princess-synergy/www/js/plugins/JsScript170Set.js
2026-02-05 14:03:22 -06:00

95 lines
4.1 KiB
JavaScript

const NullBalln = 19;
let Nupu_PAdd_initMembers = Game_Event.prototype.initialize;
Game_Event.prototype.initialize = function (mapId, eventId) {
Nupu_PAdd_initMembers.apply(this, arguments);
this.BallnZureY = -1 * Number(EventMetaGet(eventId, 'NKBz', 0));
this.TCkKyori = Number(EventMetaGet(eventId, 'NKr', 2.5));
this.TKBKyori = Number(EventMetaGet(eventId, 'NKB', 0));
if (this.TKBKyori == 0){
this.TKBKyori = this.TCkKyori;
}
this.TCkTYM = Number(EventMetaGet(eventId, 'TYM', 0.5));
if (this.TCkBlnNo == null) {
this.TCkBlnNo = Number(EventMetaGet(eventId, 'TB', NullBalln));
}
this.TcOkFlg = false;
}
Sprite_Character.prototype.startBalloon = function () {
if (!this._balloonSprite) {
this._balloonSprite = new Sprite_Balloon();
if (this._character.BallnZureY != undefined) {
this._balloonSprite.anchor.y += this._character.BallnZureY;
}
}
this._balloonSprite.setup(this._character.balloonId());
this.parent.addChild(this._balloonSprite);
};
Game_Event.prototype.pd_TE_CheckTouchEvent = function () {
this.TcOkFlg = false;
if (this.__pd_TE.touchTriggerType >= 3) {
if (TouchInput.isTriggered()) {
if ($gameTemp._pd_TE_realTouchMapX >= this._realX && $gameTemp._pd_TE_realTouchMapX < this._realX + 1 &&
$gameTemp._pd_TE_realTouchMapY >= this._realY && $gameTemp._pd_TE_realTouchMapY < this._realY + 1) {
$gameTemp._pd_TE_touchTriggerTime = Date.now();
}
} else if (TouchInput.isReleased() && Date.now() - $gameTemp._pd_TE_touchTriggerTime <= 500) {
if ($gameTemp._pd_TE_realTouchMapX >= this._realX && $gameTemp._pd_TE_realTouchMapX < this._realX + 1 &&
$gameTemp._pd_TE_realTouchMapY >= this._realY && $gameTemp._pd_TE_realTouchMapY < this._realY + 1) {
$gameTemp._pd_TE_touchTriggerTime = 0;
return true;
}
}
}
else if (this.__pd_TE.touchTriggerType >= 1) {
let _ckX = Math.abs(this._realX - PL_realX);
let _ckY = Math.abs(this._realY - PL_realY);
if (this.TCkBlnNo == 19 || this.TCkBlnNo == 16) {
if (this.TKBKyori >= _ckX && this.TKBKyori >= _ckY) {
this.TcOkFlg = true;
} else {
this.TcOkFlg = false;
}
} else {
this.TcOkFlg = true;
}
if (this.TCkKyori >= _ckX && this.TCkKyori >= _ckY) {
if (TouchInput.isTriggered()) {
if ($gameTemp._pd_TE_realTouchMapX >= this._realX && $gameTemp._pd_TE_realTouchMapX < this._realX + 1 &&
$gameTemp._pd_TE_realTouchMapY >= this._realY - this.TCkTYM && $gameTemp._pd_TE_realTouchMapY < this._realY + 1) {
if (this._directionFix == false) {
this._clkRtnDirection = this.direction();
this.turnTowardCharacter($gamePlayer);
}
if ($gamePlayer._directionFix == false) {
$gamePlayer.turnTowardCharacter(this);
}
return true;
}
}
}
}
return false;
};
Game_Event.prototype.unlock = function (_TEFlg) {
_TEFlg = typeof _TEFlg !== 'undefined' ? _TEFlg : true;
if (this._locked) {
this._locked = false;
this.setDirection(this._prelockDirection);
}
if (this._clkRtnDirection != null && _TEFlg) {
this.setDirection(this._clkRtnDirection);
this._clkRtnDirection = null;
}
};
let Nupu_Game_CharacterBase_update = Game_CharacterBase.prototype.update;
Game_CharacterBase.prototype.update = function () {
Nupu_Game_CharacterBase_update.call(this);
if (this.TcOkFlg && !$gameMap.isEventRunning()){
this.requestBalloon(this.TCkBlnNo);
}
};
Game_Interpreter.prototype._吹き出しバルーン変更 = function (_バルーン番号) {
try {
this.character(0).TCkBlnNo = _バルーン番号;
} catch (e) { }
}