the-wombs-throes/data/CommonEvents.json
2025-11-19 09:52:50 -06:00

10318 lines
No EOL
284 KiB
JSON
Raw Permalink Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

[
null,
{
"id": 1,
"list": [
{
"code": 121,
"indent": 0,
"parameters": [
30,
30,
0
]
},
{
"code": 121,
"indent": 0,
"parameters": [
31,
31,
0
]
},
{
"code": 357,
"indent": 0,
"parameters": [
"build/ARPG_Core",
"GetBattlerStatus",
"バトラーステータス取得",
{
"CharacterSpecification": "{\"CharacterKind\":\"player\",\"CharacterKindByVariable\":\"0\",\"EventIdOrName\":\"1\",\"EventIdByVariable\":\"0\",\"FollowerIndex\":\"1\",\"FollowerIndexByVariable\":\"0\",\"VehicleKind\":\"boat\",\"VehicleKindByVariable\":\"0\"}",
"StatusType": "hp",
"DestVariableId": "35"
}
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"キャラクター指定 = {\"CharacterKind\":\"player\",\"CharacterKind…"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"ステータスタイプ = hp"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"格納先変数 = 35"
]
},
{
"code": 111,
"indent": 0,
"parameters": [
1,
35,
0,
0,
0
]
},
{
"code": 121,
"indent": 1,
"parameters": [
31,
31,
1
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
1,
5,
0,
2,
0
]
},
{
"code": 121,
"indent": 1,
"parameters": [
30,
30,
1
]
},
{
"code": 121,
"indent": 1,
"parameters": [
31,
31,
1
]
},
{
"code": 250,
"indent": 1,
"parameters": [
{
"name": "Sword3",
"volume": 50,
"pitch": 100,
"pan": 0
}
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
1,
5,
0,
3,
0
]
},
{
"code": 121,
"indent": 1,
"parameters": [
30,
30,
1
]
},
{
"code": 121,
"indent": 1,
"parameters": [
31,
31,
0
]
},
{
"code": 250,
"indent": 1,
"parameters": [
{
"name": "Sword4",
"volume": 20,
"pitch": 100,
"pan": 0
}
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
0,
30,
0
]
},
{
"code": 212,
"indent": 1,
"parameters": [
-1,
2,
false
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
0,
31,
0
]
},
{
"code": 357,
"indent": 1,
"parameters": [
"build/ARPG_Core",
"CharacterBlowAway",
"キャラクター吹き飛ばし",
{
"CharacterSpecification": "{\"CharacterKind\":\"player\",\"CharacterKindByVariable\":\"0\",\"EventIdOrName\":\"1\",\"EventIdByVariable\":\"0\",\"FollowerIndex\":\"1\",\"FollowerIndexByVariable\":\"0\",\"VehicleKind\":\"boat\",\"VehicleKindByVariable\":\"0\"}",
"Degree": "0",
"DegreeByVariable": "7",
"InitialVelocity": "0.5",
"InitialVelocityByVariable": "0",
"Duration": "5",
"DurationByVariable": "0",
"Wait": "true"
}
]
},
{
"code": 657,
"indent": 1,
"parameters": [
"キャラクター指定 = {\"CharacterKind\":\"player\",\"CharacterKind…"
]
},
{
"code": 657,
"indent": 1,
"parameters": [
"角度 = 0"
]
},
{
"code": 657,
"indent": 1,
"parameters": [
"角度(変数指定) = 7"
]
},
{
"code": 657,
"indent": 1,
"parameters": [
"初速度 = 0.5"
]
},
{
"code": 657,
"indent": 1,
"parameters": [
"初速度(変数指定) = 0"
]
},
{
"code": 657,
"indent": 1,
"parameters": [
"間隔 = 5"
]
},
{
"code": 657,
"indent": 1,
"parameters": [
"間隔(変数指定) = 0"
]
},
{
"code": 657,
"indent": 1,
"parameters": [
"ウェイト = true"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"name": "プレイヤーダメージ",
"switchId": 1,
"trigger": 0
},
{
"id": 2,
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"サンプルプロジェクトではガード開始は未使用"
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"name": "ガード開始",
"switchId": 1,
"trigger": 0
},
{
"id": 3,
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"サンプルプロジェクトではガード終了は未使用"
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"name": "ガード終了",
"switchId": 1,
"trigger": 0
},
{
"id": 4,
"list": [
{
"code": 121,
"indent": 0,
"parameters": [
30,
30,
0
]
},
{
"code": 111,
"indent": 0,
"parameters": [
1,
5,
0,
2,
0
]
},
{
"code": 121,
"indent": 1,
"parameters": [
30,
30,
1
]
},
{
"code": 250,
"indent": 1,
"parameters": [
{
"name": "Miss",
"volume": 90,
"pitch": 100,
"pan": 0
}
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
1,
5,
0,
3,
0
]
},
{
"code": 121,
"indent": 1,
"parameters": [
30,
30,
1
]
},
{
"code": 250,
"indent": 1,
"parameters": [
{
"name": "Evasion1",
"volume": 90,
"pitch": 100,
"pan": 0
}
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
0,
30,
0
]
},
{
"code": 212,
"indent": 1,
"parameters": [
-1,
2,
false
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"name": "ノーマルガード",
"switchId": 1,
"trigger": 0
},
{
"id": 5,
"list": [
{
"code": 212,
"indent": 0,
"parameters": [
-1,
6,
false
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"name": "ジャストガード",
"switchId": 1,
"trigger": 0
},
{
"id": 6,
"list": [
{
"code": 212,
"indent": 0,
"parameters": [
-1,
5,
false
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"name": "レベルアップ",
"switchId": 1,
"trigger": 0
},
{
"id": 7,
"list": [
{
"code": 221,
"indent": 0,
"parameters": []
},
{
"code": 250,
"indent": 0,
"parameters": [
{
"name": "A1_ズールゴッポ",
"volume": 90,
"pitch": 100,
"pan": 0
}
]
},
{
"code": 201,
"indent": 0,
"parameters": [
0,
12,
5,
6,
0,
0
]
},
{
"code": 108,
"indent": 0,
"parameters": [
"プラグインでゲームオーバー停止 演出マップに転送"
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"name": "ゲームオーバー",
"switchId": 1,
"trigger": 0
},
{
"id": 8,
"list": [
{
"code": 121,
"indent": 0,
"parameters": [
24,
24,
0
]
},
{
"code": 121,
"indent": 0,
"parameters": [
30,
30,
0
]
},
{
"code": 121,
"indent": 0,
"parameters": [
31,
31,
0
]
},
{
"code": 357,
"indent": 0,
"parameters": [
"build/ARPG_Core",
"GetBattlerStatus",
"バトラーステータス取得",
{
"CharacterSpecification": "{\"CharacterKind\":\"thisEvent\",\"CharacterKindByVariable\":\"0\",\"EventIdOrName\":\"1\",\"EventIdByVariable\":\"0\",\"FollowerIndex\":\"1\",\"FollowerIndexByVariable\":\"0\",\"VehicleKind\":\"boat\",\"VehicleKindByVariable\":\"0\"}",
"StatusType": "hp",
"DestVariableId": "35"
}
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"キャラクター指定 = {\"CharacterKind\":\"thisEvent\",\"CharacterK…"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"ステータスタイプ = hp"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"格納先変数 = 35"
]
},
{
"code": 111,
"indent": 0,
"parameters": [
1,
35,
0,
0,
0
]
},
{
"code": 121,
"indent": 1,
"parameters": [
31,
31,
1
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
0,
25,
0
]
},
{
"code": 121,
"indent": 1,
"parameters": [
31,
31,
1
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
1,
5,
0,
2,
0
]
},
{
"code": 121,
"indent": 1,
"parameters": [
30,
30,
1
]
},
{
"code": 121,
"indent": 1,
"parameters": [
31,
31,
1
]
},
{
"code": 250,
"indent": 1,
"parameters": [
{
"name": "Miss",
"volume": 55,
"pitch": 100,
"pan": 0
}
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
1,
5,
0,
3,
0
]
},
{
"code": 121,
"indent": 1,
"parameters": [
30,
30,
1
]
},
{
"code": 121,
"indent": 1,
"parameters": [
31,
31,
1
]
},
{
"code": 250,
"indent": 1,
"parameters": [
{
"name": "Evasion1",
"volume": 50,
"pitch": 100,
"pan": 0
}
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
0,
30,
0
]
},
{
"code": 111,
"indent": 1,
"parameters": [
1,
5,
0,
4,
0
]
},
{
"code": 212,
"indent": 2,
"parameters": [
0,
13,
false
]
},
{
"code": 0,
"indent": 2,
"parameters": []
},
{
"code": 411,
"indent": 1,
"parameters": []
},
{
"code": 212,
"indent": 2,
"parameters": [
0,
1,
false
]
},
{
"code": 0,
"indent": 2,
"parameters": []
},
{
"code": 412,
"indent": 1,
"parameters": []
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
0,
31,
0
]
},
{
"code": 357,
"indent": 1,
"parameters": [
"build/ARPG_Core",
"CharacterBlowAway",
"キャラクター吹き飛ばし",
{
"CharacterSpecification": "{\"CharacterKind\":\"thisEvent\",\"CharacterKindByVariable\":\"0\",\"EventIdOrName\":\"1\",\"EventIdByVariable\":\"0\",\"FollowerIndex\":\"1\",\"FollowerIndexByVariable\":\"0\",\"VehicleKind\":\"boat\",\"VehicleKindByVariable\":\"0\"}",
"Degree": "0",
"DegreeByVariable": "7",
"InitialVelocity": "0.5",
"InitialVelocityByVariable": "0",
"Duration": "5",
"DurationByVariable": "0",
"Wait": "true"
}
]
},
{
"code": 657,
"indent": 1,
"parameters": [
"キャラクター指定 = {\"CharacterKind\":\"thisEvent\",\"CharacterK…"
]
},
{
"code": 657,
"indent": 1,
"parameters": [
"角度 = 0"
]
},
{
"code": 657,
"indent": 1,
"parameters": [
"角度(変数指定) = 7"
]
},
{
"code": 657,
"indent": 1,
"parameters": [
"初速度 = 0.5"
]
},
{
"code": 657,
"indent": 1,
"parameters": [
"初速度(変数指定) = 0"
]
},
{
"code": 657,
"indent": 1,
"parameters": [
"間隔 = 5"
]
},
{
"code": 657,
"indent": 1,
"parameters": [
"間隔(変数指定) = 0"
]
},
{
"code": 657,
"indent": 1,
"parameters": [
"ウェイト = true"
]
},
{
"code": 230,
"indent": 1,
"parameters": [
10
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 121,
"indent": 0,
"parameters": [
24,
24,
1
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"name": "エネミーダメージ",
"switchId": 1,
"trigger": 0
},
{
"id": 9,
"list": [
{
"code": 122,
"indent": 0,
"parameters": [
10,
10,
0,
1,
7
]
},
{
"code": 357,
"indent": 0,
"parameters": [
"build/ARPG_Core",
"ChangeHpGaugeVisible",
"エネミーHPゲージ表示切り替え",
{
"CharacterSpecification": "{\"CharacterKind\":\"thisEvent\",\"EventIdOrName\":\"1\",\"EventIdByVariable\":\"0\",\"FollowerIndex\":\"1\",\"VehicleKind\":\"boat\"}",
"ShowOrHide": "false"
}
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"キャラクター指定 = {\"CharacterKind\":\"thisEvent\",\"EventIdOrN…"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"表示/非表示 = false"
]
},
{
"code": 205,
"indent": 0,
"parameters": [
0,
{
"list": [
{
"code": 35,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 0,
"parameters": [
{
"code": 35,
"indent": null
}
]
},
{
"code": 357,
"indent": 0,
"parameters": [
"build/CharacterImageEx",
"SetAnchor",
"原点設定",
{
"CharacterSpecification": "{\"CharacterKind\":\"thisEvent\",\"CharacterKindByVariable\":\"0\",\"EventIdOrName\":\"1\",\"EventIdByVariable\":\"0\",\"FollowerIndex\":\"1\",\"FollowerIndexByVariable\":\"0\",\"VehicleKind\":\"boat\",\"VehicleKindByVariable\":\"0\"}",
"X": "0.50",
"XByVariable": "0",
"Y": "0.50",
"YByVariable": "0"
}
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"キャラクター指定 = {\"CharacterKind\":\"thisEvent\",\"CharacterK…"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"原点X座標(直接指定) = 0.50"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"原点X座標(変数指定) = 0"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"原点Y座標(直接指定) = 0.50"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"原点Y座標(変数指定) = 0"
]
},
{
"code": 111,
"indent": 0,
"parameters": [
1,
10,
0,
180,
4
]
},
{
"code": 357,
"indent": 1,
"parameters": [
"build/CharacterImageEx",
"StartRotation",
"回転開始",
{
"CharacterSpecification": "{\"CharacterKind\":\"thisEvent\",\"CharacterKindByVariable\":\"0\",\"EventIdOrName\":\"1\",\"EventIdByVariable\":\"0\",\"FollowerIndex\":\"1\",\"FollowerIndexByVariable\":\"0\",\"VehicleKind\":\"boat\",\"VehicleKindByVariable\":\"0\"}",
"RotationSpeed": "8",
"RotationDirection": "right"
}
]
},
{
"code": 657,
"indent": 1,
"parameters": [
"キャラクター指定 = {\"CharacterKind\":\"thisEvent\",\"CharacterK…"
]
},
{
"code": 657,
"indent": 1,
"parameters": [
"回転速度 = 8"
]
},
{
"code": 657,
"indent": 1,
"parameters": [
"回転方向 = right"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 411,
"indent": 0,
"parameters": []
},
{
"code": 357,
"indent": 1,
"parameters": [
"build/CharacterImageEx",
"StartRotation",
"回転開始",
{
"CharacterSpecification": "{\"CharacterKind\":\"thisEvent\",\"CharacterKindByVariable\":\"0\",\"EventIdOrName\":\"1\",\"EventIdByVariable\":\"0\",\"FollowerIndex\":\"1\",\"FollowerIndexByVariable\":\"0\",\"VehicleKind\":\"boat\",\"VehicleKindByVariable\":\"0\"}",
"RotationSpeed": "8",
"RotationDirection": "left"
}
]
},
{
"code": 657,
"indent": 1,
"parameters": [
"キャラクター指定 = {\"CharacterKind\":\"thisEvent\",\"CharacterK…"
]
},
{
"code": 657,
"indent": 1,
"parameters": [
"回転速度 = 8"
]
},
{
"code": 657,
"indent": 1,
"parameters": [
"回転方向 = left"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 205,
"indent": 0,
"parameters": [
0,
{
"list": [
{
"code": 45,
"parameters": [
"this.smartJumpByDeg($gameVariables.value(10), 6);"
],
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 0,
"parameters": [
{
"code": 45,
"parameters": [
"this.smartJumpByDeg($gameVariables.value(10), 6);"
],
"indent": null
}
]
},
{
"code": 357,
"indent": 0,
"parameters": [
"build/CharacterImageEx",
"StopRotation",
"回転停止",
{
"CharacterSpecification": "{\"CharacterKind\":\"thisEvent\",\"CharacterKindByVariable\":\"0\",\"EventIdOrName\":\"1\",\"EventIdByVariable\":\"0\",\"FollowerIndex\":\"1\",\"FollowerIndexByVariable\":\"0\",\"VehicleKind\":\"boat\",\"VehicleKindByVariable\":\"0\"}"
}
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"キャラクター指定 = {\"CharacterKind\":\"thisEvent\",\"CharacterK…"
]
},
{
"code": 121,
"indent": 0,
"parameters": [
23,
23,
0
]
},
{
"code": 357,
"indent": 0,
"parameters": [
"build/CharacterImageEx",
"ResetRotation",
"回転リセット",
{
"CharacterSpecification": "{\"CharacterKind\":\"thisEvent\",\"CharacterKindByVariable\":\"0\",\"EventIdOrName\":\"1\",\"EventIdByVariable\":\"0\",\"FollowerIndex\":\"1\",\"FollowerIndexByVariable\":\"0\",\"VehicleKind\":\"boat\",\"VehicleKindByVariable\":\"0\"}"
}
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"キャラクター指定 = {\"CharacterKind\":\"thisEvent\",\"CharacterK…"
]
},
{
"code": 205,
"indent": 0,
"parameters": [
0,
{
"list": [
{
"code": 36,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 0,
"parameters": [
{
"code": 36,
"indent": null
}
]
},
{
"code": 357,
"indent": 0,
"parameters": [
"build/CharacterImageEx",
"SetAnchor",
"原点設定",
