TLing scripsts
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3 changed files with 4 additions and 4 deletions
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@ -445,7 +445,7 @@ Game_Interpreter.prototype.PS_Shop_DtView = function (_ItemNo, _SetFlg) {
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var zaikoCount = -1;
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if (shopSaveData.ZaikoCounter[shopSelNo] >= -1) zaikoCount = shopSaveData.ZaikoCounter[shopSelNo];
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if (ShopItemArr[shopSelNo]._zaikoVN > 0) zaikoCount = $gameVariables.value(ShopItemArr[shopSelNo]._zaikoVN);
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if (zaikoCount >= 0) setViewText += " 残り:" + zaikoCount;
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if (zaikoCount >= 0) setViewText += " Remain: " + zaikoCount;
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if ((zaikoCount == -1 || zaikoCount >= 5) && viewPrice * 5 <= $gameParty._gold && _ckItem.name.indexOf("キューブ") != -1) {
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let mvY = 75;
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this.SetPict(PN_spItmBuyBtn_5, ShopUIPath + "PN_spItmBuyBtn_5",_spSPos._x + 353, _spSPos._y + 198 + mvY, _opi);
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@ -504,7 +504,7 @@ Game_Interpreter.prototype.TurnEndPlayer = function () {
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}
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}
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_所持3ターン敗北Turn++;
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this._手札PopUp(-1, SCol.Red + "石化:残り" + (3 - _所持3ターン敗北Turn) + "ターン", 24);
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this._手札PopUp(-1, SCol.Red + "Petrification: " + (3 - _所持3ターン敗北Turn) + " turns", 24);
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this.AddState_ENo(-1 , STNo_石化中 , (3 - _所持3ターン敗北Turn + 1));
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if (_所持3ターン敗北Turn == 3) {
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LoseSetFlg = true;
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@ -534,7 +534,7 @@ Game_Interpreter.prototype.TurnEndPlayer = function () {
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if (animeId > 0) this.PlayAnimeTopBtlChara(-1, animeId);
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if ($gameVariables._data[VN_Seikan] == undefined) $gameVariables._data[VN_Seikan] = 0;
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$gameVariables._data[VN_Seikan] = $gameVariables._data[VN_Seikan] + calcValue;
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this.TextPopUp_ENo(-1, SCol.Red + "性感値上昇+" + calcValue, 24);
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this.TextPopUp_ENo(-1, SCol.Red + "Sensitivity +" + calcValue, 24);
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if ($gameVariables._data[VN_Seikan] < 0) $gameVariables._data[VN_Seikan] = 0;
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if ($gameVariables._data[VN_Seikan] > 100) $gameVariables._data[VN_Seikan] = 100;
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break;
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@ -237,7 +237,7 @@ Game_Interpreter.prototype.BitStateViews = function (bitNo) {
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}
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let _WCStr = "\\oc[rgb(0,0,0)]";
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this.SpriteStr(PN_BNameStr + 0, _WCStr + setuData._Name, _BitFontSize, setX + 73, setY + 27);
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this.SpriteStrC(PN_BNameStr + 1, _WCStr + "(残り" + NPlayer[0]._BtlBit[bitNo]._Turn + "ターン)", _BitFontSize,
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this.SpriteStrC(PN_BNameStr + 1, _WCStr + "(Remain: " + NPlayer[0]._BtlBit[bitNo]._Turn + " turns)", _BitFontSize,
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setX + 129, setY + 56);
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this.SpriteStr(PN_BNameStr + 2, _WCStr + setuData._Setu1.replace("Var", NPlayer[0]._BtlBit[bitNo]._Var), _BitFontSize,
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setX + 9, setY + 79);
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