515 lines
22 KiB
JavaScript
515 lines
22 KiB
JavaScript
let MemoryDatas = null;
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let SetMemoryDatas = function () {
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if (MemoryDatas == null) {
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MemoryDatas = [];
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for (let i = 0; i < $Nupu_PSData.MemoryData.length; i++) {
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MemoryDatas.push(new MemoryData($Nupu_PSData.MemoryData[i]));
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}
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}
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}
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class MemoryData {
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constructor(setData) {
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this._No = setData._No;
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this._Title = setData._Title;
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this._Setu = setData._Setu;
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this._Hint = setData._Hint;
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this._Ptn = [];
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for (let i = 0; i < setData._Ptn.length; i++) {
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this._Ptn.push(setData._Ptn[i]);
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}
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this._DtlCheck = [];
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for (let i = 0; i < setData._DtlCheck.length; i++) {
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this._DtlCheck.push(new PtnData(setData._DtlCheck[i]));
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}
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this.BaseData = setData;
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}
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}
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class PtnData {
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constructor(setData) {
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this._KamiArr = [];
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for (let i = 0; i <= setData._KamiArr.length - 1; i++) {
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this._KamiArr.push(setData._KamiArr[i]);
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}
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this._ISyoArr = [];
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for (let i = 0; i <= setData._ISyoArr.length - 1; i++) {
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this._ISyoArr.push(setData._ISyoArr[i]);
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}
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this._VirsArr = [];
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for (let i = 0; i <= setData._VirsArr.length - 1; i++) {
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this._VirsArr.push(setData._VirsArr[i]);
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}
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this._Bura = setData._Bura;
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this._Pan = setData._Pan;
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}
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}
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const CN_MemClick = 52;
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let _Mr選択回想番号 = -1;
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let Menu_Memory_Mode = 0;
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let memoryBasePos = new Pos2D(216, 170);
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let memoryPageSelect = 0;
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let overMemoryPicArr = [];
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Game_Interpreter.prototype.Menu_H_MemoryView = function (fadeInFlg) {
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fadeInFlg = typeof fadeInFlg !== 'undefined' ? fadeInFlg : false;
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SetMemoryDatas();
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let setOpacity = 255;
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if (fadeInFlg) {
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setOpacity = 0;
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}
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overMemoryPicArr = [];
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ViewSpriteArr_Reset();
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this.Menu_H_MemoryPageBtnDraw(fadeInFlg);
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for (let i = 0; i < 3; i++) {
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for (let j = 0; j < 7; j++) {
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let PicNo = i * 7 + j;
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overMemoryPicArr.push(PN_MPgBtn + PicNo);
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}
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}
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this.SetSprite(PN_MrBase, Menu_H_UIPath + "Memory/M_MBack", memoryBasePos._x, memoryBasePos._y, setOpacity);