{
"CharacterSpecification": "{\"CharacterKind\":\"thisEvent\",\"CharacterKindByVariable\":\"0\",\"EventIdOrName\":\"1\",\"EventIdByVariable\":\"0\",\"FollowerIndex\":\"1\",\"FollowerIndexByVariable\":\"0\",\"VehicleKind\":\"boat\",\"VehicleKindByVariable\":\"0\"}",
"X": "0.50",
"XByVariable": "0",
"Y": "1.00",
"YByVariable": "0"
}
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"キャラクター指定 = {\"CharacterKind\":\"thisEvent\",\"CharacterK…"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"原点X座標(直接指定) = 0.50"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"原点X座標(変数指定) = 0"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"原点Y座標(直接指定) = 1.00"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"原点Y座標(変数指定) = 0"
]
},
{
"code": 212,
"indent": 0,
"parameters": [
0,
3,
false
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"name": "敵撃破",
"switchId": 1,
"trigger": 0
},
{
"id": 10,
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"サンプルプロジェクトではアクター戦闘不能は未使用"
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"name": "アクター戦闘不能",
"switchId": 1,
"trigger": 0
},
{
"id": 11,
"list": [
{
"code": 357,
"indent": 0,
"parameters": [
"build/ARPG_Core",
"SkillActivation",
"スキル発動",
{
"ChantCommonEventId": "0"
}
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"詠唱コモンイベントID = 0"
]
},
{
"code": 357,
"indent": 0,
"parameters": [
"build/ARPG_Core",
"MakeSkillObject",
"スキルオブジェクト生成",
{
"SrcMapId": "10",
"SrcEventIdOrName": "通常攻撃",
"SkillObjectPosition": "{\"Specification\":\"forward\",\"CustomPosition\":\"\"}",
"IsSkillSpecification": "false",
"SkillSpecification": "{\"SkillOrItem\":\"skill\",\"SkillId\":\"1\",\"SkillByName\":\"\",\"SkillIdByVariable\":\"0\",\"ItemId\":\"1\",\"ItemByName\":\"\",\"ItemIdByVariable\":\"0\"}",
"MadeDynamicEventId": "1"
}
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"生成元マップID = 10"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"生成元イベントID or イベント名 = 通常攻撃"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"位置指定 = {\"Specification\":\"forward\",\"CustomPosition\":\"\"}"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"スキル指定有無 = false"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"スキル指定 = {\"SkillOrItem\":\"skill\",\"SkillId\":\"1\",\"SkillByN…"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"生成動的イベントID格納変数 = 1"
]
},
{
"code": 111,
"indent": 0,
"parameters": [
1,
2,
0,
1,
0
]
},
{
"code": 122,
"indent": 1,
"parameters": [
26,
26,
0,
3,
5,
-1,
2
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 411,
"indent": 0,
"parameters": []
},
{
"code": 122,
"indent": 1,
"parameters": [
26,
26,
0,
3,
5,
0,
2
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
1,
26,
0,
8,
0
]
},
{
"code": 122,
"indent": 1,
"parameters": [
27,
27,
0,
0,
0
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
1,
26,
0,
6,
0
]
},
{
"code": 122,
"indent": 1,
"parameters": [
27,
27,
0,
0,
90
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
1,
26,
0,
2,
0
]
},
{
"code": 122,
"indent": 1,
"parameters": [
27,
27,
0,
0,
180
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
1,
26,
0,
4,
0
]
},
{
"code": 122,
"indent": 1,
"parameters": [
27,
27,
0,
0,
270
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 357,
"indent": 0,
"parameters": [
"SelfVariable",
"SetSelfVariableValue",
"セルフ変数値設定",
{
"MapId": "0",
"MapIdByVariable": "0",
"EventId": "0",
"EventIdByVariable": "1",
"SelfVariableId": "30",
"Value": "0",
"SrcVariableId": "26"
}
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"マップID = 0"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"マップID(変数指定) = 0"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"イベントID = 0"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"イベントID(変数指定) = 1"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"セルフ変数ID = 30"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"設定値 = 0"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"設定値格納変数ID = 26"
]
},
{
"code": 357,
"indent": 0,
"parameters": [
"build/ARPG_Core",
"SetAttackDegree",
"攻撃角度指定",
{
"CharacterSpecification": "{\"CharacterKind\":\"event\",\"CharacterKindByVariable\":\"0\",\"EventIdOrName\":\"1\",\"EventIdByVariable\":\"1\",\"FollowerIndex\":\"1\",\"FollowerIndexByVariable\":\"0\",\"VehicleKind\":\"boat\",\"VehicleKindByVariable\":\"0\"}",
"AttackDegree": "0",
"AttackDegreeByVariable": "27"
}
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"キャラクター指定 = {\"CharacterKind\":\"event\",\"CharacterKindB…"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"攻撃角度 = 0"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"攻撃角度(変数指定) = 27"
]
},
{
"code": 357,
"indent": 0,
"parameters": [
"build/ARPG_WeaponAnimation",
"WeaponAnimation",
"武器アニメーション",
{
"CharacterSpecification": "{\"CharacterKind\":\"thisEvent\",\"CharacterKindByVariable\":\"2\",\"EventIdOrName\":\"1\",\"EventIdByVariable\":\"3\",\"FollowerIndex\":\"1\",\"FollowerIndexByVariable\":\"0\",\"VehicleKind\":\"boat\",\"VehicleKindByVariable\":\"0\"}",
"WeaponImageId": "2",
"Wait": "true",
"SE": "{\"FileName\":\"Wind7\",\"Volume\":\"50\",\"Pitch\":\"100\",\"Pan\":\"0\"}"
}
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"キャラクター指定 = {\"CharacterKind\":\"thisEvent\",\"CharacterK…"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"武器画像ID = 2"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"ウェイト = true"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"SE = {\"FileName\":\"Wind7\",\"Volume\":\"50\",\"Pitch\":\"100\",\"Pan\":…"
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"name": "通常攻撃",
"switchId": 1,
"trigger": 0
},
{
"id": 12,
"list": [
{
"code": 357,
"indent": 0,
"parameters": [
"build/ARPG_Core",
"SkillActivation",
"スキル発動",
{}
]
},
{
"code": 357,
"indent": 0,
"parameters": [
"build/ARPG_Core",
"MakeSkillObject",
"スキルオブジェクト生成",
{
"SrcMapId": "10",
"SrcEventIdOrName": "ファイア",
"SkillObjectPosition": "{\"Specification\":\"forward\",\"CustomPosition\":\"\"}",
"IsSkillSpecification": "false",
"SkillSpecification": "{\"SkillOrItem\":\"skill\",\"SkillId\":\"1\",\"SkillByName\":\"\",\"SkillIdByVariable\":\"0\",\"ItemId\":\"1\",\"ItemByName\":\"\",\"ItemIdByVariable\":\"0\"}",
"MadeDynamicEventId": "1"
}
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"生成元マップID = 10"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"生成元イベントID or イベント名 = ファイア"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"位置指定 = {\"Specification\":\"forward\",\"CustomPosition\":\"\"}"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"スキル指定有無 = false"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"スキル指定 = {\"SkillOrItem\":\"skill\",\"SkillId\":\"1\",\"SkillByN…"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"生成動的イベントID格納変数 = 1"
]
},
{
"code": 111,
"indent": 0,
"parameters": [
1,
2,
0,
1,
0
]
},
{
"code": 122,
"indent": 1,
"parameters": [
26,
26,
0,
3,
5,
-1,
2
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 411,
"indent": 0,
"parameters": []
},
{
"code": 122,
"indent": 1,
"parameters": [
26,
26,
0,
3,
5,
0,
2
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
1,
26,
0,
8,
0
]
},
{
"code": 122,
"indent": 1,
"parameters": [
27,
27,
0,
0,
0
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
1,
26,
0,
6,
0
]
},
{
"code": 122,
"indent": 1,
"parameters": [
27,
27,
0,
0,
90
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
1,
26,
0,
2,
0
]
},
{
"code": 122,
"indent": 1,
"parameters": [
27,
27,
0,
0,
180
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
1,
26,
0,
4,
0
]
},
{
"code": 122,
"indent": 1,
"parameters": [
27,
27,
0,
0,
270
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 357,
"indent": 0,
"parameters": [
"build/ARPG_Core",
"SetAttackDegree",
"攻撃角度指定",
{
"CharacterSpecification": "{\"CharacterKind\":\"event\",\"CharacterKindByVariable\":\"0\",\"EventIdOrName\":\"1\",\"EventIdByVariable\":\"1\",\"FollowerIndex\":\"1\",\"FollowerIndexByVariable\":\"0\",\"VehicleKind\":\"boat\",\"VehicleKindByVariable\":\"0\"}",
"AttackDegree": "0",
"AttackDegreeByVariable": "27"
}
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"キャラクター指定 = {\"CharacterKind\":\"event\",\"CharacterKindB…"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"攻撃角度 = 0"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"攻撃角度(変数指定) = 27"
]
},
{
"code": 357,
"indent": 0,
"parameters": [
"SelfVariable",
"SetSelfVariableValue",
"セルフ変数値設定",
{
"MapId": "0",
"MapIdByVariable": "0",
"EventId": "1",
"EventIdByVariable": "1",
"SelfVariableId": "21",
"Value": "0",
"SrcVariableId": "27"
}
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"マップID = 0"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"マップID(変数指定) = 0"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"イベントID = 1"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"イベントID(変数指定) = 1"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"セルフ変数ID = 21"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"設定値 = 0"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"設定値格納変数ID = 27"
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"name": "ファイア",
"switchId": 1,
"trigger": 0
},
{
"id": 13,
"list": [
{
"code": 357,
"indent": 0,
"parameters": [
"build/ARPG_Core",
"SearchNearBattler",
"近隣バトラー検索",
{
"Target": "opponent",
"SubjectCharacterSpecification": "{\"CharacterKind\":\"player\",\"CharacterKindByVariable\":\"2\",\"EventIdOrName\":\"1\",\"EventIdByVariable\":\"3\",\"FollowerIndex\":\"1\",\"FollowerIndexByVariable\":\"0\",\"VehicleKind\":\"boat\",\"VehicleKindByVariable\":\"0\"}",
"StoreResultSwitchId": "32",
"StoreCharacterKindVariableId": "0",
"StoreEventIdVariableId": "0"
}
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"ターゲット = opponent"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"主体キャラクター指定 = {\"CharacterKind\":\"player\",\"Character…"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"結果格納スイッチID = 32"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"キャラクター種別格納変数ID = 0"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"イベントID格納変数ID = 0"
]
},
{
"code": 111,
"indent": 0,
"parameters": [
0,
32,
0
]
},
{
"code": 357,
"indent": 1,
"parameters": [
"build/ARPG_Core",
"SkillActivation",
"スキル発動",
{
"ChantCommonEventId": "15"
}
]
},
{
"code": 657,
"indent": 1,
"parameters": [
"詠唱コモンイベントID = 15"
]
},
{
"code": 357,
"indent": 1,
"parameters": [
"build/ARPG_Core",
"TargetSelect",
"ターゲット選択",
{
"SelectResultSwitchId": "33",
"SelectedTargetCharacterKindVariableId": "0",
"SelectedTargetEventIdVariableId": "23",
"Wait": "true",
"Cancelable": "false"
}
]
},
{
"code": 657,
"indent": 1,
"parameters": [
"選択結果格納スイッチID = 33"
]
},
{
"code": 657,
"indent": 1,
"parameters": [
"選択ターゲットキャラクター種別格納変数ID = 0"
]
},
{
"code": 657,
"indent": 1,
"parameters": [
"選択ターゲットイベントID格納変数ID = 23"
]
},
{
"code": 657,
"indent": 1,
"parameters": [
"ウェイト = true"
]
},
{
"code": 657,
"indent": 1,
"parameters": [
"キャンセル可能 = false"
]
},
{
"code": 111,
"indent": 1,
"parameters": [
0,
33,
0
]
},
{
"code": 357,
"indent": 2,
"parameters": [
"build/ARPG_Core",
"MakeSkillObject",
"スキルオブジェクト生成",
{
"SrcMapId": "10",
"SrcEventIdOrName": "サンダー",
"SkillObjectPosition": "{\"Specification\":\"character\",\"CharacterSpecification\":\"{\\\"CharacterKind\\\":\\\"event\\\",\\\"CharacterKindByVariable\\\":\\\"0\\\",\\\"EventIdOrName\\\":\\\"1\\\",\\\"EventIdByVariable\\\":\\\"23\\\",\\\"FollowerIndex\\\":\\\"1\\\",\\\"FollowerIndexByVariable\\\":\\\"0\\\",\\\"VehicleKind\\\":\\\"boat\\\",\\\"VehicleKindByVariable\\\":\\\"0\\\"}\",\"CustomPosition\":\"{\\\"X\\\":\\\"0\\\",\\\"XByVariable\\\":\\\"0\\\",\\\"Y\\\":\\\"0\\\",\\\"YByVariable\\\":\\\"0\\\"}\"}",
"IsSkillSpecification": "false",
"SkillSpecification": "{\"SkillOrItem\":\"skill\",\"SkillId\":\"1\",\"SkillByName\":\"\",\"SkillIdByVariable\":\"0\",\"ItemId\":\"1\",\"ItemByName\":\"\",\"ItemIdByVariable\":\"0\"}",
"MadeDynamicEventId": "1"
}
]
},
{
"code": 657,
"indent": 2,
"parameters": [
"生成元マップID = 10"
]
},
{
"code": 657,
"indent": 2,
"parameters": [
"生成元イベントID or イベント名 = サンダー"
]
},
{
"code": 657,
"indent": 2,
"parameters": [
"位置指定 = {\"Specification\":\"character\",\"CharacterSpecifica…"
]
},
{
"code": 657,
"indent": 2,
"parameters": [
"スキル指定有無 = false"
]
},
{
"code": 657,
"indent": 2,
"parameters": [
"スキル指定 = {\"SkillOrItem\":\"skill\",\"SkillId\":\"1\",\"SkillByN…"
]
},
{
"code": 657,
"indent": 2,
"parameters": [
"生成動的イベントID格納変数 = 1"
]
},
{
"code": 0,
"indent": 2,
"parameters": []
},
{
"code": 411,
"indent": 1,
"parameters": []
},
{
"code": 357,
"indent": 2,
"parameters": [
"build/ARPG_Core",
"MakeSkillObject",
"スキルオブジェクト生成",
{
"SrcMapId": "10",
"SrcEventIdOrName": "サンダー",
"SkillObjectPosition": "{\"Specification\":\"forward\",\"CharacterSpecification\":\"{\\\"CharacterKind\\\":\\\"event\\\",\\\"EventIdOrName\\\":\\\"1\\\",\\\"EventIdByVariable\\\":\\\"16\\\",\\\"FollowerIndex\\\":\\\"1\\\",\\\"VehicleKind\\\":\\\"boat\\\"}\",\"CustomPosition\":\"{\\\"X\\\":\\\"0\\\",\\\"XByVariable\\\":\\\"0\\\",\\\"Y\\\":\\\"0\\\",\\\"YByVariable\\\":\\\"0\\\"}\"}",
"SkillOrItem": "skill",
"SkillIdOrName": "サンダー",
"MadeDynamicEventId": "1"
}
]
},
{
"code": 657,
"indent": 2,
"parameters": [
"生成元マップID = 10"
]
},
{
"code": 657,
"indent": 2,
"parameters": [
"生成元イベントID or イベント名 = サンダー"
]
},
{
"code": 657,
"indent": 2,
"parameters": [
"位置指定 = {\"Specification\":\"forward\",\"CharacterSpecificati…"
