enicia-contract-mark/data/System.json
2023-06-21 20:59:32 -05:00

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"証拠集め",
"証拠揃った",
"ロッジ捜索",
"ロッジの奥へ",
"ロッジ発見",
"ロッジの場所",
"最奥到達",
"ベルセフとの邂逅",
"屍竜",
"ラスボス打倒",
"領主との会話",
"エンディング",
"女騎士",
"エンド後",
"ラスボス消滅",
"",
"モモコ借りた",
"魚欲しいモモコ",
"衛兵ロッジ突入",
"ロッジ?",
"モモコ反応",
"ロッジ攻略開始",
"ロッジ探索中断",
"広間",
"ロッジすごろくクリア",
"ロッジクリア",
"戦闘関係",
"戦闘フィールド監視",
"",
"",
"敵攻撃命中",
"戦闘敗北",
"敗北帰還",
"",
"",
"",
"先制攻撃フラグ",
"バトルフラグ",
"バトルフラグ",
"バトルフラグ",
"バトルフラグ",
"バトルフラグ",
"バトルフラグ",
"バトルフラグ",
"バトルフラグ",
"バトルフラグ",
"敵逃走",
"敵非表示",
"",
"",
"ルナ仲間可",
"スヤー仲間可",
"ウィぜ仲間可",
"",
"",
"",
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"",
"",
"ゲームシステム",
"",
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"",
"",
"",
"",
"カスタムメニューヘルプ",
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"",
"",
"選択肢条件1",
"選択肢条件2",
"選択肢条件3",
"選択肢条件4",
"選択肢条件5",
"選択肢条件6",
"選択肢条件7",
"選択肢条件8",
"選択肢条件9",
"選択肢条件10",
"選択肢条件11",
"選択肢条件12",
"選択肢条件13",
"選択肢条件14",
"選択肢条件15",
"選択肢条件16",
"選択肢条件17",
"選択肢条件18",
"選択肢条件19",
"選択肢条件20",
"すごろくスイッチ",
"衝突",
"すごろく中禁止アイテム使用",
"判定絶対成功",
"判定キャラ自動選択",
"サイコロ",
"結果のみ出力",
"判定成功",
"すごろく帰還可能か",
"ログ機能一時保管",
"移動ウィンドウ一時消去",
"全体判定アクター1成否",
"全体判定アクター2成否",
"全体判定アクター3成否",
"強制加入",
"歩数指定アイテム使用",
"その他アイテム使用",
"アイテム無効",
"すごろく移動中",
"すごろくUI",
"戦闘中",
"ボスステート付与",
"敵ゲージ",
"",
"計算式",
"",
"",
"煙幕",
"暗闇",
"監禁フラグ",
"監禁脱出中",
"入れ子イベント",
"無条件パーティーバトル",
"すごろく矢印",
"r:トラップ回避失敗フラグ",
"r:すごろくイベント外部呼び出し",
"r:途中帰還",
"時間切れ",
"ランダムマップ",
"すごろく中断",
"ゴール到達",
"キャンプから",
"発見度表示",
"鍵フラグ",
"",
"トラップ回避フラグ",
"警報フラグ",
"",
"",
"",
"ファンブル",
"クリティカル",
"",
"",
"成果判定フラグ",
"移動ダイスロール",
"絶対成功debug",
"絶対失敗debug",
"",
"ダイスキャンセル",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"ユーザーキャラ1作成済み",
"ユーザーキャラ2",
"ユーザーキャラ3",
"ユーザーキャラ4",
"ユーザーキャラ5",
"ユーザーキャラ6",
"ユーザーキャラ7",
"ユーザーキャラ8",
"ユーザーキャラ9",
"ユーザーキャラ10",
"-------------",
"↑ここまでユーザーキャラ作成フラグ",
"",
"",
"",
"",
"",
"",
"",
"ぱーじ",
"立ち絵関係",
"",
"",
"",
"吐息",
"",
"",
"",
"",
"",
"",
"",
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"",
"",
"イベント用",
"ゲーム開始",
"",
"オープニング",
"怪しい男",
"ウィゼの店へ",
"おじさん",
"酒場へ",
"孤児たち",
"冒険者たちの会話",
"おじさんとの会話",
"冒険開放",
"裏切り",
"金庫の中身",
"消えた証文",
"恥ずかしい衣装",
"初労働",
"一日の終り",
"返済日",
"ゲームスタート",
"D:礼拝者",
"遺跡の話",
"",
"返済日自動",
"初着替え",
"酒場バイト",
"酒場バイト中",
"酒場バイト終了",
"ウィゼと会話",
"一度教会に戻る",
"悪霊退治可能",
"謁見可能",
"領主との対面",
"領主との対面終了",
"領主登場",
"職人依頼完遂",
"衣装ゲット",
"職人の各依頼おわり2",
"職人依頼おわり1",
"全額返済",
"探索者との協力",
"返済後イベント",
"返済後教会",
"全額返済イベントキー",
"職人依頼1段階完遂",
"職人依頼2段階",
"職人依頼2完遂",
"職人依頼3段階",
"職人依頼3段階完遂",
"",
"DE:フロスリン監禁陵辱",
"リシェルいる",
"監禁中",
"DE:盗掘者調教",
"盗掘者扉開放",
"監禁中行動",
"監禁調教",
"凌辱者複数",
"ルナ捕縛",
"リシェル捕縛中",
"ベルセフ",
"おじさん↓",
"",
"遺跡グラント1",
"セの部屋初",
"セ扉解放",
"セ扉解放イベント",
"扉締まる",
"遺跡グラント2",
"遺跡グラント3",
"危険宿 朝の一言",
"宿グラント",
"グラントイベントフラグ",
"グラントイベント発生",
"尋問中",
"衛兵に捕まる",
"真面目な衛兵",
"",
"",
"",
"スヤー初",
"ボーロン選択肢自宅",
"ボーロンえっちフラグ",
"ボーロンえっち",
"ボーロン契約フラグ",
"",
