princess-synergy/www/js/plugins/JsScript129Set.js
2026-02-05 14:03:22 -06:00

193 lines
9.5 KiB
JavaScript

let _OPBasePs = new Pos2D(370 - 129 , 505 + 20);
let _OPFpsSPs = new Pos2D(_OPBasePs._x + 384 , _OPBasePs._y + 46);
let _OPLive2DPs = new Pos2D(_OPBasePs._x + 384 , _OPBasePs._y + 46 + 62);
let _OPFpsSPs_CB = [
[384,46,140,42],
[384 + 148,46,140,42]
];
let _OPLive2DPs_CB = [
[384,46 + 62,140,42],
[384 + 148,46 + 62,140,42]
];
let _OPTitleFlg = false;
let NMenu_SaveVar = Game_System.prototype.initialize;
Game_System.prototype.initialize = function () {
NMenu_SaveVar.call(this);
this._Live2DLightFlg = false;
};
Game_Interpreter.prototype.MenuOptionView = function (_SetFlg) {
_SetFlg = typeof _SetFlg !== 'undefined' ? _SetFlg : false;
ViewSpriteArr_Reset();
let _SetOpi = 255;
if (_SetFlg) {
_SetOpi = 0;
}
let _MasVol = $gameVariables.value(MasterVolVarNo);
let _BGMVol = ConfigManager['bgmVolume'];
let _SEMVol = ConfigManager['seVolume'];
let _VoiceVol = $gameVariables.value(VoiceVolVarNo);
this.SetSprite(PNo_OBase, MenuUIPath + "Option/M_OBack", 249 + Save_ZureX, 224 + Save_ZureY, _SetOpi);
this.SetSprite(PNo_OBarPic + 0, MenuUIPath + "Option/M_OBar1", 478 + Save_ZureX, 237 + Save_ZureY + (59 * 0), _SetOpi, Math.floor(_MasVol), 100);
this.SetSprite(PNo_OBarPic + 1, MenuUIPath + "Option/M_OBar2", 478 + Save_ZureX, 237 + Save_ZureY + (59 * 1), _SetOpi, Math.floor(_BGMVol), 100);
this.SetSprite(PNo_OBarPic + 2, MenuUIPath + "Option/M_OBar3", 478 + Save_ZureX, 237 + Save_ZureY + (59 * 2), _SetOpi, Math.floor(_SEMVol), 100);
this.SetSprite(PNo_OBarPic + 3, MenuUIPath + "Option/M_OBar4", 478 + Save_ZureX, 237 + Save_ZureY + (59 * 3), _SetOpi, Math.floor(_VoiceVol), 100);
this.SetSprite(PNo_OBarHit + 0, MenuUIPath + "Option/M_OBar1", 478 + Save_ZureX, 237 + Save_ZureY + (59 * 0) - 10, 1 , 100 , 200);
this.SetSprite(PNo_OBarHit + 1, MenuUIPath + "Option/M_OBar2", 478 + Save_ZureX, 237 + Save_ZureY + (59 * 1) - 10, 1 , 100 , 200);
this.SetSprite(PNo_OBarHit + 2, MenuUIPath + "Option/M_OBar3", 478 + Save_ZureX, 237 + Save_ZureY + (59 * 2) - 10, 1 , 100 , 200);
this.SetSprite(PNo_OBarHit + 3, MenuUIPath + "Option/M_OBar4", 478 + Save_ZureX, 237 + Save_ZureY + (59 * 3) - 10, 1 , 100 , 200);
let BarWidth = 414;
let SxPos = 0;
SxPos = Math.floor(BarWidth * (_MasVol / 100));
this.SetSpriteC(PNo_OPosP + 0, MenuUIPath + "Option/M_OPoint", 478 + Save_ZureX + SxPos, 244 + Save_ZureY + (59 * 0), _SetOpi);
SxPos = Math.floor(BarWidth * (_BGMVol / 100));
this.SetSpriteC(PNo_OPosP + 1, MenuUIPath + "Option/M_OPoint", 478 + Save_ZureX + SxPos, 244 + Save_ZureY + (59 * 1), _SetOpi);
SxPos = Math.floor(BarWidth * (_SEMVol / 100));