]
},
{
"code": 657,
"indent": 2,
"parameters": [
"スキル or アイテム = skill"
]
},
{
"code": 657,
"indent": 2,
"parameters": [
"スキルID or スキル名 = サンダー"
]
},
{
"code": 657,
"indent": 2,
"parameters": [
"生成動的イベントID格納変数 = 1"
]
},
{
"code": 0,
"indent": 2,
"parameters": []
},
{
"code": 412,
"indent": 1,
"parameters": []
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"name": "サンダー",
"switchId": 1,
"trigger": 0
},
{
"id": 14,
"list": [
{
"code": 357,
"indent": 0,
"parameters": [
"build/ARPG_Core",
"SkillActivation",
"スキル発動",
{
"ChantCommonEventId": "15"
}
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"詠唱コモンイベントID = 15"
]
},
{
"code": 357,
"indent": 0,
"parameters": [
"build/ARPG_Core",
"MakeSkillObject",
"スキルオブジェクト生成",
{
"SrcMapId": "10",
"SrcEventIdOrName": "トルネード",
"SkillObjectPosition": "{\"Specification\":\"forward\",\"CustomPosition\":\"\"}",
"SkillOrItem": "skill",
"SkillIdOrName": "トルネード",
"MadeDynamicEventId": "1"
}
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"生成元マップID = 10"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"生成元イベントID or イベント名 = トルネード"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"位置指定 = {\"Specification\":\"forward\",\"CustomPosition\":\"\"}"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"スキル or アイテム = skill"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"スキルID or スキル名 = トルネード"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"生成動的イベントID格納変数 = 1"
]
},
{
"code": 111,
"indent": 0,
"parameters": [
1,
2,
0,
1,
0
]
},
{
"code": 122,
"indent": 1,
"parameters": [
26,
26,
0,
3,
5,
-1,
2
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 411,
"indent": 0,
"parameters": []
},
{
"code": 122,
"indent": 1,
"parameters": [
26,
26,
0,
3,
5,
0,
2
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
1,
26,
0,
8,
0
]
},
{
"code": 122,
"indent": 1,
"parameters": [
27,
27,
0,
0,
0
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
1,
26,
0,
6,
0
]
},
{
"code": 122,
"indent": 1,
"parameters": [
27,
27,
0,
0,
90
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
1,
26,
0,
2,
0
]
},
{
"code": 122,
"indent": 1,
"parameters": [
27,
27,
0,
0,
180
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
1,
26,
0,
4,
0
]
},
{
"code": 122,
"indent": 1,
"parameters": [
27,
27,
0,
0,
270
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 357,
"indent": 0,
"parameters": [
"build/ARPG_Core",
"SetAttackDegree",
"攻撃角度指定",
{
"CharacterSpecification": "{\"CharacterKind\":\"event\",\"CharacterKindByVariable\":\"0\",\"EventIdOrName\":\"1\",\"EventIdByVariable\":\"1\",\"FollowerIndex\":\"1\",\"FollowerIndexByVariable\":\"0\",\"VehicleKind\":\"boat\",\"VehicleKindByVariable\":\"0\"}",
"AttackDegree": "0",
"AttackDegreeByVariable": "27"
}
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"キャラクター指定 = {\"CharacterKind\":\"event\",\"CharacterKindB…"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"攻撃角度 = 0"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"攻撃角度(変数指定) = 27"
]
},
{
"code": 357,
"indent": 0,
"parameters": [
"SelfVariable",
"SetSelfVariableValue",
"セルフ変数値設定",
{
"MapId": "0",
"MapIdByVariable": "0",
"EventId": "1",
"EventIdByVariable": "1",
"SelfVariableId": "21",
"Value": "0",
"SrcVariableId": "27"
}
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"マップID = 0"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"マップID(変数指定) = 0"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"イベントID = 1"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"イベントID(変数指定) = 1"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"セルフ変数ID = 21"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"設定値 = 0"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"設定値格納変数ID = 27"
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"name": "トルネード",
"switchId": 1,
"trigger": 0
},
{
"id": 15,
"list": [
{
"code": 212,
"indent": 0,
"parameters": [
-1,
10,
true
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"name": "詠唱",
"switchId": 1,
"trigger": 0
},
{
"id": 16,
"list": [
{
"code": 357,
"indent": 0,
"parameters": [
"build/ARPG_Core",
"TestApplySkillEffect",
"スキル効果適用テスト",
{
"IsSkillSpecification": "false",
"SkillSpecification": "{\"SkillOrItem\":\"skill\",\"SkillId\":\"1\",\"SkillByName\":\"\",\"SkillIdByVariable\":\"0\",\"ItemId\":\"1\",\"ItemByName\":\"\",\"ItemIdByVariable\":\"0\"}",
"StoreResultSwitchId": "29"
}
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"スキル指定有無 = false"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"スキル指定 = {\"SkillOrItem\":\"skill\",\"SkillId\":\"1\",\"SkillByN…"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"結果格納スイッチID = 29"
]
},
{
"code": 111,
"indent": 0,
"parameters": [
0,
29,
0
]
},
{
"code": 357,
"indent": 1,
"parameters": [
"build/ARPG_Core",
"SkillActivation",
"スキル発動",
{}
]
},
{
"code": 212,
"indent": 1,
"parameters": [
-1,
5,
false
]
},
{
"code": 250,
"indent": 1,
"parameters": [
{
"name": "A_1ゴックン",
"volume": 55,
"pitch": 100,
"pan": 0
}
]
},
{
"code": 357,
"indent": 1,
"parameters": [
"build/ARPG_Core",
"ApplySkillEffect",
"スキル効果適用",
{
"IsSkillSpecification": "false",
"SkillSpecification": "{\"SkillOrItem\":\"skill\",\"SkillId\":\"1\",\"SkillByName\":\"\",\"SkillIdByVariable\":\"0\",\"ItemId\":\"1\",\"ItemByName\":\"\",\"ItemIdByVariable\":\"0\"}"
}
]
},
{
"code": 657,
"indent": 1,
"parameters": [
"スキル指定有無 = false"
]
},
{
"code": 657,
"indent": 1,
"parameters": [
"スキル指定 = {\"SkillOrItem\":\"skill\",\"SkillId\":\"1\",\"SkillByN…"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"name": "回復アイテム",
"switchId": 1,
"trigger": 0
},
{
"id": 17,
"list": [
{
"code": 111,
"indent": 0,
"parameters": [
1,
2,
0,
1,
0
]
},
{
"code": 122,
"indent": 1,
"parameters": [
26,
26,
0,
3,
5,
-1,
2
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 411,
"indent": 0,
"parameters": []
},
{
"code": 122,
"indent": 1,
"parameters": [
26,
26,
0,
3,
5,
0,
2
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
1,
26,
0,
8,
0
]
},
{
"code": 122,
"indent": 1,
"parameters": [
27,
27,
0,
0,
0
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
1,
26,
0,
6,
0
]
},
{
"code": 122,
"indent": 1,
"parameters": [
27,
27,
0,
0,
90
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
1,
26,
0,
2,
0
]
},
{
"code": 122,
"indent": 1,
"parameters": [
27,
27,
0,
0,
180
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
1,
26,
0,
4,
0
]
},
{
"code": 122,
"indent": 1,
"parameters": [
27,
27,
0,
0,
270
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 357,
"indent": 0,
"parameters": [
"build/ARPG_Core",
"TransparentObjectCast",
"透明オブジェクト発射",
{
"TransparentObjectPosition": "{\"Specification\":\"character\",\"CharacterSpecification\":\"{\\\"CharacterKind\\\":\\\"thisEvent\\\",\\\"CharacterKindByVariable\\\":\\\"2\\\",\\\"EventIdOrName\\\":\\\"1\\\",\\\"EventIdByVariable\\\":\\\"3\\\",\\\"FollowerIndex\\\":\\\"1\\\",\\\"FollowerIndexByVariable\\\":\\\"0\\\",\\\"VehicleKind\\\":\\\"boat\\\",\\\"VehicleKindByVariable\\\":\\\"0\\\"}\",\"CustomPosition\":\"{\\\"X\\\":\\\"0\\\",\\\"XByVariable\\\":\\\"0\\\",\\\"Y\\\":\\\"0\\\",\\\"YByVariable\\\":\\\"0\\\"}\"}",
"Degree": "0",
"DegreeByVariable": "27",
"Far": "1",
"FarByVariable": "0",
"Width": "0.80",
"Height": "0.80",
"CollisionResultSwitchId": "34",
"CollidedXVariableId": "0",
"CollidedYVariableId": "0"
}
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"位置指定 = {\"Specification\":\"character\",\"CharacterSpecifica…"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"角度 = 0"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"角度(変数指定) = 27"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"距離 = 1"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"距離(変数指定) = 0"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"横幅 = 0.80"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"縦幅 = 0.80"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"衝突結果格納スイッチID = 34"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"衝突X座標格納変数ID = 0"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"衝突X座標格納変数ID = 0"
]
},
{
"code": 111,
"indent": 0,
"parameters": [
0,
34,
1
]
},
{
"code": 357,
"indent": 1,
"parameters": [
"build/ARPG_Core",
"SkillActivation",
"スキル発動",
{}
]
},
{
"code": 357,
"indent": 1,
"parameters": [
"build/ARPG_Core",
"MakeSkillObject",
"スキルオブジェクト生成",
{
"SrcMapId": "10",
"SrcEventIdOrName": "bomb",
"SkillObjectPosition": "{\"Specification\":\"forward\",\"CustomPosition\":\"\"}",
"IsSkillSpecification": "false",
"SkillSpecification": "{\"SkillOrItem\":\"skill\",\"SkillId\":\"1\",\"SkillByName\":\"\",\"SkillIdByVariable\":\"0\",\"ItemId\":\"1\",\"ItemByName\":\"\",\"ItemIdByVariable\":\"0\"}",
"MadeDynamicEventId": "1"
}
]
},
{
"code": 657,
"indent": 1,
"parameters": [
"生成元マップID = 10"
]
},
{
"code": 657,
"indent": 1,
"parameters": [
"生成元イベントID or イベント名 = bomb"
]
},
{
"code": 657,
"indent": 1,
"parameters": [
"位置指定 = {\"Specification\":\"forward\",\"CustomPosition\":\"\"}"
]
},
{
"code": 657,
"indent": 1,
"parameters": [
"スキル指定有無 = false"
]
},
{
"code": 657,
"indent": 1,
"parameters": [
"スキル指定 = {\"SkillOrItem\":\"skill\",\"SkillId\":\"1\",\"SkillByN…"
]
},
{
"code": 657,
"indent": 1,
"parameters": [
"生成動的イベントID格納変数 = 1"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"name": "爆弾",
"switchId": 1,
"trigger": 0
},
{
"id": 18,
"list": [
{
"code": 357,
"indent": 0,
"parameters": [
"build/ARPG_Core",
"SkillActivation",
"スキル発動",
{}
]
},
{
"code": 357,
"indent": 0,
"parameters": [
"build/ARPG_Core",
"MakeSkillObject",
"スキルオブジェクト生成",
{
"SrcMapId": "10",
"SrcEventIdOrName": "岩(SO)",
"SkillObjectPosition": "{\"Specification\":\"current\",\"CustomPosition\":\"\"}",
"IsSkillSpecification": "false",
"SkillSpecification": "{\"SkillOrItem\":\"skill\",\"SkillId\":\"1\",\"SkillByName\":\"\",\"SkillIdByVariable\":\"0\",\"ItemId\":\"1\",\"ItemByName\":\"\",\"ItemIdByVariable\":\"0\"}",
"MadeDynamicEventId": "1"
}
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"生成元マップID = 10"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"生成元イベントID or イベント名 = 岩(SO)"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"位置指定 = {\"Specification\":\"current\",\"CustomPosition\":\"\"}"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"スキル指定有無 = false"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"スキル指定 = {\"SkillOrItem\":\"skill\",\"SkillId\":\"1\",\"SkillByN…"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"生成動的イベントID格納変数 = 1"
]
},
{
"code": 357,
"indent": 0,
"parameters": [
"build/ARPG_Core",
"SearchNearBattler",
"近隣バトラー検索",
{
"Target": "opponent",
"SubjectCharacterSpecification": "{\"CharacterKind\":\"thisEvent\",\"CharacterKindByVariable\":\"2\",\"EventIdOrName\":\"1\",\"EventIdByVariable\":\"3\",\"FollowerIndex\":\"1\",\"FollowerIndexByVariable\":\"0\",\"VehicleKind\":\"boat\",\"VehicleKindByVariable\":\"0\"}",
"StoreResultSwitchId": "32",
"StoreCharacterKindVariableId": "31",
"StoreEventIdVariableId": "32"
}
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"ターゲット = opponent"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"主体キャラクター指定 = {\"CharacterKind\":\"thisEvent\",\"Charac…"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"結果格納スイッチID = 32"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"キャラクター種別格納変数ID = 31"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"イベントID格納変数ID = 32"
]
},
{
"code": 111,
"indent": 0,
"parameters": [
0,
32,
0
]
},
{
"code": 357,
"indent": 1,
"parameters": [
"build/ARPG_Core",
"CalcFar",
"キャラクター間距離取得",
{
"SubjectCharacterSpecification": "{\"CharacterKind\":\"thisEvent\",\"CharacterKindByVariable\":\"2\",\"EventIdOrName\":\"1\",\"EventIdByVariable\":\"3\",\"FollowerIndex\":\"1\",\"FollowerIndexByVariable\":\"0\",\"VehicleKind\":\"boat\",\"VehicleKindByVariable\":\"0\"}",
"TargetCharacterSpecification": "{\"CharacterKind\":\"event\",\"CharacterKindByVariable\":\"31\",\"EventIdOrName\":\"1\",\"EventIdByVariable\":\"32\",\"FollowerIndex\":\"1\",\"FollowerIndexByVariable\":\"0\",\"VehicleKind\":\"boat\",\"VehicleKindByVariable\":\"0\"}",
"StoreFarVariableId": "28"
}
]
},
{
"code": 657,
"indent": 1,
"parameters": [
"主体キャラクター指定 = {\"CharacterKind\":\"thisEvent\",\"Charac…"
]
},
{
"code": 657,
"indent": 1,
"parameters": [
"対象キャラクター指定 = {\"CharacterKind\":\"event\",\"CharacterK…"
]
},
{
"code": 657,
"indent": 1,
"parameters": [
"距離格納変数ID = 28"
]
},
{
"code": 111,
"indent": 1,
"parameters": [
1,
28,
0,
6,
3
]
},
{
"code": 121,
"indent": 2,
"parameters": [
32,
32,
1
]
},
{
"code": 0,
"indent": 2,
"parameters": []
},
{
"code": 412,
"indent": 1,
"parameters": []
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
0,
32,
0
]
},
{
"code": 357,
"indent": 1,
"parameters": [
"build/ARPG_Core",
"GetCharacterFloatPosition",
"キャラクター小数座標取得",
{
"CharacterSpecification": "{\"CharacterKind\":\"event\",\"CharacterKindByVariable\":\"31\",\"EventIdOrName\":\"1\",\"EventIdByVariable\":\"32\",\"FollowerIndex\":\"1\",\"FollowerIndexByVariable\":\"0\",\"VehicleKind\":\"boat\",\"VehicleKindByVariable\":\"0\"}",
"LeftUpOrCenter": "leftup",
"StoreFloatXVariableId": "24",
"StoreFloatYVariableId": "25"
}
]
},
{
"code": 657,
"indent": 1,
"parameters": [
"キャラクター指定 = {\"CharacterKind\":\"event\",\"CharacterKindB…"
]
},
{
"code": 657,
"indent": 1,
"parameters": [
"左上 or 中心 = leftup"
]
},
