll hurt if you hit with it
|
||||
|
||||
seriously.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
|
|
@ -122,7 +122,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *2}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Shopkeeper】
|
||||
|
||||
There''s not much entertainment in the village,
|
||||
There''s not much entertainment in the village,
|
||||
|
||||
so it''s nice to have friends of the same age.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *2}
|
||||
|
|
@ -133,14 +133,14 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *2}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Shopkeeper】
|
||||
|
||||
Oh, how about this? An unused pot!']}
|
||||
Oh, how about this? An unused pot!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '128', 'p': [!!int '10', !!int '0', !!int '0', !!int '1', !!bool 'false']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Gained a stainless steel pot!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Shopkeeper】
|
||||
|
||||
It''s got a little hole in it, but that shouldn''t
|
||||
It''s got a little hole in it, but that shouldn''t
|
||||
|
||||
be a problem. Just don''t overdo it and get hurt.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '121', 'p': [!!int '2', !!int '2', !!int '0']}
|
||||
|
|
@ -149,13 +149,13 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': &3 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Shopkeeper】
|
||||
|
||||
Hey, hey, it''s still early... No? Come to think
|
||||
Hey, hey, it''s still early... No? Come to think
|
||||
|
||||
of it, you can drink alcohol now, right?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *3}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Shopkeeper】
|
||||
|
||||
Man, time flies. Alright, to celebrate becoming
|
||||
Man, time flies. Alright, to celebrate becoming
|
||||
|
||||
an adult, I''ll treat you to a drink.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *3}
|
||||
|
|
@ -163,7 +163,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Shopkeeper】
|
||||
|
||||
Oh, you''ve got a good drinking style! Then take
|
||||
Oh, you''ve got a good drinking style! Then take
|
||||
|
||||
the whole bottle with you. It''s a celebration, after all!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
|
|
@ -263,7 +263,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Old Man】
|
||||
|
||||
If it weren''t for this old wound, I wouldn''t have
|
||||
If it weren''t for this old wound, I wouldn''t have
|
||||
|
||||
lost to those guys... Damn it...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -489,7 +489,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Village Chief】
|
||||
|
||||
Is it true that you, Noel-san, have been
|
||||
Is it true that you, Noel-san, have been
|
||||
|
||||
traveling alone, saving the small villages beyond the reach
|
||||
|
||||
|
|
@ -500,7 +500,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *4}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Village Chief】
|
||||
|
||||
Since you''ve rid us of those bandits, we''ll
|
||||
Since you''ve rid us of those bandits, we''ll
|
||||
|
||||
offer you the best reward we can!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *4}
|
||||
|
|
@ -556,7 +556,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Village Chief】
|
||||
|
||||
Fools! What would have become of you if Noel-
|
||||
Fools! What would have become of you if Noel-
|
||||
|
||||
san hadn''t come!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -603,7 +603,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Father】
|
||||
|
||||
For the sake of the village... it''s not something to
|
||||
For the sake of the village... it''s not something to
|
||||
|
||||
be praised for causing everyone worry.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
|
|
@ -612,7 +612,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
I thought I could do better... but it was no good at
|
||||
I thought I could do better... but it was no good at
|
||||
|
||||
all.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Frustrating', '…………'], !!int '0']}
|
||||
|
|
@ -623,7 +623,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *10}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
And it''s shameful... Ah... I''m so down.']}
|
||||
And it''s shameful... Ah... I''m so down.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '1', '…………']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
|
|
@ -634,7 +634,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Father】
|
||||
|
||||
Use that frustration as a springboard. The god
|
||||
Use that frustration as a springboard. The god
|
||||
|
||||
Laram-sama is always watching over you.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', 'ノエル服普通', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
|
|
@ -658,7 +658,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Village Chief】
|
||||
|
||||
Ah, there is no inn in this village... Hmm,
|
||||
Ah, there is no inn in this village... Hmm,
|
||||
|
||||
what to do...']}
|
||||
- !ruby/object:RPG::EventCommand
|
||||
|
|
@ -693,7 +693,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Village Chief】
|
||||
|
||||
I apologize for not being considerate when
|
||||
I apologize for not being considerate when
|
||||
|
||||
you''re tired from your long journey. Let''s call it a day
|
||||
|
||||
|
|
|
|||
|
|
@ -51,7 +51,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
I definitely should''ve brought at least an iron
|
||||
I definitely should''ve brought at least an iron
|
||||
|
||||
sword! Bamboo''s no match for a pro!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *1}
|
||||
|
|
@ -62,7 +62,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
That must be what a real warrior is like...
|
||||
That must be what a real warrior is like...
|
||||
|
||||
Seriously cool!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
|
|
@ -81,7 +81,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
...Well... yeah... she did have a certain
|
||||
...Well... yeah... she did have a certain
|
||||
|
||||
sexiness... that mature woman vibe...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -125,7 +125,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *4}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Ahh... I want to go to bed while gazing at her
|
||||
Ahh... I want to go to bed while gazing at her
|
||||
|
||||
handwriting and feeling entranced...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
|
|
@ -139,7 +139,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *5}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
It''s a once-in-a-hundred-years miracle for such a
|
||||
It''s a once-in-a-hundred-years miracle for such a
|
||||
|
||||
beautiful person to come to this village!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -150,7 +150,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *6}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
...Hm? What''s up? Is there something on your mind?']}
|
||||
...Hm? What''s up? Is there something on your mind?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['I''m still frustrated', 'I could have died', 'It''s nothing'], !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', 'やっぱり悔しい']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': &7 ['', !!int '0', !!int '0', !!int '2']}
|
||||
|
|
@ -162,7 +162,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *7}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
It''s frustrating... We were lucky this time, but if
|
||||
It''s frustrating... We were lucky this time, but if
|
||||
|
||||
the same thing happens again...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *7}
|
||||
|
|
@ -185,7 +185,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
You''re amazing... I was just trying to forget by
|
||||
You''re amazing... I was just trying to forget by
|
||||
|
||||
forcing myself to have fun.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *9}
|
||||
|
|
@ -205,7 +205,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *10}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Phew... I know what you mean without you having to
|
||||
Phew... I know what you mean without you having to
|
||||
|
||||
say it.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
|
|
@ -214,7 +214,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *10}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
But... this is our current strength. We have no
|
||||
But... this is our current strength. We have no
|
||||
|
||||
choice but to accept it...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -246,13 +246,13 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *11}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Your words have opened my eyes! Tomorrow is there
|
||||
Your words have opened my eyes! Tomorrow is there
|
||||
|
||||
for us to become stronger!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Once that''s decided, I''ll change my mindset! Let''s
|
||||
Once that''s decided, I''ll change my mindset! Let''s
|
||||
|
||||
get stronger as soon as possible!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -275,7 +275,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *12}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Just saying I''m frustrated and trying to run away...']}
|
||||
Just saying I''m frustrated and trying to run away...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *12}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Let''s become strong enough to blow away these frustrating
|
||||
|
|
@ -284,7 +284,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *12}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
If we become strong, these murky feelings will
|
||||
If we become strong, these murky feelings will
|
||||
|
||||
disappear, right? Right, brother?!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -295,7 +295,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Even if we want to buy good equipment, it''ll take
|
||||
Even if we want to buy good equipment, it''ll take
|
||||
|
||||
months to save up the pocket money...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Let''s ask Noel-san for help', 'Let''s train diligently and steadily', '…………'], !!int '0']}
|
||||
|
|
@ -317,31 +317,31 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
There''s Noel-san! We can just ask her for advice!']}
|
||||
There''s Noel-san! We can just ask her for advice!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '2', '…………']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Ah, you''re pushing others but haven''t thought of
|
||||
Ah, you''re pushing others but haven''t thought of
|
||||
|
||||
anything concrete yourself, huh?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
It''s always me doing the brain work, being an
|
||||
It''s always me doing the brain work, being an
|
||||
|
||||
intellectual is tough.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
But yeah, I think blindly training is just a waste
|
||||
But yeah, I think blindly training is just a waste
|
||||
|
||||
of effort.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': &13 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
It would be nice to have a proper master, but
|
||||
It would be nice to have a proper master, but
|
||||
|
||||
there''s no one like that in this village...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *13}
|
||||
|
|
@ -364,7 +364,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *14}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Maybe there''ll be a pleasant surprise happening!
|
||||
Maybe there''ll be a pleasant surprise happening!
|
||||
|
||||
Yay! How daring!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '203', 'p': [!!int '3', !!int '0', !!int '19', !!int '17', !!int '0']}
|
||||
|
|
@ -409,14 +409,14 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Na-na! Let''s enjoy the fantasy of a lucky pervert
|
||||
Na-na! Let''s enjoy the fantasy of a lucky pervert
|
||||
|
||||
together!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', 'マリー服普通', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
...You''re getting all excited over such a stupid
|
||||
...You''re getting all excited over such a stupid
|
||||
|
||||
conversation after nearly dying.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '1']}
|
||||
|
|
|
|||
|
|
@ -84,13 +84,13 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Heyyyyy! Stop talking nonsense so early in the
|
||||
Heyyyyy! Stop talking nonsense so early in the
|
||||
|
||||
morning!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': &3 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Just bow your head and ask! We don''t need any stupid
|
||||
Just bow your head and ask! We don''t need any stupid
|
||||
|
||||
jokes!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '1', 'ノエル服普通', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
|
|
@ -100,7 +100,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Quite an interesting kid, considering you were nearly
|
||||
Quite an interesting kid, considering you were nearly
|
||||
|
||||
dead just yesterday.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '235', 'p': [!!int '1']}
|
||||
|
|
@ -109,13 +109,13 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
What?! What can you teach us?! Why are you acting so
|
||||
What?! What can you teach us?! Why are you acting so
|
||||
|
||||
smug?!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Hey, hey, hey! I''m begging you, brother! We don''t
|
||||
Hey, hey, hey! I''m begging you, brother! We don''t
|
||||
|
||||
need any shyness here!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -152,7 +152,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *4}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
You might end up thinking it would have been better if
|
||||
You might end up thinking it would have been better if
|
||||
|
||||
you had died yesterday.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '1']}
|
||||
|
|
@ -167,7 +167,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Oh! That''s the spirit! The two of us can overcome
|
||||
Oh! That''s the spirit! The two of us can overcome
|
||||
|
||||
any kind of special training!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -179,7 +179,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *6}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
It''s my first time teaching someone, so I don''t even
|
||||
It''s my first time teaching someone, so I don''t even
|
||||
|
||||
know how to hold back.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '235', 'p': [!!int '1']}
|
||||
|
|
@ -198,19 +198,19 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *7}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
He says he has a disease where he wants to grope
|
||||
He says he has a disease where he wants to grope
|
||||
|
||||
breasts when exposed to sunlight!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Who would just reach out and touch them just because
|
||||
Who would just reach out and touch them just because
|
||||
|
||||
they''re plump and tempting right in front of their eyes?!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Even I''ve been desperately resisting the urge to
|
||||
Even I''ve been desperately resisting the urge to
|
||||
|
||||
grope since earlier, behaving like a gentleman with
|
||||
|
||||
|
|
@ -225,7 +225,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Please forgive just looking! If I don''t visually
|
||||
Please forgive just looking! If I don''t visually
|
||||
|
||||
feast, I can''t maintain my sanity!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '1', 'ノエル服普通', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
|
|
@ -236,7 +236,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *8}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Ah! It''s a lie! Just a joke~! Please don''t take it
|
||||
Ah! It''s a lie! Just a joke~! Please don''t take it
|
||||
|
||||
seriously!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
|
|||
|
|
@ -240,7 +240,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *4}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
After all, pursuing strength is a man''s romance!
|
||||
After all, pursuing strength is a man''s romance!
|
||||
|
||||
It''s a competition to see who can become stronger!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '221', 'p': []}
|
||||
|
|
|
|||
|
|
@ -51,7 +51,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *1}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Father】
|
||||
|
||||
It seems like a long time has passed since you came
|
||||
It seems like a long time has passed since you came
|
||||
|
||||
here. We owe our health to this day to Lord Ram.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *1}
|
||||
|
|
@ -62,13 +62,13 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': &2 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Father】
|
||||
|
||||
Hehe, thank you, but there''s no need for you to feel
|
||||
Hehe, thank you, but there''s no need for you to feel
|
||||
|
||||
indebted to me.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *2}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Father】
|
||||
|
||||
As a single man, it was thanks to all of you that I
|
||||
As a single man, it was thanks to all of you that I
|
||||
|
||||
could become a parent. I''ve been able to live such
|
||||
|
||||
|
|
@ -76,7 +76,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *2}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Father】
|
||||
|
||||
The one who is grateful is me... Thank you for
|
||||
The one who is grateful is me... Thank you for
|
||||
|
||||
meeting me.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *2}
|
||||
|
|
@ -94,7 +94,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *3}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Father】
|
||||
|
||||
Well, with this, we can have another good day today.
|
||||
Well, with this, we can have another good day today.
|
||||
|
||||
Let''s pray again tomorrow.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -102,7 +102,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Father】
|
||||
|
||||
Is that so... However, you must not skip your daily
|
||||
Is that so... However, you must not skip your daily
|
||||
|
||||
prayers. Make sure to do them later.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -156,7 +156,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *4}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Father】
|
||||
|
||||
When you are in trouble, Lord Ram will surely assist
|
||||
When you are in trouble, Lord Ram will surely assist
|
||||
|
||||
you.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
|
|
|
|||
|
|
@ -485,12 +485,12 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': &8 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
That''s harsh, Master! Setting up such a monster...']}
|
||||
That''s harsh, Master! Setting up such a monster...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', 'ノエル服微笑み', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
But you overcame it. Well done.']}
|
||||
But you overcame it. Well done.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *8}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】']}
|
||||
|
|
@ -498,14 +498,14 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *8}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Damn, I''m so happy... Getting praised by a beauty
|
||||
Damn, I''m so happy... Getting praised by a beauty
|
||||
|
||||
really boosts my spirits.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', 'ノエル服睨み', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
...It seems you have plenty of energy left. I was
|
||||
...It seems you have plenty of energy left. I was
|
||||
|
||||
thinking of starting your skill training tomorrow, but shall
|
||||
|
||||
|
|
@ -591,7 +591,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *9}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
First, make your way through this forest and reach
|
||||
First, make your way through this forest and reach
|
||||
|
||||
where I am at the back.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '1']}
|
||||
|
|
@ -602,7 +602,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *9}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
If you can''t defeat the monsters here, then you lack
|
||||
If you can''t defeat the monsters here, then you lack
|
||||
|
||||
the fundamental physical and muscular strength needed before
|
||||
|
||||
|
|
@ -620,7 +620,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
It''s the truth. You need to build at least the minimum
|
||||
It''s the truth. You need to build at least the minimum
|
||||
|
||||
basic physical strength here or it will be problematic.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
|
|
@ -633,7 +633,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': &10 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
That''s the spirit. You all seem motivated, but you''re
|
||||
That''s the spirit. You all seem motivated, but you''re
|
||||
|
||||
lacking a bit of desperation.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *10}
|
||||
|
|
|
|||
|
|
@ -296,23 +296,23 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *4}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Orc】
|
||||
|
||||
Aaahn? Ah... you finally arrived? I''ve been waiting
|
||||
Aaahn? Ah... you finally arrived? I''ve been waiting
|
||||
|
||||
forever.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *4}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
What do you mean? You''ve been waiting for us?']}
|
||||
What do you mean? You''ve been waiting for us?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *4}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Orc】
|
||||
|
||||
Gehhehheh, that lady Noel asked me to check if you guys
|
||||
Gehhehheh, that lady Noel asked me to check if you guys
|
||||
|
||||
have been properly training.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *4}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Orc】
|
||||
|
||||
She said I could beat you up as long as I don''t kill
|
||||
She said I could beat you up as long as I don''t kill
|
||||
|
||||
you, so if you''re not confident, it''s okay to turn back, you
|
||||
|
||||
|
|
@ -323,7 +323,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *4}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Orcs are a different story from slimes, even full-
|
||||
Orcs are a different story from slimes, even full-
|
||||
|
||||
fledged warriors struggle against them...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Let''s knock them down', 'Let''s retreat for now'], !!int '0']}
|
||||
|
|
@ -334,13 +334,13 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *5}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Orc】
|
||||
|
||||
Gehhehhehheh! You''re confident, huh? I''ve been
|
||||
Gehhehhehheh! You''re confident, huh? I''ve been
|
||||
|
||||
underestimated!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *5}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Eeek!? Are you sure about this? Do you know how
|
||||
Eeek!? Are you sure about this? Do you know how
|
||||
|
||||
strong Orcs are?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '102', 'p': [['I don''t know'], !!int '0']}
|
||||
|
|
@ -352,20 +352,20 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *6}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['【Orc】
|
||||
|
||||
Guheheheh! You''re an interesting kid! Well, if you run
|
||||
Guheheheh! You''re an interesting kid! Well, if you run
|
||||
|
||||
away now, your training won''t be over, will it?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '213', 'p': [!!int '3', !!int '1', !!bool 'false']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *6}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Ugh... right... that''s true... I can''t become
|
||||
Ugh... right... that''s true... I can''t become
|
||||
|
||||
stronger if I run away because I''m scared...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *6}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
...You''re trying to say that too, right? I got it.
|
||||
...You''re trying to say that too, right? I got it.
|
||||
|
||||
I''m a man too, I''ve made up my mind!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *6}
|
||||
|
|
@ -377,7 +377,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *6}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
...Ah, but just to confirm, you were really told not
|
||||
...Ah, but just to confirm, you were really told not
|
||||
|
||||
to kill us, right? Please be careful not to accidentally do
|
||||
|
||||
|
|
@ -385,7 +385,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *6}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['【Orc】
|
||||
|
||||
Gehheheheh! Don''t worry, I''ve got a promise of payment
|
||||
Gehheheheh! Don''t worry, I''ve got a promise of payment
|
||||
|
||||
afterwards!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *6}
|
||||
|
|
@ -396,13 +396,13 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': &7 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['【Orc】
|
||||
|
||||
Ouch ouch ouch... Can''t believe I, an Orc, got beaten
|
||||
Ouch ouch ouch... Can''t believe I, an Orc, got beaten
|
||||
|
||||
by a brat like this...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['【Orc】
|
||||
|
||||
Tch, but... a loss is a loss. I''ve completed the lady''s
|
||||
Tch, but... a loss is a loss. I''ve completed the lady''s
|
||||
|
||||
request, now it''s time to collect my reward and return
|
||||
|
||||
|
|
@ -410,7 +410,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': *7}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['【Orc】
|
||||
|
||||
See ya, lads. We probably won''t meet again, but try to
|
||||
See ya, lads. We probably won''t meet again, but try to
|
||||
|
||||
get stronger.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '221', 'p': []}
|
||||
|
|
@ -431,7 +431,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': &8 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Oh oh... This opponent was too much. Let''s earn some
|
||||
Oh oh... This opponent was too much. Let''s earn some
|
||||
|
||||
more EXP from weaker foes before we come back!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *8}
|
||||
|
|
@ -488,13 +488,13 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': &9 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['【Orc】
|
||||
|
||||
Ouch, ouch, ouch... Seriously? I got beaten by a brat
|
||||
Ouch, ouch, ouch... Seriously? I got beaten by a brat
|
||||
|
||||
like this...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['【Orc】
|
||||
|
||||
Tch, but... A loss is a loss, huh? I''ve completed the
|
||||
Tch, but... A loss is a loss, huh? I''ve completed the
|
||||
|
||||
request from the boss lady, so I guess it''s time to collect
|
||||
|
||||
|
|
@ -502,7 +502,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *9}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['【Orc】
|
||||
|
||||
Later, you monks. We probably won''t meet again, but try
|
||||
Later, you monks. We probably won''t meet again, but try
|
||||
|
||||
to get stronger, alright?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '221', 'p': []}
|
||||
|
|
|
|||
|
|
@ -320,7 +320,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
Phew, I hope next week comes quickly so the laundry
|
||||
Phew, I hope next week comes quickly so the laundry
|
||||
|
||||
duty changes. My hands are freezing; it can''t be helped.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Hold her hand', 'I''ll take over for you', 'Hmmph', 'Fondle her breasts'], !!int '0']}
|
||||
|
|
@ -359,7 +359,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *2}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
"He who does not work, neither shall he eat."
|
||||
"He who does not work, neither shall he eat."
|
||||
|
||||
Everyone must do what they can, or else we''d be letting
|
||||
|
||||
|
|
@ -367,13 +367,13 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *2}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
Besides, if you help me now, I might end up having to
|
||||
Besides, if you help me now, I might end up having to
|
||||
|
||||
help you when it''s \N[1]''s turn!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *2}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
Ufufu, I heard a cold wave is coming next week. Good
|
||||
Ufufu, I heard a cold wave is coming next week. Good
|
||||
|
||||
luck with that~']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -384,13 +384,13 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *3}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
Anyway, I''ve always found it strange... don''t you
|
||||
Anyway, I''ve always found it strange... don''t you
|
||||
|
||||
think the amount of laundry is odd?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
I feel like there are too many panties. Nobody wears
|
||||
I feel like there are too many panties. Nobody wears
|
||||
|
||||
two pairs in one day, right?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '102', 'p': [['Explain the mechanism of wet dreams', 'I change them often because I like to be clean', 'I enjoy making you wash my dirty panties'], !!int '0']}
|
||||
|
|
@ -412,13 +412,13 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *4}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
I can''t take this anymore... sometimes I find
|
||||
I can''t take this anymore... sometimes I find
|
||||
|
||||
something slimy on my hands...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *4}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
Next time, I have to wear gloves... \N[1], you idiot!
|
||||
Next time, I have to wear gloves... \N[1], you idiot!
|
||||
|
||||
Fool! Pervert!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *4}
|
||||
|
|
@ -430,11 +430,11 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': &5 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
Hmph, it''s good to be clean but...']}
|
||||
Hmph, it''s good to be clean but...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *5}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
I really wish people would reduce their laundry
|
||||
I really wish people would reduce their laundry
|
||||
|
||||
during this season...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
|
||||
|
|
|
|||
|
|
@ -75,19 +75,19 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': &2 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Orc】
|
||||
|
||||
They said they were complete amateurs, so I let my
|
||||
They said they were complete amateurs, so I let my
|
||||
|
||||
guard down. Turns out they''re pretty good, those monks.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
You''ve done well with those kids. It seems they''re
|
||||
You''ve done well with those kids. It seems they''re
|
||||
|
||||
more serious about it than I thought.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *2}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Orc】
|
||||
|
||||
I did what I was told, fought seriously without killing
|
||||
I did what I was told, fought seriously without killing
|
||||
|
||||
them. Fighting while holding back is tough, you know.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
|
|
@ -96,19 +96,19 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *2}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Orc】
|
||||
|
||||
When you suddenly showed up in my territory and beat me
|
||||
When you suddenly showed up in my territory and beat me
|
||||
|
||||
down, I seriously thought I was gonna die...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *2}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Orc】
|
||||
|
||||
When you asked for my cooperation for the disciple''s
|
||||
When you asked for my cooperation for the disciple''s
|
||||
|
||||
training, I thought it was some kind of joke.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
You were the only one around here who was the right
|
||||
You were the only one around here who was the right
|
||||
|
||||
level for them to handle.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
|
|
@ -117,7 +117,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *2}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Orc】
|
||||
|
||||
Well, yeah... that''s fine and all... but you haven''t
|
||||
Well, yeah... that''s fine and all... but you haven''t
|
||||
|
||||
forgotten about the reward, right?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
|
|
@ -126,7 +126,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *2}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Orc】
|
||||
|
||||
Hmm, I don''t know... I thought I''d be killed for sure
|
||||
Hmm, I don''t know... I thought I''d be killed for sure
|
||||
|
||||
after being dismissed...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
|
|
@ -177,7 +177,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *3}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Orc】
|
||||
|
||||
I know, I know. Hurry up already.']}
|
||||
I know, I know. Hurry up already.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *3}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['The Orc''s voice is restless and strained, as if urging
|
||||
|
||||
|
|
@ -209,7 +209,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *3}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Orc】
|
||||
|
||||
Ah... that''s good... amazing sister, you''re quite
|
||||
Ah... that''s good... amazing sister, you''re quite
|
||||
|
||||
skilled. You''ve got a lot of experience, huh?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
|
|
@ -221,7 +221,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Orc】
|
||||
|
||||
Ah... yeah... almost there... please rub the glans and
|
||||
Ah... yeah... almost there... please rub the glans and
|
||||
|
||||
the balls too.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
|
|
@ -247,13 +247,13 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *4}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Orc】
|
||||
|
||||
Sister, you could make it in that kind of shop, this is
|
||||
Sister, you could make it in that kind of shop, this is
|
||||
|
||||
amazing, never seen anything like it before.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
If you''re going to do it, do it... even in my hair...
|
||||
If you''re going to do it, do it... even in my hair...