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for (let i = 0; i <= 3 - 1; i++) {
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for (let j = 0; j <= 5 - 1; j++) {
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let picNo = (i * 5 + j);
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let ckMemoryNo = (i * 5 + j) + (memoryPageSelect * 15);
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let memoryData = $Nupu_PSData.MemoryData[ckMemoryNo];
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let setImgNo = 0;
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if (MemoryViewCk(memoryData._No - 1)) setImgNo = memoryData._No;
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let setPicStr = "M_Image" + setImgNo;
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this.SetSprite(PN_Samune + picNo, Menu_H_UIPath + "Memory/MImage/" + setPicStr,
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memoryBasePos._x + 42 + (161 * j), memoryBasePos._y + 135 + (120 * i), setOpacity, 31, 31);
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overMemoryPicArr.push(PN_Samune + picNo);
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}
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}
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for (let i = 0; i <= ViewSpriteArr.length - 1; i++) {
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this.MoveSprite(ViewSpriteArr[i], true, true, 10, 255, true, true);
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}
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};
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Game_Interpreter.prototype.Menu_H_MemoryPageBtnDraw = function (fadeInFlg) {
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fadeInFlg = typeof fadeInFlg !== 'undefined' ? fadeInFlg : false;
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let setOpacity = 255;
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if (fadeInFlg) setOpacity = 0;
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let baseX = 254 + 59;
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let baseY = 110 + 21;
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for (let i = 0; i < 2; i++) {
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for (let j = 0; j < 7; j++) {
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let PicNo = i * 7 + j;
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this.SetSpriteC(PN_MPgBtn + PicNo, Menu_H_UIPath + "Memory/M_Page" + (PicNo + 1), baseX + (114 * j), baseY + (58 * i) + 58, setOpacity);
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}
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}
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this.CngSprite(PN_MPgBtn + memoryPageSelect, Menu_H_UIPath + "Memory/M_Page" + (memoryPageSelect + 1) + "b");
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}
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Game_Interpreter.prototype.MemoryUpdate = function () {
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if (_HMem閲覧Flg) return;
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switch (Menu_Memory_Mode) {
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case 0:
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this.Menu_H_Memory_SelectUpdate();
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break;
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case 1:
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this.Menu_H_Memory_DetailUpdate();
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break;
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}
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};
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Game_Interpreter.prototype.Menu_H_Memory_SelectUpdate = function () {
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MenuCngOkFlg = true;
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for (let i = 0; i <= overMemoryPicArr.length - 1; i++) {
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this.SpriteCngColor(overMemoryPicArr[i]);
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}
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let overPicNo = overPointerSpCkArr(overMemoryPicArr);
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if (overPicNo != -1) {
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if (overPicNo == PN_MPgBtn + 13) return;
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this.SpriteCngColor(overPicNo, [100, 100, 100, 0]);
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if (overPicNo >= PN_MPgBtn && overPicNo <= PN_MPgBtn + 20) {
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if (TouchInput.isTriggered()) {
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if (menuAutoCloseFlame > 0) {
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menuAutoCloseFlame = 1;
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return;
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}
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SoundManager.playOk();
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let _SetCkNo = overPicNo - PN_MPgBtn;