{
"code": 657,
"indent": 1,
"parameters": [
"小数X座標格納変数ID = 24"
]
},
{
"code": 657,
"indent": 1,
"parameters": [
"小数Y座標格納変数ID = 25"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 411,
"indent": 0,
"parameters": []
},
{
"code": 357,
"indent": 1,
"parameters": [
"build/ARPG_Core",
"GetCharacterFloatPosition",
"キャラクター小数座標取得",
{
"CharacterSpecification": "{\"CharacterKind\":\"event\",\"CharacterKindByVariable\":\"2\",\"EventIdOrName\":\"1\",\"EventIdByVariable\":\"3\",\"FollowerIndex\":\"1\",\"FollowerIndexByVariable\":\"0\",\"VehicleKind\":\"boat\",\"VehicleKindByVariable\":\"0\"}",
"LeftUpOrCenter": "leftup",
"StoreFloatXVariableId": "24",
"StoreFloatYVariableId": "25"
}
]
},
{
"code": 657,
"indent": 1,
"parameters": [
"キャラクター指定 = {\"CharacterKind\":\"event\",\"CharacterKindB…"
]
},
{
"code": 657,
"indent": 1,
"parameters": [
"左上 or 中心 = leftup"
]
},
{
"code": 657,
"indent": 1,
"parameters": [
"小数X座標格納変数ID = 24"
]
},
{
"code": 657,
"indent": 1,
"parameters": [
"小数Y座標格納変数ID = 25"
]
},
{
"code": 111,
"indent": 1,
"parameters": [
1,
2,
0,
1,
0
]
},
{
"code": 111,
"indent": 2,
"parameters": [
6,
-1,
8
]
},
{
"code": 122,
"indent": 3,
"parameters": [
25,
25,
2,
0,
6
]
},
{
"code": 0,
"indent": 3,
"parameters": []
},
{
"code": 412,
"indent": 2,
"parameters": []
},
{
"code": 111,
"indent": 2,
"parameters": [
6,
-1,
6
]
},
{
"code": 122,
"indent": 3,
"parameters": [
24,
24,
1,
0,
6
]
},
{
"code": 0,
"indent": 3,
"parameters": []
},
{
"code": 412,
"indent": 2,
"parameters": []
},
{
"code": 111,
"indent": 2,
"parameters": [
6,
-1,
2
]
},
{
"code": 122,
"indent": 3,
"parameters": [
25,
25,
1,
0,
6
]
},
{
"code": 0,
"indent": 3,
"parameters": []
},
{
"code": 412,
"indent": 2,
"parameters": []
},
{
"code": 111,
"indent": 2,
"parameters": [
6,
-1,
4
]
},
{
"code": 122,
"indent": 3,
"parameters": [
24,
24,
2,
0,
6
]
},
{
"code": 0,
"indent": 3,
"parameters": []
},
{
"code": 412,
"indent": 2,
"parameters": []
},
{
"code": 0,
"indent": 2,
"parameters": []
},
{
"code": 411,
"indent": 1,
"parameters": []
},
{
"code": 111,
"indent": 2,
"parameters": [
6,
0,
8
]
},
{
"code": 122,
"indent": 3,
"parameters": [
25,
25,
2,
0,
6
]
},
{
"code": 0,
"indent": 3,
"parameters": []
},
{
"code": 412,
"indent": 2,
"parameters": []
},
{
"code": 111,
"indent": 2,
"parameters": [
6,
0,
6
]
},
{
"code": 122,
"indent": 3,
"parameters": [
24,
24,
1,
0,
6
]
},
{
"code": 0,
"indent": 3,
"parameters": []
},
{
"code": 412,
"indent": 2,
"parameters": []
},
{
"code": 111,
"indent": 2,
"parameters": [
6,
0,
2
]
},
{
"code": 122,
"indent": 3,
"parameters": [
25,
25,
1,
0,
6
]
},
{
"code": 0,
"indent": 3,
"parameters": []
},
{
"code": 412,
"indent": 2,
"parameters": []
},
{
"code": 111,
"indent": 2,
"parameters": [
6,
0,
4
]
},
{
"code": 122,
"indent": 3,
"parameters": [
24,
24,
2,
0,
6
]
},
{
"code": 0,
"indent": 3,
"parameters": []
},
{
"code": 412,
"indent": 2,
"parameters": []
},
{
"code": 0,
"indent": 2,
"parameters": []
},
{
"code": 412,
"indent": 1,
"parameters": []
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 357,
"indent": 0,
"parameters": [
"SelfVariable",
"SetSelfVariableValue",
"セルフ変数値設定",
{
"MapId": "0",
"MapIdByVariable": "0",
"EventId": "1",
"EventIdByVariable": "1",
"SelfVariableId": "33",
"Value": "0",
"SrcVariableId": "24"
}
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"マップID = 0"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"マップID(変数指定) = 0"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"イベントID = 1"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"イベントID(変数指定) = 1"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"セルフ変数ID = 33"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"設定値 = 0"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"設定値格納変数ID = 24"
]
},
{
"code": 357,
"indent": 0,
"parameters": [
"SelfVariable",
"SetSelfVariableValue",
"セルフ変数値設定",
{
"MapId": "0",
"MapIdByVariable": "0",
"EventId": "1",
"EventIdByVariable": "1",
"SelfVariableId": "34",
"Value": "0",
"SrcVariableId": "25"
}
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"マップID = 0"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"マップID(変数指定) = 0"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"イベントID = 1"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"イベントID(変数指定) = 1"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"セルフ変数ID = 34"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"設定値 = 0"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"設定値格納変数ID = 25"
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"name": "岩投げ",
"switchId": 1,
"trigger": 0
},
{
"id": 19,
"list": [
{
"code": 357,
"indent": 0,
"parameters": [
"build/ARPG_Core",
"SkillActivation",
"スキル発動",
{
"ChantCommonEventId": "0"
}
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"詠唱コモンイベントID = 0"
]
},
{
"code": 357,
"indent": 0,
"parameters": [
"build/ARPG_Core",
"MakeSkillObject",
"スキルオブジェクト生成",
{
"SrcMapId": "10",
"SrcEventIdOrName": "火の玉",
"SkillObjectPosition": "{\"Specification\":\"forward\",\"CustomPosition\":\"\"}",
"IsSkillSpecification": "false",
"SkillSpecification": "{\"SkillOrItem\":\"skill\",\"SkillId\":\"1\",\"SkillByName\":\"\",\"SkillIdByVariable\":\"0\",\"ItemId\":\"1\",\"ItemByName\":\"\",\"ItemIdByVariable\":\"0\"}",
"MadeDynamicEventId": "1"
}
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"生成元マップID = 10"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"生成元イベントID or イベント名 = 火の玉"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"位置指定 = {\"Specification\":\"forward\",\"CustomPosition\":\"\"}"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"スキル指定有無 = false"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"スキル指定 = {\"SkillOrItem\":\"skill\",\"SkillId\":\"1\",\"SkillByN…"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"生成動的イベントID格納変数 = 1"
]
},
{
"code": 111,
"indent": 0,
"parameters": [
1,
2,
0,
1,
0
]
},
{
"code": 122,
"indent": 1,
"parameters": [
26,
26,
0,
3,
5,
-1,
2
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 411,
"indent": 0,
"parameters": []
},
{
"code": 122,
"indent": 1,
"parameters": [
26,
26,
0,
3,
5,
0,
2
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
1,
26,
0,
8,
0
]
},
{
"code": 122,
"indent": 1,
"parameters": [
27,
27,
0,
0,
0
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
1,
26,
0,
6,
0
]
},
{
"code": 122,
"indent": 1,
"parameters": [
27,
27,
0,
0,
90
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
1,
26,
0,
2,
0
]
},
{
"code": 122,
"indent": 1,
"parameters": [
27,
27,
0,
0,
180
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
1,
26,
0,
4,
0
]
},
{
"code": 122,
"indent": 1,
"parameters": [
27,
27,
0,
0,
270
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 357,
"indent": 0,
"parameters": [
"build/ARPG_Core",
"SetAttackDegree",
"攻撃角度指定",
{
"CharacterSpecification": "{\"CharacterKind\":\"event\",\"CharacterKindByVariable\":\"0\",\"EventIdOrName\":\"1\",\"EventIdByVariable\":\"1\",\"FollowerIndex\":\"1\",\"FollowerIndexByVariable\":\"0\",\"VehicleKind\":\"boat\",\"VehicleKindByVariable\":\"0\"}",
"AttackDegree": "0",
"AttackDegreeByVariable": "27"
}
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"キャラクター指定 = {\"CharacterKind\":\"event\",\"CharacterKindB…"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"攻撃角度 = 0"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"攻撃角度(変数指定) = 27"
]
},
{
"code": 357,
"indent": 0,
"parameters": [
"SelfVariable",
"SetSelfVariableValue",
"セルフ変数値設定",
{
"MapId": "0",
"MapIdByVariable": "0",
"EventId": "1",
"EventIdByVariable": "1",
"SelfVariableId": "21",
"Value": "0",
"SrcVariableId": "27"
}
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"マップID = 0"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"マップID(変数指定) = 0"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"イベントID = 1"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"イベントID(変数指定) = 1"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"セルフ変数ID = 21"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"設定値 = 0"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"設定値格納変数ID = 27"
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"name": "火の玉",
"switchId": 1,
"trigger": 0
},
{
"id": 20,
"list": [
{
"code": 357,
"indent": 0,
"parameters": [
"build/ARPG_Core",
"SearchNearBattler",
"近隣バトラー検索",
{
"Target": "opponent",
"SubjectCharacterSpecification": "{\"CharacterKind\":\"thisEvent\",\"CharacterKindByVariable\":\"6\",\"EventIdOrName\":\"1\",\"EventIdByVariable\":\"18\",\"FollowerIndex\":\"1\",\"FollowerIndexByVariable\":\"0\",\"VehicleKind\":\"boat\",\"VehicleKindByVariable\":\"0\"}",
"StoreResultSwitchId": "32",
"StoreCharacterKindVariableId": "31",
"StoreEventIdVariableId": "32"
}
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"ターゲット = opponent"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"主体キャラクター指定 = {\"CharacterKind\":\"thisEvent\",\"Charac…"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"結果格納スイッチID = 32"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"キャラクター種別格納変数ID = 31"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"イベントID格納変数ID = 32"
]
},
{
"code": 111,
"indent": 0,
"parameters": [
0,
32,
0
]
},
{
"code": 357,
"indent": 1,
"parameters": [
"build/ARPG_Core",
"SkillActivation",
"スキル発動",
{}
]
},
{
"code": 250,
"indent": 1,
"parameters": [
{
"name": "Fire4",
"volume": 90,
"pitch": 100,
"pan": 0
}
]
},
{
"code": 357,
"indent": 1,
"parameters": [
"build/ARPG_Core",
"CalcDeg",
"キャラクター間角度取得",
{
"SubjectCharacterSpecification": "{\"CharacterKind\":\"thisEvent\",\"CharacterKindByVariable\":\"2\",\"EventIdOrName\":\"1\",\"EventIdByVariable\":\"3\",\"FollowerIndex\":\"1\",\"FollowerIndexByVariable\":\"0\",\"VehicleKind\":\"boat\",\"VehicleKindByVariable\":\"0\"}",
"TargetCharacterSpecification": "{\"CharacterKind\":\"thisEvent\",\"CharacterKindByVariable\":\"31\",\"EventIdOrName\":\"1\",\"EventIdByVariable\":\"32\",\"FollowerIndex\":\"1\",\"FollowerIndexByVariable\":\"0\",\"VehicleKind\":\"boat\",\"VehicleKindByVariable\":\"0\"}",
"StoreDegreeVariableId": "38"
}
]
},
{
"code": 657,
"indent": 1,
"parameters": [
"主体キャラクター指定 = {\"CharacterKind\":\"thisEvent\",\"Charac…"
]
},
{
"code": 657,
"indent": 1,
"parameters": [
"対象キャラクター指定 = {\"CharacterKind\":\"thisEvent\",\"Charac…"
]
},
{
"code": 657,
"indent": 1,
"parameters": [
"角度格納変数ID = 38"
]
},
{
"code": 122,
"indent": 1,
"parameters": [
29,
29,
0,
0,
0
]
},
{
"code": 122,
"indent": 1,
"parameters": [
37,
37,
0,
0,
-15
]
},
{
"code": 112,
"indent": 1,
"parameters": []
},
{
"code": 357,
"indent": 2,
"parameters": [
"build/ARPG_Core",
"MakeSkillObject",
"スキルオブジェクト生成",
{
"SrcMapId": "10",
"SrcEventIdOrName": "3wayファイア",
"SkillObjectPosition": "{\"Specification\":\"current\",\"CharacterSpecification\":\"{\\\"CharacterKind\\\":\\\"thisEvent\\\",\\\"EventIdOrName\\\":\\\"1\\\",\\\"EventIdByVariable\\\":\\\"0\\\",\\\"FollowerIndex\\\":\\\"1\\\",\\\"VehicleKind\\\":\\\"boat\\\"}\",\"CustomPosition\":\"\"}",
"SkillOrItem": "skill",
"SkillIdOrName": "炎3way",
"MadeDynamicEventId": "1"
}
]
},
{
"code": 657,
"indent": 2,
"parameters": [
"生成元マップID = 10"
]
},
{
"code": 657,
"indent": 2,
"parameters": [
"生成元イベントID or イベント名 = 3wayファイア"
]
},
{
"code": 657,
"indent": 2,
"parameters": [
"位置指定 = {\"Specification\":\"current\",\"CharacterSpecificati…"
]
},
{
"code": 657,
"indent": 2,
"parameters": [
"スキル or アイテム = skill"
]
},
{
"code": 657,
"indent": 2,
"parameters": [
"スキルID or スキル名 = 炎3way"
]
},
{
"code": 657,
"indent": 2,
"parameters": [
"生成動的イベントID格納変数 = 1"
]
},
{
"code": 122,
"indent": 2,
"parameters": [
27,
27,
0,
1,
38
]
},
{
"code": 122,
"indent": 2,
"parameters": [
27,
27,
1,
1,
37
]
},
{
"code": 357,
"indent": 2,
"parameters": [
"build/ARPG_Core",
"SetAttackDegree",
"攻撃角度指定",
{
"CharacterSpecification": "{\"CharacterKind\":\"event\",\"CharacterKindByVariable\":\"0\",\"EventIdOrName\":\"1\",\"EventIdByVariable\":\"1\",\"FollowerIndex\":\"1\",\"FollowerIndexByVariable\":\"0\",\"VehicleKind\":\"boat\",\"VehicleKindByVariable\":\"0\"}",
"AttackDegree": "0",
"AttackDegreeByVariable": "27"
}
]
},
{
"code": 657,
"indent": 2,
"parameters": [
"キャラクター指定 = {\"CharacterKind\":\"event\",\"CharacterKindB…"
]
},
{
"code": 657,
"indent": 2,
"parameters": [
"攻撃角度 = 0"
]
},
{
"code": 657,
"indent": 2,
"parameters": [
"攻撃角度(変数指定) = 27"
]
},
{
"code": 357,
"indent": 2,
"parameters": [
"SelfVariable",
"SetSelfVariableValue",
"セルフ変数値設定",
{
"MapId": "0",
"MapIdByVariable": "0",
"EventId": "1",
"EventIdByVariable": "1",
"SelfVariableId": "21",
"Value": "0",
"SrcVariableId": "27"
}
]
},
{
"code": 657,
"indent": 2,
"parameters": [
"マップID = 0"
]
},
{
"code": 657,
"indent": 2,
"parameters": [
"マップID(変数指定) = 0"
]
},
{
"code": 657,
"indent": 2,
"parameters": [
"イベントID = 1"
]
},
{
"code": 657,
"indent": 2,
"parameters": [
"イベントID(変数指定) = 1"
]
},
{
"code": 657,
"indent": 2,
"parameters": [
"セルフ変数ID = 21"
]
},
{
"code": 657,
"indent": 2,
"parameters": [
"設定値 = 0"
]
},
{
"code": 657,
"indent": 2,
"parameters": [
"設定値格納変数ID = 27"
]
},
{
"code": 122,
"indent": 2,
"parameters": [
37,
37,
1,
0,
15
]
},
{
"code": 122,
"indent": 2,
"parameters": [
29,
29,
1,
0,
1
]
},
{
"code": 111,
"indent": 2,
"parameters": [
1,
29,
0,
3,
1
]
},
{
"code": 113,
"indent": 3,
"parameters": []
},
{
"code": 0,
"indent": 3,
"parameters": []
