- Add auto-detected RPG Maker and generic loose-PNG profiles
- Make scanning read-only and patch images through validated transactions
- Preserve RPG Maker compatibility with backups and legacy migration
- Document the workflow and expand image manager coverage
- Enable core RPG Maker dialogue and choice codes by default
- Introduced a new button to copy a bitmap-localization skill for editable images, allowing users to easily paste it into coding agents.
- Implemented logic to handle the copying of project-specific paths, ensuring placeholders are replaced with actual values.
- Added a new file page for the image translation skill in the skills tab for better accessibility.
- Updated tests to verify the functionality of the new translation skill button and its integration with editable images.
- Updated button labels for clarity: "Open folder" to "Open", "Decrypt highlighted" to "Decrypt", "Remove highlighted" to "Remove", and "Encrypt all + patch" to "Patch all".
- Improved asset scanning logic to better handle editable images and ensure workspace images remain scannable until removed.
- Added tests for new button functionalities and ensured proper behavior when no items are highlighted.
- Patch highlighted editable images or all images when none are highlighted
- Skip unchanged images while preserving editable workspace copies
- Open the editable folder matching the current image or folder filter