|
||||
|
||||
really...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *4}
|
||||
|
|
@ -265,13 +265,13 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
No, with this much, it''d be faster to wash it off than
|
||||
No, with this much, it''d be faster to wash it off than
|
||||
|
||||
to wipe it.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *4}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Orc】
|
||||
|
||||
Is that so? Hehehe, I''m satisfied. After all, giving a
|
||||
Is that so? Hehehe, I''m satisfied. After all, giving a
|
||||
|
||||
woman a white facial is the greatest joy for an orc!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
|
|
@ -280,13 +280,13 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Orc】
|
||||
|
||||
Oops, scary scary hehehe. Well, if fate allows it,
|
||||
Oops, scary scary hehehe. Well, if fate allows it,
|
||||
|
||||
let''s meet again.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
No, I doubt we''ll need your help anymore. Those kids
|
||||
No, I doubt we''ll need your help anymore. Those kids
|
||||
|
||||
are going to get stronger and stronger, to the point where
|
||||
|
||||
|
|
@ -294,7 +294,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *4}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Orc】
|
||||
|
||||
Then I guess I was lucky to meet you while they were
|
||||
Then I guess I was lucky to meet you while they were
|
||||
|
||||
still weak.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *4}
|
||||
|
|
|
|||
|
|
@ -131,7 +131,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Oh, \N[1]''s here too... hehehe, you like this sort of
|
||||
Oh, \N[1]''s here too... hehehe, you like this sort of
|
||||
|
||||
thing too, huh?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['What are you talking about?', 'I''m no match for the magistrate', 'Let''s take a peek quickly'], !!int '0']}
|
||||
|
|
@ -152,7 +152,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *8}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Wanting to see her in her birthday suit is only
|
||||
Wanting to see her in her birthday suit is only
|
||||
|
||||
natural for a man, right? Am I right, brother?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *8}
|
||||
|
|
@ -164,13 +164,13 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *8}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
But I''ve been hesitating to go alone since we''d get
|
||||
But I''ve been hesitating to go alone since we''d get
|
||||
|
||||
in huge trouble if we got caught.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *8}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
If you''re with me, it''ll be reassuring! Even if we
|
||||
If you''re with me, it''ll be reassuring! Even if we
|
||||
|
||||
get caught, the scolding will be split between us!']}
|
||||
- !ruby/object:RPG::EventCommand
|
||||
|
|
@ -189,7 +189,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *8}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Alright, let''s go, brother... beyond here lies... El
|
||||
Alright, let''s go, brother... beyond here lies... El
|
||||
|
||||
Dorado!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -197,13 +197,13 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': &10 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Hehehehe! Nice, nice, you''re really into it, aren''t
|
||||
Hehehehe! Nice, nice, you''re really into it, aren''t
|
||||
|
||||
you? You get it, don''t you?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *10}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
We''re healthy men after all... we''re not so limp-
|
||||
We''re healthy men after all... we''re not so limp-
|
||||
|
||||
dicked to let this opportunity slip by.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *10}
|
||||
|
|
@ -212,25 +212,25 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
So... as you probably know, beyond that door is our
|
||||
So... as you probably know, beyond that door is our
|
||||
|
||||
master... Miss Noel.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *10}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Just to let you know, if we get caught... I''m going
|
||||
Just to let you know, if we get caught... I''m going
|
||||
|
||||
to abandon you.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *10}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
But don''t you try to save me either. Abandon me and
|
||||
But don''t you try to save me either. Abandon me and
|
||||
|
||||
run for it!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *10}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
...This way, at least one of us can survive... It
|
||||
...This way, at least one of us can survive... It
|
||||
|
||||
may seem harsh... but reality is cruel. We must avoid total
|
||||
|
||||
|
|
@ -238,7 +238,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *10}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
...Got it? We''re men... We''re going to make this
|
||||
...Got it? We''re men... We''re going to make this
|
||||
|
||||
mission a success...!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -246,19 +246,19 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': &11 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
What''s with you, you''re way too pumped up!? Calm
|
||||
What''s with you, you''re way too pumped up!? Calm
|
||||
|
||||
down a bit!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *11}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
But I guess we''re thinking the same thing... You
|
||||
But I guess we''re thinking the same thing... You
|
||||
|
||||
came to peep too... at our master''s nakedness.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *11}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Well, it''s impossible to expect anyone not to peek
|
||||
Well, it''s impossible to expect anyone not to peek
|
||||
|
||||
in such a situation living under the same roof with such a
|
||||
|
||||
|
|
@ -266,7 +266,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *11}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Alright then, shall we peek together? Hehehehe!']}
|
||||
Alright then, shall we peek together? Hehehehe!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '404', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand
|
||||
|
|
|
|||
188
YAML/Map030.yaml
188
YAML/Map030.yaml
|
|
@ -87,14 +87,14 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
If you choose either attack or defense and specialize,
|
||||
If you choose either attack or defense and specialize,
|
||||
|
||||
you could become a powerful combo.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Attack or defense, huh... Which should I choose? Hey
|
||||
Attack or defense, huh... Which should I choose? Hey
|
||||
|
||||
\N[1], which do you prefer?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Attack', 'Defense'], !!int '0']}
|
||||
|
|
@ -102,19 +102,19 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': &2 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
What''s this, what''s this? A show-off, huh? Choosing
|
||||
What''s this, what''s this? A show-off, huh? Choosing
|
||||
|
||||
the more prominent role without hesitation.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *2}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
No... But the defender role has its understated
|
||||
No... But the defender role has its understated
|
||||
|
||||
charm... It''s cool in a way that appeals to connoisseurs...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *2}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Alright, let''s go with that! You be the attacker and
|
||||
Alright, let''s go with that! You be the attacker and
|
||||
|
||||
I''ll be the defender!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '1', 'ノエル服普通', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
|
|
@ -160,7 +160,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': &3 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Hoho, surprising, isn''t it? The attacker role is
|
||||
Hoho, surprising, isn''t it? The attacker role is
|
||||
|
||||
cooler, no?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *3}
|
||||
|
|
@ -169,7 +169,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *3}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
No, let''s not go there. Whatever your preferences
|
||||
No, let''s not go there. Whatever your preferences
|
||||
|
||||
may be, our bond is eternal.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *3}
|
||||
|
|
@ -228,7 +228,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *4}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Bah! You...! I thought it too but didn''t say it out
|
||||
Bah! You...! I thought it too but didn''t say it out
|
||||
|
||||
loud!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '1', 'ノエル服普通', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
|
|
@ -241,7 +241,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Calm down, master! We don''t have any prejudices
|
||||
Calm down, master! We don''t have any prejudices
|
||||
|
||||
against fujoshi!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *4}
|
||||
|
|
@ -263,7 +263,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': &6 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Could it be... Master, are you a fujoshi? The rotten
|
||||
Could it be... Master, are you a fujoshi? The rotten
|
||||
|
||||
kind?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
|
|
@ -379,7 +379,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
There will always be times when strength and skill
|
||||
There will always be times when strength and skill
|
||||
|
||||
alone won''t suffice. In such times, you must use wisdom to
|
||||
|
||||
|
|
@ -390,7 +390,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *10}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Even if the enemy is weak, you can''t just act... In
|
||||
Even if the enemy is weak, you can''t just act... In
|
||||
|
||||
such times, you deliberately disarm yourself to lower the
|
||||
|
||||
|
|
@ -403,7 +403,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
One person acts as a decoy to make the enemy let their
|
||||
One person acts as a decoy to make the enemy let their
|
||||
|
||||
guard down, while another lies in ambush to strike at the
|
||||
|
||||
|
|
@ -424,7 +424,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Well, it''s not a smart way to do things, but there
|
||||
Well, it''s not a smart way to do things, but there
|
||||
|
||||
are times when you can''t afford to be picky, right?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -433,13 +433,13 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': &11 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
When something important is about to be taken from
|
||||
When something important is about to be taken from
|
||||
|
||||
you, you don''t have the luxury to care about appearances.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *11}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Can you afford to throw away water offered to you when
|
||||
Can you afford to throw away water offered to you when
|
||||
|
||||
you''re dying of thirst, just because there''s some dirt
|
||||
|
||||
|
|
@ -449,7 +449,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
I understand the desire to aspire to be a cool hero,
|
||||
I understand the desire to aspire to be a cool hero,
|
||||
|
||||
but reality doesn''t always work out so neatly.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': &12 ['', !!int '0', !!int '0', !!int '2']}
|
||||
|
|
@ -463,7 +463,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *12}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Those who survive to the end and achieve their goals
|
||||
Those who survive to the end and achieve their goals
|
||||
|
||||
are the true strong ones. Cast aside your trivial pride.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '1']}
|
||||
|
|
@ -538,7 +538,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
After training for so many days, we should be able
|
||||
After training for so many days, we should be able
|
||||
|
||||
to compete with any warrior around here!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -551,7 +551,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
You mean to test us by fighting you, master? That''s
|
||||
You mean to test us by fighting you, master? That''s
|
||||
|
||||
a bit much...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -562,7 +562,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
You''re getting way too carried away! I''m the one who
|
||||
You''re getting way too carried away! I''m the one who
|
||||
|
||||
has to back you up, you know!?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -578,14 +578,14 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
A mock battle...? With the master!? Uh... am I
|
||||
A mock battle...? With the master!? Uh... am I
|
||||
|
||||
included too?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', 'ノエル服普通', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Since you two fight as a pair, the evaluation will be
|
||||
Since you two fight as a pair, the evaluation will be
|
||||
|
||||
for both of you.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '1']}
|
||||
|
|
@ -621,7 +621,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Hey... Master is serious. What do we do...? Think of
|
||||
Hey... Master is serious. What do we do...? Think of
|
||||
|
||||
a way to escape, please.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Let''s apologize', 'It''s okay, we can win'], !!int '0']}
|
||||
|
|
@ -634,7 +634,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Then you do it alone! I don''t want to die yet!']}
|
||||
Then you do it alone! I don''t want to die yet!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '404', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', 'ノエル服普通', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
|
|
@ -665,7 +665,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Suddenly you''re very enthusiastic... Since I won''t
|
||||
Suddenly you''re very enthusiastic... Since I won''t
|
||||
|
||||
lose anyway, anything is fine.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '1']}
|
||||
|
|
@ -676,7 +676,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *14}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Uoooooooh! I''m getting fired uppppppppp!!']}
|
||||
Uoooooooh! I''m getting fired uppppppppp!!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', 'ノエル服やれやれ', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】']}
|
||||
|
|
@ -717,7 +717,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
I''m going to fight with all I''ve got! You can use me
|
||||
I''m going to fight with all I''ve got! You can use me
|
||||
|
||||
as a shield! I''ll even take over your cleaning duties!!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['I''ll let you decide', 'I''ll let you decide', 'I''ll let you decide'], !!int '0']}
|
||||
|
|
@ -731,7 +731,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Thank youuuuuuuuuuuuuuuu! Let''s goooooooooo!!!']}
|
||||
Thank youuuuuuuuuuuuuuuu! Let''s goooooooooo!!!']}
|
||||
- !ruby/object:RPG::EventCommand
|
||||
'i': !!int '0'
|
||||
'c': !!int '205'
|
||||
|
|
@ -779,12 +779,12 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *19}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Please, give me another chance! This time for sure!!']}
|
||||
Please, give me another chance! This time for sure!!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '1', 'ノエル服やれやれ', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Well... okay... but it seems like the purpose of the
|
||||
Well... okay... but it seems like the purpose of the
|
||||
|
||||
training has changed...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '235', 'p': [!!int '1']}
|
||||
|
|
@ -850,7 +850,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Next, next, yeeees!!! Next time I''ll wiiiiin!!!']}
|
||||
Next, next, yeeees!!! Next time I''ll wiiiiin!!!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Gained EXP from the battle!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '315', 'p': [!!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!bool 'true']}
|
||||
|
|
@ -916,13 +916,13 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
To think I''d lose a round... Maybe I went a little too
|
||||
To think I''d lose a round... Maybe I went a little too
|
||||
|
||||
easy.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Indeed, fighting with both eyes closed, not using my
|
||||
Indeed, fighting with both eyes closed, not using my
|
||||
|
||||
dominant hand or feet, and only using my elbows was a bit
|
||||
|
||||
|
|
@ -931,7 +931,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
...No, that strength was enough to make me fully
|
||||
...No, that strength was enough to make me fully
|
||||
|
||||
aware of my own limits.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', 'ノエル服普通', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
|
|
@ -942,7 +942,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *20}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
So, that means... umm! About the promise... you''ll
|
||||
So, that means... umm! About the promise... you''ll
|
||||
|
||||
listen to my request...?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', 'ノエル服普通', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
|
|
@ -965,7 +965,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
I can only do what''s within my power, honestly... I
|
||||
I can only do what''s within my power, honestly... I
|
||||
|
||||
don''t have money either...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '1']}
|
||||
|
|
@ -997,13 +997,13 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Ha- ha- ha-... I said it... I actually said it...!']}
|
||||
Ha- ha- ha-... I said it... I actually said it...!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['………………………', 'Disappointing', 'Tsk'], !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', '………………………']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Gah! What''s with that look?! Stop it! Don''t look at
|
||||
Gah! What''s with that look?! Stop it! Don''t look at
|
||||
|
||||
me with those eyes!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -1011,7 +1011,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Gufu!? You... didn''t have to cut me down so
|
||||
Gufu!? You... didn''t have to cut me down so
|
||||
|
||||
ruthlessly...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -1026,13 +1026,13 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': &21 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Go ahead and laugh if you want! Even I... Even I,
|
||||
Go ahead and laugh if you want! Even I... Even I,
|
||||
|
||||
you know...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
I really wanted to make a more lewd request...! At
|
||||
I really wanted to make a more lewd request...! At
|
||||
|
||||
the very least, I wanted to ask to grope your breasts!!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', 'ノエル服普通', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
|
|
@ -1043,7 +1043,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *21}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
But... I couldn''t do it! I got scared! This was...
|
||||
But... I couldn''t do it! I got scared! This was...
|
||||
|
||||
this was my limit...!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': &22 ['', !!int '0', !!int '0', !!int '2']}
|
||||
|
|
@ -1052,7 +1052,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *22}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Can you do it?! Can you ask for someone''s three
|
||||
Can you do it?! Can you ask for someone''s three
|
||||
|
||||
sizes to their face?!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Sorry about that', 'You''re a man, after all', 'Tsk'], !!int '0']}
|
||||
|
|
@ -1060,7 +1060,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Ah...ahh... Sorry for losing my composure... Sorry
|
||||
Ah...ahh... Sorry for losing my composure... Sorry
|
||||
|
||||
for such a pathetic request...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -1074,7 +1074,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *23}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Let''s continue to climb the stairs of manhood
|
||||
Let''s continue to climb the stairs of manhood
|
||||
|
||||
together, step by step...!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -1082,13 +1082,13 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
You clicked your tongue! You did click your tongue,
|
||||
You clicked your tongue! You did click your tongue,
|
||||
|
||||
right!? As if asking for three sizes is no big deal!?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Women have maternal instincts, so showing your
|
||||
Women have maternal instincts, so showing your
|
||||
|
||||
vulnerable side honestly increases their affection for you!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '1', 'ノエル服普通', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
|
|
@ -1099,7 +1099,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
You don''t have to put on airs just because you''re at
|
||||
You don''t have to put on airs just because you''re at
|
||||
|
||||
that age where you want to seem grown-up.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
|
|
@ -1112,7 +1112,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': &24 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
So with that said, please! Tell us your three
|
||||
So with that said, please! Tell us your three
|
||||
|
||||
sizes!!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '213', 'p': [!!int '0', !!int '6', !!bool 'false']}
|
||||
|
|
@ -1333,7 +1333,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
But seriously, it''s amazing, so brace yourself!
|
||||
But seriously, it''s amazing, so brace yourself!
|
||||
|
||||
Let''s talk about it later!']}
|
||||
- !ruby/object:RPG::EventCommand
|
||||
|
|
@ -1444,7 +1444,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
...I''m embarrassed enough, so please have this kind of
|
||||
...I''m embarrassed enough, so please have this kind of
|
||||
|
||||
talk when I''m not around.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '235', 'p': [!!int '1']}
|
||||
|
|
@ -1452,7 +1452,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Heheh! Master is blushing! That face is the best
|
||||
Heheh! Master is blushing! That face is the best
|
||||
|
||||
reward!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -1463,7 +1463,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *42}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
It''s embarrassing for me too, you know~ Say
|
||||
It''s embarrassing for me too, you know~ Say
|
||||
|
||||
something~ Uhehehe']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '1', 'ノエル服睨み', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
|
|
@ -1476,7 +1476,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *42}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Upupupu... Sorry about that! We''ll continue this
|
||||
Upupupu... Sorry about that! We''ll continue this
|
||||
|
||||
when we get back!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -1543,21 +1543,21 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Master, are you really leaving? I still want to
|
||||
Master, are you really leaving? I still want to
|
||||
|
||||
learn so much more...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', 'ノエル服普通', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
With your current abilities, you should have
|
||||
With your current abilities, you should have
|
||||
|
||||
confidence that you can handle bandits like the ones before.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': &44 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
But... ever since I managed to score a point against
|
||||
But... ever since I managed to score a point against
|
||||
|
||||
you that one time, I haven''t been able to match up to you at
|
||||
|
||||
|
|
@ -1569,7 +1569,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Besides... I''ve pulled some strings to have knights
|
||||
Besides... I''ve pulled some strings to have knights
|
||||
|
||||
patrol the village for a while.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '1']}
|
||||
|
|
@ -1580,7 +1580,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
It''s only for a limited time. After that, it''s up to
|
||||
It''s only for a limited time. After that, it''s up to
|
||||
|
||||
you guys to protect the village.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '1']}
|
||||
|
|
@ -1595,23 +1595,23 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
That''s right, we trained for this very reason!']}
|
||||
That''s right, we trained for this very reason!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '1', '正直言って不安……']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Hey... cut it out. If you get anxious, then I can''t
|
||||
Hey... cut it out. If you get anxious, then I can''t
|
||||
|
||||
stay calm and get anxious too.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': &45 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Damn it... It''s no good if both of us are scared...']}
|
||||
Damn it... It''s no good if both of us are scared...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *45}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Got it! We''ll do everything we can! \N[1]! Follow me
|
||||
Got it! We''ll do everything we can! \N[1]! Follow me
|
||||
|
||||
with the confidence of being on a great ship!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -1637,10 +1637,10 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
But still... it''s sad to part ways with you,
|
||||
But still... it''s sad to part ways with you,
|
||||
|
||||
Master...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['I''m sad','Disappear wherever you want','...'], !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['I''m sad', 'Disappear wherever you want', '...'], !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', '寂しい……']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': &47 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】']}
|
||||
|
|
@ -1648,7 +1648,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *47}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Yeah... Now that I think about it, my sadness is
|
||||
Yeah... Now that I think about it, my sadness is
|
||||
|
||||
boosted and I feel so down...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -1673,7 +1673,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Even if it''s just to hide your embarrassment, this
|
||||
Even if it''s just to hide your embarrassment, this
|
||||
|
||||
is too much! Don''t you know moderation?!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -1740,7 +1740,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Pull yourself together. Now for the final test.']}
|
||||
Pull yourself together. Now for the final test.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】']}
|
||||
|
|
@ -1749,13 +1749,13 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Today''s mock battle will be without holding back. Show
|
||||
Today''s mock battle will be without holding back. Show
|
||||
|
||||
me all your strength, skill, and wisdom.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
In return, I won''t hold back on the reward either. Ask
|
||||
In return, I won''t hold back on the reward either. Ask
|
||||
|
||||
for anything you want.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '1']}
|
||||
|
|
@ -1837,11 +1837,11 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Village Chief】
|
||||
|
||||
Huff huff... Are you guys alright?']}
|
||||
Huff huff... Are you guys alright?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': &63 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
What happened, Village Chief? You''re out of
|
||||
What happened, Village Chief? You''re out of
|
||||
|
||||
breath...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *63}
|
||||
|
|
@ -1850,7 +1850,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *63}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Village Chief】
|
||||
|
||||
The village has been attacked by bandits...
|
||||
The village has been attacked by bandits...
|
||||
|
||||
Marie has been taken away!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '241', 'p': [!ruby/object:RPG::BGM {'name': '【BGM】険悪な雰囲気アウトボード', 'volume': !!int '75', 'pitch': !!int '100'}]}
|
||||
|
|
@ -1865,13 +1865,13 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': &64 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Village Chief】
|
||||
|
||||
There was one incredibly strong person among
|
||||
There was one incredibly strong person among
|
||||
|
||||
them, no one could match him...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *64}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Village Chief】
|
||||
|
||||
Unable to watch everyone getting beaten,
|
||||
Unable to watch everyone getting beaten,
|
||||
|
||||
Marie rushed out...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
|
|
@ -1882,7 +1882,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Village Chief】
|
||||
|
||||
Many were injured, but fortunately, there
|
||||
Many were injured, but fortunately, there
|
||||
|
||||
were no deaths. However, we can''t even tend to the wounded
|
||||
|
||||
|
|
@ -1892,13 +1892,13 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Village Chief】
|
||||
|
||||
The previous bandits left us alive, but this
|
||||
The previous bandits left us alive, but this
|
||||
|
||||
time, these guys are much worse.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Village Chief】
|
||||
|
||||
They said if we hand over a woman, they would
|
||||
They said if we hand over a woman, they would
|
||||
|
||||
share a week''s worth of food with us, so they left food in
|
||||
|
||||
|
|
@ -1938,7 +1938,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *67}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
I''ll do anything I can! Please, Master!!']}
|
||||
I''ll do anything I can! Please, Master!!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *67}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Johnny knelt down and begged on the ground.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Offer a plea myself', 'Decide to help ourselves'], !!int '0']}
|
||||
|
|
@ -1965,7 +1965,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
But... Master is more reliable than us...']}
|
||||
But... Master is more reliable than us...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '1', 'ノエル服普通', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】']}
|
||||
|
|
@ -1973,7 +1973,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
The enemy has taken a hostage. Even if I go, I won''t
|
||||
The enemy has taken a hostage. Even if I go, I won''t
|
||||
|
||||
be able to do anything.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '235', 'p': [!!int '1']}
|
||||
|
|
@ -1987,7 +1987,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': &69 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
!? Idiot! Marie''s life is at stake!']}
|
||||
!? Idiot! Marie''s life is at stake!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *69}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['This is something we should leave to the Master...']}
|
||||
|
|
@ -1998,7 +1998,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
When the enemy has taken hostages, strategy becomes
|
||||
When the enemy has taken hostages, strategy becomes
|
||||
|
||||
more important than strength.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '235', 'p': [!!int '1']}
|
||||
|
|
@ -2009,7 +2009,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Besides, if you do nothing now and just leave it to
|
||||
Besides, if you do nothing now and just leave it to
|
||||
|
||||
me, what will you do next time?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '235', 'p': [!!int '1']}
|
||||
|
|
@ -2020,7 +2020,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
I understand that Marie is important to you. Let me
|
||||
I understand that Marie is important to you. Let me
|
||||
|
||||
help with my power as well.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
|
|
@ -2033,7 +2033,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Let''s quickly assess the situation and come up with a
|
||||
Let''s quickly assess the situation and come up with a
|
||||
|
||||
plan. Village Chief, please tell us more about the enemy.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '1']}
|
||||
|
|
@ -2066,7 +2066,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Village Chief】
|
||||
|
||||
Yes... There were five of them. The one who
|
||||
Yes... There were five of them. The one who
|
||||
|
||||
seemed to be the boss was extremely strong, and the other
|
||||
|
||||
|
|
@ -2074,7 +2074,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Village Chief】
|
||||
|
||||
They took all the village''s food and drink
|
||||
They took all the village''s food and drink
|
||||
|
||||
and retreated to the cave to the northwest... the place
|
||||
|
||||
|
|
@ -2097,13 +2097,13 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': &72 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Hey, hey! Were you listening? We can''t be found by
|
||||
Hey, hey! Were you listening? We can''t be found by
|
||||
|
||||
the enemy!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *72}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Sure, Master could handle five enemies easily, but
|
||||
Sure, Master could handle five enemies easily, but
|
||||
|
||||
if they use Marie as a shield, we''d be helpless.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *72}
|
||||
|
|
@ -2122,7 +2122,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
That''s the way! Master, please lend us your
|
||||
That''s the way! Master, please lend us your
|
||||
|
||||
strength! We''ll definitely get Marie back with our strategy!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', 'ノエル服普通', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
|
|
@ -2132,7 +2132,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
I was the one who taught you to use whatever you can.
|
||||
I was the one who taught you to use whatever you can.
|
||||
|
||||
In this situation, I too can be used as a piece on the
|
||||
|
||||
|
|
@ -2140,7 +2140,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
But this has turned into quite the final exam, hasn''t
|
||||
But this has turned into quite the final exam, hasn''t
|
||||
|
||||
it? Even so, I believe you can do it...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '1']}
|
||||
|
|
|
|||
|
|
@ -114,7 +114,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Father】
|
||||
|
||||
You shouldn''t touch things in the room too much,
|
||||
You shouldn''t touch things in the room too much,
|
||||
|
||||
especially the bookshelves and drawers.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
||||
|
|
|
|||
|
|
@ -178,7 +178,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': &13 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
Hmm... That''s nice for you, finding something fun to
|
||||
Hmm... That''s nice for you, finding something fun to
|
||||
|
||||
do.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *13}
|
||||
|
|
@ -230,7 +230,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': &17 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
Then you should just stop if you don''t mean it.']}
|
||||
Then you should just stop if you don''t mean it.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *17}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Marie】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['I can see right through what \N[1] is thinking, you know.']}
|
||||
|
|
@ -336,7 +336,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': &31 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
Sigh... It''s just one thing after another... The
|
||||
Sigh... It''s just one thing after another... The
|
||||
|
||||
waterworks break and neither of you pay any attention to
|
||||
|
||||
|
|
@ -381,7 +381,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
I apologize for taking away your time together. Please
|
||||
I apologize for taking away your time together. Please
|
||||
|
||||
forgive me, it''s only for a little while longer.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', 'マリー服普通', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
|
|
@ -414,7 +414,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
To fight for those who suffer without catching the eye
|
||||
To fight for those who suffer without catching the eye
|
||||
|
||||
of knights... that is my purpose in life...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *34}
|
||||
|
|
@ -424,7 +424,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *34}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Father】
|
||||
|
||||
That is a noble thought. Please take good care of
|
||||
That is a noble thought. Please take good care of
|
||||
|
||||
yourself. May the blessings of the Ram God be with you...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '201', 'p': [!!int '0', !!int '30', !!int '13', !!int '6', !!int '4', !!int '0']}
|
||||
|
|
|
|||
|
|
@ -97,19 +97,19 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *1}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Ah! That...! We came to get some food, but... maybe
|
||||
Ah! That...! We came to get some food, but... maybe
|
||||
|
||||
this isn''t the right place?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *1}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Bandit】
|
||||
|
||||
The storage is right near the entrance! Get lost,
|
||||
The storage is right near the entrance! Get lost,
|
||||
|
||||
now!!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *1}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Bandit】
|
||||
|
||||
Damn it... As if I wasn''t irritated enough with the
|
||||
Damn it... As if I wasn''t irritated enough with the
|
||||
|
||||
replacement lookout not showing up...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
|
|
@ -160,7 +160,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Bandit】
|
||||
|
||||
I''m telling you it''s not this way! Are you
|
||||
I''m telling you it''s not this way! Are you
|
||||
|
||||
directionally challenged or what!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '201', 'p': [!!int '0', !!int '34', !!int '24', !!int '7', !!int '8', !!int '0']}
|
||||
|
|
@ -431,7 +431,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Bandit】
|
||||
|
||||
This is the boss''s room. Take the food and get back
|
||||
This is the boss''s room. Take the food and get back
|
||||
|
||||
to the village quickly!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '201', 'p': [!!int '0', !!int '34', !!int '21', !!int '29', !!int '2', !!int '0']}
|
||||
|
|
@ -478,7 +478,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Bandit】
|
||||
|
||||
The boss''s room is ahead. Hurry up and take the food
|
||||
The boss''s room is ahead. Hurry up and take the food
|
||||
|
||||
back to the village!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': &2 ['', !!int '0', !!int '0', !!int '2']}
|
||||
|
|
@ -489,7 +489,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *2}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Bandit】
|
||||
|
||||
No good... just thinking about it is getting me all
|
||||
No good... just thinking about it is getting me all
|
||||
|
||||
hot and bothered... ugh...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '8', !!int '14']}
|
||||
|
|
@ -510,13 +510,13 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *3}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Bandit】
|
||||
|
||||
Nah... there''s no way anyone would dare defy us
|
||||
Nah... there''s no way anyone would dare defy us
|
||||
|
||||
anyway.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *3}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Bandit】
|
||||
|
||||
Alright! I''ll take it! Now you guys better scram!']}
|
||||
Alright! I''ll take it! Now you guys better scram!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Bandit】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['It''s the boss''s room from here on out. If you enter without
|
||||
|
|
@ -533,7 +533,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Damn it, that guy''s in the way. I guess I have to
|
||||
Damn it, that guy''s in the way. I guess I have to
|
||||
|
||||
find something else to distract him...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -625,7 +625,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Ahh!? This is my treasured porn mag! Did they really
|
||||
Ahh!? This is my treasured porn mag! Did they really
|
||||
|
||||
steal something like this too!?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '126', 'p': [!!int '14', !!int '0', !!int '0', !!int '1']}
|
||||
|
|
@ -998,7 +998,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Boss】
|
||||
|
||||
Hey, there''s no more booze! Pour me another!']}
|
||||
Hey, there''s no more booze! Pour me another!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', 'ノエル服普通', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】']}
|
||||
|
|
@ -1014,7 +1014,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *6}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Boss】
|
||||
|
||||
The booze poured by a beauty tastes great! Wahahaha!']}
|
||||
The booze poured by a beauty tastes great! Wahahaha!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '0', !!int '7', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': &7 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Boss】']}
|
||||
|
|
@ -1098,7 +1098,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Boss】
|
||||
|
||||
For someone who looks so strong-willed, you''re quite
|
||||
For someone who looks so strong-willed, you''re quite
|
||||
|
||||
obedient. That makes you even more arousing...hehehe']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *7}
|
||||
|
|
@ -1175,14 +1175,14 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *10}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Boss】
|
||||
|
||||
I don''t even need to ask... you''re making quite the
|
||||
I don''t even need to ask... you''re making quite the
|
||||
|
||||
face. You must really love this, huh? Hehehe']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '1', '001b', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Boss】
|
||||
|
||||
That face, that body... no man could ignore them.