},
{
"code": 412,
"indent": 2,
"parameters": []
},
{
"code": 0,
"indent": 2,
"parameters": []
},
{
"code": 413,
"indent": 1,
"parameters": []
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"name": "炎3way",
"switchId": 1,
"trigger": 0
},
{
"id": 21,
"list": [
{
"code": 357,
"indent": 0,
"parameters": [
"build/ARPG_Core",
"SearchNearBattler",
"近隣バトラー検索",
{
"Target": "opponent",
"SubjectCharacterSpecification": "{\"CharacterKind\":\"thisEvent\",\"CharacterKindByVariable\":\"2\",\"EventIdOrName\":\"1\",\"EventIdByVariable\":\"3\",\"FollowerIndex\":\"1\",\"FollowerIndexByVariable\":\"0\",\"VehicleKind\":\"boat\",\"VehicleKindByVariable\":\"0\"}",
"StoreResultSwitchId": "32",
"StoreCharacterKindVariableId": "31",
"StoreEventIdVariableId": "32"
}
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"ターゲット = opponent"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"主体キャラクター指定 = {\"CharacterKind\":\"thisEvent\",\"Charac…"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"結果格納スイッチID = 32"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"キャラクター種別格納変数ID = 31"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"イベントID格納変数ID = 32"
]
},
{
"code": 111,
"indent": 0,
"parameters": [
0,
32,
0
]
},
{
"code": 250,
"indent": 1,
"parameters": [
{
"name": "Fire7",
"volume": 90,
"pitch": 100,
"pan": 0
}
]
},
{
"code": 357,
"indent": 1,
"parameters": [
"build/ARPG_Core",
"SkillActivation",
"スキル発動",
{}
]
},
{
"code": 357,
"indent": 1,
"parameters": [
"build/ARPG_Core",
"CalcDeg",
"キャラクター間角度取得",
{
"SubjectCharacterSpecification": "{\"CharacterKind\":\"thisEvent\",\"CharacterKindByVariable\":\"2\",\"EventIdOrName\":\"1\",\"EventIdByVariable\":\"3\",\"FollowerIndex\":\"1\",\"FollowerIndexByVariable\":\"0\",\"VehicleKind\":\"boat\",\"VehicleKindByVariable\":\"0\"}",
"TargetCharacterSpecification": "{\"CharacterKind\":\"thisEvent\",\"CharacterKindByVariable\":\"31\",\"EventIdOrName\":\"1\",\"EventIdByVariable\":\"32\",\"FollowerIndex\":\"1\",\"FollowerIndexByVariable\":\"0\",\"VehicleKind\":\"boat\",\"VehicleKindByVariable\":\"0\"}",
"StoreDegreeVariableId": "38"
}
]
},
{
"code": 657,
"indent": 1,
"parameters": [
"主体キャラクター指定 = {\"CharacterKind\":\"thisEvent\",\"Charac…"
]
},
{
"code": 657,
"indent": 1,
"parameters": [
"対象キャラクター指定 = {\"CharacterKind\":\"thisEvent\",\"Charac…"
]
},
{
"code": 657,
"indent": 1,
"parameters": [
"角度格納変数ID = 38"
]
},
{
"code": 122,
"indent": 1,
"parameters": [
37,
37,
0,
0,
-45
]
},
{
"code": 112,
"indent": 1,
"parameters": []
},
{
"code": 357,
"indent": 2,
"parameters": [
"build/ARPG_Core",
"MakeSkillObject",
"スキルオブジェクト生成",
{
"SrcMapId": "10",
"SrcEventIdOrName": "ファイアブレス",
"SkillObjectPosition": "{\"Specification\":\"current\",\"CharacterSpecification\":\"{\\\"CharacterKind\\\":\\\"thisEvent\\\",\\\"CharacterKindByVariable\\\":\\\"0\\\",\\\"EventIdOrName\\\":\\\"1\\\",\\\"EventIdByVariable\\\":\\\"0\\\",\\\"FollowerIndex\\\":\\\"1\\\",\\\"FollowerIndexByVariable\\\":\\\"0\\\",\\\"VehicleKind\\\":\\\"boat\\\",\\\"VehicleKindByVariable\\\":\\\"0\\\"}\",\"CustomPosition\":\"\"}",
"IsSkillSpecification": "false",
"SkillSpecification": "{\"SkillOrItem\":\"skill\",\"SkillId\":\"1\",\"SkillByName\":\"\",\"SkillIdByVariable\":\"0\",\"ItemId\":\"1\",\"ItemByName\":\"\",\"ItemIdByVariable\":\"0\"}",
"MadeDynamicEventId": "1"
}
]
},
{
"code": 657,
"indent": 2,
"parameters": [
"生成元マップID = 10"
]
},
{
"code": 657,
"indent": 2,
"parameters": [
"生成元イベントID or イベント名 = ファイアブレス"
]
},
{
"code": 657,
"indent": 2,
"parameters": [
"位置指定 = {\"Specification\":\"current\",\"CharacterSpecificati…"
]
},
{
"code": 657,
"indent": 2,
"parameters": [
"スキル指定有無 = false"
]
},
{
"code": 657,
"indent": 2,
"parameters": [
"スキル指定 = {\"SkillOrItem\":\"skill\",\"SkillId\":\"1\",\"SkillByN…"
]
},
{
"code": 657,
"indent": 2,
"parameters": [
"生成動的イベントID格納変数 = 1"
]
},
{
"code": 122,
"indent": 2,
"parameters": [
27,
27,
0,
1,
38
]
},
{
"code": 122,
"indent": 2,
"parameters": [
27,
27,
1,
1,
37
]
},
{
"code": 357,
"indent": 2,
"parameters": [
"build/ARPG_Core",
"SetAttackDegree",
"攻撃角度指定",
{
"CharacterSpecification": "{\"CharacterKind\":\"event\",\"CharacterKindByVariable\":\"0\",\"EventIdOrName\":\"1\",\"EventIdByVariable\":\"1\",\"FollowerIndex\":\"1\",\"FollowerIndexByVariable\":\"0\",\"VehicleKind\":\"boat\",\"VehicleKindByVariable\":\"0\"}",
"AttackDegree": "0",
"AttackDegreeByVariable": "27"
}
]
},
{
"code": 657,
"indent": 2,
"parameters": [
"キャラクター指定 = {\"CharacterKind\":\"event\",\"CharacterKindB…"
]
},
{
"code": 657,
"indent": 2,
"parameters": [
"攻撃角度 = 0"
]
},
{
"code": 657,
"indent": 2,
"parameters": [
"攻撃角度(変数指定) = 27"
]
},
{
"code": 357,
"indent": 2,
"parameters": [
"SelfVariable",
"SetSelfVariableValue",
"セルフ変数値設定",
{
"MapId": "0",
"MapIdByVariable": "0",
"EventId": "1",
"EventIdByVariable": "1",
"SelfVariableId": "21",
"Value": "0",
"SrcVariableId": "27"
}
]
},
{
"code": 657,
"indent": 2,
"parameters": [
"マップID = 0"
]
},
{
"code": 657,
"indent": 2,
"parameters": [
"マップID(変数指定) = 0"
]
},
{
"code": 657,
"indent": 2,
"parameters": [
"イベントID = 1"
]
},
{
"code": 657,
"indent": 2,
"parameters": [
"イベントID(変数指定) = 1"
]
},
{
"code": 657,
"indent": 2,
"parameters": [
"セルフ変数ID = 21"
]
},
{
"code": 657,
"indent": 2,
"parameters": [
"設定値 = 0"
]
},
{
"code": 657,
"indent": 2,
"parameters": [
"設定値格納変数ID = 27"
]
},
{
"code": 122,
"indent": 2,
"parameters": [
37,
37,
1,
0,
2
]
},
{
"code": 111,
"indent": 2,
"parameters": [
1,
37,
0,
45,
1
]
},
{
"code": 113,
"indent": 3,
"parameters": []
},
{
"code": 0,
"indent": 3,
"parameters": []
},
{
"code": 412,
"indent": 2,
"parameters": []
},
{
"code": 230,
"indent": 2,
"parameters": [
2
]
},
{
"code": 0,
"indent": 2,
"parameters": []
},
{
"code": 413,
"indent": 1,
"parameters": []
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"name": "ファイアブレス",
"switchId": 1,
"trigger": 0
},
{
"id": 22,
"list": [
{
"code": 357,
"indent": 0,
"parameters": [
"build/ARPG_Core",
"SkillActivation",
"スキル発動",
{}
]
},
{
"code": 111,
"indent": 0,
"parameters": [
1,
2,
0,
3,
0
]
},
{
"code": 205,
"indent": 1,
"parameters": [
0,
{
"list": [
{
"code": 25,
"indent": null
},
{
"code": 44,
"parameters": [
{
"name": "A1_ズールゴッポ",
"volume": 35,
"pitch": 100,
"pan": 0
}
],
"indent": null
},
{
"code": 45,
"parameters": [
"this.smartJump(0, 0);"
],
"indent": null
},
{
"code": 29,
"parameters": [
6
],
"indent": null
},
{
"code": 45,
"parameters": [
"this.moveToTarget($gamePlayer._realX, $gamePlayer._realY);"
],
"indent": null
},
{
"code": 29,
"parameters": [
3
],
"indent": null
},
{
"code": 13,
"indent": null
},
{
"code": 15,
"parameters": [
20
],
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": true,
"wait": true
}
]
},
{
"code": 505,
"indent": 1,
"parameters": [
{
"code": 25,
"indent": null
}
]
},
{
"code": 505,
"indent": 1,
"parameters": [
{
"code": 44,
"parameters": [
{
"name": "A1_ズールゴッポ",
"volume": 35,
"pitch": 100,
"pan": 0
}
],
"indent": null
}
]
},
{
"code": 505,
"indent": 1,
"parameters": [
{
"code": 45,
"parameters": [
"this.smartJump(0, 0);"
],
"indent": null
}
]
},
{
"code": 505,
"indent": 1,
"parameters": [
{
"code": 29,
"parameters": [
6
],
"indent": null
}
]
},
{
"code": 505,
"indent": 1,
"parameters": [
{
"code": 45,
"parameters": [
"this.moveToTarget($gamePlayer._realX, $gamePlayer._realY);"
],
"indent": null
}
]
},
{
"code": 505,
"indent": 1,
"parameters": [
{
"code": 29,
"parameters": [
3
],
"indent": null
}
]
},
{
"code": 505,
"indent": 1,
"parameters": [
{
"code": 13,
"indent": null
}
]
},
{
"code": 505,
"indent": 1,
"parameters": [
{
"code": 15,
"parameters": [
20
],
"indent": null
}
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"name": "体当たり",
"switchId": 1,
"trigger": 0
},
{
"id": 23,
"list": [
{
"code": 357,
"indent": 0,
"parameters": [
"build/ARPG_Core",
"SearchNearBattler",
"近隣バトラー検索",
{
"Target": "opponent",
"SubjectCharacterSpecification": "{\"CharacterKind\":\"thisEvent\",\"CharacterKindByVariable\":\"6\",\"EventIdOrName\":\"1\",\"EventIdByVariable\":\"18\",\"FollowerIndex\":\"1\",\"FollowerIndexByVariable\":\"0\",\"VehicleKind\":\"boat\",\"VehicleKindByVariable\":\"0\"}",
"StoreResultSwitchId": "32",
"StoreCharacterKindVariableId": "31",
"StoreEventIdVariableId": "32"
}
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"ターゲット = opponent"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"主体キャラクター指定 = {\"CharacterKind\":\"thisEvent\",\"Charac…"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"結果格納スイッチID = 32"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"キャラクター種別格納変数ID = 31"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"イベントID格納変数ID = 32"
]
},
{
"code": 111,
"indent": 0,
"parameters": [
0,
32,
0
]
},
{
"code": 357,
"indent": 1,
"parameters": [
"build/ARPG_Core",
"SkillActivation",
"スキル発動",
{}
]
},
{
"code": 250,
"indent": 1,
"parameters": [
{
"name": "A1_ズールゴッポ",
"volume": 50,
"pitch": 100,
"pan": 0
}
]
},
{
"code": 357,
"indent": 1,
"parameters": [
"build/ARPG_Core",
"CalcDeg",
"キャラクター間角度取得",
{
"SubjectCharacterSpecification": "{\"CharacterKind\":\"thisEvent\",\"CharacterKindByVariable\":\"2\",\"EventIdOrName\":\"1\",\"EventIdByVariable\":\"3\",\"FollowerIndex\":\"1\",\"FollowerIndexByVariable\":\"0\",\"VehicleKind\":\"boat\",\"VehicleKindByVariable\":\"0\"}",
"TargetCharacterSpecification": "{\"CharacterKind\":\"thisEvent\",\"CharacterKindByVariable\":\"31\",\"EventIdOrName\":\"1\",\"EventIdByVariable\":\"32\",\"FollowerIndex\":\"1\",\"FollowerIndexByVariable\":\"0\",\"VehicleKind\":\"boat\",\"VehicleKindByVariable\":\"0\"}",
"StoreDegreeVariableId": "38"
}
]
},
{
"code": 657,
"indent": 1,
"parameters": [
"主体キャラクター指定 = {\"CharacterKind\":\"thisEvent\",\"Charac…"
]
},
{
"code": 657,
"indent": 1,
"parameters": [
"対象キャラクター指定 = {\"CharacterKind\":\"thisEvent\",\"Charac…"
]
},
{
"code": 657,
"indent": 1,
"parameters": [
"角度格納変数ID = 38"
]
},
{
"code": 122,
"indent": 1,
"parameters": [
29,
29,
0,
0,
0
]
},
{
"code": 122,
"indent": 1,
"parameters": [
37,
37,
0,
0,
-15
]
},
{
"code": 112,
"indent": 1,
"parameters": []
},
{
"code": 357,
"indent": 2,
"parameters": [
"build/ARPG_Core",
"MakeSkillObject",
"スキルオブジェクト生成",
{
"SrcMapId": "10",
"SrcEventIdOrName": "粘液3way",
"SkillObjectPosition": "{\"Specification\":\"current\",\"CharacterSpecification\":\"{\\\"CharacterKind\\\":\\\"thisEvent\\\",\\\"EventIdOrName\\\":\\\"1\\\",\\\"EventIdByVariable\\\":\\\"0\\\",\\\"FollowerIndex\\\":\\\"1\\\",\\\"VehicleKind\\\":\\\"boat\\\"}\",\"CustomPosition\":\"\"}",
"IsSkillSpecification": "false",
"SkillSpecification": "{\"SkillOrItem\":\"skill\",\"SkillId\":\"1\",\"SkillByName\":\"\",\"SkillIdByVariable\":\"0\",\"ItemId\":\"1\",\"ItemByName\":\"\",\"ItemIdByVariable\":\"0\"}",
"MadeDynamicEventId": "1"
}
]
},
{
"code": 657,
"indent": 2,
"parameters": [
"生成元マップID = 10"
]
},
{
"code": 657,
"indent": 2,
"parameters": [
"生成元イベントID or イベント名 = 粘液3way"
]
},
{
"code": 657,
"indent": 2,
"parameters": [
"位置指定 = {\"Specification\":\"current\",\"CharacterSpecificati…"
]
},
{
"code": 657,
"indent": 2,
"parameters": [
"スキル指定有無 = false"
]
},
{
"code": 657,
"indent": 2,
"parameters": [
"スキル指定 = {\"SkillOrItem\":\"skill\",\"SkillId\":\"1\",\"SkillByN…"
]
},
{
"code": 657,
"indent": 2,
"parameters": [
"生成動的イベントID格納変数 = 1"
]
},
{
"code": 122,
"indent": 2,
"parameters": [
27,
27,
0,
1,
38
]
},
{
"code": 122,
"indent": 2,
"parameters": [
27,
27,
1,
1,
37
]
},
{
"code": 357,
"indent": 2,
"parameters": [
"build/ARPG_Core",
"SetAttackDegree",
"攻撃角度指定",
{
"CharacterSpecification": "{\"CharacterKind\":\"event\",\"CharacterKindByVariable\":\"0\",\"EventIdOrName\":\"1\",\"EventIdByVariable\":\"1\",\"FollowerIndex\":\"1\",\"FollowerIndexByVariable\":\"0\",\"VehicleKind\":\"boat\",\"VehicleKindByVariable\":\"0\"}",
"AttackDegree": "0",
"AttackDegreeByVariable": "27"
}
]
},
{
"code": 657,
"indent": 2,
"parameters": [
"キャラクター指定 = {\"CharacterKind\":\"event\",\"CharacterKindB…"
]
},
{
"code": 657,
"indent": 2,
"parameters": [
"攻撃角度 = 0"
]
},
{
"code": 657,
"indent": 2,
"parameters": [
"攻撃角度(変数指定) = 27"
]
},
{
"code": 357,
"indent": 2,
"parameters": [
"SelfVariable",
"SetSelfVariableValue",
"セルフ変数値設定",
{
"MapId": "0",
"MapIdByVariable": "0",
"EventId": "1",
"EventIdByVariable": "1",
"SelfVariableId": "21",
"Value": "0",
"SrcVariableId": "27"
}
]
},
{
"code": 657,
"indent": 2,
"parameters": [
"マップID = 0"
]
},
{
"code": 657,
"indent": 2,
"parameters": [
"マップID(変数指定) = 0"
]
},
{
"code": 657,
"indent": 2,
"parameters": [
"イベントID = 1"
]
},
{
"code": 657,
"indent": 2,
"parameters": [
"イベントID(変数指定) = 1"
]
},
{
"code": 657,
"indent": 2,
"parameters": [
"セルフ変数ID = 21"
]
},
{
"code": 657,
"indent": 2,
"parameters": [
"設定値 = 0"
]
},
{
"code": 657,
"indent": 2,
"parameters": [
"設定値格納変数ID = 27"
]
},
{
"code": 122,
"indent": 2,
"parameters": [
37,
37,
1,
0,
15
]
},
{
"code": 122,
"indent": 2,
"parameters": [
29,
29,
1,
0,
1
]
},
{
"code": 111,
"indent": 2,
"parameters": [
1,
29,
0,
3,
1
]
},
{
"code": 113,
"indent": 3,
"parameters": []
},
{
"code": 0,
"indent": 3,
"parameters": []
},
{
"code": 412,
"indent": 2,
"parameters": []
},
{
"code": 0,
"indent": 2,
"parameters": []
},
{
"code": 413,
"indent": 1,
"parameters": []
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"name": "粘液3way",
"switchId": 1,
"trigger": 0
},
{
"id": 24,
