483 lines
11 KiB
Text
483 lines
11 KiB
Text
*E0010_zap1_TOP
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;{SceneSet 運命}
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;//タイトル:運命
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;//----------------------------------------------------------
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;//file名 :E0010_zap1
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;//登場人物:真坂・桐越・石郷岡
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;//服装 :全員私服(キャンプ場用スタイル)
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;//日付 :8/10
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;//時間 :午後9時
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;//場所 :学園内
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;//予想容量:5kb
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;//----------------------------------------------------------
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;//〆:真坂視点
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;mm 強制ザップ 真坂
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[black_toplayer][trans_c cross time=501][hide_chara_int]
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;mm 逆移植
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[zap_start aya]
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;//♂:フローチャートマップ用フラグの埋め込み
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;//〆:サバイバル2Ndフロー・14のマーク点灯フラグ
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;//♂:ここまでセット
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;<Mov g_zap402,1>
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;<Mov flow_page,5>
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;<Mov flow_no,14>
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;//♪_BGM10 ※前ファイルで音を停止しているので再生させて下さい
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[bgm storage="bgm10"]
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;//★_山奥の学園 廊下 夜 bg27c.bmp
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[bg storage="bg27c"]
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;[trans_c random time=1000]
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[trans_c cross time=1000]
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;//システムアイコン表示&メッセージウィンドウ表示
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[sysbt_meswin]
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*2995|
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[fc]
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[vo_aya s="aya_1058"]
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[ns]Aya[nse]
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"Ah..."[pcms]
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;//○あくびです
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*2996|
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[fc]
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Even though I said "I'm okay," I'm still sleepy. It's no surprise,[r]
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really. Just when I thought I had finally fallen asleep, I was woken[r]
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up again.[pcms]
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*2997|
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[fc]
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But Sendou-kun tried his best despite being sleepy too. I can't be the[r]
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only one to refuse.[pcms]
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*2998|
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[fc]
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[vo_aya s="aya_1059"]
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[ns]Aya[nse]
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"Yeah, let's do our best..."[pcms]
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*2999|
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[fc]
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With a new resolve, I followed Sendou-kun's instructions and headed[r]
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towards the back entrance of the school, starting to walk.[pcms]
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;//♯_ブラックアウト
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[black_toplayer][trans_c blind_lr time=1000][hide_chara_int]
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;//★_山奥の学園 廊下 夜(灯り無し) bg27c.bmp
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[bg storage="bg27c"][trans_c cross time=1000]
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*3000|
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[fc]
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[vo_aya s="aya_1060"]
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[ns]Aya[nse]
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"The door seems to be properly closed, so... just to be sure, we're[r]
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okay."[pcms]
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*3001|
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[fc]
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I turned the doorknob several times, checking carefully for any[r]
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abnormalities. But there didn't seem to be any problems, nor could I[r]
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see any infected from what I could tell.[pcms]
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*3002|
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[fc]
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[vo_aya s="aya_1061"]
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[ns]Aya[nse]
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"Then, next is... um..."[pcms]
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*3003|
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[fc]
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We should have already checked the entire school, but it's better to[r]
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be safe than sorry. It would be wise to double-check all the[r]
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classrooms on the first floor.[pcms]
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*3004|
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[fc]
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Up until now, there were no signs of anyone breaking in. But maybe[r]
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we've just been lucky so far.[pcms]
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*3005|
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[fc]
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Thinking about it makes me shiver. It's amazing we've been safe until[r]
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now.[pcms]
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*3006|
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[fc]
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[vo_aya s="aya_1062"]
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[ns]Aya[nse]
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"The classroom..."[pcms]
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*3007|
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[fc]
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I turned on my heel and started walking back the way I came.[pcms]
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;//♯_ブラックアウト
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[black_toplayer][trans_c cross time=1000][hide_chara_int]
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;//se017 教室の引き戸を開ける
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[se buf=0 storage="se017"]
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;//★_山奥の学園 教室 夜(灯り無し) bg26b.bmp
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[bg storage="bg26c"][trans_c cross time=1000]
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*3008|
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[fc]
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[vo_aya s="aya_1063"]
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[ns]Aya[nse]
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"It seems okay... Huh?"[pcms]
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*3009|
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[fc]
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One of the windows caught my eye because it had a crack in it. Was it[r]
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always there, or did an infected do something to cause it?[pcms]
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*3010|
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[fc]
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[vo_aya s="aya_1064"]
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[ns]Aya[nse]
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"Infected... huh..."[pcms]
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*3011|
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[fc]
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I think I was able to observe them a bit on my way here. It's not nice[r]
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to say, but they didn't seem very intelligent. Also, their movements[r]
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were somewhat stiff.[pcms]
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*3012|
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[fc]
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If I were to go by what I've read in books, it's like rigor mortis or[r]
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as if they can't move their bodies well... some kind of paralysis.[r]
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Their movements are slow and sluggish.[pcms]
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*3013|
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[fc]
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The classroom windows are positioned quite high up. Even a normal[r]
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person wouldn't think of climbing up to get inside.[pcms]
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*3014|
