Update README.md

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dazedanon 2023-06-19 15:26:05 -05:00 committed by GitHub
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@ -162,6 +162,26 @@ As you can see this is a custom menu option added by the plugin. Lets go ahead a
Yup! That did the trick. Now we can move onto the next one.
![image](https://github.com/dazedanon/DazedMTLTool/assets/96628874/f5bfa278-4f2b-4189-a23b-a0e914f8b49a)
10. Starting the game, there are still a couple of menu options to translate. None of these are in System.json so they must be in /js. Go ahead and manually fix those using the same method as before. Since I've already done this game, I'm going to go ahead and skip this step.
11. Lets try doing list items. This means Actors, Armors, Classes, Enemies, Items, Skills, States, Weapons. No need to think to hard for these, move them out of the /data folder and into the files folder in the project. Then simply start the translation up like you did with System.json.
![image](https://github.com/dazedanon/DazedMTLTool/assets/96628874/b9950e35-a5a4-4e78-b1de-6e58b1905990)
12. Once again repeat the process of checking for mistakes /translated, moving them back to /files, and trying to hit the goal of getting a 0 for every file. You can make whatever improvments you like to the prompts, you can find them scattered around in the different functions of the code. For example
![image](https://github.com/dazedanon/DazedMTLTool/assets/96628874/9b3bfd57-0e2f-49ba-981c-a047961e8518)
Adjusting these when you get bad responses helps.
13.