"list": [
{
"code": 357,
"indent": 0,
"parameters": [
"build/ARPG_Core",
"SkillActivation",
"スキル発動",
{
"ChantCommonEventId": "0"
}
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"詠唱コモンイベントID = 0"
]
},
{
"code": 357,
"indent": 0,
"parameters": [
"build/ARPG_Core",
"MakeSkillObject",
"スキルオブジェクト生成",
{
"SrcMapId": "10",
"SrcEventIdOrName": "卵飛ばし",
"SkillObjectPosition": "{\"Specification\":\"forward\",\"CharacterSpecification\":\"{\\\"CharacterKind\\\":\\\"thisEvent\\\",\\\"CharacterKindByVariable\\\":\\\"0\\\",\\\"EventIdOrName\\\":\\\"1\\\",\\\"EventIdByVariable\\\":\\\"0\\\",\\\"FollowerIndex\\\":\\\"1\\\",\\\"FollowerIndexByVariable\\\":\\\"0\\\",\\\"VehicleKind\\\":\\\"boat\\\",\\\"VehicleKindByVariable\\\":\\\"0\\\"}\",\"CustomPosition\":\"\"}",
"IsSkillSpecification": "false",
"SkillSpecification": "{\"SkillOrItem\":\"skill\",\"SkillId\":\"1\",\"SkillByName\":\"\",\"SkillIdByVariable\":\"0\",\"ItemId\":\"1\",\"ItemByName\":\"\",\"ItemIdByVariable\":\"0\"}",
"MadeDynamicEventId": "1"
}
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"生成元マップID = 10"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"生成元イベントID or イベント名 = 卵飛ばし"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"位置指定 = {\"Specification\":\"forward\",\"CharacterSpecificati…"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"スキル指定有無 = false"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"スキル指定 = {\"SkillOrItem\":\"skill\",\"SkillId\":\"1\",\"SkillByN…"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"生成動的イベントID格納変数 = 1"
]
},
{
"code": 111,
"indent": 0,
"parameters": [
1,
2,
0,
1,
0
]
},
{
"code": 122,
"indent": 1,
"parameters": [
26,
26,
0,
3,
5,
-1,
2
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 411,
"indent": 0,
"parameters": []
},
{
"code": 122,
"indent": 1,
"parameters": [
26,
26,
0,
3,
5,
0,
2
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
1,
26,
0,
8,
0
]
},
{
"code": 122,
"indent": 1,
"parameters": [
27,
27,
0,
0,
0
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
1,
26,
0,
6,
0
]
},
{
"code": 122,
"indent": 1,
"parameters": [
27,
27,
0,
0,
90
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
1,
26,
0,
4,
0
]
},
{
"code": 122,
"indent": 1,
"parameters": [
27,
27,
0,
0,
270
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
1,
26,
0,
2,
0
]
},
{
"code": 122,
"indent": 1,
"parameters": [
27,
27,
0,
0,
180
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 357,
"indent": 0,
"parameters": [
"build/ARPG_Core",
"SetAttackDegree",
"攻撃角度指定",
{
"CharacterSpecification": "{\"CharacterKind\":\"event\",\"CharacterKindByVariable\":\"0\",\"EventIdOrName\":\"1\",\"EventIdByVariable\":\"1\",\"FollowerIndex\":\"1\",\"FollowerIndexByVariable\":\"0\",\"VehicleKind\":\"boat\",\"VehicleKindByVariable\":\"0\"}",
"AttackDegree": "0",
"AttackDegreeByVariable": "27"
}
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"キャラクター指定 = {\"CharacterKind\":\"event\",\"CharacterKindB…"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"攻撃角度 = 0"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"攻撃角度(変数指定) = 27"
]
},
{
"code": 357,
"indent": 0,
"parameters": [
"SelfVariable",
"SetSelfVariableValue",
"セルフ変数値設定",
{
"MapId": "0",
"MapIdByVariable": "0",
"EventId": "1",
"EventIdByVariable": "1",
"SelfVariableId": "21",
"Value": "0",
"SrcVariableId": "27"
}
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"マップID = 0"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"マップID(変数指定) = 0"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"イベントID = 1"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"イベントID(変数指定) = 1"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"セルフ変数ID = 21"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"設定値 = 0"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"設定値格納変数ID = 27"
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"name": "卵飛ばし",
"switchId": 1,
"trigger": 0
},
{
"id": 25,
"list": [
{
"code": 357,
"indent": 0,
"parameters": [
"build/ARPG_Core",
"SearchNearBattler",
"近隣バトラー検索",
{
"Target": "opponent",
"SubjectCharacterSpecification": "{\"CharacterKind\":\"thisEvent\",\"CharacterKindByVariable\":\"2\",\"EventIdOrName\":\"1\",\"EventIdByVariable\":\"3\",\"FollowerIndex\":\"1\",\"FollowerIndexByVariable\":\"0\",\"VehicleKind\":\"boat\",\"VehicleKindByVariable\":\"0\"}",
"StoreResultSwitchId": "32",
"StoreCharacterKindVariableId": "31",
"StoreEventIdVariableId": "32"
}
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"ターゲット = opponent"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"主体キャラクター指定 = {\"CharacterKind\":\"thisEvent\",\"Charac…"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"結果格納スイッチID = 32"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"キャラクター種別格納変数ID = 31"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"イベントID格納変数ID = 32"
]
},
{
"code": 111,
"indent": 0,
"parameters": [
0,
32,
0
]
},
{
"code": 250,
"indent": 1,
"parameters": [
{
"name": "A1_ズールゴッポ",
"volume": 90,
"pitch": 100,
"pan": 0
}
]
},
{
"code": 357,
"indent": 1,
"parameters": [
"build/ARPG_Core",
"SkillActivation",
"スキル発動",
{}
]
},
{
"code": 357,
"indent": 1,
"parameters": [
"build/ARPG_Core",
"CalcDeg",
"キャラクター間角度取得",
{
"SubjectCharacterSpecification": "{\"CharacterKind\":\"thisEvent\",\"CharacterKindByVariable\":\"2\",\"EventIdOrName\":\"1\",\"EventIdByVariable\":\"3\",\"FollowerIndex\":\"1\",\"FollowerIndexByVariable\":\"0\",\"VehicleKind\":\"boat\",\"VehicleKindByVariable\":\"0\"}",
"TargetCharacterSpecification": "{\"CharacterKind\":\"thisEvent\",\"CharacterKindByVariable\":\"31\",\"EventIdOrName\":\"1\",\"EventIdByVariable\":\"32\",\"FollowerIndex\":\"1\",\"FollowerIndexByVariable\":\"0\",\"VehicleKind\":\"boat\",\"VehicleKindByVariable\":\"0\"}",
"StoreDegreeVariableId": "38"
}
]
},
{
"code": 657,
"indent": 1,
"parameters": [
"主体キャラクター指定 = {\"CharacterKind\":\"thisEvent\",\"Charac…"
]
},
{
"code": 657,
"indent": 1,
"parameters": [
"対象キャラクター指定 = {\"CharacterKind\":\"thisEvent\",\"Charac…"
]
},
{
"code": 657,
"indent": 1,
"parameters": [
"角度格納変数ID = 38"
]
},
{
"code": 122,
"indent": 1,
"parameters": [
37,
37,
0,
0,
-45
]
},
{
"code": 112,
"indent": 1,
"parameters": []
},
{
"code": 357,
"indent": 2,
"parameters": [
"build/ARPG_Core",
"MakeSkillObject",
"スキルオブジェクト生成",
{
"SrcMapId": "10",
"SrcEventIdOrName": "蟲体液飛ばし",
"SkillObjectPosition": "{\"Specification\":\"current\",\"CharacterSpecification\":\"{\\\"CharacterKind\\\":\\\"thisEvent\\\",\\\"CharacterKindByVariable\\\":\\\"0\\\",\\\"EventIdOrName\\\":\\\"1\\\",\\\"EventIdByVariable\\\":\\\"0\\\",\\\"FollowerIndex\\\":\\\"1\\\",\\\"FollowerIndexByVariable\\\":\\\"0\\\",\\\"VehicleKind\\\":\\\"boat\\\",\\\"VehicleKindByVariable\\\":\\\"0\\\"}\",\"CustomPosition\":\"\"}",
"IsSkillSpecification": "false",
"SkillSpecification": "{\"SkillOrItem\":\"skill\",\"SkillId\":\"1\",\"SkillByName\":\"\",\"SkillIdByVariable\":\"0\",\"ItemId\":\"1\",\"ItemByName\":\"\",\"ItemIdByVariable\":\"0\"}",
"MadeDynamicEventId": "1"
}
]
},
{
"code": 657,
"indent": 2,
"parameters": [
"生成元マップID = 10"
]
},
{
"code": 657,
"indent": 2,
"parameters": [
"生成元イベントID or イベント名 = 蟲体液飛ばし"
]
},
{
"code": 657,
"indent": 2,
"parameters": [
"位置指定 = {\"Specification\":\"current\",\"CharacterSpecificati…"
]
},
{
"code": 657,
"indent": 2,
"parameters": [
"スキル指定有無 = false"
]
},
{
"code": 657,
"indent": 2,
"parameters": [
"スキル指定 = {\"SkillOrItem\":\"skill\",\"SkillId\":\"1\",\"SkillByN…"
]
},
{
"code": 657,
"indent": 2,
"parameters": [
"生成動的イベントID格納変数 = 1"
]
},
{
"code": 122,
"indent": 2,
"parameters": [
27,
27,
0,
1,
38
]
},
{
"code": 122,
"indent": 2,
"parameters": [
27,
27,
1,
1,
37
]
},
{
"code": 357,
"indent": 2,
"parameters": [
"build/ARPG_Core",
"SetAttackDegree",
"攻撃角度指定",
{
"CharacterSpecification": "{\"CharacterKind\":\"event\",\"CharacterKindByVariable\":\"0\",\"EventIdOrName\":\"1\",\"EventIdByVariable\":\"1\",\"FollowerIndex\":\"1\",\"FollowerIndexByVariable\":\"0\",\"VehicleKind\":\"boat\",\"VehicleKindByVariable\":\"0\"}",
"AttackDegree": "0",
"AttackDegreeByVariable": "27"
}
]
},
{
"code": 657,
"indent": 2,
"parameters": [
"キャラクター指定 = {\"CharacterKind\":\"event\",\"CharacterKindB…"
]
},
{
"code": 657,
"indent": 2,
"parameters": [
"攻撃角度 = 0"
]
},
{
"code": 657,
"indent": 2,
"parameters": [
"攻撃角度(変数指定) = 27"
]
},
{
"code": 357,
"indent": 2,
"parameters": [
"SelfVariable",
"SetSelfVariableValue",
"セルフ変数値設定",
{
"MapId": "0",
"MapIdByVariable": "0",
"EventId": "1",
"EventIdByVariable": "1",
"SelfVariableId": "21",
"Value": "0",
"SrcVariableId": "27"
}
]
},
{
"code": 657,
"indent": 2,
"parameters": [
"マップID = 0"
]
},
{
"code": 657,
"indent": 2,
"parameters": [
"マップID(変数指定) = 0"
]
},
{
"code": 657,
"indent": 2,
"parameters": [
"イベントID = 1"
]
},
{
"code": 657,
"indent": 2,
"parameters": [
"イベントID(変数指定) = 1"
]
},
{
"code": 657,
"indent": 2,
"parameters": [
"セルフ変数ID = 21"
]
},
{
"code": 657,
"indent": 2,
"parameters": [
"設定値 = 0"
]
},
{
"code": 657,
"indent": 2,
"parameters": [
"設定値格納変数ID = 27"
]
},
{
"code": 122,
"indent": 2,
"parameters": [
37,
37,
1,
0,
2
]
},
{
"code": 111,
"indent": 2,
"parameters": [
1,
37,
0,
45,
1
]
},
{
"code": 113,
"indent": 3,
"parameters": []
},
{
"code": 0,
"indent": 3,
"parameters": []
},
{
"code": 412,
"indent": 2,
"parameters": []
},
{
"code": 230,
"indent": 2,
"parameters": [
2
]
},
{
"code": 0,
"indent": 2,
"parameters": []
},
{
"code": 413,
"indent": 1,
"parameters": []
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"name": "蟲体液飛ばし",
"switchId": 1,
"trigger": 0
},
{
"id": 26,
"list": [
{
"code": 357,
"indent": 0,
"parameters": [
"build/ARPG_Core",
"SkillActivation",
"スキル発動",
{}
]
},
{
"code": 111,
"indent": 0,
"parameters": [
1,
2,
0,
3,
0
]
},
{
"code": 205,
"indent": 1,
"parameters": [
0,
{
"list": [
{
"code": 44,
"parameters": [
{
"name": "Darkness7",
"volume": 40,
"pitch": 100,
"pan": 0
}
],
"indent": null
},
{
"code": 45,
"parameters": [
"this.smartJump(0, 0);"
],
"indent": null
},
{
"code": 29,
"parameters": [
6
],
"indent": null
},
{
"code": 45,
"parameters": [
"this.moveToTarget($gamePlayer._realX, $gamePlayer._realY);"
],
"indent": null
},
{
"code": 29,
"parameters": [
4
],
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": true,
"wait": false
}
]
},
{
"code": 505,
"indent": 1,
"parameters": [
{
"code": 44,
"parameters": [
{
"name": "Darkness7",
"volume": 40,
"pitch": 100,
"pan": 0
}
],
"indent": null
}
]
},
{
"code": 505,
"indent": 1,
"parameters": [
{
"code": 45,
"parameters": [
"this.smartJump(0, 0);"
],
"indent": null
}
]
},
{
"code": 505,
"indent": 1,
"parameters": [
{
"code": 29,
"parameters": [
6
],
"indent": null
}
]
},
{
"code": 505,
"indent": 1,
"parameters": [
{
"code": 45,
"parameters": [
"this.moveToTarget($gamePlayer._realX, $gamePlayer._realY);"
],
"indent": null
}
]
},
{
"code": 505,
"indent": 1,
"parameters": [
{
"code": 29,
"parameters": [
4
],
"indent": null
}
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"name": "飛び掛かり",
"switchId": 1,
"trigger": 0
},
{
"id": 27,
"list": [
{
"code": 357,
"indent": 0,
"parameters": [
"build/ARPG_Core",
"TestApplySkillEffect",
"スキル効果適用テスト",
{
"IsSkillSpecification": "false",
"SkillSpecification": "{\"SkillOrItem\":\"skill\",\"SkillId\":\"1\",\"SkillByName\":\"\",\"SkillIdByVariable\":\"0\",\"ItemId\":\"1\",\"ItemByName\":\"\",\"ItemIdByVariable\":\"0\"}",
"StoreResultSwitchId": "29"
}
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"スキル指定有無 = false"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"スキル指定 = {\"SkillOrItem\":\"skill\",\"SkillId\":\"1\",\"SkillByN…"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"結果格納スイッチID = 29"
]
},
{
"code": 111,
"indent": 0,
"parameters": [
0,
29,
0
]
},
{
"code": 357,
"indent": 1,
"parameters": [
"build/ARPG_Core",
"SkillActivation",
"スキル発動",
{}
]
},
{
"code": 212,
"indent": 1,
"parameters": [
-1,
10,
false
]
},
{
"code": 357,
"indent": 1,
"parameters": [
"build/ARPG_Core",
"ApplySkillEffect",
"スキル効果適用",
{
"IsSkillSpecification": "false",
"SkillSpecification": "{\"SkillOrItem\":\"skill\",\"SkillId\":\"1\",\"SkillByName\":\"\",\"SkillIdByVariable\":\"0\",\"ItemId\":\"1\",\"ItemByName\":\"\",\"ItemIdByVariable\":\"0\"}"
}
]
},
{
"code": 657,
"indent": 1,
"parameters": [
"スキル指定有無 = false"
]
},
{
"code": 657,
"indent": 1,
"parameters": [
"スキル指定 = {\"SkillOrItem\":\"skill\",\"SkillId\":\"1\",\"SkillByN…"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"name": "強化アイテム",
"switchId": 1,
"trigger": 0
},
{
"id": 28,
"list": [
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"name": "",
"switchId": 1,
"trigger": 0
},
{
"id": 29,
"list": [
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"name": "",
"switchId": 1,
"trigger": 0
},
{
"id": 30,
"list": [
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"name": "",
"switchId": 1,
"trigger": 0
},
{
"id": 31,
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"照明プラグイン・色種類、範囲、振れ幅"
]
},
{
"code": 108,
"indent": 0,
"parameters": [
"灯り 1 1 30"
]
},
{
"code": 250,
"indent": 0,
"parameters": [
{
"name": "A1_スッチャ",
"volume": 20,
"pitch": 100,
"pan": 0
}
]
},
{
"code": 126,
"indent": 0,
"parameters": [
4,
0,
0,
3
]
},
{
"code": 101,
"indent": 0,
"parameters": [
"",
0,
0,
2,
""
]
},
{
"code": 401,
"indent": 0,
"parameters": [
"Got some kind of meat chunk..."