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if (memoryPageSelect != _SetCkNo) {
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memoryPageSelect = _SetCkNo;
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this.Menu_H_MemoryView(true);
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}
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}
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} else {
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let ckPicNO = overPicNo - PN_Samune;
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let smXNo = Math.floor(ckPicNO / 5);
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let smYNo = ckPicNO - (smXNo * 5);
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let selectNo = ckPicNO + (memoryPageSelect * 15);
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_CkArrNo = $Nupu_PSData.MemoryData[selectNo]._No;
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let textStr = "";
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let ViewMemoryData = GetMemoryData(_CkArrNo);
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if (MemoryViewCk(_CkArrNo - 1)) {
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textStr = ViewMemoryData._Title;
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} else {
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textStr = ViewMemoryData._Hint;
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}
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if ($gameTemp.isPlaytest()) {
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this.SpriteStr(PN_MsBack - 1, "Debug:" + ViewMemoryData._Title, 18, 850, 10, 255);
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}
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let smPostion = new Pos2D(memoryBasePos._x + 115 + (161 * smYNo), memoryBasePos._y + 110 + (120 * smXNo));
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this.SetSpriteC(PN_MSetuWin, Menu_H_UIPath + "Memory/SmnMiniWin", smPostion._x, smPostion._y, 255);
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this.SpriteStrC(PN_MSetuTxt, textStr, 18, smPostion._x, smPostion._y, 255);
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if (TouchInput.isTriggered() && MemoryViewCk(_CkArrNo - 1)) {
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if (menuAutoCloseFlame > 0) { menuAutoCloseFlame = 1; return; }
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SoundManager.playOk();
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Menu_EditLayer = 2;
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Menu_Memory_Mode = 1;
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this.Menu_H_Memory_DetailView(_CkArrNo);
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}
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}
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} else {
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if ($gameTemp.isPlaytest()) {
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this.DelSprite(PN_MsBack - 1);
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}
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this.DelSprite(PN_MSetuWin);
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this.DelSprite(PN_MSetuTxt);
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}
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};
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let GetMemoryData = function (No) {
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for (let i = 0; i < MemoryDatas.length; i++) {
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if (MemoryDatas[i]._No == No) return MemoryDatas[i];
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}
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}
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let memoryDetailViewNo = -1;
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let memoryDtailPos = new Pos2D(memoryBasePos._x + 24, memoryBasePos._y - 58);
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let memoryDtailSelectPatternNo = 0;
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let memoryDtailClickMapArr = [];
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Game_Interpreter.prototype.Menu_H_Memory_DetailView = function (selectNo) {
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D_Text_Cng_font = "Makinas";
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MenuCngOkFlg = false;
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memoryDetailViewNo = selectNo;
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memoryDtailSelectPatternNo = -1;
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let ViewMemoryData = GetMemoryData(memoryDetailViewNo);
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_Mr選択回想番号 = memoryDetailViewNo - 1;
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this.SetSprite(PN_MsBack, "Black", 0, 0, 170);
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this.SetSprite(PN_MsSelBase, Menu_H_UIPath + "Memory/M_BMBack", memoryDtailPos._x, memoryDtailPos._y);
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this.SetSprite(PN_MsOkBtn, Menu_H_UIPath + "Memory/M_BMokBtn", memoryDtailPos._x + 57, memoryDtailPos._y + 350);
