ui tl
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4e4b84fe9f
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2 changed files with 4 additions and 4 deletions
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@ -139,7 +139,7 @@
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"Body",
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"Panties"
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],
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"gameTitle": "Magical Girl Pureful Lily | TL: DazedAnon",
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"gameTitle": "Magical Girl Pureful Lily | TL: DazedAnon & O&M",
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"gameoverMe": {
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"name": "Gameover1",
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"pan": 0,
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@ -554,7 +554,7 @@
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this.drawText(TextManager.param(3), col2X, y + lineHeight * 1, labelWidth);
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this.drawText(actor.def, valueX, y + lineHeight * 1, statusValueWidth, 'right');
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this.drawText("会心率", col2X, y + lineHeight * 2, labelWidth);
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this.drawText("Crit Rate", col2X, y + lineHeight * 2, labelWidth);
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const finalCri = actor.cri + (actor.luk / 10 / 100);
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this.drawText(Math.floor(finalCri * 100), valueX, y + lineHeight * 2, statusValueWidth, 'right');
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this.drawText("%", unitX, y + lineHeight * 2, statusUnitWidth, 'left');
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@ -705,7 +705,7 @@
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const label1Width = this.textWidth(label1);
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const value1Width = this.textWidth(String(value1));
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const label2 = "次のレベルまで";
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const label2 = "Next Lv";
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const value2 = actor.isMaxLevel() ? "MAX" : actor.nextRequiredExp().toLocaleString();
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const label2Width = this.textWidth(label2);
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const value2Width = this.textWidth(value2);
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@ -732,7 +732,7 @@
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const rightSidePadding = 12; // ウィンドウ右端からの余白
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// 所持金ブロックの各要素のテキストとその幅を計算
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const label3 = "所持金";
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const label3 = "Money";
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const value3 = $gameParty.gold().toLocaleString();
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const unit3 = TextManager.currencyUnit;
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const label3Width = this.textWidth(label3);
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