this.SetSpriteC(PNo_OPosP + 2, MenuUIPath + "Option/M_OPoint", 478 + Save_ZureX + SxPos, 244 + Save_ZureY + (59 * 2), _SetOpi);
SxPos = Math.floor(BarWidth * (_VoiceVol / 100));
this.SetSpriteC(PNo_OPosP + 3, MenuUIPath + "Option/M_OPoint", 478 + Save_ZureX + SxPos, 244 + Save_ZureY + (59 * 3), _SetOpi);
this.SetSprite(PNo_OBtn, MenuUIPath + "Option/M_OSyokiBtn", 464 + Save_ZureX, 520 + Save_ZureY - 59, _SetOpi);
this.SetSprite(PNo_OBase_Mute, MenuUIPath + "Option/PNo_OBase_Mute", 249 + Save_ZureX, 224 + Save_ZureY, _SetOpi);
this.SetSprite(PN_OPBase , MenuUIPath + "Option/PN_OPBase" , _OPBasePs._x + Save_ZureX , _OPBasePs._y + Save_ZureY, _SetOpi);
this.MoveSprite(PN_OPBase, true, true, 10);
if ($gameSwitches.value(DownFpsSwt)) {
this.SetSprite(PN_OPFpsS, MenuUIPath + "Option/M_OfpsSelecter", _OPFpsSPs._x + Save_ZureX, _OPFpsSPs._y + Save_ZureY, _SetOpi);
} else {
this.SetSprite(PN_OPFpsS, MenuUIPath + "Option/M_OfpsSelecter", _OPFpsSPs._x + Save_ZureX + 148, _OPFpsSPs._y + Save_ZureY, _SetOpi);
}
this.MoveSprite(PN_OPFpsS, true, true, 10);
// if ($gameSwitches.value(SW_Live2DLight)) {
// this.SetSprite(PN_OPLive2D, MenuUIPath + "Option/M_OfpsSelecter", _OPLive2DPs._x + Save_ZureX, _OPLive2DPs._y + Save_ZureY, _SetOpi);
// this.SetSprite(PN_OPLive2D, MenuUIPath + "Option/M_OfpsSelecter", _OPLive2DPs._x + Save_ZureX + 148, _OPLive2DPs._y + Save_ZureY, _SetOpi);
// this.MoveSprite(PN_OPLive2D, true, true, 10);
_OPTitleFlg = (Save_ZureY == -39);
if (!_OPTitleFlg) {
this.SetSprite(PN_OPTtlOnlyImg, MenuUIPath + "Option/PN_OPTtlOnlyImg",
_OPBasePs._x + Save_ZureX + 380 ,_OPFpsSPs._y + Save_ZureY + 50);
}
for (let i = 0; i <= ViewSpriteArr.length - 1; i++) {
switch (ViewSpriteArr[i]){
case PNo_OBarHit + 0:
case PNo_OBarHit + 1:
case PNo_OBarHit + 2:
case PNo_OBarHit + 3:
this.MoveSprite(ViewSpriteArr[i], true, true, 10, 1, true, true);
break;
default:
this.MoveSprite(ViewSpriteArr[i], true, true, 10, 255, true, true);
}
}
};
Game_Interpreter.prototype.MasterVolSet = function (_SetVar) {
$gameVariables.setValue(MasterVolVarNo, _SetVar);
this.UTA_Save();
AudioManager.masterVolume = Math.floor($gameVariables.value(MasterVolVarNo)) / 100;
}
Game_Interpreter.prototype.BGMVolSet = function (_SetVar) {
ConfigManager['bgmVolume'] = _SetVar;
ConfigManager['meVolume'] = _SetVar;
ConfigManager.save();
}
Game_Interpreter.prototype.SEVolSet = function (_SetVar) {
ConfigManager['seVolume'] = _SetVar;
ConfigManager['bgsVolume'] = _SetVar;
SoundManager.playOk();
ConfigManager.save();
}
Game_Interpreter.prototype.VoiceVolSet = function (_SetVar) {
$gameVariables.setValue(VoiceVolVarNo, _SetVar);
VoiceVol = $gameVariables.value(VoiceVolVarNo);
this.UTA_Save();
}
Game_Interpreter.prototype.MenuOptionUpdate = function () {