|
||||
That face, that body... no man could ignore them.
|
||||
|
||||
You''ve been through a lot, haven''t you?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
|
|
@ -1195,13 +1195,13 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Boss】
|
||||
|
||||
Guh-heh-heh! That''s an honor! But you still seem too
|
||||
Guh-heh-heh! That''s an honor! But you still seem too
|
||||
|
||||
composed. I don''t like that']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *10}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Boss】
|
||||
|
||||
I''ll show you who''s boss! Strip and get on the bed!!']}
|
||||
I''ll show you who''s boss! Strip and get on the bed!!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Ha-... ha-... understood...']}
|
||||
|
|
@ -1293,7 +1293,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['【Boss】
|
||||
|
||||
For someone who looks so strong-willed, you''re quite
|
||||
For someone who looks so strong-willed, you''re quite
|
||||
|
||||
obedient. That makes you even more arousing... Hehehehe']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *11}
|
||||
|
|
@ -1371,13 +1371,13 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *14}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['【Boss】
|
||||
|
||||
No need to ask... you''re making quite the face. You
|
||||
No need to ask... you''re making quite the face. You
|
||||
|
||||
must really love this, huh? Hehehe.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['【Boss】
|
||||
|
||||
That face, that body... no man could ignore them.
|
||||
That face, that body... no man could ignore them.
|
||||
|
||||
You''ve been through a lot, haven''t you?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
|
|
@ -1389,13 +1389,13 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['【Boss】
|
||||
|
||||
Guh-heh-heh! That''s an honor! But you still seem too
|
||||
Guh-heh-heh! That''s an honor! But you still seem too
|
||||
|
||||
composed for my liking.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *14}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['【Boss】
|
||||
|
||||
I''ll show you who''s boss! Strip and get on the bed!!']}
|
||||
I''ll show you who''s boss! Strip and get on the bed!!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['【Noel】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Ha-... ha-... understood...']}
|
||||
|
|
@ -1409,7 +1409,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Boss】
|
||||
|
||||
Gahahaha! You won''t be sleeping tonight! Now, to the
|
||||
Gahahaha! You won''t be sleeping tonight! Now, to the
|
||||
|
||||
bed...']}
|
||||
- !ruby/object:RPG::EventCommand
|
||||
|
|
@ -1496,7 +1496,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *24}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
! Johnny! You came to save me!']}
|
||||
! Johnny! You came to save me!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
|
|
@ -1512,7 +1512,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Boss】
|
||||
|
||||
Damn it... what the hell... this is pathetic... my
|
||||
Damn it... what the hell... this is pathetic... my
|
||||
|
||||
end... guh.']}
|
||||
- !ruby/object:RPG::EventCommand
|
||||
|
|
@ -1621,7 +1621,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': &35 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Bandit】
|
||||
|
||||
Ughhhhh! No way—! The boss lost...?']}
|
||||
Ughhhhh! No way—! The boss lost...?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *35}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Bandit】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Eeeeeek! Somebody help—!!!']}
|
||||
|
|
@ -1662,7 +1662,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Bandit】
|
||||
|
||||
Yes! I''ll give it back, just spare my life, please!']}
|
||||
Yes! I''ll give it back, just spare my life, please!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\N[1]... you did this for me...']}
|
||||
|
|
@ -1769,7 +1769,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
"Damn, this is bad, we''re running out of time...
|
||||
"Damn, this is bad, we''re running out of time...
|
||||
|
||||
Please let us make it."']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '124', 'p': [!!int '1']}
|
||||
|
|
|
|||
|
|
@ -317,7 +317,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Bandit】
|
||||
|
||||
Oh ho... So you''ve come to offer a woman, huh?
|
||||
Oh ho... So you''ve come to offer a woman, huh?
|
||||
|
||||
Heh...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': &2 ['', !!int '0', !!int '0', !!int '2']}
|
||||
|
|
@ -326,7 +326,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *2}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Hehehe, what do you think? I''m sure the boss will
|
||||
Hehehe, what do you think? I''m sure the boss will
|
||||
|
||||
take a liking to her...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '221', 'p': []}
|
||||
|
|
@ -401,7 +401,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Bandit】
|
||||
|
||||
Girl, you come with me. Make sure to sweeten up the
|
||||
Girl, you come with me. Make sure to sweeten up the
|
||||
|
||||
boss real good.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
|
|
@ -480,7 +480,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Alright, infiltration successful! Let''s hurry! We
|
||||
Alright, infiltration successful! Let''s hurry! We
|
||||
|
||||
don''t have time for idle chatter!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
|
|
@ -578,7 +578,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *15}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
What we''re looking for now is weapons. Let''s come
|
||||
What we''re looking for now is weapons. Let''s come
|
||||
|
||||
back for this later.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '123', 'p': ['A', !!int '0']}
|
||||
|
|
@ -669,7 +669,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Oh? They even had this... It might be useful, so
|
||||
Oh? They even had this... It might be useful, so
|
||||
|
||||
I''ll take it with me.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '126', 'p': [!!int '1', !!int '0', !!int '0', !!int '1']}
|
||||
|
|
@ -761,14 +761,14 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Bandit】
|
||||
|
||||
Hey! That liquor is mine! If you''re going to take
|
||||
Hey! That liquor is mine! If you''re going to take
|
||||
|
||||
something, take it from the storage room!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '201', 'p': [!!int '0', !!int '34', !!int '20', !!int '30', !!int '2', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Tch... We got turned away. It didn''t look like there
|
||||
Tch... We got turned away. It didn''t look like there
|
||||
|
||||
were any weapons there anyway, let''s just ignore it.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -818,7 +818,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Bandit】
|
||||
|
||||
So you''ve come to offer up a woman just to save your
|
||||
So you''ve come to offer up a woman just to save your
|
||||
|
||||
own skins, huh? You''re even more despicable than us bandits,
|
||||
|
||||
|
|
@ -1109,7 +1109,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *29}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Bandit】
|
||||
|
||||
No good, no good... I''m still so sleepy... But I
|
||||
No good, no good... I''m still so sleepy... But I
|
||||
|
||||
gotta go relieve the next shift...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *29}
|
||||
|
|
@ -1311,7 +1311,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
"Damn, this is bad, we''re running out of time...
|
||||
"Damn, this is bad, we''re running out of time...
|
||||
|
||||
Please let us make it in time."']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '121', 'p': [!!int '7', !!int '7', !!int '0']}
|
||||
|
|
|
|||
|
|
@ -48,14 +48,14 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': &1 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
The plan goes like this: first, we''ll offer the
|
||||
The plan goes like this: first, we''ll offer the
|
||||
|
||||
master as a decoy to the bandits.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', 'ノエル服普通', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
A strategy to infiltrate as hostages... But we won''t
|
||||
A strategy to infiltrate as hostages... But we won''t
|
||||
|
||||
be able to bring in any weapons.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '1']}
|
||||
|
|
@ -65,13 +65,13 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *1}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Pretending to carry food in exchange for the master,
|
||||
Pretending to carry food in exchange for the master,
|
||||
|
||||
we''ll also sneak into the cave.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *1}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
That way, we can move without raising suspicion and
|
||||
That way, we can move without raising suspicion and
|
||||
|
||||
then find weapons to storm the boss''s room!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', 'ノエル服普通', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
|
|
|
|||
|
|
@ -53,7 +53,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
It''s understandable, considering what we''ve
|
||||
It''s understandable, considering what we''ve
|
||||
|
||||
accomplished.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '1']}
|
||||
|
|
@ -76,19 +76,19 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
I know, it''s about the final exam, right?']}
|
||||
I know, it''s about the final exam, right?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '235', 'p': [!!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Ah! That''s right, I almost forgot! Did we pass?!']}
|
||||
Ah! That''s right, I almost forgot! Did we pass?!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '404', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', 'ノエル服普通', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Of course, you passed. You both did very well.']}
|
||||
Of course, you passed. You both did very well.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': &4 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】']}
|
||||
|
|
@ -171,7 +171,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
But... this is the very end... We probably won''t meet
|
||||
But... this is the very end... We probably won''t meet
|
||||
|
||||
again after this.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '1']}
|
||||
|
|
@ -185,7 +185,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *7}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
From now on, as warriors protecting the village, what
|
||||
From now on, as warriors protecting the village, what
|
||||
|
||||
should you receive from me...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
|
|
@ -237,13 +237,13 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': &10 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Isn''t a knight coming for a limited time? Then, just
|
||||
Isn''t a knight coming for a limited time? Then, just
|
||||
|
||||
for that period!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *10}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
What we need most is you, Master! There''s so much
|
||||
What we need most is you, Master! There''s so much
|
||||
|
||||
more we want to learn!!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '1', 'ノエル服普通', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
|
|
@ -264,7 +264,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Don''t pull the ladder out from under us now! Even as
|
||||
Don''t pull the ladder out from under us now! Even as
|
||||
|
||||
a joke, that''s too cruel!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -381,20 +381,20 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *20}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
What are you talking about! This isn''t a trip for
|
||||
What are you talking about! This isn''t a trip for
|
||||
|
||||
fun! You''ll just be in the way!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '1', 'マリー服普通', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *20}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
It''s okay! I''m sure I can be of help since Father
|
||||
It''s okay! I''m sure I can be of help since Father
|
||||
|
||||
taught me healing magic.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *20}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
Noel-san, please! Take me with you!']}
|
||||
Noel-san, please! Take me with you!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '1', 'ノエル服やれやれ', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *20}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】']}
|
||||
|
|
@ -415,7 +415,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *21}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
You said ''just a little more patience''... but it''s
|
||||
You said ''just a little more patience''... but it''s
|
||||
|
||||
not ''just a little'' at all...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '1', 'ノエル服普通', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
|
|
@ -434,7 +434,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *21}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
I won''t be a burden, I''m sure I can be useful...
|
||||
I won''t be a burden, I''m sure I can be useful...
|
||||
|
||||
please!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '1', 'ノエル服普通', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
|
|
@ -462,7 +462,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *22}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
No...he hasn''t said anything. Say something, man.
|
||||
No...he hasn''t said anything. Say something, man.
|
||||
|
||||
You''re being conveniently used here.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -507,7 +507,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': &24 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Got it, can''t help it then. We''ll protect her.']}
|
||||
Got it, can''t help it then. We''ll protect her.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '231', 'p': [!!int '1', 'マリー服普通', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *24}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['【Marie】']}
|
||||
|
|
@ -520,7 +520,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': &27 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Oh...you...what the heck are you saying...! You''ll
|
||||
Oh...you...what the heck are you saying...! You''ll
|
||||
|
||||
get killed!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '1', 'ノエル服普通', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
|
|
@ -561,14 +561,14 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
If you truly think it''s necessary, as your master,
|
||||
If you truly think it''s necessary, as your master,
|
||||
|
||||
I''ll give you a parting gift.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '235', 'p': [!!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *27}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
For real!? Then maybe I should go for that too... uh
|
||||
For real!? Then maybe I should go for that too... uh
|
||||
|
||||
oh... can''t help it... nosebleed...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '1', 'ノエル服普通', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
|
|
@ -667,14 +667,14 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
That''s right! Stop it! It''s not okay to make such a
|
||||
That''s right! Stop it! It''s not okay to make such a
|
||||
|
||||
request! Don''t you think it''s shameful as a man!?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '235', 'p': [!!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Ugh... yeah, that''s right... yeah... I knew it...
|
||||
Ugh... yeah, that''s right... yeah... I knew it...
|
||||
|
||||
hehe... he... sigh...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -683,17 +683,17 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': &36 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
Who are you calling a little girl! We''re only a year
|
||||
Who are you calling a little girl! We''re only a year
|
||||
|
||||
apart, you pervert!!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *36}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
Anyway, I absolutely won''t allow such a lewd request!']}
|
||||
Anyway, I absolutely won''t allow such a lewd request!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *36}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
If you do something like that, from tomorrow on, your
|
||||
If you do something like that, from tomorrow on, your
|
||||
|
||||
side dish will be sweet and sour pork with pineapple in it!!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '235', 'p': [!!int '1']}
|
||||
|
|
@ -705,7 +705,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Well... don''t be so downhearted... you can''t win
|
||||
Well... don''t be so downhearted... you can''t win
|
||||
|
||||
against Marie.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -729,7 +729,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': &37 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
That means... I have to think of another wish...
|
||||
That means... I have to think of another wish...
|
||||
|
||||
hmm...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *37}
|
||||
|
|
@ -788,7 +788,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *37}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
There''s still so much to learn, I want to become
|
||||
There''s still so much to learn, I want to become
|
||||
|
||||
stronger!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '1', 'ノエル服普通', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
|
|
@ -869,7 +869,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *37}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
I can use healing magic! I''m sure I''ll be useful!']}
|
||||
I can use healing magic! I''m sure I''ll be useful!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '1', 'ノエル服普通', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】']}
|
||||
|
|
@ -996,7 +996,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *47}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
If you''re going to say that, then what about the
|
||||
If you''re going to say that, then what about the
|
||||
|
||||
pattern on your socks? Why is there a picture of a bear
|
||||
|
||||
|
|
|
|||
|
|
@ -198,7 +198,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
Wow! What a big wall! It''s even taller than the
|
||||
Wow! What a big wall! It''s even taller than the
|
||||
|
||||
church roof!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '1']}
|
||||
|
|
@ -210,7 +210,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': &29 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
...Well, if Marie is happy, then it was worth
|
||||
...Well, if Marie is happy, then it was worth
|
||||
|
||||
bringing her along.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *29}
|
||||
|
|
@ -232,7 +232,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *29}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
It''s not like it means anything special! I''d be in
|
||||
It''s not like it means anything special! I''d be in
|
||||
|
||||
trouble if you complained!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -240,7 +240,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Seriously... I just want to sleep like a log in a
|
||||
Seriously... I just want to sleep like a log in a
|
||||
|
||||
soft bed...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -393,14 +393,14 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Soldier】
|
||||
|
||||
Your warrior''s passport or the purpose of your
|
||||
Your warrior''s passport or the purpose of your
|
||||
|
||||
visit to this city?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', 'ノエル服普通', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Since there are many beginners here, we want to use
|
||||
Since there are many beginners here, we want to use
|
||||
|
||||
this city as a base. It''s safe and there''s plenty of work.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '1']}
|
||||
|
|
@ -419,14 +419,14 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
We don''t have time to play with petty officials;
|
||||
We don''t have time to play with petty officials;
|
||||
|
||||
everyone is tired.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Soldier】
|
||||
|
||||
You want to stay at a good inn, right? I''ll issue
|
||||
You want to stay at a good inn, right? I''ll issue
|
||||
|
||||
you a higher-ranked pass.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
|
|
@ -490,7 +490,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
It''s just a body check. If you make a fuss, we won''t
|
||||
It''s just a body check. If you make a fuss, we won''t
|
||||
|
||||
be allowed into the city.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *55}
|
||||
|
|
@ -512,7 +512,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Soldier】
|
||||
|
||||
What''s this weight... It''s so heavy and the
|
||||
What''s this weight... It''s so heavy and the
|
||||
|
||||
elasticity pushing back against my palm is amazing...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *56}
|
||||
|
|
@ -541,7 +541,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *57}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Soldier】
|
||||
|
||||
Oops, did that hurt? You''ve got such big nipples
|
||||
Oops, did that hurt? You''ve got such big nipples
|
||||
|
||||
that are easy to pinch, I just couldn''t help myself.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '235', 'p': [!!int '2']}
|
||||
|
|
@ -555,7 +555,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Soldier】
|
||||
|
||||
You seem used to this... Are you always getting
|
||||
You seem used to this... Are you always getting
|
||||
|
||||
teased by the guys behind you?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
|
|
@ -706,7 +706,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
If you listen to me, I''ll give you a special
|
||||
If you listen to me, I''ll give you a special
|
||||
|
||||
service... both of you together.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *62}
|
||||
|
|
@ -718,7 +718,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': &63 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Soldier】
|
||||
|
||||
Alright... deal. If you''re going to take on both of
|
||||
Alright... deal. If you''re going to take on both of
|
||||
|
||||
us together.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *63}
|
||||
|
|
@ -864,14 +864,14 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *84}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
It''s okay! It was just for a few seconds! If you
|
||||
It''s okay! It was just for a few seconds! If you
|
||||
|
||||
pick up dropped food within three seconds, it''s still safe!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '1', 'マリー服叫び', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
Uwaaaahhh---n! I''m not a biscuit~~!']}
|
||||
Uwaaaahhh---n! I''m not a biscuit~~!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '235', 'p': [!!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '102', 'p': [['Comfort Marie', 'I''m worried about the master'], !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '402', 'p': [!!int '0', 'マリーを慰める']}
|
||||
|
|
@ -918,7 +918,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': *86}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
You... how can you say something like that in this
|
||||
You... how can you say something like that in this
|
||||
|
||||
situation, what are we going to do now...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -971,7 +971,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Hm? He''s over there in the shadows, sleeping quite
|
||||
Hm? He''s over there in the shadows, sleeping quite
|
||||
|
||||
comfortably.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '235', 'p': [!!int '1']}
|
||||
|
|
@ -994,7 +994,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *92}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
(Hey, what do you think happened? I''m too scared to
|
||||
(Hey, what do you think happened? I''m too scared to
|
||||
|
||||
ask...)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *92}
|
||||
|
|
@ -1015,13 +1015,13 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
(I get how you feel but... it pisses me off too,
|
||||
(I get how you feel but... it pisses me off too,
|
||||
|
||||
thinking about the master being toyed with by those guys.)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
(But this is also a part of adult diplomacy. It''s
|
||||
(But this is also a part of adult diplomacy. It''s
|
||||
|
||||
still hard for us to understand.)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -1031,7 +1031,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Ah... go check on the situation.']}
|
||||
Ah... go check on the situation.']}
|
||||
- !ruby/object:RPG::EventCommand
|
||||
'i': !!int '2'
|
||||
'c': !!int '205'
|
||||
|
|
@ -1185,14 +1185,14 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': &111 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Soldier】
|
||||
|
||||
Wha- what! We''re having an adult conversation here,
|
||||
Wha- what! We''re having an adult conversation here,
|
||||
|
||||
back off!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '1', 'ノエル服普通', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *111}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
As expected, the answer is no. If you don''t do your
|
||||
As expected, the answer is no. If you don''t do your
|
||||
|
||||
job seriously, I''ll tell your superior.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '235', 'p': [!!int '1']}
|
||||
|
|
|
|||
|
|
@ -53,14 +53,14 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
If you get upset about every little thing, there''s no
|
||||
If you get upset about every little thing, there''s no
|
||||
|
||||
end to it. Just deal with it appropriately.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': &1 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Ugh... but...']}
|
||||
Ugh... but...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', 'ノエル服普通', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *1}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】']}
|
||||
|
|
@ -71,7 +71,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Right... Making a fuss would have only made things
|
||||
Right... Making a fuss would have only made things
|
||||
|
||||
worse.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -82,7 +82,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
But thinking about it now, I''m glad I didn''t make a
|
||||
But thinking about it now, I''m glad I didn''t make a
|
||||
|
||||
scene. We''d be preparing to camp out again.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -90,7 +90,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': &2 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Right?! Our overflowing passion can''t be contained
|
||||
Right?! Our overflowing passion can''t be contained
|
||||
|
||||
by logic, can it?!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '1', 'ノエル服普通', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
|
|
@ -109,14 +109,14 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Besides, this journey has a time limit. We shouldn''t
|
||||
Besides, this journey has a time limit. We shouldn''t
|
||||
|
||||
waste any time.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
It''s only for the time that Master''s knight friend
|
||||
It''s only for the time that Master''s knight friend
|
||||
|
||||
is protecting the village, right?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', 'マリー服普通', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
|
|
@ -130,7 +130,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *3}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
I''m thinking of taking on some simple quests at the
|
||||
I''m thinking of taking on some simple quests at the
|
||||
|
||||
tavern and getting stronger through real combat with
|
||||
|
||||
|
|
|
|||
|
|
@ -268,7 +268,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': &1 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Master】
|
||||
|
||||
Hey, isn''t that Noel? You''re back again?']}
|
||||
Hey, isn''t that Noel? You''re back again?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', 'ノエル服普通', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】']}
|
||||
|
|
@ -288,7 +288,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Master】
|
||||
|
||||
There was a special quest that only someone of your
|
||||
There was a special quest that only someone of your
|
||||
|
||||
level could handle...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Something easy, please', 'Give me that special quest you mentioned', 'I''ll take whatever you give me'], !!int '0']}
|
||||
|
|
@ -308,7 +308,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Master】
|
||||
|
||||
Well, beginners are fine with that. Those who don''t
|
||||
Well, beginners are fine with that. Those who don''t
|
||||
|
||||
listen to the advice of the experienced die young.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -316,7 +316,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Master】
|
||||
|
||||
Maybe this is the right level of work for you guys.']}
|
||||
Maybe this is the right level of work for you guys.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Slime Extermination'], !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', 'スライム退治']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -324,7 +324,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': &2 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Master】
|
||||
|
||||
Seems like there''s been a massive outbreak of slimes
|
||||
Seems like there''s been a massive outbreak of slimes
|
||||
|
||||
causing trouble. Go and exterminate them.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *2}
|
||||
|
|
|
|||
|
|
@ -223,7 +223,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Roger that! \N[1]! Marie! Let''s do our best on our
|
||||
Roger that! \N[1]! Marie! Let''s do our best on our
|
||||
|
||||
first quest!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', 'マリー服普通', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
|
|
|
|||
|
|
@ -67,7 +67,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Hey, hey, I mustered up a lot of courage to say
|
||||
Hey, hey, I mustered up a lot of courage to say
|
||||
|
||||
that... don''t be so cold...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -82,7 +82,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': &2 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
So here''s the thing... it would be bad for me if you
|
||||
So here''s the thing... it would be bad for me if you
|
||||
|
||||
and Marie got any closer than you are now...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *2}
|
||||
|
|
@ -93,13 +93,13 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *2}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Help me out so that things go well between Marie and
|
||||
Help me out so that things go well between Marie and
|
||||
|
||||
me! I''m begging you!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
In return, I''ll help you get together with the
|
||||
In return, I''ll help you get together with the
|
||||
|
||||
master!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Sure', 'Why the master?', 'Can''t be helped', 'Refuse (Game Over)'], !!int '0']}
|
||||
|
|
@ -110,7 +110,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *3}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
That''s right, brothers are what you need! With you
|
||||
That''s right, brothers are what you need! With you
|
||||
|
||||
on my side, it''s like having a hundred allies!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -118,13 +118,13 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': &4 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Hehehe, don''t hide it. I was honest, so you should
|
||||
Hehehe, don''t hide it. I was honest, so you should
|
||||
|
||||
be honest too.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *4}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
You''re smitten with the master''s mature charm,
|
||||
You''re smitten with the master''s mature charm,
|
||||
|
||||
aren''t you? It''s obvious just by looking!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -135,7 +135,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *5}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Please! We''re not getting any younger, man! Don''t
|
||||
Please! We''re not getting any younger, man! Don''t
|
||||
|
||||
you want to date girls?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
|
|
@ -155,7 +155,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *6}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Waaah! No, no! Marie is mine!']}
|
||||
Waaah! No, no! Marie is mine!']}
|
||||
- !ruby/object:RPG::EventCommand
|
||||
'i': !!int '1'
|
||||
'c': !!int '205'
|
||||
|
|
@ -206,7 +206,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *18}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Then let''s go on a double date! Muhhyo--! That would
|
||||
Then let''s go on a double date! Muhhyo--! That would
|
||||
|
||||
be a dream come true--!!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
|
|
@ -265,13 +265,13 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': &19 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Hey, hey, no need for such an obvious act, Mr.
|
||||
Hey, hey, no need for such an obvious act, Mr.
|
||||
|
||||
Gloomy Duke.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *19}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
It''s decided! I''m with Marie, and you''re with the
|
||||
It''s decided! I''m with Marie, and you''re with the
|
||||
|
||||
master. We''re aiming for a double couple formation here!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -284,7 +284,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
We''ve got a rare chance with a four-person mixed
|
||||
We''ve got a rare chance with a four-person mixed
|
||||
|
||||
party... We can''t let this opportunity slip by.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['We came here to get stronger', 'I want to get lovey-dovey quickly'], !!int '0']}
|
||||
|
|
@ -292,7 +292,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Yeah, yeah, I get it! That''s important too, but so
|
||||
Yeah, yeah, I get it! That''s important too, but so
|
||||
|
||||
is this, right? Right?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -300,13 +300,13 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': &20 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Yeah, but don''t get too caught up in romance. I
|
||||
Yeah, but don''t get too caught up in romance. I
|
||||
|
||||
insisted on coming along with the master to get stronger.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *20}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
In your case, since you''re aiming for the master, if
|
||||
In your case, since you''re aiming for the master, if
|
||||
|
||||
you keep up a non-serious attitude, you might end up
|
||||
|
||||
|
|
@ -316,13 +316,13 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': &21 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
So here''s the thing... I found a job that seems like
|
||||
So here''s the thing... I found a job that seems like
|
||||
|
||||
it could double as training and earn us some brownie points.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *21}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Apparently, there''s a mine where they dig up
|
||||
Apparently, there''s a mine where they dig up
|
||||
|
||||
gemstones, and they''re having trouble with monsters
|
||||
|
||||
|
|
@ -330,7 +330,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *21}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
By taking out monsters, we can earn EXP and snag
|
||||
By taking out monsters, we can earn EXP and snag
|
||||
|
||||
some gems to give to the ladies...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *21}
|
||||
|
|
@ -385,7 +385,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': &22 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Hey \N[1]! Listen to this! I got a bit closer to
|
||||
Hey \N[1]! Listen to this! I got a bit closer to
|
||||
|
||||
Marie!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *22}
|
||||
|
|
@ -440,7 +440,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Man, she must have fallen for me, her affection is
|
||||
Man, she must have fallen for me, her affection is
|
||||
|
||||
skyrocketing, no doubt about it!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Well done', 'But that''s just baiting with gifts'], !!int '0']}
|
||||
|
|
@ -451,7 +451,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
You know, giving gifts regularly is really important
|
||||
You know, giving gifts regularly is really important
|
||||
|
||||
if you want to be liked.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -459,19 +459,19 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': &23 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Idiot, if you keep spouting such pretty words,
|
||||
Idiot, if you keep spouting such pretty words,
|
||||
|
||||
you''ll never get a girlfriend!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *23}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
The fact that she happily accepted it means it''s a
|
||||
The fact that she happily accepted it means it''s a
|
||||
|
||||
good thing!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
This is also one of the love techniques, you know.
|
||||
This is also one of the love techniques, you know.
