TL Pokemon names
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b93026248a
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4 changed files with 8 additions and 8 deletions
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@ -327,13 +327,13 @@ class Window_Base < Window
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# ● フォントを大きくする
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#--------------------------------------------------------------------------
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def make_font_bigger
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contents.font.size += 8 if contents.font.size <= 64
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contents.font.size += 4 if contents.font.size <= 64
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end
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#--------------------------------------------------------------------------
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# ● フォントを小さくする
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#--------------------------------------------------------------------------
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def make_font_smaller
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contents.font.size -= 8 if contents.font.size >= 16
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contents.font.size -= 4 if contents.font.size >= 16
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end
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#--------------------------------------------------------------------------
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# ● 行の高さを計算
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@ -2175,32 +2175,32 @@
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '213', 'p': [!!int '-1', !!int '1', !!bool 'true']}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Flash1', 'pitch': !!int '100', 'volume': !!int '80'}]}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '35', !!int '0', !!int '1', !!int '0']}
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '108', 'p': ['ヒネズミ']}
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '108', 'p': ['Hinezumi']}
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '231', 'p': [!!int '3', 'kaisou', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '412', 'p': []}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '35', !!int '0', !!int '7', !!int '0']}
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '108', 'p': ['ライジュウ']}
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '108', 'p': ['Raijuu']}
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '231', 'p': [!!int '3', 'kaisou_b', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '412', 'p': []}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '35', !!int '0', !!int '9', !!int '0']}
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '108', 'p': ['ウミボウズ']}
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '108', 'p': ['Umibouzu']}
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '231', 'p': [!!int '3', 'kaisou_c', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '412', 'p': []}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '35', !!int '0', !!int '15', !!int '0']}
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '108', 'p': ['イソオトメ']}
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '108', 'p': ['Iso Otome']}
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '231', 'p': [!!int '3', 'kaisou_d', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '412', 'p': []}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '35', !!int '0', !!int '17', !!int '0']}
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '108', 'p': ['ヌリカベ']}
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '108', 'p': ['Nurikabe']}
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '231', 'p': [!!int '3', 'kaisou_e', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '412', 'p': []}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '35', !!int '0', !!int '19', !!int '0']}
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '108', 'p': ['ジュボッコ']}
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '108', 'p': ['Jubokko']}
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '231', 'p': [!!int '3', 'kaisou_f', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '412', 'p': []}
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