2.9 KiB
2.9 KiB
| 1 | ÷½Ä | Ë߸Á¬‚h‚c | BGMID | MAPID | ºÏÝÄÞID | ºÏÝÄÞ÷½Ä | ºÏÝÄÞ’l1 | ºÏÝÄÞ’l2 | ºÏÝÄÞ’l3 | ºÏÝÄÞ’l4 | |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 2 | 0 | 0 | 0 | 1 | 84_01—§‚¿ŠG_•<EFBFBD>’Ê.png | 1 | 0 | 0 | 100 | ||
| 3 | 0 | 0 | 0 | 1 | 84_02—§‚¿ŠG_‚Ö‚¦.png | 2 | 0 | 0 | 100 | ||
| 4 | 0 | 0 | 0 | 1 | 84_03—§‚¿ŠG_”÷<EFBFBD>΂Ý.png | 3 | 0 | 0 | 100 | ||
| 5 | 0 | 0 | 0 | 1 | 84_04—§‚¿ŠG_<EFBFBD>l‚¦.png | 4 | 0 | 0 | 100 | ||
| 6 | Once I pass through the grove, my house is just ahead. | 999 | 2 | 102 | 0 | 0 | 0 | 0 | 0 | ||
| 7 | The desolate scenery of a weekend evening stretches out before me. That said, most villages are like this. Comparing it to the city would be a mistake. | 999 | 2 | 102 | 0 | 0 | 0 | 0 | 0 | ||
| 8 | ... | 999 | 2 | 102 | 0 | 0 | 0 | 0 | 0 | ||
| 9 | ! | 999 | 2 | 102 | 0 | 0 | 0 | 0 | 0 | ||
| 10 | Something catches my eye as I absentmindedly glance around. Is that... Mira? | 999 | 2 | 102 | 0 | 0 | 0 | 0 | 0 | ||
| 11 | She seems like an illusion, strangely lacking presence. I squint to get a better look. | 999 | 2 | 102 | 0 | 0 | 0 | 0 | 0 | ||
| 12 | ? | 999 | 10 | 103 | 0 | 0 | 0 | 0 | 0 | ||
| 13 | The colors in my vision fade, making the two of them stand out even more. | 999 | 10 | 103 | 0 | 0 | 0 | 0 | 0 | ||
| 14 | ... | 999 | 10 | 103 | 0 | 0 | 0 | 0 | 0 | ||
| 15 | "Hey, Mira?" | 1 | 10 | 103 | 0 | 0 | 0 | 0 | 0 | ||
| 16 | I call out to her, but as expected, there's no response. | 1 | 10 | 103 | 0 | 0 | 0 | 0 | 0 | ||
| 17 | Given this surreal scene, it's odd to think Mira is actually there. | 1 | 10 | 103 | 0 | 0 | 0 | 0 | 0 | ||
| 18 | The illusionary Mira seems to be talking to a traveling merchant. | 1 | 10 | 103 | 0 | 0 | 0 | 0 | 0 | ||
| 19 | Traveling Merchant: "I don't deal in clothing, you see." | 1 | 10 | 103 | 0 | 0 | 0 | 0 | 0 | ||
| 20 | The man's figure also feels just as unreal. | 1 | 10 | 103 | 0 | 0 | 0 | 0 | 0 | ||
| 21 | Mira: "Oh, really?" | 2 | 10 | 103 | 0 | 0 | 0 | 0 | 0 | ||
| 22 | Traveling Merchant: "It's hard to determine what's in demand, you know." | 2 | 10 | 103 | 0 | 0 | 0 | 0 | 0 | ||
| 23 | I recognize this traveling merchant with his drawn-out way of speaking. | 2 | 10 | 103 | 0 | 0 | 0 | 0 | 0 | ||
| 24 | Traveling Merchant: "Ah, but<75>\if you'd like, I can place a special order for you?" | 2 | 10 | 103 | 0 | 0 | 0 | 0 | 0 | ||
| 25 | Mira: "Oh, really?" | 3 | 10 | 103 | 0 | 0 | 0 | 0 | 0 | ||
| 26 | Traveling Merchant: "Here<72>\this is a catalog<6F>\. If you place an order<65>\, I'll stock it when I visit the town<77>\." | 3 | 10 | 103 | 0 | 0 | 0 | 0 | 0 | ||
| 27 | The figure resembling a traveling merchant seems to have handed Mira a thin stack of papers. | 3 | 10 | 103 | 0 | 0 | 0 | 0 | 0 | ||
| 28 | Mira: "Hmm, but. I might not buy anything, is that okay?" | 4 | 10 | 103 | 0 | 0 | 0 | 0 | 0 | ||
| 29 | Traveling Merchant: "In that case, you can just return it eventually<6C>\." | 4 | 10 | 103 | 0 | 0 | 0 | 0 | 0 | ||
| 30 | Mira: "I see. Well, I guess I'll borrow it then. When will you be back next?" | 3 | 10 | 103 | 0 | 0 | 0 | 0 | 0 | ||
| 31 | Traveling Merchant: "Hmm<6D>\. Around the week after next, I suppose<73>\." | 3 | 10 | 103 | 0 | 0 | 0 | 0 | 0 | ||
| 32 | Mira: "Then, if I were to place an order..." | 2 | 10 | 103 | 0 | 0 | 0 | 0 | 0 | ||
| 33 | Traveling Merchant: "The delivery of the product would take quite some time<6D>\." | 2 | 10 | 103 | 0 | 0 | 0 | 0 | 0 | ||
| 34 | Mira: "Ah<41>\... I see<65>\." | 2 | 10 | 103 | 0 | 0 | 0 | 0 | 0 | ||
| 35 | Even Mira's speech is starting to stretch out in response. | 2 | 10 | 103 | 0 | 0 | 0 | 0 | 0 | ||
| 36 | Traveling Merchant: "Well then<65>\. Take care<72>\." | 2 | 10 | 103 | 0 | 0 | 0 | 0 | 0 | ||
| 37 | ... | 999 | 10 | 103 | 0 | 0 | 0 | 0 | 0 | ||
| 38 | The frozen-like scenery gradually regains its colors. | 999 | 10 | 102 | 0 | 0 | 0 | 0 | 0 | ||
| 39 | What on earth was that just now? | 999 | 10 | 102 | 0 | 0 | 0 | 0 | 0 | ||
| 40 | ... | 999 | 10 | 102 | 0 | 0 | 0 | 0 | 0 |