kansen-3/Kansen3_patch/zapd002.ks
2023-12-21 11:08:13 -06:00

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;//block:A001
;//ブロック未定『瑞樹ZAP4』
;//@konya 11/13 BG貼付
*zapD002_TOP
;{SceneSet 瑞樹視点zap4}
;//--------------------------------------------------------------------
;//背景:アルカディア シャワールーム
;//登場人物:瑞樹・ジン
;//時間帯:
;//・テキスト容量:
;//--------------------------------------------------------------------
;//〆背景:黒画面
[black_toplayer][trans_c cross time=500][hide_chara_int]
;//se026・銃声
[se buf=0 storage="se026"]
[wait time=2000]
;//se026・銃声
[se buf=0 storage="se026"]
;//se039・棚が倒れる音
[wait time=1000]
[se buf=1 storage="se039"]
;//bgm05 outside
[bgm storage="BGM05"]
;//〆背景:アルカディア
;//@kony シャワールームの間違い?
[bg storage="BG100"][trans_c cross time=500]
;[eval exp="f.l_map = 26"]
;[sysbt_meswin]
;//[ChrSetEx layer=5 chbase="mizu_e4"][ChrSetXY layer=5 x=160 y=0][trans_c cross time=150]
*3296|
[fc]
[vo_miz s="mizuki0100"]
[ns]Mizuki[nse]
"Mmm... Nn..."[pcms]
*3297|
[fc]
I woke up to the sound of a familiar explosion and the noise[r]
of a shelf falling over.[pcms]
*3298|
[fc]
The explosive sound was a gunshot. I've heard it before when[r]
Jin and Shige would "play" with it sometimes.[pcms]
*3299|
[fc]
Maybe it's the drugs, but I feel as sluggish and heavy-[r]
headed as if I have a terrible hangover, and even lifting my[r]
eyelids feels like too much effort.[pcms]
*3300|
[fc]
But why am I in a place like this? Am I dreaming?[pcms]
*3301|
[fc]
But if I can feel this sluggishness... it's not a dream.[pcms]
*3302|
[fc]
Then what was that just now?[pcms]
*3303|
[fc]
Lying down, I concentrate all my attention on my hearing.[pcms]
;//[ChrSetEx layer=5 chbase="mizu_e4"][ChrSetXY layer=5 x=160 y=0][trans_c cross time=150]
*3304|
[fc]
[vo_miz s="mizuki0101"]
[ns]Mizuki[nse]
"..."[pcms]
*3305|
[fc]
I stayed still for a while, sensing the surroundings, but[r]
the gunshots didn't sound again.[pcms]
;//[ChrSetEx layer=5 chbase="mizu_e4"][ChrSetXY layer=5 x=160 y=0][trans_c cross time=150]
*3306|
[fc]
[vo_miz s="mizuki0102"]
[ns]Mizuki[nse]
"Was it an auditory hallucination, or was it a dream...?"[pcms]
;//se026・銃声
[se buf=0 storage="se026"]
[wait time=1200]
;//se026・銃声
[se buf=0 storage="se026"]
;//[ChrSetEx layer=5 chbase="mizu_e4"][ChrSetXY layer=5 x=160 y=0][trans_c cross time=150]
*3307|
[fc]
[vo_miz s="mizuki0103"]
[ns]Mizuki[nse]
"Kyaa!?"[pcms]
*3308|
[fc]
It's not a dream! Is someone actually shooting!? Jin...?[pcms]
*3309|
[fc]
But it's not Jin. He wouldn't shoot recklessly like that.[pcms]
*3310|
[fc]
...Then what was that?[pcms]
*3311|
[fc]
I force my heavy head up and, more sharply than before,[r]
press my ear against the wall, trying to locate the source[r]
of the gunshots.[pcms]
;//[ChrSetEx layer=5 chbase="mizu_e4"][ChrSetXY layer=5 x=160 y=0][trans_c cross time=150]
*3312|
[fc]
[vo_miz s="mizuki0104"]
