Fairys
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1 changed files with 4 additions and 4 deletions
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@ -38,10 +38,10 @@ class BtlBit_Setu {
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}
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}
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let Bit_Setumei = [
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new BtlBit_Setu(EnBitType.Prt, "プロトフェアリー", "能力なし", ""),
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new BtlBit_Setu(EnBitType.Atk, "攻撃型フェアリー", "ターン終了時にランダムな", "敵にVar点ダメージを与える"),
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new BtlBit_Setu(EnBitType.Def, "防御型フェアリー", "ターン終了時に防御値を", "Var点得る。"),
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new BtlBit_Setu(EnBitType.Sup, "支援型フェアリー", "ターン終了時に体力を", "Var点回復させる")
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new BtlBit_Setu(EnBitType.Prt, "Proto Fairy", "No ability", ""),
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new BtlBit_Setu(EnBitType.Atk, "Attack Fairy", "At end of turn, deals Var", "damage to a random enemy"),
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new BtlBit_Setu(EnBitType.Def, "Defense Fairy", "At end of turn, gains Var", "defense points."),
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new BtlBit_Setu(EnBitType.Sup, "Support Fairy", "At end of turn, restores", "Var HP")
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];
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Game_Interpreter.prototype.AllBitDelete = function () {
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N_Sprite_DLayer = 1;
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