]
},
{
"code": 250,
"indent": 0,
"parameters": [
{
"name": "Equip2",
"volume": 35,
"pitch": 100,
"pan": 0
}
]
},
{
"code": 123,
"indent": 0,
"parameters": [
"A",
0
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"name": "肉片入手+3",
"switchId": 1,
"trigger": 0
},
{
"id": 32,
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"照明プラグイン・色種類、範囲、振れ幅"
]
},
{
"code": 108,
"indent": 0,
"parameters": [
"灯り 1 1 30"
]
},
{
"code": 250,
"indent": 0,
"parameters": [
{
"name": "Equip2",
"volume": 35,
"pitch": 100,
"pan": 0
}
]
},
{
"code": 126,
"indent": 0,
"parameters": [
5,
0,
0,
1
]
},
{
"code": 101,
"indent": 0,
"parameters": [
"",
0,
0,
2,
""
]
},
{
"code": 401,
"indent": 0,
"parameters": [
"Obtained Some Kind of Meat Chunk."
]
},
{
"code": 123,
"indent": 0,
"parameters": [
"A",
0
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"name": "触片入手+1",
"switchId": 1,
"trigger": 0
},
{
"id": 33,
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"灯り 1 1 30"
]
},
{
"code": 250,
"indent": 0,
"parameters": [
{
"name": "Equip2",
"volume": 35,
"pitch": 100,
"pan": 0
}
]
},
{
"code": 126,
"indent": 0,
"parameters": [
1,
0,
0,
1
]
},
{
"code": 101,
"indent": 0,
"parameters": [
"",
0,
0,
2,
""
]
},
{
"code": 401,
"indent": 0,
"parameters": [
"You got a Healing Potion."
]
},
{
"code": 123,
"indent": 0,
"parameters": [
"A",
0
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"name": "回復薬入手+1",
"switchId": 1,
"trigger": 0
},
{
"id": 34,
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"灯り 1 1 30"
]
},
{
"code": 250,
"indent": 0,
"parameters": [
{
"name": "Equip2",
"volume": 35,
"pitch": 100,
"pan": 0
}
]
},
{
"code": 126,
"indent": 0,
"parameters": [
2,
0,
0,
1
]
},
{
"code": 101,
"indent": 0,
"parameters": [
"",
0,
0,
2,
""
]
},
{
"code": 401,
"indent": 0,
"parameters": [
"Got a Magic Potion."
]
},
{
"code": 123,
"indent": 0,
"parameters": [
"A",
0
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"name": "魔法薬入手+1",
"switchId": 1,
"trigger": 0
},
{
"id": 35,
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"灯り 1 1 30"
]
},
{
"code": 250,
"indent": 0,
"parameters": [
{
"name": "Equip2",
"volume": 35,
"pitch": 100,
"pan": 0
}
]
},
{
"code": 126,
"indent": 0,
"parameters": [
8,
0,
0,
3
]
},
{
"code": 101,
"indent": 0,
"parameters": [
"",
0,
0,
2,
""
]
},
{
"code": 401,
"indent": 0,
"parameters": [
"You got a candy."
]
},
{
"code": 123,
"indent": 0,
"parameters": [
"A",
0
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"name": "赤いキャンディ入手3",
"switchId": 1,
"trigger": 0
},
{
"id": 36,
"list": [
{
"code": 357,
"indent": 0,
"parameters": [
"build/ARPG_ItemShortcut",
"ChangeShortcutEnableOrDisable",
"ショートカット有効/無効切り替え",
{
"EnableOrDisable": "false"
}
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"有効/無効 = false"
]
},
{
"code": 221,
"indent": 0,
"parameters": []
},
{
"code": 201,
"indent": 0,
"parameters": [
0,
2,
8,
6,
2,
2
]
},
{
"code": 111,
"indent": 0,
"parameters": [
0,
45,
0
]
},
{
"code": 315,
"indent": 1,
"parameters": [
0,
0,
1,
0,
20,
false
]
},
{
"code": 125,
"indent": 1,
"parameters": [
1,
0,
10
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 117,
"indent": 0,
"parameters": [
32
]
},
{
"code": 201,
"indent": 0,
"parameters": [
0,
6,
8,
11,
8,
2
]
},
{
"code": 222,
"indent": 0,
"parameters": []
},
{
"code": 357,
"indent": 0,
"parameters": [
"build/ARPG_ItemShortcut",
"ChangeShortcutEnableOrDisable",
"ショートカット有効/無効切り替え",
{
"EnableOrDisable": "true"
}
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"有効/無効 = true"
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"name": "TR2リトライ",
"switchId": 1,
"trigger": 0
},
{
"id": 37,
"list": [
{
"code": 357,
"indent": 0,
"parameters": [
"build/ARPG_ItemShortcut",
"ChangeShortcutEnableOrDisable",
"ショートカット有効/無効切り替え",
{
"EnableOrDisable": "false"
}
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"有効/無効 = false"
]
},
{
"code": 221,
"indent": 0,
"parameters": []
},
{
"code": 201,
"indent": 0,
"parameters": [
0,
2,
8,
6,
2,
2
]
},
{
"code": 111,
"indent": 0,
"parameters": [
1,
41,
0,
1,
0
]
},
{
"code": 315,
"indent": 1,
"parameters": [
0,
0,
1,
0,
10,
false
]
},
{
"code": 125,
"indent": 1,
"parameters": [
1,
0,
5
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
1,
41,
0,
2,
0
]
},
{
"code": 315,
"indent": 1,
"parameters": [
0,
0,
1,
0,
20,
false
]
},
{
"code": 125,
"indent": 1,
"parameters": [
1,
0,
10
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
1,
41,
0,
3,
0
]
},
{
"code": 315,
"indent": 1,
"parameters": [
0,
0,
1,
0,
30,
false
]
},
{
"code": 125,
"indent": 1,
"parameters": [
1,
0,
15
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 318,
"indent": 0,
"parameters": [
0,
2,
1,
8
]
},
{
"code": 117,
"indent": 0,
"parameters": [
33
]
},
{
"code": 201,
"indent": 0,
"parameters": [
0,
7,
8,
11,
8,
2
]
},
{
"code": 222,
"indent": 0,
"parameters": []
},
{
"code": 357,
"indent": 0,
"parameters": [
"build/ARPG_ItemShortcut",
"ChangeShortcutEnableOrDisable",
"ショートカット有効/無効切り替え",
{
"EnableOrDisable": "true"
}
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"有効/無効 = true"
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"name": "TR3リトライ",
"switchId": 1,
"trigger": 0
},
{
"id": 38,
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"灯り 1 1 30"
]
},
{
"code": 250,
"indent": 0,
"parameters": [
{
"name": "Equip2",
"volume": 35,
"pitch": 100,
"pan": 0
}
]
},
{
"code": 126,
"indent": 0,
"parameters": [
33,
0,
0,
3
]
},
{
"code": 101,
"indent": 0,
"parameters": [
"",
0,
0,
2,
""
]
},
{
"code": 401,
"indent": 0,
"parameters": [
"You got a Flame Jar."
]
},
{
"code": 123,
"indent": 0,
"parameters": [
"A",
0
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"name": "火炎壺3",
"switchId": 1,
"trigger": 0
},
{
"id": 39,
"list": [
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"name": "",
"switchId": 1,
"trigger": 0
},
{
"id": 40,
"list": [
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"name": "",
"switchId": 1,
"trigger": 0
},
{
"id": 41,
"list": [
{
"code": 121,
"indent": 0,
"parameters": [
3,
3,
0
]
},
{
"code": 121,
"indent": 0,
"parameters": [
6,
6,
0
]
},
{
"code": 205,
"indent": 0,
"parameters": [
-1,
{
"list": [
{
"code": 45,
"parameters": [
"this.setDpf(0.034);"
],
"indent": null
},
{
"code": 45,
"parameters": [
"this.setAcc(20, 3);"
],
"indent": null
},
{
"code": 45,
"parameters": [
"this.setInertia(2);"
],
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 0,
"parameters": [
{
"code": 45,
"parameters": [
"this.setDpf(0.034);"
],
"indent": null
}
]
},
{
"code": 505,
"indent": 0,
"parameters": [
{
"code": 45,
"parameters": [
"this.setAcc(20, 3);"
],
"indent": null
}
]
},
{
"code": 505,
"indent": 0,
"parameters": [
{
"code": 45,
"parameters": [
"this.setInertia(2);"
],
"indent": null
}
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"name": "初期設定",
"switchId": 1,
"trigger": 0
},
{
"id": 42,
"list": [
{
"code": 242,
"indent": 0,
"parameters": [
1
]
},
{
"code": 230,
"indent": 0,
"parameters": [
120
]
},
{
"code": 250,
"indent": 0,
"parameters": [
{
"name": "Thunder10",
"volume": 90,
"pitch": 100,
"pan": 0
}
]
},
{
"code": 224,
"indent": 0,
"parameters": [
[
255,
255,
255,
170
],
30,
true
]
},
{
"code": 230,
"indent": 0,
"parameters": [
30
]
},
{
"code": 250,
"indent": 0,
"parameters": [
{
"name": "Thunder10",
"volume": 90,
"pitch": 100,
"pan": 0
}
]
},
{
"code": 224,
"indent": 0,
"parameters": [
[
255,
255,
255,
170
],
30,
true
]
},
{
"code": 230,
"indent": 0,
"parameters": [
60
]
},
{
"code": 357,
"indent": 0,
"parameters": [
"build/ARPG_Core",
"GetCharacterFloatPosition",
"キャラクター小数座標取得",
{
"CharacterSpecification": "{\"CharacterKind\":\"thisEvent\",\"EventIdOrName\":\"1\",\"EventIdByVariable\":\"0\",\"FollowerIndex\":\"1\",\"VehicleKind\":\"boat\"}",
"LeftUpOrCenter": "center",
"StoreFloatXVariableId": "39",
"StoreFloatYVariableId": "40"
}
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"キャラクター指定 = {\"CharacterKind\":\"thisEvent\",\"EventIdOrN…"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"左上 or 中心 = center"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"小数X座標格納変数ID = 39"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"小数Y座標格納変数ID = 40"
]
},
{
"code": 122,
"indent": 0,
"parameters": [
39,
39,
2,
4,
"0.5"
]
},
{
"code": 122,
"indent": 0,
"parameters": [
40,
40,
2,
4,
"0.5"
]
},
{
"code": 112,
"indent": 0,
"parameters": []
},
{
"code": 122,
"indent": 1,
"parameters": [
24,
24,
0,
1,
39
]
},
{
"code": 122,
"indent": 1,
"parameters": [
24,
24,
1,
4,
"Math.random() * 2 - 1"
]
},
{
"code": 122,
"indent": 1,
"parameters": [
25,
25,
0,
1,
40
]
},
{
"code": 122,
"indent": 1,
"parameters": [
25,
25,
1,
4,
"Math.random() * 2 - 1"
]
},
{
"code": 357,
"indent": 1,
"parameters": [
"build/ARPG_Core",
"MakeDynamicEvent",
"動的オブジェクト生成",
{
"SrcMapId": "15",
"SrcEventIdOrName": "BOSS爆発1",
"X": "0",
"XByVariable": "24",
"Y": "0",
"YByVariable": "25",
"MadeDynamicEventId": "0"
}
]
},
{
"code": 657,
"indent": 1,
"parameters": [
"生成元マップID = 15"
]
},
{
"code": 657,
"indent": 1,
"parameters": [
"生成元イベントID or イベント名 = BOSS爆発1"
]
},
{
"code": 657,
"indent": 1,
"parameters": [
"X座標 = 0"
]
},
{
"code": 657,
"indent": 1,
"parameters": [
"X座標(変数指定) = 24"
]
},
{
"code": 657,
"indent": 1,
"parameters": [
"Y座標 = 0"
]
},
{
"code": 657,
"indent": 1,
"parameters": [
"Y座標(変数指定) = 25"
]
},
{
"code": 657,
"indent": 1,
"parameters": [
"生成動的イベントID格納変数 = 0"
]
},
{
"code": 230,
"indent": 1,
"parameters": [
8
]
},
{
"code": 122,
"indent": 1,
"parameters": [
29,
29,
1,
0,
1
]
},
{
"code": 111,
"indent": 1,
"parameters": [
1,
29,
0,
16,
1
]
},
{
"code": 113,
"indent": 2,
"parameters": []
},
{
"code": 0,
"indent": 2,
"parameters": []
},
{
"code": 412,
"indent": 1,
"parameters": []
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 413,
"indent": 0,
"parameters": []
},
{
"code": 121,
"indent": 0,
"parameters": [
23,
23,
0
]
},
{
"code": 357,
"indent": 0,
"parameters": [
"build/ARPG_Core",
"MakeDynamicEvent",
"動的オブジェクト生成",
{
"SrcMapId": "15",
"SrcEventIdOrName": "BOSS爆発2",
"X": "0",
"XByVariable": "39",
"Y": "0",
"YByVariable": "40",
"MadeDynamicEventId": "0"
}
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"生成元マップID = 15"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"生成元イベントID or イベント名 = BOSS爆発2"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"X座標 = 0"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"X座標(変数指定) = 39"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"Y座標 = 0"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"Y座標(変数指定) = 40"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"生成動的イベントID格納変数 = 0"
]
},
{
"code": 121,
"indent": 0,
"parameters": [
62,
62,
0
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"name": "敵撃破(ボス)",
"switchId": 1,
"trigger": 0
},
{
"id": 43,
"list": [
{
"code": 357,
"indent": 0,
"parameters": [
"build/ARPG_Core",
"CheckDamageElement",
"ダメージ属性チェック",
{
"ElementName": "炎",
"StoreResultSwitchId": "28"
}
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"属性名 = 炎"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"結果格納スイッチID = 28"
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"name": "灯篭ダメージ",
"switchId": 1,
"trigger": 0
},
{
"id": 44,
"list": [
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"name": "",
"switchId": 1,
"trigger": 0
},
{
"id": 45,
"list": [
{
"code": 121,
"indent": 0,
"parameters": [
41,
41,
1
]
},
{
"code": 121,
"indent": 0,
"parameters": [
42,
42,
1
]
},
{
"code": 121,
"indent": 0,
"parameters": [
43,
43,
1
]
},
{
"code": 108,
"indent": 0,
"parameters": [
"チュートリアル用拡張セルフスイッチクリア"
]
},
{
"code": 357,
"indent": 0,
"parameters": [
"SelfVariable",
"ClearExSelfSwitches",
"拡張セルフスイッチクリア",
{
"MapId": "5",
"MapIdByVariable": "0",
"EventSpecification": "true",
"EventId": "1",
"EventIdByVariable": "0",
"ExSelfSwitchId": "0"
}
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"マップID = 5"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"マップID(変数指定) = 0"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"イベント指定有無 = true"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"イベントID = 1"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"イベントID(変数指定) = 0"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"拡張セルフスイッチID = 0"
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"name": "エネミーリセット",
"switchId": 1,
"trigger": 0
},
{
"id": 46,
"list": [
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"name": "",
"switchId": 1,
"trigger": 0
},
{
"id": 47,
"list": [
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"name": "",
"switchId": 1,
"trigger": 0
},
{
"id": 48,
"list": [
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"name": "",
"switchId": 1,
"trigger": 0
},
{
"id": 49,
"list": [
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"name": "",
"switchId": 1,
"trigger": 0
},
{
"id": 50,
"list": [
{
"code": 112,
"indent": 0,
"parameters": []
},
{
"code": 230,
"indent": 1,
"parameters": [
600
]
},
{
"code": 111,
"indent": 1,
"parameters": [
1,
15,
0,
50,
1
]
},
{
"code": 311,
"indent": 2,
"parameters": [
0,
1,
1,
0,
50,
false
]
},
{
"code": 250,
"indent": 2,
"parameters": [
{
"name": "A1_心拍音",
"volume": 10,
"pitch": 100,
"pan": 0
}
]
},
{
"code": 250,
"indent": 2,
"parameters": [
{
"name": "A_1_voice吐息_",
"volume": 35,
"pitch": 100,
"pan": 0
}
]
},
{
"code": 0,
"indent": 2,
"parameters": []
},
{
"code": 412,
"indent": 1,
"parameters": []
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 413,
"indent": 0,
"parameters": []
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"name": "呪い_蝕み",
"switchId": 1,
"trigger": 0
},
{
"id": 51,
"list": [
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"name": "",
"switchId": 1,
"trigger": 0
},
{
"id": 52,
"list": [
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"name": "",
"switchId": 1,
"trigger": 0
},
{
"id": 53,
"list": [
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"name": "",
"switchId": 1,
"trigger": 0
},
{
"id": 54,
"list": [
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"name": "",
"switchId": 1,
"trigger": 0
},
{
"id": 55,
"list": [
{
"code": 357,
"indent": 0,
"parameters": [
"build/ARPG_Core",
"SkillActivation",
"スキル発動",
{}
]
},
{
"code": 357,
"indent": 0,
"parameters": [
"build/ARPG_Core",
"MakeSkillObject",
"スキルオブジェクト生成",
{
"SrcMapId": "10",
"SrcEventIdOrName": "歪んだ礫",
"SkillObjectPosition": "{\"Specification\":\"forward\",\"CustomPosition\":\"\"}",
"IsSkillSpecification": "false",
"SkillSpecification": "{\"SkillOrItem\":\"skill\",\"SkillId\":\"1\",\"SkillByName\":\"\",\"SkillIdByVariable\":\"0\",\"ItemId\":\"1\",\"ItemByName\":\"\",\"ItemIdByVariable\":\"0\"}",
"MadeDynamicEventId": "1"
}
