Credits
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@ -6,6 +6,7 @@ An AI-powered game translation tool with a GUI. Translate RPG Maker, Ren'Py, Tyr
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- **[Sinflower](https://github.com/Sinflower)** — [RV2JSON](https://github.com/Sinflower/RV2JSON) — enables RPGMaker Ace games to be translated the same way as MV/MZ by converting rvdata2 files to JSON and back. A copy is bundled offline in `util/ace/offline/`; newer builds are downloaded when online.
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- **Sakura & Kao_SSS** — TL Inspector (`util/tl_inspector/`) — in-game translation source inspector and live-edit plugin for RPG Maker MV/MZ playtesting.
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- **Len** — batch translation mode — Anthropic Message Batches API integration (collect/consume pipeline, cost estimation, resume, and GUI/workflow support).
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## Table of Contents
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@ -188,6 +189,8 @@ This is the system prompt sent to the AI. A default `prompt.txt` is included and
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## Batch Translation (Anthropic, 50% off)
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Batch mode was contributed by **Len** — see [Credits](#credits).
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When using a Claude model, the CLI offers a third mode that translates through the
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[Anthropic Message Batches API](https://platform.claude.com/docs/en/build-with-claude/batch-processing.md)
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— every token (input, output, and prompt-cache reads/writes) is billed at **50% of the live price**.
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@ -644,6 +644,7 @@ def set_var_translations_batch(pairs):
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# ===== Anthropic Message Batches (50% off all token usage) =====
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# Batch integration by Len — two-pass collect/consume flow; see README Credits.
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# Batch translation is a two-pass flow driven by the batch phase (kept in the
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# BATCH_PHASE env var so GUI subprocesses inherit it):
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# collect: translateAI builds each cache-missed request (byte-identical to a
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