|
||||
|
||||
Giving presents is an effective way to convey your feelings.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -484,25 +484,25 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': &24 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Yeah, the reward was supposed to be cash, but I got
|
||||
Yeah, the reward was supposed to be cash, but I got
|
||||
|
||||
them to give me a gem instead.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *24}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Instead, I got a stone of higher grade than anything
|
||||
Instead, I got a stone of higher grade than anything
|
||||
|
||||
you could buy in the store for the amount of the reward!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *24}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Well, the entire reward ended up as a gift... but I
|
||||
Well, the entire reward ended up as a gift... but I
|
||||
|
||||
have no regrets! Marie was happy, after all!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': &25 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
...Oops, can''t get too carried away. The journey is
|
||||
...Oops, can''t get too carried away. The journey is
|
||||
|
||||
still long, gotta stay focused.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *25}
|
||||
|
|
@ -532,7 +532,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *26}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
When you say hot springs, it''s mixed bathing,
|
||||
When you say hot springs, it''s mixed bathing,
|
||||
|
||||
right!? Maybe something will happen, maybe!?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -588,7 +588,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
You know, the other day... when I got separated from
|
||||
You know, the other day... when I got separated from
|
||||
|
||||
you guys during the quest...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '221', 'p': []}
|
||||
|
|
@ -663,7 +663,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Right?! You think so too, don''t you?! There''s
|
||||
Right?! You think so too, don''t you?! There''s
|
||||
|
||||
definitely a chance! It''d be weird if it didn''t work out!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -674,7 +674,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *28}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
From now on, as your senior, I''ll give you advice,
|
||||
From now on, as your senior, I''ll give you advice,
|
||||
|
||||
so you better do your best too! Let''s all be happy
|
||||
|
||||
|
|
@ -725,7 +725,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': &29 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
I''m going to completely abandon any convenient
|
||||
I''m going to completely abandon any convenient
|
||||
|
||||
delusions and start from scratch to earn Marie''s favor
|
||||
|
||||
|
|
@ -733,7 +733,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *29}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
You should stop chatting with me here and make more
|
||||
You should stop chatting with me here and make more
|
||||
|
||||
of an effort to get along with your master!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *29}
|
||||
|
|
|
|||
|
|
@ -89,7 +89,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
It''s important to choose quests that suit your own
|
||||
It''s important to choose quests that suit your own
|
||||
|
||||
capabilities. To become stronger, you must first understand
|
||||
|
||||
|
|
@ -97,7 +97,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Also, make sure to greet the people you meet. If you
|
||||
Also, make sure to greet the people you meet. If you
|
||||
|
||||
leave a good impression, they might help you when you''re in
|
||||
|
||||
|
|
@ -105,7 +105,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
And don''t be picky with food. If you can''t eat
|
||||
And don''t be picky with food. If you can''t eat
|
||||
|
||||
anything, it will be troublesome when the time comes.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '1']}
|
||||
|
|
@ -121,13 +121,13 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
I''m not sure where to start teaching... I''m a bit lost
|
||||
I''m not sure where to start teaching... I''m a bit lost
|
||||
|
||||
myself...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Besides, you seem somewhat unreliable... If I had a
|
||||
Besides, you seem somewhat unreliable... If I had a
|
||||
|
||||
younger brother, maybe he''d be like this.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -139,7 +139,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
I intend to teach you everything I can. Make sure to
|
||||
I intend to teach you everything I can. Make sure to
|
||||
|
||||
remember and absorb it all.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -147,7 +147,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
You''re my first disciple, so I don''t want to fail.']}
|
||||
You''re my first disciple, so I don''t want to fail.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['It might be a bit overprotective, but bear with me.']}
|
||||
|
|
@ -239,7 +239,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Do you have time today? I''d like you to accompany me
|
||||
Do you have time today? I''d like you to accompany me
|
||||
|
||||
for a bit. \N[1], do you have time today? I''d like you to
|
||||
|
||||
|
|
@ -257,7 +257,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
...What are you talking about? You look totally free.
|
||||
...What are you talking about? You look totally free.
|
||||
|
||||
Come here for a sec.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -273,14 +273,14 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Why lie... Well, it''s fine. Anyway, come with me.']}
|
||||
Why lie... Well, it''s fine. Anyway, come with me.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '402', 'p': [!!int '1', '暇で暇で仕方ない']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '231', 'p': [!!int '1', 'ノエル服普通', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Teasing people isn''t exactly a good hobby...
|
||||
Teasing people isn''t exactly a good hobby...
|
||||
|
||||
Seriously, just come with me.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -289,7 +289,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
There''s no reason for you to lie... Stop living just
|
||||
There''s no reason for you to lie... Stop living just
|
||||
|
||||
for the laughs.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
|
|
|
|||
|
|
@ -87,19 +87,19 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': &1 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Monster Girl】
|
||||
|
||||
Ohohoho! This is indeed the world''s rarest
|
||||
Ohohoho! This is indeed the world''s rarest
|
||||
|
||||
gem, the raw Miracle Stone!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *1}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Monster Girl】
|
||||
|
||||
Ah... such mesmerizing brilliance... it''s
|
||||
Ah... such mesmerizing brilliance... it''s
|
||||
|
||||
making my head spin...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *1}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Monster Girl】
|
||||
|
||||
It was worth releasing those weak monsters to
|
||||
It was worth releasing those weak monsters to
|
||||
|
||||
drive away the annoying humans. Ufufu!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '213', 'p': [!!int '5', !!int '5', !!bool 'false']}
|
||||
|
|
@ -128,7 +128,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Monster Girl】
|
||||
|
||||
Hmph, as if I would lose to human warriors.
|
||||
Hmph, as if I would lose to human warriors.
|
||||
|
||||
I''ll make you regret this!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -136,7 +136,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': &3 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Monster Girl】
|
||||
|
||||
This is mine! I found it, and I won''t give it
|
||||
This is mine! I found it, and I won''t give it
|
||||
|
||||
to anyone!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *3}
|
||||
|
|
@ -234,7 +234,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': &8 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Monster Girl】
|
||||
|
||||
"Just when I was leisurely admiring the
|
||||
"Just when I was leisurely admiring the
|
||||
|
||||
jewels, you''ve come to disturb me again?"']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *8}
|
||||
|
|
|
|||
|
|
@ -227,14 +227,14 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *1}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Innkeeper】
|
||||
|
||||
Be careful! It will bite if you get too close!']}
|
||||
Be careful! It will bite if you get too close!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Hot spring buns?', 'They don''t look very appetizing', 'Let''s defeat them quickly'], !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', '温泉まんじゅう?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '1', 'ノエル服睨み', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
It''s a pretty big Hot Spring Bun Beast, everyone be
|
||||
It''s a pretty big Hot Spring Bun Beast, everyone be
|
||||
|
||||
careful.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -243,13 +243,13 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
What are you talking about? Eating a Hot Spring Bun
|
||||
What are you talking about? Eating a Hot Spring Bun
|
||||
|
||||
Beast, that''s a weird joke.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
If you let your guard down, you''ll get hurt. Tighten
|
||||
If you let your guard down, you''ll get hurt. Tighten
|
||||
|
||||
up!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -258,7 +258,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
That''s right, if we leave it be, the damage will only
|
||||
That''s right, if we leave it be, the damage will only
|
||||
|
||||
spread...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
|
|
@ -435,7 +435,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': &6 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Innkeeper】
|
||||
|
||||
Thank you so much! Now we can resume
|
||||
Thank you so much! Now we can resume
|
||||
|
||||
business!【Innkeeper】Thank you so much! Now we can resume
|
||||
|
||||
|
|
@ -443,7 +443,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Innkeeper】
|
||||
|
||||
Please, stay at our inn. We will entertain you to
|
||||
Please, stay at our inn. We will entertain you to
|
||||
|
||||
the fullest!【Innkeeper】Please, stay at our inn. We will
|
||||
|
||||
|
|
@ -452,7 +452,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *6}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
Wow! Really? Yay! Hot springs, hot
|
||||
Wow! Really? Yay! Hot springs, hot
|
||||
|
||||
springs♪【Marie】Wow! Really? Yay! Hot springs, hot springs♪']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '1']}
|
||||
|
|
@ -478,7 +478,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *6}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Thank you, we''ll gladly take you up on that
|
||||
Thank you, we''ll gladly take you up on that
|
||||
|
||||
offer.【Noel】Thank you, we''ll gladly take you up on that
|
||||
|
||||
|
|
|
|||
|
|
@ -58,7 +58,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Landlady】
|
||||
|
||||
Yes, our inn has been in business for 60 years,
|
||||
Yes, our inn has been in business for 60 years,
|
||||
|
||||
and we pride ourselves on our hot springs, but hot spring
|
||||
|
||||
|
|
@ -67,12 +67,12 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': &1 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
That must be quite troubling. Leave it to us.']}
|
||||
That must be quite troubling. Leave it to us.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *1}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Landlady】
|
||||
|
||||
Please, I beg of you. The hot spring buns are in
|
||||
Please, I beg of you. The hot spring buns are in
|
||||
|
||||
the family bath just ahead...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '201', 'p': [!!int '0', !!int '50', !!int '8', !!int '7', !!int '0', !!int '0']}
|
||||
|
|
|
|||
|
|
@ -77,19 +77,19 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *3}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Ah! Just to make it clear, you''re not allowed to
|
||||
Ah! Just to make it clear, you''re not allowed to
|
||||
|
||||
look at Marie''s naked body!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *3}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
In return, I''ll make a gentleman''s agreement not to
|
||||
In return, I''ll make a gentleman''s agreement not to
|
||||
|
||||
look at the master''s side either!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': &4 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
I really wanted to enter as a couple, but we''re not
|
||||
I really wanted to enter as a couple, but we''re not
|
||||
|
||||
quite at that stage in our relationship yet...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *4}
|
||||
|
|
@ -356,7 +356,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': &30 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【There are four times when a man is allowed to cry】
|
||||
|
||||
when he''s
|
||||
when he''s
|
||||
|
||||
born, when he loses his mother, when he drops his wallet,
|
||||
|
||||
|
|
@ -371,7 +371,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *32}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Definitely... We''ll definitely come back again!
|
||||
Definitely... We''ll definitely come back again!
|
||||
|
||||
Uuuuuuh!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -379,25 +379,25 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': &33 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Double!? You... You''re totally planning to see not
|
||||
Double!? You... You''re totally planning to see not
|
||||
|
||||
just the master''s but also Marie''s naked body...!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *33}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
But that means I''d also see the master naked, right?
|
||||
But that means I''d also see the master naked, right?
|
||||
|
||||
Are you okay with that...?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *33}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
What a magnanimous guy... To think about sharing the
|
||||
What a magnanimous guy... To think about sharing the
|
||||
|
||||
sight of each other''s girlfriends naked...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *33}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
I do want to see the master naked... But then Marie
|
||||
I do want to see the master naked... But then Marie
|
||||
|
||||
would be seen too... Uuuuh']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *33}
|
||||
|
|
|
|||
|
|
@ -154,7 +154,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Ah... you pitched quite a tent there... that''s a turn-
|
||||
Ah... you pitched quite a tent there... that''s a turn-
|
||||
|
||||
off...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '1']}
|
||||
|
|
|
|||
|
|
@ -68,7 +68,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *1}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
But, you know, I''m not really interested in
|
||||
But, you know, I''m not really interested in
|
||||
|
||||
gemstones... so I thought it''d be better if Marie had it.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', 'マリー服普通', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
|
|
@ -107,7 +107,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *1}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Good, I''m glad you liked it. Well then, see ya!']}
|
||||
Good, I''m glad you liked it. Well then, see ya!']}
|
||||
- !ruby/object:RPG::EventCommand
|
||||
'i': !!int '0'
|
||||
'c': !!int '205'
|
||||
|
|
@ -161,7 +161,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *1}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
Well, it doesn''t matter. It''s such a lovely stone.
|
||||
Well, it doesn''t matter. It''s such a lovely stone.
|
||||
|
||||
Thank you, Johnny...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '1']}
|
||||
|
|
|
|||
|
|
@ -57,7 +57,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *1}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Apprentice】
|
||||
|
||||
Our dojo has a distinguished history of 50 years
|
||||
Our dojo has a distinguished history of 50 years
|
||||
|
||||
in swordsmanship, but the other day, a dojo challenger
|
||||
|
||||
|
|
@ -68,13 +68,13 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Dojo Challenger】
|
||||
|
||||
Gah-hah-hah! You called for help again?
|
||||
Gah-hah-hah! You called for help again?
|
||||
|
||||
It''s futile! Just give up and hand over your signboard!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *1}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Apprentice】
|
||||
|
||||
Yes... All of our dojo''s apprentices were
|
||||
Yes... All of our dojo''s apprentices were
|
||||
|
||||
defeated by that person...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *1}
|
||||
|
|
@ -83,7 +83,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *1}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Apprentice】
|
||||
|
||||
The master and the deputy master are away, and
|
||||
The master and the deputy master are away, and
|
||||
|
||||
if the signboard is taken before they return, I''ll be killed
|
||||
|
||||
|
|
@ -91,7 +91,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Apprentice】
|
||||
|
||||
Originally, we only started learning
|
||||
Originally, we only started learning
|
||||
|
||||
swordsmanship to be popular with girls, we never intended to
|
||||
|
||||
|
|
@ -99,7 +99,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': &2 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Apprentice】
|
||||
|
||||
Please, I beg you! Drive that person away! And
|
||||
Please, I beg you! Drive that person away! And
|
||||
|
||||
make it look like we defended the signboard with our own
|
||||
|
||||
|
|
@ -107,7 +107,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *2}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Apprentice】
|
||||
|
||||
We''ll be praised by the master, and our
|
||||
We''ll be praised by the master, and our
|
||||
|
||||
reputation will spread, making us popular with the girls!
|
||||
|
||||
|
|
@ -118,7 +118,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': &3 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Dojo Challenger】
|
||||
|
||||
What''s the matter? Got cold feet? Gahaha!']}
|
||||
What''s the matter? Got cold feet? Gahaha!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Very well, I accept your challenge.']}
|
||||
|
|
@ -128,13 +128,13 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
I don''t care about this dojo, but that opponent seems
|
||||
I don''t care about this dojo, but that opponent seems
|
||||
|
||||
to be quite formidable.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
It''s a good opportunity to see how much strength you
|
||||
It''s a good opportunity to see how much strength you
|
||||
|
||||
guys have gained.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *3}
|
||||
|
|
@ -152,7 +152,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *3}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
What are you smirking about? What reward?']}
|
||||
What are you smirking about? What reward?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *3}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Ah! No! It''s nothing! Right, \N[1]?']}
|
||||
|
|
@ -167,7 +167,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
So, this time the reward will only be for \N[1], right?']}
|
||||
So, this time the reward will only be for \N[1], right?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *4}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Ugh!']}
|
||||
|
|
@ -177,7 +177,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *4}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
I don''t really get it but... \N[1], you better not let
|
||||
I don''t really get it but... \N[1], you better not let
|
||||
|
||||
Noel do anything weird, okay?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -188,7 +188,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': &5 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
No-nothing lewd here! It''s because of that request
|
||||
No-nothing lewd here! It''s because of that request
|
||||
|
||||
that I''m following the master here!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *5}
|
||||
|
|
@ -206,7 +206,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *5}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Okay, okay! No reward this time! I won''t ask for
|
||||
Okay, okay! No reward this time! I won''t ask for
|
||||
|
||||
anything! How about that!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
|
|
@ -218,13 +218,13 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *5}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Hey, why are you only saying that to me! Say it to
|
||||
Hey, why are you only saying that to me! Say it to
|
||||
|
||||
\N[1] too!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *5}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
\N[1] is different from Johnny, he doesn''t need such
|
||||
\N[1] is different from Johnny, he doesn''t need such
|
||||
|
||||
things, right?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '102', 'p': [['Hey,', 'I might ask you for a huge favor'], !!int '0']}
|
||||
|
|
@ -267,7 +267,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Dojo Challenger】
|
||||
|
||||
Enough! How long will you keep chattering!
|
||||
Enough! How long will you keep chattering!
|
||||
|
||||
It''s bothersome! Come at me all at once!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '301', 'p': [!!int '0', !!int '24', !!bool 'false', !!bool 'true']}
|
||||
|
|
@ -379,7 +379,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Their swords are honed in real combat. With every
|
||||
Their swords are honed in real combat. With every
|
||||
|
||||
battle, they''ve gained experience that makes up for any
|
||||
|
||||
|
|
@ -424,7 +424,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *11}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Apprentice】
|
||||
|
||||
What matters is that he was defeated inside our
|
||||
What matters is that he was defeated inside our
|
||||
|
||||
dojo! Alright! I''m going to spread the word throughout the
|
||||
|
||||
|
|
@ -505,13 +505,13 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': &22 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
He''s gone... Somehow I feel sorry for the dojo
|
||||
He''s gone... Somehow I feel sorry for the dojo
|
||||
|
||||
challenger... He fought so honorably...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
The master of this place is an acquaintance of mine,
|
||||
The master of this place is an acquaintance of mine,
|
||||
|
||||
so I''ll tell him the truth later.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *22}
|
||||
|
|
@ -520,7 +520,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Even so, you did well to win. I thought it was a bit
|
||||
Even so, you did well to win. I thought it was a bit
|
||||
|
||||
too soon for you to face such an opponent...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Easy win', 'That was close'], !!int '0']}
|
||||
|
|
@ -535,7 +535,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
If you understand that, then good. It seems you''re
|
||||
If you understand that, then good. It seems you''re
|
||||
|
||||
starting to develop the ability to gauge the difference in
|
||||
|
||||
|
|
@ -570,7 +570,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Heh heh heh, I''ve already decided what to do. It''s
|
||||
Heh heh heh, I''ve already decided what to do. It''s
|
||||
|
||||
been a while, so I''m raring to go!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -578,7 +578,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Don''t worry, you won''t regret it. Leave it to me!']}
|
||||
Don''t worry, you won''t regret it. Leave it to me!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Noel is brimming with enthusiasm.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -586,7 +586,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
I don''t know what you''re thinking, but it''s definitely
|
||||
I don''t know what you''re thinking, but it''s definitely
|
||||
|
||||
not that.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
|
|||
|
|
@ -59,7 +59,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Even though I''ve been traveling alone, I''m quite
|
||||
Even though I''ve been traveling alone, I''m quite
|
||||
|
||||
confident in my cooking skills.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
|
|
@ -71,7 +71,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *1}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Ah, that''s nice... The sight of someone cooking...
|
||||
Ah, that''s nice... The sight of someone cooking...
|
||||
|
||||
There''s an indescribable sexiness to it...']}
|
||||
- !ruby/object:RPG::EventCommand
|
||||
|
|
@ -321,7 +321,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Hehehe, I''m glad to hear you say that, but it''s no
|
||||
Hehehe, I''m glad to hear you say that, but it''s no
|
||||
|
||||
good without someone to share it with.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '102', 'p': [['I''m right here', 'Just stare intently'], !!int '0']}
|
||||
|
|
@ -329,7 +329,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Hm? You''d better stop, such a boorish woman isn''t good
|
||||
Hm? You''d better stop, such a boorish woman isn''t good
|
||||
|
||||
for you.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
|
|
@ -363,14 +363,14 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': &10 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Sh- Master! What''s your type like?']}
|
||||
Sh- Master! What''s your type like?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['...What''s with the sudden question?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *10}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
N-No, I mean, we''ve gotten close enough for you to
|
||||
N-No, I mean, we''ve gotten close enough for you to
|
||||
|
||||
cook for us, so I thought we could talk about love and
|
||||
|
||||
|
|
@ -388,7 +388,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
You-! Even though I''m going along with this far-
|
||||
You-! Even though I''m going along with this far-
|
||||
|
||||
fetched scenario, you-! You bastard!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
|
|
@ -404,13 +404,13 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': &11 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
Eh- Just kind isn''t enough! A man has to have some
|
||||
Eh- Just kind isn''t enough! A man has to have some
|
||||
|
||||
backbone, you know!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *11}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
What are you acting all knowledgeable about love
|
||||
What are you acting all knowledgeable about love
|
||||
|
||||
for, with a boyfriend-free history equal to your age?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *11}
|
||||
|
|
@ -431,7 +431,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *11}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
What did you say-! After taking two or three of my
|
||||
What did you say-! After taking two or three of my
|
||||
|
||||
scallops! Now my yakisoba is all empty!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *11}
|
||||
|
|
@ -443,11 +443,11 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *11}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
Ugh! Th-That''s not it...']}
|
||||
Ugh! Th-That''s not it...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
Um, but, unexpectedly, or rather, I thought Noel-
|
||||
Um, but, unexpectedly, or rather, I thought Noel-
|
||||
|
||||
san''s standards would be higher...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
|
|
@ -456,7 +456,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Is that so? But... that''s just how it is. The things I
|
||||
Is that so? But... that''s just how it is. The things I
|
||||
|
||||
seek in a partner...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': &12 ['', !!int '0', !!int '0', !!int '2']}
|
||||
|
|
|
|||
|
|
@ -133,7 +133,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *11}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
I appreciate you joining me. I''ve been slacking off on
|
||||
I appreciate you joining me. I''ve been slacking off on
|
||||
|
||||
sword training lately...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '1']}
|
||||
|
|
@ -143,7 +143,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Well... that''s part of it... but don''t worry about it.
|
||||
Well... that''s part of it... but don''t worry about it.
|
||||
|
||||
It was my own decision to take you all with me.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -152,7 +152,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': &12 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
In this world, there''s always someone above you, and
|
||||
In this world, there''s always someone above you, and
|
||||
|
||||
from below, a new generation is constantly growing.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *12}
|
||||
|
|
@ -165,13 +165,13 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Lately, thanks to you getting a bit stronger, I can
|
||||
Lately, thanks to you getting a bit stronger, I can
|
||||
|
||||
have you as a training partner like this.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
I didn''t expect you to improve your skills this much
|
||||
I didn''t expect you to improve your skills this much
|
||||
|
||||
in such a short period. You might have some real talent.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '1']}
|
||||
|
|
@ -181,7 +181,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Hah, modesty is cute, isn''t it? But you should have a
|
||||
Hah, modesty is cute, isn''t it? But you should have a
|
||||
|
||||
bit more confidence in yourself.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -190,13 +190,13 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Well said... but it might not just be an empty boast.']}
|
||||
Well said... but it might not just be an empty boast.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '404', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
You have talent. There may come a day when I can
|
||||
You have talent. There may come a day when I can
|
||||
|
||||
entrust my back to you in battle.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
|
|
@ -282,7 +282,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *13}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Hesitating now, are we? Does that mean you''re starting
|
||||
Hesitating now, are we? Does that mean you''re starting
|
||||
|
||||
to understand the hardships of a warrior''s journey?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -290,7 +290,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Indeed... Having an inexperienced person with me does
|
||||
Indeed... Having an inexperienced person with me does
|
||||
|
||||
limit my actions. If I were alone, I could take on more
|
||||
|
||||
|
|
@ -298,7 +298,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
...My skills will dull, too. It''s nothing but
|
||||
...My skills will dull, too. It''s nothing but
|
||||
|
||||
disadvantages.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
|
|
@ -348,7 +348,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *17}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Acquaintances, family, everyone was killed... I was
|
||||
Acquaintances, family, everyone was killed... I was
|
||||
|
||||
the only one left... That''s when it happened.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
|
|
@ -360,7 +360,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': &18 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
I wasn''t happy at all. I wanted to follow my family to
|
||||
I wasn''t happy at all. I wanted to follow my family to
|
||||
|
||||
the grave right away.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *18}
|
||||
|
|
@ -369,7 +369,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *18}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
At first, I thought the warrior stopped me just to
|
||||
At first, I thought the warrior stopped me just to
|
||||
|
||||
indulge in some pointless self-satisfaction.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '1']}
|
||||
|
|
@ -386,13 +386,13 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
To save someone and then not care about what happens
|
||||
To save someone and then not care about what happens
|
||||
|
||||
afterward is just self-satisfaction and irresponsible.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
And then he also said this: "I will give you the
|
||||
And then he also said this: "I will give you the
|
||||
|
||||
strength to survive."']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *18}
|
||||
|
|
@ -440,7 +440,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
But those words from back then are still deeply etched
|
||||
But those words from back then are still deeply etched
|
||||
|
||||
in my heart. The words themselves are not to blame, after
|
||||
|
||||
|
|
@ -448,7 +448,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
When I saw you guys about to be killed by bandits... I
|
||||
When I saw you guys about to be killed by bandits... I
|
||||
|
||||
saw myself from 10 years ago in you.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
|
|
@ -457,7 +457,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Since I''ve saved you, I''ll take responsibility. If you
|
||||
Since I''ve saved you, I''ll take responsibility. If you
|
||||
|
||||
want to become stronger, I''ll train you.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '1']}
|
||||
|
|
|
|||
|
|
@ -339,7 +339,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *10}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
You''re amazing, Johnny. You''ve become so strong
|
||||
You''re amazing, Johnny. You''ve become so strong
|
||||
|
||||
without me realizing it.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '1']}
|
||||
|
|
@ -355,12 +355,12 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
What''s important? Did you get strong to protect that?']}
|
||||
What''s important? Did you get strong to protect that?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
A-Ah...! Yeah... That''s right... I worked hard in
|
||||
A-Ah...! Yeah... That''s right... I worked hard in
|
||||
|
||||
grueling training for that reason.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', 'マリー服普通', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
|
|
@ -396,7 +396,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *10}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
(This is it... she''s waiting...! Marie is waiting
|
||||
(This is it... she''s waiting...! Marie is waiting
|
||||
|
||||
for me to put my feelings into words!)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *10}
|
||||
|
|
@ -407,7 +407,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Johnny! Marie! Are you there?']}
|
||||
Johnny! Marie! Are you there?']}
|
||||
- !ruby/object:RPG::EventCommand
|
||||
'i': !!int '0'
|
||||
'c': !!int '205'
|
||||
|
|
@ -441,7 +441,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': &13 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
Th-Thank goodness we found you. Let''s go.']}
|
||||
Th-Thank goodness we found you. Let''s go.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *13}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】']}
|
||||
|
|
|
|||
|
|
@ -56,7 +56,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Sick... Yeah, that might be it... And it''s an
|
||||
Sick... Yeah, that might be it... And it''s an
|
||||
|
||||
incurable disease at that...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -78,11 +78,11 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': &2 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
...uh... ugh... don''t ask the impossible...']}
|
||||
...uh... ugh... don''t ask the impossible...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *2}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
My... my heart''s wound... you have no idea how deep
|
||||
My... my heart''s wound... you have no idea how deep
|
||||
|
||||
it is...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -90,7 +90,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': &3 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
...fate is cruel... why are you so kind...']}
|
||||
...fate is cruel... why are you so kind...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *3}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['That''s why... it hurts even more...']}
|
||||
|
|
@ -105,7 +105,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *4}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
If I look like I''m about to hang myself while
|
||||
If I look like I''m about to hang myself while
|
||||
|
||||
talking, stop me, alright? I don''t even know what I might
|
||||
|
||||
|
|
@ -116,7 +116,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
The other day... I finally decided to confess to
|
||||
The other day... I finally decided to confess to
|
||||
|
||||
Marie... and called her out...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Ah', '……………'], !!int '0']}
|
||||
|
|
@ -141,7 +141,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *5}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Even though I was so confident... I thought for sure
|
||||
Even though I was so confident... I thought for sure
|
||||
|
||||
I had a chance...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *5}
|
||||
|
|
@ -167,7 +167,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *6}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
I was seriously in love with her... for so long...
|
||||
I was seriously in love with her... for so long...