"ローラの家ベッド",
"クラブのバニー",
"元踊り子ローラ",
"スカウトフラグ",
"ウィゼの依頼",
"踊りスカウト済",
"クラブ開通",
"ザトーの居場所",
"ザトー治療",
"仕入れ解決",
"DE:ザトー",
"ザトー表示",
"店の客非表示",
"",
"Q:メギスタ南初",
"Q:街道の悪霊",
"Q:カエデ初",
"",
"Q:街道の悪霊完了",
"Q:街道の悪霊終わり",
"",
"",
"",
"",
"Q:革職人初",
"Q:聖油開始",
"Q:悪霊の嫌うもの",
"Q:聖油作成",
"Q:聖油完了",
"Q:聖油終わり",
"Q:聖油の効果",
"一時帰宅",
"Q:シキミに話す",
"",
"Q:タンゾー初",
"Q:鉱石集め",
"",
"Q:鉄集め完了",
"Q:鉄集め終わり",
"",
"",
"",
"",
"",
"Q:時計職人初",
"Q:職人の家の悪霊退治",
"Q:職人の家2Fダンジョン",
"",
"Q:時計職人の家 退治完了",
"Q:退治終わり",
"",
"",
"",
"",
"職人依頼2開始",
"",
"聞き込み",
"",
"聖油まだなのは",
"",
"",
"",
"",
"",
"",
"怪しい影",
"悪霊さらに呼ぶ",
"悪霊消滅",
"メイブン逃亡",
"メイブン追跡",
"隠れ家初",
"隠れ家発見",
"悪霊事件犯人確保",
"",
"ブロック初",
"運び手の説得にいこう",
"",
"踊りによる説得成功",
"説得完了",
"修復依頼完了",
"",
"",
"",
"",
"ソムニウム踊り開始",
"踊り選択肢スキップ",
"クラブ上客",
"DE:上客の相手",
"パトロンの男",
"DE:便所",
"",
"",
"",
"",
"ラスティウム鍵入手キー",
"鍵入手",
"無名の遺跡扉",
"鍵所有",
"無名遺跡到達済み",
"鍵条件",
"",
"マルスタ開通条件",
"マルスタ開通イベントキー",
"孤児院のウィゼ",
"邸宅の掃除中",
"邸宅の初",
"",
"",
"ウィゼの悩み",
"",
"マルスタ初",
"ザトー探す",
"",
"",
"魔法陣ふんだ",
"お茶",
"すごろく大通り",
"実験開始",
"DE:お茶飲んじゃった",
"ロッシュ",
"領主に報告リマインド",
"領主報告メッセージ済",
"露出誘導",
"お茶初回",
"お守り集め 晶石の情報",
"地霊晶石情報ベルセフ",
"買い取り",
"入手",
"富豪初",
"",
"アウルムの正体",
"ランダム箱開放",
"",
"",
"回想",
"",
"",
"",
"信徒との交流開放",
"信徒との交流可能",
"",
"",
"",
"探索者資格の資格",
"魔物増加の原因",
"",
"チンピラ奉仕",
"",
"夢見フラグ",
"",
"",
"ベルセフ去った後",
"演出・壁破壊",
"借金提出確認",
"6Fスイッチ1",
"6Fスイッチ2",
"",
"",
"衛兵時間経過なし",
"",
"職人依頼2発生",
"職人依頼3発生ふらぐ",
"",
"最終クエストフラグ",
"孤児院地下新設",
"助産師一時",
"",
"",
"王冠所有",
"王冠売却済み",
"孤児院拡張したい",
"ソー初",
"孤児院拡張受諾",
"拡張完了",
"工事中",
"地下室完成フラグ",
"",
"",
"開き直ったパルム",
"",
"触手ダンジョン",
"",
"DE:お祈り",
"",
"ボーロンエンドフラグ",
"",
"ラスティウムキャンプ",
"ラスティウム訪問",
"アトリエスヤー一時",
"",
"",
"ラスティウム通路",
"",
"",
"舞姫",
"",
"",
"",
"辞典もらった",
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"",
"",
"",
"",
"",
"デイリーイベント",
"",
"",
"",
"",
"DE:ジェミ",
"",
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"",
"",
"",
"回想デフォ時間有効",
"シーン上昇無効",
"",
"",
"シーンエラー終了",
"回想全開放",
"回想登録フラグ",
"回想立ち絵",
"回想タイトル用アィンドウ",
"回想精液消去",
"シーン進行防止",
"衣装強制変更",
"簡易アニメ",
"衣装強制スイッチ",
"↓ここから回想?",
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"ベータ"
],
"terms": {
"basic": [
"Level",
"Lv",
"",
"HP",
"",
"SP",
"",
"",
"Experience Points",
"EXP"
],
"commands": [
"Fight",
"Escape",
"Attack",
"Defense",
"Inventory",
"Skill",
"Equipment",
"Heart and Body",
"Sort",
"Record Story",
"Close Story",
"Options",
"Weapon",
"Equipment",
"Valuables",
"Equipment",
"Strongest Equipment",
"Remove all",
"Start Story",
"Resume Story",
null,
"Go to Title",
"Quit/Exit",
null,
"Purchase",
"Sell"
],
"params": [
"Maximum HP",
"Maximum SP",
"STR",
"DEF",
"SPI",
"",
"SKI",
"LCK",
"ACC",
"EVA"
],
"messages": {
"alwaysDash": "Always Dash",
"commandRemember": "Command Memory",
"touchUI": "Touch UI",
"bgmVolume": "BGM volume",
"bgsVolume": "BGS volume",
"meVolume": "ME volume",
"seVolume": "SE Volume",
"possession": "Number Possessed",
"expTotal": "Current %1",