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"生成元マップID = 10"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"生成元イベントID or イベント名 = 歪んだ礫"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"位置指定 = {\"Specification\":\"forward\",\"CustomPosition\":\"\"}"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"スキル指定有無 = false"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"スキル指定 = {\"SkillOrItem\":\"skill\",\"SkillId\":\"1\",\"SkillByN…"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"生成動的イベントID格納変数 = 1"
]
},
{
"code": 111,
"indent": 0,
"parameters": [
1,
2,
0,
1,
0
]
},
{
"code": 122,
"indent": 1,
"parameters": [
26,
26,
0,
3,
5,
-1,
2
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 411,
"indent": 0,
"parameters": []
},
{
"code": 122,
"indent": 1,
"parameters": [
26,
26,
0,
3,
5,
0,
2
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
1,
26,
0,
8,
0
]
},
{
"code": 122,
"indent": 1,
"parameters": [
27,
27,
0,
0,
0
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
1,
26,
0,
6,
0
]
},
{
"code": 122,
"indent": 1,
"parameters": [
27,
27,
0,
0,
90
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
1,
26,
0,
2,
0
]
},
{
"code": 122,
"indent": 1,
"parameters": [
27,
27,
0,
0,
180
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
1,
26,
0,
4,
0
]
},
{
"code": 122,
"indent": 1,
"parameters": [
27,
27,
0,
0,
270
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 357,
"indent": 0,
"parameters": [
"build/ARPG_Core",
"SetAttackDegree",
"攻撃角度指定",
{
"CharacterSpecification": "{\"CharacterKind\":\"event\",\"CharacterKindByVariable\":\"0\",\"EventIdOrName\":\"1\",\"EventIdByVariable\":\"1\",\"FollowerIndex\":\"1\",\"FollowerIndexByVariable\":\"0\",\"VehicleKind\":\"boat\",\"VehicleKindByVariable\":\"0\"}",
"AttackDegree": "0",
"AttackDegreeByVariable": "27"
}
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"キャラクター指定 = {\"CharacterKind\":\"event\",\"CharacterKindB…"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"攻撃角度 = 0"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"攻撃角度(変数指定) = 27"
]
},
{
"code": 357,
"indent": 0,
"parameters": [
"SelfVariable",
"SetSelfVariableValue",
"セルフ変数値設定",
{
"MapId": "0",
"MapIdByVariable": "0",
"EventId": "1",
"EventIdByVariable": "1",
"SelfVariableId": "21",
"Value": "0",
"SrcVariableId": "27"
}
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"マップID = 0"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"マップID(変数指定) = 0"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"イベントID = 1"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"イベントID(変数指定) = 1"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"セルフ変数ID = 21"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"設定値 = 0"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"設定値格納変数ID = 27"
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"name": "歪んだ礫",
"switchId": 1,
"trigger": 0
},
{
"id": 56,
"list": [
{
"code": 357,
"indent": 0,
"parameters": [
"build/ARPG_Core",
"SkillActivation",
"スキル発動",
{}
]
},
{
"code": 357,
"indent": 0,
"parameters": [
"build/ARPG_Core",
"MakeSkillObject",
"スキルオブジェクト生成",
{
"SrcMapId": "10",
"SrcEventIdOrName": "灯の秘術",
"SkillObjectPosition": "{\"Specification\":\"forward\",\"CustomPosition\":\"\"}",
"IsSkillSpecification": "false",
"SkillSpecification": "{\"SkillOrItem\":\"skill\",\"SkillId\":\"1\",\"SkillByName\":\"\",\"SkillIdByVariable\":\"0\",\"ItemId\":\"1\",\"ItemByName\":\"\",\"ItemIdByVariable\":\"0\"}",
"MadeDynamicEventId": "1"
}
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"生成元マップID = 10"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"生成元イベントID or イベント名 = 灯の秘術"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"位置指定 = {\"Specification\":\"forward\",\"CustomPosition\":\"\"}"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"スキル指定有無 = false"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"スキル指定 = {\"SkillOrItem\":\"skill\",\"SkillId\":\"1\",\"SkillByN…"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"生成動的イベントID格納変数 = 1"
]
},
{
"code": 111,
"indent": 0,
"parameters": [
1,
2,
0,
1,
0
]
},
{
"code": 122,
"indent": 1,
"parameters": [
26,
26,
0,
3,
5,
-1,
2
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 411,
"indent": 0,
"parameters": []
},
{
"code": 122,
"indent": 1,
"parameters": [
26,
26,
0,
3,
5,
0,
2
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
1,
26,
0,
8,
0
]
},
{
"code": 122,
"indent": 1,
"parameters": [
27,
27,
0,
0,
0
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
1,
26,
0,
6,
0
]
},
{
"code": 122,
"indent": 1,
"parameters": [
27,
27,
0,
0,
90
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
1,
26,
0,
2,
0
]
},
{
"code": 122,
"indent": 1,
"parameters": [
27,
27,
0,
0,
180
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
1,
26,
0,
4,
0
]
},
{
"code": 122,
"indent": 1,
"parameters": [
27,
27,
0,
0,
270
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 357,
"indent": 0,
"parameters": [
"build/ARPG_Core",
"SetAttackDegree",
"攻撃角度指定",
{
"CharacterSpecification": "{\"CharacterKind\":\"event\",\"CharacterKindByVariable\":\"0\",\"EventIdOrName\":\"1\",\"EventIdByVariable\":\"1\",\"FollowerIndex\":\"1\",\"FollowerIndexByVariable\":\"0\",\"VehicleKind\":\"boat\",\"VehicleKindByVariable\":\"0\"}",
"AttackDegree": "0",
"AttackDegreeByVariable": "27"
}
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"キャラクター指定 = {\"CharacterKind\":\"event\",\"CharacterKindB…"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"攻撃角度 = 0"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"攻撃角度(変数指定) = 27"
]
},
{
"code": 357,
"indent": 0,
"parameters": [
"SelfVariable",
"SetSelfVariableValue",
"セルフ変数値設定",
{
"MapId": "0",
"MapIdByVariable": "0",
"EventId": "1",
"EventIdByVariable": "1",
"SelfVariableId": "21",
"Value": "0",
"SrcVariableId": "27"
}
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"マップID = 0"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"マップID(変数指定) = 0"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"イベントID = 1"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"イベントID(変数指定) = 1"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"セルフ変数ID = 21"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"設定値 = 0"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"設定値格納変数ID = 27"
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"name": "灯の秘術",
"switchId": 1,
"trigger": 0
},
{
"id": 57,
"list": [
{
"code": 357,
"indent": 0,
"parameters": [
"build/ARPG_Core",
"SkillActivation",
"スキル発動",
{}
]
},
{
"code": 230,
"indent": 0,
"parameters": [
30
]
},
{
"code": 357,
"indent": 0,
"parameters": [
"build/ARPG_Core",
"MakeSkillObject",
"スキルオブジェクト生成",
{
"SrcMapId": "10",
"SrcEventIdOrName": "火炎壺",
"SkillObjectPosition": "{\"Specification\":\"forward\",\"CustomPosition\":\"\"}",
"IsSkillSpecification": "false",
"SkillSpecification": "{\"SkillOrItem\":\"skill\",\"SkillId\":\"1\",\"SkillByName\":\"\",\"SkillIdByVariable\":\"0\",\"ItemId\":\"1\",\"ItemByName\":\"\",\"ItemIdByVariable\":\"0\"}",
"MadeDynamicEventId": "1"
}
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"生成元マップID = 10"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"生成元イベントID or イベント名 = 火炎壺"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"位置指定 = {\"Specification\":\"forward\",\"CustomPosition\":\"\"}"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"スキル指定有無 = false"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"スキル指定 = {\"SkillOrItem\":\"skill\",\"SkillId\":\"1\",\"SkillByN…"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"生成動的イベントID格納変数 = 1"
]
},
{
"code": 111,
"indent": 0,
"parameters": [
1,
2,
0,
1,
0
]
},
{
"code": 122,
"indent": 1,
"parameters": [
26,
26,
0,
3,
5,
-1,
2
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 411,
"indent": 0,
"parameters": []
},
{
"code": 122,
"indent": 1,
"parameters": [
26,
26,
0,
3,
5,
0,
2
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
1,
26,
0,
8,
0
]
},
{
"code": 122,
"indent": 1,
"parameters": [
27,
27,
0,
0,
0
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
1,
26,
0,
6,
0
]
},
{
"code": 122,
"indent": 1,
"parameters": [
27,
27,
0,
0,
90
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
1,
26,
0,
2,
0
]
},
{
"code": 122,
"indent": 1,
"parameters": [
27,
27,
0,
0,
180
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
1,
26,
0,
4,
0
]
},
{
"code": 122,
"indent": 1,
"parameters": [
27,
27,
0,
0,
270
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 357,
"indent": 0,
"parameters": [
"build/ARPG_Core",
"SetAttackDegree",
"攻撃角度指定",
{
"CharacterSpecification": "{\"CharacterKind\":\"event\",\"CharacterKindByVariable\":\"0\",\"EventIdOrName\":\"1\",\"EventIdByVariable\":\"1\",\"FollowerIndex\":\"1\",\"FollowerIndexByVariable\":\"0\",\"VehicleKind\":\"boat\",\"VehicleKindByVariable\":\"0\"}",
"AttackDegree": "0",
"AttackDegreeByVariable": "27"
}
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"キャラクター指定 = {\"CharacterKind\":\"event\",\"CharacterKindB…"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"攻撃角度 = 0"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"攻撃角度(変数指定) = 27"
]
},
{
"code": 357,
"indent": 0,
"parameters": [
"SelfVariable",
"SetSelfVariableValue",
"セルフ変数値設定",
{
"MapId": "0",
"MapIdByVariable": "0",
"EventId": "1",
"EventIdByVariable": "1",
"SelfVariableId": "21",
"Value": "0",
"SrcVariableId": "27"
}
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"マップID = 0"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"マップID(変数指定) = 0"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"イベントID = 1"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"イベントID(変数指定) = 1"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"セルフ変数ID = 21"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"設定値 = 0"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"設定値格納変数ID = 27"
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"name": "火炎壺",
"switchId": 1,
"trigger": 0
},
{
"id": 58,
"list": [
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"name": "",
"switchId": 1,
"trigger": 0
},
{
"id": 59,
"list": [
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"name": "",
"switchId": 1,
"trigger": 0
},
{
"id": 60,
"list": [
{
"code": 357,
"indent": 0,
"parameters": [
"build/ARPG_Core",
"SkillActivation",
"スキル発動",
{
"ChantCommonEventId": "0"
}
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"詠唱コモンイベントID = 0"
]
},
{
"code": 357,
"indent": 0,
"parameters": [
"build/ARPG_Core",
"MakeSkillObject",
"スキルオブジェクト生成",
{
"SrcMapId": "10",
"SrcEventIdOrName": "触手攻撃",
"SkillObjectPosition": "{\"Specification\":\"forward\",\"CharacterSpecification\":\"{\\\"CharacterKind\\\":\\\"thisEvent\\\",\\\"CharacterKindByVariable\\\":\\\"0\\\",\\\"EventIdOrName\\\":\\\"1\\\",\\\"EventIdByVariable\\\":\\\"0\\\",\\\"FollowerIndex\\\":\\\"1\\\",\\\"FollowerIndexByVariable\\\":\\\"0\\\",\\\"VehicleKind\\\":\\\"boat\\\",\\\"VehicleKindByVariable\\\":\\\"0\\\"}\",\"CustomPosition\":\"\"}",
"IsSkillSpecification": "false",
"SkillSpecification": "{\"SkillOrItem\":\"skill\",\"SkillId\":\"26\",\"SkillByName\":\"\",\"SkillIdByVariable\":\"0\",\"ItemId\":\"1\",\"ItemByName\":\"\",\"ItemIdByVariable\":\"0\"}",
"MadeDynamicEventId": "1"
}
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"生成元マップID = 10"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"生成元イベントID or イベント名 = 触手攻撃"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"位置指定 = {\"Specification\":\"forward\",\"CharacterSpecificati…"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"スキル指定有無 = false"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"スキル指定 = {\"SkillOrItem\":\"skill\",\"SkillId\":\"26\",\"SkillBy…"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"生成動的イベントID格納変数 = 1"
]
},
{
"code": 111,
"indent": 0,
"parameters": [
1,
2,
0,
1,
0
]
},
{
"code": 122,
"indent": 1,
"parameters": [
26,
26,
0,
3,
5,
-1,
2
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 411,
"indent": 0,
"parameters": []
},
{
"code": 122,
"indent": 1,
"parameters": [
26,
26,
0,
3,
5,
0,
2
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
1,
26,
0,
8,
0
]
},
{
"code": 122,
"indent": 1,
"parameters": [
27,
27,
0,
0,
0
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
1,
26,
0,
6,
0
]
},
{
"code": 122,
"indent": 1,
"parameters": [
27,
27,
0,
0,
90
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
1,
26,
0,
2,
0
]
},
{
"code": 122,
"indent": 1,
"parameters": [
27,
27,
0,
0,
180
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
1,
26,
0,
4,
0
]
},
{
"code": 122,
"indent": 1,
"parameters": [
27,
27,
0,
0,
270
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 357,
"indent": 0,
"parameters": [
"SelfVariable",
"SetSelfVariableValue",
"セルフ変数値設定",
{
"MapId": "0",
"MapIdByVariable": "0",
"EventId": "0",
"EventIdByVariable": "1",
"SelfVariableId": "30",
"Value": "0",
"SrcVariableId": "26"
}
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"マップID = 0"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"マップID(変数指定) = 0"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"イベントID = 0"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"イベントID(変数指定) = 1"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"セルフ変数ID = 30"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"設定値 = 0"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"設定値格納変数ID = 26"
]
},
{
"code": 357,
"indent": 0,
"parameters": [
"build/ARPG_Core",
"SetAttackDegree",
"攻撃角度指定",
{
"CharacterSpecification": "{\"CharacterKind\":\"event\",\"CharacterKindByVariable\":\"0\",\"EventIdOrName\":\"1\",\"EventIdByVariable\":\"1\",\"FollowerIndex\":\"1\",\"FollowerIndexByVariable\":\"0\",\"VehicleKind\":\"boat\",\"VehicleKindByVariable\":\"0\"}",
"AttackDegree": "0",
"AttackDegreeByVariable": "27"
}
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"キャラクター指定 = {\"CharacterKind\":\"event\",\"CharacterKindB…"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"攻撃角度 = 0"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"攻撃角度(変数指定) = 27"
]
},
{
"code": 357,
"indent": 0,
"parameters": [
"build/ARPG_WeaponAnimation",
"WeaponAnimation",
"武器アニメーション",
{
"CharacterSpecification": "{\"CharacterKind\":\"thisEvent\",\"CharacterKindByVariable\":\"2\",\"EventIdOrName\":\"1\",\"EventIdByVariable\":\"3\",\"FollowerIndex\":\"1\",\"FollowerIndexByVariable\":\"0\",\"VehicleKind\":\"boat\",\"VehicleKindByVariable\":\"0\"}",
"WeaponImageId": "3",
"Wait": "true",
"SE": "{\"FileName\":\"A2_触手の怪物02_mono\",\"Volume\":\"30\",\"Pitch\":\"90\",\"Pan\":\"0\"}"
}
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"キャラクター指定 = {\"CharacterKind\":\"thisEvent\",\"CharacterK…"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"武器画像ID = 3"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"ウェイト = true"
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"SE = {\"FileName\":\"A2_触手の怪物02_mono\",\"Volume\":\"30\",\"Pitc…"
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"name": "触手攻撃",
"switchId": 1,
"trigger": 0
}
]