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this.SetSprite(PN_MsCloseBtn, Menu_H_UIPath + "Memory/M_BMnoBtn", memoryDtailPos._x + 200, memoryDtailPos._y + 350);
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this.SetSprite(PN_MsSmune, Menu_H_UIPath + "Memory/MImage/M_Image" + ViewMemoryData._No, memoryDtailPos._x + 374, memoryDtailPos._y + 88);
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memoryDtailClickMapArr = [];
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for (let i = 0; i <= ViewMemoryData._Ptn.length - 1; i++) {
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if (ViewMemoryData._Ptn[i] == "") continue;
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let setX = memoryDtailPos._x + 547 + (70 * i);
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let setY = memoryDtailPos._y + 380;
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let opacity = 90;
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if (MemoryViewArr[memoryDetailViewNo - 1][i] == "1") {
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opacity = 255;
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if (memoryDtailSelectPatternNo == -1) memoryDtailSelectPatternNo = i;
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}
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this.SetSpriteC(PN_MsPtn + i, Menu_H_UIPath + "Memory/M_PtnBtn" + (i + 1), setX, setY, opacity);
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memoryDtailClickMapArr.push([(setX - 35 - memoryDtailPos._x), (setY - 35 - memoryDtailPos._y), 70, 70]);
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}
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D_Text_Cng_font = "";
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this.Menu_H_Memory_DetailパターンView(true);
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};
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Game_Interpreter.prototype.Menu_H_Memory_DetailパターンView = function (firstViewFlg) {
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D_Text_Cng_font = "Makinas";
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let ViewMemoryData = GetMemoryData(memoryDetailViewNo);
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let titleStr = ViewMemoryData._Title;
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DText_NRZureY = -1;
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this.SpriteStrC(PN_MsTitleTxt, titleStr, 22, memoryDtailPos._x + 206, memoryDtailPos._y + 71, 255);
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let drawSetuStr = ViewMemoryData.BaseData._DtlCheck[memoryDtailSelectPatternNo]._Setu;
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this.SpriteStr(PN_MsSetuTxt, drawSetuStr, 20, memoryDtailPos._x + 75, memoryDtailPos._y + 115, 255);
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this.SpriteStr(PN_MsPtnTxt, "パターン" + (memoryDtailSelectPatternNo + 1) + ":" + ViewMemoryData._Ptn[memoryDtailSelectPatternNo], 18
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, memoryDtailPos._x + 422, memoryDtailPos._y + 400);
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this.SetSpriteC(PN_MsPtnSel, Menu_H_UIPath + "Memory/M_PatternSel" ,
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memoryDtailPos._x + 547 + (70 * memoryDtailSelectPatternNo) , memoryDtailPos._y + 380);
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this.SetSprite(PN_MsSmWaku, Menu_H_UIPath + "Memory/M_Waku", memoryDtailPos._x + 370, memoryDtailPos._y + 84);
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this.Menu_H_Memory_DetailCheckBoxDraw(firstViewFlg);
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D_Text_Cng_font = "";
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DText_NRZureY = 0;
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}
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let _KamiArr_PicArr = [];
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let _ISyoArr_PicArr = [];
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let _VirsArr_PicArr = [];
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let _HMenu_髪_選択No = -1;
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let _HMenu_衣装_選択No = -1;
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let _HMenu_ウィルス_選択Arr = [];
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const VN_回想髪型No = 1022;
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const VN_回想衣装No = VN_回想髪型No + 1;
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let DrawBuraSelectFlg = false;
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let DrawPanSelectFlg = false;
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Game_Interpreter.prototype.Menu_H_Memory_DetailCheckBoxDraw = function (firstViewFlg) {
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firstViewFlg = typeof firstViewFlg !== 'undefined' ? firstViewFlg : false;
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if (firstViewFlg) {
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_HMenu_髪_選択No = -1;
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_HMenu_衣装_選択No = -1;
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_HMenu_ウィルス_選択Arr = [false, false, false, false, false];
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}
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_KamiArr_PicArr = [];