|
||||
|
||||
since we were little...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -230,7 +230,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': &9 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
The three of us were always together... I was like a
|
||||
The three of us were always together... I was like a
|
||||
|
||||
big brother... and you were...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *9}
|
||||
|
|
@ -241,7 +241,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': &10 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
You don''t have to apologize to me... that''s not what
|
||||
You don''t have to apologize to me... that''s not what
|
||||
|
||||
I want.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *10}
|
||||
|
|
@ -252,25 +252,25 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Yes... that''s the problem. That''s why it''s so sad...']}
|
||||
Yes... that''s the problem. That''s why it''s so sad...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '404', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
You''re in love with the master... and you can''t
|
||||
You''re in love with the master... and you can''t
|
||||
|
||||
reciprocate his feelings...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': &11 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
That''s what''s so pitiful... and sad... I feel
|
||||
That''s what''s so pitiful... and sad... I feel
|
||||
|
||||
pathetic for not being able to do anything...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *11}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
I said I''d support you, but deep down I wish you''d
|
||||
I said I''d support you, but deep down I wish you''d
|
||||
|
||||
give up on the master for Marie''s sake... I even find myself
|
||||
|
||||
|
|
@ -283,23 +283,23 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': &12 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
I understand... I was head over heels in love just
|
||||
I understand... I was head over heels in love just
|
||||
|
||||
until recently.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *12}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
I thought I knew how happy it is to be in love with
|
||||
I thought I knew how happy it is to be in love with
|
||||
|
||||
someone.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *12}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
I can''t tell you to give up... but...']}
|
||||
I can''t tell you to give up... but...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *12}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Now that I know the pain of unrequited love... when
|
||||
Now that I know the pain of unrequited love... when
|
||||
|
||||
I think about Marie''s feelings...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -307,7 +307,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': &13 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
There''s nothing... I can''t do anything at all...']}
|
||||
There''s nothing... I can''t do anything at all...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *13}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Not even comfort Marie...']}
|
||||
|
|
@ -330,7 +330,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *14}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
The one she likes isn''t me... it''s you...!']}
|
||||
The one she likes isn''t me... it''s you...!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['That''s why it hurts so much...!']}
|
||||
|
|
@ -355,7 +355,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *16}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
If Marie''s feelings... were directed at me... if I
|
||||
If Marie''s feelings... were directed at me... if I
|
||||
|
||||
could make her like me more than you...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *16}
|
||||
|
|
@ -366,7 +366,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *16}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
That''s right... even if she likes you now... I just
|
||||
That''s right... even if she likes you now... I just
|
||||
|
||||
have to make her like me from now on!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *16}
|
||||
|
|
@ -381,7 +381,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *16}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Thank you, \N[1]! That''s right, I can''t give up
|
||||
Thank you, \N[1]! That''s right, I can''t give up
|
||||
|
||||
without even confessing! I''ll do everything I can!!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *16}
|
||||
|
|
|
|||
|
|
@ -52,7 +52,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *1}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
No, it''s fine... I actually wanted to talk to you
|
||||
No, it''s fine... I actually wanted to talk to you
|
||||
|
||||
about something too...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '1']}
|
||||
|
|
@ -87,13 +87,13 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *1}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
(Her embarrassed look is so cute...! But as a man, I
|
||||
(Her embarrassed look is so cute...! But as a man, I
|
||||
|
||||
should be the one to say it first.)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *1}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Hahaha, you shy girl. Then, let me start--']}
|
||||
Hahaha, you shy girl. Then, let me start--']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', 'マリー服普通', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *1}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Marie】']}
|
||||
|
|
@ -101,7 +101,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *1}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
I...']}
|
||||
I...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Marie】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['I...']}
|
||||
|
|
@ -112,7 +112,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': &2 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Wh-whoa, that''s bold! I didn''t expect you to come
|
||||
Wh-whoa, that''s bold! I didn''t expect you to come
|
||||
|
||||
out with it all at once!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', 'マリー服普通', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
|
|
@ -123,28 +123,28 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Who do you think I am? I''ve got a pretty good idea
|
||||
Who do you think I am? I''ve got a pretty good idea
|
||||
|
||||
about what''s going on with you, Marie.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', 'マリー服普通', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *2}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
So... that''s how it is... You really are like a big
|
||||
So... that''s how it is... You really are like a big
|
||||
|
||||
brother to us, Johnny.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *2}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Yeah, but that''s only up until today. From now on,
|
||||
Yeah, but that''s only up until today. From now on,
|
||||
|
||||
as lovers...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', 'マリー服普通', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *2}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
I''ve been wanting to talk to you about how to convey
|
||||
I''ve been wanting to talk to you about how to convey
|
||||
|
||||
my feelings to him.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '1']}
|
||||
|
|
@ -165,7 +165,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *2}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
(Huh? Something''s off... Would she refer to someone
|
||||
(Huh? Something''s off... Would she refer to someone
|
||||
|
||||
in front of her as ''him''?)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', 'マリー服笑顔', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
|
|
@ -186,7 +186,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *2}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
Hey, do you have any good ideas? Let''s think about it
|
||||
Hey, do you have any good ideas? Let''s think about it
|
||||
|
||||
together.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '1']}
|
||||
|
|
@ -206,7 +206,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *2}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
What are you joking about? This is a serious
|
||||
What are you joking about? This is a serious
|
||||
|
||||
conversation!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '1']}
|
||||
|
|
@ -220,7 +220,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *2}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
(No way... Wait a minute... Huh? I''m starting to
|
||||
(No way... Wait a minute... Huh? I''m starting to
|
||||
|
||||
feel weak...)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *2}
|
||||
|
|
@ -236,11 +236,11 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *2}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
N-nothing... Hahaha... It''s nothing... Uh...']}
|
||||
N-nothing... Hahaha... It''s nothing... Uh...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': &4 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
The guy you like... in the village... No way, since
|
||||
The guy you like... in the village... No way, since
|
||||
|
||||
you came to this town...?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', 'マリー服普通', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
|
|
@ -250,7 +250,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *3}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
Johnny? You really seem different? That''s impossible,
|
||||
Johnny? You really seem different? That''s impossible,
|
||||
|
||||
didn''t you realize?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '1']}
|
||||
|
|
@ -285,7 +285,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *4}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Such... a thing...']}
|
||||
Such... a thing...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '221', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '211', 'p': [!!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '201', 'p': [!!int '0', !!int '60', !!int '7', !!int '7', !!int '0', !!int '0']}
|
||||
|
|
|
|||
|
|
@ -206,7 +206,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *1}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
(What''s there to worry about... It''s all good, from
|
||||
(What''s there to worry about... It''s all good, from
|
||||
|
||||
now on we won''t back down.)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '231', 'p': [!!int '1', 'ノエル服普通', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
|
|
@ -266,7 +266,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *3}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Master】
|
||||
|
||||
Likely once you start, you can''t come back until
|
||||
Likely once you start, you can''t come back until
|
||||
|
||||
it''s resolved']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '1', 'ノエル服普通', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
|
|
@ -284,7 +284,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *4}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Isn''t it about time we experience a fight to the
|
||||
Isn''t it about time we experience a fight to the
|
||||
|
||||
limit!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '231', 'p': [!!int '1', 'ノエル服普通', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
|
|
@ -295,7 +295,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
(Heh heh, if I do well here, I can appeal to the
|
||||
(Heh heh, if I do well here, I can appeal to the
|
||||
|
||||
master. Show your manliness, \N[1]!)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '231', 'p': [!!int '1', 'ノエル服普通', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
|
|
@ -317,7 +317,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *5}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
(What''s there to worry about... It''s all good, from
|
||||
(What''s there to worry about... It''s all good, from
|
||||
|
||||
now on we won''t back down.)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '231', 'p': [!!int '1', 'ノエル服普通', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
|
|
@ -338,7 +338,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
That''s right, there''s no need to bet on a fight when
|
||||
That''s right, there''s no need to bet on a fight when
|
||||
|
||||
nothing is at stake']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '235', 'p': [!!int '1']}
|
||||
|
|
|
|||
|
|
@ -220,7 +220,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': &20 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
This is where the real battle begins, don''t let your
|
||||
This is where the real battle begins, don''t let your
|
||||
|
||||
guard down.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '1']}
|
||||
|
|
@ -238,7 +238,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Hmph, that''s the spirit, let''s go!']}
|
||||
Hmph, that''s the spirit, let''s go!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '1', '気を引き締めていこう']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '1', 'ノエル服睨み', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
|
|
@ -587,7 +587,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Thief】
|
||||
|
||||
You lot won''t even make it to the boss, you''ll die
|
||||
You lot won''t even make it to the boss, you''ll die
|
||||
|
||||
right here!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '301', 'p': [!!int '0', !!int '25', !!bool 'false', !!bool 'false']}
|
||||
|
|
@ -660,13 +660,13 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
If these guys aren''t that strong, it means the boss
|
||||
If these guys aren''t that strong, it means the boss
|
||||
|
||||
must be quite formidable.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *22}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Promise me, if we''re at a disadvantage, you''ll leave
|
||||
Promise me, if we''re at a disadvantage, you''ll leave
|
||||
|
||||
me behind and escape.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '1']}
|
||||
|
|
@ -679,20 +679,20 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
That''s good, I appreciate your understanding.']}
|
||||
That''s good, I appreciate your understanding.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '1', 'そんなことできない']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '1', 'ノエル服睨み', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Fool, I''m not talking about self-sacrifice.']}
|
||||
Fool, I''m not talking about self-sacrifice.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '404', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': &23 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
It''s fine if I can fight while protecting you all...
|
||||
It''s fine if I can fight while protecting you all...
|
||||
|
||||
but if not, it''s easier to fight alone.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '1']}
|
||||
|
|
@ -703,7 +703,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *23}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
It''s important for everyone to survive. Do you
|
||||
It''s important for everyone to survive. Do you
|
||||
|
||||
understand?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '1']}
|
||||
|
|
@ -1186,26 +1186,26 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': &25 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Thief】
|
||||
|
||||
Heh...heheh, you''ve done well to get this far, but
|
||||
Heh...heheh, you''ve done well to get this far, but
|
||||
|
||||
you''d better surrender now while you can.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *25}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Thief】
|
||||
|
||||
Our boss is strong! Our boss is cool! Our boss is
|
||||
Our boss is strong! Our boss is cool! Our boss is
|
||||
|
||||
smart!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *25}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Thief】
|
||||
|
||||
How about that! Are you scared now? If so, throw down
|
||||
How about that! Are you scared now? If so, throw down
|
||||
|
||||
your weapons! Down with violence!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '301', 'p': [!!int '0', !!int '26', !!bool 'false', !!bool 'false']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Thief】
|
||||
|
||||
Ugh...oww...it hurts...damn it...you''ll all get
|
||||
Ugh...oww...it hurts...damn it...you''ll all get
|
||||
|
||||
beaten by the boss, idiots!']}
|
||||
- !ruby/object:RPG::EventCommand
|
||||
|
|
|
|||
|
|
@ -157,7 +157,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *8}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Thief】
|
||||
|
||||
She''s on a different level from the warriors we''ve
|
||||
She''s on a different level from the warriors we''ve
|
||||
|
||||
faced before... only the boss can handle her...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *8}
|
||||
|
|
@ -175,19 +175,19 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *8}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Thief】
|
||||
|
||||
Now that you mention it... she was a damn fine woman,
|
||||
Now that you mention it... she was a damn fine woman,
|
||||
|
||||
especially her plump body looked so appetizing...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *8}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Thief】
|
||||
|
||||
No, that''s not it! Our comrades are getting beaten!
|
||||
No, that''s not it! Our comrades are getting beaten!
|
||||
|
||||
Please, we need you to fight, Boss!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *8}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Boss】
|
||||
|
||||
That''s fine by me. Let''s have the underlings tire her
|
||||
That''s fine by me. Let''s have the underlings tire her
|
||||
|
||||
out first.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *8}
|
||||
|
|
@ -205,11 +205,11 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Boss】
|
||||
|
||||
I don''t recall ever saying I''d take care of you guys.']}
|
||||
I don''t recall ever saying I''d take care of you guys.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Boss】
|
||||
|
||||
You all just followed me because you were smitten with
|
||||
You all just followed me because you were smitten with
|
||||
|
||||
my strength.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
|
|
@ -221,7 +221,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Boss】
|
||||
|
||||
I hate getting tired. I''ll use whatever I can. That''s
|
||||
I hate getting tired. I''ll use whatever I can. That''s
|
||||
|
||||
the smart way to do things.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
|
|
|
|||
|
|
@ -94,13 +94,13 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': &1 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Boss】
|
||||
|
||||
Hey, hey, at least knock before you barge in. You lot
|
||||
Hey, hey, at least knock before you barge in. You lot
|
||||
|
||||
have no manners.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *1}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Boss】
|
||||
|
||||
Huh, so you''re the strong and beautiful woman I''ve
|
||||
Huh, so you''re the strong and beautiful woman I''ve
|
||||
|
||||
heard rumors about? You do have a tasty-looking body...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *1}
|
||||
|
|
@ -127,7 +127,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Boss】
|
||||
|
||||
Gahahaha! Never thought I''d see you again!']}
|
||||
Gahahaha! Never thought I''d see you again!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Acquaintance?', 'Rude old man', 'Ignore and fight'], !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', '知り合い?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '1', 'ノエル服睨み', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
|
|
@ -137,7 +137,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
To meet in such a place... It''s the worst... Everyone,
|
||||
To meet in such a place... It''s the worst... Everyone,
|
||||
|
||||
don''t engage him... He is...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -175,7 +175,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Do you know him? What... what kind of relationship
|
||||
Do you know him? What... what kind of relationship
|
||||
|
||||
do you have...?']}
|
||||
- !ruby/object:RPG::EventCommand
|
||||
|
|
@ -211,7 +211,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
You don''t need to ask to know the circumstances. He''s
|
||||
You don''t need to ask to know the circumstances. He''s
|
||||
|
||||
just been rampaging around as he pleases.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '1']}
|
||||
|
|
@ -228,51 +228,51 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Boss】
|
||||
|
||||
Hey, hey, call me by my name like you used to, with
|
||||
Hey, hey, call me by my name like you used to, with
|
||||
|
||||
affection. Call me Lord Bowser!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', 'ノエル服睨み', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
I call you master as a reminder to myself. I will
|
||||
I call you master as a reminder to myself. I will
|
||||
|
||||
never become like you.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *4}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
I have no affection for someone who sees the weak as
|
||||
I have no affection for someone who sees the weak as
|
||||
|
||||
nothing but prey!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Bowser】
|
||||
|
||||
Why do you insist on living for others, I''ll never
|
||||
Why do you insist on living for others, I''ll never
|
||||
|
||||
understand.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Bowser】
|
||||
|
||||
But it''s precisely because you''re like that, I
|
||||
But it''s precisely because you''re like that, I
|
||||
|
||||
thought we might meet again someday.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Bowser】
|
||||
|
||||
It''s been three years since you left my side... Not
|
||||
It''s been three years since you left my side... Not
|
||||
|
||||
a day I''ve forgotten, Noel.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', 'ノエル服睨み', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Silence...! I am no longer your tool!']}
|
||||
Silence...! I am no longer your tool!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *4}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Bowser】
|
||||
|
||||
Don''t be like that. If you and I teamed up, we''d be
|
||||
Don''t be like that. If you and I teamed up, we''d be
|
||||
|
||||
invincible! Let''s get along like we used to!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', 'ノエル服睨み', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
|
|
@ -283,33 +283,33 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Bowser】
|
||||
|
||||
Stubborn brat. Have you forgotten the debt you owe
|
||||
Stubborn brat. Have you forgotten the debt you owe
|
||||
|
||||
me for training you?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', 'ノエル服睨み', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Who would feel indebted for being forced to help with
|
||||
Who would feel indebted for being forced to help with
|
||||
|
||||
your dirty work?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': &5 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
You said it yourself, you had a responsibility to save
|
||||
You said it yourself, you had a responsibility to save
|
||||
|
||||
me.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *5}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Bowser】
|
||||
|
||||
Yeah, saving a life means saving that person''s
|
||||
Yeah, saving a life means saving that person''s
|
||||
|
||||
entire life.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *5}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Bowser】
|
||||
|
||||
That''s why I rarely save anyone. I don''t want to
|
||||
That''s why I rarely save anyone. I don''t want to
|
||||
|
||||
take on someone else''s life.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', 'ノエル服睨み', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
|
|
@ -325,7 +325,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *5}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Sauber】
|
||||
|
||||
Living isn''t just about pretty ideals, you know?
|
||||
Living isn''t just about pretty ideals, you know?
|
||||
|
||||
After three years as a warrior, you should understand that.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', 'ノエル服睨み', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
|
|
@ -336,7 +336,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': &6 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Sauber】
|
||||
|
||||
Tch, if that''s how you feel, I''ll entertain you
|
||||
Tch, if that''s how you feel, I''ll entertain you
|
||||
|
||||
until you''re satisfied. It''s been three years; let''s see if
|
||||
|
||||
|
|
@ -345,7 +345,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *6}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
You guys stay back, he''s strong. You''ll just be in the
|
||||
You guys stay back, he''s strong. You''ll just be in the
|
||||
|
||||
way!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '1']}
|
||||
|
|
@ -354,7 +354,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Sauber】
|
||||
|
||||
Gahahaha! That''s some spirit! Not that I was
|
||||
Gahahaha! That''s some spirit! Not that I was
|
||||
|
||||
planning to let you escape anyway!!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -362,7 +362,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Sauber】
|
||||
|
||||
Hey, hey! Don''t say things that suit you! Anyone who
|
||||
Hey, hey! Don''t say things that suit you! Anyone who
|
||||
|
||||
stands before me is an enemy!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -379,13 +379,13 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Sauber】
|
||||
|
||||
What a letdown. I thought the ones Noel brought
|
||||
What a letdown. I thought the ones Noel brought
|
||||
|
||||
along would be a bit more challenging.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': &7 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Sauber】
|
||||
|
||||
Well, it''s fine. I hate getting tired; it was lucky
|
||||
Well, it''s fine. I hate getting tired; it was lucky
|
||||
|
||||
to finish this easily.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '1', 'ノエル服睨み', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
|
|
@ -412,7 +412,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *9}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Sauber】
|
||||
|
||||
Let''s end this farce here. Now for the main event.']}
|
||||
Let''s end this farce here. Now for the main event.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *9}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Sauber】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Noel, come back to me.']}
|
||||
|
|
@ -424,7 +424,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *9}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Sauber】
|
||||
|
||||
The weak must listen to the strong, right? You
|
||||
The weak must listen to the strong, right? You
|
||||
|
||||
learned that from me, didn''t you?']}
|
||||
- !ruby/object:RPG::EventCommand
|
||||
|
|
@ -450,7 +450,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *12}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Sauber】
|
||||
|
||||
Otherwise, you''ll regret it? Like this--']}
|
||||
Otherwise, you''ll regret it? Like this--']}
|
||||
- !ruby/object:RPG::EventCommand
|
||||
'i': !!int '1'
|
||||
'c': !!int '205'
|
||||
|
|
@ -565,7 +565,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': &25 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Bowser】
|
||||
|
||||
So, what will it be? Shall we go for a kill-everyone
|
||||
So, what will it be? Shall we go for a kill-everyone
|
||||
|
||||
showtime here?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '1', 'ノエル服睨み', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
|
|
@ -576,7 +576,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *25}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Bowser】
|
||||
|
||||
Wahahaha! That''s right! If you had listened from the
|
||||
Wahahaha! That''s right! If you had listened from the
|
||||
|
||||
start, your friends wouldn''t have gotten hurt!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '1', 'マリー服叫び', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
|
|
@ -617,7 +617,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Everyone, listen... I''m staying here.']}
|
||||
Everyone, listen... I''m staying here.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '235', 'p': [!!int '1']}
|
||||
- !ruby/object:RPG::EventCommand
|
||||
'i': !!int '1'
|
||||
|
|
@ -712,7 +712,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *36}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['【Sauber】
|
||||
|
||||
Hmph, want to play a bit more? Fine... but don''t die
|
||||
Hmph, want to play a bit more? Fine... but don''t die
|
||||
|
||||
on me, okay?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '313', 'p': [!!int '0', !!int '1', !!int '1', !!int '1']}
|
||||
|
|
@ -764,7 +764,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Don''t die over some pointless pride here! Haven''t I
|
||||
Don''t die over some pointless pride here! Haven''t I
|
||||
|
||||
taught you to know your own limits!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
|
|
@ -777,7 +777,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
What...? Then why are you standing up?']}
|
||||
What...? Then why are you standing up?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '402', 'p': [!!int '1', '絶対に引かない']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '231', 'p': [!!int '1', 'ノエル服睨み', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
|
|
@ -821,11 +821,11 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '101', 'p': *38}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '401', 'p': ['【Sauber】
|
||||
|
||||
I like you! That''s how a man should be!']}
|
||||
I like you! That''s how a man should be!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '101', 'p': *38}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '401', 'p': ['【Sauber】
|
||||
|
||||
Dying for a woman you love isn''t such a bad way to
|
||||
Dying for a woman you love isn''t such a bad way to
|
||||
|
||||
go!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '231', 'p': [!!int '1', 'ノエル服普通', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
|
|
@ -867,7 +867,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '401', 'p': ['【Thief】
|
||||
|
||||
Ah! Boss! Are you alright? We''ll bring reinforcements
|
||||
Ah! Boss! Are you alright? We''ll bring reinforcements
|
||||
|
||||
right--']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '101', 'p': &41 ['', !!int '0', !!int '0', !!int '2']}
|
||||
|
|
@ -882,7 +882,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '401', 'p': ['【Sauber】
|
||||
|
||||
This is a man-to-man fight; anyone who interferes
|
||||
This is a man-to-man fight; anyone who interferes
|
||||
|
||||
dies!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '101', 'p': *41}
|
||||
|
|
@ -936,11 +936,11 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '101', 'p': *46}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '401', 'p': ['【Sauber】
|
||||
|
||||
I like idiots like you but...']}
|
||||
I like idiots like you but...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '101', 'p': *46}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '401', 'p': ['【Sauber】
|
||||
|
||||
I like taking the women loved by such idiots by
|
||||
I like taking the women loved by such idiots by
|
||||
|
||||
force even more...!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
|
|
@ -1005,7 +1005,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '401', 'p': ['【Sauber】
|
||||
|
||||
If you just firmly reject him, he''ll be able to give
|
||||
If you just firmly reject him, he''ll be able to give
|
||||
|
||||
up.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '231', 'p': [!!int '1', 'ノエル服普通', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
|
|
@ -1093,7 +1093,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
I will... become... yours...']}
|
||||
I will... become... yours...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '235', 'p': [!!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': &59 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['【Sauber】']}
|
||||
|
|
@ -1115,7 +1115,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': &60 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Everyone... \N[1]... you understand now, I have become
|
||||
Everyone... \N[1]... you understand now, I have become
|
||||
|
||||
his...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': *60}
|
||||
|
|
|
|||
|
|
@ -48,7 +48,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': &1 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Hang in there! Hey!! Marie! Heal him! Johnny: \N[1]!
|
||||
Hang in there! Hey!! Marie! Heal him! Johnny: \N[1]!
|
||||
|
||||
\N[1], stay with us! Hey!! Marie! Heal him!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '2', !!int '1']}
|
||||
|
|
@ -58,7 +58,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *1}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
Healing magic alone isn''t enough... We need to get
|
||||
Healing magic alone isn''t enough... We need to get
|
||||
|
||||
him to a doctor! \N[1]! Please don''t die!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
|
|
@ -67,7 +67,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *1}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Sauber】
|
||||
|
||||
Oops, you''re with me. It''s been a while since I''ve
|
||||
Oops, you''re with me. It''s been a while since I''ve
|
||||
|
||||
had this much fun.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '2', !!int '1']}
|
||||
|
|
@ -83,7 +83,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Sauber】
|
||||
|
||||
Hey, shut up already. I''ll have my men take him to
|
||||
Hey, shut up already. I''ll have my men take him to
|
||||
|
||||
the hospital.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
|
|
|
|||
|
|
@ -59,7 +59,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Seems like you''ve still got the energy to joke
|
||||
Seems like you''ve still got the energy to joke
|
||||
|
||||
around... haah... that''s a relief...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -67,34 +67,34 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
This place? As you can see... oh, you still can''t
|
||||
This place? As you can see... oh, you still can''t
|
||||
|
||||
move your body? It''s a hospital in town.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Anyway... phew... I''m glad... that you''ve come to...']}
|
||||
Anyway... phew... I''m glad... that you''ve come to...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '404', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', 'マリー服呆れ', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': &1 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
It was a terrible injury. After hours of surgery...
|
||||
It was a terrible injury. After hours of surgery...
|
||||
|
||||
we somehow managed to save your life.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
You should thank Marie! She kept casting healing
|
||||
You should thank Marie! She kept casting healing
|
||||
|
||||
magic on you until you were brought here!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', 'マリー服普通', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *1}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
Johnny himself... even when his voice was hoarse, he
|
||||
Johnny himself... even when his voice was hoarse, he
|
||||
|
||||
kept encouraging you. That''s why you made it.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '1']}
|
||||
|
|
@ -117,13 +117,13 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': &2 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
Eh? N-no, that''s not true at all! Really! It''s just
|
||||
Eh? N-no, that''s not true at all! Really! It''s just
|
||||
|
||||
like always!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *2}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
More importantly, I''m really glad... I thought you
|
||||
More importantly, I''m really glad... I thought you
|
||||
|
||||
might never wake up...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '235', 'p': [!!int '1']}
|
||||
|
|
@ -144,7 +144,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *3}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
We were all in a panic... all we could think about
|
||||
We were all in a panic... all we could think about
|
||||
|
||||
was saving you... we were completely overwhelmed...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *3}
|
||||
|
|
@ -178,7 +178,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
It''s impossible, obviously! Look at the state you''re
|
||||
It''s impossible, obviously! Look at the state you''re
|
||||
|
||||
in! It''s a miracle you''re alive!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -186,7 +186,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
And think about the master''s feelings! He stayed
|
||||
And think about the master''s feelings! He stayed
|
||||
|
||||
there to save us!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Think of a strategy', '……………'], !!int '0']}
|
||||
|
|
@ -200,14 +200,14 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
Wait, Johnny-\N[1]... do you have some kind of plan?']}
|
||||
Wait, Johnny-\N[1]... do you have some kind of plan?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '235', 'p': [!!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '404', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Well... if we could rescue the master, there''d be no
|
||||
Well... if we could rescue the master, there''d be no
|
||||
|
||||
need to fight head-on...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
|
|
@ -228,13 +228,13 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': &5 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Well... I''m relieved that you''re not planning a
|
||||
Well... I''m relieved that you''re not planning a
|
||||
|
||||
reckless charge.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *5}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
As we are now, we can''t beat him... It''s
|
||||
As we are now, we can''t beat him... It''s
|
||||
|
||||
frustrating, but we need to get stronger and come up with a
|
||||
|
||||
|
|
@ -242,7 +242,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *5}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
If you''re not giving up, then I''ll help too.']}
|
||||
If you''re not giving up, then I''ll help too.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *5}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['We must bring back the master!']}
|
||||
|
|
|
|||
|
|
@ -99,7 +99,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *1}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Time to gather various information and come up with
|
||||
Time to gather various information and come up with
|
||||
|
||||
a plan. For now, how about we head to the tavern?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '123', 'p': ['A', !!int '0']}
|
||||
|
|
@ -203,7 +203,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Hey! I won''t be beaten twice! Let''s do this!!']}
|
||||
Hey! I won''t be beaten twice! Let''s do this!!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '1', 'まだ不安がある']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': &3 ['', !!int '0', !!int '0', !!int '2']}
|
||||
|
|
|
|||
|
|
@ -192,7 +192,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': &1 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Whoa! What''s this?! "Legendary Sword" sure has a
|
||||
Whoa! What''s this?! "Legendary Sword" sure has a
|
||||
|
||||
nice ring to it!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *1}
|
||||
|
|
@ -201,37 +201,37 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['【Master】
|
||||
|
||||
Well, it''s not exactly a sword from legends, but
|
||||
Well, it''s not exactly a sword from legends, but
|
||||
|
||||
let''s just say there''s a bit of an exaggeration involved.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *1}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
What''s that... kind of disappointing. What''s the
|
||||
What''s that... kind of disappointing. What''s the
|
||||
|
||||
request about?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['【Master】
|
||||
|
||||
It''s a request from a skilled blacksmith who lives
|
||||
It''s a request from a skilled blacksmith who lives
|
||||
|
||||
at the foot of the mountain to the east from here...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['【Master】
|
||||
|
||||
That mountain is famous for its mines where you can
|
||||
That mountain is famous for its mines where you can
|
||||
|
||||
extract ores that are perfect for making quality weapons.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *1}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['【Master】
|
||||
|
||||
However, it seems they''re in trouble because
|
||||
However, it seems they''re in trouble because
|
||||
|
||||
monsters have made a nest there and they can''t mine anymore.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *1}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Hmm... I''d be all in for a real legendary sword, but
|
||||
Hmm... I''d be all in for a real legendary sword, but
|
||||
|
||||
just helping out a blacksmith? I might pass on that.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
|
|
@ -240,13 +240,13 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *1}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['【Master】
|
||||
|
||||
In fact, his weapons are said to become the stuff of
|
||||
In fact, his weapons are said to become the stuff of
|
||||
|
||||
real legends in a hundred years'' time.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['【Master】
|
||||
|
||||
He''s also famous for only making weapons for those
|
||||
He''s also famous for only making weapons for those
|
||||
|
||||
he likes, and even top-class warriors are dying to get their
|
||||
|
||||
|
|
@ -254,7 +254,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *1}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['【Master】
|
||||
|
||||
Even your master, Noel, is one of them. Seems he got
|
||||
Even your master, Noel, is one of them. Seems he got
|
||||
|
||||
turned down though.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
|
|
@ -281,13 +281,13 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Good weapons are essential for getting stronger!