"expNext": "Until the next %1",
"saveMessage": "Which file do you want to save to?",
"loadMessage": "Which file do you want to load?",
"file": "File",
"autosave": "Auto-save",
"partyName": "%1 people",
"emerge": "%1 has appeared!",
"preemptive": "%1 took the first move!",
"surprise": "%1 was taken by surprise!",
"escapeStart": "%1 has escaped!",
"escapeFailure": "However, I couldn't escape!",
"victory": "Victory for %1!",
"defeat": "%1 was defeated in battle",
"obtainExp": "Acquired %2 of %1!",
"obtainGold": "I got %1\\G!",
"obtainItem": "I got %1!",
"levelUp": "%1 has gone up to %2 %3!",
"obtainSkill": "Learned %1!",
"useItem": "%1 used %2!",
"criticalToEnemy": "Critical!",
"criticalToActor": "Critical!",
"actorDamage": "%1 received %2 damage!",
"actorRecovery": "%2 of %1 has recovered %3!",
"actorGain": "%2 of %1 increased by %3!",
"actorLoss": "%2 of %1 decreased by %3!",
"actorDrain": "%1 had %2 stolen by %3!",
"actorNoDamage": "%1 has not taken any damage!",
"actorNoHit": "%1 has not taken any damage!",
"enemyDamage": "Dealt %2 damage to %1!",
"enemyRecovery": "%2 of %1 has recovered %3!",
"enemyGain": "%2 of %1 increased by %3!",
"enemyLoss": "%2 of %1 decreased by %3!",
"enemyDrain": "Stole %2 of %1 from %3!",
"enemyNoDamage": "I can't deal damage to %1!",
"enemyNoHit": "%1 cannot be damaged!",
"evasion": "%1 dodged the attack!",
"magicEvasion": "%1 cancelled the magic!",
"magicReflection": "%1 bounced back the magic!",
"counterAttack": "Counterattack of %1!",
"substitute": "%1 protected %2!",
"buffAdd": "%2 of %1 has increased!",
"debuffAdd": "%2 of %1 has dropped!",
"buffRemove": "%2 of %1 has been restored!",
"actionFailure": "It didn't work on %1!"
}
},
"testBattlers": [
{
"actorId": 1,
"level": 1,
"equips": [
2,
1,
2,
3,
0
]
},
{
"actorId": 4,
"level": 1,
"equips": [
31,
0,
0,
5,
0
]
},
{
"actorId": 6,
"level": 1,
"equips": [
7,
0,
65,
21,
0
]
},
{
"actorId": 7,
"level": 1,
"equips": [
7,
0,
0,
20,
0
]
}
],
"testTroopId": 1,
"title1Name": "Title",
"title2Name": "",
"titleBgm": {
"name": "ARA_AKS2_18_War wounds",
"pan": 0,
"pitch": 100,
"volume": 80
},
"titleCommandWindow": {
"offsetX": 0,
"offsetY": 0,
"background": 1
},
"variables": [
"",
"Target actor immediately before",
"Last Enemy Acted",
"Last Enemy Acted",
"",
"CallRandom",
"Temp1",
"Temp2",
"Temp3",
"Temp4",
"Temp5",
"Cursor Index",
"Cursor Index 2",
"Array number",
"Need array",
"Multiple Time Menu Open Item 0 Skill 1 Equipment",
"Anime X",
"Anime Y",
"Animation playback",
"Running Common Number",
"Event Condition Dummy",
"",
"",
"",
"",
"Addition of days",
"Elapsed days",
"Weekday",
"Add days",
"Elapsed time",
"Weather",
"Time slot (0=Morning, 1=Afternoon, 2=Evening, 3=Night)",
"Second",
"分",
"Time",
"Decision Waiting Timer",
"Memory for Weather",
"Memory Use Second",