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_ISyoArr_PicArr = [];
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_VirsArr_PicArr = [];
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let ViewMemoryData = GetMemoryData(memoryDetailViewNo);
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var DrawMemoryData = ViewMemoryData._DtlCheck[memoryDtailSelectPatternNo];
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for (let i = 0; i <= DrawMemoryData._KamiArr.length - 1; i++) {
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if (!DrawMemoryData._KamiArr[i]) {
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if (i == _HMenu_髪_選択No) _HMenu_髪_選択No = -1;
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}
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}
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for (let i = 0; i <= DrawMemoryData._ISyoArr.length - 1; i++) {
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if (!DrawMemoryData._ISyoArr[i]) {
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if (i == _HMenu_衣装_選択No) _HMenu_衣装_選択No = -1;
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}
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}
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for (let i = 0; i <= DrawMemoryData._KamiArr.length - 1; i++) {
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if (DrawMemoryData._KamiArr[i]) {
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_KamiArr_PicArr.push(PN_MsSetKami + i);
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let _CStr = "";
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if (_HMenu_髪_選択No == -1) _HMenu_髪_選択No = i;
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if (_HMenu_髪_選択No == i) _CStr = "b";
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this.SetSprite(PN_MsSetKami + i, MenuUIPath + "Equip/E_Kami" + (i + 1) + _CStr,
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memoryDtailPos._x + 30 + 70 * i, memoryDtailPos._y + 517, 255, 66, 66);
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} else {
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this.SetSprite(PN_MsSetKami + i, MenuUIPath + "Equip/E_Kami" + (i + 1) + "c",
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memoryDtailPos._x + 30 + 70 * i, memoryDtailPos._y + 517, 255, 66, 66);
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}
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}
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for (let i = 0; i <= DrawMemoryData._ISyoArr.length - 1; i++) {
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let _MemoryIsyoStr = MenuUIPath + "Equip/E_ISyo" + (i + 1);
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if (i > 4) _MemoryIsyoStr = MenuUIPath + "Equip/E_ISyoA";
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if (i > 5) _MemoryIsyoStr = MenuUIPath + "Equip/E_ISyoEx" + (i + 1 - 6);
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if (DrawMemoryData._ISyoArr[i]) {
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_ISyoArr_PicArr.push(PN_MsSetIsyo + i);
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let _CStr = "";
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if (_HMenu_衣装_選択No == -1) _HMenu_衣装_選択No = i;
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if (_HMenu_衣装_選択No == i) _CStr = "b";
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this.SetSprite(PN_MsSetIsyo + i, _MemoryIsyoStr + _CStr,
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memoryDtailPos._x + 182 + 70 * i, memoryDtailPos._y + 517, 255, 66, 66);
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} else {
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this.SetSprite(PN_MsSetIsyo + i, _MemoryIsyoStr + "c",
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memoryDtailPos._x + 182 + 70 * i, memoryDtailPos._y + 517, 255, 66, 66);
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}
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}
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this.DelSpriteSpan(PN_MsSetVirs , PN_MsSetVirs + 4);
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for (let i = 0; i <= DrawMemoryData._VirsArr.length - 1; i++) {
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let _CkImgStr = Menu_H_UIPath + "Memory/PN_Check" + (i + 1);
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if (DrawMemoryData._VirsArr[i]) {
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_VirsArr_PicArr.push(PN_MsSetVirs + i);
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let _CStr = "";
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if (_HMenu_ウィルス_選択Arr[i]) {
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_CStr = "b";
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}
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this.SetSprite(PN_MsSetVirs + i, _CkImgStr + _CStr, memoryDtailPos._x + 32 + 150 * i, memoryDtailPos._y + 615);
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} else {
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_HMenu_ウィルス_選択Arr[i] = false;
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}
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}
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DrawBuraSelectFlg = false;
