Fix Arin quest and tl text
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f6e1a0000c
4 changed files with 5 additions and 5 deletions
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@ -299,7 +299,7 @@
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"traits": [],
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"initialLevel": 1,
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"maxLevel": 99,
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"name": "Alin",
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"name": "Arin",
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"nickname": "Elder ",
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"note": "",
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"profile": "Orphan"
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@ -3470,7 +3470,7 @@
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"iconIndex": 0,
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"itypeId": 3,
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"name": "★Kidnapped Arin",
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"note": "<Type:MiniGame><MaxItems: 1>\n<Money:0><Bustle:3>\n<questvar:648><Exp:100>\n\n<SG説明:\\OW[5]\\c[0]\n\\n[12]\"She hasn't come back. According to the stories of the other\nchildren, she disappeared without telling anyone where she\nwas going. I'm worried, so let's search for her immediately.\n\\c[4]Basic Reward:\\c[6] 0 \\g \n\\c[4]Client:\\c[6] Enicia \n\\c[4]Location:\\c[6] Rista Small Church \\n[1] (... \\n[12] ... Please be safe.\")\n\\ROC>\n<SGカテゴリ:クエスト>",
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"note": "<Type:MiniGame><MaxItems: 1>\n<Money:0><Bustle:3>\n<questvar:648><Exp:100>\n\n<SG説明:\\OW[5]\\c[0]\n\\n[12] hasn't come back. According to the stories of the other\nchildren, she disappeared without telling anyone where she\nwas going. I'm worried, so let's search for her immediately.\n\\c[4]Basic Reward:\\c[6] 0 \\g \n\\c[4]Client:\\c[6] Enicia \n\\c[4]Location:\\c[6] Rista Small Church \\n[1] (... \\n[12] ... Please be safe.) \n>\n\\ROC>\n<SGカテゴリ:クエスト>",
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"occasion": 0,
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"price": 0,
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"repeats": 1,
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@ -3598,7 +3598,7 @@
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"",
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"Cleaning the Mansion",
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"",
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"Alin Search",
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"Arin Search",
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"",
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"Carpenter Count",
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"Boron Confession",
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@ -3647,7 +3647,7 @@ function SH_NeedItemArray(Num) {
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}
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itemList = 621 + i
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$gameVariables._data[itemList] = `\\c[${fontColor}]\\i[${itemIcon}]` + itemName + `* ${itemNum} (所持数:${hasNum})`
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$gameVariables._data[itemList] = `\\c[${fontColor}]\\i[${itemIcon}]` + itemName + `* ${itemNum} (Possessed:${hasNum})`
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return
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} else {
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var hasNum = $gameParty.gold()
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@ -3656,7 +3656,7 @@ function SH_NeedItemArray(Num) {
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fontColor = 8
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}
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itemList = 621 + i
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$gameVariables._data[itemList] = `\\c[${fontColor}]\\i[${itemIcon}]` + `${itemNum} \\G (所持金:${hasNum} \\G)`
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$gameVariables._data[itemList] = `\\c[${fontColor}]\\i[${itemIcon}]` + `${itemNum} \\G (Money:${hasNum} \\G)`
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return
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}
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