princess-synergy/www/js/plugins/JsScript104Set.js
2026-02-05 14:03:22 -06:00

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JavaScript
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class RomashaTopEffectData {
constructor(xPos , yPos) {
this.xPos = xPos;
this.yPos = yPos;
this.stopFlg = false;
this.endFlg = false;
this.nullFlg = false;
/** @type {Game_Interpreter} */
this.gi = null;
}
/** @param {Game_Interpreter} gi */
Start(gi, nullFlg) {
nullFlg = typeof nullFlg !== 'undefined' ? nullFlg : false;
this.gi = gi;
let animeImg = "PN_RomaTopHart";
if (nullFlg) animeImg = "PN_RomaTopNull";
gi.PlaySpriteAnimeC(PN_RomaTopHart , PlayEffectPicPath + animeImg ,
15 , 4, this.xPos , this.yPos , 2545);
}
/** @param {Game_Interpreter} gi */
Update(gi) {
if (MenuFlgSwich || MenuModeStr == _MMode.TalkMode || battleflg || $gameMessage.isBusy() || $gameMap.isEventRunning()) {
this.Stop(gi);
return;
}
this.ReStart(gi);
if (overPointerSpCk(PN_RomaTopHart) && TouchInput.isTriggered()) {
gi.SetCmnEventSc(CN_RomaTopHartClick);
gi.RomaTopHeartEff_End();
}
}
/** @param {Game_Interpreter} gi */
End(gi) {
gi.DelSprite(PN_RomaTopHart);
this.endFlg = true;
}
/** @param {Game_Interpreter} gi */
Stop() {
if (!this.stopFlg) {
this.stopFlg = true;
this.gi.DelSprite(PN_RomaTopHart);
}
}
/** @param {Game_Interpreter} gi */
ReStart() {
if (this.stopFlg) {
this.stopFlg = false;
this.Start(this.gi , this.nullFlg);
}
}
}
Game_Interpreter.prototype.RomaTopHeartEffTouchEff = function () {
this.PlayPtcPic("RomaTopTouch",PL_MouseX,PL_MouseY);
}
/** @type {RomashaTopEffectData} */
let romashaTopEffectData = null;
Game_Interpreter.prototype.RomaTopHeartEff_Start = function (xPos , yPos) {
romashaTopEffectData = new RomashaTopEffectData(xPos , yPos);
romashaTopEffectData.nullFlg = false;
romashaTopEffectData.Start(this);
}
Game_Interpreter.prototype.RomaTopHeartEff_StartNull = function (xPos , yPos) {
console.log("RomaTopHeartEff_StartNull" + xPos + "/" + yPos);
romashaTopEffectData = new RomashaTopEffectData(xPos , yPos);
romashaTopEffectData.nullFlg = true;
romashaTopEffectData.Start(this , true);
}
let RomaTopEffect_NUpdateSc = Game_Interpreter.prototype.NUpdateSc;
Game_Interpreter.prototype.NUpdateSc = function () {
RomaTopEffect_NUpdateSc.call(this);
if (romashaTopEffectData != null) {
romashaTopEffectData.Update(this);
}
}
Game_Interpreter.prototype.RomaTopHeartEff_End = function () {
if (romashaTopEffectData != null) romashaTopEffectData.End(this);
romashaTopEffectData = null;
}
let RomaTopHeart_performTransfer = Game_Player.prototype.performTransfer;
Game_Player.prototype.performTransfer = function () {
RomaTopHeart_performTransfer.call(this);
if (romashaTopEffectData != null) RomaTopReStartFrame = 2;
}
let RomaTopReStartFrame = 0;
let RomaTopHeart_NUpdateSc = Game_Interpreter.prototype.NUpdateSc;
Game_Interpreter.prototype.NUpdateSc = function () {
RomaTopHeart_NUpdateSc.call(this);
if (RomaTopReStartFrame > 0) {
RomaTopReStartFrame--;
if (RomaTopReStartFrame == 0) {
if (romashaTopEffectData != null) {
romashaTopEffectData.Stop();
romashaTopEffectData.ReStart();
}
}
}
}