[ns]Mizuki[nse]
"..."[pcms]
;//@息を飲み込む
*3313|
[fc]
...[pcms]
*3314|
[fc]
But the gunshots didn't sound again.[pcms]
;//se102・物が揺れる音 ガタガタ
;//[se buf=0 storage="se102"]
*3315|
[fc]
[ns][nse]
"...ki! Mizuki, where are you!?"[pcms]
;//@壬
;//[ChrSetEx layer=5 chbase="mizu_e4"][ChrSetXY layer=5 x=160 y=0][trans_c cross time=150]
*3316|
[fc]
[vo_miz s="mizuki0105"]
[ns]Mizuki[nse]
"...Eh!? Jin?"[pcms]
;//@『ジン』の部分は嬉しそうに
*3317|
[fc]
Jin! What's he doing in a place like this?[pcms]
*3318|
[fc]
But I was actually happy. Because it was right after I woke[r]
up, I felt vulnerable.[pcms]
*3319|
[fc]
And because Jin came looking for someone like me.[pcms]
;//[ChrSetEx layer=5 chbase="mizu_e4"][ChrSetXY layer=5 x=160 y=0][trans_c cross time=150]
*3320|
[fc]
[vo_miz s="mizuki0106"]
[ns]Mizuki[nse]
"Jin! I'm here! Inside the shower room!"[pcms]
*3321|
[fc]
...Would I have been happier if he had come?[pcms]
;//[ChrSetEx layer=5 chbase="jin_c2"][ChrSetXY layer=5 x=144 y=0][trans_c cross time=150]
*3322|
[fc]
[ns]Jin[nse]
"Mizuki, hurry up and get out of there."[pcms]
;//--------------------------------------------------------------------
;//●時限式選択肢A1
;//11:すぐに出る→ zapD003
;//12:ちょっとまって→ zapD04
;//13:タイムアウト→ zapD005
; [sysbt_meswin clear]
;
; [link storage="zapD003.ks" target=*zapD003_TOP]すぐに出る[endlink]
; [link storage="zapD004.ks" target=*zapD004_TOP]ちょっとまって[endlink]
; ;[link storage="zapD005.ks" target=*zapD005_TOP]時間切れ[endlink]
; (link storage="zapD005.ks"[r]
target=*zapD005_TOP)Jin...(endlink)[pcms]
*SEL90|すぐに出る/ちょっとまって/ジン……
[fc]
[pcms_sel]
[eval exp="f.seltext02 = 'I\'ll leave right away'"]
[eval exp="f.seltext04 = 'Wait a moment'"]
[eval exp="f.seltext06 = 'Jin'"]
[if exp="tf.sys_sub == 0 || tf.選択肢ログ表示してね == 1"]
;選択肢内容をバックログに表記。改行コード必須。
[sel_hisout txt="&f.seltext02"][hr]
[sel_hisout txt="&f.seltext04"][hr]
[sel_hisout txt="&f.seltext06"][hr]
[endif]
[hr]
[履歴出力復帰]
;選択肢ベース
[selbase]
;文字の左マージン
;[eval exp="sf.seltext2_x = (800-(6*25))/2"]
;[eval exp="sf.seltext4_x = (800-(6*25))/2"]
;[eval exp="sf.seltext6_x = (800-(6*25))/2"]
[sel02 target=*SEL90_1]
[sel04 target=*SEL90_2]
[sel06 target=*SEL90_3]
[s]
;選択肢後の処理しときたいからここに飛ばしてから実際のjump先へ
;-------------------------------------------------------------------------------
*SEL90_1|&f.seltext02
[sel_hisout txt="&f.seltext02"][hr][fc][selbt_clear]
[jump storage="zapD003.ks" target=*zapD003_TOP]
;-------------------------------------------------------------------------------
*SEL90_2|&f.seltext04
[sel_hisout txt="&f.seltext04"][hr][fc][selbt_clear]
[jump storage="zapD004.ks" target=*zapD004_TOP]
;-------------------------------------------------------------------------------
*SEL90_3|&f.seltext05
[sel_hisout txt="&f.seltext06"][hr][fc][selbt_clear]
[jump storage="zapD005.ks" target=*zapD005_TOP]
;//--------------------------------------------------------------------