TL and improved some slave mode text
This commit is contained in:
parent
d5197862fc
commit
8c864a349d
2 changed files with 6 additions and 6 deletions
|
|
@ -95,7 +95,7 @@ Game_Interpreter.prototype.Adv_Dorei_BtnDraw = function () {
|
|||
let _PsX = 229 + 14 + _PlsX;
|
||||
let _PsY = _BtnPsY - 14;
|
||||
this.SetPictFIn(PN_dNzBack + 0, DPicPath + "PN_dNzBack_1", _PsX, _PsY, 0, 0, 5);
|
||||
this.SetPicStrR(PN_dBtnNz + 0, " " + $gameVariables.value(VN_奴隷_動員数) + "人 ", 22,
|
||||
this.SetPicStrR(PN_dBtnNz + 0, " " + $gameVariables.value(VN_奴隷_動員数) + " ", 22,
|
||||
_PsX + 110, _PsY + 8, 0);
|
||||
this.MovePict(PN_dBtnNz + 0, true, true, 5, 255);
|
||||
}
|
||||
|
|
@ -105,7 +105,7 @@ Game_Interpreter.prototype.Adv_Dorei_BtnDraw = function () {
|
|||
_PtyPosX = _PsX - 229;
|
||||
_PtyPosY = _PsY;
|
||||
this.SetPictFIn(PN_dNzBack + 1, DPicPath + "PN_dNzBack_2", _PsX, _PsY, 0, 0, 5);
|
||||
this.SetPicStrR(PN_dBtnNz + 1, " " + $gameVariables.value(VN_奴隷_動員数) * 5 + "人 ", 22,
|
||||
this.SetPicStrR(PN_dBtnNz + 1, " " + $gameVariables.value(VN_奴隷_動員数) * 5 + " ", 22,
|
||||
_PsX + 110, _PsY + 8, 0);
|
||||
this.MovePict(PN_dBtnNz + 1, true, true, 5, 255);
|
||||
if ($gameVariables.value(VN_奴隷_嗜虐心) < 100 && !_Debug_Ex) {
|
||||
|
|
@ -122,7 +122,7 @@ Game_Interpreter.prototype.Adv_Dorei_BtnDraw = function () {
|
|||
if ($gameVariables.value(VN_奴隷_屈服度) < 100 && !_Debug_Ex) {
|
||||
this.SetPict(PN_dKoyuRock + 0, DPicPath + "PN_dKoyuRock", 14 + _PlsX, _BtnPsY, 0);
|
||||
this.MovePict(PN_dKoyuRock + 0, true, true, 5, 255);
|
||||
let _解除条件 = "屈服度100%で開放";
|
||||
let _解除条件 = "Need 100% Submission";
|
||||
this.SetPicStrC(PN_dKoyuRock + 1, _解除条件, 25, 145 + 14 + _PlsX, _BtnPsY + 39, 0);
|
||||
this.MovePict(PN_dKoyuRock + 1, true, true, 5, 255);
|
||||
_DBtnPicArr_AddSkip = true;
|
||||
|
|
|
|||
|
|
@ -109,11 +109,11 @@ Game_Interpreter.prototype.D_Menu_L0_View = function () {
|
|||
}
|
||||
Game_Interpreter.prototype._屈服度StrGet = function () {
|
||||
if($gameVariables.value(VN_奴隷_屈服度) < 50){
|
||||
return " Resistance ";
|
||||
return " Defiant ";
|
||||
} else if($gameVariables.value(VN_奴隷_屈服度) < 100){
|
||||
return " Suppression ";
|
||||
return " Subjugated ";
|
||||
} else {
|
||||
return " Servitude ";
|
||||
return " Subservient ";
|
||||
}
|
||||
}
|
||||
Game_Interpreter.prototype._開発度StrGet = function () {
|
||||
|
|
|
|||
Loading…
Reference in a new issue