Fix small issues
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parent
6e8ee47721
commit
72eb674642
5 changed files with 7 additions and 7 deletions
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@ -21580,7 +21580,7 @@
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"commonEventId": "267",
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"time": "3000",
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"actorId": "10",
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"text": "初潮イベント",
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"text": "1st Menstrual Period",
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"itemId": "21"
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}
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]
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@ -139453,7 +139453,7 @@
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"commonEventId": "264",
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"time": "3000",
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"actorId": "11",
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"text": "初潮イベント"
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"text": "1st Menstrual Period"
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}
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]
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},
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@ -1411,7 +1411,7 @@ var Nore;
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$gameParty.gold() - this._actor.levelUpCost()
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);
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} else {
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this.drawText("G が足りません", 70, 180, 200);
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this.drawText("Insufficient G", 70, 180, 200);
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}
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this.drawParam(1, "LV", this._actor.level(), copy.level());
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this.drawParam(2, "HP", this._actor.mhp(), copy.mhp());
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@ -711,7 +711,7 @@ var DouseiSyusanTimeGaugeEvent = /** @class */ (function (_super) {
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}
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};
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DouseiSyusanTimeGaugeEvent.prototype.getTexts = function () {
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return [this.actor().name() + "同棲出産中"];
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return [this.actor().name() + " Cohabation & Childbirth"];
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};
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DouseiSyusanTimeGaugeEvent.prototype.actor = function () {
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return $gameActors.actor(this._actorId);
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@ -207,8 +207,8 @@ function initVocabJp() {
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"Finally, the decisive battle!\nDefeat Kokuryu, the avenger!";
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// Formation
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TextManager.formationLevelUp = "Level Up?";
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TextManager.levelUpSec = "%1 seconds";
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TextManager.levelUpMinSec = "%1 minutes %2 seconds";
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TextManager.levelUpSec = "%1s";
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TextManager.levelUpMinSec = "%1m %2s";
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TextManager.inTraining = "%1 is training";
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TextManager.inTraining2 = "In training";
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TextManager.formationTarget = "← Often targeted";
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@ -2041099,7 +2041099,7 @@
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"code": 401,
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"indent": 0,
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"parameters": [
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"Your sister told you, didn't she? That we shoot\nAVs. You're ready to appear in them, right?"
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"My sister told you, didn't she? That we shoot\nAVs. You're ready to appear in them, right?"
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]
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},
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{
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