Fix small issues

This commit is contained in:
DazedAnon 2025-01-16 12:48:42 -06:00
parent 6e8ee47721
commit 72eb674642
5 changed files with 7 additions and 7 deletions

View file

@ -21580,7 +21580,7 @@
"commonEventId": "267",
"time": "3000",
"actorId": "10",
"text": "初潮イベント",
"text": "1st Menstrual Period",
"itemId": "21"
}
]
@ -139453,7 +139453,7 @@
"commonEventId": "264",
"time": "3000",
"actorId": "11",
"text": "初潮イベント"
"text": "1st Menstrual Period"
}
]
},

View file

@ -1411,7 +1411,7 @@ var Nore;
$gameParty.gold() - this._actor.levelUpCost()
);
} else {
this.drawText(" が足りません", 70, 180, 200);
this.drawText("Insufficient ", 70, 180, 200);
}
this.drawParam(1, "LV", this._actor.level(), copy.level());
this.drawParam(2, "HP", this._actor.mhp(), copy.mhp());

View file

@ -711,7 +711,7 @@ var DouseiSyusanTimeGaugeEvent = /** @class */ (function (_super) {
}
};
DouseiSyusanTimeGaugeEvent.prototype.getTexts = function () {
return [this.actor().name() + "同棲出産中"];
return [this.actor().name() + " Cohabation & Childbirth"];
};
DouseiSyusanTimeGaugeEvent.prototype.actor = function () {
return $gameActors.actor(this._actorId);

View file

@ -207,8 +207,8 @@ function initVocabJp() {
"Finally, the decisive battle!\nDefeat Kokuryu, the avenger!";
// Formation
TextManager.formationLevelUp = "Level Up?";
TextManager.levelUpSec = "%1 seconds";
TextManager.levelUpMinSec = "%1 minutes %2 seconds";
TextManager.levelUpSec = "%1s";
TextManager.levelUpMinSec = "%1m %2s";
TextManager.inTraining = "%1 is training";
TextManager.inTraining2 = "In training";
TextManager.formationTarget = "← Often targeted";

View file

@ -2041099,7 +2041099,7 @@
"code": 401,
"indent": 0,
"parameters": [
"Your sister told you, didn't she? That we shoot\nAVs. You're ready to appear in them, right?"
"My sister told you, didn't she? That we shoot\nAVs. You're ready to appear in them, right?"
]
},
{