76 lines
1.9 KiB
Text
76 lines
1.9 KiB
Text
;//_______________________________________
|
||
;//シーン名 :『』
|
||
;//file名 :3100
|
||
;//登場人物 :
|
||
;//服装 :
|
||
;//日付 :
|
||
;//時間 :
|
||
;//場所 :
|
||
;//予想容量 :
|
||
;//備考 :
|
||
;//_______________________________________
|
||
*3100_TOP
|
||
;{SceneSet 集落}
|
||
|
||
;//m:プロット時のブロック名I
|
||
|
||
;//ブロック3070 ◎_ラベルgoto_hotelから接続
|
||
|
||
;//bgm08.ogg 1ch
|
||
[bgm storage="BGM08"]
|
||
|
||
;//★village01 集落・朝昼
|
||
[bg storage="village01a"][trans_c cross time=1000]
|
||
|
||
;//システムアイコン&メッセージウィンドウ表示
|
||
[sysbt_meswin]
|
||
|
||
*3216|
|
||
[fc]
|
||
I ran through the forest and arrived at a small settlement in the[r]
|
||
middle of the mountain.[pcms]
|
||
|
||
*3217|
|
||
[fc]
|
||
A few houses huddled close together, as if lining up their eaves.[pcms]
|
||
|
||
*3218|
|
||
[fc]
|
||
[ns]Makoto[nse]
|
||
"Is there... nobody around...?"[pcms]
|
||
|
||
*3219|
|
||
[fc]
|
||
I can't quite imagine the lifestyle of someone living in such a remote[r]
|
||
place.[pcms]
|
||
|
||
*3220|
|
||
[fc]
|
||
Is it normal for there to be no one around at this time? I'm not sure[r]
|
||
about that either.[pcms]
|
||
|
||
*3221|
|
||
[fc]
|
||
Anyway, no matter how much I imagine here, it's not like I'll find an[r]
|
||
answer.[pcms]
|
||
|
||
*3222|
|
||
[fc]
|
||
While paying attention to my surroundings, I slowly approached the[r]
|
||
settlement.[pcms]
|
||
|
||
;//<条件分岐>
|
||
;//フラグA==1の場合、ラベル*flag_Aへ
|
||
;//フラグB==1orフラグC==1の場合、ラベル*flag_B-Cへ
|
||
;//m:3100と3110の冒頭に同じ条件分岐がありブロック分けの意味が薄いので
|
||
;//ラベルA、BCをそれぞれ1ブロックに分割結合
|
||
[if exp="f.l_alive_satuki==1"][jump storage="3100a.ks" target=*3100a_TOP][endif]
|
||
[if exp="f.l_alive_natu==1||f.l_infection_satuki==1||f.l_infection_natu==1"][jump storage="3100bc.ks" target=*3100bc_TOP][endif]
|
||
;//m:以降、同様の条件分岐でどのフラグも非成立の場合は、全てラベルA(彩月生存)に落とす
|
||
[jump storage="3100a.ks" target=*3100a_TOP]
|
||
|
||
;//m:フラグメモ書き
|
||
;//フラグAalive_satuki
|
||
;//フラグBalive_natu
|
||
;//フラグCinfection_satuki infection_natu
|
||
|