"Memory Divider",
"Memory aid - Hemorrhoids",
"Time update message",
"Option position",
"Option item not set",
"Option item not set",
"Difficulty level",
"Movement speed",
"Step control",
"Voice volume",
"Time zone progress clock, etc",
"Timezone difference",
"Time zone display",
"BGM volume (for PlayBGM control)",
"BGS Volume (for PlayBGS Control)",
"SE/ME Volume",
"Select ID specified",
"Selected object ID",
"Object while selecting quest list",
"Selected Erotic Item ID",
"Selected Erotic Event Object",
"Conversation Branching",
"Dummy use",
"Execution command skill number",
"Common Execution Number",
"Skill name",
"Required skills",
"Lewd Desire Experience Points",
"SP",
"HP Recovery",
"MP Recovery",
"Para Name: Default Desire",
"Skill Level Cap",
"Normal Success",
"Success Skill Array",
"Opponent Type",
"Skill Success",
"Success value",
"Popularity",
"Desire",
"Condition",
"Event ID",
"Conversation message",
"Global",
"Repayment Part Difficulty",
"",
"",
"Number of laps/rounds",
"",
"",
"",
"",
"",
"Generated number",
"",
"Reset Variable Array",
"Reset switch array",
"Font color Def",
"",
"",
"Font color C",
"Font color OC emphasis",
"Font color",
"Total debt",
"Repayment Deadline Basis",
"Repayment deadline",
"After how many days?",
"Possession of money",
"Debt reduction",
"Contract Pt",
"Maximum Rank",
"Reward",
"Daily donation amount",
"Loan amount",
"Delete",
"Church Contribution Rank",
"Popularity",
"Obscene Value",
"Church atmosphere",
"Church Contribution",
"Necessary Contribution Value",
"Contact number limit",
"Number of contacts per day",
"Various parameters, etc",
"level",
"Maximum Stamina",
"Current Stamina",
"Maximum Energy",
"Current Energy",
"SP",
"Meal",
"Meal MAX",
"Holy nature",
"Charm",
"Church Rank",
"Customer Service Rank",
"Sacred Art Rank",
"",
"",
"Lord Evaluation Rank",
"Lewd Skill Rank",
"Dance Rank",
"??????",
"Character",
"Character 2",
"Character 3",
"",
"Loss of Virginity",
"Last thing done",
"Proud thing",
"Favorite thing",
"Weakness",
"Chastity",
"Preferred type",
"",
"Number of sexual partners",
"Title",
"Number of Battles",
"Number of victories",
"Number of Escapes",
"Number of defeats",
"Purpose",
"",
"Various Skills",
"",
"",
"",
"Church business",
"Pub Work",
"Spell",
"",
"",
"Urban Contribution",
"Obscene Technique",
"Dance",
"",
"Request Achieved",
"Number of Evil Spirit Exorcisms",
"Number of visits to a bar",
"Number of treatments",
"",
"",
"Number of times danced in public",
"Bukkake State",
"State of Semen Inside the Vagina",
"Semen state inside the anus",
"Facial Semen State",
"Oral Semen",
"Concentration of Lewd Markings",
"Number of Contract Seals",
"Child Race",
"Childbirth Method 0 = As Is 1 = Magic Womb",
"Number of children in the hospital",
"Child Naming",
"Child gender",
"Child Father",