|
||||
Good weapons are essential for getting stronger!
|
||||
|
||||
Let''s take on this job!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['【Master】
|
||||
|
||||
You''ll do it? Well, an opportunity like this doesn''t
|
||||
You''ll do it? Well, an opportunity like this doesn''t
|
||||
|
||||
come often. Good luck!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '201', 'p': [!!int '0', !!int '73', !!int '10', !!int '12', !!int '8', !!int '0']}
|
||||
|
|
@ -308,13 +308,13 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *3}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['【Master】
|
||||
|
||||
There''s a specialist in poisons and medicines who
|
||||
There''s a specialist in poisons and medicines who
|
||||
|
||||
needs someone to gather poisonous plants for materials.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *3}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['【Master】
|
||||
|
||||
It''s not really our specialty here, and it''s not
|
||||
It''s not really our specialty here, and it''s not
|
||||
|
||||
something that can be solved with brute force...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *3}
|
||||
|
|
@ -347,13 +347,13 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': &5 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Maybe using tactics like this would be better than
|
||||
Maybe using tactics like this would be better than
|
||||
|
||||
facing the enemy head-on!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *5}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
If we complete the request, we might get some
|
||||
If we complete the request, we might get some
|
||||
|
||||
powerful poison as a reward!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '102', 'p': [['I don''t choose the means', 'My conscience pricks me'], !!int '0']}
|
||||
|
|
@ -361,7 +361,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Yeah! Our enemies are stronger than us! We can''t
|
||||
Yeah! Our enemies are stronger than us! We can''t
|
||||
|
||||
afford to play fair and square!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -374,7 +374,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': *6}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Have you forgotten Master''s teachings? Use whatever
|
||||
Have you forgotten Master''s teachings? Use whatever
|
||||
|
||||
you can to your advantage!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -398,7 +398,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['【Master】
|
||||
|
||||
Oh! Really? That helps... Now I can make it through
|
||||
Oh! Really? That helps... Now I can make it through
|
||||
|
||||
this month.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '201', 'p': [!!int '0', !!int '76', !!int '9', !!int '9', !!int '8', !!int '0']}
|
||||
|
|
|
|||
|
|
@ -138,13 +138,13 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': &16 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Blacksmith】
|
||||
|
||||
You guys are still greenhorns, aren''t you? Just
|
||||
You guys are still greenhorns, aren''t you? Just
|
||||
|
||||
give it up, give it up.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *16}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Blacksmith】
|
||||
|
||||
Those guys earlier were warriors with some
|
||||
Those guys earlier were warriors with some
|
||||
|
||||
reputation, and look what happened to them.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Make me some equipment', 'What should I do?'], !!int '0']}
|
||||
|
|
@ -152,7 +152,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': &17 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Blacksmith】
|
||||
|
||||
If I could make it, I would love to. It''s been 3
|
||||
If I could make it, I would love to. It''s been 3
|
||||
|
||||
months since I last fired up the forge.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *17}
|
||||
|
|
@ -163,7 +163,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Blacksmith】
|
||||
|
||||
What to do... Well, simply put, bring me the
|
||||
What to do... Well, simply put, bring me the
|
||||
|
||||
materials...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -171,13 +171,13 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': &18 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Blacksmith】
|
||||
|
||||
There''s a stone that can only be mined at the
|
||||
There''s a stone that can only be mined at the
|
||||
|
||||
top of this mountain, called Georgia Armadillo Ore.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *18}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Blacksmith】
|
||||
|
||||
It''s incredibly difficult to work with, but it''s
|
||||
It''s incredibly difficult to work with, but it''s
|
||||
|
||||
absolutely essential for my weapons due to its unmatched
|
||||
|
||||
|
|
@ -185,13 +185,13 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *18}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Blacksmith】
|
||||
|
||||
But... a monster appeared right next to the
|
||||
But... a monster appeared right next to the
|
||||
|
||||
mining site, and now we can''t get the stone.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *18}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Blacksmith】
|
||||
|
||||
It''s impossible, I tell you. Even warriors with
|
||||
It''s impossible, I tell you. Even warriors with
|
||||
|
||||
considerable skill stand no chance against it.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *18}
|
||||
|
|
@ -208,7 +208,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Blacksmith】
|
||||
|
||||
That''s better. The monster might move on
|
||||
That''s better. The monster might move on
|
||||
|
||||
eventually. We''ll just wait for that.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '6']}
|
||||
|
|
@ -319,17 +319,17 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Blacksmith】
|
||||
|
||||
Phew... phew... It''s done... I''ve hammered all
|
||||
Phew... phew... It''s done... I''ve hammered all
|
||||
|
||||
my frustrations into this...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': &22 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Blacksmith】
|
||||
|
||||
This is my masterpiece! Here, take it!']}
|
||||
This is my masterpiece! Here, take it!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Is it really okay? A masterpiece like this... We''re
|
||||
Is it really okay? A masterpiece like this... We''re
|
||||
|
||||
not even first-class warriors...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *22}
|
||||
|
|
@ -341,13 +341,13 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *22}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Blacksmith】
|
||||
|
||||
Those guys are strong even without my weapons!
|
||||
Those guys are strong even without my weapons!
|
||||
|
||||
So what''s the point of me making anything for them?!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *22}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Blacksmith】
|
||||
|
||||
Guys like you, who just want to buy strong
|
||||
Guys like you, who just want to buy strong
|
||||
|
||||
equipment to easily become powerful, are the ones who truly
|
||||
|
||||
|
|
@ -360,7 +360,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Blacksmith】
|
||||
|
||||
Wahahaha! Right, right! My weapons are the
|
||||
Wahahaha! Right, right! My weapons are the
|
||||
|
||||
stars! The person wielding them is just a bonus!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -368,19 +368,19 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': &23 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Blacksmith】
|
||||
|
||||
Noel, was it? I remember, quite a high-level
|
||||
Noel, was it? I remember, quite a high-level
|
||||
|
||||
warrior indeed.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *23}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Blacksmith】
|
||||
|
||||
At that level, any weapon will do. They can
|
||||
At that level, any weapon will do. They can
|
||||
|
||||
handle anything with whatever''s at hand.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *23}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Blacksmith】
|
||||
|
||||
That''s why I dislike top-tier warriors! My
|
||||
That''s why I dislike top-tier warriors! My
|
||||
|
||||
weapons can''t take center stage with them!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -391,7 +391,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *24}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
But with this, our fighting power is up! We did it,
|
||||
But with this, our fighting power is up! We did it,
|
||||
|
||||
\N[1]!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '127', 'p': [!!int '53', !!int '0', !!int '0', !!int '1', !!bool 'false']}
|
||||
|
|
|
|||
|
|
@ -73,7 +73,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *1}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Apothecary】
|
||||
|
||||
In the forest behind here, I grow poisonous
|
||||
In the forest behind here, I grow poisonous
|
||||
|
||||
plants that are used for medicine, but my legs have grown
|
||||
|
||||
|
|
@ -173,7 +173,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *9}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Apothecary】
|
||||
|
||||
The forest in the back has become completely a
|
||||
The forest in the back has become completely a
|
||||
|
||||
forest of poison because I''ve only been growing poisonous
|
||||
|
||||
|
|
@ -181,13 +181,13 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *9}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Apothecary】
|
||||
|
||||
If an ordinary person steps foot in there,
|
||||
If an ordinary person steps foot in there,
|
||||
|
||||
they''d die from poisoning in three seconds.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *9}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Apothecary】
|
||||
|
||||
That''s why you need to ingest a different poison
|
||||
That''s why you need to ingest a different poison
|
||||
|
||||
beforehand to build up resistance before you can enter.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '1', 'マリー服普通', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
|
|
@ -198,7 +198,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *9}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Apothecary】
|
||||
|
||||
It''s potent enough to kill if left untreated, so
|
||||
It''s potent enough to kill if left untreated, so
|
||||
|
||||
make sure to drink the antidote at my place before you go
|
||||
|
||||
|
|
@ -206,7 +206,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *9}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Geez, there''s an antidote... I''m relieved but still
|
||||
Geez, there''s an antidote... I''m relieved but still
|
||||
|
||||
not feeling great about this... Let''s hurry back when we''re
|
||||
|
||||
|
|
@ -214,7 +214,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Apothecary】
|
||||
|
||||
The poisonous plant I want you to collect has a
|
||||
The poisonous plant I want you to collect has a
|
||||
|
||||
big red flower, so you''ll know it when you see it. Take care
|
||||
|
||||
|
|
@ -266,13 +266,13 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': &10 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Apothecary】
|
||||
|
||||
Oh, this is it! This dark red, fleshy petal is
|
||||
Oh, this is it! This dark red, fleshy petal is
|
||||
|
||||
very effective!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *10}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Apothecary】
|
||||
|
||||
Thank you very much. What should I give you as a
|
||||
Thank you very much. What should I give you as a
|
||||
|
||||
token of my gratitude? How about a special cure for
|
||||
|
||||
|
|
@ -282,7 +282,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': &11 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Apothecary】
|
||||
|
||||
Oh my, poison? Hmm, as a professional, it''s a
|
||||
Oh my, poison? Hmm, as a professional, it''s a
|
||||
|
||||
bit problematic to just hand it out to the general public...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '1', 'マリー服普通', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
|
|
@ -293,7 +293,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *11}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Apothecary】
|
||||
|
||||
But well, it''s fine! I''ll give it to you!']}
|
||||
But well, it''s fine! I''ll give it to you!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *11}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Really!? Is that okay!?']}
|
||||
|
|
@ -315,12 +315,12 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': &12 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
No! That''s not what I mean!? I want it too!']}
|
||||
No! That''s not what I mean!? I want it too!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '1', 'マリー服叫び', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
Kyaa! Johnny, you pervert! Are you planning to use
|
||||
Kyaa! Johnny, you pervert! Are you planning to use
|
||||
|
||||
something like that!?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '235', 'p': [!!int '1']}
|
||||
|
|
@ -339,14 +339,14 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *12}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Apothecary】
|
||||
|
||||
If it''s poison you want, I have plenty to spare.
|
||||
If it''s poison you want, I have plenty to spare.
|
||||
|
||||
Take whichever you like.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '1', 'マリー服普通', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *12}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
To give it away so easily... Is that okay? It''s a
|
||||
To give it away so easily... Is that okay? It''s a
|
||||
|
||||
dangerous substance...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '235', 'p': [!!int '1']}
|
||||
|
|
@ -364,13 +364,13 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *12}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Apothecary】
|
||||
|
||||
And yet, the people out there treat them as if
|
||||
And yet, the people out there treat them as if
|
||||
|
||||
they''re dangerous... as if poison is something evil!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *12}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Apothecary】
|
||||
|
||||
Unforgivable! Poison and medicine are the same!
|
||||
Unforgivable! Poison and medicine are the same!
|
||||
|
||||
It''s discrimination! I''ll sue them!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *12}
|
||||
|
|
|
|||
|
|
@ -342,7 +342,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': &2 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Thief】
|
||||
|
||||
But maybe we''re going a bit too fast? Looks like
|
||||
But maybe we''re going a bit too fast? Looks like
|
||||
|
||||
we''re about to run out of booze.']}
|
||||
- !ruby/object:RPG::EventCommand
|
||||
|
|
@ -361,7 +361,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *2}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Thief】
|
||||
|
||||
Then we''ll just steal some more! There''s no one who
|
||||
Then we''ll just steal some more! There''s no one who
|
||||
|
||||
can stand against us!']}
|
||||
- !ruby/object:RPG::EventCommand
|
||||
|
|
@ -384,14 +384,14 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *2}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Thief】
|
||||
|
||||
Ehehehe! As long as we have the boss, no one can stop
|
||||
Ehehehe! As long as we have the boss, no one can stop
|
||||
|
||||
us!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '213', 'p': [!!int '11', !!int '8', !!bool 'false']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *2}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Thief】
|
||||
|
||||
...But that boss, he doesn''t drink much, does he?']}
|
||||
...But that boss, he doesn''t drink much, does he?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *2}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Thief】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Ah-...']}
|
||||
|
|
@ -431,7 +431,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *2}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Thief】
|
||||
|
||||
Idiot, you''ll get killed! Make sure to save the
|
||||
Idiot, you''ll get killed! Make sure to save the
|
||||
|
||||
boss''s share!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *2}
|
||||
|
|
@ -471,7 +471,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *2}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Thief】
|
||||
|
||||
She''s a fine woman indeed. Even through her clothes,
|
||||
She''s a fine woman indeed. Even through her clothes,
|
||||
|
||||
you can tell she''s got a top-notch body.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '213', 'p': [!!int '6', !!int '4', !!bool 'false']}
|
||||
|
|
@ -491,7 +491,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *2}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Thief】
|
||||
|
||||
Yeah... I saw her too. Got knocked out instantly...
|
||||
Yeah... I saw her too. Got knocked out instantly...
|
||||
|
||||
She was incredibly strong...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *2}
|
||||
|
|
@ -536,17 +536,17 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *2}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Thief】
|
||||
|
||||
Hehehe... What are you talking about? Her moans are
|
||||
Hehehe... What are you talking about? Her moans are
|
||||
|
||||
way sexier than those of any ordinary girl.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *2}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Thief】
|
||||
|
||||
Lucky boss... If only I were as strong as him...']}
|
||||
Lucky boss... If only I were as strong as him...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *2}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Thief】
|
||||
|
||||
Can''t be helped... Besides, if the boss gets bored,
|
||||
Can''t be helped... Besides, if the boss gets bored,
|
||||
|
||||
he might pass her on to us.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '213', 'p': [!!int '11', !!int '3', !!bool 'false']}
|
||||
|
|
@ -705,7 +705,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Sauber】
|
||||
|
||||
Hey! Bring some food! For two!']}
|
||||
Hey! Bring some food! For two!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '213', 'p': [!!int '8', !!int '1', !!bool 'false']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Thief】']}
|
||||
|
|
@ -902,7 +902,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *53}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Sauber】
|
||||
|
||||
Maybe I gave a bit too much service? Gahaha!']}
|
||||
Maybe I gave a bit too much service? Gahaha!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['...']}
|
||||
|
|
@ -942,7 +942,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Sauber】
|
||||
|
||||
What''s with the silent treatment? Could it be~']}
|
||||
What''s with the silent treatment? Could it be~']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *54}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Sauber】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['You have a reason you can''t open your mouth? Huh?']}
|
||||
|
|
@ -975,7 +975,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *54}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Sauber】
|
||||
|
||||
Gahahaha! Oh right! The semen I released earlier! I
|
||||
Gahahaha! Oh right! The semen I released earlier! I
|
||||
|
||||
told you to hold it in your mouth without swallowing!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *54}
|
||||
|
|
@ -1068,7 +1068,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Sauber】
|
||||
|
||||
Hey! Later, bring some food to my room, I''m
|
||||
Hey! Later, bring some food to my room, I''m
|
||||
|
||||
seriously hungry. Got it?!']}
|
||||
- !ruby/object:RPG::EventCommand
|
||||
|
|
@ -1114,7 +1114,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *72}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Thief】
|
||||
|
||||
Our boss... he''s really something, treating such a
|
||||
Our boss... he''s really something, treating such a
|
||||
|
||||
fine woman like a toy...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
|
|
|
|||
|
|
@ -85,7 +85,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *3}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Sauber】
|
||||
|
||||
As expected, even you must find it tough after going
|
||||
As expected, even you must find it tough after going
|
||||
|
||||
all night. You were sleeping like a log! Hahaha!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *3}
|
||||
|
|
@ -170,7 +170,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *9}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Sauber】
|
||||
|
||||
Really, you''ve grown up nicely. Swords aside, this
|
||||
Really, you''ve grown up nicely. Swords aside, this
|
||||
|
||||
part of you is definitely full-fledged.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *9}
|
||||
|
|
@ -186,7 +186,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *9}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Sauber】
|
||||
|
||||
Ha...ha...can you believe it? I''m... I''m shaking
|
||||
Ha...ha...can you believe it? I''m... I''m shaking
|
||||
|
||||
here.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
|
|
@ -198,25 +198,25 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Sauber】
|
||||
|
||||
Even I get nervous around you, that''s how much of a
|
||||
Even I get nervous around you, that''s how much of a
|
||||
|
||||
fine woman you are, really.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *9}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Sauber】
|
||||
|
||||
The sense of loss after you left three years ago was
|
||||
The sense of loss after you left three years ago was
|
||||
|
||||
great, but maybe that''s become a good spice now?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *9}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Sauber】
|
||||
|
||||
The prey I thought I''d lost has come back several
|
||||
The prey I thought I''d lost has come back several
|
||||
|
||||
times tastier.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Sauber】
|
||||
|
||||
This joy is indescribable!']}
|
||||
This joy is indescribable!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *9}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Sauber】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Gah-hah-hah-hah!']}
|
||||
|
|
@ -226,23 +226,23 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *9}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Sauber】
|
||||
|
||||
But damn, I''m really hungry now. Haven''t eaten
|
||||
But damn, I''m really hungry now. Haven''t eaten
|
||||
|
||||
anything since yesterday.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *9}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Then go eat over there. In the meantime, let me sleep.']}
|
||||
Then go eat over there. In the meantime, let me sleep.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *9}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Sauber】
|
||||
|
||||
Oh! Finally opened your mouth, huh? Don''t say such
|
||||
Oh! Finally opened your mouth, huh? Don''t say such
|
||||
|
||||
unfriendly things.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *9}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Sauber】
|
||||
|
||||
You haven''t eaten anything either, right? Let''s eat
|
||||
You haven''t eaten anything either, right? Let''s eat
|
||||
|
||||
together!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *9}
|
||||
|
|
@ -251,7 +251,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *9}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Sauber】
|
||||
|
||||
Tch, silent treatment again? I won''t care even if
|
||||
Tch, silent treatment again? I won''t care even if
|
||||
|
||||
your stomach growls!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *9}
|
||||
|
|
@ -260,7 +260,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *9}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Sauber】
|
||||
|
||||
It''s because you''re full from swallowing my high-
|
||||
It''s because you''re full from swallowing my high-
|
||||
|
||||
quality protein! Wahahaha!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *9}
|
||||
|
|
@ -269,7 +269,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Sauber】
|
||||
|
||||
You''ve swallowed five loads, so I guess you''ve got
|
||||
You''ve swallowed five loads, so I guess you''ve got
|
||||
|
||||
your nutrients...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '1']}
|
||||
|
|
@ -300,7 +300,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *11}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Sauber】
|
||||
|
||||
My orders are absolute, you understand that, right?']}
|
||||
My orders are absolute, you understand that, right?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', 'ノエル裸睨み', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '2', 'ノエル照れ', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *11}
|
||||
|
|
|
|||
|
|
@ -204,7 +204,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *13}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Sauber】
|
||||
|
||||
Gahhahhahha! Well, can''t be helped! Any man would
|
||||
Gahhahhahha! Well, can''t be helped! Any man would
|
||||
|
||||
stare if such a fine woman was naked and moaning like this!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *13}
|
||||
|
|
|
|||
|
|
@ -69,45 +69,45 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *2}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Sauber】
|
||||
|
||||
Gahaha! That''s right, you''re in love with Noel,
|
||||
Gahaha! That''s right, you''re in love with Noel,
|
||||
|
||||
aren''t you?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Sauber】
|
||||
|
||||
Love is blind, or should I say, she''s a sinful
|
||||
Love is blind, or should I say, she''s a sinful
|
||||
|
||||
woman.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '1', 'ノエル服普通', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *2}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Please... It doesn''t matter what happens to me...
|
||||
Please... It doesn''t matter what happens to me...
|
||||
|
||||
just...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '235', 'p': [!!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *2}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Sauber】
|
||||
|
||||
That trick won''t work anymore. You already belong to
|
||||
That trick won''t work anymore. You already belong to
|
||||
|
||||
me.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Sauber】
|
||||
|
||||
Regret it as I carve you up! Gahahaha!!!']}
|
||||
Regret it as I carve you up! Gahahaha!!!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '1', '今度は勝てる']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': &3 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Sauber】
|
||||
|
||||
Hey, hey, are you serious? You were almost killed
|
||||
Hey, hey, are you serious? You were almost killed
|
||||
|
||||
just a short while ago.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *3}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Sauber】
|
||||
|
||||
You might have gotten your hands on some decent
|
||||
You might have gotten your hands on some decent
|
||||
|
||||
equipment, but if the person inside hasn''t grown, it''s
|
||||
|
||||
|
|
@ -120,7 +120,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Sauber】
|
||||
|
||||
A guy who doesn''t learn his lesson after one beating
|
||||
A guy who doesn''t learn his lesson after one beating
|
||||
|
||||
will surely come back if he survives. I''ll make sure to
|
||||
|
||||
|
|
@ -152,7 +152,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *6}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Gyahaha! How about that! Scared now? That''s what
|
||||
Gyahaha! How about that! Scared now? That''s what
|
||||
|
||||
happens when you overestimate your own strength!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *6}
|
||||
|
|
@ -289,7 +289,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *17}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
(Sauber, the reason you were defeated is because of
|
||||
(Sauber, the reason you were defeated is because of
|
||||
|
||||
the very teachings you instilled in me.)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -302,7 +302,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *18}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
What''s with that smug look! Appreciate the hard work
|
||||
What''s with that smug look! Appreciate the hard work
|
||||
|
||||
Marie and I put in! You!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -425,7 +425,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': &39 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
I had... completely given up... I had accepted this as
|
||||
I had... completely given up... I had accepted this as
|
||||
|
||||
my fate...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '2', 'ノエル照れ', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
|
|
@ -442,7 +442,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *39}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
I am grateful... from the bottom of my heart... I
|
||||
I am grateful... from the bottom of my heart... I
|
||||
|
||||
respect you, \N[1]...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *39}
|
||||
|
|
@ -472,13 +472,13 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
...Being locked up for so long has made me a bit
|
||||
...Being locked up for so long has made me a bit
|
||||
|
||||
emotionally fragile...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Let''s head to town quickly. I need to regain my
|
||||
Let''s head to town quickly. I need to regain my
|
||||
|
||||
composure...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '235', 'p': [!!int '1']}
|
||||
|
|
@ -593,11 +593,11 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *50}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Wh-what are you saying!? Me, in love!?']}
|
||||
Wh-what are you saying!? Me, in love!?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *50}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Hahaha, impossible! After all, I am rough around the
|
||||
Hahaha, impossible! After all, I am rough around the
|
||||
|
||||
edges, older, without money, older, lacking youth, and
|
||||
|
||||
|
|
@ -611,7 +611,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *50}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
It''s not right for someone young like you! I have
|
||||
It''s not right for someone young like you! I have
|
||||
|
||||
enough sense to know that!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '1', 'ノエル服エロ', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
|
|
@ -693,7 +693,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *53}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
If this is fine with you... you can do whatever you
|
||||
If this is fine with you... you can do whatever you
|
||||
|
||||
like as much as you want, it''s my way of thanking you for
|
||||
|
||||
|
|
@ -745,7 +745,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '101', 'p': *56}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Ahh... it''s no use... I can''t stop this overflowing
|
||||
Ahh... it''s no use... I can''t stop this overflowing
|
||||
|
||||
feeling...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
|
|
|
|||
|
|
@ -48,7 +48,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': &1 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
So tonight, I''ll sleep in the girls'' room, and you
|
||||
So tonight, I''ll sleep in the girls'' room, and you
|
||||
|
||||
can relax here, Master!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', 'マリー服普通', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
|
|
@ -97,7 +97,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
It seems like such things are irresistibly fun for the
|
||||
It seems like such things are irresistibly fun for the
|
||||
|
||||
young, isn''t it?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '1']}
|
||||
|
|
@ -148,7 +148,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
...It''s just that I''m not used to this. It''ll settle
|
||||
...It''s just that I''m not used to this. It''ll settle
|
||||
|
||||
down soon.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '235', 'p': [!!int '1']}
|
||||
|
|
@ -170,17 +170,17 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
I''ve never had a proper romance before. I must have
|
||||
I''ve never had a proper romance before. I must have
|
||||
|
||||
been terribly flustered.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
At last, I''m starting to face these feelings honestly.']}
|
||||
At last, I''m starting to face these feelings honestly.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': &12 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
And yet, I''m not at an age where I can get as excited
|
||||
And yet, I''m not at an age where I can get as excited
|
||||
|
||||
as Johnny and the others anymore.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *12}
|
||||
|
|
@ -272,13 +272,13 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
You''re young; you have plenty of chances to start
|
||||
You''re young; you have plenty of chances to start
|
||||
|
||||
over. There''s no need to fear failure.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': &21 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
The same goes for choosing a woman. If you think it''s
|
||||
The same goes for choosing a woman. If you think it''s
|
||||
|
||||
a mistake, just start over.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *21}
|
||||
|
|
@ -289,7 +289,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *21}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
It''s better if you do it with me. I''ll accept the
|
||||
It''s better if you do it with me. I''ll accept the
|
||||
|
||||
breakup anytime.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *21}
|
||||
|
|
@ -303,7 +303,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': &22 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
You lack experience; that''s why you''re caught up with
|
||||
You lack experience; that''s why you''re caught up with
|
||||
|
||||
someone like me.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *22}
|
||||
|
|
@ -317,7 +317,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *22}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
If you find a good girl, don''t hesitate to tell me.
