- Rename desktop launcher, window titles, About, and User-Agents - Point QSettings at DazedTL with one-time migration from legacy app key - Update README, Guide, skills, and launcher/script copy BREAKING CHANGE: QSettings and desktop id now use DazedTL (legacy keys migrated once)
29 lines
1.3 KiB
Markdown
29 lines
1.3 KiB
Markdown
# Welcome to DazedTL
|
|
|
|
DazedTL translates Japanese games into English with an AI API.
|
|
It has the strongest support for **RPG Maker** (MV / MZ / Ace) and **Wolf RPG** (WolfDawn),
|
|
plus modules for Ren'Py, Tyrano, Kirikiri, CSV, and more.
|
|
|
|
## How this Guide works
|
|
|
|
Use the section list on the left to jump around.
|
|
Update this Guide by editing markdown under `data/help/` and the entries in `data/help/index.json`.
|
|
You do not need to change the GUI code to add a new section.
|
|
|
|
## Recommended path
|
|
|
|
1. Read **Requirements** (API key + an AI agent in an IDE).
|
|
2. Follow **Quick Start** once.
|
|
3. Run your game through the **Workflow** tab (sidebar lightning icon).
|
|
4. Keep **Example Walkthrough** open when you want a full “day in the life” process story.
|
|
|
|
## Example: first five minutes
|
|
|
|
1. Open **Configuration** and confirm your API key / model.
|
|
Prefer **Claude Sonnet 4.6** for quality + Batch, or **Mistral** if you want free.
|
|
2. Click **Open Workflow** below (or the Workflow sidebar button).
|
|
3. Pick **RPG Maker** or **Wolf RPG (WolfDawn)** in the engine selector.
|
|
4. On Step 0, browse to the game folder that contains `Game.exe` (or the Wolf game root).
|
|
5. Open that same game folder in **Cursor** or **VS Code** so your agent can help with glossary and setup.
|
|
|
|
When you are ready, use the buttons at the bottom of this page.
|