kansen-3/Kansen3_patch/b_0001.ks
2023-12-21 10:14:20 -06:00

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;//ブロックbad_0002 『寝過ごし後の条件分岐』
*B_0001_TOP
;{SceneSet 寝過ごした後}
;//---------------------------------------------------------------
;//背景:無し
;//登場人物:無し
;//時間帯:無し
;//合計:無し
;//---------------------------------------------------------------
;//条件分岐
;//ENDflagが成立しているかどうか
;//YESラベル ザッピング選択肢へjump
;//NOブロックB_0002.txtへjump
[if exp="sf.g_clear==1"][jump storage="B_0001.ks" target=*01][endif]
[jump storage="B_0001.ks" target=*02]
;//;//〆:ラベル ザッピング選択肢
;//悠帆視点zapBAD_A0001.txt
;//漣視点zapBAD_B001.txt
;//CancelB_0002.txtへjump
*01
;//悠帆
;//漣
;//キャンセル
; ;選択肢用フラグオンオフ
; [eval exp="f.selbt_yuh = 1"]
; [eval exp="f.selbt_ren = 1"]
; [eval exp="f.selbt_mar = 0"]
; [eval exp="f.selbt_miz = 0"]
; [eval exp="f.selbt_kou = 0"]
; [eval exp="f.selbt_jun = 0"]
; [eval exp="f.selbt_oth = 0"]
; [eval exp="f.selbt_can = 1"]
; [selbt]
;
; *aspect_SEL悠帆
; [selbt_clear]
; [jump storage="zapBAD_A001.ks" target=*zapBAD_A001_TOP]
;
; *aspect_SEL漣
; [selbt_clear]
; [jump storage="zapBAD_B001.ks" target=*zapBAD_B001_TOP]
;
; *aspect_SELキャンセル
; [selbt_clear]
; [jump storage="B_0001.ks" target=*02]
;BGM停止
[fadeoutbgm time=500]
;mm ザッピング前に黒追加
[black_toplayer][trans_c cross time=500][hide_chara_int]
*ZAP17|ザッピング選択肢 悠帆 漣
;バックログキャラ指定
[eval exp="f.zap_sel_chara01 = ' 悠帆'"]
[eval exp="f.zap_sel_chara02 = ' 漣'"]
;[eval exp="f.zap_sel_chara03 = ' マルガリータ'"]
;[eval exp="f.zap_sel_chara04 = ' 瑞樹'"]
;[eval exp="f.zap_sel_chara05 = ' 浩助'"]
;[eval exp="f.zap_sel_chara06 = ' 壬'"]
;[eval exp="f.zap_sel_chara07 = ' その他'"]
[eval exp="f.zap_sel_chara08 = ' キャンセル'"]
;ボタン込み
[zap_set1]
[zap_set2]
[s]
;------------------------------------------------
*aspect_SEL悠帆|ザッピング選択肢 悠帆
[zap_clear]
;[black_toplayer][trans_c random time=1000][hide_chara_int]
[zapfade]
[jump storage="zapBAD_A001.ks" target=*zapBAD_A001_TOP]
;------------------------------------------------
*aspect_SEL漣|ザッピング選択肢 漣
[zap_clear]
;[black_toplayer][trans_c random time=1000][hide_chara_int]
[zapfade]
[jump storage="zapBAD_B001.ks" target=*zapBAD_B001_TOP]
;------------------------------------------------
*aspect_SELキャンセル|ザッピング選択肢 キャンセル
[zap_clear]
[black_toplayer][trans_c random time=1000][hide_chara_int]
;[zapfade]
[jump storage="B_0001.ks" target=*02]
;------------------------------------------------
;//---------------------------------------------------------------
*02
[jump storage="B_0002.ks" target=*B_0002_TOP]