|
||||
If you find a good girl, don''t hesitate to tell me.
|
||||
|
||||
I''ll disappear from your life right away.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
|
|||
|
|
@ -317,14 +317,14 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Ah... It''s all thanks to you guys. Have a great time
|
||||
Ah... It''s all thanks to you guys. Have a great time
|
||||
|
||||
today!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', 'マリー服笑顔', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
Celebrating at a fancy restaurant makes me feel like
|
||||
Celebrating at a fancy restaurant makes me feel like
|
||||
|
||||
a celebrity.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '1']}
|
||||
|
|
@ -335,7 +335,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *1}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Whoa, nice one \N[1]! I won''t be outdone!']}
|
||||
Whoa, nice one \N[1]! I won''t be outdone!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '1', 'マリー服普通', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *1}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Marie】']}
|
||||
|
|
@ -344,7 +344,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *1}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Ah... right! Yeah... hehehe...']}
|
||||
Ah... right! Yeah... hehehe...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '1', 'ノエル服普通', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *1}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】']}
|
||||
|
|
@ -360,7 +360,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *2}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Wh-what? What are you looking at in a place like
|
||||
Wh-what? What are you looking at in a place like
|
||||
|
||||
this...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '235', 'p': [!!int '1']}
|
||||
|
|
@ -384,7 +384,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *2}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
Ufufu, so that''s what it was~ In that case, it''s
|
||||
Ufufu, so that''s what it was~ In that case, it''s
|
||||
|
||||
easier for me to say too.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '1', 'ノエル服普通', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
|
|
@ -425,7 +425,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *4}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
If you ask when, well... it was when you were
|
||||
If you ask when, well... it was when you were
|
||||
|
||||
hospitalized?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -438,7 +438,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
But, a lot happened after you were taken to the
|
||||
But, a lot happened after you were taken to the
|
||||
|
||||
hospital.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -491,7 +491,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *5}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
And after continuing to woo her, I finally got an
|
||||
And after continuing to woo her, I finally got an
|
||||
|
||||
OK! Wahahaha!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', 'マリー服普通', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
|
|
@ -526,21 +526,21 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Sorry... but it''s not like I had anything else to
|
||||
Sorry... but it''s not like I had anything else to
|
||||
|
||||
do...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '1', 'マリー服普通', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': &7 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
You were doing things like the hundred visits to the
|
||||
You were doing things like the hundred visits to the
|
||||
|
||||
shrine, praying for a quick recovery.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '235', 'p': [!!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
But half of that was also praying that I could go
|
||||
But half of that was also praying that I could go
|
||||
|
||||
out with Marie...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '1', 'マリー服普通', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
|
|
@ -551,7 +551,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *7}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
But! Thanks to that, \N[1] got better, and I got to
|
||||
But! Thanks to that, \N[1] got better, and I got to
|
||||
|
||||
date Marie. It''s all thanks to the Ramu god!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '1', 'マリー服普通', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
|
|
@ -569,7 +569,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
You guys don''t have to hold back on our account, go
|
||||
You guys don''t have to hold back on our account, go
|
||||
|
||||
ahead and flirt all you want!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', 'ノエル服やれやれ', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
|
|
@ -596,7 +596,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *8}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Hey \N[1]! You confessed and rescued her so coolly,
|
||||
Hey \N[1]! You confessed and rescued her so coolly,
|
||||
|
||||
and you''re still not dating? What''s up with that!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['The mood just hasn''t been right', 'I''ll decide tonight'], !!int '0']}
|
||||
|
|
@ -609,13 +609,13 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
This kind of thing needs momentum! Go for it! Go for
|
||||
This kind of thing needs momentum! Go for it! Go for
|
||||
|
||||
it!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': &9 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
We''ll set everything up for you! You better make it
|
||||
We''ll set everything up for you! You better make it
|
||||
|
||||
a success!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '1', 'ノエル服やれやれ', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
|
|
@ -638,11 +638,11 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *10}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
That''s the spirit of a man! I wish you good luck!']}
|
||||
That''s the spirit of a man! I wish you good luck!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Hehehe, we''ll make sure to help you out properly, so
|
||||
Hehehe, we''ll make sure to help you out properly, so
|
||||
|
||||
do your best!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
|
|||
|
|
@ -62,7 +62,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *1}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
You''re one to talk! Your injuries were pretty bad
|
||||
You''re one to talk! Your injuries were pretty bad
|
||||
|
||||
too!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '1']}
|
||||
|
|
@ -73,7 +73,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *1}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
What if you had died, huh?! Idiot! I wouldn''t be
|
||||
What if you had died, huh?! Idiot! I wouldn''t be
|
||||
|
||||
happy even if you survived by doing something like that!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '1']}
|
||||
|
|
@ -101,11 +101,11 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *1}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
I know how you feel... that you like \N[1]...']}
|
||||
I know how you feel... that you like \N[1]...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *1}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
But even so, it''s okay... for your sake... I''ll
|
||||
But even so, it''s okay... for your sake... I''ll
|
||||
|
||||
become a shield as many times as needed.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *1}
|
||||
|
|
@ -115,7 +115,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *1}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
...It''s true... at a time like this... when Noel-san
|
||||
...It''s true... at a time like this... when Noel-san
|
||||
|
||||
has been captured... and \N[1] is seriously injured...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', 'マリー服不安', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
|
|
@ -123,7 +123,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *1}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
Ha... \N[1] likes Noel-san... and I... got rejected...']}
|
||||
Ha... \N[1] likes Noel-san... and I... got rejected...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *1}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Marie】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['The timing... couldn''t be worse... idiot...']}
|
||||
|
|
|
|||
|
|
@ -51,7 +51,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *1}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Not being seen as a man... is that what it is?
|
||||
Not being seen as a man... is that what it is?
|
||||
|
||||
That''s tough...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Sad', 'I''m serious though'], !!int '0']}
|
||||
|
|
@ -62,7 +62,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *2}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Damn it, I''m a bit disappointed in the master. If
|
||||
Damn it, I''m a bit disappointed in the master. If
|
||||
|
||||
you''re going to treat me like this, you might as well just
|
||||
|
||||
|
|
@ -75,7 +75,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *3}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
If you''re not serious, you can''t face someone who
|
||||
If you''re not serious, you can''t face someone who
|
||||
|
||||
almost killed you again!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *3}
|
||||
|
|
@ -108,14 +108,14 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *5}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
I think she really wants to accept it, but there''s a
|
||||
I think she really wants to accept it, but there''s a
|
||||
|
||||
reason she can''t.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *5}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Reason...? \N[1], do you have any idea?']}
|
||||
Reason...? \N[1], do you have any idea?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['She said she wasn''t used to it', 'She was concerned about her age'], !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', '慣れてないと言ってた']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '1', 'マリー服普通', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
|
|
@ -133,7 +133,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *6}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
She''s become timid. Noel-san is scared of falling in
|
||||
She''s become timid. Noel-san is scared of falling in
|
||||
|
||||
love for real.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '235', 'p': [!!int '1']}
|
||||
|
|
@ -149,13 +149,13 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *7}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
Being older is her complex, and she can''t have
|
||||
Being older is her complex, and she can''t have
|
||||
|
||||
confidence because of it!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *7}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
That''s why she imagines a future where things don''t
|
||||
That''s why she imagines a future where things don''t
|
||||
|
||||
work out and braces herself. Calling it a "practice stand"
|
||||
|
||||
|
|
@ -170,7 +170,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *7}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
How do you know such things? You only have two lines
|
||||
How do you know such things? You only have two lines
|
||||
|
||||
from \N[1] as material. Are you a love expert or something?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '1', 'マリー服普通', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
|
|
@ -181,7 +181,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Oh... with a straight face... So what should we do,
|
||||
Oh... with a straight face... So what should we do,
|
||||
|
||||
Master? \N[1] has already confessed, but what if she says she
|
||||
|
||||
|
|
@ -192,7 +192,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
If you can give her enough reassurance to dispel her
|
||||
If you can give her enough reassurance to dispel her
|
||||
|
||||
anxieties, that would be good.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '1']}
|
||||
|
|
@ -221,7 +221,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': &10 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Aren''t we jumping the gun here?! We''re going from
|
||||
Aren''t we jumping the gun here?! We''re going from
|
||||
|
||||
dating to marriage...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', 'マリー服普通', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
|
|
@ -232,7 +232,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
So... are we getting married? Maybe you''ll find
|
||||
So... are we getting married? Maybe you''ll find
|
||||
|
||||
someone better later on... but that''s the same as what the
|
||||
|
||||
|
|
@ -253,7 +253,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *11}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
There''s no choice but to propose! And it has to
|
||||
There''s no choice but to propose! And it has to
|
||||
|
||||
convey your serious commitment!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '1']}
|
||||
|
|
@ -267,7 +267,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
There''s no way the feelings won''t be conveyed when
|
||||
There''s no way the feelings won''t be conveyed when
|
||||
|
||||
you''re given a ring worth three months of your salary!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '1']}
|
||||
|
|
|
|||
|
|
@ -58,7 +58,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *1}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
"(It''s been just under three years since I fled from
|
||||
"(It''s been just under three years since I fled from
|
||||
|
||||
Sauber... Living solely as a warrior was all I could
|
||||
|
||||
|
|
@ -66,7 +66,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *1}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
"(Even though I''ve used my femininity as a weapon...
|
||||
"(Even though I''ve used my femininity as a weapon...
|
||||
|
||||
I''ve never lived as a woman.)"']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *1}
|
||||
|
|
|
|||
|
|
@ -154,7 +154,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Sauber】
|
||||
|
||||
It''s because of you guys that I lost my pawns, so
|
||||
It''s because of you guys that I lost my pawns, so
|
||||
|
||||
now I have to earn my keep like this.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
|
|
@ -166,7 +166,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *3}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Sauber】
|
||||
|
||||
...Hm? Where''s Noel?']}
|
||||
...Hm? Where''s Noel?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *3}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Wh-why does that matter to you!?']}
|
||||
|
|
@ -176,7 +176,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *3}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Sauber】
|
||||
|
||||
I have no intention of getting deeply involved with
|
||||
I have no intention of getting deeply involved with
|
||||
|
||||
guys like you who are so vindictive and unscrupulous.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *3}
|
||||
|
|
@ -217,7 +217,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Sauber】
|
||||
|
||||
If I sell this, I can live comfortably for a while.
|
||||
If I sell this, I can live comfortably for a while.
|
||||
|
||||
Move aside, I have no more business in a place like this.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Give me that stone', 'Slash at him'], !!int '0']}
|
||||
|
|
@ -233,13 +233,13 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': &6 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Sauber】
|
||||
|
||||
Hey... what''s with this guy? Is his head screwed on
|
||||
Hey... what''s with this guy? Is his head screwed on
|
||||
|
||||
right?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *6}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
\N[1]... I understand how you feel, but that''s not
|
||||
\N[1]... I understand how you feel, but that''s not
|
||||
|
||||
really becoming of a person...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -256,7 +256,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *7}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
But we''re out of time. When it comes down to it, we
|
||||
But we''re out of time. When it comes down to it, we
|
||||
|
||||
have to use whatever we can.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '1']}
|
||||
|
|
@ -274,7 +274,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Sauber】
|
||||
|
||||
A woman living as a warrior alone faces no ordinary
|
||||
A woman living as a warrior alone faces no ordinary
|
||||
|
||||
hardship. She probably had no time for romance.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', 'マリー服普通', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
|
|
@ -285,7 +285,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *8}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Sauber】
|
||||
|
||||
Not just almost. If what you guys are saying is
|
||||
Not just almost. If what you guys are saying is
|
||||
|
||||
true, it might as well be her first love.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *8}
|
||||
|
|
@ -294,13 +294,13 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *8}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
It''s crazy to think that such a mature and alluring
|
||||
It''s crazy to think that such a mature and alluring
|
||||
|
||||
lady hasn''t even had her first love yet...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Sauber】
|
||||
|
||||
Of course she has allure! I''m the one who turned her
|
||||
Of course she has allure! I''m the one who turned her
|
||||
|
||||
into a woman and taught her all sorts of things!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Glare', 'Slash'], !!int '0']}
|
||||
|
|
@ -316,7 +316,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Sauber】
|
||||
|
||||
Phew, you''re a dangerous one. Are you some kind of
|
||||
Phew, you''re a dangerous one. Are you some kind of
|
||||
|
||||
mad dog or what?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -329,7 +329,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *9}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Sauber】
|
||||
|
||||
Or are you saying you can''t embrace a body that''s
|
||||
Or are you saying you can''t embrace a body that''s
|
||||
|
||||
been filled with another man''s seed even once?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['That''s not the case', 'On the contrary, it excites me'], !!int '0']}
|
||||
|
|
@ -337,7 +337,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Sauber】
|
||||
|
||||
Women and money are both fleeting things in this
|
||||
Women and money are both fleeting things in this
|
||||
|
||||
world; there''s no end if you start worrying about it.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -348,7 +348,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *10}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Sauber】
|
||||
|
||||
Gah hah hah! You''re an interesting guy! A man needs
|
||||
Gah hah hah! You''re an interesting guy! A man needs
|
||||
|
||||
to have that much generosity!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -356,21 +356,21 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Sauber】
|
||||
|
||||
If you can''t embrace a woman with all her past, then
|
||||
If you can''t embrace a woman with all her past, then
|
||||
|
||||
you don''t deserve to hold her in your arms.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', 'マリー服普通', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': &11 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
Your lofty speech is appreciated, but we want that
|
||||
Your lofty speech is appreciated, but we want that
|
||||
|
||||
stone for a different reason.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *11}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Sauber】
|
||||
|
||||
Suddenly proposing marriage is a good move; that guy
|
||||
Suddenly proposing marriage is a good move; that guy
|
||||
|
||||
is pretty weak to pressure after all.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
|
|
@ -389,7 +389,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Sauber】
|
||||
|
||||
Hmph, she''s like a daughter to me. Take it as a
|
||||
Hmph, she''s like a daughter to me. Take it as a
|
||||
|
||||
dowry.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -397,7 +397,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Sauber】
|
||||
|
||||
If she''s fallen for you, there''s no point in being
|
||||
If she''s fallen for you, there''s no point in being
|
||||
|
||||
obsessed with such a woman...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': &13 ['', !!int '0', !!int '0', !!int '2']}
|
||||
|
|
@ -415,7 +415,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Sauber】
|
||||
|
||||
Isn''t it a father''s pride to provide something for
|
||||
Isn''t it a father''s pride to provide something for
|
||||
|
||||
his daughter''s sake?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': &14 ['', !!int '0', !!int '0', !!int '2']}
|
||||
|
|
@ -424,7 +424,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *14}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Sauber】
|
||||
|
||||
Give my regards to Noel and tell her to build a
|
||||
Give my regards to Noel and tell her to build a
|
||||
|
||||
happy home.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *14}
|
||||
|
|
@ -495,14 +495,14 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Phew, that was surprisingly easy, but now we''ve got
|
||||
Phew, that was surprisingly easy, but now we''ve got
|
||||
|
||||
the stone!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', 'マリー服普通', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
All that''s left is to make it into a ring and hand it
|
||||
All that''s left is to make it into a ring and hand it
|
||||
|
||||
over! Do your best, \N[1]!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '1']}
|
||||
|
|
@ -639,7 +639,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': &20 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
I''ve been to this mine for a quest before, but I
|
||||
I''ve been to this mine for a quest before, but I
|
||||
|
||||
never thought I''d be back here looking for a stone for
|
||||
|
||||
|
|
@ -648,7 +648,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *20}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
The Miracle Stones mined here are every girl''s
|
||||
The Miracle Stones mined here are every girl''s
|
||||
|
||||
eternal dream! If you give one as a ring, its effect will be
|
||||
|
||||
|
|
@ -661,7 +661,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
It seems a monster has taken up residence here again,
|
||||
It seems a monster has taken up residence here again,
|
||||
|
||||
but if we defeat it, we''ve been given permission to mine the
|
||||
|
||||
|
|
|
|||
|
|
@ -53,7 +53,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': &1 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Not only that, but the other two weren''t in their room
|
||||
Not only that, but the other two weren''t in their room
|
||||
|
||||
either. Maybe they''ve had enough of me and gone back to the
|
||||
|
||||
|
|
@ -61,7 +61,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
It''s not surprising... I doubt they feel like calling
|
||||
It''s not surprising... I doubt they feel like calling
|
||||
|
||||
me "master" anymore.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
|
|
@ -149,13 +149,13 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
...A lot happened the other day... but there''s no
|
||||
...A lot happened the other day... but there''s no
|
||||
|
||||
point in being awkward about it.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
I won''t mind, so don''t worry about it either. Let''s
|
||||
I won''t mind, so don''t worry about it either. Let''s
|
||||
|
||||
continue as master and disciple, just like before...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '1']}
|
||||
|
|
@ -167,7 +167,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Hm? Is this equipment that enhances magical power?
|
||||
Hm? Is this equipment that enhances magical power?
|
||||
|
||||
Then it would be better to give it to Marie...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '1']}
|
||||
|
|
@ -239,7 +239,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': &10 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
If you end up hating it later, don''t blame me... I
|
||||
If you end up hating it later, don''t blame me... I
|
||||
|
||||
am... I am...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
|
|
@ -344,7 +344,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Could it be that you don''t know how to proceed from
|
||||
Could it be that you don''t know how to proceed from
|
||||
|
||||
here?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '1']}
|
||||
|
|
@ -360,7 +360,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
No... there''s no need to apologize. It''s good we
|
||||
No... there''s no need to apologize. It''s good we
|
||||
|
||||
didn''t have to wait until dawn...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -381,13 +381,13 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': &14 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
A guy who made such a confession, what''s there to be
|
||||
A guy who made such a confession, what''s there to be
|
||||
|
||||
embarrassed about now... You''re a strange one.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *14}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
I may be less experienced in love, but when it comes
|
||||
I may be less experienced in love, but when it comes
|
||||
|
||||
to sexual matters, I''m more knowledgeable than you.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *14}
|
||||
|
|
@ -403,7 +403,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *15}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Can you hear the sound of my heart? It''s pounding,
|
||||
Can you hear the sound of my heart? It''s pounding,
|
||||
|
||||
isn''t it?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '1']}
|
||||
|
|
@ -422,11 +422,11 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Hey, don''t be so hasty.']}
|
||||
Hey, don''t be so hasty.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': &16 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
First, setting the mood is important. Calm down.']}
|
||||
First, setting the mood is important. Calm down.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '235', 'p': [!!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '235', 'p': [!!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *16}
|
||||
|
|
@ -440,7 +440,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
(I''m happy... I''m happy... I didn''t know that being
|
||||
(I''m happy... I''m happy... I didn''t know that being
|
||||
|
||||
desired by someone could make me this happy...)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -545,27 +545,27 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['She glared resentfully at \N[1], who was staring intently at
|
||||
|
||||
her.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['"Your breasts are big..."','"Your butt is the best..."'], !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['"Your breasts are big..."', '"Your butt is the best..."'], !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', 'オッパイ大きい……']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '1', '008a', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': &19 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Is that so? It might get in the way during battle...
|
||||
Is that so? It might get in the way during battle...
|
||||
|
||||
Is that so? It might get in the way during battle...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '1', '008b', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *19}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
If you like it... then I''m happy... hehehe...']}
|
||||
If you like it... then I''m happy... hehehe...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '1', 'お尻最高……']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '1', '008a', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': &20 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
My... my butt... It''s the first time I''ve been praised
|
||||
My... my butt... It''s the first time I''ve been praised
|
||||
|
||||
for that. Don''t men usually prefer breasts?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '1', '008b', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
|
|
@ -577,7 +577,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': &21 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Now it''s your turn to strip. Come on, raise your arms!']}
|
||||
Now it''s your turn to strip. Come on, raise your arms!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *21}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['As if done by a mother, his arms were raised and his jacket
|
||||
|
||||
|
|
@ -589,7 +589,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': &22 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Hehe, can you really do it? You seem nervous.']}
|
||||
Hehe, can you really do it? You seem nervous.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *22}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['With trembling hands, he managed to pull down the zipper and
|
||||
|
||||
|
|
@ -761,7 +761,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *30}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
(It''s a lie... this can''t be happening... such
|
||||
(It''s a lie... this can''t be happening... such
|
||||
|
||||
happiness that I can''t stop my tears...!)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *30}
|
||||
|
|
@ -840,13 +840,13 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *32}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
(Ah... ahh... I can feel it inside me... something
|
||||
(Ah... ahh... I can feel it inside me... something
|
||||
|
||||
big... his thing is there...)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *32}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
(To think there could be such happiness... such joy in
|
||||
(To think there could be such happiness... such joy in
|
||||
|
||||
this world...)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *32}
|
||||
|
|
@ -903,24 +903,24 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': &34 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
What is there to apologize for? It was your first time']}
|
||||
What is there to apologize for? It was your first time']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *34}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Remember the first time we had a mock battle']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *34}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
You couldn''t lay a finger on me because you were a
|
||||
You couldn''t lay a finger on me because you were a
|
||||
|
||||
beginner and I was experienced']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *34}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
It''s the same thing. There''s nothing shameful about it']}
|
||||
It''s the same thing. There''s nothing shameful about it']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *34}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Besides...I''m happy...I''ve never felt this much
|
||||
Besides...I''m happy...I''ve never felt this much
|
||||
|
||||
happiness before']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *34}
|
||||
|
|
@ -937,7 +937,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *35}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
I was scared...it was my first time with love, and I
|
||||
I was scared...it was my first time with love, and I
|
||||
|
||||
ran away, but I''m glad I faced it']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *35}
|
||||
|
|
@ -946,7 +946,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *35}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
I was able to be joined with you. Your sperm is inside
|
||||
I was able to be joined with you. Your sperm is inside
|
||||
|
||||
my belly. Just that makes me so happy...thank you']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -962,7 +962,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': &37 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Yeah, thank you. But I don''t mind being like this']}
|
||||
Yeah, thank you. But I don''t mind being like this']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *37}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['I want to soak in the proof that we were connected']}
|
||||
|
|
@ -985,20 +985,20 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': &38 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Are you a bit tired?... It''s not surprising. Even I
|
||||
Are you a bit tired?... It''s not surprising. Even I
|
||||
|
||||
haven''t been this tense in a long time']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *38}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Let''s sleep for tonight... Don''t make that face']}
|
||||
Let''s sleep for tonight... Don''t make that face']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *38}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['I too...want more...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *38}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
I want to talk more...to hold you...to look at you...']}
|
||||
I want to talk more...to hold you...to look at you...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *38}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['But...']}
|
||||
|
|
|
|||
|
|
@ -49,8 +49,8 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Wedding', 'Save'], !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', '結婚式']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢ヘルプ']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '408', 'p': ['ノエルと結ばれた\N[1]は 生まれ育った教会で']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '408', 'p': ['結婚式を挙げる']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '408', 'p': ['\N[1] who united with Noel in the church where they were raised']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '408', 'p': ['Hold a Wedding Ceremony']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '221', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '211', 'p': [!!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '201', 'p': [!!int '0', !!int '91', !!int '13', !!int '12', !!int '8', !!int '0']}
|
||||
|
|
|
|||
|
|
@ -122,14 +122,14 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
It feels like a dream to be celebrated by Father and
|
||||
It feels like a dream to be celebrated by Father and
|
||||
|
||||
everyone in front of Lord Ram...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', 'ノエル服エロ', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *6}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
...Thank you... for taking someone like me...']}
|
||||
...Thank you... for taking someone like me...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Kiss her', 'Wipe her tears away'], !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', 'キスをする']}
|
||||
|
|
@ -146,7 +146,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Villager】
|
||||
|
||||
That''s the way! Do it more! Show it off!']}
|
||||
That''s the way! Do it more! Show it off!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Ah! Damn it! Let''s do it one more time!']}
|
||||
|
|
@ -177,7 +177,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *7}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Indeed, no more fussing! Let''s be happy together!']}
|
||||
Indeed, no more fussing! Let''s be happy together!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '235', 'p': [!!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '235', 'p': [!!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Applause1', 'pitch': !!int '100', 'volume': !!int '80'}]}
|
||||
|
|
|
|||
|
|
@ -49,8 +49,8 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['First Night', 'Save'], !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', '初夜']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢ヘルプ']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '408', 'p': ['結婚初夜']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '408', 'p': ['ラーム教のしきたりに従い 妻を送り出そう']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '408', 'p': ['Wedding Night']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '408', 'p': ['Following the Ralm Church''s Customs, Send Off a Wife']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '221', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '211', 'p': [!!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '201', 'p': [!!int '0', !!int '93', !!int '23', !!int '11', !!int '8', !!int '0']}
|
||||
|
|
|
|||
|
|
@ -53,7 +53,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
You too, huh... Me as well... *burp*... Might have a
|
||||
You too, huh... Me as well... *burp*... Might have a
|
||||
|
||||
hangover tomorrow.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -118,7 +118,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': &4 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
It''s been 15 years since the last wedding in the
|
||||
It''s been 15 years since the last wedding in the
|
||||
|
||||
village, so everyone is as happy as if it were their own.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', 'マリー服普通', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
|
|
@ -134,7 +134,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *4}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
However, I never thought I''d be having a wedding
|
||||
However, I never thought I''d be having a wedding
|
||||
|
||||
ceremony with you guys.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '1']}
|
||||
|
|
@ -147,7 +147,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
If we''re going to do it, might as well do it together
|
||||
If we''re going to do it, might as well do it together
|
||||
|
||||
to make it more memorable, right? Surprised you, didn''t I?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '1']}
|
||||
|
|
@ -164,7 +164,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Well, it''s just a matter of sooner or later. We''ve
|
||||
Well, it''s just a matter of sooner or later. We''ve
|
||||
|
||||
been dating with the intention of getting married from the
|
||||
|
||||
|
|
@ -190,7 +190,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *6}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
No no no... Master, what are you talking about? It''s
|
||||
No no no... Master, what are you talking about? It''s
|
||||
|
||||
already night, you know?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', 'ノエル服普通', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
|
|
@ -209,7 +209,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *6}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
That''s right! It''s the night of the wedding day!
|
||||
That''s right! It''s the night of the wedding day!
|
||||
|
||||
Which means...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['The wedding night', 'A ghost story session', 'A confession session'], !!int '0']}
|
||||
|
|
@ -236,7 +236,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': &8 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Right, right. It''s the usual thing when we gather at
|
||||
Right, right. It''s the usual thing when we gather at
|
||||
|
||||
night until the candle burns out...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *8}
|
||||
|
|
@ -257,7 +257,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': &9 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
When men and women talk in the middle of the night,
|
||||
When men and women talk in the middle of the night,
|
||||
|
||||
that''s what it''s about! And then they find out they''re both
|
||||
|
||||
|
|
@ -265,13 +265,13 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *9}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
No, that''s not it! You''re already married! Even if
|
||||
No, that''s not it! You''re already married! Even if
|
||||
|
||||
you don''t confess, everyone in the village knows!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *9}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
That''s not what I mean! When you talk about a
|
||||
That''s not what I mean! When you talk about a
|
||||
|
||||
wedding night, it''s the first night! The first night!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '1', 'ノエル服普通', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
|
|
@ -300,7 +300,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
It''s kind of embarrassing... It''s like saying we''re
|
||||
It''s kind of embarrassing... It''s like saying we''re
|
||||
|
||||
about to do it...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '2']}
|
||||
|
|
@ -312,14 +312,14 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *10}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Ahahaha! Well, it''s true! The night is just
|
||||
Ahahaha! Well, it''s true! The night is just
|
||||
|
||||
beginning!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', 'ノエル服普通', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *10}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
(So it''s the first night... a special night... they''ll
|
||||
(So it''s the first night... a special night... they''ll
|
||||
|
||||
do it in their own rooms too...)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '2', 'ノエル照れ', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
|
|
@ -364,7 +364,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
Alright, I need to get ready quickly. Noel-san, let''s
|
||||
Alright, I need to get ready quickly. Noel-san, let''s
|
||||
|
||||
go together!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', 'ノエル服普通', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
|
|
@ -421,7 +421,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *16}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
...?\N[1]...?']}
|
||||
...?\N[1]...?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['See you tomorrow', 'I have to go quickly, they''re waiting for me'], !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', 'また明日ね']}
|
||||
|
|
@ -429,7 +429,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
...What do you mean? It sounds like we''re spending
|
||||
...What do you mean? It sounds like we''re spending
|
||||
|
||||
tonight separately.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '235', 'p': [!!int '1']}
|
||||
|
|
@ -442,7 +442,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Besides, wait a moment. I can''t see the whole picture.
