Fix Arin quest and tl text

This commit is contained in:
Dazed 2023-06-21 20:59:32 -05:00
parent d411e3a454
commit f6e1a0000c
4 changed files with 5 additions and 5 deletions

View file

@ -299,7 +299,7 @@
"traits": [],
"initialLevel": 1,
"maxLevel": 99,
"name": "Alin",
"name": "Arin",
"nickname": "Elder ",
"note": "",
"profile": "Orphan"

View file

@ -3470,7 +3470,7 @@
"iconIndex": 0,
"itypeId": 3,
"name": "★Kidnapped Arin",
"note": "<Type:MiniGame><MaxItems: 1>\n<Money:0><Bustle:3>\n<questvar:648><Exp:100>\n\n<SG説明:\\OW[5]\\c[0]\n\\n[12]\"She hasn't come back. According to the stories of the other\nchildren, she disappeared without telling anyone where she\nwas going. I'm worried, so let's search for her immediately.\n\\c[4]Basic Reward:\\c[6] 0 \\g \n\\c[4]Client:\\c[6] Enicia \n\\c[4]Location:\\c[6] Rista Small Church \\n[1] (... \\n[12] ... Please be safe.\"\n\\ROC>\n<SGカテゴリ:クエスト>",
"note": "<Type:MiniGame><MaxItems: 1>\n<Money:0><Bustle:3>\n<questvar:648><Exp:100>\n\n<SG説明:\\OW[5]\\c[0]\n\\n[12] hasn't come back. According to the stories of the other\nchildren, she disappeared without telling anyone where she\nwas going. I'm worried, so let's search for her immediately.\n\\c[4]Basic Reward:\\c[6] 0 \\g \n\\c[4]Client:\\c[6] Enicia \n\\c[4]Location:\\c[6] Rista Small Church \\n[1] (... \\n[12] ... Please be safe.) \n>\n\\ROC>\n<SGカテゴリ:クエスト>",
"occasion": 0,
"price": 0,
"repeats": 1,

View file

@ -3598,7 +3598,7 @@
"",
"Cleaning the Mansion",
"",
"Alin Search",
"Arin Search",
"",
"Carpenter Count",
"Boron Confession",

View file

@ -3647,7 +3647,7 @@ function SH_NeedItemArray(Num) {
}
itemList = 621 + i
$gameVariables._data[itemList] = `\\c[${fontColor}]\\i[${itemIcon}]` + itemName + `* ${itemNum} (所持数:${hasNum})`
$gameVariables._data[itemList] = `\\c[${fontColor}]\\i[${itemIcon}]` + itemName + `* ${itemNum} (Possessed:${hasNum})`
return
} else {
var hasNum = $gameParty.gold()
@ -3656,7 +3656,7 @@ function SH_NeedItemArray(Num) {
fontColor = 8
}
itemList = 621 + i
$gameVariables._data[itemList] = `\\c[${fontColor}]\\i[${itemIcon}]` + `${itemNum} \\G (所持金:${hasNum} \\G)`
$gameVariables._data[itemList] = `\\c[${fontColor}]\\i[${itemIcon}]` + `${itemNum} \\G (Money:${hasNum} \\G)`
return
}