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[fc]
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But it's concerning. What if that crack was caused by the actions of[r]
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an infected?[pcms]
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*3015|
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[fc]
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What if they completely break it and unlock the window to invade the[r]
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school?[pcms]
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*3016|
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[fc]
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[vo_aya s="aya_1065"]
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[ns]Aya[nse]
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"Hmm..."[pcms]
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*3017|
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[fc]
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It's been okay until now. But what happens next is unknown.[pcms]
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*3018|
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[fc]
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Should I do something about it, or is it fine as it is...?[pcms]
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;//----------------------------------------------------------
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;//※選択肢発生
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;//1.やはり気になる。補修しよう。 →ラベルA
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;//2.気にはなるが、今まで大丈夫だったんだ →ラベルB
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; [link target=*E0010_zap1_A]やはり気になる。補修しよう[endlink]
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; (link target=*E0010_zap1_B)I'm concerned, but it's been okay[r]
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so far(endlink)[pcms]
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*SEL21|やはり気になる。補修しよう/気にはなるが、今まで大丈夫だったんだ
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[fc]
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[pcms_sel]
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[eval exp="f.seltext04 = 'I\'m still concerned Let\'s repair it'"]
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[eval exp="f.seltext06 = 'I\'m curious, but it\'s been fine until now'"]
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[if exp="tf.sys_sub == 0 || tf.選択肢ログ表示してね == 1"]
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;選択肢内容をバックログに表記。改行コード必須。
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[sel_hisout txt="&f.seltext04"][hr]
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[sel_hisout txt="&f.seltext06"][hr]
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[endif]
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[hr]
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[履歴出力復帰]
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;選択肢ベース
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[selbase]
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;文字の左マージン
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;[eval exp="sf.seltext2_x = 250"]
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;[eval exp="sf.seltext4_x = 250"]
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;[eval exp="sf.seltext6_x = 250"]
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[sel04 target=*SEL21_1]
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[sel06 target=*SEL21_2]
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[s]
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;選択肢後の処理しときたいからここに飛ばしてから実際のjump先へ
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;-------------------------------------------------------------------------------
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*SEL21_1|&f.seltext04
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[sel_hisout txt="&f.seltext04"][hr][fc][selbt_clear]
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[jump target=*E0010_zap1_A]
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;-------------------------------------------------------------------------------
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*SEL21_2|&f.seltext06
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[sel_hisout txt="&f.seltext06"][hr][fc][selbt_clear]
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[jump target=*E0010_zap1_B]
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;//----------------------------------------------------------
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*E0010_zap1_A
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;//〆:ラベルA
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;//★_山奥の学園 教室 夜(灯り無し) bg26b.bmp前ラベルから継続
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;//[bg storage="bg26c"][trans_c cross time=500]
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*3019|
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[fc]
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[vo_aya s="aya_1066"]
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[ns]Aya[nse]
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"It's concerning... Maybe I should fix it. But how..."[pcms]
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*3020|
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[fc]
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As I searched the classroom in the dim light, I found some duct tape[r]
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near the teacher's desk.[pcms]
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*3021|
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[fc]
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[vo_aya s="aya_1067"]
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[ns]Aya[nse]
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"Even something like this is better than nothing."[pcms]
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;//■_ガムテープ引く音・バリバリのような(あれば
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;//se113.ogg
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[se buf=0 storage="se113"]
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*3022|
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[fc]
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I pulled out the end of the duct tape and prepared it so that it could[r]
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be quickly applied to the broken window.[pcms]
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*3023|
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[fc]
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[vo_aya s="aya_1068"]
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[ns]Aya[nse]
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"No good... The sound is louder than I thought... I have to be quiet[r]
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or the infected might hear it. But I need to hurry. There are other[r]
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places to check too..."[pcms]
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*3024|
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[fc]
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It's pitch black outside the window and visibility is poor. If an[r]
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infected is lurking and notices the sound of the tape, they might all[r]
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gather here.[pcms]
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*3025|
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[fc]
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I'm definitely a bit tense. Even if they don't come inside, just[r]
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suddenly seeing that creepy face might make me scream.[pcms]
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;//♪_BGM10 フェードアウト
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[fadeoutbgm time=500]
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;//♪_BGM無音
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*3026|
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[fc]
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[vo_aya s="aya_1069"]
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[ns]Aya[nse]
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"...Okay"[pcms]
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*3027|
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[fc]
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I steeled myself and placed my hand on the glass to start the repair.[pcms]
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;//■_カシャッ(ガラスが小さく割れる音
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;//se100.ogg
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[se buf=0 storage="se100"]
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;//♪_BGM08
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[bgm storage="bgm08"]
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*3028|
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[fc]
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[vo_aya s="aya_1070"]
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[ns]Aya[nse]
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"Kyaa!?"[pcms]
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*3029|
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[fc]
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When I pressed down on the duct tape, I might have applied too much[r]
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force because the cracked part chipped away, creating a hole in the[r]
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corner of the window big enough for a fist to go through.[pcms]
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*3030|
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[fc]
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In my panic at having broken the glass, I instinctively reached out[r]
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through the hole to pick up the shattered pieces.[pcms]
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;//システムアイコン消去&メッセージウィンドウ消去
