3.3 KiB
3.3 KiB
| 1 | テキスト | ピクチャID | BGMID | MAPID | コマンドID | コマンドテキスト | コマンド値1 | コマンド値2 | コマンド値3 | コマンド値4 | |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 2 | 0 | 0 | 0 | 2 | 2 | 0 | 0 | 0 | |||
| 3 | 0 | 0 | 0 | 1 | 80_ミラの幻影.png | 1 | 0 | 0 | 100 | ||
| 4 | I open the heavy, sturdy door of the tavern. | 999 | 1 | 29 | 0 | 0 | 0 | 0 | 0 | ||
| 5 | Inside the tavern, a man sits alone by the window. He's nibbling on bread while looking over some documents spread out on the table. | 999 | 1 | 29 | 0 | 0 | 0 | 0 | 0 | ||
| 6 | I remember Ruma mentioning there was a guest staying here. The man glances at me briefly before returning his uninterested gaze to the documents. | 999 | 1 | 29 | 0 | 0 | 0 | 0 | 0 | ||
| 7 | I have no business with the man either. As instructed, I head into the kitchen. | 999 | 1 | 1722 | 0 | 0 | 0 | 0 | 0 | ||
| 8 | ... | 999 | 1 | 1723 | 0 | 0 | 0 | 0 | 0 | ||
| 9 | ... | 999 | 1 | 1278 | 0 | 0 | 0 | 0 | 0 | ||
| 10 | ... | 999 | 1 | 1724 | 0 | 0 | 0 | 0 | 0 | ||
| 11 | The shelves are lined with numerous bottles of liquor. | 999 | 1 | 1279 | 0 | 0 | 0 | 0 | 0 | ||
| 12 | ... | 999 | 1 | 1725 | 0 | 0 | 0 | 0 | 0 | ||
| 13 | I'm impressed by the neatly organized and clean kitchen. | 999 | 1 | 1280 | 0 | 0 | 0 | 0 | 0 | ||
| 14 | Checking the stove, I see it's been properly taken care of. | 999 | 1 | 30 | 0 | 0 | 0 | 0 | 0 | ||
| 15 | This is usually how it is. | 999 | 1 | 1720 | 0 | 0 | 0 | 0 | 0 | ||
| 16 | ... | 999 | 1 | 1726 | 0 | 0 | 0 | 0 | 0 | ||
| 17 | That said, leaving concerns unattended is a basic risk management failure. | 999 | 1 | 1281 | 0 | 0 | 0 | 0 | 0 | ||
| 18 | As expected, Ruma must be quite the capable manager. | 999 | 1 | 1727 | 0 | 0 | 0 | 0 | 0 | ||
| 19 | ... | 999 | 1 | 1282 | 0 | 0 | 0 | 0 | 0 | ||
| 20 | As I leave the kitchen, a strange sensation suddenly creeps up my back. | 999 | 1 | 31 | 0 | 0 | 0 | 0 | 0 | ||
| 21 | When I turn around, the man is still nibbling on his bread. However, his gaze is now fixed on me. | 999 | 1 | 1283 | 0 | 0 | 0 | 0 | 0 | ||
| 22 | It's no wonder I feel uneasy with him staring at me so intently. | 999 | 1 | 1283 | 0 | 0 | 0 | 0 | 0 | ||
| 23 | As I nod silently to the man and try to leave quickly, I catch sight of a figure standing in the seating area, and I can't believe my eyes. | 999 | 1 | 1283 | 0 | 0 | 0 | 0 | 0 | ||
| 24 | Mira!? | 1 | 10 | 1283 | 0 | 0 | 0 | 0 | 0 | ||
| 25 | I rub my eyes and look again. | 1 | 10 | 1283 | 0 | 0 | 0 | 0 | 0 | ||
| 26 | Without thinking, I rush over to the seating area. | 1 | 10 | 1721 | 0 | 0 | 0 | 0 | 0 | ||
| 27 | But Mira's figure vanishes into thin air. | 999 | 10 | 1284 | 0 | 0 | 0 | 0 | 0 | ||
| 28 | Come to think of it, there's no way Mira, who should be at home chatting with Ruma, would be here. And the unfamiliar outfit she was wearing was strange too. | 999 | 10 | 1284 | 0 | 0 | 0 | 0 | 0 | ||
| 29 | I can't make sense of it. Feeling lost, I glance again at the spot where Mira had been. | 999 | 10 | 1284 | 0 | 0 | 0 | 0 | 0 | ||
| 30 | !! | 999 | 10 | 1285 | 0 | 0 | 0 | 0 | 0 | ||
| 31 | It's as if the colors are draining from my vision, like a snowy midwinter landscape. | 999 | 10 | 32 | 0 | 0 | 0 | 0 | 0 | ||
| 32 | And then... in this colorless world, only Mira stands vividly, her figure shining brightly. | 1 | 10 | 32 | 0 | 0 | 0 | 0 | 0 | ||
| 33 | What is this? | 1 | 10 | 32 | 0 | 0 | 0 | 0 | 0 | ||
| 34 | *** System Notification *** | 1 | 10 | 32 | 0 | 0 | 0 | 0 | 0 | ||
| 35 | ****** The C key now allows you to toggle your vision. ****** | 1 | 10 | 32 | 0 | 0 | 0 | 0 | 0 | ||
| 36 | Pressing the C key will switch the background to a gray-toned view that represents Joff's unique ability. | 1 | 10 | 32 | 0 | 0 | 0 | 0 | 0 | ||
| 37 | To return to normal vision from this gray-toned view, press the C key again. | 1 | 10 | 32 | 0 | 0 | 0 | 0 | 0 | ||
| 38 | Characters that can only be interacted with in this view will not be visible in normal vision. | 1 | 10 | 32 | 0 | 0 | 0 | 0 | 0 | ||
| 39 | To progress the story, press the C key to switch your vision and then interact with Mira in the center of the tavern seating area. | 1 | 10 | 32 | 0 | 0 | 0 | 0 | 0 | ||
| 40 | *** End of System Notification *** | 1 | 10 | 32 | 0 | 0 | 0 | 0 | 0 | ||
| 41 | ... | 1 | 10 | 32 | 0 | 0 | 0 | 0 | 0 | ||
| 42 | Anyway, let's try touching the faint, hazy figure of Mira in the seating area. | 1 | 10 | 32 | 0 | 0 | 0 | 0 | 0 | ||
| 43 | ... | 1 | 10 | 32 | 0 | 0 | 0 | 0 | 0 |