This commit is contained in:
dazedanon 2026-01-20 13:19:17 -06:00
parent d7485d3ceb
commit 806a816a74
2 changed files with 8 additions and 8 deletions

View file

@ -547,21 +547,21 @@ Game_Interpreter.prototype.Adv_L1Shop_SelDraw = function () {
case 0:
_ShopGetSel(0, _ShopArr[_shopSelNo]._No);
_SetDescArr = $dataItems[_ShopArr[_shopSelNo]._No].description.split(/\n/);
_SetDescArr.unshift(MetaChecker($dataItems[_ShopArr[_shopSelNo]._No], "効果", ""));
_SetDescArr.unshift(MetaChecker($dataItems[_ShopArr[_shopSelNo]._No], "Effect", ""));
break;
case 1:
_ShopGetSel(1, _ShopArr[_shopSelNo]._No);
let selectWeapon = $dataWeapons[_ShopArr[_shopSelNo]._No];
_SetDescArr = selectWeapon.description.split(/\n/);
_SetDescArr.unshift(MetaChecker(selectWeapon, "効果", ""));
_SetDescArr.unshift(MetaChecker(selectWeapon, "Effect", ""));
if (_SetDescArr[0] == "") {
_SetDescArr[0] = "コスト" + selectWeapon.params[1] + " 攻撃" + selectWeapon.params[2] + " 命中" + selectWeapon.params[4]
_SetDescArr[0] = "Cost" + selectWeapon.params[1] + " Attack" + selectWeapon.params[2] + " Hit" + selectWeapon.params[4]
}
break;
case 2: //防具(装飾)
_ShopGetSel(2, _ShopArr[_shopSelNo]._No);
_SetDescArr = $dataArmors[_ShopArr[_shopSelNo]._No].description.split(/\n/);
_SetDescArr.unshift(MetaChecker($dataArmors[_ShopArr[_shopSelNo]._No], "効果", ""));
_SetDescArr.unshift(MetaChecker($dataArmors[_ShopArr[_shopSelNo]._No], "Effect", ""));
break;
}
let _SetX = IPos._x - 20;

View file

@ -1371,14 +1371,14 @@ Game_Interpreter.prototype.N_Btl_SetuView = function (_SkillId , _posX , _PosY)
if (_ckSkill.description != undefined) {
_CkDescArr = _Skill_SetuGetArr(_SkillId);
}
let _addStr = "  コスト0";
let _addStr = "  Cost 0";
if (_ckSkill.mpCost > 0) {
_addStr = "  コスト" + _ckSkill.mpCost;
_addStr = "  Cost" + _ckSkill.mpCost;
} else if (_ckSkill.tpCost > 0) {
_addStr = "  コスト" + _ckSkill.tpCost;
_addStr = "  Cost" + _ckSkill.tpCost;
}
if(_Skill_State存在Ck(_SkillId , _StateDt._コスト全消費)){
_addStr = " \\C[10]コストTP全消費";
_addStr = " \\C[10]CostTP All Used";
}
let _IcStr = "";
if (_ckSkill.iconIndex != 0) {