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[sysbt_meswin clear]
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;//◆_感染者の手 一瞬表示
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;//ETC_N014a
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[evcg赤フラ storage="ETC_N014a"]
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;//強制ウェイト
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[wait time=250]
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;//★_山奥の学園 教室 夜(灯り無し) bg26b.bmp前ラベルから継続
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[bg storage="bg26c"][trans_c cross time=0]
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;//システムアイコン表示&メッセージウィンドウ表示
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[sysbt_meswin]
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*3031|
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[fc]
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[vo_aya s="aya_1071"]
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[ns]Aya[nse]
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"Ah! Ouch..."[pcms]
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*3032|
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[fc]
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The moment I reached outside the window, my hand got caught on the[r]
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broken glass.[pcms]
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*3033|
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[fc]
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I must have touched a sharp edge of glass. When I hastily pulled my[r]
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hand back in, there was a bit of blood seeping from my arm.[pcms]
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*3034|
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[fc]
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[vo_aya s="aya_1072"]
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[ns]Aya[nse]
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"Haa... just my luck... But it's good that it's only this minor."[pcms]
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*3035|
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[fc]
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The injury on my arm was just a small one, and by pressing firmly, the[r]
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bleeding soon stopped.[pcms]
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*3036|
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[fc]
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Perhaps I was still sleepy, my attention must have been scattered.[pcms]
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*3037|
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[fc]
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[vo_aya s="aya_1073"]
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[ns]Aya[nse]
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"I need to be careful..."[pcms]
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*3038|
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[fc]
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I reminded myself to be careful, and this time, I carefully applied[r]
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the duct tape to the window glass to seal the hole without getting[r]
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injured.[pcms]
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;//♪_BGM08 フェードアウト
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[fadeoutbgm time=500]
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;//♯_ブラックアウト
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[black_toplayer][trans_c cross time=1000][hide_chara_int]
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;//〆:masaka_infection2 成立
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[eval exp="f.l_masaka_infection2 = 1"]
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;//〆:合流Aへ
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[jump storage="E0010_zap1.ks" target=*E0010_zap1_C]
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;//----------------------------------------------------------
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*E0010_zap1_B
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;//〆:ラベルB
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;//★_山奥の学園 教室 夜(灯り無し) bg26b.bmp前ラベルから継続
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;//[bg storage="bg26c"][trans_c cross time=500]
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*3039|
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[fc]
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[vo_aya s="aya_1074"]
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[ns]Aya[nse]
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"It's concerning, but it's just a crack, so it should be fine,[r]
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right...?"[pcms]
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*3040|
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[fc]
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It's pitch black outside the window and visibility is poor. If an[r]
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infected is lurking and notices the sound of the tape, they might all[r]
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gather here.[pcms]
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*3041|
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[fc]
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Even if they don't come inside, just suddenly seeing that creepy face[r]
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might make me scream.[pcms]
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*3042|
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[fc]
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Maybe it's because of the darkness, but a sense of fear was beginning[r]
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to swell inside me.[pcms]
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*3043|
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[fc]
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[vo_aya s="aya_1075"]
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[ns]Aya[nse]
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"It's been okay until now... And if something happens when I approach[r]
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the window..."[pcms]
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*3044|
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[fc]
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It's best to avoid dangerous things. Besides, if the window breaks, it[r]
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will be in this silence. Surely, I would notice by the sound.[pcms]
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*3045|
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[fc]
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If that happens, I can fight back by throwing desks and chairs found[r]
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inside the classroom.[pcms]
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;//♪_BGM10 フェードアウト
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[fadeoutbgm time=500]
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;//♯_ブラックアウト
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[black_toplayer][trans_c cross time=1000][hide_chara_int]
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;//〆:合流Aへ
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[jump storage="E0010_zap1.ks" target=*E0010_zap1_C]
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;//----------------------------------------------------------
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*E0010_zap1_C
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;//〆:合流A
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;//♪_BGM10 フェードイン
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[bgm storage="bgm10"]
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;//★_山奥の学園 教室 夜(灯り無し) bg26c.bmp前ラベルから継続
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[bg storage="bg26c"][trans_c cross time=1000]
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;//♂:事前のラベルの演出絡みで
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*3046|
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[fc]
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[vo_aya s="aya_1076"]
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[ns]Aya[nse]
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"...I need to check the other areas too..."[pcms]
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*3047|
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[fc]
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This classroom isn't the only place. There could be anything in the[r]
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other classrooms.[pcms]
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*3048|
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[fc]
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Just a little more. I should look around a bit more carefully.[pcms]
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*3049|
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[fc]
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Just a little more, and I can return to town.[pcms]
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;[zapend_random]
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[zapfade]
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;//♂:フローチャートマップ用フラグの埋め込み
|
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;//〆:サバイバル2Ndフロー・5のマーク表示フラグ
|
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;//♂:ここまでセット
|
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;<Mov flow_page,5>
|
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;<Mov flow_no,2>
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;//→E0010
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;//〆:ザッピング合流Aへ
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[jump storage="E0010_P.ks" target=*E0010_P]
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|