"Pregnancy indicator",
"Maximum Lust",
"Pregnancy information",
"Pregnancy Flag",
"Child Information",
"Number of children",
"First partner for anal",
"Chastity",
"Anal Virgin",
"Oral Virginity",
"Obscene LV",
"Lust EXP",
"Estrus",
"Necessary Lust",
"Shame tolerance",
"",
"Sexy",
"Degree of Hatred Towards Humans",
"Contract Points",
"Companion",
"Climax Flag",
"Have you seen a penis?",
"Record of Contract Seal",
"Mouth opener development",
"Chest development",
"Vaginal Development",
"Buttocks Development",
"Kissing experience",
"Sexual Service",
"Sexual caress",
"",
"Prostitution experience",
"Masturbation experience",
"",
"",
"Fished",
"Crab",
"Sexual experience",
"Anal sex experience",
"Semen Experience",
"Embarrassing experience",
"Group sex experience",
"Pregnancy experience",
"(Childbirth experience)",
"Experience of being abused",
"Molestation experience",
"Hypnosis experience",
"Monster Experience",
"Fetish: Shota",
"Fetish: Uncle",
"Slum",
"",
"Mixed Bathing",
"Exhibition Sugoroku",
"Exhibition trial",
"Club dancing experience",
"Experience of Defeat and Humiliation",
"Taming of the Grave Robber",
"Number of times cooked",
"Number of Ruins Conquered",
"Explorer Sexual Harassment",
"Number of successful explorations",
"Number of warehouse moves",
"Cumulative number of meals",
"Event P Name",
"Event Points",
"Up to here, para",
"Costume ID",
"Costume type",
"Costume Tag Details",
"Costume ID check",
"Costume Conversation Type (Individual)",
"Costume Conversation Type (Classification)",
"",
"",
"Wearable Costume Array",
"Bow ID",
"Bullet Anime",
"Remaining ammunition count",
"Consumption",
"Types of bullets",
"Consumption target",
"Shooting Effect",
"Arrow template name",
"Piercing attribute",
"Equipment Temporary Record",
"Equipment Array",
"Dream Stage",
"",
"",
"Tsun tsun",
"",
"",
"Prayer Effect",
"Fishing restrictions",
"Fishing limit",
"",
"Inherent Character Experience Array",
"Experience with unspecified majority",
"Number of Unique Character Experience",
"",
"",
"",
"Total drinks",
"Beverage present",
"Maximum Beverage",
"Player Parameters So Far",
"MapParam",
"MapName",
"MapType",
"MapLocation",
"MapBGM",
"MapBGS",
"Map display name",
"Previous map name",
"Tag",
"Place name substitution",
"Current Location ID",
"Current Location X",
"Current Location Y",
"Region",
"Description of the location",
"Destination ID for location transfer",
"Location move destination X",
"Location move destination Y",
"",
"",
"Bullet Generation X",
"Bullet Generation Y",
"Additional Bullet Generation X",
"Additional Bullet Generation Y",
"",
"Footstep Sound Generator",
"Sugoroku Distance",
"Sugoroku Branching Number",
"Probability of Turning in Sugoroku",
"",
"Map Event Generation X",
"Map Event Generation Y",
"",
"Explanation of Sugoroku Map",
"Probability of precipitation",