|
||||
Besides, wait a moment. I can''t see the whole picture.
|
||||
|
||||
Something''s off, isn''t it?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '235', 'p': [!!int '1']}
|
||||
|
|
@ -505,13 +505,13 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *22}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Before I proposed to Marie, I scoured through
|
||||
Before I proposed to Marie, I scoured through
|
||||
|
||||
marriage magazines in town.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
I read that marriages outside of the Larm faith
|
||||
I read that marriages outside of the Larm faith
|
||||
|
||||
don''t have a first night ceremony!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', 'マリー服呆れ', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
|
|
@ -528,7 +528,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *22}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Then, as someone who has married into this village, I
|
||||
Then, as someone who has married into this village, I
|
||||
|
||||
shall participate in that ceremony.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *22}
|
||||
|
|
@ -568,14 +568,14 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Se-sex!? With the Father? Why!?']}
|
||||
Se-sex!? With the Father? Why!?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '1', '神父様の精液を受ける儀式']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '1', 'ノエル服やれやれ', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
What does this mean!? Why must I receive the seed of a
|
||||
What does this mean!? Why must I receive the seed of a
|
||||
|
||||
man who is not my husband!?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -604,19 +604,19 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *25}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
But God can''t marry every single woman by Himself,
|
||||
But God can''t marry every single woman by Himself,
|
||||
|
||||
right?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *25}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
That means many women would have to end their lives
|
||||
That means many women would have to end their lives
|
||||
|
||||
as virgins.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *25}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
God pitied this and allowed women to marry human men.']}
|
||||
God pitied this and allowed women to marry human men.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', 'ノエル服普通', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】']}
|
||||
|
|
@ -629,7 +629,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Return... my virginity? But even if you say that, I''m
|
||||
Return... my virginity? But even if you say that, I''m
|
||||
|
||||
already...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', 'マリー服普通', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
|
|
@ -639,7 +639,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *26}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
Even if she has committed the sin of adultery,
|
||||
Even if she has committed the sin of adultery,
|
||||
|
||||
receiving God''s seed will absolve her of that sin.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *25}
|
||||
|
|
@ -695,7 +695,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *25}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
\N[1]... you also think... this is natural, right?']}
|
||||
\N[1]... you also think... this is natural, right?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['It''s perfectly normal', 'Is there something wrong?'], !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', 'ごくごく普通のこと']}
|
||||
|
|
@ -709,7 +709,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
No, I was just surprised because it''s the first I''ve
|
||||
No, I was just surprised because it''s the first I''ve
|
||||
|
||||
heard of it...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -727,7 +727,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
Ah! I''ve been talking for too long! Come on, let''s go
|
||||
Ah! I''ve been talking for too long! Come on, let''s go
|
||||
|
||||
Noel-san!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', 'ノエル服普通', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
|
|
@ -740,7 +740,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Understood... then... I''ll be going...']}
|
||||
Understood... then... I''ll be going...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Take care', 'Give my regards to Father'], !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', '行ってらっしゃい']}
|
||||
|
|
@ -748,7 +748,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
(To declare to my husband that I''m about to be
|
||||
(To declare to my husband that I''m about to be
|
||||
|
||||
embraced by another man...)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
|
|
@ -760,7 +760,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
(Towards the man who is about to embrace his wife...
|
||||
(Towards the man who is about to embrace his wife...
|
||||
|
||||
but this attitude... it''s normal here.)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -892,7 +892,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *54}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Johnny】
|
||||
|
||||
Well, a good night''s sleep should fix it. See ya!
|
||||
Well, a good night''s sleep should fix it. See ya!
|
||||
|
||||
Goodnight!']}
|
||||
- !ruby/object:RPG::EventCommand
|
||||
|
|
@ -1021,7 +1021,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Please take care of me. If there is anything amiss,
|
||||
Please take care of me. If there is anything amiss,
|
||||
|
||||
please instruct me.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': &86 ['', !!int '0', !!int '0', !!int '2']}
|
||||
|
|
@ -1112,7 +1112,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '401', 'p': ['【Father】
|
||||
|
||||
Hoo... hoo... Now, drink it all up. It''s your
|
||||
Hoo... hoo... Now, drink it all up. It''s your
|
||||
|
||||
beloved husband''s semen.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '101', 'p': &99 ['', !!int '0', !!int '0', !!int '2']}
|
||||
|
|
|
|||
194
YAML/Map094.yaml
194
YAML/Map094.yaml
|
|
@ -406,20 +406,20 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
(Calm down, it''s just a ceremony. It''s not about
|
||||
(Calm down, it''s just a ceremony. It''s not about
|
||||
|
||||
committing infidelity... rather the opposite.)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
(Sauber... he will clear away the past with other
|
||||
(Sauber... he will clear away the past with other
|
||||
|
||||
men...)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Father】
|
||||
|
||||
The priests of the Ram faith are accustomed to
|
||||
The priests of the Ram faith are accustomed to
|
||||
|
||||
exercising the right of the first night. I assure you, you
|
||||
|
||||
|
|
@ -534,7 +534,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
(At his age, does he no longer feel anything for a
|
||||
(At his age, does he no longer feel anything for a
|
||||
|
||||
woman''s nudity?)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '1']}
|
||||
|
|
@ -582,7 +582,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *39}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Father】
|
||||
|
||||
The bride must serve me, the agent of god, without
|
||||
The bride must serve me, the agent of god, without
|
||||
|
||||
leaving this room or sleeping until sunrise tomorrow.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', 'マリー裸呆れ', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
|
|
@ -596,7 +596,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Father】
|
||||
|
||||
The more divine essence you receive, the thicker the
|
||||
The more divine essence you receive, the thicker the
|
||||
|
||||
divine protection you will have.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *39}
|
||||
|
|
@ -607,7 +607,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Father】
|
||||
|
||||
However... well... if you become sleepy, it can''t be
|
||||
However... well... if you become sleepy, it can''t be
|
||||
|
||||
helped.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', 'マリー裸笑顔', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
|
|
@ -636,7 +636,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Father】
|
||||
|
||||
Until the first night ceremony is completed, you are
|
||||
Until the first night ceremony is completed, you are
|
||||
|
||||
a wife of god... even with a future husband, it would be
|
||||
|
||||
|
|
@ -644,7 +644,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': &40 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Father】
|
||||
|
||||
Those who have committed adultery must especially
|
||||
Those who have committed adultery must especially
|
||||
|
||||
serve god.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', 'マリー裸普通', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
|
|
@ -655,13 +655,13 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *40}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Father】
|
||||
|
||||
First, the woman must make the priest ejaculate
|
||||
First, the woman must make the priest ejaculate
|
||||
|
||||
twice without using her vagina.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *40}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Father】
|
||||
|
||||
And after swallowing the emitted essence, she must
|
||||
And after swallowing the emitted essence, she must
|
||||
|
||||
open her own secret place and beg god for insertion.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', 'ノエル裸呆れ', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
|
|
@ -676,19 +676,19 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
To think that God wouldn''t trust us without going
|
||||
To think that God wouldn''t trust us without going
|
||||
|
||||
that far... He must be quite the jealous type.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Father】
|
||||
|
||||
Hahaha, indeed. He is a being of profound affection.']}
|
||||
Hahaha, indeed. He is a being of profound affection.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', 'マリー裸普通', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
So I just have to say "I''m sorry for cheating, my
|
||||
So I just have to say "I''m sorry for cheating, my
|
||||
|
||||
love for God is true," and then have sex, right?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
|
|
@ -701,7 +701,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *40}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
(Even if we have to make him ejaculate twice... since
|
||||
(Even if we have to make him ejaculate twice... since
|
||||
|
||||
there are two of us, does that mean four times? Does the
|
||||
|
||||
|
|
@ -745,7 +745,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *41}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Father】
|
||||
|
||||
I have trained it for the purpose of exercising my
|
||||
I have trained it for the purpose of exercising my
|
||||
|
||||
right of the first night. I won''t lose to the younger ones
|
||||
|
||||
|
|
@ -763,14 +763,14 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
(This is... understandable why he could handle both of
|
||||
(This is... understandable why he could handle both of
|
||||
|
||||
us at once... the result of daily training.)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Father】
|
||||
|
||||
While I appreciate your admiration, I am not even
|
||||
While I appreciate your admiration, I am not even
|
||||
|
||||
erect yet.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *41}
|
||||
|
|
@ -806,7 +806,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
Sniff sniff... Ahh... The smell here is the same,
|
||||
Sniff sniff... Ahh... The smell here is the same,
|
||||
|
||||
huh? Sniff... Ahh... Sniff...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *41}
|
||||
|
|
@ -816,7 +816,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
This kind of thing... Ugh~ Somehow I just end up
|
||||
This kind of thing... Ugh~ Somehow I just end up
|
||||
|
||||
sniffing it... Ehehe...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *41}
|
||||
|
|
@ -841,7 +841,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *41}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Father】
|
||||
|
||||
As a wife, you must service me as you would your
|
||||
As a wife, you must service me as you would your
|
||||
|
||||
beloved husband.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *41}
|
||||
|
|
@ -878,7 +878,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Father】
|
||||
|
||||
When you return to being mine, I shall entrust you
|
||||
When you return to being mine, I shall entrust you
|
||||
|
||||
to the son of man.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *42}
|
||||
|
|
@ -983,7 +983,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *44}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Father】
|
||||
|
||||
Hmm... This is indeed a stimulating sight... but
|
||||
Hmm... This is indeed a stimulating sight... but
|
||||
|
||||
somewhat frustrating...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *44}
|
||||
|
|
@ -995,7 +995,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *44}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
With this thickness... it''s difficult to take it in my
|
||||
With this thickness... it''s difficult to take it in my
|
||||
|
||||
mouth... I can only lick it... mmm... chiro chiro...♡']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *44}
|
||||
|
|
@ -1030,7 +1030,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *44}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Father】
|
||||
|
||||
Hmm, yes, that''s good. Please continue a bit longer.']}
|
||||
Hmm, yes, that''s good. Please continue a bit longer.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Responding to the request, they watched the Father''s
|
||||
|
||||
|
|
@ -1084,7 +1084,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *47}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
Mm♡ Mmm~~! *gulp* Mm♡']}
|
||||
Mm♡ Mmm~~! *gulp* Mm♡']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *47}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['The released semen mostly went into Marie''s mouth, which was
|
||||
|
||||
|
|
@ -1094,7 +1094,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *47}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Father】
|
||||
|
||||
Phew... phew... Now, drink it all up. It''s your
|
||||
Phew... phew... Now, drink it all up. It''s your
|
||||
|
||||
beloved husband''s semen.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '5', '009d', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
|
|
@ -1108,7 +1108,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *47}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
*puff*! Ha... ha...♡ So much... *cough* It''s clinging
|
||||
*puff*! Ha... ha...♡ So much... *cough* It''s clinging
|
||||
|
||||
to my throat... mm... mmm!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *47}
|
||||
|
|
@ -1132,7 +1132,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Yes... It''s sticky and bitter... It still feels like
|
||||
Yes... It''s sticky and bitter... It still feels like
|
||||
|
||||
it''s keeping its shape inside my stomach.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
|
|
@ -1146,19 +1146,19 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *48}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Father】
|
||||
|
||||
Very well. You''ll have to drink one more time after
|
||||
Very well. You''ll have to drink one more time after
|
||||
|
||||
all.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *48}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
Father''s cock is still so energetic; we could do it
|
||||
Father''s cock is still so energetic; we could do it
|
||||
|
||||
consecutively.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *48}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Father】
|
||||
|
||||
Of course. Now, how will you please me next?']}
|
||||
Of course. Now, how will you please me next?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *48}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['The Father spread his legs and flaunted his penis.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': &49 ['', !!int '0', !!int '0', !!int '2']}
|
||||
|
|
@ -1187,7 +1187,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
Do you always do such things with \N[1]? No way~
|
||||
Do you always do such things with \N[1]? No way~
|
||||
|
||||
That''s too lewd~♡']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *49}
|
||||
|
|
@ -1196,7 +1196,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *49}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Besides, Marie, right now we are the wives of the
|
||||
Besides, Marie, right now we are the wives of the
|
||||
|
||||
Father.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *49}
|
||||
|
|
@ -1286,7 +1286,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': &50 ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Father, you''re also good at kissing♡ Now, kiss me
|
||||
Father, you''re also good at kissing♡ Now, kiss me
|
||||
|
||||
here...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *50}
|
||||
|
|
@ -1305,15 +1305,15 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *50}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
Mmm, slurp slurp♡ Whew♡ Ah♡ Right there♡ Good♡']}
|
||||
Mmm, slurp slurp♡ Whew♡ Ah♡ Right there♡ Good♡']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Aahh, Father-sama, please lick mine too♡']}
|
||||
Aahh, Father-sama, please lick mine too♡']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Father】
|
||||
|
||||
Phew... To have two such beautiful yet lewd buds
|
||||
Phew... To have two such beautiful yet lewd buds
|
||||
|
||||
laid out before me...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *50}
|
||||
|
|
@ -1323,14 +1323,14 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *50}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Ahh♡ Uhh♡ Even with two people... it''s amazing♡']}
|
||||
Ahh♡ Uhh♡ Even with two people... it''s amazing♡']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *50}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Marie】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Yahh♡ Ahh ahh♡ I''m going to cum♡']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *50}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Father】
|
||||
|
||||
I''m about to release again. Please hold on a little
|
||||
I''m about to release again. Please hold on a little
|
||||
|
||||
longer.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *50}
|
||||
|
|
@ -1386,7 +1386,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *51}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Father】
|
||||
|
||||
Good. Both of you seem sincere in your service to
|
||||
Good. Both of you seem sincere in your service to
|
||||
|
||||
me.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *51}
|
||||
|
|
@ -1399,7 +1399,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *51}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Father】
|
||||
|
||||
You have lost your virginity without God''s
|
||||
You have lost your virginity without God''s
|
||||
|
||||
permission, even though you are wives of God.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
|
|
@ -1408,7 +1408,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *51}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Father】
|
||||
|
||||
Reflect and seek forgiveness, then beg for God''s
|
||||
Reflect and seek forgiveness, then beg for God''s
|
||||
|
||||
love to be inserted with this penis.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': &52 ['', !!int '0', !!int '0', !!int '2']}
|
||||
|
|
@ -1420,7 +1420,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
I am sorry... I have lain with another man, even
|
||||
I am sorry... I have lain with another man, even
|
||||
|
||||
though I am your wife.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
|
|
@ -1429,7 +1429,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *52}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
The first time was... five years ago, with a man named
|
||||
The first time was... five years ago, with a man named
|
||||
|
||||
Sauber, who was my mentor and guardian.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *52}
|
||||
|
|
@ -1444,7 +1444,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *52}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
For two years after that... I was embraced daily and
|
||||
For two years after that... I was embraced daily and
|
||||
|
||||
trained to suit that man''s preferences...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *52}
|
||||
|
|
@ -1453,19 +1453,19 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *52}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
No... after leaving Sauber''s side... for work... for
|
||||
No... after leaving Sauber''s side... for work... for
|
||||
|
||||
money, I exposed this body to men.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *52}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Most of the time, I made them ejaculate with my mouth
|
||||
Most of the time, I made them ejaculate with my mouth
|
||||
|
||||
or hands... or just let them touch my body...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *52}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
But some demanded sex... and I reluctantly complied.']}
|
||||
But some demanded sex... and I reluctantly complied.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *52}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Father】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Why did you comply?']}
|
||||
|
|
@ -1475,7 +1475,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Because I thought my body, which had been continuously
|
||||
Because I thought my body, which had been continuously
|
||||
|
||||
violated by Sauber, was only worth enough to be used as a
|
||||
|
||||
|
|
@ -1483,7 +1483,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *52}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Father】
|
||||
|
||||
Your body belongs to God. You should never
|
||||
Your body belongs to God. You should never
|
||||
|
||||
underestimate its value.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
|
|
@ -1495,7 +1495,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *52}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Father】
|
||||
|
||||
However, there is still the matter of you betraying
|
||||
However, there is still the matter of you betraying
|
||||
|
||||
me by sharing your body with another.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *52}
|
||||
|
|
@ -1516,7 +1516,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *52}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Since the first time we were together... there were
|
||||
Since the first time we were together... there were
|
||||
|
||||
about two months where we did it almost every day...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *52}
|
||||
|
|
@ -1528,7 +1528,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *52}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
On days when I accepted a quest, we would do it at
|
||||
On days when I accepted a quest, we would do it at
|
||||
|
||||
night after I returned... On days with no plans, from the
|
||||
|
||||
|
|
@ -1544,7 +1544,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
I deeply regret having sex with other men behind your
|
||||
I deeply regret having sex with other men behind your
|
||||
|
||||
back.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *52}
|
||||
|
|
@ -1556,36 +1556,36 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *52}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Father】
|
||||
|
||||
Not Sauber, not any other man, not even \N[1]...?']}
|
||||
Not Sauber, not any other man, not even \N[1]...?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Ye...s...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *52}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
I don''t care about the men I''ve had sex with in the
|
||||
I don''t care about the men I''ve had sex with in the
|
||||
|
||||
past anymore!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
It''s only you that I love, the only one I want to have
|
||||
It''s only you that I love, the only one I want to have
|
||||
|
||||
sex with.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
The only one I want inside my pussy is Father''s!']}
|
||||
The only one I want inside my pussy is Father''s!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Please... I beg you... bless my pussy with your cock,
|
||||
Please... I beg you... bless my pussy with your cock,
|
||||
|
||||
Father.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Please ejaculate! I want you to pour your semen into
|
||||
Please ejaculate! I want you to pour your semen into
|
||||
|
||||
me!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *52}
|
||||
|
|
@ -1618,7 +1618,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Father】
|
||||
|
||||
I have indeed heard your vow to love me
|
||||
I have indeed heard your vow to love me
|
||||
|
||||
wholeheartedly once again.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': &55 ['', !!int '0', !!int '0', !!int '2']}
|
||||
|
|
@ -1627,7 +1627,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *55}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Father】
|
||||
|
||||
Yes, well done for coming this far.']}
|
||||
Yes, well done for coming this far.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *55}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Father shows a gentle smile that one could not imagine from
|
||||
|
||||
|
|
@ -1637,13 +1637,13 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *55}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Father】
|
||||
|
||||
Now, Marie, you also had sex with someone other than
|
||||
Now, Marie, you also had sex with someone other than
|
||||
|
||||
me, didn''t you?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *55}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
Yes... I''m sorry, I did it with Johnny...']}
|
||||
Yes... I''m sorry, I did it with Johnny...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *55}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Unlike the intense Noel, Marie hung her head like a dog
|
||||
|
||||
|
|
@ -1654,13 +1654,13 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *55}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
Um... if I remember correctly... about two weeks
|
||||
Um... if I remember correctly... about two weeks
|
||||
|
||||
after we started dating...?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *55}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
As we were dating, we gradually ended up on a street
|
||||
As we were dating, we gradually ended up on a street
|
||||
|
||||
with love hotels...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *55}
|
||||
|
|
@ -1674,11 +1674,11 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *55}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
I was curious too... so I just followed him.']}
|
||||
I was curious too... so I just followed him.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *55}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
When we got to the room, he suddenly pushed me down
|
||||
When we got to the room, he suddenly pushed me down
|
||||
|
||||
and... just like that... inserted his penis.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *55}
|
||||
|
|
@ -1690,13 +1690,13 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *55}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
Ah, but from the second time on, we properly used
|
||||
Ah, but from the second time on, we properly used
|
||||
|
||||
condoms when we had sex!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *55}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
Besides, Johnny seemed to like oral, so often he
|
||||
Besides, Johnny seemed to like oral, so often he
|
||||
|
||||
would finish in my mouth...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
|
|
@ -1714,13 +1714,13 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *55}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
I''m sorry for letting Johnny''s dick enter me first!
|
||||
I''m sorry for letting Johnny''s dick enter me first!
|
||||
|
||||
Even though I belong to you, Father...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *55}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
So please overwrite all the sex I''ve had up until now
|
||||
So please overwrite all the sex I''ve had up until now
|
||||
|
||||
with your dick, as if it never happened!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *55}
|
||||
|
|
@ -1729,7 +1729,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *55}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
Yes! If Father''s big dick enters me, I''m sure I''ll
|
||||
Yes! If Father''s big dick enters me, I''m sure I''ll
|
||||
|
||||
become a pussy exclusively for you!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *55}
|
||||
|
|
@ -1738,13 +1738,13 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *55}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
Because I am your wife, Father♡ It''s only natural for
|
||||
Because I am your wife, Father♡ It''s only natural for
|
||||
|
||||
me to be a pussy exclusively for my beloved husband!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *55}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Marie】
|
||||
|
||||
Please! I''ll forget about Johnny! Make me yours
|
||||
Please! I''ll forget about Johnny! Make me yours
|
||||
|
||||
again, Father!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *55}
|
||||
|
|
@ -1756,13 +1756,13 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *55}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Father】
|
||||
|
||||
Hmm... very well. The only mistake you made was with
|
||||
Hmm... very well. The only mistake you made was with
|
||||
|
||||
Johnny alone. It must have been some kind of whimsy.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *55}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Father】
|
||||
|
||||
Then, from this moment on, I shall treat you again
|
||||
Then, from this moment on, I shall treat you again
|
||||
|
||||
as mine.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *55}
|
||||
|
|
@ -1771,7 +1771,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *55}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Father】
|
||||
|
||||
Now... as God and as a husband, I shall pour my
|
||||
Now... as God and as a husband, I shall pour my
|
||||
|
||||
essence into you.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *55}
|
||||
|
|
@ -1794,7 +1794,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *55}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Ahh♡ Please! Give me your dick, your semen...!']}
|
||||
Ahh♡ Please! Give me your dick, your semen...!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *55}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Father】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Keep whispering your love for me without ceasing.']}
|
||||
|
|
@ -1824,7 +1824,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *55}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Ahh! Ahh! Ah-ahh! Kuuuuh♡ I love you♡ I love you♡
|
||||
Ahh! Ahh! Ah-ahh! Kuuuuh♡ I love you♡ I love you♡
|
||||
|
||||
Father♡']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *55}
|
||||
|
|
@ -1850,7 +1850,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *55}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Huh! Nn♡ Ha-ah♡ Ha-ah♡ Wonderful♡ Love♡ Loveee♡']}
|
||||
Huh! Nn♡ Ha-ah♡ Ha-ah♡ Wonderful♡ Love♡ Loveee♡']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *55}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['The lower abdomen was bulging out in the shape of a penis.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'ピストングチュ音多め(低速)10回', 'pitch': !!int '100', 'volume': !!int '80'}]}
|
||||
|
|
@ -1876,11 +1876,11 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *55}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Ha-ah♡ Ha-ah♡ I love you, Father♡ I love you, Father♡']}
|
||||
Ha-ah♡ Ha-ah♡ I love you, Father♡ I love you, Father♡']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
I am yours, Father. These lips, my pussy, my heart,
|
||||
I am yours, Father. These lips, my pussy, my heart,
|
||||
|
||||
everything is dedicated to you.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *55}
|
||||
|
|
@ -1897,7 +1897,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
I only love your cock♡ I love you♡']}
|
||||
I only love your cock♡ I love you♡']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *55}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['The words of love further inflamed the Father''s excitement
|
||||
|
||||
|
|
@ -1923,7 +1923,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *55}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Father♡ Please release inside♡ Fill me up with your
|
||||
Father♡ Please release inside♡ Fill me up with your
|
||||
|
||||
semen♡']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *55}
|
||||
|
|
@ -1945,11 +1945,11 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *56}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Ha-...ha-♡ Ha-...♡ Amazing... My womb is full...♡']}
|
||||
Ha-...ha-♡ Ha-...♡ Amazing... My womb is full...♡']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
I''ve never been filled like this before...♡ It''s
|
||||
I''ve never been filled like this before...♡ It''s
|
||||
|
||||
unbelievable...♡']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': &57 ['', !!int '0', !!int '0', !!int '2']}
|
||||
|
|
@ -1963,13 +1963,13 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *57}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Father】
|
||||
|
||||
You are now God''s wife, and all your past sins have
|
||||
You are now God''s wife, and all your past sins have
|
||||
|
||||
been forgiven.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *57}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Haa...haa... Thank you, Father...♡']}
|
||||
Haa...haa... Thank you, Father...♡']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', '014b', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *57}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Noel kissed the Father with gratitude, feeling refreshed.']}
|
||||
|
|
@ -2020,7 +2020,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *60}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Father】
|
||||
|
||||
The 15-year gap was indeed there. I didn''t expect to
|
||||
The 15-year gap was indeed there. I didn''t expect to
|
||||
|
||||
be this tired... ugh, Noel-san, not so deep...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', '016', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
|
|
@ -2030,7 +2030,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
Still, it''s hard to believe. After all, you ejaculated
|
||||
Still, it''s hard to believe. After all, you ejaculated
|
||||
|
||||
inside me six times...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *60}
|
||||
|
|
@ -2122,7 +2122,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Father】
|
||||
|
||||
As God''s proxy, I grant you both permission to
|
||||
As God''s proxy, I grant you both permission to
|
||||
|
||||
copulate with your husband.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *62}
|
||||
|
|
@ -2136,7 +2136,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *63}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Father】
|
||||
|
||||
You did well. It must have been difficult for you,
|
||||
You did well. It must have been difficult for you,
|
||||
|
||||
not being a follower of the Lamb faith.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', 'ノエル裸普通', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
|
|
@ -2152,13 +2152,13 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *64}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Father】
|
||||
|
||||
Whatever you say or do, once God has forgiven it, it
|
||||
Whatever you say or do, once God has forgiven it, it
|
||||
|
||||
is righteous.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *64}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Father】
|
||||
|
||||
Therefore, there is no need to dwell on anything.
|
||||
Therefore, there is no need to dwell on anything.
|
||||
|
||||
Stand tall and love your husband with pride.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *63}
|
||||
|
|
@ -2181,7 +2181,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *63}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Noel】
|
||||
|
||||
(Is it because it was a ritual? Even though I lost
|
||||
(Is it because it was a ritual? Even though I lost
|
||||
|
||||
myself in such debauchery, I don''t feel bad at all.)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '1']}
|
||||
|
|
|
|||
Some files were not shown because too many files have changed in this diff Show more
Loading…
Reference in a new issue