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DrawPanSelectFlg = false;
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this.DelSpriteSpan(PN_MsBuraWin , PN_MsBuraSelect + 1);
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$gameSwitches.setValue(SW_回想ブラパン選択した , DrawMemoryData._Bura || DrawMemoryData._Pan);
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if (DrawMemoryData._Bura) {
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this.Menu_H_Memory_Draw回想ブラ選択();
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DrawBuraSelectFlg = true;
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} else {
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this.Menu_H_memory_Delete回想ブラ選択();
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}
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if (DrawMemoryData._Pan) {
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this.Menu_H_memory_Draw回想パン選択();
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DrawPanSelectFlg = true;
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} else {
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this.Menu_H_memory_Delete回想パン選択();
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}
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}
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Game_Interpreter.prototype.Menu_H_Memory_Draw回想ブラ選択 = function () {
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this.SetSprite(PN_MsBuraWin, Menu_H_UIPath + "Memory/PN_MsBuraWin");
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let setPosBuraCurX = 708;
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let setPosCurY = 597;
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if ($gameSwitches.value(SW_回想ブラOFF)) setPosBuraCurX += 63;
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this.SetSprite(PN_MsBuraSelect + 0, Menu_H_UIPath + "Memory/PN_MsBuraSelect" , setPosBuraCurX , setPosCurY);
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}
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Game_Interpreter.prototype.Menu_H_memory_Draw回想パン選択 = function () {
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this.SetSprite(PN_MsPanWin, Menu_H_UIPath + "Memory/PN_MsPanWin");
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let setPosBuraCurX = 942;
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let setPosCurY = 597;
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if ($gameSwitches.value(SW_回想パンツOFF)) setPosBuraCurX += 63;
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this.SetSprite(PN_MsBuraSelect + 1, Menu_H_UIPath + "Memory/PN_MsBuraSelect" , setPosBuraCurX , setPosCurY);
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}
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Game_Interpreter.prototype.Menu_H_memory_Delete回想ブラ選択 = function () {
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this.DelSprite(PN_MsBuraWin);
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this.DelSprite(PN_MsBuraSelect + 0);
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}
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Game_Interpreter.prototype.Menu_H_memory_Delete回想パン選択 = function () {
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this.DelSprite(PN_MsPanWin);
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this.DelSprite(PN_MsBuraSelect + 1);
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}
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let Memory_ブラパン選択CbmArr= [
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[708,597,61,32], [708 + 63,597,61,32],
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[942,597,61,32], [942 + 63,597,61,32]
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];
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Game_Interpreter.prototype.Menu_H_Memory_DetailUpdate = function () {
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let _cancelBtnFlg = false;
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let _MrOverPArr = [PN_MsOkBtn, PN_MsCloseBtn];
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let ViewMemoryData = GetMemoryData(memoryDetailViewNo);
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for (let _i = 0; _i <= _MrOverPArr.length - 1; _i++) {
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this.SpriteCngColor(_MrOverPArr[_i]);
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}
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let _OverNo = overPointerSpCkArr(_MrOverPArr);
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if (_OverNo != -1) {
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this.SpriteCngColor(_OverNo, [100, 100, 100, 0]);
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if (TouchInput.isTriggered()) {
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if (menuAutoCloseFlame > 0) { menuAutoCloseFlame = 1; return; }
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SoundManager.playOk();
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switch (_OverNo) {
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case PN_MsOkBtn:
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_Mr選択パターン = memoryDtailSelectPatternNo;
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MenuStopFlg = true;