"",
"Event array",
"Event Array Return",
"Sprite Acquisition",
"Door type",
"Days of confinement",
"Abuser's Desire",
"Voice Count",
"",
"Accommodation fee",
"Resting fee",
"Prostitution amount",
"Prostitution limit",
"",
"Guard Fine",
"Map ID Memory",
"X Memory",
"Y Memory",
"Directional Memory",
"Customer skill name",
"Guest's Held Skill",
"Number of additional contracts",
"Save my name",
"Remembering the name of the opponent",
"Character Chip Memory",
"Location 0=Not present 1=Present",
"",
"",
"",
"",
"Camp ID",
"Camp Coordinates X",
"Camp Coordinates y",
"Reopening direction",
"Beach shorts",
"Agent Intermediary",
"Abandoned mine",
"West Forest Camp",
"",
"Vox Intermediate",
"",
"Episcamp",
"Rastium",
"Unknown Ruins Depths",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"Door condition: Below time zone",
"Door condition: Time period or later",
"",
"",
"Door Condition: Item",
"Door Condition: Skill",
"",
"Door condition: Switch",
"Door Condition: Variable",
"",
"Door opens",
"Location Moving Door",
"",
"",
"",
"Type of Movement",
"Massage",
"",
"",
"",
"",
"Profile Favorite Array",
"Pro Profile Expert Array",
"Pro keyboard layout for people who struggle with typing profiles",
"Prof Favorite",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"Scene Blur",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"Array shop use",
"",
"String Picture",
"",
"",
"",
"",
"",
"",
"Opening message",
"Message 1",
"Message 2",
"Message 3",
"",
"",
"",
"Gayaselif",
"Gay Coordinate X",
"Gay Coordinate Y",
"Gaya Reach X",
"Gayatoudatsu Y",
"Gay Frequency",
"",
"Gay Environment",
"Gaya Environment Tag",
"",
"Gay Coordinate X",
"Gay Coordinate Y",
"Gaya Reach X",
"Gayatoudatsu Y",
"",
"",
"",
"",
"",
"Gaya random number",
"",
"Temporary Gayageum Performance Equipment",
"Temporary Tag for Gay Performance",
"",
"Piston",
"Zokuzoku",
"Ejaculation",
"Gaya Exposure",
"",
"",
"Quest-related",
"Quest Reset Designation",
"",
"Frosleen",
"Number of Evil Spirits",
"Number of Quests Defeated",
"Contact Count",
"",
"Total number of customers served",
"Number of customers served in a bar",
"Request dish",
"Recommended dish",
"",
"Drunkenness",
"Porco Rosso Position",
"Difficulty Level Unlock for Exorcism",
"Number of exorcisms on the street (deleted)",
"Discovery Fluctuation Value",
"Exposure Sugoroku Discovery Rate",
"Discovery Cap",
"Warehouse Keeper Achievements",
"",
"Cleaning the Mansion",
"",
"Arin Search",
"",
"Carpenter Count",
"Boron Confession",
"Number of times healing magic can be used",
"",
"Treatment Success",
"Treatment Failure",
"Healing Result",
"Prostitution reward",
"Brothel Contact",
"Elapsed days from special request",
"Number of days in room C",
"Guard Discovery Rate",
"Number of surrounding guards",
"Number of surrounding NPCs",