let _OverPicNoArr = [PNo_OBarHit + 0, PNo_OBarHit + 1,
PNo_OBarHit + 2, PNo_OBarHit + 3, PNo_OBtn];
let _OverPicNo = overPointerSpCkArr(_OverPicNoArr);
if(_OverPicNo != -1) {
if (TouchInput.isTriggered() || TouchInput.isRepeated()) {
let _BarPosX = TouchInput.mouseX - Save_ZureX - 478;
let _SetVar = Math.floor((_BarPosX / 414) * 100);
if(_SetVar < 2) _SetVar = 0;
if(_SetVar > 98) _SetVar = 100;
switch (_OverPicNo){
case PNo_OBarHit + 0:
this.MasterVolSet(_SetVar);
this.MenuOptionView();
break;
case PNo_OBarHit + 1:
this.BGMVolSet(_SetVar);
this.MenuOptionView();
break;
case PNo_OBarHit + 2:
this.SEVolSet(_SetVar);
this.PlaySe("zb_GetSup");
this.MenuOptionView();
break;
case PNo_OBarHit + 3:
this.VoiceVolSet(_SetVar);
let _RandNo = Math.floor(Math.random() * 5);
if (_RandNo == 0) this.PVoice("romasha","_p1_7_kansy");
if (_RandNo == 1) this.PVoice("romasha","_p1_10_yatta");
if (_RandNo == 2) this.PVoice("romasha","_p1_12_kora");
if (_RandNo == 3) this.PVoice("romasha","_p1_15_yann");
if (_RandNo == 4) this.PVoice("romasha","_p1_17_mou");
this.MenuOptionView();
break;
case PNo_OBtn:
SoundManager.playOk();
_SetVar = 30;
this.MasterVolSet(30);
this.BGMVolSet(_SetVar);
this.SEVolSet(_SetVar);
this.VoiceVolSet(_SetVar);
this.MenuOptionView();
break;
}
}
}
let _CkNo = overSpriteClickable( PN_OPBase , _OPFpsSPs_CB);
if (_CkNo != -1) {
if (TouchInput.isTriggered()){
$gameSwitches.setValue(DownFpsSwt , _CkNo == 0);
this.MoveSprite(PN_OPFpsS , _OPFpsSPs._x + Save_ZureX + (148 * _CkNo) , _OPFpsSPs._y + Save_ZureY , 3);
this.UTA_Save();
}
}
_CkNo = overSpriteClickable( PN_OPBase , _OPLive2DPs_CB);
if(_CkNo != -1 && _OPTitleFlg) {
if (TouchInput.isTriggered()){
$gameSwitches.setValue(SW_Live2DLight , _CkNo == 0);
this.MoveSprite(PN_OPLive2D , _OPLive2DPs._x + Save_ZureX + (148 * _CkNo) , _OPLive2DPs._y + Save_ZureY , 3);
this.UTA_Save();
}
}
this.SpriteCngColor(PNo_OPosP + 0);
this.SpriteCngColor(PNo_OPosP + 1);
this.SpriteCngColor(PNo_OPosP + 2);
this.SpriteCngColor(PNo_OPosP + 3);
this.SpriteCngColor(PNo_OBtn);
switch (_OverPicNo) {
case PNo_OBarHit + 0:
this.SpriteCngColor(PNo_OPosP + 0, [100, 100, 100, 0]);
break;
case PNo_OBarHit + 1:
this.SpriteCngColor(PNo_OPosP + 1, [100, 100, 100, 0]);
break;
case PNo_OBarHit + 2:
this.SpriteCngColor(PNo_OPosP + 2, [100, 100, 100, 0]);
break;
case PNo_OBarHit + 3:
this.SpriteCngColor(PNo_OPosP + 3, [100, 100, 100, 0]);
break;
case PNo_OBtn:
this.SpriteCngColor(PNo_OBtn, [100, 100, 100, 0]);
break;
}
this.SpriteCngColor(PNo_OBase_Mute);
if (overPointerSpCkTm(PNo_OBase_Mute)) {
this.SpriteCngColor(PNo_OBase_Mute, [100, 100, 100, 0]);
if (TouchInput.isTriggered()){
this.VoiceVolSet(0);
this.MenuOptionView();
}
}
}