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$gameVariables.setValue(VN_回想髪型No, _HMenu_髪_選択No + 1);
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let IsyoNo = _HMenu_衣装_選択No + 1;
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switch (IsyoNo) {
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}
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$gameVariables.setValue(VN_回想衣装No, _HMenu_衣装_選択No + 1);
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for (let i = 0; i <= _HMenu_ウィルス_選択Arr.length - 1; i++) {
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$gameSwitches.setValue(SW_回想チェック + i, _HMenu_ウィルス_選択Arr[i]);
|
||
}
|
||
this.EnFadeIN("Black");
|
||
this.SetCmnEventSc(CN_MemClick);
|
||
break;
|
||
case PN_MsCloseBtn:
|
||
_cancelBtnFlg = true;
|
||
Menu_EditLayer = 1;
|
||
break;
|
||
}
|
||
}
|
||
}
|
||
let _PtnCkNo = overSpriteClickable(PN_MsSelBase, memoryDtailClickMapArr);
|
||
if (_PtnCkNo != -1) {
|
||
if (TouchInput.isTriggered()) {
|
||
if (menuAutoCloseFlame > 0) { menuAutoCloseFlame = 1; return; }
|
||
SoundManager.playOk();
|
||
if (MemoryViewArr[memoryDetailViewNo - 1][_PtnCkNo] == "1") {
|
||
if (memoryDtailSelectPatternNo != _PtnCkNo) {
|
||
memoryDtailSelectPatternNo = _PtnCkNo;
|
||
}
|
||
let _SSetX = memoryDtailPos._x + 547 + (70 * _PtnCkNo);
|
||
let _SSetY = memoryDtailPos._y + 380;
|
||
this.MoveSprite(PN_MsPtnSel, _SSetX, _SSetY, 5);
|
||
D_Text_Cng_font = "Makinas";
|
||
this.SpriteStr(PN_MsPtnTxt,
|
||
"パターン" + (memoryDtailSelectPatternNo + 1) + ":" +
|
||
ViewMemoryData._Ptn[memoryDtailSelectPatternNo], 18
|
||
, memoryDtailPos._x + 422, memoryDtailPos._y + 400);
|
||
D_Text_Cng_font = "";
|
||
this.Menu_H_Memory_DetailパターンView(false);
|
||
}
|
||
}
|
||
}
|
||
if ($gameSwitches.value(SW_回想ブラパン選択した)) {
|
||
if (DrawBuraSelectFlg) {
|
||
let _cbmNo = overSpriteClickable( PN_MsBuraWin , Memory_ブラパン選択CbmArr);
|
||
if (_cbmNo != -1) {
|
||
if (TouchInput.isTriggered()) {
|
||
switch (_cbmNo) {
|
||
case 0:
|
||
if (DrawBuraSelectFlg) {
|
||
$gameSwitches.setValue(SW_回想ブラOFF , false);
|
||
SoundManager.playOk();
|
||
}
|
||
break;
|
||
case 1:
|
||
if (DrawBuraSelectFlg) {
|
||
$gameSwitches.setValue(SW_回想ブラOFF , true);
|
||
SoundManager.playOk();
|
||
}
|
||
break;
|
||
}
|
||
this.Menu_H_Memory_Draw回想ブラ選択();
|
||
}
|
||
}
|
||
}
|
||
if (DrawPanSelectFlg) {
|
||
let _cbmNo = overSpriteClickable( PN_MsPanWin , Memory_ブラパン選択CbmArr);
|
||
if (_cbmNo != -1) {
|
||
if (TouchInput.isTriggered()) {
|
||
switch (_cbmNo) {
|
||
case 2:
|
||
if (DrawPanSelectFlg) {
|
||
$gameSwitches.setValue(SW_回想パンツOFF , false);
|
||
SoundManager.playOk();
|
||
}
|
||
break;
|
||
case 3:
|
||
if (DrawPanSelectFlg) {
|
||
$gameSwitches.setValue(SW_回想パンツOFF , true);
|
||
SoundManager.playOk();
|
||
}
|
||
break;
|
||
}
|
||
this.Menu_H_memory_Draw回想パン選択();
|
||
}
|
||
}
|
||
}
|
||
}
|
||
let _CNo = 0;
|
||
let _cngFlg = false;
|
||
let _LightArr = [100, 100, 50, 0];
|
||
this.SpriteCngColorArr(_KamiArr_PicArr);
|
||
_CNo = overPointerSpCkArr(_KamiArr_PicArr);
|
||
if (_CNo != -1) {
|
||
this.SpriteCngColor(_CNo, _LightArr);
|
||
if (TouchInput.isTriggered()) {
|
||
if (menuAutoCloseFlame > 0) { menuAutoCloseFlame = 1; return; }
|
||
_HMenu_髪_選択No = _CNo - PN_MsSetKami;
|
||
_cngFlg = true;
|
||
}
|
||
}
|
||
this.SpriteCngColorArr(_ISyoArr_PicArr);
|
||
_CNo = overPointerSpCkArr(_ISyoArr_PicArr);
|
||
if (_CNo != -1) {
|
||
this.SpriteCngColor(_CNo, _LightArr);
|
||
if (TouchInput.isTriggered()) {
|
||
if (menuAutoCloseFlame > 0) { menuAutoCloseFlame = 1; return; }
|
||
_HMenu_衣装_選択No = _CNo - PN_MsSetIsyo;
|
||
_cngFlg = true;
|
||
}
|
||
}
|
||
this.SpriteCngColorArr(_VirsArr_PicArr);
|
||
_CNo = overPointerSpCkArr(_VirsArr_PicArr);
|
||
if (_CNo != -1) {
|
||
this.SpriteCngColor(_CNo, _LightArr);
|
||
if (TouchInput.isTriggered()) {
|
||
if (menuAutoCloseFlame > 0) { menuAutoCloseFlame = 1; return; }
|
||
_HMenu_ウィルス_選択Arr[_CNo - PN_MsSetVirs] = !_HMenu_ウィルス_選択Arr[_CNo - PN_MsSetVirs];
|
||
_cngFlg = true;
|
||
}
|
||
}
|
||
if (_cngFlg) {
|
||
this.Menu_H_Memory_DetailCheckBoxDraw();
|
||
}
|
||
if (Input.isTriggered('menu') || TouchInput.isCancelled() || _cancelBtnFlg) {
|
||
this.Layer1_DelTopTop(PN_MsBack);
|
||
Menu_Memory_Mode = 0;
|
||
memoryDetailViewNo = -1;
|
||
this.DelSpriteSpan(PN_MsSetKami, PN_MsSetVirs + 3);
|
||
}
|
||
};
|
||
let _HMem閲覧Flg = false;
|
||
Game_Interpreter.prototype.Memory_Start = function () {
|
||
this.InstantSave();
|
||
if (!_HMem閲覧Flg) {
|
||
_HMem閲覧Flg = true;
|
||
Menu_EditLayer = 1;
|
||
$gameSwitches.setValue(SW_回想中 , true);
|
||
let args = new Array("off");
|
||
this.pluginCommand("waitBlur", args);
|
||
} else {
|
||
_HMem閲覧Flg = false;
|
||
MenuStopFlg = false;
|
||
Memory_EndFlg = true;
|
||
$gameSwitches.setValue(SW_回想中 , false);
|
||
this.EnFadeOut();
|
||
let args = new Array("on");
|
||
this.pluginCommand("waitBlur", args);
|
||
MenuFlgSwich = true;
|
||
return false;
|
||
}
|
||
return true;
|
||
}
|
||
Game_Interpreter.prototype.Memory_FadeOut = function () {
|
||
this.MenuPicDelAll();
|
||
this.EnFadeOut();
|
||
}
|
||
let Memory_EndFlg = false;
|
||
Game_Interpreter.prototype.Memory_End = function () {
|
||
this.InstantLoad();
|
||
Memory_EndFlg = true;
|
||
}
|