"Number of visits to a brothel",
"Dance Danger Level Judgment",
"",
"Dance location transfer ID",
"Dance location movement x",
"Dance location movement",
"Dance Standard Point X",
"Dance Standard Y",
"Dance Movement Direction",
"Dance Costume 0 Normal 1 Bunny 2 Sister",
"Dance pattern",
"Previous pattern",
"",
"Dance Skill",
"Dancing Progress Turn",
"Dance Turn Limit",
"",
"Dice Buff Message",
"Basic Dance Reward",
"",
"Mood Correction",
"Mood Correction Continuous Turn",
"Dice Correction",
"Dice Modifier Continuation Turn",
"Reward Adjustment",
"",
"Mood Boost",
"Increase in Desire Base Value",
"Desire Stage",
"",
"Number of times wink used",
"Number of times kiss thrown",
"Delete",
"",
"Number of times used for recovery",
"Number of Appeal Uses",
"Step usage count",
"Number of times to take off the top",
"Number of times to take off the bottom",
"Number of times used in Angkor",
"Number of times to use \"Take it all off",
"",
"",
"",
"Sexy",
"Prostitution 1 Basic",
"Prostitution 2 Basics",
"Prostitution 3 Basics",
"Prostitution 4 Basics",
"Donation limit",
"Minimum donation amount",
"Donation amount by church rank",
"Donation value - Temporary",
"Donation amount multiplier",
"Contents of the Donation Box",
"Prostitution 1 Reward",
"Prostitution 2 Reward",
"Prostitution 3 Reward",
"Prostitution 4 Reward",
"Prostitution 5 Reward",
"Quest Required Item 1",
"Quest Required Item 2",
"Quest Required Item 3",
"Quest Required Item 4",
"Quest Required Item 5",
"",
"",
"",
"",
"",
"Item 1 Required Quantity",
"Required quantity of Item 2",
"Required number of Item 3",
"Required number of Item 4",
"Required number of Item 5",
"",
"",
"",
"",
"Quest success judgment",
"Quest Required 1",
"Quest Required 2",
"Quest Required 3",
"Quest Required 4",
"Quest Required 5",
"Quest Required 6",
"",
"",
"",
"",
"",
"",
"",
"",
"Ruins exploration",
"",
"",
"",
"",
"",
"",
"",
"",
"Exorcism",
"",
"Street Spirit",
"",
"Something that summons evil spirits",
"Kidnapped Arin",
"Artisan Attraction",
"Weapon Craftsman's Assistance [obj]",
"Weapon Craftsman's Assistance 2 [obj]",
"Blacksmith",
"Bathhouse restoration",
"Abnormal Increase of Monsters",
"The Director and the Disease",
"Special Request 1",
"Special Request 2",
"Special Request 3",
"Special Request 4",
"",
"",
"",
"",
"Assistance at a Healing Clinic",
"黒紋",
"",
"Delivery",
"",
"",
"Exorcism General Purpose",
"Exorcism Utility 2",
"",
"",
"Visit to the shady street",
"",
"",
"",
"",
"",
"Looking for a boy",
"Wind in front of the stairs",
"Porko-chan",
"",
"Mansion Cleaning",
"Uncle Event Progression",
"Nazar Progress",
"Cooked rice distribution progress",
"",
"Work at a bar",
"Magic Experiment",
"",
"Illustration Request",
"",
"Moving out belongings",
"Suspicious job",
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